Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.03 @ 00:25:51 Player: KeepAwake2 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (105) 525 Value Destroyed (4412) 4412 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1884) 1884 TOTAL SCORE: 12641 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 266 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -26 Cogmind --------- Core Integrity 993/1150 Matter 300/300 Energy 167/240 System Corruption 0% Temperature Cool (761) Movement Core (1150) Ox22 Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Enhanced Optical Array Quantum Capacitor Relay Coupler [Grunt] (26) > --- WEAPON (4) ------- Heavy Neutron Cannon > --- INVENTORY (12) --- Centrium Leg Gravmag Array Advanced Heat Sink Compact Battery (300) Long-range Sensor Array Improved Transmission Jammer Reaction Control System Relay Coupler [Grunt] (26) Relay Coupler [Grunt] (33) Drone Bay (1/2) Heavy Pick Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Centrium Leg Antigrav System Gyrokinetic Inverter Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Long-range Sensor Array Advanced Terrain Scanner Relay Coupler [Grunt] > --- WEAPON ----------- Mass Driver Improved Remote Datajack Heavy Pick > --- INVENTORY -------- Compact Battery Improved Transmission Jammer Advanced ECM Suite Maneuvering Thrusters Force Field Relay Coupler [Sentry] Drone Bay Tesla Rifle Heavy Laser Improved Plasma Cutter [Rating: 95] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 . . . 2 Power 2 | . . . . . . . 1 1 . . . . Propulsion 4 | . . 2 . 1 . . . 1 . . . . Utility 4 | . . . 1 1 . . 1 . . . . 1 Weapon 2 | . . . 1 . . . . . . . . 1 Parts Attached 276 | 6 1 23 47 46 30 1 38 13 7 15 23 26 Power 31 | 1 . 2 7 7 2 . 3 2 1 . 3 3 Engine 18 | 1 . 1 4 5 1 . 3 . . . 3 . Core 11 | . . 1 3 2 . . . 2 1 . . 2 Reactor 2 | . . . . . 1 . . . . . . 1 Propulsion 88 | 2 . 10 20 13 10 . 8 5 2 7 5 6 Treads . | . . . . . . . . . . . . . Leg 59 | 2 . 10 20 12 4 . . . . 1 5 5 Wheel . | . . . . . . . . . . . . . Hover 18 | . . . . 1 . . 6 4 2 4 . 1 Flight 11 | . . . . . 6 . 2 1 . 2 . . Utility 81 | 1 1 2 5 16 7 1 15 3 4 6 10 10 Device 45 | . . 1 2 7 3 . 10 2 3 5 7 5 Storage 19 | 1 . 1 2 2 3 1 2 1 . 1 3 2 Processor 4 | . 1 . 1 1 . . . . . . . 1 Hackware 6 | . . . . 2 . . 1 . 1 . . 2 Protection 7 | . . . . 4 1 . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 76 | 2 . 9 15 10 11 . 12 3 . 2 5 7 Energy Gun 19 | 1 . 4 4 1 . . 4 1 . . 3 1 Energy Cannon 8 | . . . 3 1 . . . . . 1 . 3 Ballistic Gun 23 | 1 . 2 6 5 6 . . . . . 2 1 Ballistic Cannon 4 | . . . . . . . 2 . . 1 . 1 Launcher 8 | . . 1 1 2 3 . 1 . . . . . Special Weapon 6 | . . 2 1 . . . 1 1 . . . 1 Impact Weapon 5 | . . . . 1 2 . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . . . . Unidentified Prototypes 11 | . . . . 3 2 . 4 1 . . . 1 Parts Lost 91 | . . 3 17 16 6 . 13 1 1 6 14 14 Power 11 | . . . 3 1 . . 3 . . . 2 2 Propulsion 26 | . . . 3 6 3 . . . . 5 2 7 Utility 22 | . . 1 2 5 1 . 6 1 . . 5 1 Weapon 32 | . . 2 9 4 2 . 4 . 1 1 5 4 Highest Loss Streak 11 | . . 1 4 11 6 . 6 1 1 4 4 5 Average Slot Usage (%) 87 | . 86 96 96 87 78 94 82 84 87 90 87 67 Engine 5 | . 14 5 4 5 2 7 11 8 1 . 3 2 Core 4 | . . 5 4 . . . . 4 14 17 12 3 Leg 21 | . 28 41 35 31 21 . . . . 1 15 20 Hover 5 | . . . . . 2 . 12 23 23 21 4 1 Flight 2 | . . . . . 1 38 11 . . 1 6 . Device 8 | . . 5 2 3 10 23 16 17 21 14 15 5 Storage 9 | . 14 11 15 6 4 2 9 9 5 7 5 6 Processor 3 | . 1 4 6 7 . . . . . . . 4 Hackware 2 | . . . . 6 2 . 1 . 1 5 5 9 Energy Gun 5 | . 14 13 8 2 . . 5 5 4 . 2 . Energy Cannon 1 | . . . 1 5 . . . . . . . 2 Ballistic Gun 7 | . 14 5 14 10 8 15 . . . . 4 2 Special Weapon 1 | . . 2 1 . . . 1 3 5 5 . 1 Impact Weapon 1 | . . . . . 6 7 5 . . . . . Piercing Weapon 1 | . . . . . . . . 5 5 5 2 . Naked Turns 7 | . . . . 7 . . . . . . . . Heaviest Build 82 | 11 11 21 53 59 62 24 70 68 68 72 73 82 Greatest Support 100 | 20 20 40 54 82 62 35 70 86 88 88 100 100 Greatest Overweight (x) 2 | 1 . . 1 2 1 . . . . 2 2 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 8 16 12 12 4 12 12 12 12 12 12 Average Capacity 10 | 5 6 7 11 11 9 4 9 12 12 12 10 12 Most Carried 12 | 3 6 8 12 12 8 3 12 12 12 12 12 12 Average Carried 9 | 1 3 7 10 10 4 3 8 11 11 11 7 11 Final Capacity 12 | 6 6 8 12 4 4 4 12 12 12 12 12 12 Final Carried 12 | 2 6 8 12 4 3 3 12 11 12 10 12 12 Class Distribution -------------------- 26% | Scavenger-Mutant 21% | Scavenger-Skirmisher 18% | Mutant 16% | Generator-Mutant 5% | Scavenger-Tank 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Storage Sprinter | -7/Garrison Scavenger-Mutant | -6/Factory Generator-Mutant | -5/Factory Generator-Mutant | -5/Garrison Generator-Mutant | -5/Factory Generator-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Matter Collected 3959 | 198 92 319 819 565 363 . 418 135 70 107 623 250 Remotely 10 | . . . . . . . 10 . . . . . Salvage Created 4935 | . 92 542 1236 472 318 43 473 432 231 107 503 486 Parts 221 | . 9 29 73 33 7 1 15 8 12 6 12 16 Haulers Intercepted 8 | . . 1 1 . 3 . 1 2 . . . . Recyclers Shooed 6 | . . . 4 . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Combat Hostiles Destroyed 82 | . 6 11 22 11 2 1 5 2 4 3 8 7 Melee 8 | . . . . . . . 1 1 4 2 . . Guns 56 | . 6 11 17 8 . . . 1 . . 8 5 Cannons 11 | . . . 3 3 . . 3 . . 1 . 1 AOE 2 | . . . 2 . . . . . . . . . Classes Destroyed 13 | . 1 5 3 2 1 . . 1 . . . . Worker 3 | . . 1 . . 1 . 1 . . . . . Builder 3 | . . 1 2 . . . . . . . . . Hauler 8 | . . 1 1 . 3 . 1 2 . . . . Recycler 3 | . . . 1 . . . . 1 . . . 1 Operator 2 | . . . . . 1 . 1 . . . . . Watcher 5 | . . . 2 1 . . 2 . . . . . Swarmer 14 | . 6 . . 3 . . . 1 . . . 4 Grunt 38 | . . 7 15 1 1 1 2 . 3 . 6 2 Brawler 1 | . . . . . . . . 1 . . . . Sentry 16 | . . 4 6 2 1 . 2 . . . . 1 Hunter 4 | . . . 1 1 . . . . . . 2 . Programmer 8 | . . . . 3 . . 1 . 1 3 . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 5 | . 3 3 4 4 2 1 2 2 3 2 2 5 Combat Bots Only 5 | . 3 3 3 4 1 1 2 1 3 2 2 5 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . Melee 1 | . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Damage Taken 12917 | . 128 723 2460 2176 1096 271 1385 152 265 881 1818 1562 Core 1847 | . 29 86 351 406 157 45 216 . 9 182 209 157 Absorbed by Shields 477 | . . . 124 42 . 48 . . 103 . 160 . Core Remaining (%) 64 | 100 88 78 36 . . 13 74 . . . 60 . Volleys Fired 365 | . 12 63 89 30 10 . 28 18 2 23 50 40 Largest 3 | . 2 2 3 3 2 . 2 1 1 1 3 3 Hottest 187 | . 70 140 163 147 46 . 124 65 40 90 134 187 Shots Fired 644 | . 24 108 213 82 11 . 38 18 2 25 77 46 Gun 500 | . 24 96 185 58 4 . 21 18 . . 75 19 Cannon 105 | . . . 15 24 . . 13 . . 25 2 26 Launcher 14 | . . 3 3 . 7 . 1 . . . . . Special 25 | . . 9 10 . . . 3 . 2 . . 1 Kinetic 306 | . 12 25 113 51 4 . 13 . . 21 55 12 Thermal 246 | . 12 80 89 4 . . 23 2 . 4 11 21 Explosive 6 | . . 3 3 . . . . . . . . . Electromagnetic 84 | . . . 8 27 7 . 2 16 . . 11 13 Robot Hit Streak 19 | . 4 13 18 19 4 . 5 5 2 6 14 8 Robot Miss Streak 6 | . 3 3 4 6 2 . 2 4 . 5 3 4 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 4 | . . . 1 2 . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . 1 Capacitor 12 | . . . . . . . . . . . . 12 Shots Hit Robots 448 | . 9 74 133 54 23 1 41 16 7 18 44 28 Core Hits 194 | . 6 28 65 26 3 . 14 6 4 5 23 14 Critical Hits 5 | . . 1 1 1 . . . . . . 2 . Critical Kills 3 | . . 1 1 . . . . . . . 1 . Critical Parts Destroyed 2 | . . . . 1 . . . . . . 1 . Melee Attacks 114 | . . . . . 22 2 44 10 11 15 10 . Impact 57 | . . . . . 22 2 33 . . . . . Slashing . | . . . . . . . . . . . . . Piercing 53 | . . . . . . . 7 10 11 15 10 . Sneak Attacks 19 | . . . . . 7 . 5 3 4 . . . Combat Hostiles 8 | . . . . . . . 3 1 4 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11093 | . 138 1048 2336 1177 1140 47 1200 784 504 848 889 982 Guns 5575 | . 138 967 1955 783 48 . 160 319 . . 889 316 Cannons 1880 | . . . 186 374 . . 251 . . 443 . 626 Explosions 699 | . . 57 184 . 162 . 88 88 . 93 . 27 Melee 2840 | . . . . . 923 47 684 377 504 305 . . Ramming 58 | . . . 11 20 7 . . . . 7 . 13 Kinetic 3739 | . 39 249 1208 712 48 . 251 . . 351 700 181 Thermal 2683 | . 99 742 797 58 . . 175 113 . 185 111 403 Explosive 254 | . . 57 184 . 13 . . . . . . . Electromagnetic 1519 | . . . 136 387 149 . 90 294 . . 78 385 Impact 1654 | . . . . . 923 47 684 . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1186 | . . . . . . . . 377 504 305 . . Highest Corruption 11 | . . . 9 6 11 11 2 5 5 9 9 . Average Corruption 6 | . . . 8 2 8 11 2 3 5 7 9 . Corruption Purged . | . . . . . . . . . . . . . Effects 140 | . . . 31 11 28 5 5 5 4 21 30 . Message Errors 23 | . . . 4 3 7 1 3 . 1 . 4 . Matter Fused 21 | . . . 2 1 4 1 . 2 1 4 6 . Heat Flow Errors 18 | . . . 3 1 6 . . . . 3 5 . Energy Discharges 14 | . . . 3 3 1 . . 1 1 3 2 . Parts Rejected 2 | . . . 1 . . . . . . . 1 . Data Loss (minor) 18 | . . . 5 1 2 1 1 1 . 5 2 . Data Loss (major) 4 | . . . 2 . . . . . . 1 1 . Misfires 3 | . . . . . . . . . . 2 1 . Misdirections 5 | . . . . . 3 2 . . . . . . Targeting Errors 30 | . . . 10 1 5 . 1 1 1 3 8 . Weapon Failures 2 | . . . 1 1 . . . . . . . . Overload Shots 2 | . . . . . . . . 2 . . . . Overflow Damage 654 | . . . 9 . 372 2 56 80 . 92 . 43 Projectiles 86 | . . . . . . . 20 . . 23 . 43 Explosions 62 | . . . 9 . . . . . . 53 . . Melee 506 | . . . . . 372 2 36 80 . 16 . . Knockbacks 11 | . . . . . 2 . 6 . . 2 . 1 Impact 7 | . . . . . 2 . 4 . . . . 1 Kinetic 3 | . . . . . . . 1 . . 2 . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 99 | . . . . 4 58 . . 34 . 3 . . Shots 3 | . . . . . 2 . . 1 . . . . Rammed 5 | . . . . 4 . . . . . 1 . . Targets Rammed 12 | . . . 2 5 2 . . . . 1 . 2 Kicked 7 | . . . 2 1 2 . . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 761 | . 54 270 312 243 240 268 256 290 252 333 425 761 Average Temperature 87 | . 18 79 89 72 90 96 48 103 95 136 147 144 Received Heat Transfer 2900 | . . 264 792 112 339 117 372 . 119 81 458 246 Effects 12 | . . 2 . . . 1 . 1 . 2 3 3 Shutdowns 5 | . . . . . . . . . . . 3 2 Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 4 | . . 2 . . . 1 . . . 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . 2 . . . 2 Combat Hostiles 2 | . . . . . 1 . . . . . . 1 Parts Fried 15 | . . . 1 1 6 . 3 1 . . . 3 Impact Corruptions 15 | . . . . . 11 1 3 . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 12 | . . 7 . . . . . . . . . 5 Heat Transferred 5774 | . 296 2048 1940 148 . . 370 150 . 100 222 500 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Peak Influence 623 | . 187 337 295 498 448 308 623 497 512 326 297 264 Initial 347 | . . 78 59 133 226 212 161 305 347 268 105 132 Average 198 | . 110 193 176 123 323 265 204 368 432 235 178 148 Maximum Alert Level 2 | . . 1 1 2 2 1 2 2 2 1 1 1 Low Security (%) 54 | 100 100 51 57 85 . . 54 . . 35 61 83 Level 1 38 | . . 48 42 9 89 100 31 55 34 64 38 16 Level 2 6 | . . . . 5 10 . 13 44 65 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 4 6 4 . 6 . . 2 . . Investigation 3 | . . . 1 2 . . . . . . . . Extermination 6 | . . . . 3 . . 2 . . 1 . . Reinforcement 13 | . . 1 3 1 3 . 4 . . 1 . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Distress Signals 8 | . . 1 2 1 3 . . 1 . . . . Communications Jammed 8 | . . . . . . . 7 . . . . 1 Distress Signals 7 | . . . . . . . 7 . . . . . Times Spotted 221 | . 10 24 37 42 19 18 24 6 9 5 14 13 Peak Tracking Total 18 | . 4 6 5 16 7 18 6 3 7 2 4 4 Tactical Retreats 23 | . 1 1 5 3 2 1 5 1 1 . 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Traps Triggered 17 | . . 1 . 1 6 2 1 1 3 1 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Machines Disabled 12 | . . . . . 1 . . 5 1 3 2 . Max in Single Turn 4 | . . . . . 1 . . 4 1 1 1 . Garrison Access 2 | . . . 1 . . . 1 . . . . . Garrison Relay 2 | . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Machines Accessed 56 | . 4 8 8 12 4 . 10 7 . 1 . 2 Terminals 29 | . 4 6 5 8 2 . 3 1 . . . . Fabricators 6 | . . . . 2 . . 2 2 . . . . Repair Stations 3 | . . . . . . . 3 . . . . . Recycling Units 5 | . . . . 1 1 . 1 2 . . . . Scanalyzers 7 | . . 2 2 1 . . . 1 . . . 1 Garrison Access 6 | . . . 1 . 1 . 1 1 . 1 . 1 Total Hacks 153 | . 10 29 23 35 7 . 27 16 . 1 . 5 Successful 96 | . 7 17 12 24 3 . 18 11 . 1 . 3 Failed 57 | . 3 12 11 11 4 . 9 5 . . . 2 Catastrophic 4 | . . . . 2 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 9 | . . 2 . 1 . . 6 . . . . . Terminals 88 | . 10 22 16 21 4 . 13 2 . . . . Fabricators 16 | . . . . 8 . . 4 4 . . . . Repair Stations 7 | . . . . . . . 7 . . . . . Recycling Units 8 | . . . . 1 2 . 1 4 . . . . Scanalyzers 26 | . . 7 5 5 . . . 5 . . . 4 Garrison Access 8 | . . . 2 . 1 . 2 1 . 1 . 1 Terminal Hacks 40 | . 7 9 7 14 1 . 2 . . . . . Part Schematic 3 | . . . . 2 . . 1 . . . . . Prototype ID Bank 5 | . 2 1 1 1 . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Emergency Access Points 4 | . 1 2 1 . . . . . . . . . Machine Index 1 | . . 1 . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . Alert Level 9 | . . 2 4 3 . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . . Security Status 2 | . . . . 1 . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 3 | . . 2 . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . 1 2 . . . . . . . . Fabricator Hacks 11 | . . . . 5 . . 4 2 . . . . Load Schematic 5 | . . . . 2 . . 2 1 . . . . Build 6 | . . . . 3 . . 2 1 . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . . Scan Component 2 | . . . . . . . 2 . . . . . Repair 1 | . . . . . . . 1 . . . . . Refit 3 | . . . . . . . 3 . . . . . Recycling Unit Hacks 6 | . . . . 1 1 . 1 3 . . . . Report Inventory 5 | . . . . 1 1 . 1 2 . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . Scanalyzer 20 | . . 6 4 3 . . . 5 . . . 2 Insert Component 11 | . . 3 2 2 . . . 3 . . . 1 Analyze 9 | . . 3 2 1 . . . 2 . . . 1 Garrison Access Hacks 7 | . . . 1 . 1 . 2 1 . 1 . 1 Unlock Access 3 | . . . . . 1 . . 1 . 1 . . Seal Access 2 | . . . 1 . . . 1 . . . . . Coupler Status 2 | . . . . . . . 1 . . . . 1 Unauthorized Hacks 6 | . . 2 . 1 . . 3 . . . . . Terminals 6 | . . 2 . 1 . . 3 . . . . . Assimilate 6 | . . 2 . 1 . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 3 4 6 10 2 . 9 6 . 1 . 2 Full Trace Events 3 | . . . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 3 2 3 . . 1 2 . . . 1 Parts Built 7 | . . . . 4 . . 2 1 . . . . Matter 804 | . . . . 314 . . 212 278 . . . . Time 365 | . . . . 120 . . 106 139 . . . . Total Part Build Rating 35 | . . . . 14 . . 12 9 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 22 | . . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . Parts Scanalyzed 10 | . . 3 2 2 . . . 2 . . . 1 Part Schematics Acquired 9 | . . 3 2 1 . . . 2 . . . 1 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . 1 . . 1 . . . Signal Jammer 1 | . . . . . . . . . 1 . . . Robots Hacked 3 | . . . . . . . 1 . 2 . . . Non-combat . | . . . . . . . . . . . . . Combat 3 | . . . . . . . 1 . 2 . . . Robot Hacks Applied 3 | . . . . . . . 1 . 2 . . . parse_system 1 | . . . . . . . 1 . . . . . reboot_system 1 | . . . . . . . . . 1 . . . streamctrl_high 1 | . . . . . . . . . 1 . . . Relay Couplers Released 7 | . . . . . . . . . 3 . 4 . Machine Destruction 7 | . . . . . . . . . 3 . 4 . Attached 3 | . . . . . . . . . 1 . . 2 Robots Rewired 1 | . . . . . . . 1 . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Total Allies 17 | . . 1 . 1 10 . 4 . 1 . . . Largest Group 10 | . . 1 . 1 10 . 3 . 1 . . . Highest-Rated Group 173 | . . 10 . 10 173 . 62 . 29 . . . Highest-Rated Ally 29 | . . 10 . 10 29 . 26 . 29 . . . Total Orders 8 | . . . . . . . 3 3 . . 2 . EXPLORE 6 | . . . . . . . 3 2 . . 1 . RETURN 2 | . . . . . . . . 1 . . 1 . Ally Attacks 40 | . . . . . 36 . 1 . 3 . . . Total Damage 591 | . . . . . 539 . 14 . 38 . . . Kills 7 | . . . . . 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 7 | . . . . . . . 3 2 . . 2 . Drone Recoveries 3 | . . . . . . . 1 1 . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Turns Passed 8338 | 43 340 880 1528 1394 613 81 1050 387 182 618 700 522 Spaces Moved 6152 | 29 243 503 817 912 381 211 1328 512 153 430 337 296 Core 115 | 6 . . . 109 . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 3384 | 23 243 503 817 733 332 . . . . 119 323 291 Wheels . | . . . . . . . . . . . . . Hover 1764 | . . . . 70 . . 713 512 153 311 . 5 Flight 889 | . . . . . 49 211 615 . . . 14 . Fastest Speed 5 | 50 120 120 120 50 26 5 5 45 45 44 37 120 Average Speed 88 | 110 120 120 127 108 115 20 36 45 49 90 141 124 Slowest Speed 200 | 120 120 120 152 180 150 23 60 50 50 180 180 200 Overloaded Moves 116 | . . . . . . 105 11 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . Cave-ins Triggered 2 | . . . 2 . . . . . . . . . Exploration Rate (%) 30 | 4 53 45 47 20 55 44 32 15 35 6 39 7 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 85 | . . 8 10 . 29 1 19 3 2 12 1 . Terrain Destroyed 196 | . . 36 51 1 29 1 21 13 2 28 2 12 Melee 30 | . . . . . 5 1 17 3 2 1 1 . Projectile 51 | . . 8 14 1 . . 4 . . 14 1 9 AOE 115 | . . 28 37 . 24 . . 10 . 13 . 3 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Gar Fac Fac Gar Fac Gar Fac Total 8198 | 37 267 650 1105 1255 506 244 1786 630 236 604 466 412 Wait 1015 | . 8 45 118 206 35 25 300 59 48 109 31 31 Move 6141 | 28 242 502 816 911 381 208 1327 512 152 430 336 296 Hop 1 | . . . . . . 1 . . . . . . Pick Up 83 | 3 4 4 13 14 6 . 17 4 3 4 7 4 Fast Attach 134 | 5 1 5 16 23 15 1 25 7 2 6 12 16 Attach 66 | 1 . 2 11 14 8 . 10 3 1 5 4 7 Detach 38 | . . 3 3 8 4 . 8 3 1 1 2 5 Swap 76 | . . 16 20 9 7 . 3 3 4 4 7 3 Drop 131 | . . 10 17 33 12 . 24 11 4 6 6 8 Fire 365 | . 12 63 89 30 10 . 28 18 2 23 50 40 Melee 114 | . . . . . 22 2 44 10 11 15 10 . Ram 3 | . . . . 3 . . . . . . . . Kick 9 | . . . 2 2 2 . . . . 1 . 2 Crush . | . . . . . . . . . . . . . Escape Stasis 16 | . . . . . 1 7 . . 7 . 1 . Rewire 6 | . . . . 2 3 . . . 1 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -7/Garrison -6/Factory -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 12) 368 | -10/Materials | Identified exit to Materials 384 | -10/Materials | Entered another Materials area 384 | -9/Materials | Evolved 2 slots: Propulsion x2 813 | -9/Materials | Build established: Scavenger-Mutant 1082 | -9/Materials | Discovered new exit (range 16) 1233 | -9/Materials | Discovered new exit (range 11) 1264 | -9/Materials | Entered another Materials area 1264 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1557 | -8/Materials | Lost 4 parts (1p3w) 1617 | -8/Materials | Lost 3 parts (1u2w) 1691 | -8/Materials | Lost 3 parts (1p1u1w) 2105 | -8/Materials | Crushed by falling debris 2134 | -8/Materials | Crushed by falling debris 2165 | -8/Materials | Lost 4 parts (1p2n1w) 2221 | -8/Materials | Core integrity fell below 50% 2489 | -8/Materials | Build established: Scavenger-Skirmisher 2744 | -8/Materials | Discovered new exit (range 18) 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3173 | -7/Factory | Discovered new exit (range 4) 3518 | -7/Factory | Fabricated Titanium Leg (x2) 3621 | -7/Factory | Found Prototype Launcher 3621 | -7/Factory | Identified Rocket Array 3624 | -7/Factory | Discovered new exit (range 12) 3752 | -7/Factory | Identified exit to Factory 3804 | -7/Factory | Discovered new exit (range 8) 3861 | -7/Factory | Lost 3 parts (2n1w) 3866 | -7/Factory | Identified exit to Storage 3989 | -7/Factory | Assembled infested ambush trap array 4035 | -7/Factory | Core integrity fell below 50% 4066 | -7/Factory | Lost 11 parts (1p3n5u2w) 4116 | -7/Factory | Local fabrication network quarantined 4128 | -7/Factory | Fabricated Imp. Carbon-fiber Leg? 4186 | -7/Factory | Entered Storage 4292 | -7/Storage | Build established: Mutant 4414 | -7/Storage | System corruption reached 10% 4496 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4506 | -7/Storage | Lost 6 parts (3n1u2w) 4736 | -7/Storage | Garrison activated, responded to threat 4795 | -7/Storage | Identified exit to Garrison 4799 | -7/Storage | Entered Garrison 4800 | -7/Garrison | Core integrity fell below 20% 4808 | -7/Garrison | Triggered checkpoint 4818 | -7/Garrison | Spotted B-75 Beast 4862 | -7/Garrison | Triggered checkpoint 4874 | -7/Garrison | Discovered exit to Factory (range 15) 4880 | -7/Garrison | Installed Relay Interface Framework 4880 | -7/Garrison | Entered Factory 4880 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5123 | -6/Factory | Repaired Imp. Deuterium Engine 5175 | -6/Factory | Discovered new exit (range 4) 5338 | -6/Factory | Lost 6 parts (2p4u) 5439 | -6/Factory | Lost 4 parts (1p3w) 5675 | -6/Factory | Build established: Scavenger-Mutant 5735 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 5788 | -6/Factory | Local fabrication network quarantined 5930 | -6/Factory | Entered another Factory area 5930 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6220 | -5/Factory | Fabricated Centrium Leg (x1) 6317 | -5/Factory | Identified exit to Garrison 6317 | -5/Factory | Entered Garrison 6320 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 6340 | -5/Garrison | Triggered checkpoint 6397 | -5/Garrison | Garrison Relay disabled 6438 | -5/Garrison | Triggered checkpoint 6460 | -5/Garrison | Build established: Generator-Mutant 6466 | -5/Garrison | Triggered checkpoint 6487 | -5/Garrison | Discovered new exit (range 10) 6499 | -5/Garrison | Entered Factory 6909 | -5/Factory | Lost 4 parts (4n) 7117 | -5/Factory | Identified exit to Garrison 7117 | -5/Factory | Entered Garrison 7435 | -5/Garrison | Triggered checkpoint 7474 | -5/Garrison | Lost 4 parts (1n1u2w) 7519 | -5/Garrison | Triggered checkpoint 7545 | -5/Garrison | Lost 4 parts (1p1n2u) 7596 | -5/Garrison | Garrison Relay disabled 7729 | -5/Garrison | Spotted B-75 Beast 7754 | -5/Garrison | Triggered checkpoint 7789 | -5/Garrison | Discovered new exit (range 8) 7793 | -5/Garrison | Lost 3 parts (1p1u1w) 7800 | -5/Garrison | Triggered checkpoint 7817 | -5/Garrison | Entered Factory 7817 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7846 | -4/Factory | Lost 3 parts (1u2w) 8011 | -4/Factory | Lost 4 parts (1p3n) 8148 | -4/Factory | Lost 4 parts (1p3w) 8177 | -4/Factory | Found Quantum Capacitor 8339 | -4/Factory | Self-destructed Last Messages --------------- G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. K-01 Serf collects debris. Kicked K-01 Serf out of the way. K-01 Serf knocked back. K-01 Serf collects debris. G-67 Veteran signal jammed. Relay Coupler [Sentry] destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf cleans the Assembly Bed. Assembly Bed disabled. Overheating: Flexi-carbon Leg damaged (-10). Destroyed Adv. Heat Sink. Railgun destroyed. Carbon-fiber Leg destroyed. Power failure, Lgt. Antimatter Reactor shutdown. Flexi-carbon Leg destroyed. Power failure, Mic. Fission Core shutdown. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | !] #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | !] #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | S"" #???????????????????????????????????????????? | | "" #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????? #?????????????????? | | #############+################+#?????????????????? | | # #?????????????????? | | # """""" #?????????????????? | | # """""" #?????????????????? | | # """""" #?????????????????? | | # gg """ "" #?????????????????? | | ############ ; g @ #?????????????????? | | ] ## ###+;##;#######?????????????????? | | """" ## ############ #???????????? | | """" ## #???????????? | | !! """" ## """"" #???????????? | | !! """" ## """"" ####???????????? | | ! ## """ ################????????#? | | ## k #????# #??????? #? | | #+########## """"" #????# ######## #? | | """"" #????# # ## | | """ #????# ! # | | #????# + | | """"" #????# " " # ##### | | """"" #????# ""G"" # #???? | | ###### """ #?##?# # #???? | | #????# ##"#######+##### #???? | | #????# """"" %" #???? | | #????# """"" #???? | | #????# """ #???? | | =#????# #???? | | = #????# #???? | | +"###/##???# #################+##### #???? | | = =#???# #?????????????????????# #???? | | "" #???# #?????????????????????# ?? | | "" #???# #?????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 44 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Additional Mass Support 9 Heat Shielding 75 Armor Coverage 150 Resistance: TH 10 Phase Shifting 5 Evasion (%) 68 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 74 Relay Coupler Value 2 Item Schematics ----------------- Rnf. Ion Engine | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Smartbomb Launcher | -7/Factory | Hacked Imp. Plasma Cutter | -6/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Gyrokinetic Inverter | -5/Factory | Scanalyzed Centrium Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Imp. Carbon-fiber Leg | x2 | -7/Factory Imp. Plasma Cutter | x2 | -6/Factory Centrium Leg | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Factory Defaults Speed Demon Supersonic Challenges ------------ None Game ------ Seed MetafiberDiametricFlail Manual? 0 Play Time 03:45:35 Cumulative 79.5 hours Start 2021.12.29 @ 23:17:51 End 2022.01.03 @ 00:25:51 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f781f26-d173-4b30-a7c2-b408e9a9bd03