Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.13 @ 00:17:48 Player: ampersand Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (35) 175 Value Destroyed (1741) 1741 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 7125 Bonus ------- Follower Combat Kills 37 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -148 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 35% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Heat Sink Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Microactuators ECM Suite Medium Insulated Plating Medium Insulated Plating Hacking Suite > --- WEAPON ----------- YOLO Cannon High-powered Shotgun > --- INVENTORY -------- Light Treads Light Treads Energy Filter Relay Coupler [Grunt] Autogun Minigun [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Medium Insulated Plating Weapon YOLO Cannon Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun High-powered Shotgun Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 2 1 . 1 1 Weapon 2 | . . . . . . . . 1 1 Parts Attached 68 | 7 2 . 5 3 13 4 3 22 9 Power 5 | 1 . . . . 1 1 . 1 1 Engine 4 | 1 . . . . 1 1 . 1 . Core 1 | . . . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 19 | 2 1 . . 1 4 . . 9 2 Treads 5 | . . . . . . . . 4 1 Leg 8 | . . . . . 4 . . 4 . Wheel 4 | 2 1 . . 1 . . . . . Hover 2 | . . . . . . . . 1 1 Flight . | . . . . . . . . . . Utility 25 | 2 . . 3 1 7 2 1 6 3 Device 14 | 1 . . 2 1 3 2 1 3 1 Storage 5 | 1 . . 1 . 2 . . . 1 Processor 1 | . . . . . 1 . . . . Hackware 2 | . . . . . 1 . . 1 . Protection 3 | . . . . . . . . 2 1 Artifact . | . . . . . . . . . . Weapon 19 | 2 1 . 2 1 1 1 2 6 3 Energy Gun 5 | 2 1 . . . . . . . 2 Energy Cannon 5 | . . . 2 1 . . . 2 . Ballistic Gun 4 | . . . . . . . 2 2 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . . . . 2 . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 2 | . . . . . . . . . 2 System Corruption 16 | . . . . . . . . . 16 Parts Lost 37 | . . . . 1 . . 2 13 21 Power 4 | . . . . . . . . 2 2 Propulsion 12 | . . . . 1 . . . 5 6 Utility 12 | . . . . . . . 1 3 8 Weapon 9 | . . . . . . . 1 3 5 Highest Loss Streak 21 | . . . . 1 . . 2 8 21 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 94 83 87 91 91 83 75 Engine 10 | . 14 14 14 14 9 14 15 7 4 Treads 2 | . . . . . . . . 7 9 Leg 18 | . . . . . 35 30 30 15 9 Wheel 6 | . 28 28 28 27 . . . . . Device 15 | . 14 14 13 13 11 17 19 17 15 Storage 8 | . 14 14 14 14 9 7 7 6 5 Processor 2 | . . . . . 8 5 . . . Hackware 6 | . . . . . 4 7 7 10 9 Energy Gun 4 | . 28 28 19 . . . . . 4 Energy Cannon 3 | . . . 3 13 3 . . 4 4 Ballistic Gun 1 | . . . . . . . 6 4 . Special Weapon 1 | . . . . . . . . 3 4 Slashing Weapon 2 | . . . . . 5 6 3 . . Naked Turns 13 | . . . . . . . . . 13 Heaviest Build 64 | 13 14 14 29 31 38 36 36 64 46 Greatest Support 86 | 32 32 26 26 32 86 80 80 80 30 Greatest Overweight (x) 10 | . . . 1 1 1 . . 10 6 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 9 | 8 8 8 8 8 9 8 8 8 7 Average Carried 7 | 5 7 8 7 7 7 7 7 5 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 8 8 6 8 2 Class Distribution -------------------- 65% | Mutant 22% | Scavenger-Mutant 10% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Matter Collected 1006 | 270 . 20 20 20 155 30 75 350 66 Remotely 70 | 30 . 20 . 20 . . . . . Salvage Created 1224 | 69 . 53 . 85 117 48 202 453 197 Parts 66 | 2 . 7 . 1 5 6 11 29 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Combat Hostiles Destroyed 28 | . . 3 . 2 2 1 7 10 3 Melee 7 | . . . . . . 1 5 . 1 Guns 12 | . . 3 . . . . 2 6 1 Cannons 5 | . . . . 1 1 . . 2 1 AOE 3 | . . . . 1 1 . . 1 . Classes Destroyed 9 | 1 . 1 . 2 1 1 1 2 . Worker 2 | . . . . . . . . 1 1 Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . . . . . . 1 . Watcher 2 | . . . . . 1 . . 1 . Swarmer 13 | . . 3 . . . . 6 4 . Grunt 7 | . . . . 1 2 . . 3 1 Brawler 3 | . . . . 1 . . . 1 1 Specialist 1 | . . . . . . . 1 . . Programmer 5 | . . . . . . 1 . 3 1 Best Kill Streak 4 | 1 . 3 . 2 2 1 3 4 2 Combat Bots Only 4 | . . 3 . 2 2 1 3 4 1 Max Kills in Single Turn 2 | 1 . 1 . 2 1 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 1 . . 1 . Melee 1 | . . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Damage Taken 4677 | . . 57 . 83 176 86 553 1787 1935 Core 868 | . . 7 . 18 65 15 31 217 515 Absorbed by Shields 183 | . . . . . . 16 76 4 87 Regen/Repaired (Parts) 52 | . . . . . . 52 . . . Core Remaining (%) 89 | 100 . . . 90 88 . 93 74 . Volleys Fired 79 | 5 . 10 . 2 2 . 8 34 18 Largest 3 | 2 . 2 . 1 1 . 2 3 1 Hottest 100 | 80 . 80 . 100 100 . 50 100 100 Shots Fired 123 | 10 . 20 . 2 2 . 10 62 17 Gun 97 | 10 . 20 . . . . 10 48 9 Cannon 21 | . . . . 2 2 . . 11 6 Launcher . | . . . . . . . . . . Special 5 | . . . . . . . . 3 2 Kinetic 58 | . . . . . . . 10 48 . Thermal 41 | 10 . 10 . 2 2 . . 11 6 Explosive . | . . . . . . . . . . Electromagnetic 19 | . . 10 . . . . . . 9 Robot Hit Streak 8 | 6 . 7 . 2 3 . 5 5 8 Robot Miss Streak 5 | 2 . 2 . . . . 2 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . Shots Hit Robots 94 | 7 . 14 . 1 6 1 16 32 17 Core Hits 54 | 2 . 4 . 2 2 1 9 24 10 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 2 | . . . . . . . . 1 1 Meltdown 1 | . . . . . . . . 1 . Smash 1 | . . . . . . . . . 1 Melee Attacks 34 | . . . . . 5 1 17 . 11 Impact 11 | . . . . . . . . . 11 Slashing 23 | . . . . . 5 1 17 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4058 | 82 . 163 . 170 708 51 616 1533 735 Guns 1027 | 82 . 163 . . . . 152 521 109 Cannons 1056 | . . . . 100 279 . . 515 162 Explosions 849 | . . . . 70 174 . . 481 124 Melee 1088 | . . . . . 255 51 464 . 318 Ramming 38 | . . . . . . . . 16 22 Kinetic 673 | . . . . . . . 152 521 . Thermal 2076 | 82 . 89 . 170 453 . . 996 286 Explosive . | . . . . . . . . . . Electromagnetic 183 | . . 74 . . . . . . 109 Impact 318 | . . . . . . . . . 318 Slashing 770 | . . . . . 255 51 464 . . Piercing . | . . . . . . . . . . Highest Corruption 35 | . . . . . . . . 9 35 Average Corruption 9 | . . . . . . . . 7 23 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . . . 23 7 Message Errors 7 | . . . . . . . . 5 2 Matter Fused 5 | . . . . . . . . 4 1 Heat Flow Errors 3 | . . . . . . . . 2 1 Energy Discharges 3 | . . . . . . . . 3 . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . 3 . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 501 | . . . . . 112 . 8 194 187 Projectiles 340 | . . . . . 89 . . 149 102 Explosions 45 | . . . . . . . . 45 . Melee 116 | . . . . . 23 . 8 . 85 Knockbacks 4 | . . . . . . . . . 4 Impact 4 | . . . . . . . . . 4 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 286 | . . . . 63 . . . 146 77 Shots 5 | . . . . 1 . . . 3 1 Rammed 8 | . . . . . . . . . 8 Targets Rammed 14 | . . . . . . . . 6 8 Kicked 6 | . . . . . . . . 6 . Crushed . | . . . . . . . . . . Highest Temperature 351 | 90 . 108 . 40 26 . 10 351 196 Average Temperature 71 | 46 . 59 . 22 18 . 7 83 93 Received Heat Transfer 1059 | . . . . . 72 . . 495 492 Effects 1 | . . . . . . . . 1 . Interference 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions 6 | . . . . . . . . . 6 Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 6 | . . . . . . . . 5 1 Heat Transferred 2135 | 175 . 200 . 80 400 . . 960 320 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Peak Influence 397 | 5 18 76 . 179 84 69 230 397 249 Initial 120 | . 3 6 . . 65 37 . 120 76 Average 103 | . 6 38 . 164 40 35 110 247 90 Maximum Alert Level 1 | . . . . . . . 1 1 1 Low Security (%) 82 | 100 100 100 . 100 100 100 84 24 94 Level 1 17 | . . . . . . . 15 75 5 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . 2 . 5 1 Investigation 1 | . . . . . . 1 . . . Extermination 4 | . . . . . . 1 . 2 1 Reinforcement 1 | . 1 . . . . . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Distress Signals 2 | . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 50 | . 1 3 . 2 13 4 7 14 6 Peak Tracking Total 5 | . 1 3 . 2 3 3 3 5 4 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Traps Triggered 12 | . . . . 1 . 2 8 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Machines Disabled 19 | . . . . 4 . . 2 7 6 Max in Single Turn 6 | . . . . 4 . . 1 5 6 Garrison Relay 2 | . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Machines Accessed 21 | . 1 . 2 1 6 8 . 3 . Terminals 11 | . 1 . . . 5 3 . 2 . Fabricators 2 | . . . . . . 1 . 1 . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 50 | . 2 . 2 1 17 23 . 5 . Successful 31 | . . . 2 1 13 14 . 1 . Failed 19 | . 2 . . . 4 9 . 4 . Catastrophic 1 | . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 25 | . 2 . 1 . 8 12 . 2 . Terminals 27 | . 2 . . . 13 9 . 3 . Fabricators 4 | . . . . . . 2 . 2 . Repair Stations 5 | . . . . . . 5 . . . Recycling Units 4 | . . . . . . 4 . . . Scanalyzers 4 | . . . . . 4 . . . . Garrison Access 3 | . . . . . . 3 . . . Terminal Hacks 13 | . . . 2 1 5 4 . 1 . Record 6 | . . . 2 . 1 3 . . . Robot Analysis 1 | . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 2 | . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 4 | . . . . . 4 . . . . Insert Component 2 | . . . . . 2 . . . . Analyze 2 | . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 10 | . . . . . 4 6 . . . Terminals 6 | . . . . . 4 2 . . . Botnet 6 | . . . . . 4 2 . . . Fabricators 1 | . . . . . . 1 . . . Fabnet 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . Reject 1 | . . . . . . 1 . . . Recyclers 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Reprogram 1 | . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 . . . 4 7 . 3 . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 22 | . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . 2 . Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . . . 2 . Robot Hacks Applied 2 | . . . . . . . . 2 . disable_weapons 1 | . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . 1 . Relay Couplers Released 9 | . . . . . . . 9 . . Machine Destruction 9 | . . . . . . . 9 . . Attached 1 | . . . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . 3 1 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 29 | . . . . . . . . 29 . Highest-Rated Ally 29 | . . . . . . . . 29 . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . 5 . Total Damage 78 | . . . . . . . . 78 . Kills 1 | . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Turns Passed 4949 | 108 107 85 553 299 716 938 510 869 764 Spaces Moved 2999 | 76 109 61 578 270 474 630 286 386 129 Core 20 | 5 . . . . . . . 2 13 Treads 46 | . . . . . . . . 40 6 Legs 1838 | . . . . . 469 630 286 343 110 Wheels 1094 | 71 109 61 578 270 5 . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 100 130 130 125 50 Average Speed 124 | 96 92 90 93 101 130 130 130 168 180 Slowest Speed 550 | 100 100 90 105 105 200 130 130 550 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 6 21 10 93 52 49 18 38 12 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 115 | . . . . . . . . 73 42 Terrain Destroyed 326 | . . . . 31 6 . . 168 121 Melee . | . . . . . . . . . . Projectile 10 | . . . . 1 . . . 4 5 AOE 316 | . . . . 30 6 . . 164 116 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Total 4000 | 100 114 70 590 289 557 746 391 533 610 Wait 722 | . . . . 9 43 109 69 60 432 Move 2989 | 75 108 60 577 269 473 629 284 385 129 Hop . | . . . . . . . . . . Pick Up 50 | 13 2 . 1 2 8 2 1 19 2 Fast Attach 26 | 1 1 . 5 2 9 2 . 6 . Attach 35 | 6 . . . 1 1 2 3 13 9 Detach 2 | . . . . . . . . 1 1 Swap 7 | . 1 . . . 3 . . 3 . Drop 34 | . 2 . 7 4 13 1 1 6 . Fire 79 | 5 . 10 . 2 2 . 8 34 18 Melee 34 | . . . . . 5 1 17 . 11 Ram 8 | . . . . . . . . . 8 Kick 6 | . . . . . . . . 6 . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 216 | -10/Materials | Entered Mines 293 | -10/Mines | Learned 2 Materials zone layouts 297 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 297 | -10/Mines | Discovered new exit (range 5) 301 | -10/Mines | Entered Exiles 308 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Discovered new exit (range 14) 330 | -10/Exiles | Met 8R-AWN 343 | -10/Exiles | Met EX-HEX 395 | -10/Exiles | Met EX-DEC 416 | -10/Exiles | Visited The Gauntlet 562 | -10/Exiles | Met EX-BIN 578 | -10/Exiles | Aligned with FarCom system 579 | -10/Exiles | Given EX-Vault access code 684 | -10/Exiles | Opened EX-Vault 690 | -10/Exiles | Found Prototype Energy Cannon 690 | -10/Exiles | Identified YOLO Cannon 729 | -10/Exiles | Warned to stay clear of 0b10 Research branches 840 | -10/Exiles | Discovered new exit (range 14) 854 | -10/Exiles | Left Exiles lab with YOLO Cannon 854 | -10/Exiles | Entered Mines 871 | -9/Mines | Discovered new exit (range 13) 962 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1047 | -9/Mines | Discovered new exit (range 10) 1153 | -9/Mines | Entered Materials 1153 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1737 | -8/Materials | Discovered new exit (range 13) 1869 | -8/Materials | Entered Factory 1869 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2065 | -7/Factory | Repaired Greatsword 2800 | -7/Factory | Identified exit to Garrison 2807 | -7/Factory | Entered Garrison 2814 | -7/Garrison | Installed Relay Interface Framework 2856 | -7/Garrison | Build established: Gladiator 2914 | -7/Garrison | Triggered checkpoint 2990 | -7/Garrison | Garrison Relay disabled 3130 | -7/Garrison | Triggered checkpoint 3206 | -7/Garrison | Triggered checkpoint 3240 | -7/Garrison | Garrison Relay disabled 3297 | -7/Garrison | Discovered new exit (range 15) 3317 | -7/Garrison | Entered Factory 3317 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3389 | -6/Factory | Build established: Mutant 3619 | -6/Factory | Lost 3 parts (2n1u) 3627 | -6/Factory | Garrison activated, responded to threat 3692 | -6/Factory | Lost 8 parts (1p3n1u3w) 4024 | -6/Factory | Build established: Scavenger-Mutant 4114 | -6/Factory | Discovered new exit (range 8) 4186 | -6/Factory | Entered another Factory area 4186 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4845 | -5/Factory | Core integrity fell below 50% 4873 | -5/Factory | System corruption reached 10% 4896 | -5/Factory | System corruption reached 30% 4928 | -5/Factory | Core integrity fell below 20% 4950 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- P-70 Sage IFF system glitched. U-05 Engineer builds a Wall. Gravmag System destroyed. Hvy. Mace destroyed. Slammed into P-70 Sage. K-01 Serf collects debris. P-70 Sage resets U-05 Engineer, system corruption cleaned. U-05 Engineer builds a Wall. Slammed into P-70 Sage. Destabilizing: System corrupted (+1). Slammed into P-70 Sage. K-01 Serf collects debris. Slammed into P-70 Sage. Door malfunctions. Slammed into P-70 Sage. Construction Platform disabled. K-01 Serf collects debris. K-01 Serf destroyed. P-70 Sage heat spikes uncontrollably. P-70 Sage heat damages Tesla Rifle, Imp. Remote Datajack. Map ----- +----------------------------------------------------+ | | | ??????????????????????#########??????????????????? | | ??????????????????????# #??????????######### | | ??????????????????????# #??????????# # # | | ??????????????????????# #??????????## | | ??????????????????????# ############ | | ??????????????????????# + + | | ??????????????????????# # # | | ??????????????????????# # # | | ??????????????????????# # # # | | ??????????????????????# # # | | ??????????????????????# + # | | ??????????????????????# # + | | ??????????????????????# # # | | ??????????????????????# # # | | ????################### # # | | ?#??# " # / # # | | ?# ## # # # # | | ??# #u p # # | | ???# g= %%% ;;#### ###### | | ???# % %=%* %%% #??# #????## | | ???## #! #??? #?????## #" | | ????# # ;;;;#### ############## | | ????# " # | | ????# " """###### | | ????# ##????# @ | | ????## ##?????# " "" | | ?????# ###??????# """" | | ?????#??????????######## """" #####+# | | ???????????????????????#= """" ? ??# | | ???????????????????????# """"?????????????# """ | | ???????????????????????#R """"?????????????# """ | | ???????????????????????# ""???????????????# """ | | ???????????????????????# ???????????????# | | ???????????????????????#A ???????????????# """ | | ???????????????????????# ???????????????# """ | | ???????????????????????# ???????????????# """ | | ???????????????????????# ???????????????# | | ????????????????????????p ???????????????####### | | ???????????????????????? ?????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Corruption Block 8 Armor Coverage 450 Resistance: EM 20 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 12 Trap Extractor Capacity 6 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Backstab It's Just You Challenges ------------ None Game ------ Seed ImprinterNullStick Manual? 0 Play Time 01:11:14 Cumulative 15.3 hours Start 2022.10.12 @ 23:00:39 End 2022.10.13 @ 00:17:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 11 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 75x55 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec7001f1-2c97-473d-b638-c2c5ada2db0c