Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 20:40:29 Player: Back to the Scrapyard Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (176) 880 Value Destroyed (5902) 5902 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (403) 403 TOTAL SCORE: 13045 Bonus ------- Follower Combat Kills 262 Met Data Miner 300 Friendly Fire -159 Cogmind --------- Core Integrity 0/1150 Matter 143/300 Energy 91/100 System Corruption 0% Temperature Danger (480) Movement Core (1500) Ox29 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Huge Storage Unit Machine Analyzer System Shield > --- WEAPON (4) ------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY (25) --- Heavy Ion Engine Light Fission Core High-capacity Storage Unit High-capacity Matter Pod (200) IFF Parser Makeshift Salvage Targeting Computer Makeshift Transmission Jammer Phase Shifter Improved Phase Shifter High-powered Tractor Beam Wave Gun Long-range Proton Cannon Scythe Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Myomer-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Machine Analyzer Improved Medium Armor Plating Advanced Remote Force Field Hacking Suite System Shield > --- WEAPON ----------- Cycling Electro Ion Construct/C > --- INVENTORY -------- Heavy Ion Engine Light Angular Momentum Engine Light Fission Core Neutrino Core Light Antimatter Reactor Improved Treads Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod IFF Parser Makeshift Salvage Targeting Computer Makeshift Transmission Jammer Phase Shifter Improved Phase Shifter Improved Phase Shifter High-powered Tractor Beam Wave Gun Long-range Proton Cannon Compact Ion Cannon Compact Ion Cannon KE Penetrator Missile Launcher Missile Launcher Scythe [Rating: 94] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Beamcaster Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Welding Torch Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 . 2 . . 4 . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . 1 . . . . 1 . . . . . Utility 8 | . . 1 . 1 . . 3 . . . 1 2 Weapon 2 | . . . . 1 . . . . . . 1 . Parts Attached 100 | 6 8 17 12 17 8 4 6 1 . 1 7 13 Power 9 | . 1 1 1 1 . . . 1 . . 2 2 Engine 6 | . 1 1 1 1 . . . 1 . . 1 . Core 2 | . . . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 30 | 2 2 4 5 8 2 3 1 . . . 1 2 Treads 26 | . 2 4 5 7 2 3 1 . . . 1 1 Leg 3 | 2 . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . Utility 28 | 2 1 5 1 4 1 1 4 . . . 3 6 Device 11 | 1 . . 1 1 . 1 . . . . 3 4 Storage 6 | 1 1 1 . 1 . . 1 . . . . 1 Processor 1 | . . . . 1 . . . . . . . . Hackware 4 | . . 1 . . . . 3 . . . . . Protection 6 | . . 3 . 1 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 4 7 5 4 5 . 1 . . 1 1 3 Energy Gun 7 | 1 2 . 3 . 1 . . . . . . . Energy Cannon 3 | . . . . . . . 1 . . . 1 1 Ballistic Gun 11 | 1 . 1 . 4 4 . . . . . . 1 Ballistic Cannon 8 | . 2 5 1 . . . . . . . . . Launcher 3 | . . 1 . . . . . . . 1 . 1 Special Weapon 1 | . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 2 . 3 1 1 . . . . 1 . Parts Lost 51 | . . 7 2 1 3 1 1 1 . 2 9 24 Power 7 | . . . 1 . . . . 1 . . 1 4 Propulsion 14 | . . 1 . . 1 . . . . 1 5 6 Utility 17 | . . 2 1 . 1 . 1 . . 1 2 9 Weapon 13 | . . 4 . 1 1 1 . . . . 1 5 Highest Loss Streak 23 | . . 3 1 1 1 1 1 1 . 2 4 23 To Critical Strikes 2 | . . . . . . . . . . 1 1 . Average Backups 17 | 4 13 16 19 19 19 17 13 13 14 15 18 20 Power 2 | 1 1 2 2 2 2 2 2 1 2 2 2 3 Propulsion 4 | 1 2 5 6 6 6 4 1 1 2 2 . . Utility 6 | . 3 4 6 6 6 7 6 6 6 6 9 9 Weapon 4 | 1 6 3 4 4 3 2 4 4 4 4 5 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 43 | . 6 5 3 2 1 5 2 . . . 7 12 Power 3 | . . . 1 1 . . . . . . . 1 Propulsion 6 | . 1 1 . . 1 3 . . . . . . Utility 15 | . 1 3 1 . . . . . . . 2 8 Weapon 19 | . 4 1 1 1 . 2 2 . . . 5 3 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 97 93 99 99 80 77 80 80 78 59 56 Engine 8 | . 14 11 10 9 9 9 6 6 6 6 1 . Treads 21 | . 6 33 33 27 26 19 20 20 20 18 7 4 Leg 2 | . 21 . . . . . . . . . . . Device 8 | . 14 . 2 9 9 9 14 13 13 12 11 15 Storage 9 | . 14 11 11 9 9 9 6 6 6 6 5 5 Processor 4 | . . . . 8 9 9 6 6 6 6 5 5 Hackware 4 | . . 10 3 . . . 8 13 13 13 11 9 Protection 5 | . . 10 11 9 8 3 . . . . . 2 Energy Cannon 1 | . . . . . . 1 6 6 6 5 4 2 Ballistic Gun 9 | . 1 . . 23 27 20 1 . . . . 2 Ballistic Cannon 8 | . 25 19 14 1 . . 3 5 6 6 3 2 Peak Build Rating 94 | 6 9 18 27 35 32 48 58 59 59 60 83 94 Average Rating 34 | 3 8 15 18 32 30 39 56 58 59 59 63 79 On Entrance 37 | . 6 9 17 27 32 31 48 57 59 59 60 76 Avg Prop Armor Cover (%) 6 | . . . . 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 134 | 10 30 59 65 68 66 62 69 68 68 68 78 134 Greatest Support 90 | 20 40 60 63 63 60 70 90 90 90 90 85 75 Greatest Overweight (x) 29 | . 1 . 1 1 1 18 . . . . 20 29 Average Overweight (x) . | . . . . 1 1 . . . . . 1 1 Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 6 14 17 20 20 20 20 20 20 20 20 20 23 Most Carried 25 | 6 15 20 20 20 20 20 17 14 14 18 20 25 Average Carried 17 | 4 13 16 19 19 19 17 13 13 14 15 18 20 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 25 Final Carried 20 | 5 15 20 20 20 19 18 14 14 14 18 18 13 Scrap Engine Consumption 51 | . . . . . . 23 8 . . . 8 12 Constructs Created 4 | . . . . . . 2 . . . . 1 1 Constructs Modified 13 | . . . . . . 4 3 1 . . 4 1 Class Distribution -------------------- 21% | Mutant 17% | Scavenger-Mutant 16% | Tank 10% | Scavenger-Tank 7% | Commander-Skirmisher 7% | Commander-Construct 4% | Hacker-Skirmisher 4% | Hacker-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Tank | -8/Recycling Commander-Skirmisher | -6/Factory Commander-Skirmisher | -6/Lower Caves Commander-Skirmisher | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Matter Collected 5808 | 253 198 1096 289 933 1228 522 . 145 . 262 467 415 Remotely . | . . . . . . . . . . . . . Salvage Created 6953 | 45 417 1016 132 1106 1506 824 . 129 . 433 472 873 Parts 382 | 5 32 67 10 60 86 44 . 8 . 14 23 33 Haulers Intercepted 12 | . 2 5 . 3 2 . . . . . . . Recyclers Shooed 4 | . 1 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 10 . 7 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Combat Hostiles Destroyed 129 | . 12 28 6 18 23 9 . 2 . 9 10 12 Melee 1 | . . 1 . . . . . . . . . . Guns 54 | . 2 . 1 18 23 9 . . . . . 1 Cannons 64 | . 10 27 5 . . . . 2 . 4 9 7 AOE 6 | . . . . . . . . . . 4 1 1 Classes Destroyed 18 | 1 5 5 . 1 1 4 . . . . 1 . Worker 7 | . . 2 . 2 1 . . . . 2 . . Builder 2 | . . 1 . . . . . . . . 1 . Tunneler 5 | 2 . . 2 . . . . . . 1 . . Hauler 12 | . 2 5 . 3 2 . . . . . . . Recycler 6 | . . 1 . 1 1 3 . . . . . . Operator 6 | . 3 1 . . 2 . . . . . . . Watcher 8 | . 1 1 . 3 2 . . . . . 1 . Swarmer 26 | . 2 10 3 5 . . . . . 2 4 . Grunt 57 | . 10 9 2 8 15 1 . 1 . 5 3 3 Brawler 4 | . . 1 1 1 . . . 1 . . . . Duelist 3 | . . . . . . 1 . . . . . 2 Protector 2 | . . . . . 2 . . . . . . . Sentry 22 | . . 8 . 2 5 3 . . . 1 . 3 Demolisher 1 | . . . . . . 1 . . . . . . Hunter 9 | . . . . 2 1 . . . . 1 1 4 Programmer 2 | . . . . . . . . . . . 2 . Scientist 2 | . . . . . . 2 . . . . . . Scrapper 3 | . . . . . . 3 . . . . . . Thug 1 | . . . . . 1 . . . . . . . Best Kill Streak 7 | 1 3 6 3 7 7 4 . 2 . 5 3 4 Combat Bots Only 6 | . 3 4 2 6 5 3 . 2 . 5 3 4 Max Kills in Single Turn 3 | 1 2 1 2 2 1 1 . 1 . 3 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 1 1 Melee 1 | . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Hostile Shots Fired 852 | . 48 148 34 70 107 35 9 13 . 47 73 268 Missed 220 | . 13 33 10 25 30 7 5 1 . 13 14 69 Hits 632 | . 35 115 24 45 77 28 4 12 . 34 59 199 Melee 41 | . . 3 2 . . . . . . . 2 34 Projectile 591 | . 35 112 22 45 77 28 4 12 . 34 57 165 AOE 5 | . . . . . . 5 . . . . . . Critical Strikes 34 | . 1 4 . 2 4 3 . . . 2 4 14 Damage Taken 12249 | . 471 1461 352 571 1447 706 286 193 . 586 1290 4886 Core 2252 | . 97 215 47 55 133 52 37 19 . 59 370 1168 Absorbed by Shields 324 | . . . . . . . . 34 . 129 20 141 Regen/Repaired (Parts) 670 | . . 236 . . . 24 68 5 . . 301 36 Core Remaining (%) 66 | 100 61 . 34 . . 56 . . . 86 63 . Volleys Fired 464 | 3 40 84 19 59 91 33 12 5 . 19 53 46 Largest 3 | 2 2 2 2 3 3 3 2 2 . 2 2 3 Hottest 213 | 70 60 60 105 75 75 77 181 181 . 181 181 213 Shots Fired 1016 | 6 80 162 41 178 273 83 13 10 . 34 75 61 Gun 563 | 6 8 . 4 178 273 82 . . . . . 12 Cannon 447 | . 72 161 37 . . 1 13 10 . 29 75 49 Launcher 6 | . . 1 . . . . . . . 5 . . Special . | . . . . . . . . . . . . . Kinetic 874 | 3 80 161 37 178 273 82 . 5 . 14 13 28 Thermal 117 | 3 . . 4 . . 1 13 5 . 15 62 14 Explosive 6 | . . 1 . . . . . . . 5 . . Electromagnetic 19 | . . . . . . . . . . . . 19 Robot Hit Streak 19 | 2 13 19 4 17 14 7 4 2 . 4 9 8 Robot Miss Streak 9 | 1 4 4 3 4 7 2 1 2 . 2 3 9 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 5 | . . . . 1 3 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . Shots Hit Robots 592 | 3 46 108 20 104 167 49 1 6 . 18 34 36 Core Hits 274 | 2 21 42 9 46 68 29 1 5 . 19 12 20 Critical Kills 2 | . . . . . 1 . . . . 1 . . Critical Parts Destroyed 3 | . . . . 2 1 . . . . . . . Critical Strikes 12 | 1 2 4 . 2 2 . . . . 1 . . Burn 1 | 1 . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . Destroy 4 | . . . . 2 2 . . . . . . . Blast 6 | . 2 4 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14054 | 47 896 2022 447 1826 2901 967 33 223 . 1274 1389 2029 Guns 5995 | 47 90 . 47 1812 2865 930 . . . . . 204 Cannons 6603 | . 731 1994 344 . . 11 33 216 . 460 1231 1583 Explosions 1271 | . 63 . . . . . . . . 814 152 242 Melee . | . . . . . . . . . . . . . Ramming 185 | . 12 28 56 14 36 26 . 7 . . 6 . Kinetic 10185 | 10 821 1994 344 1812 2865 930 . 89 . 205 236 879 Thermal 1904 | 37 . . 47 . . 11 33 127 . 255 995 399 Explosive 1029 | . 63 . . . . . . . . 814 152 . Electromagnetic 751 | . . . . . . . . . . . . 751 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . 5 6 7 2 2 2 4 4 4 4 2 . Average Corruption 3 | . 3 4 6 2 2 2 4 4 4 4 1 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 200 | . 18 45 25 3 27 42 7 9 2 14 8 . Message Errors 50 | . 4 11 5 1 9 11 1 3 1 2 2 . Matter Fused 48 | . 4 12 4 1 10 11 1 3 . 1 1 . Heat Flow Errors 26 | . 3 6 5 . 2 5 1 1 . 2 1 . Energy Discharges 29 | . 2 8 4 . 2 6 2 1 1 2 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . Parts Fused 3 | . . 1 . . 2 . . . . . . . Data Loss (minor) 17 | . 3 2 1 . . 4 2 . . 3 2 . Data Loss (major) 13 | . 1 4 2 . 1 . . 1 . 3 1 . Misfires 8 | . . 1 3 1 . 2 . . . 1 . . Alerts 4 | . 1 . 1 . . 2 . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 142 | . 11 . . . . . . 1 . 3 71 56 Projectiles 54 | . 11 . . . . . . . . . 34 9 Explosions 87 | . . . . . . . . . . 3 37 47 Melee 1 | . . . . . . . . 1 . . . . Knockbacks 33 | . 9 13 2 1 . . . 1 . 3 3 1 Impact 1 | . . . . 1 . . . . . . . . Kinetic 30 | . 8 12 2 . . . . 1 . 3 3 1 Secondary 2 | . 1 1 . . . . . . . . . . Self-Inflicted Damage 446 | . 85 . . . . . . . . 56 111 194 Shots 5 | . 1 . . . . . . . . 1 1 2 Rammed 32 | . 2 8 4 4 5 6 . 1 . . 1 1 Targets Rammed 39 | . 5 11 5 4 5 6 . 1 . . 1 1 Kicked 3 | . 3 . . . . . . . . . . . Crushed 4 | . . 3 1 . . . . . . . . . Highest Temperature 798 | . 270 270 276 14 71 254 226 238 . 498 549 798 Average Temperature 107 | . 56 75 77 7 19 70 91 94 . 167 168 199 Received Heat Transfer 2715 | . 207 447 75 207 621 260 6 90 . 125 99 578 Effects 30 | . . 4 . . . . . . . 2 12 12 Shutdowns 7 | . . . . . . . . . . 1 3 3 Energy Bleed 2 | . . . . . . . . . . 1 1 . Interference 11 | . . 4 . . . . . . . . 5 2 Matter Decay 4 | . . . . . . . . . . . 1 3 Damage (minor) 2 | . . . . . . . . . . . 1 1 Damage (major) 2 | . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Fried 8 | . . . . . . . . . . . . 8 Impact Corruptions 1 | . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . 1 . . Parts Melted 3 | . . . . . . . . . . 1 2 . Heat Transferred 2440 | 185 . . 74 . . 30 50 200 . 400 1129 372 Parts Sabotaged 2 | . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Maximum Alert Level 1 | . . 1 . 1 1 . . . . . 1 1 Low Security (%) 72 | 100 100 56 100 64 12 100 100 . . . 74 42 Level 1 27 | . . 43 . 35 87 . . . . . 25 57 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 352 | 5 111 322 115 277 303 84 50 . . . 282 352 Initial 92 | . . 16 85 . 92 84 50 . . . 8 86 Average 100 | . 37 172 22 114 229 11 8 . . . 109 218 Influence Increases 4352 | 10 400 861 190 512 748 170 91 74 . 200 572 524 Destroy 0b10 Robot/C 2620 | . 240 560 120 360 500 140 20 60 . 180 200 240 Destroy 0b10 Robot/NC 230 | 10 30 55 10 45 50 20 . . . . 10 . Destroy Leader 600 | . 56 152 30 92 128 . 10 10 . 20 42 60 Allied During Kill 35 | . . . . . 28 1 2 4 . . . . Successful Hack 81 | . 10 20 . 14 8 8 . . . . 21 . Disable Machine 150 | . 15 30 . . . . . . . . 75 30 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 Destroy Structure 271 | . 34 14 . 1 4 1 9 . . . 164 44 Advance Influence 50 | . . . . . . . 50 . . . . . Partial Spotted 15 | . . 15 . . . . . . . . . . Lose Combat Pursuer 150 | . 15 15 30 . 30 . . . . . 60 . Influence Decreases 4244 | 10 361 679 411 291 752 387 66 99 . 186 410 592 Entered New Map 527 | . . 23 136 . 129 133 . 10 . . 6 90 Time Decay 3198 | 10 361 596 260 291 553 234 66 79 . 166 320 262 Lost Part 459 | . . 60 15 . 30 . . 10 . 20 84 240 Lost Ally 60 | . . . . . 40 20 . . . . . . Squads Dispatched 25 | . 4 1 . 3 5 . 1 . . . 4 7 Investigation 6 | . 1 . . . 2 . 1 . . . 1 1 Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 7 | . 3 1 . . 1 . . . . . 1 1 Assault 4 | . . . . . 2 . . . . . . 2 Garrison 6 | . . . . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Distress Signals 14 | . 2 4 . 3 3 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 211 | . 22 51 10 26 36 12 1 3 . 9 21 20 Peak Tracking Total 9 | . 4 5 3 6 9 5 1 3 . 5 7 5 Tactical Retreats 7 | . 1 1 2 . 2 . . . . . 1 . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Traps Triggered 13 | . 4 3 1 1 4 . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Machines Disabled 11 | . 1 2 . . . . . . . . 5 3 Max in Single Turn 4 | . 1 1 . . . . . . . . 4 3 Garrison Access 2 | . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Machines Accessed 44 | . 3 7 1 3 9 10 3 . 4 . 3 1 Terminals 28 | . 3 5 . 2 8 5 3 . . . 2 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . 1 Total Hacks 123 | . 7 28 1 7 15 20 8 . 28 . 7 2 Successful 72 | . 3 14 1 3 7 13 1 . 28 . 2 . Failed 50 | . 4 13 . 4 8 7 7 . . . 5 2 Catastrophic 14 | . 1 1 . 2 3 1 3 . . . 2 1 Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 58 | . 7 21 . 5 7 7 8 . . . 3 . Terminals 61 | . 7 21 . 5 10 7 8 . . . 3 . Fabricators 4 | . . . . . . . . . . . 4 . Repair Stations 5 | . . 5 . . . . . . . . . . Recycling Units 11 | . . . . . . 11 . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 9 | . . . . 2 5 . . . . . . 2 Terminal Hacks 35 | . . 2 1 . 1 2 1 . 28 . . . Record 11 | . . . . . . . . . 11 . . . Part Schematic 9 | . . . . . . . . . 9 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 2 | . . . 1 . 1 . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . Release Object 2 | . . . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . 4 . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 6 . . . . . . Report Inventory 4 | . . . . . . 4 . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 22 | . 3 6 . 2 6 5 . . . . . . Terminals 22 | . 3 6 . 2 6 5 . . . . . . Operators 2 | . 1 1 . . . . . . . . . . Skim 20 | . 2 5 . 2 6 5 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 28 | . 3 5 . 2 7 6 2 . . . 2 1 Full Trace Events 7 | . . . . 1 2 1 1 . . . 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . . . . 9 . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . Total Part Build Rating 8 | . . . . . . . . . . . 8 . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . Time 58 | . . 58 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . 9 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Total Allies 8 | . . . . . 2 6 . . . . . . Largest Group 6 | . . . . . 2 6 5 5 5 5 1 . Highest-Rated Group 80 | . . . . . 62 80 64 64 64 64 22 . Highest-Rated Ally 31 | . . . . . 31 27 27 27 27 27 22 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . . . 17 7 1 9 . 2 . . Total Damage 525 | . . . . . 336 65 14 83 . 27 . . Kills 8 | . . . . . 4 2 1 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Active Infowar (turns) 9774 | 3 1546 79 . 969 1614 2703 401 417 151 636 737 518 Seismic 1628 | 3 1546 79 . . . . . . . . . . Machine Analysis 8146 | . . . . 969 1614 2703 401 417 151 636 737 518 Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Turns Passed 13452 | 82 1546 2239 1019 972 1614 2703 401 417 151 636 1112 560 Spaces Moved 5719 | 57 764 1103 469 325 534 1031 217 240 88 355 380 156 Core 34 | 14 . . . . . 10 . . . . 9 1 Treads 5086 | . 214 1103 469 325 534 1021 217 240 88 355 366 154 Legs 599 | 43 550 . . . . . . . . . 5 1 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 240 160 163 163 163 163 162 168 Average Speed 193 | 102 175 160 192 240 240 209 163 163 163 163 246 250 Slowest Speed 1500 | 120 190 160 240 240 240 950 163 163 163 165 1050 1500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 50 | 4 94 81 84 33 74 95 5 44 71 56 7 2 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 8 | . . 2 . . 1 4 . . 1 . . . Known Exits Taken 6 | . . 1 1 1 . 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 . . . 1 . . 1 1 . 1 . Scrap Searched 3 | . . . 1 . . . . . . 2 . . Spaces Dug 28 | . . . . . . . 10 . . 10 8 . Terrain Destroyed 209 | . 35 9 . . . . 12 1 . 51 81 20 Melee . | . . . . . . . . . . . . . Projectile 54 | . . . . . . . 12 1 . 12 27 2 AOE 155 | . 35 9 . . . . . . . 39 54 18 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Dat Pro Fac Fac Total 7428 | 73 888 1413 546 455 750 1540 254 258 96 381 497 277 Wait 799 | . 30 167 28 5 97 377 5 7 9 . 32 42 Move 5704 | 56 763 1102 466 324 533 1030 215 239 87 354 379 156 Hop 1 | . . . 1 . . . . . . . . . Pick Up 132 | 8 26 20 6 17 5 12 7 3 . 5 14 9 Fast Attach 16 | 3 . 1 2 2 3 . . . . . 2 3 Attach 58 | 3 2 11 2 4 4 4 6 1 . 1 5 15 Detach 4 | . . . 1 . . 2 . . . . . 1 Swap 58 | . 7 8 8 18 8 2 2 . . 2 1 2 Drop 97 | . 15 9 8 22 4 19 6 2 . . 10 2 Fire 464 | 3 40 84 19 59 91 33 12 5 . 19 53 46 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . Crush 36 | . 2 11 5 4 5 6 . 1 . . 1 1 Escape Stasis 1 | . . . . . . . 1 . . . . . Rewire 55 | . . . . . . 55 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 5 exits: Fac x3 / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 719 | -10/Materials | Discovered new exit (range 6) 787 | -10/Materials | Discovered new exit (range 11) 1119 | -10/Materials | Discovered new exit (range 10) 1629 | -10/Materials | Entered another Materials area 1629 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -9/Materials | Lost 3 parts (1u2w) 2102 | -9/Materials | Identified exit to Mines 2212 | -9/Materials | Discovered new exit (range 3) 2362 | -9/Materials | Build established: Scavenger-Mutant 2390 | -9/Materials | Discovered new exit (range 16) 2712 | -9/Materials | Repaired Hrd. Light Armor Plating 2739 | -9/Materials | Repaired Lgt. Cannon 3140 | -9/Materials | Central database locked down 3219 | -9/Materials | Identified exit to Materials 3286 | -9/Materials | Learned Storage stockpile data 3345 | -9/Materials | Learned location of 2 exits from Materials 3393 | -9/Materials | Learned location of Zion (-7) 3463 | -9/Materials | Learned location of 1 exit from Recycling 3504 | -9/Materials | Learned location of Storage (-8) 3616 | -9/Materials | Loaded intel: 2 repair station locations 3791 | -9/Materials | Core integrity fell below 50% 3868 | -9/Materials | Entered Mines 3873 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3970 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4013 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4013 | -9/Mines | Discovered new exit (range 5) 4485 | -9/Mines | Learned Materials stockpile data 4749 | -9/Mines | Discovered exit to Materials (range 15) 4795 | -9/Mines | Discovered exit to Materials (range 13) 4887 | -9/Mines | Entered Materials 4887 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4888 | -8/Materials | Identified exit to Storage 4888 | -8/Materials | Identified exit to Factory 5179 | -8/Materials | Build established: Tank 5238 | -8/Materials | Garrison activated, responded to threat 5512 | -8/Materials | Garrison activated, responded to threat 5848 | -8/Materials | Discovered exit to Storage (range 4) 5859 | -8/Materials | Entered Storage 5933 | -8/Storage | Met a pair of Derelict thieves 6100 | -8/Storage | Allied Derelicts emerged from ambush trap array 6481 | -8/Storage | Used back door to open Recycling access 6481 | -8/Storage | Discovered new exit (range 5) 6657 | -8/Storage | Discovered exit to Factory (range 15) 7057 | -8/Storage | Learned location of 1 exit from Storage 7120 | -8/Storage | Learned location of 1 exit from Lower Caves 7279 | -8/Storage | Learned location of Lower Caves (-6) 7294 | -8/Storage | Learned Factory scanalyzer intel 7359 | -8/Storage | Learned location of 1 exit from Recycling 7433 | -8/Storage | Build established: Scavenger-Tank 7463 | -8/Storage | Learned Storage stockpile data 7473 | -8/Storage | Entered Recycling 7474 | -8/Recycling | Identified exit to Factory 7475 | -8/Recycling | Identified exit to Scraptown 8013 | -8/Recycling | Learned 2 Storage zone layouts 8058 | -8/Recycling | Learned location of 1 exit from Extension 8092 | -8/Recycling | Learned location of Lower Caves (-7) 8127 | -8/Recycling | Learned location of 2 exits from Factory 8131 | -8/Recycling | Learned Storage stockpile data 8153 | -8/Recycling | Learned Factory terminal intel 8332 | -8/Recycling | Scanned before Scraplab entrance 8366 | -8/Recycling | Entered Scraplab 8388 | -8/Recycling | Angered Scraplab inhabitants 8487 | -8/Recycling | Found Prototype Device 8488 | -8/Recycling | Identified Scrap Engine 8817 | -8/Recycling | Build established: Mutant 9209 | -8/Recycling | Build established: Construct 9513 | -8/Recycling | Build established: Commander-Construct 10176 | -8/Recycling | Entered Factory 10176 | -6/Factory | Accompanied by 5 allies 10176 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10177 | -6/Factory | Identified exit to Factory 10177 | -6/Factory | Identified exit to Lower Caves 10179 | -6/Factory | Loaded intel: 26 terminal locations 10180 | -6/Factory | Loaded intel: 4 scanalyzer locations 10321 | -6/Factory | Crushed by falling debris 10486 | -6/Factory | Build established: Commander-Skirmisher 10577 | -6/Factory | Entered Lower Caves 10577 | -6/Lower Caves | Accompanied by 5 allies 10578 | -6/Lower Caves | Identified exit to Lower Caves 10978 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10994 | -6/Lower Caves | Entered Data Miner 10994 | -6/Data Miner | Accompanied by 5 allies 10994 | -6/Data Miner | Discovered new exit (range 6) 11025 | -6/Data Miner | Met Data Miner 11063 | -6/Data Miner | Learned location of Section 7 (-2) 11063 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11089 | -6/Data Miner | Received God Mode back door access code from Data Miner 11145 | -6/Data Miner | Entered Proximity Caves 11145 | -5/Proximity Caves | Accompanied by 5 allies 11482 | -5/Proximity Caves | Lost 3 allies 11497 | -5/Proximity Caves | Build established: Hacker-Skirmisher 11581 | -5/Proximity Caves | Learned Factory terminal intel 11621 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11781 | -5/Proximity Caves | Entered Factory 11781 | -5/Factory | Accompanied by 1 ally 11781 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11782 | -5/Factory | Identified exit to Extension 11783 | -5/Factory | Loaded intel: 27 terminal locations 11839 | -5/Factory | Discovered new exit (range 11) 12028 | -5/Factory | Fabricated Adv. Remote Force Field (x1) 12075 | -5/Factory | Build established: Hacker-Gunner 12098 | -5/Factory | Lost 3 parts (2n1u) 12336 | -5/Factory | Incoming investigation squad redirected 12417 | -5/Factory | Lost 4 parts (2n1u1w) 12893 | -5/Factory | Entered another Factory area 12893 | -4/Factory | Evolved 2 slots: Utility x2 13199 | -4/Factory | Build established: Hacker-Tank 13422 | -4/Factory | Core integrity fell below 50% 13437 | -4/Factory | Core integrity fell below 20% 13453 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13442_ Power failure, Lgt. Angular Momentum Engine shutdown. 13442_ Critical hit (Burn: +50). 13442_ Hacking Suite destroyed. 13442_ U-05 Engineer builds a Door. 13445_ Overheating: Lgt. Angular Momentum Engine damaged (-10). 13445_ Overheating: Machine Analyzer damaged (-2). 13445_ Lgt. Angular Momentum Engine destroyed. 13446_ Overheating: System interference. 13446_ Com. Ion Cannon temporarily disabled. 13446_ U-05 Engineer builds a Door. 13447_ Overheating: System interference. 13447_ Com. Ion Cannon temporarily disabled. 13448_ Overheating: Matter decay (-22). 13449_ Power failure, Lgt. Antimatter Reactor shutdown. 13450_ Critical hit (Burn: +50). 13452_ Lgt. Antimatter Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?""""""??????????????????????????????????????????? | | ?""""""??????????????????????????????????????????? | | ?""""""??????????##############??????????????????? | | ?""""""??????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""" #??????????????????? | | """Y"""??????????# """"""" #??????????????????? | | """""""??????????# """"""" #??????????????????? | | ?????????????????# """"""" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# " " #??????????????????? | | ?????????????????# "Y" ! #??????????????????? | | ?????????????????# """%%g! #??????????????????? | | ?????????????????# g@ #??????????????????? | | ?????###################g######??????????????????? | | ???? =[[] u% #????????????????????? | | ???? % % #????????????????????? | | ???? " [%[ #????????????????????? | | ???? "%" % % #????????????????????? | | ???? " % ##???????????????????? | | ?????#####+#############+#######?????????????????? | | ????????????????### % #?????????????????? | | ?????????????????## ! #?????????????????? | | ?????????????????## #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????##" #?????????????????? | | ?????????????????#" % #?????????????????? | | ?????????????????##" ! #?????????????????? | | ??????????????????#" [ #?????????????????? | | ??????????????????#G% [ #?????????????????? | | ??????????????????#"" #?????????????????? | | ??????????????????#"" #?????????????????? | | ??????????????????# ! #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 80 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 10 Evasion (%) 55 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Adv. Remote Force Field | x1 | -5/Factory | Preloaded Repaired ---------- Hrd. Light Armor Plating | 18% | -9/Materials Lgt. Cannon | 25% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bigger Is Better Challenges ------------ None Game ------ Seed ConstructStasisAirjet Manual? 0 Play Time 01:30:56 Cumulative 302.5 hours Start 2026.05.17 @ 19:00:40 End 2026.05.17 @ 20:40:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 420 Rogue 402 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 52 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54c0124c-8041-4709-a08d-c2ad80b4a759