Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 02:45:04 Player: Thr33_1Nt Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (216) 1080 Value Destroyed (9117) 9117 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1845) 1845 TOTAL SCORE: 18342 Bonus ------- High Alert Combat Kills 1239 Follower Combat Kills 316 Aligned with FarCom 300 Friendly Fire -10 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 89/100 System Corruption 12% Temperature Cool (48) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Myomer Leg Myomer Leg Hacking Suite Thief Drone Bay (2/3) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Target Analyzer Improved Medium Armor Plating Layered Heavy Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Wave Gun HERF Cannon KE Penetrator > --- INVENTORY -------- Improved Treads Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Improved Focal Shield EM Disruption Field Hacking Suite Thief Drone Bay Heavy Missile Launcher Dual-blade Saw [Rating: 112] Favorites ----------- Power Cold Fusion Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Medium Armor Plating Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . 1 . . 1 . . 1 Utility 6 | . . . 1 . . . . . 2 . . 2 1 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 283 | 6 11 . 18 18 2 7 25 18 27 28 50 10 63 Power 25 | 1 1 . 3 . . 1 2 2 2 5 1 . 7 Engine 9 | 1 1 . 3 . . . 2 . 1 . 1 . . Core 3 | . . . . . . 1 . 1 . . . . 1 Reactor 13 | . . . . . . . . 1 1 5 . . 6 Propulsion 80 | 2 . . 6 5 . 3 7 6 4 11 18 2 16 Treads . | . . . . . . . . . . . . . . Leg 80 | 2 . . 6 5 . 3 7 6 4 11 18 2 16 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 86 | 1 2 . 5 4 . 2 5 3 15 8 15 5 21 Device 46 | . 2 . 4 4 . 2 3 1 7 . 9 1 13 Storage 6 | 1 . . 1 . . . 1 . 1 1 . . 1 Processor 3 | . . . . . . . . . . 1 1 . 1 Hackware . | . . . . . . . . . . . . . . Protection 31 | . . . . . . . 1 2 7 6 5 4 6 Artifact . | . . . . . . . . . . . . . . Weapon 92 | 2 8 . 4 9 2 1 11 7 6 4 16 3 19 Energy Gun 34 | 1 5 . 3 4 2 1 . . . . 12 . 6 Energy Cannon 2 | . . . . . . . . . . . . . 2 Ballistic Gun 34 | 1 . . . 1 . . 8 4 5 3 4 3 5 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 13 | . 3 . 1 3 . . 1 . . 1 . . 4 Special Weapon 2 | . . . . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 3 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 . . . . 1 Corrupted Parts 5 | . . . . . . . . . . . 4 . 1 System Corruption 22 | . . . . . . . . . . . 20 . 2 Parts Lost 78 | . . . 4 3 . . 8 . 1 8 18 1 35 Power 7 | . . . . . . . 1 . . 1 1 . 4 Propulsion 25 | . . . 1 2 . . 4 . 1 3 5 1 8 Utility 20 | . . . 2 1 . . . . . 2 5 . 10 Weapon 26 | . . . 1 . . . 3 . . 2 7 . 13 Highest Loss Streak 19 | . . . 3 2 . . 3 . 1 3 12 1 19 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 98 | . 96 100 99 93 93 100 93 99 99 99 94 99 98 Engine 3 | . 14 14 10 11 11 3 2 4 . . . 5 2 Reactor 5 | . . . . . . . . 3 6 12 11 5 7 Leg 31 | . 28 28 32 31 33 33 33 35 29 32 30 28 30 Device 14 | . 10 14 21 22 22 22 13 9 16 7 11 11 20 Storage 7 | . 14 14 11 11 11 11 9 9 7 6 6 5 5 Processor 2 | . . . . . . . . . . 4 6 5 5 Protection 7 | . . . . . . . 4 8 13 12 6 17 9 Energy Gun 6 | . 20 28 21 14 15 22 2 . . . 10 5 1 Ballistic Gun 13 | . 6 . . 1 . . 18 24 22 19 6 11 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 97 | 13 19 19 25 29 28 28 32 35 54 78 75 81 97 Greatest Support 125 | 20 20 20 30 30 30 35 45 68 63 87 88 80 125 Greatest Overweight (x) 1 | . . . 1 1 . . 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 12 | 7 8 8 8 10 10 10 10 10 10 14 15 15 14 Most Carried 15 | 6 8 8 8 10 10 10 10 10 10 15 15 15 15 Average Carried 11 | 5 7 7 7 7 9 10 8 9 9 13 12 13 14 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 10 15 15 15 5 Final Carried 15 | 6 8 8 8 10 10 10 10 10 10 15 14 15 5 Class Distribution -------------------- 21% | Scavenger-Tank 17% | Scavenger-Mutant 15% | Mutant 14% | Tank 13% | Gunner 8% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Tank | -7/Factory Gunner | -6/Factory Scavenger-Skirmisher | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Matter Collected 6359 | 260 128 26 191 236 . 181 289 867 1080 869 667 233 1332 Remotely . | . . . . . . . . . . . . . . Salvage Created 9891 | . 217 19 822 300 . 106 376 862 1234 1255 1165 211 3324 Parts 511 | . 27 . 44 13 . 4 17 47 48 60 68 11 172 Haulers Intercepted 9 | . 1 . 2 . . . . 1 3 2 . . . Recyclers Shooed 10 | . . . 1 . . . . 3 . 1 . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Combat Hostiles Destroyed 178 | . 11 2 20 6 . 2 7 16 23 18 19 4 50 Melee 1 | . . . . . . . . . . . . . 1 Guns 134 | . 3 2 17 4 . 2 5 16 23 14 15 4 29 Cannons 4 | . . . . . . . . . . . . . 4 AOE 33 | . 8 . 2 2 . . 2 . . 4 . . 15 Classes Destroyed 17 | . 4 1 2 2 . . 1 3 2 1 1 . . Worker 12 | . 2 . . 1 . . 1 1 1 3 . . 3 Builder 4 | . . . . . . . . 1 . . 3 . . Tunneler 3 | . . . . 2 . . . . . 1 . . . Hauler 9 | . 1 . 2 . . . . 1 3 2 . . . Recycler 4 | . . . . 1 . . . . 1 1 . . 1 Operator 2 | . . . . . . . 1 . . . . 1 . Watcher 8 | . . . 1 . . . . 1 1 1 2 . 2 Swarmer 36 | . 9 . 8 . . . . . 1 4 3 . 11 Grunt 76 | . 2 . 7 4 . 2 5 8 12 7 9 . 20 Brawler 4 | . . . . . . . . 1 2 . . . 1 Duelist 3 | . . . . . . . . . 3 . . . . Sentry 23 | . . . 5 . . . 2 6 2 . 5 . 3 Specialist 5 | . . . . . . . . . . 2 . . 3 Hunter 6 | . . . . . . . . 1 . 1 . 2 2 Programmer 19 | . . . . . . . . . 3 4 . 2 10 Behemoth 2 | . . . . . . . . . . . 2 . . Assembled 4 | . . 2 . 2 . . . . . . . . . Best Kill Streak 7 | . 4 1 3 5 . 1 3 6 6 5 5 2 7 Combat Bots Only 7 | . 3 1 3 3 . 1 2 5 6 5 5 2 7 Max Kills in Single Turn 4 | . 3 1 2 3 . 1 2 1 1 3 2 1 4 Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 4 | . 3 . 2 1 . . 1 . . 2 . . 4 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Damage Taken 17120 | . 299 109 792 481 . 191 760 784 1372 1836 3016 441 7039 Core 2331 | . 71 . 129 114 . 23 137 113 129 34 388 23 1170 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 345 | . . . 47 . . . . 205 . . . . 93 Core Remaining (%) 69 | 100 . 71 . . . 33 . 54 81 . 50 97 . Volleys Fired 507 | . 26 8 62 32 . 8 40 46 65 46 52 11 111 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 3 3 3 Hottest 234 | . 112 112 112 112 . 121 144 75 84 84 229 188 234 Shots Fired 1281 | . 51 16 124 54 . 16 74 137 188 128 154 33 306 Gun 1221 | . 47 16 123 41 . 16 67 137 188 126 154 33 273 Cannon 26 | . . . . . . . . . . . . . 26 Launcher 28 | . 4 . 1 10 . . 4 . . 2 . . 7 Special 6 | . . . . 3 . . 3 . . . . . . Kinetic 810 | . 13 . . 13 . . 45 137 188 126 49 21 218 Thermal 334 | . 34 16 123 31 . 16 22 . . . 66 12 14 Explosive 28 | . 4 . 1 10 . . 4 . . 2 . . 7 Electromagnetic 106 | . . . . . . . . . . . 39 . 67 Robot Hit Streak 28 | . 16 4 16 9 . 6 8 10 8 9 28 20 15 Robot Miss Streak 13 | . 6 9 3 3 . 2 4 4 13 6 6 3 3 Penetration Max 3 | . . . . . . . . . . 1 . 1 3 Secondary Targets 9 | . . . . . . . . 3 . 2 2 . 2 Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 1 . 1 Shots Hit Robots 843 | . 30 9 82 19 . 10 49 74 143 76 125 29 197 Core Hits 568 | . 19 4 34 14 . 5 23 40 134 72 78 24 121 Critical Kills 26 | . . . . . . . . . . . . 2 24 Critical Parts Destroyed 49 | . . . . . . . . . . 4 . 5 40 Critical Strikes 101 | . 4 . 8 2 . . . . . 4 8 7 68 Burn 16 | . 4 . 8 2 . . . . . . 2 . . Destroy 77 | . . . . . . . . . . 4 2 7 64 Corrupt 6 | . . . . . . . . . . . 4 . 2 Sever 2 | . . . . . . . . . . . . . 2 Melee Attacks 16 | . . . . . . . 1 11 1 . . . 3 Impact . | . . . . . . . . . . . . . . Slashing 16 | . . . . . . . 1 11 1 . . . 3 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19460 | . 789 155 1325 550 . 177 898 1383 2647 2486 2805 432 5813 Guns 14423 | . 342 131 1191 284 . 177 682 1358 2630 1759 2689 432 2748 Cannons 513 | . . . . . . . . . . . . . 513 Explosions 4281 | . 436 . 98 266 . . 207 . . 715 116 . 2443 Melee 83 | . . . . . . . . . . . . . 83 Ramming 160 | . 11 24 36 . . . 9 25 17 12 . . 26 Kinetic 9188 | . 82 . . 28 . . 445 1358 2630 1759 861 235 1790 Thermal 4678 | . 260 131 1191 256 . 177 237 . . 459 1272 197 498 Explosive 3446 | . 436 . 98 266 . . 207 . . 256 . . 2183 Electromagnetic 1905 | . . . . . . . . . . . 672 . 1233 Impact . | . . . . . . . . . . . . . . Slashing 83 | . . . . . . . . . . . . . 83 Piercing . | . . . . . . . . . . . . . . Highest Corruption 21 | . . . . 5 5 5 . . 6 1 21 1 12 Average Corruption 4 | . . . . 5 5 5 . . 2 1 13 1 3 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 130 | . . . . 5 8 14 . . 14 13 49 3 24 Message Errors 36 | . . . . 3 1 4 . . 4 3 13 1 7 Matter Fused 28 | . . . . . 4 5 . . 2 1 9 1 6 Heat Flow Errors 14 | . . . . . 2 1 . . . 2 3 1 5 Energy Discharges 18 | . . . . 1 1 1 . . 3 3 7 . 2 Data Loss (minor) 12 | . . . . . . 2 . . 3 3 2 . 2 Data Loss (major) 4 | . . . . . . . . . 2 . 2 . . Misfires 6 | . . . . 1 . . . . . . 5 . . Alerts 2 | . . . . . . 1 . . . 1 . . . Misdirections 2 | . . . . . . . . . . . 2 . . Weapon Failures 8 | . . . . . . . . . . . 6 . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 309 | . 20 . . 4 . . 22 . . 64 . . 199 Projectiles . | . . . . . . . . . . . . . . Explosions 309 | . 20 . . 4 . . 22 . . 64 . . 199 Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . 1 . . . . . . 1 . . . Impact 2 | . . . 1 . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 1062 | . 184 . . 80 . . 99 . . 268 67 . 364 Shots 22 | . 3 . . 3 . . 3 . . 5 1 . 7 Rammed . | . . . . . . . . . . . . . . Targets Rammed 31 | . 3 4 8 . . . 3 5 4 1 . . 3 Kicked 31 | . 3 4 8 . . . 3 5 4 1 . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 358 | . 236 216 123 51 269 210 358 30 1 255 195 236 320 Average Temperature 64 | . 66 97 31 14 113 54 171 6 1 84 21 41 64 Received Heat Transfer 4199 | . 36 . 222 24 . 72 360 306 372 261 697 . 1849 Effects 4 | . . . . . . . 4 . . . . . . Interference 4 | . . . . . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . 2 . 1 Parts Fried 13 | . . . . . . . . . . . 5 . 8 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . . 2 . . Combat Hostiles 3 | . . . 1 . . . . . . . 2 . . Parts Melted 18 | . 2 . 10 . . . . . . . 4 2 . Heat Transferred 10799 | . 999 333 3589 777 . 444 592 . . 300 2782 450 533 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Peak Influence 1155 | . 234 91 494 261 . 55 277 310 341 551 405 277 1155 Initial 223 | . . 91 35 180 . . 17 6 140 126 223 168 27 Average 233 | . 64 91 169 214 . 22 77 95 180 350 254 119 464 Maximum Alert Level 4 | . 1 . 2 1 . . 1 1 1 2 2 1 4 Low Security (%) 51 | 100 92 100 61 32 . 100 83 81 50 17 27 73 35 Level 1 29 | . 7 . 28 67 . . 16 18 49 31 69 26 11 Level 2 12 | . . . 10 . . . . . . 51 3 . 17 Level 3 5 | . . . . . . . . . . . . . 32 Level 4 . | . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . 1 1 . . 4 2 6 7 4 3 13 Investigation 8 | . . . . . . . 2 . . 1 3 1 1 Extermination 12 | . . . . . . . . . 3 3 . 1 5 Reinforcement 20 | . 2 . 1 1 . . 2 2 3 3 1 1 4 Assault 3 | . . . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . 1 . . . 1 . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Distress Signals 11 | . 1 . 2 1 . . 1 1 1 . 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 310 | . 21 2 40 7 . 7 19 22 31 24 34 5 98 Peak Tracking Total 13 | . 5 2 12 3 . 6 4 6 7 5 6 3 13 Tactical Retreats 38 | . 2 1 5 1 . 2 1 2 2 2 6 . 14 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Traps Triggered 17 | . . . . . . . 1 3 6 1 4 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Machines Disabled 46 | . 4 . . . . . 4 2 . 26 2 . 8 Max in Single Turn 12 | . 2 . . . . . 3 1 . 12 1 . 4 Garrison Access 2 | . . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Machines Accessed 69 | . 8 1 10 . 2 . 5 7 11 7 6 5 7 Terminals 49 | . 6 . 8 . . . 4 5 9 5 6 3 3 Fabricators 2 | . . . . . . . . . . 1 . . 1 Repair Stations 7 | . 1 . 1 . . . . 2 1 1 . . 1 Recycling Units 3 | . 1 . . . . . . . . . . 1 1 Scanalyzers 3 | . . . 1 . . . . . . . . 1 1 Garrison Access 2 | . . . . . . . 1 . 1 . . . . Total Hacks 179 | . 27 1 21 . 4 . 16 20 26 13 14 17 20 Successful 86 | . 13 1 8 . 4 . 7 10 8 5 3 14 13 Failed 92 | . 14 . 13 . . . 9 10 17 8 11 3 7 Catastrophic 19 | . 1 . 3 . . . 2 2 4 1 4 1 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 45 | . 18 . 7 . 1 . 10 3 2 . . 4 . Terminals 127 | . 23 . 17 . . . 15 12 21 8 14 11 6 Fabricators 4 | . . . . . . . . . . 2 . . 2 Repair Stations 18 | . 2 . 2 . . . . 8 1 3 . . 2 Recycling Units 9 | . 2 . . . . . . . . . . 4 3 Scanalyzers 11 | . . . 2 . . . . . . . . 2 7 Garrison Access 5 | . . . . . . . 1 . 4 . . . . Terminal Hacks 51 | . 10 1 4 . 4 . 6 4 7 3 3 8 1 Record 14 | . . . 1 . 3 . 1 . 5 1 . 3 . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . 1 . . . . 1 . . . 1 . Open Door 7 | . . 1 . . . . . 2 . 1 3 . . Open DSF 3 | . . . . . . . . . 1 1 . 1 . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . Unreport Threat 8 | . 2 . . . . . 3 . 1 . . 2 . Locate Traps 1 | . 1 . . . . . . . . . . . . Zone Layout 7 | . 2 . 1 . . . 1 1 . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . . 2 Network Status 1 | . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 12 | . 1 . 2 . . . . 6 . 1 . . 2 Scan Component 7 | . 1 . 1 . . . . 3 . 1 . . 1 Repair 5 | . . . 1 . . . . 3 . . . . 1 Recycling Unit Hacks 8 | . 2 . . . . . . . . . . 4 2 Process 3 | . . . . . . . . . . . . 2 1 Report Inventory 2 | . 1 . . . . . . . . . . 1 . Retrieve Matter 2 | . . . . . . . . . . . . 1 1 Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer 10 | . . . 2 . . . . . . . . 2 6 Insert Component 5 | . . . 1 . . . . . . . . 1 3 Analyze 5 | . . . 1 . . . . . . . . 1 3 Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 55 | . 7 . 10 . . . 4 6 10 4 6 3 5 Full Trace Events 8 | . . . 1 . . . 1 . . 1 3 1 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . 3 Parts Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . . . . . . 10 Parts Repaired 5 | . . . 1 . . . . 3 . . . . 1 Time 206 | . . . 32 . . . . 136 . . . . 38 Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 17 | . . . . . . . . . . . . 11 6 Retrieved Matter 17 | . . . . . . . . . . . . 11 6 Retrieved Components 1 | . 1 . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . 1 2 Part Schematics Acquired 4 | . . . 1 . . . . . . . . . 3 Parts Damaged 1 | . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Total Allies 5 | . . . . . . . 2 . . . 3 . . Largest Group 2 | . . . . . . . 1 . . . 2 . . Highest-Rated Group 70 | . . . . . . . 16 . . . 70 . . Highest-Rated Ally 39 | . . . . . . . 16 . . . 39 . . Total Orders 9 | . . . . 4 . . . 2 3 . . . . EXPLORE 3 | . . . . 1 . . . 1 1 . . . . RETURN 6 | . . . . 3 . . . 1 2 . . . . Ally Attacks 67 | . . . . 2 . . 18 8 8 . 17 . 14 Total Damage 692 | . . . . 10 . . 226 34 30 . 312 . 80 Kills 10 | . . . . . . . 3 . . . 6 . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Field Lobotomies 2 | . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . Drone Launches 12 | . . . . 3 . . . 3 3 . . . 3 Drone Recoveries 11 | . . . . 3 . . . 3 3 . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Turns Passed 14563 | 68 621 286 1137 594 395 545 737 1459 1886 2236 1350 769 2480 Spaces Moved 7949 | 49 422 208 664 355 325 262 386 572 1079 1278 789 439 1121 Core 10 | 7 . . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . Legs 7939 | 42 422 208 664 355 325 262 386 572 1079 1278 789 439 1118 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 112 112 115 118 120 120 50 Average Speed 124 | 110 120 120 120 127 120 120 121 124 128 123 122 147 119 Slowest Speed 200 | 120 120 120 190 190 120 120 190 130 200 195 190 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . Exploration Rate (%) 43 | 3 84 30 43 79 72 42 33 61 33 28 61 13 28 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 5 | . 1 . 1 . . 1 1 . . . 1 . . Unknown Exits Taken 8 | 1 . 1 . 1 1 . . 1 1 1 . 1 . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . Spaces Dug 95 | . 9 . . . . . 9 11 1 . . . 65 Terrain Destroyed 402 | . 60 . 7 58 . . 41 11 1 51 8 1 164 Melee 13 | . . . . . . . 1 11 1 . . . . Projectile 10 | . . . . . . . . . . 2 . . 8 AOE 371 | . 60 . 7 58 . . 40 . . 49 8 . 149 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Ext Fac Fac Total 11594 | 60 494 228 881 434 330 477 588 1223 1465 1825 1042 534 2013 Wait 2585 | . 8 7 113 27 . 196 117 552 256 461 108 60 680 Move 7936 | 48 421 207 663 354 324 261 385 571 1078 1277 788 438 1121 Hop . | . . . . . . . . . . . . . . Pick Up 69 | 6 11 1 4 2 1 . 5 7 7 6 6 6 7 Fast Attach 72 | 6 3 . 2 4 2 1 6 4 9 2 15 4 14 Attach 56 | . . . 2 3 . . 7 . 1 9 12 3 19 Detach 13 | . 1 . . 1 . . 3 . 1 1 1 . 5 Swap 155 | . 8 . 14 11 . 6 12 14 17 17 23 3 30 Drop 129 | . 13 1 13 . 3 5 9 13 21 5 17 9 20 Fire 507 | . 26 8 62 32 . 8 40 46 65 46 52 11 111 Melee 16 | . . . . . . . 1 11 1 . . . 3 Ram . | . . . . . . . . . . . . . . Kick 31 | . 3 4 8 . . . 3 5 4 1 . . 3 Crush . | . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . 5 . 20 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Extension -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 9) 283 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 13) 533 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Identified exit to Mines 690 | -10/Materials | Entered Mines 702 | -10/Mines | Found the Drone Emporium 709 | -10/Mines | Assembled infested the area 709 | -10/Mines | Found Prototype Device 714 | -10/Mines | Assisted by a Guerilla fighting off Assembled 734 | -10/Mines | Discovered new exit (range 6) 976 | -10/Mines | Entered Materials 976 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 983 | -9/Materials | Discovered new exit (range 4) 1447 | -9/Materials | Discovered new exit (range 4) 1810 | -9/Materials | Identified exit to Mines 1898 | -9/Materials | Repaired Imp. Ion Engine 1967 | -9/Materials | Build established: Scavenger-Mutant 2113 | -9/Materials | Entered Mines 2114 | -9/Mines | Identified Thief Drone Bay 2131 | -9/Mines | Discovered new exit (range 27) 2144 | -9/Mines | Lost 3 parts (1n1u1w) 2301 | -9/Mines | Identified exit to Materials 2338 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2351 | -9/Mines | Excavation squad dispatched 2351 | -9/Mines | A large section of the Mines collapsed 2465 | -9/Mines | Learned Materials emergency access door positions 2562 | -9/Mines | Crushed by falling debris 2562 | -9/Mines | Core integrity fell below 50% 2701 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2702 | -9/Mines | Discovered new exit (range 5) 2707 | -9/Mines | Entered Exiles 2727 | -9/Exiles | Discovered new exit (range 14) 2758 | -9/Exiles | Met 8R-AWN 2776 | -9/Exiles | Met EX-HEX 2850 | -9/Exiles | Met EX-DEC 2874 | -9/Exiles | Learned location of Zion (-7) 2911 | -9/Exiles | Met EX-BIN 2940 | -9/Exiles | Aligned with FarCom system 2941 | -9/Exiles | Given EX-Vault access code 2969 | -9/Exiles | Opened EX-Vault 2979 | -9/Exiles | Found Field Lobotomy Kit 3008 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3019 | -9/Exiles | Exiles lab attacked by MAIN.C 3087 | -9/Exiles | Discovered new exit (range 14) 3102 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3102 | -9/Exiles | Entered Mines 3351 | -8/Mines | Discovered exit to Materials (range 6) 3647 | -8/Mines | Entered Materials 3647 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3648 | -8/Materials | Identified exit to Storage 3900 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3920 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3932 | -8/Materials | Lost 3 parts (3n) 3991 | -8/Materials | Discovered new exit (range 15) 4175 | -8/Materials | Lost 3 parts (1p1n1w) 4384 | -8/Materials | Entered Storage 4706 | -8/Storage | Build established: Skirmisher 4825 | -8/Storage | Repaired Enh. Autogun? 5032 | -8/Storage | Build established: Mutant 5531 | -8/Storage | Repaired Titanium Leg 5610 | -8/Storage | Discovered new exit (range 14) 5647 | -8/Storage | Build established: Skirmisher 5831 | -8/Storage | Repaired Hpw. Shotgun 5843 | -8/Storage | Entered Factory 5843 | -7/Factory | Evolved 2 slots: Utility x2 6009 | -7/Factory | Discovered new exit (range 16) 6015 | -7/Factory | Discovered new exit (range 3) 6484 | -7/Factory | Build established: Tank 7000 | -7/Factory | Central database locked down 7678 | -7/Factory | Discovered new exit (range 14) 7729 | -7/Factory | Entered another Factory area 7729 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8400 | -6/Factory | Build established: Gunner 8837 | -6/Factory | Lost 3 parts (1p1n1w) 8972 | -6/Factory | Cargo convoy interrupted 9638 | -6/Factory | Discovered new exit (range 6) 9965 | -6/Factory | Entered Extension 10187 | -6/Extension | Spotted B-75 Beast 10248 | -6/Extension | Destroyed B-75 Beast 10261 | -6/Extension | Spotted B-75 Beast 10316 | -6/Extension | Lost 12 parts (4n5u3w) 10451 | -6/Extension | Disrupted transfer network 10516 | -6/Extension | System corruption reached 10% 10622 | -6/Extension | Rescued a captive Derelict 10622 | -6/Extension | Rescued a captive Derelict 10750 | -6/Extension | Build established: Scavenger-Skirmisher 10778 | -6/Extension | Rescued a captive Derelict 10951 | -6/Extension | Destroyed B-75 Beast 11028 | -6/Extension | Discovered new exit (range 3) 11297 | -6/Extension | Identified exit to Factory 11315 | -6/Extension | Entered Factory 11315 | -5/Factory | Evolved 2 slots: Utility x2 11603 | -5/Factory | Build established: Scavenger-Tank 11743 | -5/Factory | Discovered new exit (range 15) 12043 | -5/Factory | Discovered new exit (range 7) 12084 | -5/Factory | Entered another Factory area 12084 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12365 | -4/Factory | Discovered new exit (range 10) 13143 | -4/Factory | Repaired Carbon-fiber Leg 13674 | -4/Factory | Fabricated Flexi-carbon Leg? 13816 | -4/Factory | Lost 4 parts (1n2u1w) 14131 | -4/Factory | First assault squad dispatched 14301 | -4/Factory | Lost 4 parts (1p2u1w) 14438 | -4/Factory | System corruption reached 10% 14555 | -4/Factory | Core integrity fell below 50% 14564 | -4/Factory | Core integrity fell below 20% 14564 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14553_ Imp. VSS Leg destroyed. 14553_ Destroyed Imp. VSS Leg. 14553_ Cold Fusion Reactor destroyed. 14553_ Destroyed Cold Fusion Reactor. 14553_ Destroyed Com. Wheel. 14554_ Acquired 4 matter. 14554_ Flexi-carbon Leg destroyed. 14554_ B-60 Warrior destroyed. 14554_ Imp. VSS Leg destroyed. 14555_ Hvy. Missile Launcher destroyed. 14556_ Acquired 10 matter. 14556_ Flexi-carbon Leg destroyed. 14556_ G-67 Veteran Plasma Rifle severed. 14559_ Critical hit (Burn: +37). 14559_ G-67 Veteran Flexi-carbon Leg severed. 14560_ Adv. Heat Sink destroyed. 14561_ Dual-blade Saw destroyed. 14562_ Dropped Lrg. Storage Unit. 14563_ Knocked back. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????? ?? | | ??????????????????????????????????????????????# ?? | | ??????????????????????????????????????##????### ## | | ?????????????????????????????????????? ?###""" | | ??????????????????????????????????????"" ?#" | | ???????????????????????????????????# """ !#" | | ??????????????????????? ????????# """ #" | | ?????????????????????+ #???????# " | | ?????????????????????# T???????? " | | ?????????????????????# ????????? " | | ?????????????????????# #????????? # | | ?????????????????????# #???????? "" # | | ?????????????????????# #???????? 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"""""" #" ! # | | ???????????????????????? #################"""""### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 47 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Evasion (%) 55 Target Analysis 6 Matter Filtering 30 Kinecelleration 40 Trap Extractor Capacity 4 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Flexi-carbon Leg | -4/Factory | Scanalyzed Hyp. Gauss Rifle | -4/Factory | Scanalyzed Adv. Heat Sink | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flexi-carbon Leg | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club It Was An Accident, I Swear Just What I Needed More Dakka Please Oops Power Corrupts Prolific Hacker Remodeling Respectable Loadout Significant Disruption System Compromised Challenges ------------ None Game ------ Seed ShockNullSuperbattery Manual? 0 Play Time 02:47:23 Cumulative 13.4 hours Start 2022.03.17 @ 23:41:55 End 2022.03.18 @ 02:45:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4359e939-9379-4929-858f-7223dd172117