Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 00:39:19 Player: leiavoia Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (445) 2225 Value Destroyed (23337) 23337 Prototype IDs (246) 4920 Alien Tech Used (3) 600 Bonus (48376) 48376 TOTAL SCORE: 89958 Bonus ------- High Alert Combat Kills 8159 Follower Combat Kills 2429 Prayed to X0-1V1 5000 Major X0-1V1 Interference 19650 Subatomizer Sterilization 3000 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Pursued by Intercept 2000 Win 3000 Friendly Fire -762 Cogmind --------- Core Integrity 1496/1620 Matter 300/300 Energy 1147/1175 System Corruption 7% Temperature Cool (22) Movement Treading (156) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor (fused) Quantum Reactor (fused) Quantum Reactor > --- PROPULSION (8) --- Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Experimental Heat Sink Experimental Coolant Injector High-capacity Storage Unit Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating X0-1V1's Piety Tracker > --- WEAPON (4) ------- Matter Neutralizer Enhanced Nova Cannon Enhanced Hardcell Cannon Gamma Bomb Array > --- INVENTORY (20) --- Reinforced Antimatter Reactor Light Particle Reactor Light Quantum Reactor Medium Treads Combat Antigrav System Combat Linear Gravjet Advanced Coolant Injector Experimental Coolant Injector High-capacity Storage Unit Small Battery Advanced Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Improved Remote Force Field Long-range Tractor Beam Transdimensional Reconstructor Heavy Proton Cannon Micro-nuke Launcher Micro-nuke Launcher Power Sword Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Improved Remote Force Field X0-1V1's Piety Tracker > --- WEAPON ----------- Matter Neutralizer Enhanced Nova Cannon Linear Accelerator Enhanced Hardcell Cannon Gamma Bomb Array > --- INVENTORY -------- Light Particle Reactor Light Quantum Reactor Light Quantum Reactor Medium Treads Combat Antigrav System Combat Linear Gravjet Experimental Heat Sink Advanced Coolant Injector Experimental Coolant Injector High-capacity Storage Unit Small Battery Energy Well Advanced Phase Shifter Centrium Light Armor Plating Long-range Tractor Beam Transdimensional Reconstructor Heavy Proton Cannon Micro-nuke Launcher Micro-nuke Launcher Power Sword [Rating: 233] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . Utility 8 | . . . . . 3 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 309 | 8 10 . . 9 12 5 3 1 3 4 32 14 16 6 3 12 6 6 6 . 4 7 4 19 6 1 12 48 31 21 Power 40 | 2 1 . . 2 1 . 2 . . . 6 1 1 . . 1 1 . . . 1 1 . 1 2 . 4 6 5 2 Engine 12 | 2 1 . . 1 1 . . . . . 6 . . . . . . . . . . . . . . . . . 1 . Core 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Reactor 25 | . . . . . . . 2 . . . . 1 1 . . 1 . . . . 1 1 . 1 2 . 3 6 4 2 Propulsion 76 | 2 1 . . . 2 3 . . . . 8 5 4 3 3 5 . 1 . . . 3 1 8 1 . 3 9 12 2 Treads 42 | 2 1 . . . 2 . . . . . 7 3 . 2 3 1 . 1 . . . . . 3 1 . 2 4 8 2 Leg 20 | . . . . . . . . . . . . 1 4 1 . 4 . . . . . 1 1 5 . . . 3 . . Wheel 9 | . . . . . . 3 . . . . 1 1 . . . . . . . . . 2 . . . . 1 . 1 . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 107 | 2 4 . . . 4 2 1 1 2 . 8 3 8 1 . 1 2 3 4 . 1 3 3 7 3 . 5 18 8 13 Device 49 | 1 . . . . 1 2 . . 1 . 2 1 1 1 . 1 1 2 3 . . . 1 3 . . 4 15 4 5 Storage 9 | 1 2 . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . 2 1 Processor 10 | . . . . . . . . . . . 2 . . . . . . 1 . . . 1 1 1 . . . 2 1 1 Hackware 5 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . . . Protection 34 | . 2 . . . 3 . . . 1 . 4 2 3 . . . 1 . 1 . . 2 1 3 3 . . 1 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 86 | 2 4 . . 7 5 . . . 1 4 10 5 3 2 . 5 3 2 2 . 2 . . 3 . 1 . 15 6 4 Energy Gun 5 | . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 1 . Energy Cannon 11 | . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . 3 3 2 Ballistic Gun 20 | 2 2 . . 3 3 . . . . . 1 . . 2 . 1 . . . . . . . . . . . 5 1 . Ballistic Cannon 18 | . . . . . 1 . . . . . . 3 1 . . . 1 2 1 . 1 . . 2 . . . 3 1 2 Launcher 13 | . 1 . . . 1 . . . . 3 2 1 1 . . . 1 . 1 . . . . . . 1 . 1 . . Special Weapon 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . 1 . . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . 2 . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . 5 . 1 . . . . . . . 1 . . . . . . 2 . 2 Corrupted Parts 7 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 4 . System Corruption 50 | . . . . . . . . . . . 4 . . . . . 10 . . . . . . . . . . 2 34 . Parts Lost 108 | . 1 . . 1 3 . . . . . 18 8 7 . . 3 1 . . . . 2 . 4 . . 21 19 16 4 Power 20 | . . . . . 1 . . . . . 5 1 1 . . . 1 . . . . . . . . . 4 3 4 . Propulsion 27 | . . . . 1 1 . . . . . 4 2 3 . . 1 . . . . . 1 . . . . 4 5 4 1 Utility 34 | . 1 . . . . . . . . . 5 2 1 . . 1 . . . . . 1 . 2 . . 7 7 6 1 Weapon 27 | . . . . . 1 . . . . . 4 3 2 . . 1 . . . . . . . 2 . . 6 4 2 2 Highest Loss Streak 10 | . 1 . . 1 3 . . . . . 6 3 4 . . 1 1 . . . . 1 . 1 . . 10 8 7 2 To Critical Strikes 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . 1 . . Average Backups 22 | 2 15 19 18 17 15 16 15 25 27 27 30 32 32 28 37 35 35 35 35 35 21 17 17 15 15 15 10 17 16 18 Power 2 | . 1 1 1 2 1 1 . 1 1 1 2 2 4 3 3 3 3 4 3 3 2 2 2 2 1 2 . 1 . 1 Propulsion 4 | . 3 5 3 2 1 1 2 5 6 5 5 12 11 9 7 6 7 5 4 4 2 2 3 2 3 3 2 3 2 2 Utility 8 | . 6 10 10 11 9 6 5 10 11 13 10 10 9 10 15 14 14 12 13 15 7 5 5 4 4 4 3 5 5 6 Weapon 6 | . 3 3 2 1 4 7 6 8 8 8 11 8 6 5 9 8 9 9 11 11 6 6 6 5 5 5 2 5 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 120 | . 5 . 3 1 2 2 6 1 1 1 16 5 3 . 1 4 4 3 2 1 6 3 1 4 5 . 1 15 4 20 Power 21 | . . . . 1 . . 1 . . . 3 1 1 . . 2 . . 1 . . 1 . . 2 . . 2 1 5 Propulsion 29 | . 2 . 2 . . 1 . . . 1 3 . . . 1 . 1 2 1 . . 1 . 2 1 . . 6 . 5 Utility 40 | . 1 . . . 2 1 3 1 . . 7 1 1 . . 1 2 1 . 1 4 . 1 1 2 . . 3 . 7 Weapon 27 | . 2 . 1 . . . 2 . 1 . 3 3 1 . . 1 1 . . . 1 1 . . . . 1 4 3 2 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Average Slot Usage (%) 81 | . 99 100 71 95 80 83 79 69 68 69 67 75 76 70 76 82 85 83 85 80 73 85 84 83 84 89 77 85 79 84 Engine 2 | . 14 14 14 2 4 7 2 . . . 2 3 . 4 6 2 . . . . . . . . . . . . 1 . Core 1 | . . . . 8 1 . . . . . . . . . . . 4 4 5 5 3 . . . . . 1 1 . . Reactor 6 | . . . . . . . 4 7 7 7 4 3 12 6 6 9 7 5 5 5 7 9 10 10 10 10 6 7 9 11 Treads 13 | . 28 28 28 22 26 3 . . . . 11 14 12 9 19 23 . 2 5 5 2 . . 7 14 10 9 9 17 15 Leg 4 | . . . . . . . . . . . . . 1 3 . 2 26 23 23 22 18 16 18 10 . . . 1 . . Wheel 4 | . . . . . . 12 15 15 15 15 7 6 5 6 2 . . . . . 3 10 10 5 1 10 10 8 . . Device 10 | . . . . . 2 20 18 7 7 7 7 3 6 5 6 7 6 13 14 11 16 13 15 16 13 10 12 23 22 20 Storage 7 | . 14 14 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 5 5 Processor 3 | . . . . . . . . . . . . . . . . . . 2 . . . 4 8 8 10 10 10 11 4 6 Protection 6 | . 12 . . . 13 9 6 2 6 7 6 11 8 6 6 8 13 5 5 5 5 7 5 7 11 15 7 . 3 5 Energy Gun 1 | . . . . 7 . . . . . . . . 3 6 6 . . . . . . . . . . . . . 2 . Energy Cannon 1 | . . . . . . . . . 5 2 4 6 2 . . . 3 5 3 3 . 3 5 2 . . . 1 2 5 Ballistic Gun 5 | . 26 14 . 11 14 15 15 15 8 . . . . 9 13 11 7 1 . . . . . . . . . 3 . 2 Ballistic Cannon 2 | . . . . . . . . . . . . 2 10 3 . . 3 8 13 11 2 . . 4 15 10 4 3 3 3 Launcher 1 | . 1 14 . . . . . . . 16 3 9 . . . . . . . 1 . . . . . . . . . 1 Impact Weapon 3 | . 1 14 14 31 7 5 7 7 7 2 1 . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 1 | . . . . . . . . . . . 7 3 1 . . . . . . . 4 5 5 4 . 3 2 2 . . Peak Build Rating 233 | 7 10 10 11 22 23 44 74 79 80 83 104 96 114 106 108 125 127 138 145 141 141 133 148 149 153 153 157 180 186 233 Average Rating 102 | 5 8 10 10 19 19 41 53 77 78 82 88 84 105 102 104 104 125 132 142 140 116 127 140 139 145 153 137 156 157 202 On Entrance 93 | . 7 10 10 11 18 23 44 74 79 80 83 88 96 93 106 102 125 127 137 141 141 122 133 148 139 153 153 122 175 173 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . 16 12 9 5 8 8 . 4 3 3 4 5 7 9 13 13 18 12 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 191 | 13 53 52 52 60 74 74 80 41 42 50 59 50 78 62 58 75 78 84 96 94 123 121 113 121 137 137 131 129 144 191 Greatest Support 315 | 40 40 40 40 40 60 60 56 56 56 56 140 28 60 43 43 109 109 109 109 109 109 40 40 210 220 40 140 157 270 315 Greatest Overweight (x) 12 | 1 1 1 1 1 1 2 1 . . . 1 1 2 2 2 2 . . . . 4 3 2 2 3 3 3 2 12 . Average Overweight (x) . | . . 1 1 1 . 1 . . . . . . 1 1 1 . . . . . 2 2 2 1 . 3 1 . . . Largest Inventory Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 20 20 20 20 20 20 20 20 Average Capacity 27 | 7 16 20 20 20 20 20 25 40 40 40 40 40 40 40 40 40 40 40 40 40 25 20 20 20 20 20 20 20 20 20 Most Carried 40 | 4 20 20 20 20 20 20 30 35 36 36 40 40 39 38 40 40 40 40 40 40 40 20 20 20 20 20 20 20 20 20 Average Carried 25 | 2 15 19 19 19 17 19 22 33 35 35 36 35 34 30 39 38 39 39 39 39 23 19 19 18 19 20 13 19 18 18 Final Capacity 40 | 8 20 20 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 20 20 20 20 20 20 20 20 20 Final Carried 40 | 4 20 19 20 20 18 20 30 35 36 36 36 34 31 38 40 40 39 40 40 40 20 20 19 20 20 20 19 20 19 20 Class Distribution -------------------- 21% | Mutant 15% | Hauler-Tank 14% | Scavenger-Tank 14% | Hauler-Mutant 9% | Scavenger-Mutant 9% | Scavenger-Gladiator 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Assassin | -7/Factory Assassin | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Tank | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Extension Commander-Tank | -4/Cetus Scavenger-Mutant | -4/Archives Scavenger-Gladiator | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Matter Collected 15255 | 126 458 31 . 601 88 52 169 44 55 76 1613 665 627 872 316 330 275 64 143 455 292 510 29 789 569 36 1062 2434 636 1838 Remotely 3094 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1016 476 1602 Salvage Created 24050 | 121 614 33 . 149 162 52 250 . 93 56 989 2280 1003 609 319 364 462 58 263 403 301 1267 . 1567 382 337 915 4328 1505 5168 Parts 928 | 8 33 4 . 12 10 2 1 . 4 6 76 104 33 10 13 14 23 1 19 21 5 43 . 57 19 9 22 171 46 162 Haulers Intercepted 9 | . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . 3 Recyclers Shooed 8 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 2 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . . . . . . . . 3 4 . 36 . 8 13 . 12 . 15 7 4 8 . . . . . . . . Prevented 106 | . . . . . . . . . . . . 76 . . 3 . . . 3 6 . 18 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Combat Hostiles Destroyed 337 | . 16 3 . 5 6 . . . 1 4 7 37 18 6 8 4 10 1 6 10 . 16 . 16 6 8 20 57 17 55 Melee 33 | . . . . 2 2 . . . . 1 2 . . . . . . . . . . 3 . 14 . . 9 . . . Guns 57 | . 12 . . 3 2 . . . 1 . . . . 5 8 4 . . . . . . . . . . . 12 5 5 Cannons 72 | . . . . . 1 . . . . . 2 9 8 1 . . 4 1 2 2 . 2 . 1 6 1 . 10 6 16 AOE 97 | . 3 3 . . . . . . . 3 2 21 10 . . . 6 . 4 8 . 4 . . . 7 10 9 . 7 Classes Destroyed 24 | 2 6 . . 1 1 . . . 1 1 3 5 1 . . . . . . 1 . . . . . . . 2 . . Worker 8 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . 1 Builder 11 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 4 . 2 3 Tunneler 6 | 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . 3 Recycler 10 | 1 1 . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . 1 2 1 Mechanic 5 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 2 Operator 4 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . 1 Swarmer 64 | . 6 2 . 3 3 . . . . 3 . 5 . 3 4 . 5 . 4 9 . . . 4 . . . 5 . 8 Grunt 135 | . 10 1 . 1 3 . . . . . . 21 5 2 3 . 5 . . . . 4 . 5 . 8 9 22 6 30 Brawler 15 | . . . . 1 . . . . . . . 2 1 . . . 1 . . . . 1 . . . . 1 4 1 3 Duelist 6 | . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . 1 . 1 Protector 9 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 3 1 2 Sentry 10 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . 1 . 4 . . . 2 . . Specialist 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . . . . . . 2 3 . . . 2 . . . . 2 . 1 . . 2 3 1 . Programmer 34 | . . . . . . . . . . . . 1 7 . . . . . 2 1 . . . . . . . 12 6 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 2 Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 2 Zionite 42 | . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Savage 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Butcher 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Marauder 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . 1 3 1 . . . . . . . . . 1 . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 3 6 3 . 3 3 1 . . 1 3 11 13 18 3 4 2 5 1 4 5 . 6 . 6 4 8 7 20 6 17 Combat Bots Only 20 | . 4 3 . 3 3 . . . 1 3 2 13 9 3 4 2 5 1 4 5 . 6 . 6 4 8 6 20 6 15 Max Kills in Single Turn 4 | 1 2 2 . 1 1 1 . . 1 2 2 4 3 1 2 1 3 1 4 2 . 3 . 2 2 3 3 4 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . 2 2 . . . . . . . 2 1 4 2 . . . 3 . 4 2 . 3 . . . 3 3 2 . 1 Melee 1 | . . . . 1 1 . . . . 1 1 . . . . . . . . . . 1 . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Hostile Shots Fired 2549 | . 80 . . 27 46 . . . 6 7 275 129 160 26 58 25 46 6 5 63 2 150 . 130 8 20 251 420 234 375 Missed 808 | . 16 . . 5 10 . . . 3 1 94 36 66 5 18 9 16 4 3 21 1 58 . 38 2 6 60 138 42 156 Hits 1741 | . 64 . . 22 36 . . . 3 6 181 93 94 21 40 16 30 2 2 42 1 92 . 92 6 14 191 282 192 219 Melee 76 | . . . . . . . . . . . 45 1 1 . . . . . . . . 15 . . . . . 11 3 . Projectile 1665 | . 64 . . 22 36 . . . 3 6 136 92 93 21 40 16 30 2 2 42 1 77 . 92 6 14 191 271 189 219 Critical Strikes 104 | . 2 . . . . . . . . . 18 4 5 . 2 . . . . . . 6 . 4 1 1 17 19 12 13 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Disruptions 9 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . 3 2 . Damage Taken 32346 | . 717 51 . 218 442 . . 114 24 217 3927 1692 1577 349 530 663 649 35 28 878 35 1613 . 1757 121 978 4927 4431 4266 2107 Core 3007 | . 76 . . 35 66 . . . . 30 517 185 134 34 11 . 96 . . 55 . 181 . 93 . 221 343 489 317 124 Absorbed by Shields 3349 | . . . . . . . . . . . . . . . . . . . . . . . . 196 40 . 58 1255 92 1708 Reduced by Siege Mode 147 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 62 61 Redirected to Shielding 58 | . . . . . . . . . . . 54 4 . . . . . . . . . . . . . . . . . . Ignored by Resistances 1296 | . . . . . . . . . . 4 127 . . . . 84 . 7 . . 15 39 . 123 . . 160 467 85 185 Regen/Repaired (Parts) 329 | . . . . . 103 . . . . . 26 32 . . . . . 168 . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 100 88 . . . . . . 45 . . . . 68 . . . . 76 . . . . 70 62 78 92 Volleys Fired 942 | 10 61 3 . 6 6 1 . 1 1 2 76 49 66 19 17 19 15 14 11 36 2 35 . 43 10 5 44 150 91 149 Largest 5 | 2 2 1 . 2 3 2 . 2 2 3 3 3 3 3 3 3 3 3 3 3 1 1 . 3 3 1 3 3 3 5 Hottest 417 | 40 50 30 . 85 73 46 . 46 103 117 147 217 207 174 143 140 123 192 192 192 90 90 . 158 158 56 138 248 227 417 Shots Fired 1571 | 20 121 4 . 12 16 2 . 2 2 6 107 120 107 37 52 57 28 19 23 50 3 34 . 53 32 5 56 251 131 221 Gun 528 | 20 119 1 . 12 10 2 . 2 1 . 19 . 5 29 52 57 18 . . . . . . . . . . 105 45 31 Cannon 788 | . . . . . 5 . . . 1 . 49 50 90 8 . . 7 19 22 39 3 14 . 40 32 1 40 119 86 163 Launcher 248 | . 2 3 . . 1 . . . . 6 32 70 12 . . . 3 . 1 11 . 20 . 13 . 4 16 27 . 27 Special 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Kinetic 823 | 20 119 1 . 6 15 2 . 2 1 . 19 18 58 18 35 50 24 6 16 20 1 8 . 36 32 1 40 185 22 68 Thermal 431 | . . . . 6 . . . . 1 . 49 32 37 19 17 7 1 13 6 19 2 6 . 4 . . . 25 83 104 Explosive 80 | . 2 3 . . 1 . . . . 6 31 . 12 . . . 3 . . . . . . 2 . 4 16 . . . Electromagnetic 237 | . . . . . . . . . . . 8 70 . . . . . . 1 11 . 20 . 11 . . . 41 26 49 Robot Hit Streak 35 | 6 14 7 . 3 2 3 . 5 7 2 35 8 13 15 7 24 8 4 7 11 . 13 . 19 6 4 14 21 26 29 Robot Miss Streak 10 | 1 5 1 . 10 2 . . . . 2 1 3 3 3 4 1 2 1 2 2 . 3 . 1 4 . 2 4 1 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . 1 . . 1 Secondary Targets 8 | . 1 . . 1 . . . . . . . . . 1 3 . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . Shots Hit Robots 1158 | 14 82 1 . 16 15 2 21 2 2 5 112 51 65 26 38 52 34 7 12 31 7 28 . 72 17 5 60 180 80 121 Core Hits 986 | 6 38 4 . 10 7 1 1 1 2 7 58 91 62 23 17 26 25 4 8 16 2 26 . 30 7 33 81 177 33 190 Critical Kills 36 | . . . . 2 1 . . . . . 7 1 . . . 1 5 1 2 . . 1 . 2 6 1 3 . . 3 Critical Parts Destroyed 60 | 1 1 . . 1 2 . 5 . . . 12 . . . . . 1 . 3 7 . 1 . 9 5 . 11 1 . . Critical Strikes 150 | 1 1 . . 4 3 . 8 . . . 24 2 8 . . 2 6 1 5 8 . 4 . 19 16 1 22 3 5 7 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Meltdown 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 3 Destroy 68 | 1 . . . . . . . . . . . . . . . 2 6 1 5 8 . 2 . 16 16 1 9 1 . . Blast 13 | . . . . . . . . . . . . 1 8 . . . . . . . . . . . . . . 2 1 1 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Smash 47 | . 1 . . 4 3 . 8 . . . 18 . . . . . . . . . . . . . . . 13 . . . Sever 10 | . . . . . . . . . . . 5 . . . . . . . . . . 2 . 3 . . . . . . Melee Attacks 316 | . 9 . . 14 14 2 21 3 4 4 45 1 4 . . 12 18 . . . 9 13 4 41 . 1 47 45 5 . Kinetic 49 | . . . . . . . . . . . 22 . . . . . . . . . . . . 1 . . 26 . . . Impact 71 | . 9 . . 14 14 2 21 3 4 4 . . . . . . . . . . . . . . . . . . . . Slashing 164 | . . . . . . . . . . . 23 1 4 . . . . . . . 9 11 4 40 . 1 21 45 5 . Piercing 32 | . . . . . . . . . . . . . . . . 12 18 . . . . 2 . . . . . . . . Sneak Attacks 25 | . 1 . . 6 1 1 . . . . 1 . . . . 1 2 . . . . . . 3 . . 6 3 . . Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 66584 | 106 1153 197 . 550 534 118 1540 38 46 469 5745 4335 4928 665 897 1133 1033 150 307 1486 1082 2179 . 4339 350 1851 6689 11397 3435 9832 Guns 9880 | 106 824 . . 78 41 18 . 38 18 . 263 . 24 525 897 1080 349 . . . . . . . . . . 2922 1527 1170 Cannons 16225 | . . . . . 34 . . . 28 . 985 994 1663 140 . . 193 150 209 1075 . 121 . 649 350 15 322 3758 1840 3699 Explosions 27335 | . 151 194 . . 74 . . . . 381 2001 3341 3241 . . . 449 . 98 411 . 1454 . 906 . 1698 3802 4247 . 4887 Melee 12831 | . 133 . . 472 385 100 1540 . . 88 2379 . . . . 53 42 . . . 1082 604 . 2753 . 138 2545 470 47 . Ramming 196 | . 45 3 . . . . . . . . . . . . . . . . . . . . . 31 . . 20 . 21 76 Kinetic 19086 | 106 824 . . 24 75 18 . 38 18 . 1897 359 1125 282 548 951 503 66 157 280 . 82 . 521 350 15 2287 5559 692 2309 Thermal 11034 | . . . . 54 . . . . 28 . 912 1768 886 383 349 129 39 84 52 843 . 183 . 243 . . . 1162 1716 2203 Explosive 11177 | . 151 194 . . 74 . . . . 381 1795 . 2917 . . . 449 . . . . . . . . 1698 3518 . . . Electromagnetic 15669 | . . . . . . . . . . . 206 2208 . . . . . . 98 363 . 1310 . 791 . . 284 4206 959 5244 Impact 2718 | . 133 . . 472 385 100 1540 . . 88 . . . . . . . . . . . . . . . . . . . . Slashing 6534 | . . . . . . . . . . . 862 . . . . . . . . . 1082 602 . 2753 . 138 580 470 47 . Piercing 97 | . . . . . . . . . . . . . . . . 53 42 . . . . 2 . . . . . . . . Phasic 73 | . . . . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . 9 9 3 29 . . . . . . 22 23 2 2 2 2 12 . 9 11 11 24 . 5 9 . 14 27 44 7 Average Corruption 9 | . 3 6 3 6 . . . . . . 8 22 1 2 2 2 2 . 9 9 11 20 . 3 5 . 7 13 18 6 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 440 | . 7 3 17 28 . . . . . . 39 45 2 13 16 9 10 . 9 19 15 38 . 8 . . 14 69 57 22 Message Errors 85 | . 2 2 4 10 . . . . . . 9 5 2 2 2 4 . . 3 2 2 6 . 2 . . 7 5 12 4 Matter Fused 121 | . 3 . 7 10 . . . . . . 10 9 . 4 3 4 3 . 2 8 4 10 . 3 . . 1 23 11 6 Heat Flow Errors 54 | . 1 . . 3 . . . . . . 3 8 . 2 4 1 4 . . 3 1 4 . 1 . . 2 9 5 3 Energy Discharges 47 | . . . . 3 . . . . . . 5 3 . 4 2 . . . 1 . 2 5 . . . . . 8 10 4 Parts Rejected 11 | . . . . . . . . . . . 3 2 . . . . 1 . . 1 . 1 . . . . . 2 1 . Parts Fused 10 | . . . . . . . . . . . 2 1 . . . . . . . 2 1 1 . 1 . . . . 2 . Data Loss (minor) 47 | . . 1 5 1 . . . . . . 3 8 . 1 3 . . . 2 1 4 5 . . . . 2 4 3 4 Data Loss (major) 18 | . 1 . 1 1 . . . . . . 1 1 . . 1 . 1 . 1 . . 1 . . . . 1 5 2 1 Misfires 13 | . . . . . . . . . . . 1 1 . . 1 . 1 . . . 1 1 . . . . . 4 3 . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Weapon Failures 29 | . . . . . . . . . . . 2 7 . . . . . . . 2 . 2 . . . . 1 7 8 . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Overflow Damage 5001 | . 58 . . 184 120 . 514 . . 32 1333 10 156 20 . . 76 . 11 48 289 47 . 433 . 10 902 426 79 253 Projectiles 796 | . . . . . . . . . . . 51 . 49 20 . . . . 11 41 . . . . . . . 329 79 216 Explosions 508 | . . . . . . . . . . 32 19 10 107 . . . 76 . . 7 . 18 . 94 . 10 50 48 . 37 Melee 3697 | . 58 . . 184 120 . 514 . . . 1263 . . . . . . . . . 289 29 . 339 . . 852 49 . . Knockbacks 55 | . 1 . . 2 3 . 1 . . . . 2 3 2 . . . . 2 1 . . . 3 2 . . 20 7 6 Impact 6 | . 1 . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . . 1 . . . . . . 2 3 2 . . . . 2 1 . . . 3 2 . . 19 7 6 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 895 | . 3 39 . . . . . . . 144 97 9 . . . . . . . 125 . 128 . 15 . . 157 91 . 87 Shots 35 | . 1 1 . . . . . . . 3 3 1 . . . . . . . 5 . 6 . 1 . . 2 9 . 3 Rammed 20 | . 7 3 . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 4 1 Targets Rammed 21 | . 7 3 . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 4 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 399 | . 189 1 . 281 45 . . 4 36 80 273 372 71 210 194 113 224 . 399 381 165 215 . 317 104 . 268 309 333 247 Average Temperature 94 | . 16 1 . 110 17 . . 4 21 42 86 131 27 44 44 21 93 . 180 143 53 63 . 49 19 . 130 72 73 114 Received Heat Transfer 4158 | . 297 6 . 75 177 . . . . 40 368 531 252 63 228 . 90 9 . 48 . 30 . 217 9 54 743 428 318 175 Effects 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 3 Total Turns 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 23 39 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 23 16 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 74 | . 2 . . 1 1 . 1 . . . . 6 . . . . . . . . . 7 . 1 . . 1 26 4 24 Combat Hostiles 70 | . 1 . . . 1 . . . . . . 6 . . . . . . . . . 7 . 1 . . 1 25 4 24 Parts Fried 163 | . 2 . . 2 1 . 1 . . . 3 12 . . . . . . . 2 . 15 . . . . 8 60 12 45 Impact Corruptions 27 | . 3 . . 8 4 . 11 . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 8 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 2 3 Combat Hostiles 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 3 Parts Melted 26 | . . . . . . . . . 2 . 3 4 4 2 1 . 1 . . . . . . . . . . . 7 2 Heat Transferred 12326 | . . . . 65 . . . . 50 . 1800 1868 1325 875 800 437 . . . 50 . 100 . 100 . . . 832 2443 1581 Parts Sabotaged 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Parts Stolen 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 41 | . . . . . . . . . . . . 17 . . . . . . 1 2 . 1 . 4 . . 1 7 . 8 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Maximum Alert Level 5 | . 1 2 . . 1 . . 1 . . . . 4 . . . . . . . . . . 3 4 3 3 5 3 5 Low Security (%) 42 | 100 93 . . 100 97 100 100 42 . . . . 25 . . . . 100 . . . . 100 53 . . . . . . Level 1 9 | . 6 35 . . 2 . . 57 . . . . 38 . . . . . . . . . . 18 . . 27 . . . Level 2 9 | . . 64 . . . . . . . . . . 8 . . . . . . . . . . 15 12 27 4 18 . 20 Level 3 29 | . . . . . . . . . . . . . 26 . . . . . . . . . . 13 49 72 68 71 100 8 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . 6 . 33 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 37 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Peak Influence 1933 | 10 230 511 . 73 207 55 . 241 . . . . 1106 . . . . 26 . . . . 10 863 1199 907 1009 1619 909 1933 Initial 905 | . . 83 . . . 55 . . . . . . 297 . . . . . . . . . 6 . 473 476 259 510 905 518 Average 477 | 1 46 418 . 9 96 14 . 178 . . . . 435 . . . . 5 . . . . 1 284 962 704 672 839 824 1309 Influence Increases 14960 | 15 605 558 . 261 329 8 . 404 57 228 . 836 1293 180 170 . 264 91 140 252 15 244 18 1561 1052 525 1405 1882 622 1945 Destroy 0b10 Robot/C 7560 | . 320 100 . 180 120 . . 120 20 140 . 740 520 120 160 . 240 20 120 200 . 220 . 740 320 220 480 1080 320 1060 Destroy 0b10 Robot/NC 420 | 15 30 . . 15 5 5 . 5 . . . 10 65 10 . . . . . 5 15 . . 40 10 15 45 35 25 70 Destroy Leader 1072 | . 66 20 . 30 10 2 . 52 10 20 . 10 104 20 10 . 20 10 20 32 . 20 . 62 20 . 112 174 60 188 Allied During Kill 1311 | . . 19 . 17 . . . 176 27 68 . 1 . . . . 4 . . . . 4 . 384 328 219 64 . . . Successful Hack 214 | . 4 . . . 20 . . 47 . . . . 12 . . . . 26 . . . . 10 42 . . . 34 19 . Select Force Hacks 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Disable Machine 870 | . 15 . . . . . . . . . . . 450 . . . . 15 . . . . . 15 15 15 165 45 45 90 Anti-Garrison Action 450 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . 300 Destroy Structure 1180 | . 6 19 . 4 9 1 . 4 . . . . 97 . . . . 20 . . . . 8 84 6 56 394 172 123 177 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 480 | . 30 . . 15 15 . . . . . . 75 45 30 . . . . . 15 . . . 45 15 . 45 60 30 60 Miscellaneous 1288 | . 134 400 . . . . . . . . . . . . . . . . . . . . . 134 338 . . 282 . . Influence Decreases 13043 | 15 390 292 481 261 207 130 . 223 238 196 32 363 706 735 483 192 264 91 140 214 53 234 28 714 708 975 1174 1244 1367 893 Entered New Map 4765 | . . 132 481 . . 67 . . 68 . 32 . 176 393 97 192 . . . . 38 . 4 . 374 715 482 462 705 347 Time Decay 6644 | 15 380 160 . 191 187 63 . 183 147 176 . 272 350 342 386 . 234 91 140 214 15 214 24 504 254 80 422 592 502 506 Lost Part 860 | . 10 . . 10 20 . . . . . . 80 70 . . . 10 . . . . 20 . 40 . . 210 190 160 40 Lost Ally 774 | . . . . 60 . . . 40 23 20 . 11 110 . . . 20 . . . . . . 170 80 180 60 . . . Squads Dispatched 74 | . 3 1 . . 2 . . 1 . . . . 9 . . . . . . . . . 1 5 2 . 9 19 7 15 Investigation 12 | . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . 3 1 . 2 3 . . Extermination 15 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . 1 . 1 4 4 2 Reinforcement 16 | . 3 . . . . . . . . . . . 2 . . . . . . . . . . 2 . . 2 5 . 2 Assault 25 | . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . 3 6 1 9 Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 1 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Distress Signals 19 | . 3 . . . 2 . . . . . . . 4 . . . . . . . . . . 2 3 . . 3 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 552 | . 32 3 . 8 14 . . 8 1 4 55 42 35 8 9 4 20 1 2 12 1 20 1 37 11 11 30 80 33 70 Peak Tracking Total 11 | . 7 3 . 3 4 . . 4 1 3 8 9 11 3 5 2 5 1 4 4 2 7 1 6 5 10 11 10 10 9 Tactical Retreats 28 | . 1 . . 1 1 . . . . . 2 4 3 1 . . . . . 1 . . . 3 1 . 2 3 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Traps Triggered 18 | . . . . . . 1 . 4 . . . . . . . . . 1 . . . . . 1 . . . 9 2 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 3 3 3 . 1 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Machines Disabled 72 | . 1 . . . 1 . . . . 1 4 . 30 . . . . 1 . . 1 . . 6 1 1 11 3 3 8 Max in Single Turn 13 | . 1 . . . 1 . . . . 1 1 . 13 . . . . 1 . . 1 . . 2 . 1 6 1 1 1 Garrison Access 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 2 Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Machines Accessed 61 | . 6 . 2 . 5 1 . 5 1 . . 2 5 . . 4 . 1 . . 4 . 2 11 1 . 2 5 2 2 Terminals 30 | . 5 . . . 3 . . 3 . . . . 3 . . . . . . . . . 1 9 1 . 2 2 1 . Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Stations 5 | . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . Recycling Units 7 | . 1 . . . . 1 . . . . . 1 1 . . . . . . . . . . 2 . . . . . 1 Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Total Hacks 185 | . 18 . 5 . 14 1 . 11 1 . . 2 14 . . 28 . 2 . . 13 . 6 23 4 . 5 16 18 4 Successful 105 | . 5 . 5 . 7 1 . 7 1 . . 1 8 . . 28 . 2 . . 13 . 2 9 2 . 2 7 5 . Failed 78 | . 12 . . . 6 . . 4 . . . 1 6 . . . . . . . . . 4 14 2 . 3 9 13 4 Catastrophic 16 | . . . . . 1 . . 1 . . . . 3 . . . . . . . . . . 3 . . 1 5 1 1 Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 14 . 1 . 5 . . 1 . . 1 . 2 . . . . . . . . . 1 1 1 . 5 8 9 . Terminals 94 | . 15 . . . 8 . . 7 . . . . 6 . . . . . . . . . 4 19 4 . 5 13 13 . Fabricators 9 | . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . . 1 . . Repair Stations 13 | . . . . . 3 . . . . . . 1 . . . . . 2 . . . . 2 . . . . . 5 . Recycling Units 13 | . 3 . . . . 1 . . . . . 1 1 . . . . . . . . . . 4 . . . . . 3 Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Terminal Hacks 74 | . 4 . 5 . 4 . . 3 1 . . . 2 . . 28 . . . . 13 . . 7 2 . . 3 2 . Record 22 | . . . 4 . . . . . . . . . . . . 11 . . . . 5 . . . 2 . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . 11 . . . . 4 . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 2 . . . . . . . . . . . 1 . . 3 . . . . 4 . . . . . . . . . Open Door 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Zone Layout 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Build 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 3 . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Scan Component 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Repair 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Retrieve Components 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 2 3 . Terminals 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 3 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sabotage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . . . 4 . . 4 . . . 1 5 . . . . 1 . . . . 2 9 1 . 1 3 2 2 Full Trace Events 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 1 . . . . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . . . 204 . . . . . . . . . . . . . . . . . Total Robot Build Rating 48 | . . . . . . . . . . . . . 48 . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . 15 . . . . 11 . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 54 | . . . . . 26 . . . . . . . . . . . . 28 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . 2 Machine Destruction 6 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . 1 . . . . . . . . . . . 16 . . . . . . Allies Hacked 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Total Allies 77 | . . 3 . . . . 20 . . . 2 2 6 . . . 6 . . . . 1 1 26 5 . 4 1 . . Largest Group 20 | . . 3 3 3 . . 20 20 12 10 10 1 6 . . . 2 . . . . 1 1 15 15 14 4 . . . Highest-Rated Group 934 | . . 40 40 40 . . 522 522 333 299 429 12 384 . . . 59 . . . . 49 10 761 934 934 120 . . . Highest-Rated Ally 159 | . . 16 16 16 . . 35 35 31 31 96 12 64 . . . 30 . . . . 49 10 159 159 159 30 . . . Total Orders 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Ally Attacks 591 | . . 9 . 34 . . 6 44 10 29 22 4 33 . . . 11 . . . . 3 . 150 123 58 54 1 . . Total Damage 14037 | . . 95 . 402 . . 104 636 182 442 492 41 1469 . . . 208 . . . . 107 . 4672 2754 1644 789 . . . Kills 83 | . . 2 . 4 . . . 7 . 5 2 1 10 . . . 2 . . . . 2 . 24 12 6 6 . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . X0-1V1 Amusement Gains 641 | . 6 . . . . 45 . 40 . . 108 20 67 . . 77 47 . . . . 2 . . 20 50 70 34 . 55 Average Entertainment 51 | . 1 . . 2 16 18 58 93 57 39 95 53 41 69 40 . 91 45 21 8 . 3 2 1 10 35 86 90 63 94 Good Acts 162 | . 5 6 . 3 1 3 1 2 4 3 6 7 12 3 4 . 3 2 4 7 . 4 3 9 18 1 16 13 11 11 Bad Acts 134 | . 19 13 . 6 8 . . . . 1 3 3 2 . 2 . . 1 4 3 . 1 . 12 26 . 7 14 7 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Active Infowar (turns) 6502 | 17 106 . . . 134 245 510 408 340 422 1154 . . 1 . . . . . . . . 159 . . . . 1226 1343 437 Optics 1102 | . . . . . . . . . . . . . . . . . . . . . . . 159 . . . . 943 . . Terrain 1429 | . . . . . . 214 374 . . . . . . . . . . . . . . . . . . . . 258 583 . Structural 3213 | . . . . . 134 245 510 408 340 422 1154 . . . . . . . . . . . . . . . . . . . Seismic 740 | 17 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 415 Triangulation 1416 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 788 437 ECM 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . 1 . . . 2 . . . . . . . . . . 151 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . 1 2 1 1 . 1 1 . 1 . 1 1 . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Turns Passed 23975 | 111 1815 323 941 1354 462 245 510 408 340 422 1680 833 781 778 912 732 650 379 479 546 393 709 244 1590 554 177 1037 1863 1347 1360 Spaces Moved 12321 | 50 625 129 391 531 179 182 362 382 331 384 1171 547 328 351 375 327 450 240 355 370 233 378 172 747 287 85 471 784 604 500 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4877 | 39 625 129 391 531 179 7 . . . . 248 . 2 215 301 261 . . . . . . . 290 228 . 32 321 578 500 Legs 1590 | . . . . . . . . . . . . . 4 . . 66 450 240 355 370 105 . . . . . . . . . Wheels 5843 | . . . . . . 175 362 382 331 384 923 547 322 136 74 . . . . . 128 378 172 457 59 85 439 463 26 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 115 100 90 90 90 90 90 105 105 120 120 120 120 120 120 120 120 130 130 150 150 108 90 145 156 Average Speed 146 | 141 204 240 240 240 192 119 111 96 90 90 105 96 121 196 217 155 120 120 120 120 135 130 130 149 168 150 134 141 166 156 Slowest Speed 330 | 160 240 240 240 240 240 240 115 100 90 90 167 105 225 330 245 260 120 120 120 120 150 150 130 180 180 150 180 250 260 157 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 35 | . 3 . . . . . . . . . . . . . . . . . . . . 2 . . 17 . . . 2 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 97 37 89 94 31 5 96 13 56 60 88 61 15 48 55 81 71 6 58 29 60 65 7 86 76 92 29 31 22 21 Regions Visited 30 Branch Regions 19 Pre-discovered Areas 41 | . . 1 1 1 . . . . . . 2 . . 1 1 28 1 . 1 1 3 . . . . . . . . . Known Exits Taken 16 | . . . . 1 . . . 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 . 1 . . . . . 1 . . . . 1 . . . 1 1 . 1 1 . 1 . . . . Scrap Searched 19 | . . 1 . 2 . . . . 2 1 3 1 . 4 1 . 2 . . 1 . 1 . . . . . . . . Spaces Dug 149 | . . . . 4 . 1 . 3 4 . . 1 8 . . . . 7 1 . 1 1 4 6 . . 20 39 25 24 Terrain Destroyed 1091 | . 5 19 . 4 7 1 . 3 4 49 131 104 116 6 4 12 18 10 10 7 1 8 4 29 1 56 257 87 42 96 Melee 88 | . . . . 4 . 1 . 3 4 . . 1 4 . . . . . . . . 1 4 6 . . 20 36 4 . Projectile 200 | . . . . . . . . . . . . 10 19 6 3 12 1 10 5 2 1 5 . 2 1 . 4 27 38 54 AOE 801 | . 5 19 . . 7 . . . . 49 131 93 93 . . . 17 . 5 5 . 2 . 21 . 56 233 23 . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Res Acc Total 16442 | 70 1029 136 397 576 258 206 430 412 363 444 1415 745 602 403 432 491 542 311 390 419 293 538 188 1129 337 126 752 1282 812 914 Wait 1606 | . 286 1 . 3 41 . 26 12 15 49 5 88 159 13 27 102 34 35 7 9 8 72 . 104 16 33 147 127 29 158 Move 12292 | 49 624 128 390 530 178 182 361 381 330 383 1170 546 327 350 374 326 449 239 354 369 232 377 171 746 286 84 471 783 603 499 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 319 | 3 20 . 2 6 5 6 12 6 3 . 45 17 12 8 6 7 9 7 5 1 19 11 4 9 5 . 16 40 16 19 Fast Attach 168 | 7 1 . . 6 3 3 1 3 4 . 17 6 3 4 . 6 3 5 . 1 6 3 2 10 5 . 5 31 20 13 Attach 168 | . 2 . . 3 6 2 1 . 1 . 23 8 12 3 3 4 . 1 2 . 5 9 2 9 2 . 15 26 12 17 Detach 45 | . 1 . . . . . 1 . . . 9 2 3 . . 2 . 2 1 . 2 1 . 3 1 . 1 5 3 8 Swap 191 | 1 9 1 . 3 5 1 2 1 . 6 12 9 13 2 . 8 8 1 5 2 . 9 . 9 1 3 5 39 12 24 Drop 226 | . 9 . 5 7 2 9 5 . 5 . 12 7 3 4 4 5 6 5 5 1 10 8 5 19 11 . 1 36 17 25 Fire 942 | 10 61 3 . 6 6 1 . 1 1 2 76 49 66 19 17 19 15 14 11 36 2 35 . 43 10 5 44 150 91 149 Melee 311 | . 9 . . 12 12 2 21 3 4 4 45 1 4 . . 12 18 . . . 9 13 4 41 . 1 46 45 5 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 7 3 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 4 2 Escape Stasis 15 | . . . . . . . . 5 . . . . . . . . . 2 . . . . . 8 . . . . . . Rewire 137 | . . . . . . . . . . . . 12 . . . . . . . . . . . 125 . . . . . . Trap 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Extension (discovered 3 exits: *Res x2 / *Cet) -4/Cetus (discovered 3 exits: *Res x2 / *Arc) -4/Archives (discovered 2 exits: *Res / *Hub) -4/Hub_04(d) (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 7) 632 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 7) 999 | -10/Materials | Discovered new exit (range 9) 1067 | -10/Materials | Central database locked down 1325 | -10/Materials | Discovered new exit (range 9) 1401 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1552 | -10/Materials | X0-1V1 announced a LAN party 1688 | -10/Materials | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 1709 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1719 | -10/Materials | X0-1V1 tapped a No Entrance sign 1738 | -10/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1752 | -10/Materials | X0-1V1 sent you into danger 1762 | -10/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 1771 | -10/Materials | X0-1V1 put everyone to sleep 1773 | -10/Materials | X0-1V1 mutated your Utility slot to Weapon slot 1808 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 1855 | -10/Materials | X0-1V1 caused items to flee you 1867 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 1913 | -10/Materials | X0-1V1 activates XOMVISION 1927 | -10/Materials | Entered Mines 1927 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 1930 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2026 | -10/Mines | X0-1V1 caused items to flee you 2028 | -10/Mines | Core integrity permanently improved by X0-1V1 (+200) 2038 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 2071 | -10/Mines | Identified exit to Materials 2071 | -10/Mines | X0-1V1 revealed exit location to -9/Materials 2097 | -10/Mines | X0-1V1 put everyone to sleep 2190 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (minor) 2217 | -10/Mines | X0-1V1 tapped a No Entrance sign 2236 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2238 | -10/Mines | Discovered new exit (range 5) 2250 | -10/Mines | Entered Exiles 2250 | -10/Exiles | Accompanied by 3 allies 2312 | -10/Exiles | Met 8R-AWN 2351 | -10/Exiles | Met EX-HEX 2418 | -10/Exiles | Met EX-BIN 2459 | -10/Exiles | Aligned with FarCom system 2461 | -10/Exiles | Given EX-Vault access code 2519 | -10/Exiles | Opened EX-Vault 2535 | -10/Exiles | Found Lightpack 2.0 2579 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2646 | -10/Exiles | Met EX-DEC 2801 | -10/Exiles | Visited The Gauntlet 3095 | -10/Exiles | Learned location of Zion (-7) 3169 | -10/Exiles | Discovered new exit (range 10) 3191 | -10/Exiles | Left Exiles lab with Lightpack 2.0 3191 | -10/Exiles | Entered Mines 3191 | -9/Mines | Accompanied by 3 allies 3393 | -9/Mines | Weapon slot count temporarily expanded by X0-1V1 (+3) 3445 | -9/Mines | Identified exit to Materials 3481 | -9/Mines | X0-1V1 vaporized surrounding terrain (radius 21) 3513 | -9/Mines | Discovered exit to Materials (range 22) 3589 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3848 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3916 | -9/Mines | Ranged accuracy permanently improved by X0-1V1 (+8%; -80 max core) 4084 | -9/Mines | System corruption reached 10% 4401 | -9/Mines | Weapon slot count reverted to normal (-3) 4545 | -9/Mines | Entered Materials 4545 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4559 | -8/Materials | X0-1V1 caused items to flee you 4562 | -8/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 4658 | -8/Materials | Lost 3 parts (1p1n1w) 4743 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 4766 | -8/Materials | Items stopped fleeing you 4852 | -8/Materials | Discovered new exit (range 5) 4852 | -8/Materials | X0-1V1 whisked you away to safety 4852 | -8/Materials | X0-1V1 mutated your Weapon slot to Utility slot 4901 | -8/Materials | Central database locked down 4959 | -8/Materials | Repaired Lgt. Treads 5007 | -8/Materials | Entered Factory 5007 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5107 | -7/Factory | Identified exit to Factory 5107 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 5170 | -7/Factory | X0-1V1 foreshadows a heat wave 5252 | -7/Factory | Sucked down chute 5252 | -7/Factory | Entered Waste 5253 | -7/Waste | Joined by Warlord forces that had cleared the area 5328 | -7/Waste | Build established: Assassin 5640 | -7/Waste | Found Damper Plating 5716 | -7/Waste | Discovered new exit (range 11) 5762 | -7/Waste | A Compactor rumbled back to life 5762 | -7/Waste | Spotted C-40 Crusher 5762 | -7/Waste | Entered Factory 5762 | -7/Factory | Accompanied by 20 allies 5770 | -7/Factory | Identified exit to DSF 5852 | -7/Factory | Lost 7 allies 5900 | -7/Factory | Identified exit to Lower Caves 5920 | -7/Factory | Build established: Hauler-Mutant 5931 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 6170 | -7/Factory | Entered Lower Caves 6170 | -7/Lower Caves | Accompanied by 12 allies 6263 | -7/Lower Caves | Learned 8 Factory zone layouts 6346 | -7/Lower Caves | Spotted B-75 Beast 6346 | -7/Lower Caves | Identified exit to Lower Caves 6346 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 6366 | -7/Lower Caves | Destroyed B-75 Beast 6377 | -7/Lower Caves | X0-1V1 activates XOMVISION 6510 | -7/Lower Caves | Entered another Lower Caves area 6510 | -7/Lower Caves | Accompanied by 10 allies 6567 | -7/Lower Caves | Learned 8 Factory zone layouts 6594 | -7/Lower Caves | Learned 4 Factory zone layouts 6639 | -7/Lower Caves | Identified exit to Zion 6639 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Zion 6670 | -7/Lower Caves | Encountered a Warlord checkpoint 6801 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6932 | -7/Lower Caves | Entered Zion 6932 | -7/Zion | Accompanied by 8 allies 7064 | -7/Zion | Received a visual enhancement algorithm 7070 | -7/Zion | Discovered new exit (range 12) 7217 | -7/Zion | Given A8's code to call for help 7267 | -7/Zion | Found Prototype Processor 7267 | -7/Zion | Identified Exp. Signal Interpreter 7273 | -7/Zion | Found Prototype Hackware 7366 | -7/Zion | Learned location of Armory (-3) 7436 | -7/Zion | Found Prototype Special Weapon 7438 | -7/Zion | Found Prototype Special Weapon 7440 | -7/Zion | Found Prototype Special Weapon 7560 | -7/Zion | Visited the Megawrench Repair Shop 7614 | -7/Zion | Rebuked by Imprinter 7677 | -7/Zion | Identified RU-N14's Throwing Claymores (x3) 7687 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7688 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7823 | -7/Zion | Attempted to imprint without authorization 7823 | -7/Zion | Attacked by Zionites 7876 | -7/Zion | Lost 10 allies 8150 | -7/Zion | Lost 5 parts (1p1n2u1w) 8155 | -7/Zion | CL-ANK came to Zion's defense 8191 | -7/Zion | Found Prototype Impact Weapon 8191 | -7/Zion | Identified CL-ANK's Mallet 8210 | -7/Zion | Core integrity fell below 50% 8231 | -7/Zion | Found Prototype Processor 8307 | -7/Zion | System corruption reached 10% 8341 | -7/Zion | Lost 3 parts (1p1n1u) 8419 | -7/Zion | Spotted NQ-SQO(B) 8428 | -7/Zion | Spotted 7K-JNX(B) 8466 | -7/Zion | Destroyed 7K-JNX(B) 8481 | -7/Zion | Destroyed NQ-SQO(B) 8511 | -7/Zion | Lost 6 parts (1p1n2u2w) 8612 | -7/Zion | Entered Proximity Caves 8613 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 8703 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 8725 | -6/Proximity Caves | Build established: Hauler-Tank 8856 | -6/Proximity Caves | X0-1V1 sent hostile G-47 Trooper (x3) 8897 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8912 | -6/Proximity Caves | Learned Factory emergency access door positions 8988 | -6/Proximity Caves | Lost 5 allies 9000 | -6/Proximity Caves | Core integrity fell below 20% 9012 | -6/Proximity Caves | 0b10 base defense nominally successful 9048 | -6/Proximity Caves | Destroyed 13 combat bots 9064 | -6/Proximity Caves | Lost 3 parts (1p2w) 9111 | -6/Proximity Caves | X0-1V1 rescued you from certain death 9267 | -6/Proximity Caves | Lost 3 parts (2u1w) 9308 | -6/Proximity Caves | Build established: Hauler-Mutant 9435 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9445 | -6/Proximity Caves | Entered Factory 9445 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9446 | -6/Factory | Identified exit to Lower Caves 9446 | -6/Factory | Identified exit to Factory 9511 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 9525 | -6/Factory | X0-1V1 released a cloud of subatomizers 9682 | -6/Factory | Fabricated Y-72 Warden (x2) 9751 | -6/Factory | Fabricated Y-72 Warden (x2) 9776 | -6/Factory | X0-1V1 sent you to a vault 9820 | -6/Factory | Fabricated Y-72 Warden? 10128 | -6/Factory | Cargo convoy interrupted 10145 | -6/Factory | First assault squad dispatched 10170 | -6/Factory | Found PL-3XN's Ring of Power 10173 | -6/Factory | Lost 3 parts (2n1w) 10180 | -6/Factory | Destroyed 9 combat bots 10216 | -6/Factory | Sterilization system engaged 10216 | -6/Factory | Non-combat units ordered to evacuate 10226 | -6/Factory | Entered Lower Caves 10257 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 10295 | -6/Lower Caves | Encountered a Warlord checkpoint 10400 | -6/Lower Caves | Identified exit to Lower Caves 10400 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 10474 | -6/Lower Caves | Build established: Hauler-Tank 10946 | -6/Lower Caves | Learned location of Extension (-4) 11004 | -6/Lower Caves | Entered another Lower Caves area 11074 | -6/Lower Caves | Encountered a Warlord checkpoint 11293 | -6/Lower Caves | Identified exit to Data Miner 11293 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Data Miner 11412 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11916 | -6/Lower Caves | Entered Data Miner 11921 | -6/Data Miner | Discovered new exit (range 6) 11947 | -6/Data Miner | Met Data Miner 11983 | -6/Data Miner | Learned location of Section 7 (-3) 11983 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12012 | -6/Data Miner | Received God Mode back door access code from Data Miner 12125 | -6/Data Miner | Interfaced with the Data Conduit 12261 | -6/Data Miner | Found Exp. Thermal Shield 12503 | -6/Data Miner | Found Exp. Thermal Shield 12648 | -6/Data Miner | Entered Proximity Caves 13033 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 13204 | -5/Proximity Caves | Found DCF Scrap (15 items) 13298 | -5/Proximity Caves | System corruption reached 10% 13298 | -5/Proximity Caves | Entered Factory 13298 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13299 | -5/Factory | Loaded intel: 361 machine locations 13381 | -5/Factory | Build established: Scavenger-Mutant 13457 | -5/Factory | Discovered new exit (range 5) 13496 | -5/Factory | Identified exit to Factory 13549 | -5/Factory | Discovered new exit (range 11) 13582 | -5/Factory | X0-1V1 put everyone to sleep 13588 | -5/Factory | Repaired Rnf. Fission Core 13616 | -5/Factory | Identified exit to Upper Caves 13636 | -5/Factory | X0-1V1 vaporized surrounding terrain (radius 19) 13677 | -5/Factory | Entered Upper Caves 13718 | -5/Upper Caves | Build established: Scavenger-Tank 13747 | -5/Upper Caves | Identified exit to Upper Caves 13747 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 13846 | -5/Upper Caves | X0-1V1 activates XOMVISION 14156 | -5/Upper Caves | Entered another Upper Caves area 14156 | -5/Upper Caves | Discovered new exit (range 11) 14470 | -5/Upper Caves | Spotted B-75 Beast 14489 | -5/Upper Caves | Weapon slot count temporarily expanded by X0-1V1 (+1) 14538 | -5/Upper Caves | System corruption reached 10% 14575 | -5/Upper Caves | X0-1V1 revealed exit location to -4/Factory 14626 | -5/Upper Caves | X0-1V1 activates XOMVISION 14702 | -5/Upper Caves | Entered Zhirov 14702 | -5/Zhirov | Discovered new exit (range 3) 14876 | -5/Zhirov | Weapon slot count reverted to normal (-1) 14906 | -5/Zhirov | Found Alien Artifact 14906 | -5/Zhirov | Identified Integrated Reactor 14906 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14924 | -5/Zhirov | Found Alien Artifact 15077 | -5/Zhirov | Cloak Generator disabled 15087 | -5/Zhirov | Enhanced Grunts warped into view 15095 | -5/Zhirov | Entered Proximity Caves 15097 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15406 | -4/Proximity Caves | Attacked by a faux Warlord 15437 | -4/Proximity Caves | Build established: Scavenger-Gladiator 15687 | -4/Proximity Caves | Learned location of 1 exit from Research 15734 | -4/Proximity Caves | Discovered exit to Factory (range 16) 15804 | -4/Proximity Caves | Entered Factory 15804 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15805 | -4/Factory | Loaded intel: 228 machine locations 15861 | -4/Factory | X0-1V1 activates XOMVISION 15985 | -4/Factory | Discovered new exit (range 24) 16048 | -4/Factory | Entered Extension 16048 | -4/Extension | Accompanied by 1 ally 16049 | -4/Extension | Loaded intel: 34 machine locations 16370 | -4/Extension | Rescued a captive Derelict 16401 | -4/Extension | Spotted B-86 Titan 16401 | -4/Extension | X0-1V1 sent you into danger 16432 | -4/Extension | Identified exit to Research 16432 | -4/Extension | X0-1V1 revealed exit location to -3/Research 16500 | -4/Extension | Rescued a captive Derelict 16528 | -4/Extension | Rescued a captive Derelict 16529 | -4/Extension | Rescued a captive Derelict 16549 | -4/Extension | Rescued a captive Derelict 16551 | -4/Extension | Rescued a captive Derelict 16753 | -4/Extension | Allies destroyed B-86 Titan 16770 | -4/Extension | Spotted B-86 Titan 16789 | -4/Extension | Allies destroyed B-86 Titan 16812 | -4/Extension | Lost 7 allies 16825 | -4/Extension | X0-1V1 rewrote SB-J0J(h) IFF filter 16882 | -4/Extension | Rescued A7 16934 | -4/Extension | Rescued a captive Derelict 16946 | -4/Extension | Rescued a captive Derelict 17325 | -4/Extension | X0-1V1 added 0b10 threat records associated with you (minor) 17334 | -4/Extension | Rescued a captive Derelict 17493 | -4/Extension | X0-1V1 announced a LAN party 17507 | -4/Extension | Rescued a captive Derelict 17508 | -4/Extension | Rescued a captive Derelict 17582 | -4/Extension | Discovered exit to Research (range 10) 17584 | -4/Extension | Discovered new exit (range 6) 17638 | -4/Extension | Entered Cetus 17638 | -4/Cetus | Accompanied by 15 allies (A7) 17639 | -4/Cetus | Loaded intel: 24 machine locations 17643 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 17646 | -4/Cetus | Spotted Cetus Guard 17646 | -4/Cetus | Spotted Cetus Guard 17653 | -4/Cetus | Spotted Cetus Guard 17653 | -4/Cetus | Spotted Cetus Guard 17654 | -4/Cetus | Destroyed Cetus Guard 17654 | -4/Cetus | Destroyed Cetus Guard 17671 | -4/Cetus | Identified exit to Archives 17671 | -4/Cetus | X0-1V1 revealed exit location to -4/Archives 17702 | -4/Cetus | Allies destroyed Cetus Guard 17706 | -4/Cetus | X0-1V1 added 0b10 threat records associated with you (minor) 17711 | -4/Cetus | X0-1V1 put everyone to sleep 17724 | -4/Cetus | X0-1V1 rewrote Q0-7ZE(g) IFF filter 17728 | -4/Cetus | X0-1V1 caused items to flee you 17749 | -4/Cetus | X0-1V1 sent someone to fix up the mess you leave 17751 | -4/Cetus | X0-1V1 activates XOMVISION 17773 | -4/Cetus | Build established: Commander-Tank 17782 | -4/Cetus | X0-1V1 vaporized surrounding terrain (radius 19) 17787 | -4/Cetus | X0-1V1 revealed exit location to -3/Research 17811 | -4/Cetus | Started Cetus Manufacturing Module 17829 | -4/Cetus | Escorted A7 to Cetus Mainframe 17836 | -4/Cetus | Manufactured an Enhanced Grunt 17839 | -4/Cetus | Lost 4 allies 17856 | -4/Cetus | X0-1V1 added 0b10 threat records associated with you (considerable) 17861 | -4/Cetus | Manufactured an Enhanced Grunt 17880 | -4/Cetus | X0-1V1 vaporized surrounding terrain (radius 19) 17882 | -4/Cetus | X0-1V1 revealed exit location to -3/Research 17886 | -4/Cetus | Manufactured an Enhanced Grunt 17886 | -4/Cetus | Destroyed Cetus Guard 17886 | -4/Cetus | Destroyed Cetus Guard 17887 | -4/Cetus | X0-1V1 rewrote Enhanced Grunt IFF filter 17889 | -4/Cetus | Destroyed Cetus Guard 17892 | -4/Cetus | Spotted Cetus Guard 17892 | -4/Cetus | X0-1V1 sent you into danger 17892 | -4/Cetus | Destroyed Cetus Guard 17911 | -4/Cetus | Manufactured an Enhanced Grunt 17936 | -4/Cetus | Manufactured an Enhanced Grunt 18001 | -4/Cetus | Items stopped fleeing you 18110 | -4/Cetus | X0-1V1 activates XOMVISION 18192 | -4/Cetus | Entered Archives 18192 | -4/Archives | Accompanied by 14 allies (A7) 18193 | -4/Archives | Loaded intel: 8 machine locations 18197 | -4/Archives | Received a hacking code to weaken MAIN.C 18207 | -4/Archives | Met Zhirov 18213 | -4/Archives | Reinforcements dispatched to Archives 18222 | -4/Archives | Unable to access archive contents 18229 | -4/Archives | Discovered exit to Research (range 17) 18250 | -4/Archives | Unable to access archive contents 18256 | -4/Archives | Discovered new exit (range 17) 18258 | -4/Archives | Reinforcements dispatched to Archives 18260 | -4/Archives | Zhirov warped through subspace 18265 | -4/Archives | Destroyed 8 combat bots 18278 | -4/Archives | Zhirov detonated Archives 18309 | -4/Archives | Lost 12 allies 18369 | -4/Archives | Entered Hub_04(d) 18370 | -4/Hub_04(d) | Loaded intel: 80 machine locations 18503 | -4/Hub_04(d) | Network Hub disabled 18558 | -4/Hub_04(d) | X0-1V1 redirected Transport squads to designated parking area 18559 | -4/Hub_04(d) | Build established: Scavenger-Mutant 18596 | -4/Hub_04(d) | X0-1V1 activates XOMVISION 18650 | -4/Hub_04(d) | Network Hub disabled 18659 | -4/Hub_04(d) | Spotted B-86 Titan 18666 | -4/Hub_04(d) | Disrupted transfer network 18673 | -4/Hub_04(d) | Spotted Lightning 18680 | -4/Hub_04(d) | X0-1V1 caused items to flee you 18685 | -4/Hub_04(d) | Lost 3 parts (1p1u1w) 18694 | -4/Hub_04(d) | Spotted Lightning 18697 | -4/Hub_04(d) | System corruption reached 10% 18716 | -4/Hub_04(d) | Destroyed Lightning 18718 | -4/Hub_04(d) | Spotted Lightning 18718 | -4/Hub_04(d) | Destroyed Lightning 18770 | -4/Hub_04(d) | X0-1V1 sent you into danger 18776 | -4/Hub_04(d) | Core integrity restored by X0-1V1 (+315) 18779 | -4/Hub_04(d) | Lost 10 parts (2p2n4u2w) 18888 | -4/Hub_04(d) | Items stopped fleeing you 18975 | -4/Hub_04(d) | Destroyed B-86 Titan 19043 | -4/Hub_04(d) | Network Hub disabled 19047 | -4/Hub_04(d) | X0-1V1 sent you to a vault 19112 | -4/Hub_04(d) | Build established: Scavenger-Gladiator 19132 | -4/Hub_04(d) | X0-1V1 revealed exit location to -3/Research 19205 | -4/Hub_04(d) | X0-1V1 revealed exit location to -3/Research 19222 | -4/Hub_04(d) | Intercept squad dispatched 19225 | -4/Hub_04(d) | Spotted Tracker 19226 | -4/Hub_04(d) | Spotted Tracker 19230 | -4/Hub_04(d) | Destroyed Tracker 19234 | -4/Hub_04(d) | Destroyed Tracker 19239 | -4/Hub_04(d) | Found Prototype Energy Gun 19243 | -4/Hub_04(d) | Found Exp. Targeting Computer 19248 | -4/Hub_04(d) | Spotted Combat Programmer 19251 | -4/Hub_04(d) | Spotted Combat Programmer 19264 | -4/Hub_04(d) | Destroyed Combat Programmer 19268 | -4/Hub_04(d) | Destroyed Combat Programmer 19309 | -4/Hub_04(d) | Lost 6 parts (1p2n2u1w) 19369 | -4/Hub_04(d) | First assault squad dispatched 19406 | -4/Hub_04(d) | Entered Research 19406 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19407 | -3/Research | Identified exit to Research 19408 | -3/Research | Loaded intel: 123 machine locations 19591 | -3/Research | Discovered exit to Research (range 3) 19672 | -3/Research | Identified Immobilizer 19732 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 19949 | -3/Research | X0-1V1 upgraded hostiles (x2) 19950 | -3/Research | System corruption reached 10% 20010 | -3/Research | Lost 8 parts (1p2n2u3w) 20090 | -3/Research | Found Gamma Bomb Array 20220 | -3/Research | Destroyed 7 combat bots 20319 | -3/Research | Centrium Heavy Treads reconfigured into Greater Item Mimic 20406 | -3/Research | First assault squad dispatched 20480 | -3/Research | Build established: Scavenger-Mutant 20545 | -3/Research | Found Exp. Focal Shield 20613 | -3/Research | X0-1V1 whisked you away to safety 20709 | -3/Research | Intercept squad dispatched 20740 | -3/Research | Spotted Tracker 20741 | -3/Research | Spotted Tracker 20752 | -3/Research | Destroyed Tracker 20758 | -3/Research | Spotted Combat Programmer 20790 | -3/Research | Destroyed Tracker 20793 | -3/Research | Destroyed Combat Programmer 20803 | -3/Research | Lost 4 parts (3n1u) 20806 | -3/Research | Spotted Combat Programmer 20815 | -3/Research | Destroyed Combat Programmer 20875 | -3/Research | Found Prototype Energy Cannon 20938 | -3/Research | X0-1V1 turns hostiles against one another 21029 | -3/Research | Found Exp. Signal Interpreter 21094 | -3/Research | X0-1V1 activates XOMVISION 21184 | -3/Research | Destroyed 20 combat bots 21269 | -3/Research | Entered another Research area 21269 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 21270 | -2/Research | Loaded intel: 139 machine locations 21297 | -2/Research | Found Unknown Protection 21297 | -2/Research | Identified Powered Armor 21375 | -2/Research | System corruption reached 10% 21596 | -2/Research | X0-1V1 put everyone to sleep 21664 | -2/Research | Build established: Scavenger-Tank 21816 | -2/Research | Intercept squad dispatched 21825 | -2/Research | Spotted Tracker 21826 | -2/Research | Spotted Tracker 21844 | -2/Research | Destroyed Tracker 21847 | -2/Research | Spotted Combat Programmer 21855 | -2/Research | X0-1V1 whisked you away to safety 21884 | -2/Research | Lost 7 parts (3p1n3u) 22019 | -2/Research | First assault squad dispatched 22030 | -2/Research | Lost 3 parts (1n1u1w) 22183 | -2/Research | System corruption reached 30% 22313 | -2/Research | X0-1V1 announced a LAN party 22315 | -2/Research | Destroyed Combat Programmer 22453 | -2/Research | X0-1V1 woke everyone up 22585 | -2/Research | Discovered new exit (range 15) 22609 | -2/Research | Identified exit to Access 22610 | -2/Research | Intercept squad dispatched 22616 | -2/Research | Entered Access 22616 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 22617 | -1/Access | Loaded intel: 115 machine locations 22649 | -1/Access | Identified EMDS 22708 | -1/Access | Energy Cycler disabled 22866 | -1/Access | First assault squad dispatched 22908 | -1/Access | X0-1V1 activates XOMVISION 23003 | -1/Access | Destroyed 15 combat bots 23033 | -1/Access | Identified exit to Command 23033 | -1/Access | X0-1V1 revealed exit location to -1/Command 23099 | -1/Access | X0-1V1 put everyone to sleep 23308 | -1/Access | Intercept squad dispatched 23308 | -1/Access | Spotted Tracker 23308 | -1/Access | Spotted Tracker 23313 | -1/Access | Destroyed Tracker 23315 | -1/Access | Garrison activated, responded to threat 23321 | -1/Access | Weapon slot count temporarily expanded by X0-1V1 (+1) 23321 | -1/Access | Destroyed Tracker 23329 | -1/Access | Spotted Combat Programmer 23337 | -1/Access | Destroyed Combat Programmer 23368 | -1/Access | Spotted Combat Programmer 23378 | -1/Access | Destroyed Combat Programmer 23385 | -1/Access | X0-1V1 activates XOMVISION 23394 | -1/Access | Found Exp. Phase Shifter 23397 | -1/Access | Found Exp. Targeting Computer 23398 | -1/Access | Spotted B-99 Colossus 23429 | -1/Access | Found Terrabomb 23429 | -1/Access | Used Terrabomb 23450 | -1/Access | Discovered new exit (range 5) 23480 | -1/Access | X0-1V1 caused items to flee you 23489 | -1/Access | Destroyed B-99 Colossus 23510 | -1/Access | Destroyed 9 combat bots 23562 | -1/Access | Spotted B-99 Colossus 23602 | -1/Access | Destroyed B-99 Colossus 23638 | -1/Access | Items stopped fleeing you 23695 | -1/Access | X0-1V1 sent you to a vault 23722 | -1/Access | Found Alien Artifact 23722 | -1/Access | Identified Emergency Decompositor 23722 | -1/Access | Installed Emergency Decompositor, gained core-matter conversion pathway 23735 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 16) 23777 | -1/Access | X0-1V1 woke everyone up 23870 | -1/Access | Weapon slot count reverted to normal (-1) 23976 | *** | Escaped! Last Messages --------------- 23891_ Phase Gun fried. 23892_ G-73 Enforcer system terminally corrupted. 23894_ Terminal disabled. 23894_ B-74 Champion destroyed. 23897_ Com. Wheel fried. 23897_ Power Amplifier fried. 23897_ Com. Battery fried. 23897_ I-47 Archangel destroyed. 23901_ Acquired 11 matter. 23901_ Acquired 65 matter. 23911_ Dropped Corrupted Lgt. Quantum Reactor. 23918_ Acquired Corrupted Rnf. Antimatter Reactor. 23919_ Acquired 20 matter. 23939_ System corrupted: Component data lost. [Achievement: 75k Club] [Achievement: On My Own Terms] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | #? " " " " ????????????????????? | | #??"+""""" " ????????????????????? | | #?? " " """""""????????????????????? | | #??? " " " ?????????????????????? | | """ ? " " " " ??? "????????????????? | | """ """ + " " """"" "????????????????? | | """ """ " " " "" "" " ??????????????? | | G" " " # ! " ?????????????? | | """ " # = " #???????????? | | ! """ % # " #???????????? | | % " " % " #???????"???? | | != % """""""" # ## # #"#######"""##????"""??? | | %%[ | ????"""???? | | ! =%=[ #???"????? | | ###"##""########### # # """""##### #????????? | | " ==* # +????????? | | " # #????????? | | " = % # #????????? | | " !# #? #????????? | | " [[!#! ### #? #????????? | | """"" =########## ####### #????????? | | " % """"%= % #????????? | | " """" % #????????? | | ######""#" % """" #????????? | | ????? % " = #????????? | | ????? ""/ "@* %/% =% ! #????????? | | ????? ?? """ "" [=[%=;#???????? | | ????? ???? ? ?"" m =][* ##???????? | | ??????????? " %=%[ #????????? | | ??????????? """" % """ " " #????????? | | ?????????? ?"""" """T""" #????????? | | ????????????###?????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ???????????????##########???????????## #????????? | | ??? ?????????# = !#?????????###" #????????? | | ??? *#???????# #??########""# #????????? | | ??? %=???????# #??# ## #????????? | | ??# ==%!???????# " #### ## #????????? | | ??/* !=!???????#""" " " " ## #????????? | | ??# [%%#???????# """ #### """ # ????????? | | ??# [ #???????# " #??# """ + "" #???????? | | ### *%=#???????# #??# " # "T #???????? | | # #?????### #??# # #???????? | | # #?????# "####+####??# ## ##???????? | | / #???###"####????????# #? ?????????? | | #???# [ #????????##########????????????? | | [ #???# #??????????????????????????????? | | ???## #??????????????????????????????? | | ######" #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 207 Coolant Potential 120 Energy Generation 81 Energy Capacity 2570 Matter Stores 899 Matter Capacity 900 Sight Range 26 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Core Shielding 10 Power Shielding 90 Propulsion Shielding 66 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Melee Accuracy 20 Recoil Reduction 8 Matter Filtering 30 Offensive Hacking 14 Defensive Hacking 16 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Mass Driver | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Adv. Corruption Screen | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Y-72 Warden | x2 | -6/Factory | Authchip Y-72 Warden | x2 | -6/Factory | Authchip Y-72 Warden | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 26% | -8/Materials Rnf. Fission Core | 32% | -5/Factory Studied --------- Arm. Huge Wheel | -7/Factory | Hacked EMP Blaster | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Terrabomb Emergency Decompositor Achievements -------------- 75k Club Chaos Is Inevitable Chaotic Teddy Bear Coming In Hot Explosive Keycard I Know It's In Here Somewhere Incoming! Into The Furnace Official Business On My Own Terms Shocking Conclusion Sixth Sense This Is My Hole Challenges ------------ None Game ------ Seed AmuletArcDistortion Manual? 0 Play Time 06:35:10 Cumulative 1224.6 hours Start 2026.09.05 @ 22:14:12 End 2026.09.07 @ 00:39:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 238 Adventurer 31 Explorer 1 Win Type 0 Total 59 Types 38/2/9/7/0/0/2/0/0/1 Lore% 81 Gallery% 78 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efaf58f6-2537-4647-8277-9d5a6fd8cb2d