Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 21:23:56 Player: Window_Licker Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (385) 385 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (946) 946 TOTAL SCORE: 2931 Bonus ------- Follower Combat Kills 388 Met Imprinter 300 Was Imprinted 300 Friendly Fire -42 Cogmind --------- Core Integrity 140/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Armored Treads Insulated Plating Relay Coupler [Programmer] (70) EM Shotgun Medium Laser Beamcaster Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Heavy EM Pulse Gun Beamcaster > --- INVENTORY -------- Armored Treads Sensor Array Insulated Plating Relay Coupler [Programmer] Heavy EM Pulse Gun EM Shotgun Medium Laser Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 31 | 6 1 13 . 3 8 Power 7 | 1 1 3 . . 2 Engine 7 | 1 1 3 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 . 3 2 Treads 1 | . . 1 . . . Leg 6 | 2 . . . 2 2 Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 4 | 1 . 2 . . 1 Device 2 | . . 1 . . 1 Storage 1 | 1 . . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 . 7 . . 3 Energy Gun 9 | 2 . 4 . . 3 Energy Cannon 1 | . . 1 . . . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 85 74 77 93 98 Engine 11 | . 14 11 11 11 11 Leg 34 | . 28 22 22 31 41 Wheel 3 | . . . . 6 1 Device 1 | . . 4 . . 3 Storage 11 | . 14 11 11 11 11 Processor 8 | . . 4 11 11 7 Energy Gun 21 | . 28 13 22 22 21 Peak Build Rating 23 | 6 6 11 8 14 23 Average Rating 13 | 4 6 8 8 11 18 On Entrance 6 | . 6 6 8 8 13 Naked Turns . | . . . . . . Heaviest Build 22 | 13 13 17 14 14 22 Greatest Support 55 | 20 20 23 20 40 55 Greatest Overweight (x) 4 | 4 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 1 4 8 7 8 8 Average Carried 6 | . 3 6 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 7 | 1 4 7 7 7 7 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 540 | 201 41 161 . 57 80 Remotely . | . . . . . . Salvage Created 672 | . 296 243 . . 133 Parts 35 | . 22 10 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 11 | . . . . . 11 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 9 | . 3 4 . . 2 Guns 5 | . 3 . . . 2 AOE 4 | . . 4 . . . Classes Destroyed 9 | . 5 3 . . 1 Worker 1 | . 1 . . . . Builder 3 | . 3 . . . . Recycler 3 | . 2 1 . . . Watcher 4 | . 2 2 . . . Swarmer 4 | . 3 . . . 1 Grunt 2 | . . 2 . . . Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Programmer 1 | . . . . . 1 Best Kill Streak 11 | . 11 3 . . 1 Combat Bots Only 3 | . 3 3 . . 1 Max Kills in Single Turn 2 | . 2 2 . . 1 Gunslinging 1 | . 1 . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 106 | . 16 23 . . 67 Missed 44 | . 8 12 . . 24 Damage Taken 1125 | . 168 200 . . 757 Core 309 | . 49 107 . . 153 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 80 . . . . Volleys Fired 48 | . 13 9 . . 26 Largest 2 | . 2 2 . . 2 Hottest 101 | . 90 101 . . 100 Shots Fired 77 | . 26 15 . . 36 Gun 68 | . 26 6 . . 36 Cannon 6 | . . 6 . . . Launcher 3 | . . 3 . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 54 | . 26 . . . 28 Explosive 3 | . . 3 . . . Electromagnetic 20 | . . 12 . . 8 Robot Hit Streak 5 | . 4 4 . . 5 Robot Miss Streak 7 | . 5 1 . . 7 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 43 | . 13 8 . . 22 Core Hits 26 | . 12 9 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1276 | . 380 383 . . 513 Guns 633 | . 184 49 . . 400 Cannons 54 | . . 54 . . . Explosions 589 | . 196 280 . . 113 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 687 | . 184 85 . . 418 Explosive 391 | . 196 195 . . . Electromagnetic 198 | . . 103 . . 95 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 65 | . 14 16 . . 35 Projectiles 16 | . . 16 . . . Explosions 49 | . 14 . . . 35 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 165 | . 98 40 . . 27 Shots 4 | . 1 2 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . 120 39 . . 255 Average Temperature 64 | . 43 14 . . 90 Received Heat Transfer 213 | . . 39 . . 174 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . . . 2 Heat Transferred 1312 | . 472 . . . 840 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 213 | . 192 213 82 . . Initial 82 | . . 80 82 . . Average 116 | . 97 158 82 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 84 | 100 100 70 100 . . Level 1 15 | . . 29 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . 1 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 6 11 . . 34 Peak Tracking Total 13 | . 4 5 . . 13 Tactical Retreats 9 | . . . . . 9 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . 3 . . . Successful 3 | . . 3 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . . . . 11 . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Record 2 | . . 2 . . . Alert Level 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 8 | . . . . 8 . Largest Group 8 | . . . . 8 8 Highest-Rated Group 275 | . . . . 275 275 Highest-Rated Ally 42 | . . . . 42 42 Total Orders . | . . . . . . Ally Attacks 58 | . . . . . 58 Total Damage 1310 | . . . . . 1310 Kills 13 | . . . . . 13 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3503 | 66 123 278 54 1613 1369 Spaces Moved 2567 | 36 67 182 46 1247 989 Core 9 | 9 . . . . . Treads 1 | . . 1 . . . Legs 2557 | 27 67 181 46 1247 989 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 122 | 137 120 120 120 124 120 Slowest Speed 250 | 250 120 160 120 126 126 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 21 19 16 82 94 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 7 | . . . . 4 3 Spaces Dug . | . . . . . . Terrain Destroyed 37 | . 17 17 . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 37 | . 17 17 . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2833 | 49 83 226 45 1303 1127 Wait 147 | 7 . 4 . 50 86 Move 2562 | 35 66 181 45 1246 989 Hop . | . . . . . . Pick Up 21 | 1 3 8 . 2 7 Fast Attach 11 | 6 . 3 . 1 1 Attach 7 | . . 2 . 2 3 Detach 6 | . . 4 . 1 1 Swap 13 | . 1 8 . . 4 Drop 15 | . . 7 . 1 7 Fire 48 | . 13 9 . . 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . . 3 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 12) 185 | -10/Materials | Discovered new exit (range 4) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x2 321 | -9/Materials | Build established: Mutant 442 | -9/Materials | Discovered new exit (range 10) 464 | -9/Materials | Identified exit to Mines 468 | -9/Materials | Entered Mines 491 | -9/Mines | Assembled infested the area 507 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 521 | -9/Mines | Identified exit to Zion 522 | -9/Mines | Entered Zion 728 | -7/Zion | Learned location of 1 exit from Factory 1137 | -7/Zion | Met Imprinter 1174 | -7/Zion | Imprinted 1176 | -7/Zion | Declared Zion's savior 1517 | -7/Zion | Gained Derelict followers 2074 | -7/Zion | Found Relay Coupler [Programmer] 2077 | -7/Zion | Found Relay Coupler [Programmer] 2094 | -7/Zion | Discovered new exit (range 12) 2108 | -7/Zion | Identified exit to Proximity Caves 2135 | -7/Zion | Entered Proximity Caves 2135 | -6/Proximity Caves | Accompanied by 8 allies 2368 | -6/Proximity Caves | Lost 4 allies 2434 | -6/Proximity Caves | Learned Factory non-interactive machine intel 2667 | -6/Proximity Caves | Build established: Scavenger-Mutant 2815 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2975 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3319 | -6/Proximity Caves | Learned location of Extension (-4) 3474 | -6/Proximity Caves | Core integrity fell below 50% 3504 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03362_ Attempting to rewire XE-VCH(b). 03362_ XE-VCH(b) is broken beyond repair. 03364_ Attempting to rewire L-41 Fighter. 03364_ L-41 Fighter is broken beyond repair. 03366_ Attempting to rewire G-50 Soldier. 03366_ G-50 Soldier is broken beyond repair. 03372_ XE-VCH(b) destroyed. 03383_ Chain reaction triggered in Lgt. Angular Momentum Engine. 03383_ Destroyed Hvy. Laser. 03383_ Destroyed Carbon-fiber Leg. 03383_ Aluminum Leg destroyed. 03383_ Destroyed Aluminum Leg. 03412_ M-28 Smith repairs Adv. Heat Sink. 03414_ M-28 Smith repairs Carbon-fiber Leg. 03473_ Slug penetrates Wall. 03492_ Hvy. EM Pulse Gun destroyed. 03499_ Aluminum Leg destroyed. 03502_ Imp. Deuterium Engine destroyed. 03503_ Carbon-fiber Leg destroyed. 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Titanium Leg | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite Slippery One The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed NuclearFusionMinigun Manual? 0 Play Time 01:18:52 Cumulative 14.3 hours Start 2025.01.12 @ 16:00:19 End 2025.01.14 @ 21:23:56 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2d70020-62dc-45a2-9edc-0186d9a34220