Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:24:38 Player: Aa1k Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2805) 2805 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 5868 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 63/100 System Corruption 7% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Wheel Thermal Generator Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Heavy Laser Gauss Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Compact Wheel Compact Wheel Thermal Generator Improved Heat Sink Improved Heat Sink Cooling System Cooling System Cooling System Cooling System Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Beam Rifle Particle Gun EM Pulse Cannon Light Assault Rifle Gauss Cannon [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 2 | . . 1 . 1 . Parts Attached 142 | 6 10 22 29 68 7 Power 36 | 1 2 6 12 15 . Engine 27 | 1 1 5 9 11 . Core 9 | . 1 1 3 4 . Reactor . | . . . . . . Propulsion 23 | 2 2 2 1 14 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 23 | 2 2 2 1 14 2 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 2 3 4 16 2 Device 14 | . . 3 2 7 2 Storage 5 | 1 1 . 2 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 8 | . . . . 8 . Artifact . | . . . . . . Weapon 55 | 2 4 11 12 23 3 Energy Gun 36 | . 4 9 10 13 . Energy Cannon 4 | . . . . 3 1 Ballistic Gun 8 | 2 . 2 1 1 2 Ballistic Cannon 6 | . . . 1 5 . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 2 | . . 1 . 1 . System Corruption 3 | . . 1 . 2 . Parts Lost 53 | . . 7 6 28 12 Power 21 | . . 3 5 13 . Propulsion 7 | . . . 1 3 3 Utility 8 | . . . . 4 4 Weapon 17 | . . 4 . 8 5 Highest Loss Streak 11 | . . 3 1 11 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 98 97 97 93 65 Engine 15 | . 14 18 18 17 . Core 3 | . . 3 6 4 . Wheel 16 | . 27 20 17 13 7 Device 7 | . . 9 9 8 6 Storage 12 | . 14 11 18 10 13 Processor 1 | . 13 1 . . . Protection 3 | . . . . 6 6 Energy Gun 17 | . 22 28 20 13 9 Energy Cannon 3 | . . . . 7 . Ballistic Gun 4 | . 5 3 4 . 18 Ballistic Cannon 3 | . . . 1 6 . Naked Turns . | . . . . . . Heaviest Build 105 | 12 49 60 71 105 64 Greatest Support 32 | 32 32 32 32 32 28 Greatest Overweight (x) 5 | . 1 3 4 5 5 Average Overweight (x) 1 | . . 1 2 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 6 14 20 20 20 20 Most Carried 20 | 5 14 20 20 20 11 Average Carried 16 | 2 8 18 18 19 9 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 14 20 20 11 6 Class Distribution -------------------- 26% | Scavenger-Tank 22% | Tank 19% | Gunner 17% | Scavenger-Gunner 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2391 | 235 125 223 340 1282 186 Remotely . | . . . . . . Salvage Created 3806 | . 404 1089 759 1411 143 Parts 201 | . 11 70 51 67 2 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 66 | . 4 22 14 26 . Guns 42 | . 3 18 11 10 . Cannons 19 | . . . 3 16 . AOE 4 | . . 4 . . . Classes Destroyed 14 | . 3 3 3 5 . Worker 4 | . . . 1 3 . Builder 5 | . . . 2 3 . Tunneler 1 | . . . . 1 . Hauler 2 | . . 1 1 . . Recycler 6 | . 2 1 1 2 . Watcher 12 | . 1 3 4 4 . Swarmer 11 | . . 3 4 4 . Grunt 38 | . 4 16 5 13 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 9 | . . 3 4 2 . Hunter 1 | . . . 1 . . Programmer 1 | . . . . 1 . Assembled 4 | . . . . 4 . Best Kill Streak 11 | . 4 6 11 6 . Combat Bots Only 4 | . 2 4 4 4 . Max Kills in Single Turn 2 | . 1 2 2 2 . Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 698 | . 13 93 111 428 53 Missed 200 | . 3 27 25 126 19 Damage Taken 7109 | . 144 765 1090 4272 838 Core 1037 | . 25 124 185 514 189 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 26 | . 12 14 . . . Core Remaining (%) 81 | 100 90 69 66 . . Volleys Fired 253 | . 22 56 66 98 11 Largest 4 | . 2 3 3 4 4 Hottest 264 | . 90 136 186 264 178 Shots Fired 708 | . 41 157 196 292 22 Gun 527 | . 41 157 167 141 21 Cannon 178 | . . . 29 148 1 Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 174 | . . 19 71 68 16 Thermal 344 | . 7 38 109 184 6 Explosive . | . . . . . . Electromagnetic 190 | . 34 100 16 40 . Robot Hit Streak 11 | . 6 9 11 9 5 Robot Miss Streak 7 | . 3 5 5 7 1 Penetration Max . | . . . . . . Secondary Targets 6 | . . 4 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 389 | . 28 84 115 147 15 Core Hits 175 | . 13 45 44 63 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . . 7 . Burn 2 | . . . . 2 . Blast 5 | . . . . 5 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7981 | . 476 1603 1979 3622 301 Guns 4496 | . 401 1191 1442 1235 227 Cannons 2729 | . . . 447 2252 30 Explosions 670 | . 75 412 90 93 . Melee . | . . . . . . Ramming 86 | . . . . 42 44 Kinetic 2010 | . . 84 785 962 179 Thermal 4120 | . 150 707 963 2222 78 Explosive . | . . . . . . Electromagnetic 1765 | . 326 812 231 396 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 1 . 6 7 Average Corruption 3 | . . 1 . 3 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . 7 . 30 14 Message Errors 11 | . . 2 . 4 5 Matter Fused 8 | . . 1 . 6 1 Heat Flow Errors 7 | . . . . 4 3 Energy Discharges 8 | . . 2 . 5 1 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 7 | . . . . 5 2 Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . . 1 1 Weapon Failures 6 | . . 2 . 3 1 Overload Shots . | . . . . . . Overflow Damage 159 | . . 5 8 146 . Projectiles 78 | . . . 2 76 . Explosions 81 | . . 5 6 70 . Melee . | . . . . . . Knockbacks 14 | . . . 4 10 . Impact . | . . . . . . Kinetic 13 | . . . 4 9 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 246 | . . 21 . 204 21 Shots 5 | . . 1 . 4 . Rammed 8 | . . . . 3 5 Targets Rammed 8 | . . . . 3 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 601 | . 217 317 413 601 216 Average Temperature 125 | . 106 82 82 158 84 Received Heat Transfer 2173 | . 72 330 477 1198 96 Effects 34 | . 1 1 3 29 . Shutdowns 11 | . . . 1 10 . Energy Bleed 4 | . . 1 2 1 . Interference 7 | . 1 . . 6 . Matter Decay 7 | . . . . 7 . Short Circuit 2 | . . . . 2 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 4 | . 1 2 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . 1 3 3 4 . Heat Transferred 7883 | . 322 1123 2236 4054 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . 2 6 1 1 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 480 | . 201 480 472 313 . Initial 214 | . . 6 202 214 . Average 204 | . 65 287 351 163 . Maximum Alert Level 2 | . 1 2 2 1 . Low Security (%) 52 | 100 89 26 . 71 . Level 1 35 | . 10 47 61 28 . Level 2 11 | . . 25 37 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . . 5 6 6 . Investigation 1 | . . 1 . . . Extermination 2 | . . . . 2 . Reinforcement 10 | . . 4 2 4 . Assault . | . . . . . . Garrison 4 | . . . 4 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 2 . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 1 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 11 34 24 43 3 Peak Tracking Total 6 | . 3 6 5 6 1 Tactical Retreats 5 | . . 1 1 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 6 | . 1 . . 5 . Indirectly 3 | . . . . 3 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . . 1 1 1 2 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 7 | . 1 1 2 3 . Max in Single Turn 2 | . 1 1 1 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 5 | . 2 2 . 1 . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 3 3 . 1 . Successful 4 | . 2 2 . . . Failed 3 | . 1 1 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations 5 | . 2 2 . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 1 . . . Time 52 | . 26 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4364 | 85 538 605 790 1806 540 Spaces Moved 2398 | 73 390 275 393 884 383 Core 2 | 2 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 2396 | 71 390 275 393 884 383 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 115 125 110 Average Speed 127 | 98 106 117 130 139 129 Slowest Speed 165 | 100 115 145 160 165 155 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 6 67 25 36 20 31 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 125 | . 6 23 8 88 . Melee . | . . . . . . Projectile 35 | . . . 4 31 . AOE 90 | . 6 23 4 57 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3183 | 83 471 440 519 1262 408 Wait 232 | . 34 54 11 133 . Move 2393 | 72 389 274 392 883 383 Hop . | . . . . . . Pick Up 73 | 5 8 22 6 32 . Fast Attach 35 | 5 5 3 7 14 1 Attach 61 | 1 1 11 8 34 6 Detach 16 | . 4 1 4 6 1 Swap 46 | . 4 8 14 20 . Drop 66 | . 4 11 11 39 1 Fire 253 | . 22 56 66 98 11 Melee . | . . . . . . Ram 8 | . . . . 3 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 381 | -10/Materials | Repaired Com. Wheel 547 | -10/Materials | Discovered new exit (range 15) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1092 | -9/Materials | Lost 3 parts (1p2w) 1182 | -9/Materials | Repaired Com. Wheel 1222 | -9/Materials | Discovered new exit (range 8) 1229 | -9/Materials | Entered another Materials area 1229 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1337 | -8/Materials | Garrison activated, responded to threat 1362 | -8/Materials | Build established: Scavenger-Gunner 1716 | -8/Materials | Garrison activated, responded to threat 1962 | -8/Materials | Discovered new exit (range 3) 2019 | -8/Materials | Entered Factory 2019 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2194 | -7/Factory | Lost 4 parts (2p1n1u) 2637 | -7/Factory | Build established: Scavenger-Tank 2970 | -7/Factory | Build established: Tank 3472 | -7/Factory | Lost 5 parts (1p1n1u2w) 3548 | -7/Factory | Lost 4 parts (1p1n1u1w) 3788 | -7/Factory | Discovered new exit (range 9) 3810 | -7/Factory | Core integrity fell below 50% 3825 | -7/Factory | Entered Lower Caves 3844 | -7/Lower Caves | Lost 11 parts (7p1u3w) 3924 | -7/Lower Caves | Build established: Scavenger-Tank 3974 | -7/Lower Caves | Spotted B-75 Beast 4348 | -7/Lower Caves | Core integrity fell below 20% 4365 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Knocked back. System corrupted: Particle Gun failed to cycle. Acquired 3 matter. B-75 Beast misfires. Arm. Huge Wheel destroyed. Hvy. Ion Cannon destroyed. Hpw. Shotgun destroyed. Cooling System destroyed. Autogun destroyed. Acquired 1 matter. Particle Gun destroyed. Wheel destroyed. Shield Generator destroyed. System corrupted: Energy discharge (-3). Slammed into B-75 Beast. Knocked back. Acquired 3 matter. Slammed into B-75 Beast. Destabilizing: System corrupted (+1). Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????# /#???? | | ??????????????????????????????????????# ! ! ##???? | | ??????????????????????????????????????# % ###???? | | ????????????????????????????####??????# ## ##### | | ?????????????????????????#### ##?????# # | | ?????????????##?????????## #????## #### | | ????????????## #????????# ##???# ## | | ????????????# #?####??## ##?## | | ?????????????# ## ###?# ### | | ?#####????????# #?## #### | | ## # ##????????# ######??## | | #?????????# #??????# | | # ##????????# ########### | | # ###??????# %# ## | | ## #??????## % ## ## | | ## #???????## ###### ## ## ### | | ### # ## #????????## ##???# ## ######?# | | #?????????### ##??# ### #??????# | | #???####????## ##?# ## #????### | | # ## #?### ####??# ### ## ###%## | | ## %### #??# ### % ## | | # # ##% #???# #?# %## % ## # | | ## ## "##??### #?# %##### ## # | | ?## ### "#???# ;BB ###% #####????# ## # | | ???##?# ######;BB ;## ##????????? ## ## | | ??????# % ;; @ ;## #??????????### # | | ?###"""% ;##%#### #?????# # | | ?# % % % % % % #????## ## | | ?# # #;#%#### #???## #### | | #### # % ;#; ### ##???# #??# | | ?### # ; % ## ##### ##?# | | ###?# % ### | | ????# # # % ;## # %### | | ????# ####### ;## #### ## #??## | | ?? ??????## #?#### #???#### #??#### | | ?#### ???????###????## #?????## #### ### | | ???? ????????????????# ######## ### # | | ??? ????????????????# ## % % # ## | | ?? #?????????????????## %"" % ###? | | ? ???????????????????#### ##### """" " #??? | | ? ???????????????????????## ##???# "" "" #??? | | ???????????????????????????####????# """ #??? | | ???????????????????????????????????# " " """ #??? | | ???????????????????????????????????# " "" #??? | | ???????????????????????????????????# "" #??? | | ???????????????????????????????????############??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 65 Energy Generation 34 Energy Capacity 765 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityHypervelocityMallet Manual? 0 Play Time 00:53:00 Cumulative 9.3 hours Start 2024.04.03 @ 21:31:38 End 2024.04.03 @ 22:24:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 19 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c56711a6-2e60-4003-a970-d47f6c01c358