Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 19:38:42 Player: Cookedpoo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (77) 385 Value Destroyed (1515) 1515 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (603) 603 TOTAL SCORE: 6643 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 213 Aligned with FarCom 300 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Hovering (56) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Gravmag System Improved Gravmag System > --- UTILITY (9) ------ Experimental Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Rocket Launcher Chainsword > --- INVENTORY (4) ---- Cooled Aerolev Unit Large Battery (300) Scatter Rocket Array Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Transmission Jammer Improved Utility Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Rocket Launcher Chainsword > --- INVENTORY -------- Improved Gravmag System Cooled Aerolev Unit Power Amplifier Large Battery Coil Gun Heavy Rocket Launcher Scatter Rocket Array Field Lobotomy Kit [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Long-range Terrain Scanner Storage Humpback Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 7 | . . . . . 3 2 2 Weapon . | . . . . . . . . Parts Attached 104 | 6 22 2 1 . 27 22 24 Power 17 | 1 5 . . . 3 5 3 Engine 13 | 1 5 . . . 2 3 2 Core 4 | . . . . . 1 2 1 Reactor . | . . . . . . . . Propulsion 24 | 2 3 . . . 6 4 9 Treads 3 | . 1 . . . 2 . . Leg . | . . . . . . . . Wheel 8 | 2 2 . . . 4 . . Hover 12 | . . . . . . 3 9 Flight 1 | . . . . . . 1 . Utility 26 | 1 3 . 1 . 3 9 9 Device 10 | . . . . . . 5 5 Storage 6 | 1 3 . 1 . . 1 . Processor 4 | . . . . . 1 3 . Hackware 5 | . . . . . 2 . 3 Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 37 | 2 11 2 . . 15 4 3 Energy Gun 8 | . 4 2 . . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 2 7 . . . 9 . . Ballistic Cannon 3 | . . . . . 2 1 . Launcher 4 | . . . . . 3 . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 19 | . 3 . . . 2 9 5 Power 2 | . . . . . 1 . 1 Propulsion 6 | . 1 . . . . 4 1 Utility 6 | . . . . . . 3 3 Weapon 5 | . 2 . . . 1 2 . Highest Loss Streak 8 | . 1 . . . 1 8 5 Average Slot Usage (%) 92 | . 98 100 92 85 88 87 92 Engine 9 | . 13 14 14 14 6 1 3 Core 1 | . . . . . 2 5 2 Treads 7 | . 6 14 14 14 8 . . Wheel 12 | . 21 14 14 14 18 . . Hover 5 | . . . . . . 18 19 Device 4 | . . . . . . 13 19 Storage 15 | . 26 28 20 14 9 7 6 Processor 4 | . . . . . 8 13 6 Hackware 7 | . . . . . 16 13 18 Energy Gun 13 | . 12 28 28 28 . 5 . Ballistic Gun 4 | . 14 . . . 10 . . Slashing Weapon 1 | . . . . . 1 5 3 Naked Turns . | . . . . . . . . Heaviest Build 98 | 9 59 59 91 91 98 27 33 Greatest Support 43 | 32 32 12 12 12 28 27 43 Greatest Overweight (x) 7 | . 4 4 7 7 4 7 5 Average Overweight (x) 2 | . 2 4 5 7 3 . . Largest Inventory Capacity 28 | 6 18 18 24 24 24 28 8 Average Capacity 16 | 5 15 18 20 24 24 8 7 Most Carried 24 | 6 18 18 22 24 24 24 8 Average Carried 16 | 3 14 17 18 23 23 7 7 Final Capacity 24 | 6 18 18 24 24 24 8 4 Final Carried 24 | 6 18 18 22 24 23 8 4 Class Distribution -------------------- 38% | Mutant 36% | Hauler-Mutant 11% | Hacker-Scout 11% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 2062 | 268 543 20 . 10 662 274 285 Remotely . | . . . . . . . . Salvage Created 3138 | 88 793 11 . . 1442 372 432 Parts 162 | 3 56 4 . . 77 14 8 Haulers Intercepted 6 | . 2 . . . 4 . . Recyclers Shooed 11 | . 3 . . . 6 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 42 | . 19 . . . 22 1 . Melee 4 | . . . . . 4 . . Guns 23 | . 19 . . . 4 . . Cannons 1 | . . . . . . 1 . AOE 14 | . . . . . 14 . . Classes Destroyed 12 | 1 5 1 . . 3 1 1 Worker 1 | . . . . . 1 . . Builder 5 | . . . . . 5 . . Tunneler 1 | . . 1 . . . . . Hauler 6 | . 2 . . . 4 . . Recycler 13 | 1 2 . . . 3 4 3 Mechanic 1 | . . . . . . . 1 Operator 2 | . 1 . . . . . 1 Watcher 6 | . 2 . . . 1 2 1 Swarmer 19 | . 9 . . . 10 . . Grunt 20 | . 10 . . . 10 . . Sentry 2 | . . . . . 2 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 10 | 1 3 1 . . 10 2 2 Combat Bots Only 10 | . 3 . . . 10 1 . Max Kills in Single Turn 4 | 1 2 1 . . 4 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 2492 | . 574 . . 14 966 553 385 Core 255 | . 115 . . 14 110 16 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . . . 48 80 97 . Volleys Fired 176 | 4 98 4 . 5 55 7 3 Largest 2 | 2 2 2 . 2 2 1 1 Hottest 130 | 40 130 130 . 130 88 55 39 Shots Fired 338 | 8 195 8 . 10 107 7 3 Gun 297 | 8 195 8 . 10 74 2 . Cannon 13 | . . . . . 8 5 . Launcher 27 | . . . . . 25 . 2 Special 1 | . . . . . . . 1 Kinetic 193 | 8 98 . . . 82 5 . Thermal 115 | . 97 8 . 10 . . . Explosive 2 | . . . . . . . 2 Electromagnetic 27 | . . . . . 25 2 . Robot Hit Streak 11 | 7 9 4 . 6 11 2 2 Robot Miss Streak 6 | . 6 1 . 1 3 3 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . 4 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 264 | 7 121 5 . 7 91 16 17 Core Hits 115 | 2 44 1 . 1 53 7 7 Critical Hits 5 | . . . . . 2 2 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 4 | . . . . . 2 2 . Melee Attacks 75 | . . . . . 27 19 29 Impact . | . . . . . . . . Slashing 75 | . . . . . 27 19 29 Piercing . | . . . . . . . . Sneak Attacks 16 | . . . . . 4 7 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6588 | 58 1352 45 . 97 2854 1123 1059 Guns 2245 | 58 1352 45 . 97 661 32 . Cannons 196 | . . . . . 94 102 . Explosions 1216 | . . . . . 1195 . 21 Melee 2922 | . . . . . 904 989 1029 Ramming 9 | . . . . . . . 9 Kinetic 1428 | 58 513 . . . 755 102 . Thermal 1132 | . 839 45 . 97 151 . . Explosive 21 | . . . . . . . 21 Electromagnetic 1076 | . . . . . 1044 32 . Impact . | . . . . . . . . Slashing 2922 | . . . . . 904 989 1029 Piercing . | . . . . . . . . Highest Corruption 10 | . . . . . . 3 10 Average Corruption 2 | . . . . . . 2 10 Corruption Purged . | . . . . . . . . Effects 4 | . . . . . . 4 . Message Errors 2 | . . . . . . 2 . Heat Flow Errors 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 653 | . . . . . 172 297 184 Projectiles . | . . . . . . . . Explosions 9 | . . . . . 9 . . Melee 644 | . . . . . 163 297 184 Knockbacks 2 | . . . . . . 1 1 Impact 1 | . . . . . . . 1 Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 51 | . . . . . 29 . 22 Shots 6 | . . . . . 4 . 2 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 354 | . 354 69 . 118 63 175 . Average Temperature 102 | . 121 37 . 47 14 63 . Received Heat Transfer 612 | . 168 . . 9 423 . 12 Effects 2 | . 2 . . . . . . Energy Bleed 1 | . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 3 . . . 1 . . Heat Transferred 2706 | . 2123 111 . 222 250 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 5 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 800 | 5 430 120 . 116 800 348 245 Initial 297 | . 3 120 . . . 297 75 Average 202 | 2 238 60 . 33 443 255 74 Maximum Alert Level 3 | . 2 . . . 3 1 1 Low Security (%) 59 | 100 17 100 . 100 34 37 98 Level 1 27 | . 81 . . . 4 62 1 Level 2 9 | . 1 . . . 42 . . Level 3 3 | . . . . . 18 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 4 1 . . 4 3 3 Investigation 8 | . 2 1 . . 3 1 1 Extermination 3 | . . . . . . 2 1 Reinforcement 4 | . 2 . . . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 9 | . 2 . . . 4 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 109 | . 37 2 . 4 40 11 15 Peak Tracking Total 10 | . 4 2 . 2 10 4 6 Tactical Retreats 9 | . 2 . . . 4 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 8 | . 1 . . . 4 2 1 Indirectly 2 | . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 10 | . . . . . . . 10 Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 5 | . 1 . . . 4 . . Max in Single Turn 1 | . 1 . . . 1 . . Garrison Access 3 | . . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 34 | . 9 1 2 . 7 8 7 Terminals 20 | . 7 . . . 4 6 3 Fabricators 2 | . . . . . . . 2 Repair Stations 1 | . . . . . 1 . . Recycling Units 4 | . 2 . . . 1 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 3 | . . . . . 1 . 2 Total Hacks 109 | . 29 1 2 . 24 32 21 Successful 69 | . 19 1 2 . 13 21 13 Failed 40 | . 10 . . . 11 11 8 Catastrophic 4 | . . . . . 1 3 . Database Lockouts . | . . . . . . . . Manual 47 | . 19 . 1 . 15 10 2 Terminals 72 | . 26 . . . 17 19 10 Fabricators 6 | . . . . . . . 6 Repair Stations 3 | . . . . . 3 . . Recycling Units 7 | . 3 . . . 3 1 . Scanalyzers 12 | . . . . . . 12 . Garrison Access 6 | . . . . . 1 . 5 Terminal Hacks 30 | . 11 1 2 . 3 6 7 Record 2 | . . . 1 . . . 1 Part Schematic 7 | . 2 . . . . 3 2 Robot Analysis 3 | . 2 . . . . 1 . Prototype ID Bank 6 | . 3 . . . 1 1 1 Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 2 | . . . . . . . 2 Dispatch Records 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . 4 Load Schematic 2 | . . . . . . . 2 Build 2 | . . . . . . . 2 Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Scanalyzer 12 | . . . . . . 12 . Insert Component 6 | . . . . . . 6 . Analyze 6 | . . . . . . 6 . Garrison Access Hacks 3 | . . . . . 1 . 2 Seal Access 3 | . . . . . 1 . 2 Unauthorized Hacks 17 | . 8 . . . 6 3 . Terminals 13 | . 6 . . . 5 2 . Track 6 | . 4 . . . 2 . . Botnet 3 | . . . . . 1 2 . Detonate 1 | . . . . . 1 . . Disrupt 3 | . 2 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . Tunnel 4 | . 2 . . . 1 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 7 . . . 5 6 6 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . 2 . . . . 9 2 Parts Built 2 | . . . . . . . 2 Matter 570 | . . . . . . . 570 Time 304 | . . . . . . . 304 Total Part Build Rating 10 | . . . . . . . 10 Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . . . . 6 . Part Schematics Acquired 6 | . . . . . . 6 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 1 | . . . . . . . 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 7 | . . 5 . . . . 2 Largest Group 5 | . . 5 5 3 3 . 1 Highest-Rated Group 85 | . . 85 85 40 40 . 38 Highest-Rated Ally 38 | . . 31 31 16 16 . 38 Total Orders . | . . . . . . . . Ally Attacks 54 | . . 18 . 20 14 . 2 Total Damage 597 | . . 252 . 218 110 . 17 Kills 8 | . . 2 . 4 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Field Lobotomies 1 | . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 3 | . 2 . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 7766 | 83 1471 908 787 975 1429 1033 1080 Spaces Moved 6346 | 58 893 650 535 592 894 1265 1459 Core 45 | 5 . . . . . 36 4 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 3617 | 53 893 650 535 592 894 . . Hover 2639 | . . . . . . 1184 1455 Flight 45 | . . . . . . 45 . Fastest Speed 48 | 50 100 130 90 160 120 52 48 Average Speed 99 | 95 116 130 142 160 123 65 52 Slowest Speed 400 | 100 130 130 160 160 130 400 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 60 | 5 98 99 71 96 59 31 26 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 6 | . 2 . 1 1 1 1 . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug 27 | . . . . . 4 1 22 Terrain Destroyed 60 | . . . . . 22 3 35 Melee 12 | . . . . . 4 1 7 Projectile 4 | . . . . . 2 2 . AOE 44 | . . . . . 16 . 28 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 7386 | 76 1161 706 563 610 1090 1454 1726 Wait 464 | 3 84 43 4 10 43 96 181 Move 6338 | 57 892 649 534 591 893 1264 1458 Hop . | . . . . . . . . Pick Up 98 | 6 32 4 20 3 19 10 4 Fast Attach 52 | 6 12 . 1 . 9 8 16 Attach 25 | . 3 . . . 9 10 3 Detach 11 | . 2 . . . 2 5 2 Swap 28 | . 7 2 . . 10 4 5 Drop 93 | . 31 4 4 1 23 18 12 Fire 176 | 4 98 4 . 5 55 7 3 Melee 75 | . . . . . 27 19 29 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 14 | . . . . . . 13 1 Rewire 11 | . . . . . . . 11 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 13) 1095 | -10/Materials | Discovered new exit (range 14) 1409 | -10/Materials | Discovered new exit (range 12) 1555 | -10/Materials | Entered Mines 1674 | -10/Mines | Discovered new exit (range 5) 1692 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1744 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1777 | -10/Mines | Discovered new exit (range 6) 1941 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2157 | -10/Mines | Met a Derelict shopkeep closing up shop 2449 | -10/Mines | Discovered new exit (range 5) 2463 | -10/Mines | Entered Exiles 2463 | -10/Exiles | Accompanied by 5 allies 2493 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2495 | -10/Exiles | Met 8R-AWN 2517 | -10/Exiles | Met EX-HEX 2567 | -10/Exiles | Met EX-DEC 2575 | -10/Exiles | Learned location of Zion (-6) 2599 | -10/Exiles | Met EX-BIN 2617 | -10/Exiles | Aligned with FarCom system 2618 | -10/Exiles | Given EX-Vault access code 2651 | -10/Exiles | Opened EX-Vault 2660 | -10/Exiles | Found Field Lobotomy Kit 2687 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3165 | -10/Exiles | Build established: Hauler-Mutant 3231 | -10/Exiles | Discovered new exit (range 10) 3250 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3250 | -10/Exiles | Entered Mines 3250 | -9/Mines | Accompanied by 3 allies 3315 | -9/Mines | Learned Materials stockpile data 3347 | -9/Mines | Discovered new exit (range 15) 3484 | -9/Mines | Core integrity fell below 50% 3818 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3822 | -9/Mines | Found Prototype Device 4008 | -9/Mines | Learned location of Storage (-9) 4225 | -9/Mines | Entered Materials 4225 | -8/Materials | Accompanied by 3 allies 4225 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4368 | -8/Materials | Repaired Lgt. Treads 4813 | -8/Materials | Destroyed 10 combat bots 5604 | -8/Materials | Discovered new exit (range 16) 5654 | -8/Materials | Entered Factory 5654 | -7/Factory | Evolved 2 slots: Utility x2 5955 | -7/Factory | Build established: Hacker-Scout 6302 | -7/Factory | Identified exit to Lower Caves 6360 | -7/Factory | Identified Exp. Sensor Array 6497 | -7/Factory | Lost 8 parts (3n3u2w) 6624 | -7/Factory | Discovered new exit (range 15) 6666 | -7/Factory | Identified exit to Factory 6687 | -7/Factory | Entered another Factory area 6687 | -6/Factory | Evolved 2 slots: Utility x2 6767 | -6/Factory | Found Prototype Launcher 6998 | -6/Factory | Assimilated P-60 Hacker with FLK Orb 7125 | -6/Factory | Fabricated Exp. Sensor Array? 7356 | -6/Factory | Build established: Hacker-Ninja 7427 | -6/Factory | Identified exit to Factory 7481 | -6/Factory | Fabricated Exp. Sensor Array? 7766 | -6/Factory | Crushed by falling debris 7767 | -6/Factory | System corruption reached 10% 7767 | -6/Factory | Self-destructed Last Messages --------------- 07726_ Connecting with Garrison Access... >>Seal Access door sealed. 07747_ U-05 Engineer builds a Wall. 07749_ K-01 Serf cleans the Power Conduit. 07749_ W-25 Informer sends out distress signal. 07762_ Slug penetrates Wall. 07766_ The unstable cave ceiling collapses. 07766_ Crushed by falling debris. 07766_ Lgt. Angular Momentum Engine destroyed. 07766_ System corrupted by crushing effect (+3). 07766_ Lrn. Terrain Scanner destroyed. 07766_ System corrupted by crushing effect (+1). 07766_ Imp. Gravmag System destroyed. 07766_ System corrupted by crushing effect (+3). 07766_ Imp. Transmission Jammer destroyed. 07766_ System corrupted by crushing effect (+2). 07766_ Med. Storage Unit destroyed. 07766_ System corrupted by crushing effect (+1). 07766_ Coil Gun crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????????????#???????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ???????#???????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????????????????#??????????????????? | | ???????#??#??????????????????????????????????????? | | ?#??????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#???????#??????????????#??????????????? | | ?????????#???????????????????????????????????????? | | ######?????????????#??#??????????????????????????? | | #????###??????????#???#?????????????????????? | | ###### ###??????????????????????????????????? | | ^ # | #??#??##???????????????????????????? | | ^ # "" ##?????????###?????????????????????#? | | # G" #??????#???###??????????????????????? | | # "" #?????????##@#??????????????????????? | | # u ############]#??????????????????????? | | # """ # !#??????????????????????? | | """ # """ # #???????????????????"??? | | #u """ # #??????????????????????? | | !! # # #??????????????????????? | | !! # """ # #??????????????????????? | | !! #u """ # #????????????????? ????? | | # """ # #?#?????#??????????????? | | """ # # #??????????????????????? | | + """ # ##????#????????????????? | | # """ # #??????????????????????? | | # """ # #???#??????????????????? | | # # #??????????????????????? | | ############### ##########??????????????????? | | k u!mA u ????u?????????u | | ! !! ??? ??????????? | | ?????? ??????w? | | k k ???????????????? | | " " " " " " " " " " " " " ???????????? ??? | | k " " " " " "h" " " " " " ?????????????????? | | k " " " " " " " " " " " "??????????????????? | | ###### " " " " "w" " " " " "????????????????????? | | ????## " " " " " " " " " " "???? ???????????????? | | ?????# " " " " " " " " " "??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Powered Hammer | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Exp. Sensor Array | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Lrg. Battery | -7/Factory | Scanalyzed Assault Cannon | -7/Factory | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombMetafiberSpear Manual? 0 Play Time 01:21:53 Cumulative 71.1 hours Start 2021.01.24 @ 18:12:12 End 2021.01.24 @ 19:38:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e899350c-ea25-4b8d-9dee-9c4758d41a7c