Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 00:01:16 Player: JackZewap Result: Destroyed by LB-OBV(Y) with Heavy Autocannon Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (103) 515 Value Destroyed (3306) 3306 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (852) 852 TOTAL SCORE: 10533 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 395 MAIN.C Attacked Warlord 500 Friendly Fire -211 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 10/100 System Corruption 11% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Array > --- UTILITY (9) ------ Improved Signal Interpreter Tactical Coordination Suite Hacking Suite > --- WEAPON (2) ------- Vortex Driver > --- INVENTORY (5) ---- Improved Transmission Jammer Vortex Driver (2) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Cooling System Enhanced Optical Array Improved Signal Interpreter Tactical Coordination Suite Improved Particle Charger EM Disruption Field Hacking Suite > --- WEAPON ----------- Vortex Rail Vortex Rail > --- INVENTORY -------- Improved Transmission Jammer Vortex Driver Vortex Driver [Rating: 89] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 . . . . . Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . Utility 7 | . . . 2 . . 2 1 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 185 | 6 4 1 18 4 13 15 27 13 . 15 1 33 14 . 21 Power 21 | 1 . . 4 . 1 2 4 2 . 4 . 1 . . 2 Engine 9 | 1 . . 4 . 1 . 2 1 . . . . . . . Core 11 | . . . . . . 2 2 1 . 4 . 1 . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 28 | 2 . . 2 . 1 4 10 . . 1 . 2 . . 6 Treads 3 | 2 . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 24 | . . . 2 . 1 4 10 . . 1 . 2 . . 4 Utility 82 | 1 2 . 4 3 6 9 11 4 . 9 1 18 7 . 7 Device 43 | . . . 2 2 . 4 7 . . 4 1 13 5 . 5 Storage 8 | 1 1 . . . . 1 . 1 . 1 . . 2 . 1 Processor 13 | . 1 . . . 4 1 1 . . 2 . 3 . . 1 Hackware 3 | . . . . . . 1 1 . . 1 . . . . . Protection 15 | . . . 2 1 2 2 2 3 . 1 . 2 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 54 | 2 2 1 8 1 5 . 2 7 . 1 . 12 7 . 6 Energy Gun 14 | . . . 1 . 1 . 1 2 . . . 5 2 . 2 Energy Cannon 3 | . . . . . . . . . . . . . . . 3 Ballistic Gun 7 | 2 1 . 3 . . . . . . . . . 1 . . Ballistic Cannon 6 | . . . 1 1 1 . . 2 . 1 . . . . . Launcher 12 | . 1 1 2 . 2 . 1 . . . . 2 3 . . Special Weapon 3 | . . . . . . . . 1 . . . 2 . . . Impact Weapon 4 | . . . 1 . 1 . . 1 . . . 1 . . . Slashing Weapon 5 | . . . . . . . . 1 . . . 2 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 1 . . 2 . . . . 4 . . 2 Parts Lost 43 | . . . 2 . 4 1 1 3 . 1 . 5 2 . 24 Power 4 | . . . . . . . . . . . . . . . 4 Propulsion 9 | . . . . . 1 1 . . . . . 1 . . 6 Utility 22 | . . . 1 . 2 . . 1 . 1 . 4 1 . 12 Weapon 8 | . . . 1 . 1 . 1 2 . . . . 1 . 2 Highest Loss Streak 13 | . . . 1 . 3 1 1 2 . 1 . 4 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 96 100 95 97 72 88 97 96 93 90 94 88 77 88 72 Engine 3 | . 14 14 10 11 9 2 1 6 6 1 . . . . . Core 7 | . . . . . . 9 11 6 6 8 11 11 11 11 6 Treads 2 | . 28 28 1 . . . . . . . . . . . 1 Flight 17 | . . . 19 22 13 19 26 26 26 18 17 17 17 17 12 Device 12 | . . . 19 20 10 18 16 11 6 16 17 14 10 11 13 Storage 4 | . 14 14 1 . . 1 . 2 6 5 5 5 5 17 6 Processor 12 | . 10 14 11 11 20 17 10 9 6 6 11 14 11 11 9 Hackware 8 | . . . . . . 2 12 13 13 17 17 14 11 11 7 Protection 2 | . . . 9 10 4 . 5 8 13 3 . . . . . Ballistic Gun 3 | . 27 14 10 . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . 3 11 3 . . 1 . 1 5 . . . . Launcher 1 | . . 14 6 . 1 7 3 . . . . . . . . Impact Weapon 3 | . . . . 11 9 7 6 6 6 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 52 | 14 20 20 20 20 20 29 29 38 33 33 32 32 29 24 52 Greatest Support 40 | 40 40 40 40 19 19 26 33 33 33 34 34 34 25 25 28 Greatest Overweight (x) 8 | . . . 3 1 1 1 1 1 . . . 1 1 . 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 9 10 5 5 5 5 5 6 8 8 8 8 8 8 6 Most Carried 10 | 1 10 10 10 5 5 5 5 8 8 8 8 8 8 8 8 Average Carried 6 | . 5 10 5 4 4 4 4 5 8 7 8 7 7 8 6 Final Capacity 10 | 8 10 10 5 5 5 5 5 8 8 8 8 8 8 8 5 Final Carried 10 | 1 10 10 5 5 5 5 5 8 8 8 8 7 8 8 2 Class Distribution -------------------- 32% | Hacker-Sprinter 25% | Mutant 14% | Sprinter 8% | Hacker-Mutant 7% | Hacker-Scout 7% | Hacker-Ninja 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Scout | -5/Waste Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Matter Collected 2958 | 386 236 51 154 39 389 104 213 328 . 64 302 272 298 52 70 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3983 | 326 244 61 245 . 551 131 388 130 . 53 342 886 180 123 323 Parts 178 | 31 13 1 22 . 24 6 19 4 . 3 2 33 5 2 13 Haulers Intercepted 9 | . 2 . 2 . 3 . . . . . . 2 . . . Recyclers Shooed 2 | 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 7 . . . . 3 . . Prevented 2 | . . . . . . . . 1 . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Combat Hostiles Destroyed 68 | . 4 2 10 . 10 3 10 5 . 1 2 10 4 . 7 Melee 12 | . . . . . 2 3 2 2 . . . 3 . . . Guns 5 | . 1 . 1 . . . . . . . . 1 . . 2 Cannons 12 | . . . 1 . 3 . . 2 . 1 1 1 . . 3 AOE 31 | . 3 2 8 . 3 . 5 . . . . 4 4 . 2 Classes Destroyed 18 | 3 4 . 1 . 3 1 . 1 . . 1 1 1 . 2 Worker 2 | 2 . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . 1 . . . Tunneler 9 | 9 . . . . . . . . . . . . . . . Hauler 9 | . 2 . 2 . 3 . . . . . . 2 . . . Recycler 3 | 1 1 . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . 2 . . . . . 1 . . . Watcher 6 | . 1 . . . 1 1 . . . 2 . 1 . . . Swarmer 23 | . 3 . 6 . . 3 6 3 . . . . 2 . . Grunt 17 | . 1 2 3 . 6 . . . . . . 5 . . . Brawler 1 | . . . . . 1 . . . . . . . . . . Sentry 12 | . . . 1 . 2 . 3 1 . 1 . 3 1 . . Hunter 3 | . . . . . 1 . 1 . . . . . 1 . . Programmer 3 | . . . . . . . . 1 . . . 2 . . . Compactor 2 | . . . . . . . . . . . 2 . . . . Samaritan 2 | . . . . . . . . . . . . . 1 1 . Tinkerer 3 | . . . . . . . . . . . . . . . 3 Wasp 1 | . . . . . . . . . . . 1 . . . . Thug 4 | . . . . . . . . . . . . . . . 4 Bouncer 1 | . . . . . . . . . . . . . . . 1 Marauder 1 | . . . . . . . . . . . . . . . 1 Commander 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 6 3 2 6 . 6 3 4 3 . 2 1 5 3 . 4 Combat Bots Only 5 | . 3 2 5 . 3 3 4 3 . 1 1 4 3 . 3 Max Kills in Single Turn 3 | 2 2 1 2 . 2 1 3 1 . 1 1 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 2 . 2 . 3 . . . . 3 2 . 1 Melee 1 | . . . . . 1 1 1 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Hostile Shots Fired 493 | . 24 5 34 . 74 30 73 42 . 22 . 83 41 . 65 Missed 228 | . 10 3 14 . 25 12 43 20 . 14 . 48 22 . 17 Damage Taken 5755 | . 137 28 277 . 716 260 280 399 . 188 . 1066 381 . 2023 Core 1539 | . 14 12 38 . 260 67 56 70 . 26 . 324 47 . 625 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 66 | . . . . . . . 20 . . 24 . 22 . . . Ignored by Resistances 48 | . . . . . . . . . . . . 34 . . 14 Regen/Repaired (Parts) 13 | . . . . . . . . . . . . 13 . . . Core Remaining (%) 84 | 100 . 89 . 90 52 90 . . 85 . . . . . . Volleys Fired 194 | 21 19 2 23 . 39 . 6 9 . 9 20 14 13 . 19 Largest 2 | 2 2 1 2 . 1 . 1 1 . 1 1 2 1 . 2 Hottest 200 | 40 40 30 40 . 39 . 36 39 . 57 57 104 65 . 200 Shots Fired 253 | 42 36 2 29 . 39 . 6 9 . 9 20 15 13 . 33 Gun 123 | 42 34 . 16 . . . . . . . . 7 6 . 18 Cannon 99 | . . . 6 . 35 . . 9 . 9 20 5 . . 15 Launcher 31 | . 2 2 7 . 4 . 6 . . . . 3 7 . . Special . | . . . . . . . . . . . . . . . . Kinetic 176 | 42 34 . 22 . 35 . . 9 . 9 20 5 . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 21 | . 2 2 7 . . . . . . . . 3 7 . . Electromagnetic 23 | . . . . . 4 . 6 . . . . 7 6 . . Entropic 33 | . . . . . . . . . . . . . . . 33 Robot Hit Streak 18 | 6 7 . 10 . 18 . 6 5 . 11 10 13 18 . 8 Robot Miss Streak 4 | 2 2 . 2 . 1 . 1 1 . 2 3 . 3 . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 245 | 26 22 . 20 . 50 6 13 16 . 14 13 28 8 4 25 Core Hits 130 | 13 11 3 18 . 20 1 9 6 . 3 5 16 11 . 14 Critical Kills 5 | . . . . . . . 2 2 . . . 1 . . . Critical Parts Destroyed 13 | . . . . . 3 1 2 1 . 1 . 2 . . 3 Critical Strikes 36 | . . . 1 . 4 1 4 5 . 3 1 7 . . 10 Blast 9 | . . . 1 . 1 . . 2 . 1 1 3 . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . Smash 16 | . . . . . 3 1 4 3 . 2 . 3 . . . Detonate 3 | . . . . . . . . . . . . . . . 3 Sunder 7 | . . . . . . . . . . . . . . . 7 Melee Attacks 130 | . . . . . 23 15 17 9 1 19 1 25 13 5 2 Impact 108 | . . . . . 23 15 17 9 1 19 1 23 . . . Slashing 22 | . . . . . . . . . . . . 2 13 5 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 4 2 2 1 . 1 . 4 1 2 . Combat Hostiles 6 | . . . . . 1 . 2 1 . 1 . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10602 | 338 458 94 663 . 1567 412 934 554 . 524 565 1820 458 372 1843 Guns 1430 | 338 252 . 158 . . . . . . . . 134 58 . 490 Cannons 2916 | . . . 51 . 581 . . 198 . 231 565 174 . . 1116 Explosions 2513 | . 206 94 454 . 176 . 423 . . . . 664 331 . 165 Melee 3733 | . . . . . 810 412 511 356 . 293 . 838 69 372 72 Ramming 10 | . . . . . . . . . . . . 10 . . . Kinetic 2548 | 338 252 . 209 . 581 . . 198 . 231 565 174 . . . Thermal 587 | . . . . . 84 . . . . . . 440 . . 63 Explosive 1437 | . 206 94 454 . . . 211 . . . . 141 331 . . Electromagnetic 681 | . . . . . 92 . 212 . . . . 217 58 . 102 Impact 3220 | . . . . . 810 412 511 356 . 293 . 838 . . . Slashing 513 | . . . . . . . . . . . . . 69 372 72 Piercing . | . . . . . . . . . . . . . . . . Entropic 1606 | . . . . . . . . . . . . . . . 1606 Highest Corruption 12 | . . . . . . . . 1 1 . 12 12 . . 11 Average Corruption 6 | . . . . . . . . 1 1 . 8 7 . . 10 Corruption Purged 18 | . . . . . . . . . . . . 18 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . 3 1 . 7 15 . . 4 Message Errors 11 | . . . . . . . . . 1 . 6 4 . . . Matter Fused 6 | . . . . . . . . 2 . . . 2 . . 2 Heat Flow Errors 3 | . . . . . . . . . . . . 2 . . 1 Energy Discharges 1 | . . . . . . . . 1 . . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . 1 5 . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1578 | . . . 4 . 278 300 306 47 . 69 . 246 . 224 104 Projectiles 132 | . . . . . . . 30 1 . . . 4 . . 97 Explosions 21 | . . . 4 . . . 10 . . . . . . . 7 Melee 1425 | . . . . . 278 300 266 46 . 69 . 242 . 224 . Knockbacks 24 | . . . . . 17 2 2 3 . . . . . . . Impact 8 | . . . . . 5 2 1 . . . . . . . . Kinetic 10 | . . . . . 8 . . 2 . . . . . . . Secondary 6 | . . . . . 4 . 1 1 . . . . . . . Self-Inflicted Damage 206 | . 21 . 40 . 28 . 14 . . . . 4 7 . 92 Shots 10 | . 2 . 1 . 2 . 1 . . . . . 1 . 3 Rammed 3 | . . . . . . . . . . . . 3 . . . Targets Rammed 3 | . . . . . . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 418 | . . 10 257 . 104 39 56 101 1 114 120 418 72 . 202 Average Temperature 47 | . . 7 97 . 31 20 13 35 1 60 53 84 30 . 52 Received Heat Transfer 1044 | . 24 15 60 . 315 99 54 36 . 18 . 126 63 . 234 Effects 1 | . . . . . . . . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . 1 . . . Combat Hostiles 2 | . . . . . . . 1 . . . . 1 . . . Parts Fried 20 | . . . . . 7 3 6 . . 3 . 1 . . . Impact Corruptions 39 | . . . . . 10 13 6 1 . 2 . 7 . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 400 | . . . . . 100 . . . . . . 300 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 2 . . . . . . 2 . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Peak Influence 697 | 60 195 148 433 203 441 349 575 . . 429 204 697 . . . Initial 259 | . 39 75 57 168 78 200 170 . . 259 150 100 . . . Average 293 | 25 95 137 200 171 277 285 425 . . 346 153 535 . . . Maximum Alert Level 2 | . . . 2 1 2 1 2 . . 2 1 2 . . . Low Security (%) 37 | 100 100 100 36 93 21 . 8 . . . 97 2 . . . Level 1 34 | . . . 61 6 67 99 43 . . 68 2 6 . . . Level 2 28 | . . . 1 . 11 . 47 . . 31 . 91 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 1 . 2 1 3 . . 1 . 6 . . . Investigation 3 | . . . . . 1 . . . . . . 2 . . . Extermination 3 | . . . . . . . 1 . . 1 . 1 . . . Reinforcement 6 | . 1 . 1 . . 1 1 . . . . 2 . . . Assault 2 | . . . . . . . 1 . . . . 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Distress Signals 2 | . . . . . . . 1 . . . . 1 . . . Communications Jammed 3 | . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . 3 . . . Times Spotted 135 | . 6 2 15 1 14 8 9 9 . 3 5 39 11 1 12 Peak Tracking Total 14 | . 3 2 6 1 4 3 4 4 . 2 4 14 7 1 6 Tactical Retreats 15 | . . . 1 1 2 1 1 2 . . . 4 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Traps Triggered 3 | . . . . . . . 1 . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Machines Disabled 11 | . 1 1 . . . . 2 . . 1 . 3 2 . 1 Max in Single Turn 2 | . 1 1 . . . . 2 . . 1 . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Machines Accessed 31 | . 3 . 1 1 2 4 3 3 . 5 . 6 1 . 2 Terminals 13 | . 2 . 1 . 1 1 1 . . 3 . 3 1 . . Fabricators 5 | . . . . . . 2 1 . . 1 . 1 . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Total Hacks 76 | . 6 . 4 1 6 4 6 9 . 13 . 17 7 . 3 Successful 46 | . 4 . 2 1 2 1 3 9 . 4 . 10 7 . 3 Failed 30 | . 2 . 2 . 4 3 3 . . 9 . 7 . . . Catastrophic 5 | . . . . . . 2 . . . 1 . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 29 | . 5 . 4 . 3 . . . . 6 . 11 . . . Terminals 41 | . 4 . 4 . 3 1 2 . . 7 . 13 7 . . Fabricators 6 | . . . . . . 2 1 . . 1 . 2 . . . Repair Stations 4 | . . . . . . 1 3 . . . . . . . . Recycling Units 10 | . 2 . . . 3 . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Terminal Hacks 30 | . . . . 1 . 1 1 9 . 2 . 6 7 . 3 Record 16 | . . . . . . . . 7 . . . . 7 . 2 Part Schematic 1 | . . . . . . . . . . . . 1 . . . Prototype ID Bank 2 | . . . . . . . 1 . . 1 . . . . . Open Door 4 | . . . . 1 . . . 2 . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . 1 . . 1 . 2 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . 1 . . 1 . 1 . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 9 | . 3 . 2 . 2 . . . . 1 . 1 . . . Terminals 6 | . 2 . 2 . 1 . . . . . . 1 . . . Track 1 | . . . 1 . . . . . . . . . . . . Botnet 5 | . 2 . 1 . 1 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . 1 . . . . . Reject 3 | . 1 . . . 1 . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 3 . 1 . 2 3 2 . . 4 . 5 1 . . Full Trace Events 4 | . . . . . 1 . . . . . . 2 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . 1 . . 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 192 | . . . . . . . 58 . . 134 . . . . . Total Robot Build Rating 15 | . . . . . . . 3 . . 12 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Total Allies 25 | . . . . 2 . . 1 . . 3 19 . . . . Largest Group 19 | . . . . 2 . . 1 . . 3 19 9 . . . Highest-Rated Group 684 | . . . . 41 . . 23 . . 90 684 325 . . . Highest-Rated Ally 50 | . . . . 31 . . 23 . . 30 50 46 . . . Total Orders 3 | . . . . 2 . . 1 . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . Ally Attacks 160 | . . . . 6 . . . . . . 79 75 . . . Total Damage 6353 | . . . . 109 . . . . . . 4347 1897 . . . Kills 30 | . . . . 1 . . . . . . 9 20 . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 . . . . 2 . . Drone Launches 1 | . . . . 1 . . . . . . . . . . . Drone Recoveries 1 | . . . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Turns Passed 4609 | 259 370 62 266 140 274 367 358 382 28 266 204 700 597 92 244 Spaces Moved 7176 | 116 184 36 242 336 314 589 455 930 82 512 367 1076 1488 243 206 Core 7 | 3 . . . . . . . . . . . . . . 4 Treads 347 | 113 184 36 12 . . . . . . . . . . . 2 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 6821 | . . . 230 336 314 589 455 930 82 512 367 1076 1488 243 199 Fastest Speed 28 | 50 160 160 32 32 32 30 28 31 31 31 34 28 32 32 32 Average Speed 41 | 157 160 160 42 33 34 38 29 31 31 33 34 40 32 32 65 Slowest Speed 450 | 160 160 160 245 102 102 107 114 107 31 34 34 109 103 32 450 Overloaded Moves 58 | . . . . . . . . . . . . 58 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . 2 1 . . 2 . 10 2 . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 38 | 5 30 11 33 59 37 20 10 81 17 15 95 20 97 49 31 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 . . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 . . . . 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . 1 . . . 2 . . . . 4 . . Spaces Dug 72 | . . . . . . 7 7 . 1 9 1 21 25 . 1 Terrain Destroyed 283 | . 2 12 60 . 16 7 40 . 1 10 5 45 49 . 36 Melee 39 | . . . . . . 7 7 . 1 9 1 8 5 . 1 Projectile 37 | . . . . . . . . . . 1 4 1 . . 31 AOE 207 | . 2 12 60 . 16 . 33 . . . . 36 44 . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Fac Was Fac Upp Upp War Total 8356 | 148 224 38 378 365 408 698 641 998 82 580 424 1288 1562 247 275 Wait 468 | 5 6 . 76 19 4 51 99 14 . 9 36 103 26 . 20 Move 7131 | 115 183 35 241 335 313 585 452 929 81 508 366 1056 1484 242 206 Hop 14 | . . . . . . 1 1 . . 2 . 9 1 . . Pick Up 69 | 1 10 . 3 1 5 11 11 9 . 7 . 9 2 . . Fast Attach 86 | 6 1 . 9 2 7 8 5 7 . 3 . 18 6 . 14 Attach 42 | . . . 3 1 3 4 4 3 . 3 . 11 3 . 7 Detach 40 | . . . 1 3 4 7 . 4 . . . 12 5 . 4 Swap 57 | . 3 1 6 1 3 3 18 3 . 9 1 4 5 . . Drop 114 | . 2 . 16 3 7 13 20 11 . 11 . 24 4 . 3 Fire 194 | 21 19 2 23 . 39 . 6 9 . 9 20 14 13 . 19 Melee 130 | . . . . . 23 15 17 9 1 19 1 25 13 5 2 Ram 3 | . . . . . . . . . . . . 3 . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 260 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 8) 629 | -10/Materials | Identified exit to Mines 630 | -10/Materials | Entered Mines 630 | -10/Mines | Discovered new exit (range 11) 681 | -10/Mines | Identified exit to Materials 692 | -10/Mines | Entered Materials 692 | -9/Materials | Evolved 2 slots: Utility x2 903 | -9/Materials | Discovered new exit (range 10) 951 | -9/Materials | Discovered new exit (range 6) 958 | -9/Materials | Identified exit to Mines 958 | -9/Materials | Entered Mines 969 | -9/Mines | Met a Derelict bent on vengeance 995 | -9/Mines | Found the Drone Emporium 1010 | -9/Mines | Found Prototype Device 1010 | -9/Mines | Identified Thief Drone Bay 1087 | -9/Mines | Discovered new exit (range 7) 1088 | -9/Mines | Identified exit to Materials 1098 | -9/Mines | Entered Materials 1098 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1173 | -8/Materials | Build established: Sprinter 1250 | -8/Materials | Lost 3 parts (1n1u1w) 1284 | -8/Materials | Garrison activated, responded to threat 1355 | -8/Materials | Discovered new exit (range 15) 1372 | -8/Materials | Entered Factory 1372 | -7/Factory | Evolved 2 slots: Utility x2 1590 | -7/Factory | Identified exit to DSF 1728 | -7/Factory | Discovered new exit (range 8) 1739 | -7/Factory | Entered another Factory area 1739 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1759 | -6/Factory | Spotted B-75 Beast 2088 | -6/Factory | Fabricated M-28 Smith (x1) 2089 | -6/Factory | First assault squad dispatched 2093 | -6/Factory | Discovered new exit (range 11) 2097 | -6/Factory | Entered Lower Caves 2106 | -6/Lower Caves | Encountered a Warlord checkpoint 2126 | -6/Lower Caves | Learned Factory stockpile data 2153 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2287 | -6/Lower Caves | Learned Factory stockpile data 2431 | -6/Lower Caves | Learned location of 1 exit from Factory 2431 | -6/Lower Caves | Learned Extension trap positions 2431 | -6/Lower Caves | Learned Extension emergency access door positions 2467 | -6/Lower Caves | Discovered new exit (range 8) 2479 | -6/Lower Caves | Entered another Lower Caves area 2496 | -6/Lower Caves | Build established: Hacker-Sprinter 2504 | -6/Lower Caves | Discovered new exit (range 7) 2507 | -6/Lower Caves | Entered Factory 2507 | -5/Factory | Evolved 2 slots: Utility x2 2508 | -5/Factory | Identified exit to Extension 2705 | -5/Factory | Fabricated L-41 Fighter? 2773 | -5/Factory | Sucked down chute 2773 | -5/Factory | Entered Waste 2778 | -5/Waste | Spotted C-40 Crusher 2785 | -5/Waste | Met Warlord forces unprepared to attack 2788 | -5/Waste | EMP discharged 2812 | -5/Waste | Spotted C-40 Crusher 2812 | -5/Waste | Spotted C-40 Crusher 2818 | -5/Waste | Spotted C-40 Crusher 2831 | -5/Waste | Allies destroyed C-40 Crusher 2835 | -5/Waste | Destroyed C-40 Crusher 2845 | -5/Waste | Allies destroyed C-40 Crusher 2847 | -5/Waste | Spotted C-40 Crusher 2849 | -5/Waste | Spotted C-40 Crusher 2882 | -5/Waste | Destroyed C-40 Crusher 2888 | -5/Waste | EMP discharged 2888 | -5/Waste | System corruption reached 10% 2903 | -5/Waste | Discovered new exit (range 12) 2908 | -5/Waste | Lost 10 allies 2977 | -5/Waste | Identified exit to Factory 2977 | -5/Waste | Entered Factory 2977 | -5/Factory | Accompanied by 9 allies 3005 | -5/Factory | Build established: Hacker-Scout 3357 | -5/Factory | Crushed by falling debris 3375 | -5/Factory | Lost 4 allies 3420 | -5/Factory | Lost 4 parts (1n3u) 3577 | -5/Factory | First assault squad dispatched 3639 | -5/Factory | Fabricated Antigrav System? 3674 | -5/Factory | Discovered new exit (range 7) 3677 | -5/Factory | Identified exit to Upper Caves 3677 | -5/Factory | Entered Upper Caves 3710 | -5/Upper Caves | Identified exit to Upper Caves 3756 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3883 | -5/Upper Caves | Build established: Hacker-Sprinter 4000 | -5/Upper Caves | Attracted the attention of an 0b10 base 4002 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 4002 | -5/Upper Caves | Learned Armory trap positions 4002 | -5/Upper Caves | Learned Factory stockpile data 4002 | -5/Upper Caves | Learned Factory terminal intel 4274 | -5/Upper Caves | Entered another Upper Caves area 4274 | -5/Upper Caves | Discovered new exit (range 13) 4300 | -5/Upper Caves | Identified exit to Factory 4363 | -5/Upper Caves | Discovered new exit (range 8) 4365 | -5/Upper Caves | Identified exit to Warlord 4366 | -5/Upper Caves | Entered Warlord 4413 | -5/Warlord | Attacked by Warlord forces 4415 | -5/Warlord | Spotted KM-P59(g) 4419 | -5/Warlord | Spotted IZ-ZJV(B) 4419 | -5/Warlord | Spotted HT-E09(B) 4428 | -5/Warlord | Found Prototype Energy Cannon 4428 | -5/Warlord | Identified Vortex Driver 4434 | -5/Warlord | Found Vortex Driver 4454 | -5/Warlord | Destroyed KM-P59(g) 4483 | -5/Warlord | Destroyed HT-E09(B) 4485 | -5/Warlord | Crushed by falling debris 4491 | -5/Warlord | Found Prototype Energy Gun 4491 | -5/Warlord | Identified Vortex Rail 4494 | -5/Warlord | Found Vortex Rail 4516 | -5/Warlord | Lost 10 parts (1p2n7u) 4573 | -5/Warlord | Warlord's base attacked by MAIN.C 4573 | -5/Warlord | Core integrity fell below 50% 4607 | -5/Warlord | Core integrity fell below 20% 4610 | -5/Warlord | Destroyed by LB-OBV(Y) with Heavy Autocannon Last Messages --------------- 04596_ EM Disruption Field destroyed. 04596_ Adv. Cooling System destroyed. 04596_ Critical hit (Blast). 04596_ Knocked back. 04598_ Acquired Lgt. Nuclear Core. 04600_ Knocked back. 04601_ Spk. Medium Treads destroyed. 04601_ Xenon Bombardment Thruster destroyed. 04601_ Knocked back. 04602_ Lgt. Nuclear Core destroyed. 04603_ Acquired Gravmag System. 04605_ Gravmag System destroyed. 04605_ Knocked back. 04606_ System corrupted: Matter fused (-7). 04606_ Acquired 18 matter. 04606_ Vortex penetrates ST-WGI(Y). 04606_ ST-WGI(Y) suffers critical hit (Sunder). 04606_ ST-WGI(Y) Arm. Medium Treads ripped off. 04606_ ST-WGI(Y) Imp. Weapon Shielding ripped off. 04606_ ST-WGI(Y) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????"#??? | | ????????????????????????????????????????##?? #???? | | ???????????????????????????????????????? ?# #????? | | ??????????????????????????????????????? ## #?????? | | ?????????????????????????????????????? # #??????? | | ????????????????????????????????????## "#???????? | | ???????????????????????????????????#" #???????? | | ?????????????????????????????????? ????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????#""" ???????????? | | ????????????????????????????####? ##+#"###?????? | | ??????????????????###########;;#;% Y #?????? | | ??????????????????#""""""@ = !!g """ #?????? | | ??????????????????#"""""""% %!%[!%# "" ## #??? | | ??????????????????#"" % % !=! ;#??""" # #?? | | ??????????????????#"" ;; ! # + #?? | | ??????????????????#"" #; ] ; """ # #?? | | ??????????????????#"" ## ## """ # #?? | | ??????????????????#"" "## #? """ # #?? | | ??????????????????#" "## #?? # #?? | | ??????????????????#" X / "## #??? + #?? | | ??????????????????#" " """"## #???? # #?? | | ??????????????????#""""" """"## #?????#"## #?? | | ??????????????????#"""" """"## #?????##"# ### | | ??????????????????#"""" """## ##????# | | ??????????????????############# X#????# | | ????????????????????########### ####### | | ????????????????????# # % | | ????????????????????# + | | ????????????????????# # | | ????????????????????# # | | ????????????????????# # ####### | | ????????????????????# # ####### | | ????????????????????# # + ## | | ????????????????????# + " ##### ### | | ????????????????????########### " #???# #?? | | ????????????????????????#######/#+" #???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 32 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 74 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 6 Recoil Reduction 2 Particle Charging 20 Force Boost 20 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Antigrav System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -6/Factory | Preloaded L-41 Fighter | x3 | -5/Factory | Preloaded Antigrav System | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerConcussiveHammer Manual? 0 Play Time 01:55:19 Cumulative 94.3 hours Start 2024.06.25 @ 11:10:05 End 2024.06.26 @ 00:01:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 103 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc5a06e0-d3a0-493b-b69c-bde450935107