Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 07:16:06 Player: TheSkyeDoctor Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (3840) 3840 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 9020 Bonus ------- High Alert Combat Kills 15 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 99/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Charger Layered Medium Armor Plating System Restoration Module Plasma Cutter Scythe Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Core Analyzer Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Laser Plasma Rifle Gauss Rifle Great Axe > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Wheel Compact Matter Pod Improved Terrain Scanner Seismic Detector Particle Charger Layered Medium Armor Plating System Restoration Module Gauss Cannon Gauss Cannon Advanced EMP Blaster Plasma Cutter Scythe [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 2 . 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . 2 . . . . 2 Weapon 2 | . . 2 . . . . . . . . Parts Attached 71 | 7 1 9 4 14 6 2 4 . 14 10 Power 6 | 1 . 3 . 1 . . . . 1 . Engine 6 | 1 . 3 . 1 . . . . 1 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . . 4 5 1 1 1 . 4 1 Treads 17 | 2 . . 4 5 1 1 1 . 2 1 Leg . | . . . . . . . . . . . Wheel 2 | . . . . . . . . . 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 2 . 3 . 1 3 1 1 . 4 3 Device 6 | 1 . . . . 3 . . . . 2 Storage 3 | 1 . 2 . . . . . . . . Processor 3 | . . . . . . . . . 2 1 Hackware . | . . . . . . . . . . . Protection 6 | . . 1 . 1 . 1 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 28 | 2 1 3 . 7 2 . 2 . 5 6 Energy Gun 11 | 1 1 1 . 2 1 . . . 3 2 Energy Cannon 2 | . . 1 . 1 . . . . . . Ballistic Gun 9 | 1 . 1 . 3 1 . 2 . 1 . Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 2 | . . . . 1 . . . . . 1 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 1 . 3 . . . . . . Parts Lost 58 | . . 2 1 12 3 2 4 . 17 17 Power 5 | . . 2 . 1 . . . . 1 1 Propulsion 17 | . . . 1 3 2 1 1 . 5 4 Utility 12 | . . . . 1 1 1 1 . 3 5 Weapon 24 | . . . . 7 . . 2 . 8 7 Highest Loss Streak 10 | . . 1 1 4 1 2 3 . 9 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 1 5 9 15 15 15 19 20 19 16 12 Power 1 | . 1 . 2 2 2 2 2 3 2 1 Propulsion 2 | . 1 3 3 3 4 3 2 2 1 . Utility 5 | . 1 4 6 6 5 6 7 7 7 5 Weapon 3 | . 1 . 2 1 2 5 7 6 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 9 | . 1 . . . 1 . . . . 7 Power 1 | . . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . . Utility 4 | . . . . . . . . . . 4 Weapon 2 | . 1 . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 99 99 96 95 99 87 92 78 82 Engine 8 | . 14 10 9 9 7 7 7 7 6 5 Treads 25 | . 28 22 35 35 29 29 24 30 19 12 Device 9 | . 14 5 . . 20 22 14 7 3 5 Storage 8 | . 14 11 9 9 7 7 7 7 7 5 Processor 3 | . . . . . . . . . 5 19 Protection 4 | . . 5 9 9 2 . 1 7 7 5 Energy Gun 13 | . 14 24 18 3 13 15 14 7 7 9 Energy Cannon 2 | . . 7 9 12 . . . . . . Ballistic Gun 12 | . 14 11 9 14 11 15 15 23 14 4 Peak Build Rating 55 | 7 9 17 20 21 33 35 36 35 39 55 Average Rating 27 | 5 7 14 19 18 28 33 32 35 34 47 On Entrance 22 | . 7 8 17 20 20 32 35 35 35 38 Avg Prop Armor Cover (%) 9 | . . . . . . . . . 10 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 127 | 13 13 103 103 103 108 109 118 118 127 114 Greatest Support 82 | 40 40 40 80 80 80 80 80 80 80 82 Greatest Overweight (x) 34 | . . 2 1 1 1 1 1 1 9 34 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 2 2 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 20 25 25 25 25 25 25 25 24 Most Carried 25 | 3 6 16 17 18 20 25 24 20 24 14 Average Carried 14 | 1 5 9 15 15 16 20 22 20 17 12 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 5 Final Carried 23 | 3 6 16 16 16 18 23 20 20 14 5 Class Distribution -------------------- 31% | Scavenger-Gunner 22% | Scavenger-Tank 17% | Mutant 9% | Derelict-Skirmisher 7% | Tank 5% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Matter Collected 2165 | 278 56 270 168 473 77 207 196 . 234 206 Remotely . | . . . . . . . . . . . Salvage Created 4497 | 118 254 595 523 1470 229 307 384 . 342 275 Parts 240 | 8 17 44 37 53 9 9 16 . 21 26 Haulers Intercepted 2 | . . 1 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . 12 13 . 15 . Prevented 15 | . . . . . . 4 3 . 8 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 81 | . 6 9 9 22 5 7 7 . 8 8 Melee 1 | . . . . . . . . . . 1 Guns 51 | . 6 7 6 7 4 6 6 . 8 1 Cannons 18 | . . 2 1 9 . . . . . 6 AOE 8 | . . . 2 4 1 1 . . . . Classes Destroyed 16 | 2 4 4 2 . 1 . . . 2 1 Worker 3 | . 1 . . 1 . . . . . 1 Tunneler 3 | 3 . . . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . Recycler 4 | 1 . . . 3 . . . . . . Operator 2 | . . 1 1 . . . . . . . Drone 1 | . . . . . . . . . 1 . Watcher 6 | . 1 4 . 1 . . . . . . Swarmer 9 | . 2 . . . 2 . . . 3 2 Saboteur 1 | . . . . . . . . . . 1 Grunt 33 | . 4 3 3 14 . 6 3 . . . Brawler 4 | . . 1 . . . . 3 . . . Duelist 2 | . . . 1 . . 1 . . . . Sentry 19 | . . 5 4 7 1 . 1 . 1 . Hunter 6 | . . . 1 1 1 . . . 2 1 Programmer 5 | . . . . . 1 . . . . 4 Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 6 | 2 3 4 4 6 2 3 4 . 3 3 Combat Bots Only 5 | . 2 3 4 5 2 3 4 . 3 2 Max Kills in Single Turn 3 | 1 2 1 2 2 1 1 2 . 3 1 Gunslinging 2 | . . . . . . . 1 . 2 . Exploded 1 | . . . 1 1 1 1 . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Hostile Shots Fired 789 | . 40 37 27 109 55 39 106 . 135 241 Missed 237 | . 11 17 5 16 23 14 43 . 47 61 Hits 552 | . 29 20 22 93 32 25 63 . 88 180 Melee 1 | . . . 1 . . . . . . . Projectile 551 | . 29 20 21 93 32 25 63 . 88 180 AOE 1 | . . . . . . . . . . 1 Critical Strikes 18 | . 3 . 1 2 2 1 2 . 2 5 Damage Taken 8330 | . 305 369 455 1554 233 324 655 . 1841 2594 Core 1459 | . 49 41 103 193 3 21 48 . 148 853 Absorbed by Shields 142 | . . . . . 83 59 . . . . Core Remaining (%) 76 | 100 80 89 . 46 . . . . 68 . Volleys Fired 246 | 8 36 25 18 60 13 19 20 . 23 24 Largest 4 | 2 2 4 4 4 4 4 4 . 4 3 Hottest 238 | 60 60 173 173 173 171 171 176 . 238 172 Shots Fired 790 | 16 72 88 65 222 42 76 76 . 69 64 Gun 622 | 16 72 74 47 127 42 76 76 . 58 34 Cannon 152 | . . 14 18 91 . . . . . 29 Launcher 14 | . . . . 4 . . . . 9 1 Special 2 | . . . . . . . . . 2 . Kinetic 361 | 8 36 25 18 107 18 38 41 . 27 43 Thermal 284 | 8 36 22 18 105 13 19 20 . 27 16 Explosive . | . . . . . . . . . . . Electromagnetic 145 | . . 41 29 10 11 19 15 . 15 5 Robot Hit Streak 15 | 5 10 15 8 13 7 8 6 . 12 10 Robot Miss Streak 13 | 1 4 4 5 4 4 7 9 . 13 8 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . 1 1 . . . 4 1 . 2 . Max Gunslinging Chain 2 | . 1 1 . . . 1 1 . 2 . Shots Hit Robots 483 | 11 48 48 35 125 26 53 54 . 50 33 Core Hits 237 | 5 17 24 24 54 16 33 27 . 23 14 Critical Kills 3 | . . . . 2 . . 1 . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . Critical Strikes 10 | . 2 1 1 2 . 1 1 . 1 1 Burn 1 | . . . . . . . . . 1 . Meltdown 2 | . . . . 2 . . . . . . Destroy 3 | . 2 . . . . . 1 . . . Blast 1 | . . . . . . . . . . 1 Corrupt 3 | . . 1 1 . . 1 . . . . Melee Attacks 9 | . . . . . . . . . . 9 Impact . | . . . . . . . . . . . Slashing 9 | . . . . . . . . . . 9 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8542 | 107 483 835 776 2194 511 958 992 . 1068 618 Guns 5998 | 107 483 621 433 1009 434 921 992 . 831 167 Cannons 1628 | . . 105 178 948 . . . . . 397 Explosions 867 | . . 109 165 237 77 37 . . 217 25 Melee 29 | . . . . . . . . . . 29 Ramming . | . . . . . . . . . . . Kinetic 3203 | 42 172 124 125 765 193 473 529 . 291 489 Thermal 3326 | 65 311 247 343 1093 212 262 235 . 497 61 Explosive 77 | . . . . 77 . . . . . . Electromagnetic 1907 | . . 464 308 259 106 223 228 . 280 39 Impact . | . . . . . . . . . . . Slashing 29 | . . . . . . . . . . 29 Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . 1 . . . . . . . 2 Average Corruption 1 | . . 1 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . 1 . . . . . . . 5 Message Errors 2 | . . 1 . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 54 | . . 9 17 19 . . . . . 9 Projectiles 9 | . . . . . . . . . . 9 Explosions 45 | . . 9 17 19 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 219 | . . 68 . 81 . . . . 12 58 Shots 8 | . . 2 . 3 . . . . 1 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 603 | 40 183 331 603 430 84 250 363 . 181 437 Average Temperature 122 | 18 54 119 197 135 30 81 170 . 69 151 Received Heat Transfer 1909 | . 198 120 108 729 36 199 342 . 138 39 Effects 18 | . . . 9 5 . . 3 . . 1 Shutdowns 3 | . . . 1 1 . . . . . 1 Energy Bleed 1 | . . . . . . . 1 . . . Interference 5 | . . . . 3 . . 2 . . . Matter Decay 2 | . . . 1 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Damage (major) 4 | . . . 4 . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 7 | . . 3 . . . 2 . . 1 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . Parts Melted 12 | . . . 1 4 2 . . . 5 . Heat Transferred 6977 | 150 700 397 570 2331 409 481 518 . 1297 124 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . 3 4 . 1 1 . . . 1 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . 1 . . . . . 3 Low Security (%) 75 | 100 100 100 100 81 100 . . . . 4 Level 1 12 | . . . . 18 . . . . . 40 Level 2 9 | . . . . . . . . . . 43 Level 3 2 | . . . . . . . . . . 11 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 752 | 10 120 89 185 254 104 . . . . 752 Initial 750 | . . 42 . 65 104 . . . . 750 Average 133 | 1 16 20 69 152 22 . . . . 423 Influence Increases 3200 | 20 227 309 275 695 162 175 150 . 175 1012 Destroy 0b10 Robot/C 1600 | . 120 180 180 440 100 140 140 . 140 160 Destroy 0b10 Robot/NC 105 | 20 10 30 5 30 . . . . 5 5 Destroy Leader 436 | . 32 70 60 124 40 20 10 . 30 50 Successful Hack 38 | . 5 7 5 9 . . . . . 12 Disable Machine 75 | . . 15 15 30 . . . . . 15 Destroy Structure 61 | . . 7 10 17 7 . . . . 20 Advance Influence 750 | . . . . . . . . . . 750 Partial Spotted 15 | . . . . 15 . . . . . . Lose Combat Pursuer 120 | . 60 . . 30 15 15 . . . . Influence Decreases 3036 | 20 125 411 120 620 368 146 151 52 175 848 Entered New Map 349 | . . 60 . 90 126 10 11 52 . . Time Decay 2063 | 20 125 341 110 410 230 116 100 . 133 478 Search Patrol Dispatched 200 | . . . . . . . . . . 200 Lost Part 424 | . . 10 10 120 12 20 40 . 42 170 Squads Dispatched 9 | . 1 . . 3 2 . . . . 3 Investigation 2 | . . . . 1 1 . . . . . Extermination 3 | . . . . . 1 . . . . 2 Reinforcement 4 | . 1 . . 2 . . . . . 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Distress Signals 11 | . 3 1 1 3 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 132 | . 17 15 13 27 8 8 7 . 11 26 Peak Tracking Total 10 | . 5 4 5 5 2 4 4 . 3 10 Tactical Retreats 7 | . 4 . . 1 1 1 . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 5 | . . 1 . 2 1 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 5 | . . 1 1 2 . . . . . 1 Max in Single Turn 2 | . . 1 1 2 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 16 | . 1 1 1 5 1 . . 3 . 4 Terminals 9 | . 1 1 1 4 1 . . . . 1 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . 1 Total Hacks 51 | . 2 4 3 5 2 . . 27 . 8 Successful 38 | . 1 2 2 4 . . . 27 . 2 Failed 12 | . 1 2 1 1 2 . . . . 5 Catastrophic 3 | . . . . 1 . . . . . 2 Database Lockouts 1 | . . . . . . . . . . 1 Manual 9 | . 2 3 1 . 2 . . . . 1 Terminals 16 | . 2 4 3 4 2 . . . . 1 Fabricators 4 | . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access 2 | . . . . 1 . . . . . 1 Terminal Hacks 32 | . . 1 1 3 . . . 27 . . Record 6 | . . . . . . . . 6 . . Part Schematic 11 | . . . . . . . . 11 . . Robot Schematic 7 | . . . . . . . . 7 . . Prototype ID Bank 5 | . . 1 1 . . . . 3 . . Open Door 3 | . . . . 3 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 3 | . 1 1 1 . . . . . . . Terminals 3 | . 1 1 1 . . . . . . . Botnet 3 | . 1 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . . Used 1 | . . 1 . . . . . . . . Hacking Detections 6 | . . . . 1 1 . . . . 4 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Active Infowar (turns) 2836 | 64 1036 533 . . . . . . . 1203 Terrain 1203 | . . . . . . . . . . 1203 Seismic 1633 | 64 1036 533 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Turns Passed 9088 | 141 1036 1119 302 980 831 763 1490 207 980 1239 Spaces Moved 3118 | 71 166 409 96 299 323 284 590 87 372 421 Core 64 | 7 . . . . . . . . . 57 Treads 2904 | 64 166 409 96 299 323 284 590 87 295 291 Legs . | . . . . . . . . . . . Wheels 150 | . . . . . . . . . 77 73 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 240 240 240 170 50 Average Speed 227 | 149 160 246 240 240 240 240 240 240 233 191 Slowest Speed 1750 | 160 160 320 240 240 240 240 240 240 240 1750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 29 42 10 61 8 51 63 71 66 11 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 11 | . . . . . . 6 2 . 3 . Spaces Dug 7 | . . . . . . . . . . 7 Terrain Destroyed 57 | . . 6 9 10 7 3 . . . 22 Melee 7 | . . . . . . . . . . 7 Projectile 10 | . . . . . . . . . . 10 AOE 40 | . . 6 9 10 7 3 . . . 5 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Dat Pro Fac Total 4552 | 88 873 461 126 415 350 319 618 86 430 786 Wait 1033 | . 662 . 3 32 . 9 2 . 14 311 Move 3108 | 70 165 408 95 298 322 283 589 86 371 421 Hop . | . . . . . . . . . . . Pick Up 52 | 3 4 13 3 7 6 6 1 . 5 4 Fast Attach 25 | 7 1 2 . 4 2 . . . 4 5 Attach 46 | . 1 3 4 8 5 2 4 . 11 8 Detach 9 | . 2 1 1 1 1 . 1 . 1 1 Swap 11 | . . 5 1 3 . . . . 1 1 Drop 12 | . 2 4 1 2 1 . . . . 2 Fire 246 | 8 36 25 18 60 13 19 20 . 23 24 Melee 9 | . . . . . . . . . . 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 142 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 1143 | -10/Materials | Discovered new exit (range 12) 1178 | -10/Materials | Entered another Materials area 1178 | -9/Materials | Evolved 2 slots: Weapon x2 1505 | -9/Materials | Build established: Gunner 1593 | -9/Materials | Discovered new exit (range 16) 2016 | -9/Materials | Discovered new exit (range 15) 2017 | -9/Materials | Build established: Tank 2297 | -9/Materials | Entered another Materials area 2297 | -8/Materials | Evolved 2 slots: Propulsion x2 2491 | -8/Materials | Discovered new exit (range 10) 2593 | -8/Materials | Build established: Scavenger-Tank 2599 | -8/Materials | Entered Storage 2675 | -8/Storage | Lost 4 parts (1u3w) 3367 | -8/Storage | Core integrity fell below 50% 3488 | -8/Storage | Discovered new exit (range 16) 3579 | -8/Storage | Entered Factory 3579 | -7/Factory | Evolved 2 slots: Utility x2 3999 | -7/Factory | Build established: Scavenger-Gunner 4013 | -7/Factory | Discovered new exit (range 9) 4410 | -7/Factory | Entered Lower Caves 4461 | -7/Lower Caves | Learned Factory stockpile data 4606 | -7/Lower Caves | Encountered a Warlord checkpoint 4960 | -7/Lower Caves | Discovered new exit (range 11) 5173 | -7/Lower Caves | Entered another Lower Caves area 5415 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5464 | -7/Lower Caves | Lost 3 parts (1n1u1w) 5594 | -7/Lower Caves | Learned location of Zion (-6) 6603 | -7/Lower Caves | Discovered new exit (range 10) 6663 | -7/Lower Caves | Entered Data Miner 6663 | -7/Data Miner | Discovered new exit (range 6) 6709 | -7/Data Miner | Met Data Miner 6779 | -7/Data Miner | Learned location of Section 7 (-2) 6779 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6804 | -7/Data Miner | Build established: Scavenger-Tank 6815 | -7/Data Miner | Received God Mode back door access code from Data Miner 6870 | -7/Data Miner | Entered Proximity Caves 6894 | -6/Proximity Caves | Spotter reported a threat 7327 | -6/Proximity Caves | Spotter reported a threat 7330 | -6/Proximity Caves | Spotted B-75 Beast 7396 | -6/Proximity Caves | Destroyed B-75 Beast 7405 | -6/Proximity Caves | Lost 8 parts (4n1u3w) 7432 | -6/Proximity Caves | Spotter reported a threat 7467 | -6/Proximity Caves | Lost 9 parts (1p1n2u5w) 7511 | -6/Proximity Caves | Identified exit to Factory 7680 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7681 | -6/Proximity Caves | Spotter reported a threat 7747 | -6/Proximity Caves | Spotter reported a threat 7850 | -6/Proximity Caves | Entered Factory 7850 | -6/Factory | Evolved 2 slots: Utility x2 7874 | -6/Factory | Central database locked down 7891 | -6/Factory | Build established: Derelict-Mutant 8200 | -6/Factory | Search patrols dispatched 8223 | -6/Factory | Build established: Derelict-Skirmisher 8550 | -6/Factory | Search patrols dispatched 8553 | -6/Factory | Discovered new exit (range 11) 8863 | -6/Factory | Lost 5 parts (2n3w) 8881 | -6/Factory | Identified exit to Factory 9000 | -6/Factory | Cargo convoy interrupted 9057 | -6/Factory | Core integrity fell below 50% 9063 | -6/Factory | Core integrity fell below 20% 9089 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09049_ Mak. Light Armor Plating destroyed. 09049_ Slug penetrates Wall. 09052_ Gauss Cannon destroyed. 09052_ Slug penetrates Wall. 09052_ Imp. Terrain Scanner destroyed. 09053_ Penetrated by Slug. 09054_ The unstable cave ceiling collapses. 09054_ Penetrated by Slug. 09057_ Great Axe destroyed. 09059_ The unstable cave ceiling collapses. 09059_ Slug penetrates Wall. 09060_ Penetrated by Slug. 09061_ The unstable cave ceiling collapses. 09061_ Dropped Huge Storage Unit. 09062_ Penetrated by Slug. 09062_ Imp. Terrain Scanner destroyed. 09062_ Penetrated by Slug. 09064_ Slug penetrates Wall. 09065_ Slug penetrates Power Conduit. 09067_ K-01 Serf cleans the Fabricator. 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Y #???????#/! #??? | | ?????????? ###################### #??? | | ???????????? ?????????????????# ! + #??? | | ??????????????????????????????# #########??? | | ??????????????????????????????# #??????????? | | ??????????????????????????????########???????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseReactiveGenerator Manual? 0 Play Time 00:39:00 Cumulative 147.8 hours Start 2026.08.02 @ 06:41:42 End 2026.08.02 @ 07:16:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 304 Rogue 304 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba15696b-af3a-4102-93f7-f80ab307feb1