Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 04:58:36 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3092) 3092 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-156) -156 TOTAL SCORE: 8721 Bonus ------- Follower Combat Kills 30 Friendly Fire -186 Cogmind --------- Core Integrity 847/1150 Matter 173/300 Energy 280/280 System Corruption 17% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (8) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Advanced Targeting Computer Improved Particle Charger Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Treaded Armored Exoskeleton Flightbrick > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Gravity Neutralizer Thermal Shield Hacking Suite Hacking Suite Dynamic Insulation System > --- WEAPON ----------- Long-range Missile Launcher Long-range Missile Launcher Power Sword > --- INVENTORY -------- Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Thermal Shield [Rating: 113] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Flightbrick Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Scrap Shield Weapon EM Pulse Cannon Energy Gun Subdweller Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Slots Evolved 12 | . . . . 4 . . 4 2 2 Power 1 | . . . . . . . . . 1 Propulsion 6 | . . . . 2 . . 2 2 . Utility 3 | . . . . 1 . . 2 . . Weapon 2 | . . . . 1 . . . . 1 Parts Attached 87 | 9 5 . 5 22 18 7 7 13 1 Power 10 | 1 2 . 1 1 2 . 1 1 1 Engine 7 | 1 2 . 1 1 1 . . . 1 Core 3 | . . . . . 1 . 1 1 . Reactor . | . . . . . . . . . . Propulsion 24 | 3 2 . 1 7 7 2 1 1 . Treads 17 | 1 . . 1 5 7 2 1 . . Leg 4 | 2 . . . 2 . . . . . Wheel . | . . . . . . . . . . Hover 2 | . 2 . . . . . . . . Flight 1 | . . . . . . . . 1 . Utility 27 | 2 1 . 1 6 3 3 5 6 . Device 14 | 1 1 . . 3 . 2 3 4 . Storage 5 | 1 . . . 2 1 . 1 . . Processor 3 | . . . . 1 2 . . . . Hackware 2 | . . . . . . . . 2 . Protection 3 | . . . 1 . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 26 | 3 . . 2 8 6 2 . 5 . Energy Gun 3 | 1 . . 1 1 . . . . . Energy Cannon 4 | . . . . 2 2 . . . . Ballistic Gun 9 | 2 . . 1 3 3 . . . . Ballistic Cannon 3 | . . . . 2 . 1 . . . Launcher 4 | . . . . . 1 . . 3 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 4 1 1 . . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 5 | . . . . 5 . . . . . Parts Lost 31 | . 3 . 1 8 2 1 6 1 9 Power 2 | . 1 . . . . . . . 1 Propulsion 9 | . 1 . . 2 . . 2 1 3 Utility 7 | . 1 . . 1 . 1 1 . 3 Weapon 13 | . . . 1 5 2 . 3 . 2 Highest Loss Streak 5 | . 3 . 1 5 1 1 3 1 4 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 3 4 8 4 5 14 19 13 8 4 Power 2 | 1 1 3 1 . . 4 4 2 . Propulsion 3 | 1 2 4 . 1 4 7 1 . . Utility 2 | . . . . . 4 3 3 4 3 Weapon 3 | 1 . 1 2 3 4 4 4 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 24 | . 1 . 5 1 4 7 1 3 2 Power 3 | . 1 . 1 . . . . 1 . Propulsion 8 | . . . 2 . 1 5 . . . Utility 5 | . . . . . 1 1 . 1 2 Weapon 8 | . . . 2 1 2 1 1 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 83 85 82 88 99 77 67 60 47 Engine 8 | . 7 14 14 7 4 9 6 1 2 Treads 22 | . 5 . 27 20 36 25 19 14 3 Leg 1 | . 16 . . 8 . . . . . Hover 2 | . 5 28 . . . 1 . . . Device 7 | . 6 14 . 7 9 5 12 20 17 Storage 7 | . 14 14 . 9 9 9 6 1 . Processor 3 | . . . . 8 9 4 . . . Protection 2 | . . . 12 . . . 5 . . Energy Gun 3 | . . . 15 1 . 1 1 . . Energy Cannon 4 | . . . . 7 9 7 5 . . Ballistic Gun 11 | . 25 14 9 13 17 11 3 . . Peak Build Rating 113 | 7 11 9 14 32 35 52 68 113 105 Average Rating 34 | 4 6 9 12 26 30 38 61 92 90 On Entrance 30 | . 7 9 9 14 29 35 52 42 105 Avg Prop Armor Cover (%) 8 | 24 9 . . 7 6 10 7 12 9 Naked Turns . | . . . . . . . . . . Heaviest Build 116 | 14 17 13 34 42 102 102 116 92 24 Greatest Support 115 | 20 20 14 40 80 80 83 115 65 24 Greatest Overweight (x) 6 | . 1 . . 5 1 6 1 2 2 Average Overweight (x) . | . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 8 8 8 15 25 25 25 25 5 Average Capacity 16 | 7 8 8 5 10 22 25 25 10 5 Most Carried 25 | 5 8 8 8 12 25 25 20 24 5 Average Carried 13 | 4 4 8 5 8 17 22 15 9 4 Final Capacity 25 | 8 8 8 8 15 25 25 25 5 5 Final Carried 25 | 4 8 8 8 12 25 15 18 5 4 Scrap Engine Consumption 48 | . . . . . . 28 19 . 1 Constructs Created 4 | . . . . . . 2 2 . . Constructs Modified 11 | . . . . . . 5 6 . . Class Distribution -------------------- 35% | Mutant 21% | Scavenger-Gunner 12% | Scavenger-Skirmisher 10% | Construct 9% | Subdweller-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Matter Collected 2905 | 264 68 150 95 729 607 545 419 . 28 Remotely . | . . . . . . . . . . Salvage Created 4473 | 30 293 . 258 1160 1577 274 831 . 50 Parts 240 | 2 18 . 15 53 83 17 47 . 5 Haulers Intercepted 9 | . . . . 3 6 . . . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . 7 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 69 | . 8 . 6 20 19 5 11 . . Guns 33 | . 8 . 6 10 5 2 2 . . Cannons 32 | . . . . 8 12 3 9 . . AOE 1 | . . . . . 1 . . . . Classes Destroyed 15 | 1 3 . 2 6 1 . 2 . . Worker 8 | . 1 . . . 3 . 2 . 2 Builder 2 | . . . . . 1 . 1 . . Tunneler 1 | 1 . . . . . . . . . Hauler 9 | . . . . 3 6 . . . . Recycler 6 | . . . . 2 2 . 2 . . Operator 3 | . . . . 2 1 . . . . Watcher 3 | . . . . 2 . . 1 . . Swarmer 14 | . 3 . . 6 2 . 3 . . Grunt 19 | . 5 . . 5 6 . 3 . . Duelist 1 | . . . . . . . 1 . . Sentry 17 | . . . 1 4 9 3 . . . Hunter 8 | . . . . 4 2 . 2 . . Programmer 2 | . . . . . . . 2 . . Heavy 1 | . . . . 1 . . . . . Subdweller 7 | . . . 5 . . 2 . . . Best Kill Streak 7 | 1 7 . 1 3 4 1 6 . 1 Combat Bots Only 6 | . 6 . 1 2 2 1 4 . . Max Kills in Single Turn 2 | 1 2 . 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Hostile Shots Fired 670 | . 51 . 20 102 52 18 171 11 245 Missed 245 | . 15 . 6 29 15 7 49 3 121 Hits 425 | . 36 . 14 73 37 11 122 8 124 Melee 1 | . . . . . . . 1 . . Projectile 424 | . 36 . 14 73 37 11 121 8 124 AOE 2 | . . . 1 . . . . . 1 Critical Strikes 15 | . . . 1 6 1 1 4 . 2 Part Disruptions 2 | . . . . . 1 . 1 . . Damage Taken 8393 | . 443 3 402 1373 745 242 2006 120 3059 Core 852 | . 126 . 50 164 66 16 127 . 303 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 188 | . . . . . . . . 32 156 Regen/Repaired (Parts) 468 | . . . . . . 390 78 . . Core Remaining (%) 73 | 100 . . 29 . . 55 85 100 . Volleys Fired 252 | 4 28 . 33 68 61 13 44 1 . Largest 3 | 2 2 . 2 3 3 3 3 1 . Hottest 192 | 40 40 . 100 124 116 116 192 43 . Shots Fired 629 | 8 55 . 49 196 174 46 100 1 . Gun 402 | 8 55 . 49 120 115 28 27 . . Cannon 226 | . . . . 76 59 18 73 . . Launcher 1 | . . . . . . . . 1 . Special . | . . . . . . . . . . Kinetic 393 | 8 55 . 10 129 115 30 46 . . Thermal 96 | . . . 27 15 . . 54 . . Explosive 1 | . . . . . . . . 1 . Electromagnetic 139 | . . . 12 52 59 16 . . . Robot Hit Streak 13 | 2 13 . 8 12 12 11 12 . . Robot Miss Streak 5 | 1 3 . 3 5 2 2 3 . . Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 4 | . 2 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 382 | 5 36 . 27 118 97 33 63 1 2 Core Hits 144 | 1 13 . 8 40 45 8 27 . 2 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 6 | . 1 . . 1 3 . 1 . . Destroy 3 | . 1 . . . 2 . . . . Blast 2 | . . . . 1 . . 1 . . Corrupt 1 | . . . . . 1 . . . . Melee Attacks 81 | . . . . . . 1 . 4 76 Impact 1 | . . . . . . 1 . . . Slashing 80 | . . . . . . . . 4 76 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8141 | 64 414 7 456 2572 2277 500 1639 48 164 Guns 3931 | 64 414 . 456 1390 1031 269 307 . . Cannons 3759 | . . . . 1134 1077 231 1317 . . Explosions 188 | . . . . 25 163 . . . . Melee 212 | . . . . . . . . 48 164 Ramming 51 | . . 7 . 23 6 . 15 . . Kinetic 3940 | 64 414 . 136 1388 1031 292 615 . . Thermal 1664 | . . . 224 268 163 . 1009 . . Explosive . | . . . . . . . . . . Electromagnetic 2274 | . . . 96 893 1077 208 . . . Impact . | . . . . . . . . . . Slashing 212 | . . . . . . . . 48 164 Piercing . | . . . . . . . . . . Highest Corruption 17 | . . . . 8 11 11 6 . 17 Average Corruption 9 | . . . . 7 9 11 5 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 213 | . . . . 23 65 121 3 . 1 Message Errors 61 | . . . . 8 19 32 2 . . Matter Fused 42 | . . . . 2 9 30 1 . . Heat Flow Errors 33 | . . . . 4 9 19 . . 1 Energy Discharges 21 | . . . . 3 9 9 . . . Parts Rejected 1 | . . . . . 1 . . . . Parts Fused 2 | . . . . 1 1 . . . . Data Loss (minor) 21 | . . . . 2 9 10 . . . Data Loss (major) 11 | . . . . 1 1 9 . . . Misfires 12 | . . . . 1 4 7 . . . Alerts 6 | . . . . . 1 5 . . . Weapon Failures 3 | . . . . 1 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 123 | . . . . 100 . . 10 13 . Projectiles 84 | . . . . 74 . . 10 . . Explosions 26 | . . . . 26 . . . . . Melee 13 | . . . . . . . . 13 . Knockbacks 6 | . . . . 2 . . 4 . . Impact 1 | . . . . 1 . . . . . Kinetic 4 | . . . . 1 . . 3 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 39 | . . 3 . 36 . . . . . Shots 1 | . . . . 1 . . . . . Rammed 8 | . . 1 . 3 3 . 1 . . Targets Rammed 8 | . . 1 . 3 3 . 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 400 | . 26 . . 247 234 255 400 . 177 Average Temperature 80 | . 9 . . 78 58 92 100 . 102 Received Heat Transfer 1630 | . 222 . 69 279 207 48 336 72 397 Effects 2 | . . . . 2 . . . . . Interference 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . 2 1 . . . . Combat Hostiles 3 | . . . . 2 1 . . . . Parts Fried 11 | . . . 1 3 7 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 899 | . . . 275 350 200 . 74 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 . 100 61 100 100 100 100 Level 1 6 | . . . . . 38 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 266 | 5 125 . . 182 266 82 163 55 149 Initial 72 | . 3 . . . 70 72 . 55 . Average 52 | . 52 . . 79 182 2 38 12 38 Influence Increases 2410 | 5 222 . 20 664 732 81 372 77 237 Destroy 0b10 Robot/C 1240 | . 160 . 20 400 380 60 220 . . Destroy 0b10 Robot/NC 160 | 5 5 . . 45 65 . 30 . 10 Destroy Leader 364 | . 30 . . 130 152 . 52 . . Successful Hack 115 | . 12 . . . 44 5 14 40 . Disable Machine 135 | . 15 . . 30 60 15 15 . . Destroy Structure 96 | . . . . 14 16 1 11 22 32 Lose Combat Pursuer 300 | . . . . 45 15 . 30 15 195 Influence Decreases 2381 | . 227 . 20 497 712 268 259 190 208 Entered New Map 272 | . 2 . . . 97 115 . 58 . Time Decay 1869 | . 195 . 20 444 595 153 199 132 131 Lost Part 240 | . 30 . . 53 20 . 60 . 77 Squads Dispatched 24 | . 1 . . 6 6 . 5 4 2 Investigation 10 | . . . . 1 3 . 3 2 1 Extermination 2 | . . . . . . . 1 1 . Reinforcement 8 | . 1 . . 4 . . 1 1 1 Assault . | . . . . . . . . . . Garrison 4 | . . . . 1 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Distress Signals 8 | . . 1 . 3 1 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 15 1 13 36 34 8 18 6 16 Peak Tracking Total 13 | . 3 1 2 4 3 1 4 2 13 Tactical Retreats 12 | . . 1 2 2 1 1 1 1 3 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Traps Triggered 9 | . . . . 3 4 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Machines Disabled 10 | . 1 . 1 2 4 1 1 . . Max in Single Turn 1 | . 1 . 1 1 1 1 1 . . Garrison Access 3 | . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Machines Accessed 40 | . 2 . 2 7 10 7 3 5 4 Terminals 27 | . 2 . . 5 8 6 2 3 1 Fabricators 3 | . . . . . . . 1 1 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 2 | . . . . 1 . . . 1 . Garrison Access 4 | . . . . 1 1 . . . 2 Total Hacks 86 | . 8 . 4 16 22 13 7 10 6 Successful 38 | . 2 . 4 5 9 9 1 5 3 Failed 48 | . 6 . . 11 13 4 6 5 3 Catastrophic 13 | . . . . 5 3 . 2 1 2 Database Lockouts . | . . . . . . . . . . Manual 59 | . 10 . . 9 17 11 4 5 3 Terminals 58 | . 8 . . 9 19 11 4 5 2 Fabricators 5 | . . . . . . . 3 1 1 Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 8 | . . . . 4 . . . 4 . Garrison Access 8 | . . . . 3 2 . . . 3 Terminal Hacks 17 | . 2 . 4 2 4 3 . 2 . Record 3 | . . . 3 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . Open Door 2 | . . . . . 2 . . . . Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 2 | . . . . 1 . . . 1 . Transport Status 1 | . . . . . 1 . . . . Hauler Manifests 3 | . . . . 1 1 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . Release Object 2 | . . . . . . 2 . . . Fabricator Hacks 3 | . . . . . . . 1 1 1 Network Status 2 | . . . . . . . . 1 1 Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Report Inventory 1 | . . . . . 1 . . . . Scanalyzer 4 | . . . . 2 . . . 2 . Retrieve Study 4 | . . . . 2 . . . 2 . Garrison Access Hacks 3 | . . . . 1 . . . . 2 Seal Access 3 | . . . . 1 . . . . 2 Unauthorized Hacks 9 | . . . . . 4 5 . . . Terminals 9 | . . . . . 4 5 . . . Skim 9 | . . . . . 4 5 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 2 . . 6 7 4 3 5 1 Full Trace Events 12 | . . . . 2 4 . 3 2 1 Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 47 | . . . . . . . 47 . . Total Part Build Rating 10 | . . . . . . . 10 . . Part Studies Acquired 4 | . . . . 2 . . . 2 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . 3 . 2 Machine Destruction 2 | . . . . . . . . . 2 Programmers 3 | . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 30 | . . . 30 . . . . . . Total Damage 155 | . . . 155 . . . . . . Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Active Infowar (turns) 3221 | 3 200 1037 9 1192 780 . . . . Optics 1972 | . . . . 1192 780 . . . . Seismic 1249 | 3 200 1037 9 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 3 | . . 1 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Turns Passed 12586 | 79 421 1037 2109 1215 1893 3628 1269 450 485 Spaces Moved 5778 | 49 243 198 1246 569 850 1329 502 320 472 Core 32 | 14 . . . 14 . . . . 4 Treads 4359 | 1 92 . 1241 448 850 1187 493 47 . Legs 206 | 34 65 . . 107 . . . . . Wheels . | . . . . . . . . . . Hover 431 | . 86 198 5 . . 142 . . . Flight 750 | . . . . . . . 9 273 468 Fastest Speed 40 | 50 56 56 56 120 160 212 134 80 40 Average Speed 172 | 100 118 56 159 158 188 253 203 106 60 Slowest Speed 550 | 160 160 56 160 300 212 550 226 210 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 60 | . . . . . . . . . 60 Cave-ins Triggered 3 | . . . . . . . . . 3 Exploration Rate (%) 41 | 3 41 27 70 47 92 99 16 12 12 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 4 | . . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 78 | . . . . . . 1 . 3 74 Terrain Destroyed 113 | . . . . 13 7 1 6 12 74 Melee 78 | . . . . . . 1 . 3 74 Projectile 14 | . . . . 7 1 . 6 . . AOE 21 | . . . . 6 6 . . 9 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Fac Fac Total 7831 | 69 328 1123 1324 739 1017 1577 665 429 560 Wait 1377 | . 34 925 10 44 41 200 77 37 9 Move 5766 | 48 242 197 1245 568 849 1328 501 319 469 Hop . | . . . . . . . . . . Pick Up 108 | 8 9 . 10 21 29 4 13 14 . Fast Attach 11 | 3 2 . 1 4 . . . 1 . Attach 56 | 4 3 . 3 13 4 5 8 15 1 Detach 13 | . 2 . . . . 3 4 4 . Swap 46 | 2 3 . 4 8 16 3 8 2 . Drop 90 | . 5 . 13 10 14 20 9 17 2 Fire 252 | 4 28 . 33 68 61 13 44 1 . Melee 81 | . . . . . . 1 . 4 76 Ram 1 | . . 1 . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . . . 3 3 . 1 . . Escape Stasis 18 | . . . . . . . . 15 3 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 5 | . . . 5 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Core integrity fell below 50% 280 | -10/Materials | Lost 3 parts (1p1n1u) 298 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 13) 501 | -10/Materials | Entered Mines 502 | -10/Mines | Assembled infested the area 506 | -10/Mines | Met a Derelict bent on vengeance 507 | -10/Mines | Assisted by a Guerilla fighting off Assembled 528 | -10/Mines | Found a hidden stash of uninstalled traps 549 | -10/Mines | Learned Materials emergency access door positions 1511 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1518 | -10/Mines | Discovered new exit (range 7) 1538 | -10/Mines | Entered Subcaves 1538 | -10/Subcaves | Accompanied by 3 allies 1663 | -10/Subcaves | Discovered new exit (range 9) 1788 | -10/Subcaves | Learned Materials emergency access door positions 1910 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1912 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2222 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2294 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2454 | -10/Subcaves | Visited Clippyterm 2459 | -10/Subcaves | Learned location of Deep Caves (-6) 2586 | -10/Subcaves | Build established: Subdweller-Mutant 3164 | -10/Subcaves | Visited 4L-MR0's lab 3524 | -10/Subcaves | Found Flightbrick 3647 | -10/Subcaves | Entered Materials 3647 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3648 | -8/Materials | Identified exit to Storage 3812 | -8/Materials | Lost 5 parts (2n3w) 3906 | -8/Materials | Garrison activated, responded to threat 4391 | -8/Materials | Build established: Scavenger-Skirmisher 4862 | -8/Materials | Entered Storage 5328 | -8/Storage | Met 01-MTF 5496 | -8/Storage | Garrison activated, responded to threat 5822 | -8/Storage | System corruption reached 10% 5939 | -8/Storage | Build established: Scavenger-Gunner 6321 | -8/Storage | Discovered new exit (range 8) 6748 | -8/Storage | Discovered new exit (range 4) 6755 | -8/Storage | Entered Recycling 6755 | -8/Recycling | Accompanied by 1 ally (01-MTF) 7581 | -8/Recycling | Learned 2 Lower Caves zone layouts 7640 | -8/Recycling | Identified exit to Factory 7688 | -8/Recycling | Learned Storage emergency access door positions 7726 | -8/Recycling | Learned location of 1 exit from Lower Caves 7755 | -8/Recycling | Learned location of 1 exit from Lower Caves 7775 | -8/Recycling | Learned Factory emergency access door positions 7846 | -8/Recycling | Learned Factory emergency access door positions 7895 | -8/Recycling | Learned Factory security intel 8314 | -8/Recycling | Entered Scraplab 8357 | -8/Recycling | Found Prototype Device 8506 | -8/Recycling | Identified Scrap Engine 8584 | -8/Recycling | Build established: Mutant 10281 | -8/Recycling | Build established: Construct 10383 | -8/Recycling | Entered Factory 10383 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10384 | -6/Factory | Identified exit to Factory 11175 | -6/Factory | Fabricated Thermal Shield (x2) 11588 | -6/Factory | Spotted B-75 Beast 11632 | -6/Factory | Discovered exit to Factory (range 8) 11635 | -6/Factory | Lost 3 parts (1n1u1w) 11652 | -6/Factory | Entered another Factory area 11652 | -5/Factory | Evolved 2 slots: Propulsion x2 11683 | -5/Factory | Lost 3 parts (1n2w) 11757 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 11878 | -5/Factory | Identified exit to Upper Caves 11904 | -5/Factory | Identified exit to Factory 12053 | -5/Factory | Build established: Hacker-Mutant 12102 | -5/Factory | Entered another Factory area 12102 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 12454 | -4/Factory | Crushed by falling debris 12572 | -4/Factory | Crushed by falling debris 12581 | -4/Factory | Crushed by falling debris 12582 | -4/Factory | System corruption reached 10% 12587 | -4/Factory | Self-destructed Last Messages --------------- 12432_ The unstable cave ceiling collapses. 12454_ Crushed by falling debris. 12454_ Dynamic Insulation System destroyed. 12454_ System corrupted by crushing effect (+4). 12456_ System corrupted: Heat flow error (+210). 12462_ The unstable cave ceiling collapses. [Achievement: This Is My Hole] 12549_ The unstable cave ceiling collapses. 12572_ Crushed by falling debris. 12572_ Hacking Suite destroyed. 12572_ System corrupted by crushing effect (+4). 12577_ The unstable cave ceiling collapses. 12581_ Crushed by falling debris. 12581_ Flightbrick destroyed. 12581_ System corrupted by crushing effect (+1). 12581_ Power Sword+ destroyed. 12581_ System corrupted by crushing effect (+3). 12581_ Adv. Cooling System destroyed. 12581_ System corrupted by crushing effect (+5). 12581_ Temporary Utility slot lost. Map ----- +----------------------------------------------------+ | ! #??????????????????????????????????# #?? | | "F"" #??????????????????????????????????###?? | | """ #??????????????????????????????????# #?? | | ""###"##??????????????????????????????????###?? | | !! " #???????????????????????????????????# #?? | | ! ###???????????????????????????????????# #?? | | [% #?????????????????????????????????????# #?? | | #?????????????????????????????????????# #?? | | #?????????????????????????????????????# #?? | | #?????????????????????????????????????###?? | | = #?????????????????????????????????????# #?? | | = #?????????????????????????????????????###?? | | ##????????????????????????????????????# #?? | | #????????????????????????????????????# #?? | | ##????????????????????????????????????# #?? | | [ #?????????????????????????????????????# #?? | | "#####""#????????????????????????????????????# #?? | | ##???# ##????????????????????????????????????# #?? | | ??????##?????????????????????????????????????# #?? | | ??????????????????????????????????????######## #?? | | ????????????????????????????########### #?? | | ???????????????????????????## # ########?? | | ??????????????????????????###############????????? | | ?????????????????????????## ##???????????????????? | | ????????????????????????## ##????????????????????? | | ???????????????????????##@##?????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Armor Coverage 800 Resistance: TH 20 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 5 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Thermal Shield | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Power Sword | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- This Is My Hole Challenges ------------ None Game ------ Seed PotentialDeflectorRocket Manual? 0 Play Time 01:37:31 Cumulative 366.1 hours Start 2026.05.24 @ 02:14:06 End 2026.05.24 @ 04:58:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 494 Rogue 476 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f04f3abb-e4f0-4175-bc98-8b73b65ce20c