Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 12:49:00 Player: Cinnaquill Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2377) 2377 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 5591 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 74 Cogmind --------- Core Integrity 396/700 Matter 269/300 Energy 0/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ Improved Cooling System Improved Shield Generator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Titanium Leg Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Active Sensor Suite Improved Shield Generator > --- WEAPON ----------- Lightning Gun Advanced Assault Cannon Gauss Cannon Proton Missile Launcher > --- INVENTORY -------- Wheel Improved Shield Generator [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility Core Shielding Device Improved Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Flak Gun Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . 1 . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . 1 1 . Weapon 2 | . . 1 . 1 . . Parts Attached 82 | 6 4 17 1 27 18 9 Power 9 | 1 . 3 . 3 1 1 Engine 5 | 1 . 3 . 1 . . Core 4 | . . . . 2 1 1 Reactor . | . . . . . . . Propulsion 21 | 2 . 5 . 7 4 3 Treads 1 | . . . . . . 1 Leg 13 | 2 . 4 . 6 . 1 Wheel 5 | . . . . . 4 1 Hover 2 | . . 1 . 1 . . Flight . | . . . . . . . Utility 18 | . 2 5 . 4 4 3 Device 8 | . 1 2 . 1 1 3 Storage 4 | . . 2 . 1 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 5 | . . 1 . 2 2 . Artifact . | . . . . . . . Weapon 34 | 3 2 4 1 13 9 2 Energy Gun 6 | 1 . . 1 2 2 . Energy Cannon 3 | . . . . 3 . . Ballistic Gun 10 | 2 1 1 . 4 2 . Ballistic Cannon 7 | . . . . 2 3 2 Launcher 7 | . 1 3 . 2 1 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 20 | . . . . 8 . 12 Power 5 | . . . . 2 . 3 Propulsion 7 | . . . . 4 . 3 Utility 2 | . . . . . . 2 Weapon 6 | . . . . 2 . 4 Highest Loss Streak 8 | . . . . 4 . 8 To Critical Strikes 2 | . . . . 2 . . Average Slot Usage (%) 84 | . 87 93 100 84 87 66 Engine 7 | . 14 18 22 12 . . Core 7 | . . . . 1 15 12 Leg 9 | . 28 21 22 13 . . Wheel 8 | . . . . . 15 19 Device 5 | . 8 6 . 2 3 12 Storage 7 | . . 9 11 9 10 . Protection 7 | . . 1 11 12 9 . Energy Gun 3 | . . . 9 6 3 2 Energy Cannon 2 | . . . . 6 1 . Ballistic Gun 8 | . 14 17 . 8 11 . Ballistic Cannon 6 | . . . . 5 9 10 Launcher 7 | . 13 13 23 6 3 5 Naked Turns 19 | . . . . . . 19 Heaviest Build 67 | 7 9 21 21 50 67 67 Greatest Support 40 | 20 20 20 20 28 40 40 Greatest Overweight (x) 6 | . . 1 1 5 6 1 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 10 | 5 5 8 8 10 10 10 Average Capacity 7 | 5 5 7 8 8 10 5 Most Carried 10 | 5 5 7 5 6 10 10 Average Carried 4 | 2 3 3 4 3 5 3 Final Capacity 10 | 5 5 8 8 10 10 5 Final Carried 10 | 5 5 4 5 3 10 1 Class Distribution -------------------- 28% | Tank 27% | Scavenger-Tank 16% | Mutant 13% | Skirmisher 7% | Bomber 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 2163 | 262 156 138 25 768 513 301 Remotely 95 | . 95 . . . . . Salvage Created 2278 | 36 141 276 . 927 550 348 Parts 134 | 3 13 18 . 56 34 10 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 Prevented 6 | . . . . . . 6 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 51 | 1 6 4 . 23 9 8 Guns 16 | 1 2 1 . 8 3 1 Cannons 14 | . . . . 6 3 5 AOE 21 | . 4 3 . 9 3 2 Classes Destroyed 12 | 1 3 3 . 2 2 1 Worker 7 | . 1 1 . 2 3 . Builder 6 | . . 3 . 3 . . Hauler 2 | . . . . 2 . . Recycler 2 | . . 1 . 1 . . Watcher 3 | . 1 1 . . 1 . Swarmer 9 | . 3 . . 4 . 2 Grunt 28 | 1 3 3 . 14 4 3 Duelist 2 | . . . . . . 2 Sentry 6 | . . 1 . 4 . 1 Hunter 2 | . . . . 1 1 . Programmer 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Thug 1 | . . . . . 1 . Best Kill Streak 6 | 1 6 3 . 6 5 5 Combat Bots Only 5 | 1 5 2 . 4 4 5 Max Kills in Single Turn 4 | 1 2 2 . 4 3 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 1 . 3 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 413 | 6 11 19 . 172 44 161 Missed 123 | 2 5 6 . 59 10 41 Damage Taken 3481 | 35 220 183 . 1480 459 1104 Core 515 | . 67 . . 144 42 262 Absorbed by Shields 378 | . . . . . 129 249 Redirected to Shielding 29 | . . . . 29 . . Ignored by Resistances 1108 | 11 61 52 . 427 162 395 Core Remaining (%) 86 | 100 73 . 100 73 . . Volleys Fired 100 | 4 8 10 . 41 21 16 Largest 4 | 2 2 3 . 4 4 4 Hottest 218 | 60 50 90 . 218 170 170 Shots Fired 280 | 8 16 29 . 116 70 41 Gun 140 | 8 8 18 . 60 37 9 Cannon 83 | . . . . 31 25 27 Launcher 57 | . 8 11 . 25 8 5 Special . | . . . . . . . Kinetic 154 | 4 8 18 . 48 46 30 Thermal 39 | . . . . 35 4 . Explosive 44 | . 8 11 . 25 . . Electromagnetic 43 | 4 . . . 8 20 11 Robot Hit Streak 24 | 6 10 12 . 24 10 10 Robot Miss Streak 5 | 1 1 2 . 5 5 2 Penetration Max 1 | . . . . . 1 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 178 | 6 10 22 . 65 47 28 Core Hits 149 | 2 13 15 . 77 28 14 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 12 | . . . . 3 3 6 Burn 2 | . . . . 2 . . Blast 9 | . . . . 1 2 6 Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5555 | 74 480 682 . 2368 1129 822 Guns 1658 | 74 87 202 . 651 498 146 Cannons 1285 | . . . . 468 306 511 Explosions 2544 | . 393 480 . 1226 280 165 Melee . | . . . . . . . Ramming 68 | . . . . 23 45 . Kinetic 2199 | 35 87 202 . 660 651 564 Thermal 482 | . 68 . . 391 23 . Explosive 2031 | . 325 480 . 1226 . . Electromagnetic 775 | 39 . . . 68 410 258 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 5 9 Message Errors 2 | . . . . . 1 1 Matter Fused 5 | . . . . . 3 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . 1 1 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 111 | . 29 38 . 35 . 9 Projectiles 9 | . . . . . . 9 Explosions 102 | . 29 38 . 35 . . Melee . | . . . . . . . Knockbacks 12 | . . . . 7 1 4 Impact 1 | . . . . . 1 . Kinetic 10 | . . . . 6 . 4 Secondary 1 | . . . . 1 . . Self-Inflicted Damage 355 | . 132 40 . 145 27 11 Shots 17 | . 5 4 . 6 1 1 Rammed 5 | . . . . . 5 . Targets Rammed 9 | . . . . 4 5 . Kicked 4 | . . . . 4 . . Crushed . | . . . . . . . Highest Temperature 470 | 38 25 36 . 295 298 470 Average Temperature 119 | 29 10 12 . 90 119 195 Received Heat Transfer 1154 | 24 27 90 . 684 92 237 Effects 10 | . . . . 2 1 7 Shutdowns 5 | . . . . . . 5 Energy Bleed 3 | . . . . . 1 2 Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . . . . . 5 2 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1062 | . 100 . . 925 37 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Peak Influence 487 | 20 314 368 62 487 156 . Initial 112 | . 11 112 62 20 74 . Average 139 | 5 157 225 62 224 62 . Maximum Alert Level 2 | . 1 1 . 2 . . Low Security (%) 74 | 100 45 41 100 54 100 . Level 1 21 | . 54 58 . 33 . . Level 2 4 | . . . . 12 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 1 . 4 5 . Investigation 4 | . 1 1 . 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 3 | . . . . 1 2 . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 4 | . 1 1 . 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | 1 9 12 . 29 15 9 Peak Tracking Total 6 | 1 5 3 . 6 4 5 Tactical Retreats 4 | . . . . 1 3 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 9 | . 1 1 . 3 4 . Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled 16 | . 3 3 . 7 3 . Max in Single Turn 3 | . 3 2 . 2 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 7 | . 3 . . 2 2 . Terminals 6 | . 2 . . 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 7 . . 5 10 . Successful 15 | . 5 . . 4 6 . Failed 7 | . 2 . . 1 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 19 | . 4 . . 5 10 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 2 . . 4 6 . Record 6 | . 1 . . . 5 . Emergency Access Points 1 | . . . . 1 . . Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . Recycle Component 1 | . 1 . . . . . Process 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . 2 2 . Full Trace Events 2 | . 1 . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . 1 . . . . . Recycled Matter 23 | . 23 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 39 | . . . 39 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 13 | . . . . 13 . . Total Damage 143 | . . . . 143 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 5193 | 193 334 438 298 1496 1584 850 Spaces Moved 3389 | 202 246 243 168 611 1103 816 Core 188 | 112 . . . 13 . 63 Treads . | . . . . . . . Legs 1313 | 90 246 237 168 572 . . Wheels 1781 | . . . . . 1028 753 Hover 107 | . . 6 . 26 75 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 50 Average Speed 136 | 81 120 149 176 213 129 95 Slowest Speed 420 | 120 120 190 190 400 420 108 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 10 36 22 36 41 16 70 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 3 | . . . 1 . . 2 Spaces Dug . | . . . . . . . Terrain Destroyed 375 | . 88 80 . 199 1 7 Melee . | . . . . . . . Projectile 11 | . . . . 3 1 7 AOE 364 | . 88 80 . 196 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 3729 | 222 270 295 169 710 1206 857 Wait 3 | 1 . . . . 2 . Move 3383 | 201 245 242 167 610 1102 816 Hop . | . . . . . . . Pick Up 76 | 10 8 13 1 20 19 5 Fast Attach . | . . . . . . . Attach 40 | 5 2 4 . 16 6 7 Detach 8 | . . 2 . 1 3 2 Swap 42 | 1 2 13 1 11 12 2 Drop 44 | . 5 11 . 7 12 9 Fire 100 | 4 8 10 . 41 21 16 Melee . | . . . . . . . Ram 5 | . . . . . 5 . Kick 4 | . . . . 4 . . Crush . | . . . . . . . Escape Stasis 24 | . . . . . 24 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 126 | -11/Scrapyard | Discovered new exit (range 8) 194 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 12) 527 | -10/Materials | Identified exit to Materials 528 | -10/Materials | Entered another Materials area 528 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 888 | -9/Materials | Build established: Scavenger-Gunner 912 | -9/Materials | Discovered new exit (range 11) 966 | -9/Materials | Entered Mines 1198 | -9/Mines | Build established: Tank 1203 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1251 | -9/Mines | Discovered new exit (range 5) 1264 | -9/Mines | Entered Materials 1264 | -8/Materials | Accompanied by 1 ally 1264 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1269 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1729 | -8/Materials | Lost 4 parts (1p1n2w) 1965 | -8/Materials | Discovered new exit (range 13) 2508 | -8/Materials | Garrison activated, responded to threat 2665 | -8/Materials | Garrison activated, responded to threat 2760 | -8/Materials | Entered Factory 2760 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3048 | -7/Factory | P-60 Hacker assimilated allied NB-R3A(g) 3157 | -7/Factory | Discovered new exit (range 9) 3239 | -7/Factory | Build established: Scavenger-Tank 3561 | -7/Factory | Cargo convoy interrupted 4337 | -7/Factory | Found Prototype Device 4344 | -7/Factory | Entered Lower Caves 4369 | -7/Lower Caves | Identified Active Sensor Suite 4626 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4658 | -7/Lower Caves | Build established: Skirmisher 5013 | -7/Lower Caves | Spotted B-75 Beast 5092 | -7/Lower Caves | Identified exit to Lower Caves 5128 | -7/Lower Caves | Lost 8 parts (2p1n2u3w) 5194 | -7/Lower Caves | Self-destructed Last Messages --------------- 05050_ Knocked back. 05053_ Acquired 1 matter. 05056_ Active Sensor Suite destroyed. 05056_ Knocked back. 05063_ Imp. Shield Generator destroyed. 05063_ Adv. Assault Cannon destroyed. 05072_ Mic. Nuclear Core destroyed. 05092_ Arm. Wheel destroyed. 05092_ Mic. Nuclear Core destroyed. 05092_ Acquired derelict log, extracted data. 05097_ Knocked back. 05097_ Gauss Cannon destroyed. Experienced players can activate Tactical HUD mode in the options menu, or press Ctrl-F7, for more detailed HUD info. 05144_ Wheel destroyed. 05170_ Acquired 4 matter. 05181_ Acquired 2 matter. 05190_ Acquired 3 matter. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????##?? | | ?????????????????????????????????????????????## ## | | ????????????????????????????????????????????## # | | ????????????????????????????????????????????# # | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????## | | ???????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????## | | ????????????????????????????????????????????##### | | ???????????????????????????? ????????????????## | | ???????????????????????????? ?????????????????# | | ???????????????????????????? ?#???????????????? | | ?????????????????? ????????? #???????????????? | | ????????????????? ????????# #???????????????? | | ????????????????? ???????# ##??????????????? | | ?????????????????? #??????# ###????????????? | | ??????????????????? #?????# ?????????????? | | ???????????????????? #????# ????????????#### | | ????????????????????? #???# ?????????????# | | ??????????????""?????? ##?# ??????????????# | | ??????????????"" ????? ## #??????????????# ## | | ?????????????""" ????# #?????????????????# | | ????????????""" ### ## #?????????????????# | | ???????????" ##%#?????????????????? | | ?????????? @ ##????????????????? | | ?????????? % ##???###?????????? | | ?????????? ### #### ## % ##### #?????????# | | ??????????? ???????##????#### % #???###??## | | ????????????????????????????#% % ##### ## ## | | ????????????????????????????# ## | | ????????????????????????????## ### ##### # ##### | | ?????????????????????????????###?# #???# ##??# | | ?????????????????????????????????# #???# #### | | ?????????????????????????????????# ??# % # # | | ?????????????????????????????????# # % % | | ?????????????????????????????????#######% %# %# | | ???????????????????????????????????????##### %## | | ???????????????????????????????????????????## # | | ????????????????????????????????????????????### | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control I Spy Loot Pinata Made in Tau Ceti IV More Dakka Please One Hack Too Far Please Form A Line Remodeling Risk Taker Serviceable Loadout Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed ShadingLobotomySubcomponent Manual? 0 Play Time 01:11:56 Cumulative 1.1 hours Start 2024.03.31 @ 11:28:09 End 2024.03.31 @ 12:49:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d4355d5-8688-4e9b-ac6a-f873f506657d