Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 21:50:55 Player: Cracklepappy Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (311) 1555 Value Destroyed (14447) 14447 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (6776) 6776 TOTAL SCORE: 26158 Bonus ------- High Alert Combat Kills 5017 Follower Combat Kills 959 Entered Garrisons 800 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 265/265 System Corruption 14% Temperature Cool (43) Movement Rolling (120) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Target Analyzer Hardened Medium Armor Plating > --- WEAPON (5) ------- Heavy Assault Rifle Minigun Minigun Enhanced Autogun Gauss Rifle > --- INVENTORY (20) --- Micro Nuclear Core Compact Wheel Armored Wheel Armored Wheel Advanced Heat Sink Improved Cooling System High-capacity Matter Pod (200) High-capacity Matter Pod (142) Armor Integrity Analyzer Matter Filter Matter Filter High-powered Tractor Beam Beam Rifle Precision Beam Rifle Heavy Laser High-powered Shotgun Rocket Launcher Remote Datajack Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Hardlight Generator > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Armor Integrity Analyzer Matter Filter Matter Filter High-powered Tractor Beam Precision Beam Rifle Minigun Minigun Minigun Gauss Rifle Rocket Launcher Remote Datajack Plasma Cutter Heavy Flail [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . Weapon 3 | . . . 2 . . 1 . . . . . Parts Attached 172 | 9 13 4 28 20 14 7 14 4 24 14 21 Power 23 | 1 2 . 6 2 1 3 . 1 1 3 3 Engine 17 | 1 2 . 6 2 1 1 . . 1 1 2 Core 6 | . . . . . . 2 . 1 . 2 1 Reactor . | . . . . . . . . . . . . Propulsion 39 | 4 4 . 6 3 4 1 3 . 3 2 9 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 39 | 4 4 . 6 3 4 1 3 . 3 2 9 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 38 | 2 3 1 3 7 3 2 4 1 6 3 3 Device 22 | 1 . 1 2 3 2 2 2 . 5 3 1 Storage 6 | 1 2 . . 2 . . 1 . . . . Processor 1 | . . . . . . . . . . . 1 Hackware 1 | . . . . 1 . . . . . . . Protection 8 | . 1 . 1 1 1 . 1 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 72 | 2 4 3 13 8 6 1 7 2 14 6 6 Energy Gun 13 | 1 3 2 1 . . . . . 5 1 . Energy Cannon 1 | . . . . 1 . . . . . . . Ballistic Gun 49 | 1 . . 11 5 5 1 6 1 9 5 5 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 . . . Special Weapon 3 | . 1 . . 1 . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . . 2 . Parts Lost 40 | . 2 4 1 1 3 1 6 4 7 1 10 Power 3 | . . . . . . . . . 1 . 2 Propulsion 14 | . 1 . 1 1 1 1 1 1 3 1 3 Utility 8 | . . 1 . . 1 . 3 . 1 . 2 Weapon 15 | . 1 3 . . 1 . 2 3 2 . 3 Highest Loss Streak 5 | . 1 4 1 1 2 1 5 2 2 1 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 19 | 4 18 17 19 19 19 19 19 19 19 19 19 Power . | . . 1 . . . 1 1 2 2 1 . Propulsion 2 | 1 4 5 3 1 1 1 2 2 1 1 2 Utility 6 | . 7 5 5 6 7 7 6 6 7 8 7 Weapon 7 | 1 6 6 9 9 7 7 6 5 6 7 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 65 | 1 5 . 15 4 6 2 2 4 5 6 15 Power 5 | . . . . . . 2 1 1 1 . . Propulsion 8 | 1 . . 3 . 1 . . . . . 3 Utility 24 | . 2 . 3 4 4 . 1 . 2 1 7 Weapon 27 | . 2 . 9 . 1 . . 3 2 5 5 Tool/Special 1 | . 1 . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 99 96 99 99 100 98 Engine 7 | . 14 14 11 11 11 8 . . 2 3 6 Core 2 | . . . . . . . 9 9 6 5 2 Wheel 20 | . 27 28 21 22 21 18 17 18 17 18 17 Device 8 | . 13 8 4 2 8 8 6 9 11 18 9 Storage 10 | . 14 14 11 11 11 9 10 9 9 9 9 Protection 4 | . . 5 6 7 1 9 8 9 6 . 1 Energy Gun 5 | . 24 22 4 . . . . . 10 13 . Ballistic Gun 35 | . 1 . 39 43 41 45 41 43 33 31 41 Peak Build Rating 38 | 7 9 9 24 31 28 32 33 32 34 37 38 Average Rating 25 | 5 8 8 20 24 25 29 28 28 30 34 34 On Entrance 21 | . 7 9 8 24 26 24 32 28 31 33 35 Naked Turns . | . . . . . . . . . . . . Heaviest Build 102 | 13 88 52 66 66 67 74 102 65 67 69 71 Greatest Support 32 | 32 20 20 22 28 24 24 24 24 32 32 32 Greatest Overweight (x) 5 | . 4 2 5 2 5 3 5 2 4 2 4 Average Overweight (x) 2 | . 2 2 2 2 2 2 2 2 2 1 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 4 18 17 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 16 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 26% | Scavenger-Tank 21% | Tank 18% | Scavenger-Gunner 11% | Gunner 11% | Mutant 9% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Commander-Gunner | -9/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Matter Collected 11684 | 371 235 48 1077 1322 1598 496 1232 500 1748 429 2628 Remotely . | . . . . . . . . . . . . Salvage Created 13389 | 217 939 29 1826 1342 1771 684 1288 711 1629 639 2314 Parts 738 | 19 48 4 98 94 94 32 73 41 116 25 94 Haulers Intercepted 16 | . 2 . 4 6 . 1 . 1 . 2 . Recyclers Shooed 5 | . 3 . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 248 | . 15 4 34 25 33 8 32 14 33 8 42 Guns 237 | . 13 1 28 25 33 8 32 14 33 8 42 AOE 11 | . 2 3 6 . . . . . . . . Classes Destroyed 19 | 3 5 1 5 . 4 . 1 . . . . Worker 11 | 2 1 . 3 4 . . . . . 1 . Builder 2 | . 1 . 1 . . . . . . . . Tunneler 7 | 5 2 . . . . . . . . . . Hauler 16 | . 2 . 4 6 . 1 . 1 . 2 . Recycler 10 | 1 2 . 2 . . 2 . 1 . 2 . Mechanic 3 | . . . 2 . . 1 . . . . . Operator 4 | . . . 1 2 . 1 . . . . . Watcher 8 | . 3 . 4 1 . . . . . . . Swarmer 63 | . 3 3 10 8 7 . 17 2 3 . 10 Cutter 5 | . . . . . . . 2 . 3 . . Grunt 89 | . 12 . 10 9 5 6 10 9 11 3 14 Brawler 7 | . . . 3 . 1 . . . 1 2 . Duelist 6 | . . . 1 . 4 . 1 . . . . Sentry 44 | . . . 10 8 5 2 2 3 8 2 4 Demolisher 1 | . . 1 . . . . . . . . . Specialist 5 | . . . . . 2 . . . . . 3 Hunter 6 | . . . . . . . . . 4 1 1 Programmer 20 | . . . . . 8 . . . 3 . 9 Behemoth 2 | . . . . . 1 . . . . . 1 Savage 1 | . . . . . 1 . . . . . . Guerrilla 1 | . . . . . 1 . . . . . . Best Kill Streak 12 | 3 4 4 10 6 5 5 9 12 6 3 6 Combat Bots Only 9 | . 3 4 8 5 5 3 9 5 6 3 6 Max Kills in Single Turn 5 | 1 2 2 5 2 2 1 3 2 2 2 2 Gunslinging 2 | . . . 1 1 1 . 2 1 1 . 1 Exploded 5 | . 1 2 5 . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Hostile Shots Fired 930 | . 64 10 74 119 108 47 97 52 154 29 176 Missed 273 | . 14 1 17 35 40 11 33 14 46 7 55 Hits 657 | . 50 9 57 84 68 36 64 38 108 22 121 Melee 7 | . . . . . . . 6 . 1 . . Projectile 650 | . 50 9 57 84 68 36 58 38 107 22 121 AOE 11 | . . 7 . . . . 3 . 1 . . Critical Strikes 23 | . 2 . 1 2 1 2 4 1 3 1 6 Part Disruptions 2 | . . . . . 2 . . . . . . Damage Taken 9548 | . 648 333 739 952 1011 509 915 548 1557 364 1972 Core 1153 | . 147 91 120 112 121 38 102 76 54 37 255 Absorbed by Shields 289 | . . . . . . 48 6 . 68 24 143 Redirected to Shielding 19 | . . . . . . . 6 13 . . . Regen/Repaired (Parts) 152 | . 30 . 56 . . . . . . 66 . Core Remaining (%) 38 | 100 . 4 . . 11 . . . . . . Volleys Fired 863 | 16 75 4 76 64 163 33 74 33 80 28 217 Largest 5 | 2 2 2 4 4 4 5 5 5 5 5 5 Hottest 203 | 70 100 100 185 100 100 115 115 117 198 203 128 Shots Fired 2689 | 32 147 5 300 253 363 135 278 165 324 134 553 Gun 2439 | 32 145 3 298 253 272 135 258 165 314 134 430 Cannon . | . . . . . . . . . . . . Launcher 4 | . . 2 2 . . . . . . . . Special 246 | . 2 . . . 91 . 20 . 10 . 123 Kinetic 2148 | 16 25 . 239 253 272 135 258 165 250 105 430 Thermal 452 | 16 40 2 59 . 91 . 20 . 72 29 123 Explosive 4 | . . 2 2 . . . . . . . . Electromagnetic 83 | . 82 1 . . . . . . . . . Robot Hit Streak 31 | 6 9 6 10 17 23 13 22 13 17 8 31 Robot Miss Streak 10 | 2 5 1 3 6 9 6 10 6 8 4 6 Penetration Max 1 | . . . . . . . . . . 1 1 Secondary Targets 52 | . 1 . 3 4 7 3 13 4 6 1 10 Max Gunslinging Chain 2 | . 1 . 1 1 1 1 2 1 1 1 1 Shots Hit Robots 1561 | 20 91 3 166 126 225 83 145 88 185 67 362 Core Hits 615 | 9 41 4 75 49 79 26 68 36 76 25 127 Critical Kills 6 | . . . . . . 1 1 . . 1 3 Critical Parts Destroyed 16 | . . . . 1 1 1 1 1 1 1 9 Critical Strikes 53 | 3 8 1 2 1 2 2 4 1 3 5 21 Burn 15 | 3 5 1 2 . . . . . 1 3 . Destroy 21 | . . . . 1 . 2 2 1 1 2 12 Corrupt 3 | . 3 . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . Sever 13 | . . . . . 1 . 2 . 1 . 9 Melee Attacks 71 | . . . 1 5 15 . 20 . 16 . 14 Impact 53 | . . . . 5 11 . 20 . 16 . 1 Slashing 14 | . . . 1 . . . . . . . 13 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 25032 | 249 1590 128 2849 2217 3688 1270 2116 1361 2946 1236 5382 Guns 21544 | 249 1297 36 2552 2217 2445 1270 1837 1361 2871 1236 4173 Cannons . | . . . . . . . . . . . . Explosions 682 | . 293 92 297 . . . . . . . . Melee 361 | . . . . . 307 . 54 . . . . Ramming . | . . . . . . . . . . . . Kinetic 19026 | 149 194 . 2122 2217 2445 1270 1837 1361 2318 940 4173 Thermal 4485 | 100 635 26 430 . 936 . 225 . 628 296 1209 Explosive 389 | . . 92 297 . . . . . . . . Electromagnetic 771 | . 761 10 . . . . . . . . . Impact 361 | . . . . . 307 . 54 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 4 . . . 3 7 14 Average Corruption 4 | . . . 1 1 2 . . . 2 4 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 168 | . . . 6 10 34 . . . 19 21 78 Message Errors 34 | . . . 1 2 6 . . . 2 4 19 Matter Fused 34 | . . . 2 1 8 . . . 2 6 15 Heat Flow Errors 25 | . . . 1 . 6 . . . 5 4 9 Energy Discharges 13 | . . . 1 2 5 . . . 1 2 2 Data Loss (minor) 24 | . . . 1 1 5 . . . 3 2 12 Data Loss (major) 8 | . . . . 1 2 . . . 1 . 4 Misfires 5 | . . . . 1 1 . . . . . 3 Alerts 4 | . . . . . 1 . . . 2 . 1 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 20 | . . . . 2 . . . . 3 3 12 Overload Shots . | . . . . . . . . . . . . Overflow Damage 272 | . 34 . 38 . 176 . 24 . . . . Projectiles 10 | . . . . . 10 . . . . . . Explosions 72 | . 34 . 38 . . . . . . . . Melee 190 | . . . . . 166 . 24 . . . . Knockbacks 2 | . . . . . 2 . . . . . . Impact 1 | . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 89 | . 49 8 32 . . . . . . . . Shots 5 | . 3 1 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 342 | 27 246 9 279 230 332 269 74 36 312 337 342 Average Temperature 66 | 10 71 6 59 56 83 86 23 9 85 75 62 Received Heat Transfer 2823 | . 354 . 228 285 69 258 297 288 498 168 378 Effects 8 | . . . . 3 . 3 . . 1 1 . Energy Bleed 2 | . . . . . . . . . 1 1 . Interference 6 | . . . . 3 . 3 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . 2 . 1 . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . Parts Fried 8 | . 3 . . . 3 . 2 . . . . Impact Corruptions 4 | . . . . . 3 . 1 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | 1 3 . 1 . 2 . . . . 2 . Heat Transferred 13954 | 518 1769 148 1295 . 3108 . 740 . 1381 888 4107 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 5 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Maximum Alert Level 5 | . . . 2 2 5 4 5 4 5 4 5 Low Security (%) 13 | 100 100 100 3 2 . . . . . . . Level 1 6 | . . . 25 18 2 . . . . . . Level 2 21 | . . . 71 78 15 . . . . . . Level 3 13 | . . . . . 17 5 21 24 20 33 31 Level 4 22 | . . . . . 5 94 51 75 29 66 36 Level 5 21 | . . . . . 58 . 27 . 50 . 31 High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2480 | 5 140 101 568 613 2480 1282 2090 1222 2144 1213 2122 Initial 1209 | . . 52 35 225 374 1209 708 1018 787 1045 788 Average 986 | . 56 64 409 452 1539 1195 1468 1145 1532 1112 1332 Influence Increases 10990 | 40 657 99 1120 932 2396 247 1562 424 1487 492 1534 Destroy 0b10 Robot/C 5700 | . 300 80 680 500 1020 160 740 280 720 280 940 Destroy 0b10 Robot/NC 390 | 40 55 . 85 70 25 25 15 10 5 35 25 Destroy Leader 802 | . 70 10 196 154 30 42 40 72 40 88 60 Allied During Kill 582 | . . . . 32 407 . 43 . 22 48 30 Successful Hack 201 | . 55 . 46 20 . 4 28 12 28 8 . Select Force Hacks 60 | . 60 . . . . . . . . . . Disable Machine 330 | . 30 . 60 75 45 15 30 15 15 30 15 Anti-Garrison Action 2350 | . . . . . 850 . 550 . 600 . 350 Destroy Structure 215 | . 12 9 23 6 4 1 56 5 27 3 69 Partial Spotted 45 | . . . . 15 . . . . . . 30 Lose Combat Pursuer 315 | . 75 . 30 60 15 . 60 30 30 . 15 Influence Decreases 8868 | 40 521 144 676 891 492 1637 562 1302 555 1423 625 Entered New Map 5326 | . . 84 56 310 202 1271 382 1072 425 1099 425 Time Decay 2432 | 40 501 20 610 571 . 206 . 190 . 294 . Lost Part 400 | . 20 40 10 10 30 10 60 40 70 10 100 Lost Ally 560 | . . . . . 260 . 120 . 60 20 100 Purge Threat 150 | . . . . . . 150 . . . . . Squads Dispatched 26 | . 5 . 3 9 . 2 . 3 . 4 . Investigation 13 | . 5 . 1 3 . . . 1 . 3 . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . . 1 2 . . . 1 . . . Assault 3 | . . . 1 . . 2 . . . . . Garrison 6 | . . . . 4 . . . 1 . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Distress Signals 13 | . 3 . 3 2 . 1 . 1 . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 339 | . 28 5 49 36 43 12 36 19 40 20 51 Peak Tracking Total 9 | . 4 3 8 5 6 5 9 5 4 5 6 Tactical Retreats 16 | . 5 . 2 3 1 . 1 1 2 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Traps Triggered 39 | . 3 . 3 . 8 . 7 . 8 2 8 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Machines Disabled 52 | . 3 . 5 5 13 1 9 1 9 2 4 Max in Single Turn 1 | . 1 . 1 1 1 1 1 1 1 1 1 Garrison Relay 21 | . . . . . 8 . 4 . 6 . 3 Phase Generator 3 | . . . . . 1 . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 7 | . . . . 1 3 . 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Machines Accessed 50 | . 10 . 9 9 3 3 5 3 4 4 . Terminals 38 | . 7 . 6 8 3 1 5 2 4 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 3 | . . . 2 . . 1 . . . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . Total Hacks 127 | . 29 . 21 21 7 9 13 5 11 11 . Successful 51 | . 16 . 10 8 1 5 2 2 3 4 . Failed 75 | . 12 . 11 13 6 4 11 3 8 7 . Catastrophic 16 | . 3 . 1 2 1 1 2 2 2 2 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 70 | . 23 . 10 18 1 4 . 3 3 8 . Terminals 97 | . 22 . 14 17 7 6 13 2 11 5 . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . 5 . 2 . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 7 | . . . 5 . . 2 . . . . . Garrison Access 13 | . . . . 4 . 1 . 3 . 5 . Terminal Hacks 18 | . 5 . 1 4 . 2 2 . 3 1 . Part Schematic 3 | . 2 . . 1 . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . 1 . . 1 . . . . . 1 . Open Door 3 | . . . . 2 . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Garrison Registry 2 | . . . . . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . 3 . 2 . . . . . . . . Scan Component 3 | . 2 . 1 . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . 2 . . . . . Insert Component 2 | . . . 1 . . 1 . . . . . Analyze 2 | . . . 1 . . 1 . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 20 | . 8 . 5 3 1 . . 1 . 2 . Terminals 14 | . 6 . 5 2 1 . . . . . . Botnet 2 | . . . . 2 . . . . . . . Operators 1 | . 1 . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . Override 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . 1 . Recycling Units 2 | . 2 . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . 1 . 1 . Reprogram 3 | . . . . 1 . . . 1 . 1 . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 45 | . 8 . 8 9 3 2 5 3 4 3 . Full Trace Events 13 | . . . 1 3 1 . 4 1 3 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . 1 1 . 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . Time 52 | . 26 . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 80 | . . . . . 27 . 16 . 24 . 13 Machine Destruction 80 | . . . . . 27 . 16 . 24 . 13 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 24 | . . . . . 6 . 6 . 6 . 6 Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Total Allies 36 | . . . . 11 6 . 6 . 6 1 6 Largest Group 14 | . . . . 11 14 . 3 . 3 3 3 Highest-Rated Group 170 | . . . . 96 170 . 76 . 76 48 63 Highest-Rated Ally 39 | . . . . 16 39 . 31 . 31 16 24 Initial Warlord ECA Mod 148 | . . . . . . 15 15 24 24 35 35 Total Orders 5 | . . . . . 3 . . . 2 . . STAY 1 | . . . . . . . . . 1 . . ROAM 2 | . . . . . 2 . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . EXPLORE 1 | . . . . . 1 . . . . . . Ally Attacks 289 | . . . . 8 155 . 33 . 16 51 26 Total Damage 3659 | . . . . 22 1726 . 475 . 177 605 654 Kills 41 | . . . . 1 18 . 5 . 3 9 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Active Infowar (turns) 1754 | 108 1447 . 199 . . . . . . . . Seismic 1754 | 108 1447 . 199 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 7 | . . . . . 7 . . . . . . Drone Recoveries 3 | . . . . . 3 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Turns Passed 14199 | 231 1499 41 1995 1726 2113 425 1635 393 1683 654 1804 Spaces Moved 7493 | 172 841 23 1080 953 1138 220 884 180 858 414 730 Core 7 | 7 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 7486 | 165 841 23 1080 953 1138 220 884 180 858 414 730 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 110 110 115 115 120 120 120 120 115 115 Average Speed 118 | 93 110 110 114 116 118 126 126 120 122 122 120 Slowest Speed 165 | 100 140 110 155 125 165 135 165 120 160 130 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 59 | 9 99 10 79 97 97 28 86 14 88 48 57 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 4 | . 4 . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 21 | . 2 4 1 . 2 . 1 . 7 . 4 Terrain Destroyed 54 | . 10 12 12 . 2 . 1 . 8 1 8 Melee 15 | . . . 1 . 2 . 1 . 7 . 4 Projectile 8 | . 2 . . . . . . . 1 1 4 AOE 31 | . 8 12 11 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Gar Mat Gar Mat Gar Mat Gar Total 10769 | 206 1262 32 1668 1409 1526 292 1162 273 1258 491 1190 Wait 1197 | . 292 . 388 318 65 17 3 33 42 2 37 Move 7483 | 171 840 22 1079 952 1137 220 883 179 857 413 730 Hop . | . . . . . . . . . . . . Pick Up 196 | 9 23 . 44 11 22 7 15 10 22 14 19 Fast Attach 21 | 7 3 . 2 . . . 3 . 1 1 4 Attach 51 | . 2 4 4 3 5 3 6 4 9 1 10 Detach 3 | . . . 2 . . . . . . . 1 Swap 231 | 2 12 2 27 32 27 6 31 7 37 16 32 Drop 187 | 1 15 . 45 16 21 6 15 7 23 16 22 Fire 863 | 16 75 4 76 64 163 33 74 33 80 28 217 Melee 71 | . . . 1 5 15 . 20 . 16 . 14 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 168 | . . . . . 31 . 40 . 58 . 39 Rewire 238 | . . . . . 14 . 55 . 104 . 65 Trap . | . . . . . . . . . . . . Miscellaneous 60 | . . . . 8 26 . 17 . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 4 exits: [*Fac x3] / *Mat) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Fac x2] / [*Mat]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 232 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 8) 681 | -10/Materials | Discovered new exit (range 10) 834 | -10/Materials | Discovered new exit (range 10) 891 | -10/Materials | Identified exit to Materials 891 | -10/Materials | Identified exit to Subcaves 939 | -10/Materials | Learned location of Mines (-9) 946 | -10/Materials | Learned 4 Subcaves zone layouts 948 | -10/Materials | Learned Storage security intel 949 | -10/Materials | Learned location of 1 exit from Storage 958 | -10/Materials | Learned 2 Storage zone layouts 977 | -10/Materials | Learned Storage trap positions 1008 | -10/Materials | Learned Storage emergency access door positions 1415 | -10/Materials | Repaired EM Pulse Gun 1493 | -10/Materials | Central database locked down 1638 | -10/Materials | Core integrity fell below 50% 1731 | -10/Materials | Entered Mines 1732 | -10/Mines | Assembled infested the area 1744 | -10/Mines | Discovered exit to Materials (range 12) 1747 | -10/Mines | Core integrity fell below 20% 1772 | -10/Mines | Entered Materials 1772 | -9/Materials | Evolved 2 slots: Weapon x2 1773 | -9/Materials | Identified exit to Mines 1775 | -9/Materials | Lost 4 parts (1u3w) 1876 | -9/Materials | Destroyed 8 combat bots 2047 | -9/Materials | Repaired Grenade Launcher 2188 | -9/Materials | Build established: Gunner 2351 | -9/Materials | Discovered new exit (range 12) 2472 | -9/Materials | Discovered new exit (range 13) 2515 | -9/Materials | Identified exit to Storage 2885 | -9/Materials | Discovered new exit (range 13) 2919 | -9/Materials | Build established: Tank 3372 | -9/Materials | First assault squad dispatched 3413 | -9/Materials | Learned location of 1 exit from Storage 3466 | -9/Materials | Learned Storage stockpile data 3509 | -9/Materials | Identified exit to Materials 3544 | -9/Materials | Learned Storage security intel 3641 | -9/Materials | Learned location of 1 exit from Storage 3683 | -9/Materials | Loaded intel: 14 trap records 3735 | -9/Materials | Learned location of 1 exit from Recycling 3767 | -9/Materials | Entered Storage 3768 | -9/Storage | Identified exit to Recycling 3770 | -9/Storage | Loaded intel: 14 trap records 4061 | -9/Storage | Core integrity fell below 50% 4439 | -9/Storage | Garrison activated, responded to threat 4719 | -9/Storage | Used back door to open Recycling access 5132 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5196 | -9/Storage | Garrison activated, responded to threat 5254 | -9/Storage | Identified exit to Garrison 5445 | -9/Storage | Build established: Commander-Gunner 5493 | -9/Storage | Entered Garrison 5493 | -9/Garrison | Accompanied by 11 allies 5541 | -9/Garrison | Triggered checkpoint 5701 | -9/Garrison | Lost 6 allies 5807 | -9/Garrison | Triggered checkpoint 5828 | -9/Garrison | Garrison Relay disabled 5881 | -9/Garrison | Phase Generator disabled 6071 | -9/Garrison | Triggered checkpoint 6151 | -9/Garrison | Triggered checkpoint 6243 | -9/Garrison | Triggered checkpoint 6258 | -9/Garrison | P-60 Hacker assimilated allied Trooper 2a 6306 | -9/Garrison | P-60 Hacker assimilated allied Mercenary 2j 6318 | -9/Garrison | Garrison Relay disabled 6349 | -9/Garrison | P-60 Hacker assimilated allied Mercenary 2h 6352 | -9/Garrison | Core integrity fell below 20% 6366 | -9/Garrison | Garrison Relay disabled 6379 | -9/Garrison | Garrison Relay disabled 6425 | -9/Garrison | Discovered exit to Materials (range 5) 6504 | -9/Garrison | Spotted B-75 Beast 6537 | -9/Garrison | Destroyed B-75 Beast 6601 | -9/Garrison | Lost 5 allies 6839 | -9/Garrison | Build established: Gunner 7108 | -9/Garrison | Garrison Relay disabled 7363 | -9/Garrison | Triggered checkpoint 7378 | -9/Garrison | Garrison Relay disabled 7606 | -9/Garrison | Entered Materials 7606 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7887 | -8/Materials | Build established: Scavenger-Tank 8006 | -8/Materials | First assault squad dispatched 8031 | -8/Materials | Identified exit to Garrison 8031 | -8/Materials | Entered Garrison 8089 | -8/Garrison | Triggered checkpoint 8257 | -8/Garrison | Triggered checkpoint 8281 | -8/Garrison | Discovered new exit (range 5) 8420 | -8/Garrison | Destroyed 9 combat bots 8593 | -8/Garrison | Discovered new exit (range 8) 8604 | -8/Garrison | Lost 5 parts (1n3u1w) 8621 | -8/Garrison | Discovered new exit (range 88) 8621 | -8/Garrison | Discovered new exit (range 70) 8621 | -8/Garrison | Discovered new exit (range 7) 8621 | -8/Garrison | Discovered new exit (range 56) 8657 | -8/Garrison | Garrison Relay disabled 8802 | -8/Garrison | Garrison Relay disabled 9029 | -8/Garrison | Triggered checkpoint 9140 | -8/Garrison | Lost 3 allies 9209 | -8/Garrison | Triggered checkpoint 9221 | -8/Garrison | Garrison Relay disabled 9371 | -8/Garrison | Triggered checkpoint 9550 | -8/Garrison | Garrison Relay disabled 9557 | -8/Garrison | Triggered checkpoint 9624 | -8/Garrison | Phase Generator disabled 9666 | -8/Garrison | Entered Materials 9794 | -8/Materials | Garrison activated, responded to threat 9897 | -8/Materials | Identified exit to Garrison 10059 | -8/Materials | Entered Garrison 10135 | -8/Garrison | Triggered checkpoint 10182 | -8/Garrison | Discovered new exit (range 95) 10182 | -8/Garrison | Discovered new exit (range 63) 10182 | -8/Garrison | Discovered new exit (range 59) 10182 | -8/Garrison | Discovered new exit (range 75) 10224 | -8/Garrison | Garrison Relay disabled 10255 | -8/Garrison | Build established: Tank 10344 | -8/Garrison | Triggered checkpoint 10464 | -8/Garrison | Triggered checkpoint 10558 | -8/Garrison | Spotted B-75 Beast 10572 | -8/Garrison | Build established: Scavenger-Tank 10698 | -8/Garrison | Garrison Relay disabled 10739 | -8/Garrison | Garrison Relay disabled 10791 | -8/Garrison | Triggered checkpoint 10899 | -8/Garrison | Phase Generator disabled 10967 | -8/Garrison | Triggered checkpoint 11321 | -8/Garrison | Garrison Relay disabled 11426 | -8/Garrison | Garrison Relay disabled 11569 | -8/Garrison | Garrison Relay disabled 11585 | -8/Garrison | Build established: Scavenger-Gunner 11609 | -8/Garrison | Triggered checkpoint 11742 | -8/Garrison | Entered Materials 11742 | -8/Materials | Accompanied by 3 allies 11905 | -8/Materials | Core integrity fell below 50% 12102 | -8/Materials | Discovered new exit (range 15) 12351 | -8/Materials | Identified exit to Garrison 12384 | -8/Materials | Garrison activated, responded to threat 12396 | -8/Materials | Entered Garrison 12396 | -8/Garrison | Accompanied by 2 allies 12675 | -8/Garrison | Triggered checkpoint 12704 | -8/Garrison | Spotted B-75 Beast 12748 | -8/Garrison | Destroyed B-75 Beast 12789 | -8/Garrison | Build established: Tank 12795 | -8/Garrison | Garrison Relay disabled 12973 | -8/Garrison | System corruption reached 10% 12994 | -8/Garrison | Core integrity fell below 20% 13014 | -8/Garrison | Lost 3 parts (2n1w) 13113 | -8/Garrison | Lost 4 parts (1p1n2w) 13118 | -8/Garrison | Build established: Scavenger-Gunner 13405 | -8/Garrison | Triggered checkpoint 13410 | -8/Garrison | Triggered checkpoint 13455 | -8/Garrison | Discovered new exit (range 10) 13498 | -8/Garrison | Triggered checkpoint 13537 | -8/Garrison | Garrison Relay disabled 13618 | -8/Garrison | Triggered checkpoint 13676 | -8/Garrison | Triggered checkpoint 13729 | -8/Garrison | Discovered new exit (range 6) 13839 | -8/Garrison | Triggered checkpoint 13875 | -8/Garrison | Garrison Relay disabled 13908 | -8/Garrison | Discovered new exit (range 11) 14194 | -8/Garrison | Triggered checkpoint 14194 | -8/Garrison | Triggered checkpoint 14200 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 14091_ Dropped Hvy. Assault Rifle. 14093_ Acquired Hvy. Assault Rifle. 14108_ :#E 14124_ System corrupted: Substantial component data lost. 14139_ Attempting to rewire H-55 Commando. 14146_ H-55 Commando rewired. 14147_ Attempting to rewire H-55 Commando. 14150_ :>P=9YSQPPSX7S8SNYUZT 14170_ H-55 Commando rewired. 14171_ Attempting to rewire H-55 Commando. 14172_ H-55 Commando rewired. 14194_ Critical hit (Burn: +37). 14195_ Y-45 Defender destroyed. 14196_ ALERT: Garrison interior compromised. 14198_ Slug penetrates Wall. 14199_ System corrupted: Matter fused (-7). 14199_ H-55 Commando suffers critical hit (Destroy). 14199_ Destroyed Lgt. Nuclear Core. 14199_ Slug penetrates H-55 Commando. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????? ???????????????????? | | ???????????????????????????? #???????????????????? | | ???????????????????????????? ????????????????????? | | ????????????????????# ????#+#???????###??????????? | | ????????????????????# ###!#???????# #??????????? | | ????????????????????# !%@hh######### ##### #???? | | ????????????????????# h[#=#h # #???? | | ???????????????????#; ??####### ##### ##### #???? | | ???????????????????#??????????# #???# #???? #???? | | ?????????????????????????????## #???# #???? #???? | | ?????????????????????????????# #???# #??## ##""" | | ?????????????????????????????# #???# #??# | | ?????????????????????????????# #???# #??# | | ?????????????????????????????####???# #??# | | ????????????????????????????????????# #??# ## | | ????????????????????????????????????# #### ## | | ????????????????????????????????????# " ^ | | ????????????????????????????????????#### ^ ^ | | ????????????????????????????????????#### ^ | | ????????????????????????????????????#! # = ^ | | ????????????????????????????????????#[#### ## | | ???????????????????#?????########???#*#??# ## | | ??????????????????## ##=*!##=##### #### | | ??????????????????# *! =!%[==[!=%*== " | | ??????????????????# # #######%#####!#### | | ??????????????????# ????????# #???# #??## ## = | | ????????###???????##??????????#!#???# #???# ## | | ???????## ##?#######?????????#=##??# #???# ##### | | ??????## #?#|" ""#??????####=*#??# #???# #???? | | ??????# ####!! #########=##%###?# ???# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 44 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- Com. Wheel | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -9/Storage | Hacked Matter Filter | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 33% | -10/Materials Grenade Launcher | 6% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableSuspensionNullifier Manual? 0 Play Time 01:56:12 Cumulative 1102.8 hours Start 2025.07.22 @ 01:06:19 End 2025.07.22 @ 21:50:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 549 Rogue 549 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 6efe27e2-f9a2-4efd-9eed-debefedaa05a