Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 23:29:26 Player: Shin Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (223) 1115 Value Destroyed (9960) 9960 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2390) 2390 TOTAL SCORE: 20985 Bonus ------- High Alert Combat Kills 890 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 236/750 Energy 110/150 System Corruption 57% Temperature Cool (-200) Movement Core (1650) Ox32 Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web Huge Storage Unit High-capacity Matter Pod Matter Compressor Advanced Target Analyzer Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Graphene Brace Point Defense System Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Fusion Compressor Micro Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Weapon Cycler Layered Light Armor Plating Advanced Force Field Improved System Guard > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Mass Driver Mass Driver > --- INVENTORY -------- Enhanced Fission Core Particle Reactor Armored Heavy Treads Armored Heavy Treads Advanced Cryofiber Web High-capacity Matter Pod Matter Compressor Advanced Target Analyzer Matter Filter Weapon Cycler Graphene Brace Improved Shock Absorption System EM Disruption Field Point Defense System Heavy Phase Cannon Railgun Mass Driver Heavy Missile Launcher Improved Remote Datajack [Rating: 148] Favorites ----------- Power Enhanced Fission Core Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Duelist] Protection Layered Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 2 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . . . 2 2 . . . . . Utility 7 | . . . 2 . . . . . . 2 . . . 1 . . 2 Weapon 2 | . . . . . . . 2 . . . . . . . . . . Parts Attached 174 | 1 3 . 28 2 2 2 4 11 9 17 8 2 5 15 9 1 55 Power 20 | . 1 . 3 1 . . . . 3 . 2 . 1 4 . . 5 Engine 11 | . 1 . 2 1 . . . . 2 . 2 . 1 2 . . . Core 6 | . . . 1 . . . . . 1 . . . . 2 . . 2 Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 29 | . . . 8 . . . . 1 . 1 3 2 2 3 . . 9 Treads 20 | . . . 1 . . . . 1 . 1 3 2 2 2 . . 8 Leg 7 | . . . 6 . . . . . . . . . . 1 . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 62 | . 2 . 5 . 2 . 3 2 3 8 3 . 1 3 5 1 24 Device 28 | . . . 1 . 1 . 1 . . 2 . . . 2 3 1 17 Storage 6 | . 1 . . . 1 . 1 . . . 1 . . . . . 2 Processor 5 | . . . . . . . . . . 1 . . . 1 . . 3 Hackware 4 | . . . . . . . . . . 3 . . . . . . 1 Protection 19 | . 1 . 4 . . . 1 2 3 2 2 . 1 . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 63 | 1 . . 12 1 . 2 1 8 3 8 . . 1 5 4 . 17 Energy Gun 14 | . . . 7 . . 1 . . . . . . 1 . . . 5 Energy Cannon 2 | . . . . . . . . . . . . . . . . . 2 Ballistic Gun 27 | 1 . . 4 1 . 1 1 4 2 5 . . . 3 2 . 3 Ballistic Cannon 4 | . . . . . . . . . . . . . . 1 . . 3 Launcher 5 | . . . 1 . . . . . . 1 . . . . . . 3 Special Weapon 6 | . . . . . . . . . . 2 . . . 1 2 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 4 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . . . 1 . . . 1 . . . Parts Lost 51 | . 1 . 8 . . . . . 1 . . . 2 . . . 39 Power 6 | . 1 . . . . . . . 1 . . . . . . . 4 Propulsion 8 | . . . 3 . . . . . . . . . . . . . 5 Utility 20 | . . . 2 . . . . . . . . . 1 . . . 17 Weapon 17 | . . . 3 . . . . . . . . . 1 . . . 13 Highest Loss Streak 19 | . 1 . 4 . . . . . 1 . . . 2 . . . 19 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 100 94 100 83 88 72 71 71 82 94 100 98 99 99 100 83 Engine 5 | . 14 14 9 2 11 11 9 9 5 7 6 5 5 4 . . . Core 2 | . . . 1 8 . . . . 3 . . . . 5 10 10 7 Treads 15 | . . . 1 11 11 11 9 9 9 9 26 35 34 30 31 31 15 Leg 2 | . 28 28 18 . . . . . . . . . . . . . . Wheel 3 | . . . 1 11 11 11 9 9 9 4 . . . . . . . Device 9 | . . . 3 11 7 . 9 9 9 6 6 5 5 13 15 15 19 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 6 5 5 5 5 5 4 Processor 4 | . . . . . . . . . . 6 6 5 5 6 10 10 12 Protection 13 | . 8 14 23 22 22 22 18 18 18 14 14 17 17 9 4 5 3 Energy Gun 2 | . 14 14 12 11 4 11 . . . . . . 1 2 . . . Ballistic Gun 13 | . 14 14 8 11 4 11 9 8 9 20 26 23 20 13 14 15 10 Ballistic Cannon 1 | . . . . . . . . . . . . . . 2 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 11 31 31 40 41 61 60 71 71 75 88 124 112 117 145 145 141 157 Greatest Support 180 | 20 20 20 20 16 16 16 16 20 16 48 96 152 152 152 152 152 180 Greatest Overweight (x) 47 | . 1 1 2 2 3 3 4 4 4 5 1 . . 47 . . 41 Average Overweight (x) 1 | . . 1 1 2 2 3 4 3 3 3 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 8 14 15 15 15 18 20 20 20 20 20 22 25 25 25 25 25 25 Most Carried 25 | 7 9 8 15 15 20 19 19 20 20 20 25 23 25 25 25 25 25 Average Carried 19 | 6 7 8 13 14 16 18 17 19 19 19 20 22 24 24 24 25 22 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 25 25 25 25 25 25 25 Final Carried 25 | 7 8 8 15 15 20 18 18 20 20 20 24 22 25 25 25 25 3 Class Distribution -------------------- 22% | Bothacker-Tank 18% | Tank 17% | Mutant 14% | Bothacker-Gunner 11% | Scavenger-Mutant 9% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Garrison Bothacker-Tank | -8/Materials Bothacker-Tank | -7/Factory Bothacker-Gunner | -6/Factory Bothacker-Tank | -5/Factory Bothacker-Tank | -5/DSF Bothacker-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Matter Collected 7618 | 219 35 15 791 . . . 147 597 807 764 596 . 196 696 349 57 2349 Remotely 1151 | . . . . . . . . . . . . . . . . . 1151 Salvage Created 10590 | 79 77 . 1481 . . . 240 693 1190 829 1359 . 393 850 248 . 3151 Parts 529 | 3 4 . 78 . . . 13 49 55 49 69 . 22 26 9 . 152 Haulers Intercepted 17 | . . . 6 . . . 1 . 4 1 2 . . 1 . . 2 Recyclers Shooed 3 | 1 . . 1 . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . . . . . . 8 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Combat Hostiles Destroyed 165 | . 2 . 20 . . . 3 20 16 15 21 . 6 12 4 . 46 Guns 130 | . 2 . 20 . . . 3 20 16 15 21 . 6 8 2 . 17 Cannons 26 | . . . . . . . . . . . . . . 4 2 . 20 AOE 9 | . . . . . . . . . . . . . . . . . 9 Classes Destroyed 17 | 2 1 . 3 . . . 4 2 1 2 . . 1 . . . 1 Worker 13 | . . . . . . . 2 . 2 1 1 . . . . . 7 Builder 6 | . . . . . . . 1 . . . . . . . . . 5 Tunneler 2 | 1 . . . . . . . . . . . . . . . . 1 Hauler 17 | . . . 6 . . . 1 . 4 1 2 . . 1 . . 2 Recycler 12 | 1 . . 3 . . . . . 1 2 1 . . 1 . . 3 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . . . . . 1 . . . 1 . . . Watcher 5 | . . . . . . . 1 . 2 1 1 . . . . . . Swarmer 24 | . . . . . . . . 9 . 7 7 . . . . . 1 Grunt 78 | . 2 . 15 . . . 2 7 10 5 9 . 3 2 2 . 21 Brawler 4 | . . . 1 . . . . . 2 . . . 1 . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . 1 Protector 1 | . . . . . . . . . 1 . . . . . . . . Sentry 14 | . . . 4 . . . . 3 3 . 1 . . 1 . . 2 Specialist 2 | . . . . . . . . . . . . . 2 . . . . Hunter 7 | . . . . . . . . 1 . . . . . . . . 6 Programmer 33 | . . . . . . . . . . 3 4 . . 9 2 . 15 Best Kill Streak 11 | 2 2 . 6 . . . 8 3 4 4 6 . 4 3 2 . 11 Combat Bots Only 8 | . 2 . 6 . . . 3 3 4 3 4 . 4 2 2 . 8 Max Kills in Single Turn 4 | 1 1 . 2 . . . 2 1 2 1 2 . 2 2 1 . 4 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . . . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Damage Taken 14617 | . 314 . 1115 . . . 173 234 231 415 526 . 1117 470 185 . 9837 Core 1765 | . 56 . 216 . . . 33 10 17 41 16 . 26 39 9 . 1302 Absorbed by Shields 2150 | . . . . . . . . 11 . . . . . 472 195 . 1472 Reduced by Siege Mode 325 | . . . . . . . . . . . . . . . . . 325 Redirected to Shielding 88 | . . . 16 . . . 5 4 . . 27 . 17 . . . 19 Regen/Repaired (Parts) 58 | . . . . . . . . . . . . . . . . . 58 Core Remaining (%) 87 | 100 . 77 . . . 46 . . 89 94 98 . 97 . . 95 . Volleys Fired 476 | 3 9 . 86 . . . 15 27 39 50 43 . 17 48 8 . 131 Largest 4 | 2 2 . 2 . . . 1 1 1 4 4 . 4 4 4 . 4 Hottest 297 | 60 60 . 81 . . . 60 60 60 80 80 . 80 166 155 . 297 Shots Fired 1232 | 6 18 . 156 . . . 15 27 39 123 172 . 56 173 32 . 415 Gun 1025 | 6 18 . 154 . . . 15 27 39 115 172 . 56 135 24 . 264 Cannon 188 | . . . . . . . . . . . . . . 38 8 . 142 Launcher 8 | . . . 2 . . . . . . . . . . . . . 6 Special 11 | . . . . . . . . . . 8 . . . . . . 3 Kinetic 1020 | 3 9 . 50 . . . 15 27 39 115 172 . 56 142 32 . 360 Thermal 169 | 3 9 . 97 . . . . . . . . . . 31 . . 29 Explosive 8 | . . . 2 . . . . . . . . . . . . . 6 Electromagnetic 24 | . . . 7 . . . . . . . . . . . . . 17 Robot Hit Streak 30 | 5 4 . 16 . . . 6 11 16 7 28 . 13 12 7 . 30 Robot Miss Streak 8 | . 2 . 5 . . . 8 4 6 6 3 . 5 4 3 . 5 Penetration Max 2 | . . . . . . . . . . . . . . 1 1 . 2 Secondary Targets 8 | . . . 1 . . . . . . . 4 . 3 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . 1 . . . . Shots Hit Robots 867 | 5 10 . 108 . . . 13 26 36 68 106 . 43 111 22 . 319 Core Hits 432 | 3 4 . 50 . . . 11 28 38 30 54 . 17 34 10 . 153 Critical Kills 3 | . . . . . . . . . . . . . . . . . 3 Critical Parts Destroyed 12 | . . . 1 . . . . . . . . . . 1 1 . 9 Critical Strikes 36 | . . . 1 . . . . . . . . . . 4 1 . 30 Burn 2 | . . . . . . . . . . . . . . 2 . . . Destroy 15 | . . . 1 . . . . . . . . . . 1 1 . 12 Blast 16 | . . . . . . . . . . . . . . 1 . . 15 Corrupt 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 4 | . . . . . . . . 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25919 | 57 135 . 1430 . . . 906 1271 2027 1682 2232 . 875 3026 647 . 11631 Guns 18974 | 57 135 . 1430 . . . 751 1271 2027 1682 2232 . 875 2162 502 . 5850 Cannons 4879 | . . . . . . . . . . . . . . 864 145 . 3870 Explosions 1990 | . . . . . . . 155 . . . . . . . . . 1835 Melee . | . . . . . . . . . . . . . . . . . . Ramming 76 | . . . . . . . . . . . . . . . . . 76 Kinetic 21344 | 22 58 . 541 . . . 751 1271 2027 1682 2232 . 875 2499 647 . 8739 Thermal 2265 | 35 77 . 806 . . . . . . . . . . 527 . . 820 Explosive 1990 | . . . . . . . 155 . . . . . . . . . 1835 Electromagnetic 244 | . . . 83 . . . . . . . . . . . . . 161 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 57 | . . . 1 1 1 1 . . 1 1 . . . 7 . . 57 Average Corruption 4 | . . . 1 1 1 1 . . 1 1 . . . 4 . . 37 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 51 | . . . 1 1 5 1 . . 5 6 . . . 14 . . 18 Message Errors 9 | . . . 1 . . . . . 1 1 . . . 2 . . 4 Matter Fused 12 | . . . . 1 1 . . . 1 1 . . . 5 . . 3 Heat Flow Errors 6 | . . . . . 1 . . . 1 3 . . . 1 . . . Energy Discharges 3 | . . . . . . . . . 1 1 . . . 1 . . . Data Loss (minor) 7 | . . . . . 3 . . . 1 . . . . 2 . . 1 Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . . . . . . 1 . . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 226 | . . . . . . . 2 . . . . . . 103 6 . 115 Projectiles 180 | . . . . . . . . . . . . . . 103 6 . 71 Explosions 46 | . . . . . . . 2 . . . . . . . . . 44 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 49 | . . . . . . . . . . . . . . 12 2 . 35 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 46 | . . . . . . . . . . . . . . 12 2 . 32 Secondary 2 | . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 92 | . . . . . . . 92 . . . . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 717 | . 145 . 225 . 84 . 198 68 206 275 389 . 117 469 142 . 717 Average Temperature 114 | . 76 . 70 . 52 . 76 30 50 79 136 . 64 125 47 . 167 Received Heat Transfer 1792 | . 168 . 570 . . . 45 45 72 72 90 . 117 9 9 . 595 Effects 21 | . . . . . . . . . . . 2 . . 6 . . 13 Shutdowns 4 | . . . . . . . . . . . . . . 3 . . 1 Energy Bleed 4 | . . . . . . . . . . . 1 . . . . . 3 Interference 3 | . . . . . . . . . . . . . . 3 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . . . . . . . . . 2 Damage (minor) 5 | . . . . . . . . . . . 1 . . . . . 4 Damage (major) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations 13 | . . . . . . . . . . . . . . . . . 13 Total Turns 325 | . . . . . . . . . . . . . . . . . 325 Longest Duration 59 | . . . . . . . . . . . . . . . . . 59 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . 3 . . . . . . . . . . 5 1 . . Heat Transferred 3737 | 75 175 . 1879 . . . . . . . . . . 1036 . . 572 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Peak Influence 1046 | 10 61 23 304 63 . . 210 1046 630 323 241 56 174 179 . . 832 Initial 509 | . 6 23 8 63 . . . 136 509 267 21 51 39 91 . . . Average 255 | 7 20 23 165 63 . . 51 616 487 175 122 51 92 76 . . 383 Maximum Alert Level 3 | . . . 1 . . . 1 3 2 1 1 . . . . . 3 Low Security (%) 58 | 100 100 100 62 100 . 100 80 17 . 62 87 100 100 100 . . 30 Level 1 20 | . . . 37 . . . 19 15 12 37 12 . . . . . 26 Level 2 11 | . . . . . . . . 16 87 . . . . . . . 21 Level 3 10 | . . . . . . . . 49 . . . . . . . . 21 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . 4 1 . . . . 2 5 4 . 1 6 . . 11 Investigation 7 | . 1 . 1 1 . . . . . 1 1 . . . . . 2 Extermination 16 | . . . . . . . . . . 2 3 . . 5 . . 6 Reinforcement 13 | . 3 . 3 . . . . . 1 2 . . 1 1 . . 2 Assault 2 | . . . . . . . . . 1 . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Distress Signals 14 | . . . 3 . . . . . 1 1 1 . . 1 . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 253 | . 7 . 33 . . . 6 17 21 33 26 . 6 25 4 . 75 Peak Tracking Total 8 | . 3 . 7 . . . 4 5 5 5 5 . 5 7 2 . 8 Tactical Retreats 13 | . . . 4 . . . . 1 1 2 1 . 1 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Traps Triggered 17 | . 1 . 1 . . . . 10 1 2 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Machines Disabled 13 | . . . . . . . 3 4 3 1 . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 1 1 1 . . . . . . 1 Garrison Access 2 | . . . . . . . . . 1 1 . . . . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Machines Accessed 37 | . 1 . 7 1 2 . 4 . 5 6 4 1 . 2 . . 4 Terminals 19 | . . . 4 . . . 2 . 4 3 2 1 . 2 . . 1 Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 Recycling Units 5 | . 1 . 1 . . . 1 . . . 1 . . . . . 1 Scanalyzers 4 | . . . 2 . . . . . . . 1 . . . . . 1 Garrison Access 3 | . . . . . . . 1 . 1 1 . . . . . . . Total Hacks 90 | . 2 . 22 1 10 . 9 . 14 10 8 1 . 4 . . 9 Successful 55 | . 2 . 13 1 10 . 5 . 8 6 4 1 . 1 . . 4 Failed 35 | . . . 9 . . . 4 . 6 4 4 . . 3 . . 5 Catastrophic 7 | . . . 1 . . . 1 . 2 2 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 27 | . . . 6 . 1 . 4 . 9 4 1 . . 2 . . . Terminals 49 | . . . 13 . . . 7 . 12 6 4 1 . 4 . . 2 Fabricators 3 | . . . . . . . . . . 3 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 2 Recycling Units 8 | . 2 . 1 . . . 1 . . . 2 . . . . . 2 Scanalyzers 13 | . . . 8 . . . . . . . 2 . . . . . 3 Garrison Access 4 | . . . . . . . 1 . 2 1 . . . . . . . Terminal Hacks 24 | . . . 3 1 10 . 2 . 4 1 1 1 . 1 . . . Record 9 | . . . . . 9 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . 1 . 1 . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . Build 2 | . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 2 . 1 . . . 1 . . . 2 . . . . . . Report Inventory 3 | . 1 . . . . . 1 . . . 1 . . . . . . Retrieve Components 3 | . 1 . 1 . . . . . . . 1 . . . . . . Scanalyzer 10 | . . . 7 . . . . . . . 1 . . . . . 2 Insert Component 5 | . . . 3 . . . . . . . 1 . . . . . 1 Analyze 5 | . . . 4 . . . . . . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . . . 1 . 2 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 1 . . . . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 7 | . . . 2 . . . 1 . 2 2 . . . . . . . Terminals 7 | . . . 2 . . . 1 . 2 2 . . . . . . . Botnet 7 | . . . 2 . . . 1 . 2 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . . . . . Hacking Detections 27 | . 1 . 6 . . . 2 . 5 4 3 . . 2 . . 4 Full Trace Events 7 | . . . 3 . . . . . . 1 1 . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . 3 . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . . . 1 Parts Built 1 | . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 Time 22 | . . . . . . . . . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 1 . 9 . . . . . . . 2 . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . . . . . 1 Part Schematics Acquired 4 | . . . 3 . . . . . . . . . . . . . 1 Parts Damaged 2 | . . . 2 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . 5 . . . . . . 3 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . 5 . . . . . . 3 Robot Hacks Applied 9 | . . . . . . . . . . 6 . . . . . . 3 mark_system 1 | . . . . . . . . . . 1 . . . . . . . go_dormant 1 | . . . . . . . . . . 1 . . . . . . . formatsys_high 7 | . . . . . . . . . . 4 . . . . . . 3 Relay Couplers Released 15 | . . . . . . . . 15 . . . . . . . . . Machine Destruction 15 | . . . . . . . . 15 . . . . . . . . . Attached 4 | . . . . . . . . . . 3 . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Total Allies 9 | . . . . 1 . . . . . 5 . . . . . . 3 Largest Group 2 | . . . . 1 1 . . . . 2 . . . . . . 1 Highest-Rated Group 32 | . . . . 31 31 . . . . 32 . . . . . . 30 Highest-Rated Ally 31 | . . . . 31 31 . . . . 30 . . . . . . 30 Total Orders 20 | . . . . . . . . . . . . . . . 3 3 14 EXPLORE 9 | . . . . . . . . . . . . . . . 1 1 7 RETURN 11 | . . . . . . . . . . . . . . . 2 2 7 Ally Attacks 8 | . . . . . . . . . . 8 . . . . . . . Total Damage 128 | . . . . . . . . . . 128 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . 1 1 . Drone Launches 18 | . . . . . . . . . . . . . . . 2 2 14 Drone Recoveries 15 | . . . . . . . . . . . . . . . 2 2 11 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Turns Passed 15406 | 17 223 141 1747 186 739 127 391 1773 951 2040 1720 47 205 1761 884 263 2191 Spaces Moved 7377 | 5 100 73 793 135 517 87 195 924 483 929 741 28 85 842 511 137 792 Core 3 | . . . . . . . . . . . . . . 1 . . 2 Treads 3428 | . . . . . . . . 1 . 294 741 28 85 841 511 137 790 Legs 756 | 5 100 73 578 . . . . . . . . . . . . . . Wheels 3190 | . . . 215 135 517 87 195 923 483 635 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 130 130 130 145 160 145 145 145 165 163 163 163 163 163 163 Average Speed 171 | 120 186 190 173 130 141 145 160 159 158 196 206 163 163 165 163 163 175 Slowest Speed 2400 | 120 190 190 190 130 145 145 160 410 160 320 245 163 164 2400 163 163 2100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 22 16 64 25 90 32 19 87 46 23 20 1 49 15 64 19 20 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . . . . 1 . Known Exits Taken 3 | . . . . . . . 1 . 1 . . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . 1 1 . . 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . . . . . . . 2 2 . Spaces Dug 8 | . . . . . . . . . 1 4 . . . 3 . . . Terrain Destroyed 179 | . . . 9 . . . 24 . 30 6 . . . 23 12 . 75 Melee . | . . . . . . . . . . . . . . . . . . Projectile 119 | . . . . . . . 9 . 30 6 . . . 23 12 . 39 AOE 60 | . . . 9 . . . 15 . . . . . . . . . 36 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac DSF Fac Upp Upp Res Total 9657 | 9 120 76 1014 148 528 88 274 1230 676 1132 921 29 145 1157 545 176 1389 Wait 1232 | . . 4 48 1 . . 55 138 118 109 115 . 29 218 11 39 347 Move 7360 | 4 99 72 792 134 516 86 195 922 482 928 740 27 84 841 510 136 792 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 162 | 1 6 . 34 4 3 . 3 25 11 14 10 . 7 14 1 . 29 Fast Attach 25 | . . . 2 1 . . . . 3 2 1 . 2 7 4 . 3 Attach 98 | . 3 . 10 . 1 2 2 8 3 11 4 2 2 4 . . 46 Detach 13 | . . . . . 2 . 2 1 1 4 . . . . 1 . 2 Swap 51 | 1 . . 16 1 1 . 2 3 3 4 3 . 1 4 5 1 6 Drop 148 | . 3 . 26 7 5 . . 22 16 10 5 . 3 21 5 . 25 Fire 476 | 3 9 . 86 . . . 15 27 39 50 43 . 17 48 8 . 131 Melee 4 | . . . . . . . . 4 . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . 7 Escape Stasis 80 | . . . . . . . . 80 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Entered Mines 251 | -10/Mines | Learned Materials interactive machine intel 262 | -10/Mines | Discovered new exit (range 6) 281 | -10/Mines | Met a Derelict bent on vengeance 313 | -10/Mines | Build established: Mutant 341 | -10/Mines | Assembled infested the area 346 | -10/Mines | Assisted by a Guerilla fighting off Assembled 382 | -10/Mines | Entered Materials 382 | -9/Materials | Evolved 2 slots: Utility x2 383 | -9/Materials | Loaded intel: 18 interactive machine locations 538 | -9/Materials | Lost 4 parts (2n2w) 975 | -9/Materials | Discovered new exit (range 7) 1032 | -9/Materials | Build established: Scavenger-Mutant 1361 | -9/Materials | Core integrity fell below 50% 1784 | -9/Materials | Discovered new exit (range 16) 2033 | -9/Materials | Discovered new exit (range 8) 2114 | -9/Materials | Build established: Mutant 2129 | -9/Materials | Entered Mines 2161 | -9/Mines | Learned location of Storage (-7) 2179 | -9/Mines | Received a Mining Laser from a helpful Derelict 2242 | -9/Mines | Met a Derelict shopkeep closing up shop 2306 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2307 | -9/Mines | Discovered new exit (range 5) 2315 | -9/Mines | Entered Exiles 2315 | -9/Exiles | Accompanied by 1 ally 2361 | -9/Exiles | Met 8R-AWN 2388 | -9/Exiles | Met EX-HEX 2442 | -9/Exiles | Met EX-DEC 2536 | -9/Exiles | Visited The Gauntlet 2710 | -9/Exiles | Learned location of Zion (-7) 2758 | -9/Exiles | Met EX-BIN 2790 | -9/Exiles | Aligned with FarCom system 2792 | -9/Exiles | Given EX-Vault access code 2835 | -9/Exiles | Opened EX-Vault 2847 | -9/Exiles | Found Skeleton Box 2866 | -9/Exiles | Found XL Autogun Array 2902 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3028 | -9/Exiles | Discovered new exit (range 14) 3054 | -9/Exiles | Left Exiles lab with XL Autogun Array 3054 | -9/Exiles | Entered Mines 3171 | -8/Mines | Discovered new exit (range 5) 3181 | -8/Mines | Entered Materials 3181 | -8/Materials | Evolved 2 slots: Weapon x2 3489 | -8/Materials | Build established: Tank 3526 | -8/Materials | Discovered new exit (range 15) 3572 | -8/Materials | Identified exit to Garrison 3572 | -8/Materials | Entered Garrison 3704 | -8/Garrison | Triggered checkpoint 3778 | -8/Garrison | Triggered checkpoint 3877 | -8/Garrison | Garrison Relay disabled 4386 | -8/Garrison | Triggered checkpoint 4389 | -8/Garrison | Garrison Relay disabled 4458 | -8/Garrison | Triggered checkpoint 4466 | -8/Garrison | Discovered new exit (range 15) 4802 | -8/Garrison | Discovered new exit (range 10) 4834 | -8/Garrison | Installed Relay Interface Framework 4902 | -8/Garrison | Triggered checkpoint 4943 | -8/Garrison | Garrison Relay disabled 5111 | -8/Garrison | Discovered new exit (range 13) 5162 | -8/Garrison | Triggered checkpoint 5223 | -8/Garrison | Garrison Relay disabled 5345 | -8/Garrison | Entered Materials 5446 | -8/Materials | Identified exit to Factory 5991 | -8/Materials | Build established: Bothacker-Tank 6145 | -8/Materials | First assault squad dispatched 6296 | -8/Materials | Entered Factory 6296 | -7/Factory | Evolved 2 slots: Utility x2 6921 | -7/Factory | Fabricated Imp. Cryofiber Web? 7449 | -7/Factory | Fabricated O-24 Administrator? 7864 | -7/Factory | Build established: Bothacker-Gunner 8292 | -7/Factory | Discovered new exit (range 15) 8336 | -7/Factory | Entered another Factory area 8336 | -6/Factory | Evolved 2 slots: Propulsion x2 10005 | -6/Factory | Discovered new exit (range 16) 10056 | -6/Factory | Build established: Bothacker-Tank 10056 | -6/Factory | Entered another Factory area 10056 | -5/Factory | Evolved 2 slots: Propulsion x2 10101 | -5/Factory | Identified exit to DSF 10103 | -5/Factory | Entered DSF 10153 | -5/DSF | Additional patrols routed to DSF 10229 | -5/DSF | Discovered new exit (range 12) 10308 | -5/DSF | Entered Factory 10308 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11750 | -4/Factory | Build established: Tank 12014 | -4/Factory | Discovered new exit (range 15) 12069 | -4/Factory | Entered Upper Caves 12265 | -4/Upper Caves | Build established: Scavenger-Tank 12269 | -4/Upper Caves | Learned location of 1 exit from Research 12777 | -4/Upper Caves | Discovered new exit (range 40) 12953 | -4/Upper Caves | Entered another Upper Caves area 12959 | -4/Upper Caves | Discovered new exit (range 19) 13031 | -4/Upper Caves | Build established: Scavenger-Mutant 13133 | -4/Upper Caves | Learned location of Testing (-2) 13216 | -4/Upper Caves | Entered Research 13216 | -3/Research | Evolved 2 slots: Utility x2 13217 | -3/Research | Identified exit to Research 13765 | -3/Research | Build established: Gunner 13922 | -3/Research | Spotted B-86 Titan 14501 | -3/Research | Destroyed 8 combat bots 14847 | -3/Research | Destroyed 7 combat bots 14911 | -3/Research | Repaired Imp. Cooling System 15000 | -3/Research | First assault squad dispatched 15106 | -3/Research | Build established: Mutant 15140 | -3/Research | System corruption reached 10% 15187 | -3/Research | Core integrity fell below 50% 15203 | -3/Research | System corruption reached 30% 15218 | -3/Research | Core integrity fell below 20% 15247 | -3/Research | Lost 19 parts (2p3n7u7w) 15407 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15386_ Acquired 26 matter. 15387_ R-10 Processor collects Med. Treads. 15389_ >K9XO45MZ M8ZDA1NV< S,UNBM FCS6L 15389_ P-80 Master resets K-01 Serf, system corruption cleaned. 15390_ R-10 Processor collects Adv. Heat Sink. 15390_ K-01 Serf collects debris. 15391_ Acquired Gamma Rifle. 15392_ Arm. Heavy Treads destroyed. 15392_ I-47 Archangel destroyed. 15394_ K-01 Serf collects debris. 15399_ Gamma Rifle destroyed. 15399_ K-01 Serf collects debris. 15404_ P-80 Master resets K-01 Serf, system corruption cleaned. 15404_ Penetrated by Slug. 15404_ Gamma Rifle destroyed. 15404_ EM Disruption Field destroyed. 15405_ VW>V%5KND,AV6DBJZRNVM8LV NY/3CBWTODQ 15405_ K-01 Serf collects debris. 15407_ Penetrated by Slug. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????????? ??# #????# # | | ?????????????????????###+#### #????# # | | ?????????????????????# ] ^ !######+########## | | ??????????????###????# = # #??????? | | ????????####### ###### ^| ! # #??????? | | ????????# # *" """ =+ #??????? | | ????????# !!!# !*"T" = # #??????? | | ????????# """ [#[= = # #??????? | | ????????# """ =#![ ^ # #??????? | | ????????# """=!#!=!= # #??????? | | ????????# ]] /*[!/ % # #??????? | | ????????# ] [ = =# ! % # #??????? | | ????????# ]]] ![!# ##########??????? | | ????????# !# u########???????????????? | | ????????# # %%###########????????????? | | ????????# """ """ #R # = #????????????? | | ????????# """T""" # huh# #????????????? | | ????????############## % # #????????????? | | ???????????????????# # % # ]]] #????????????? | | ??????????????????#### %=+ ]] #????????????? | | ???????????######## ## !%# ]] ! %#????????????? | | ???????????# # =p%# [ #????????????? | | ???????????# # !*%# = ! [ #??########??? | | ???????????# """ #%!!%########+##### #??? | | ???????????# ""R" # kp*# %!= + #??? | | ???????????# "" " # !@# % !# #??? | | ???????????# /k # """ """ # #??? | | ???????????# # # """ """ # #??? | | ???????????# # # """ """ " #??? | | ???????????########### # # #??? | | ???????????# # # # #??? | | ???????????# # # """ """ # #??? | | ???????????# # + """ """ # #### | | ???????????# + %# """ """ # ## | | ???????????# # # # ## | | ???????????# """"" # # # ## | | ???????????# """"" ?# #################+#### | | ???????????#????"?" # k # | | ?????????????????##??# # | | ?????????????????????# + | | ????????????????????## # | | ????????????????????## #################+#### | | ?????????????????????# #?????????????? ?# | | ?????????????????????# #?????????????# # | | ?????????????????????# #?????????????# # | | ?????????????????????# #?????????????# = # | | ????????????########## #?????#???????# ### | | ????????????# # #???? ????????# #?? | | ????????????# # #?? ????????# #?? | | ????????????#"" # #? """????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 750 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: EX 50 Resistance: EM 25 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 12 Matter Filtering 30 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 48 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Utility Shielding | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cryofiber Web | x1 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 20k Club Can't Touch This Gun Specialist Challenges ------------ None Game ------ Seed CoordinationAerolevDetector Manual? 0 Play Time 03:57:14 Cumulative 68.5 hours Start 2022.03.20 @ 19:10:53 End 2022.03.20 @ 23:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc896fda-311b-4b92-8710-c3f45440a143