Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 00:54:56 Player: Runagate Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1425) 1425 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4455 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Wheel Heat Sink Heat Sink Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle High-powered Shotgun High-powered Shotgun High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Wheel Wheel Wheel Wheel Wheel Heat Sink Heat Sink Heat Sink Large Matter Pod Medium Laser Small Laser Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 5 | . . . 2 2 1 . Parts Attached 43 | 7 3 . 18 9 6 . Power 6 | 1 1 . 3 1 . . Engine 4 | 1 1 . 2 . . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 10 | 3 . . 6 . 1 . Treads 1 | 1 . . . . . . Leg . | . . . . . . . Wheel 9 | 2 . . 6 . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 . 2 2 4 . Device 5 | . . . 2 1 2 . Storage 2 | 1 1 . . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 17 | 2 1 . 7 6 1 . Energy Gun 3 | 1 . . 1 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 1 1 . 6 6 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . . 1 8 16 . Power 2 | . . . . 1 1 . Propulsion 5 | . . . 1 2 2 . Utility 2 | . . . . 1 1 . Weapon 16 | . . . . 4 12 . Highest Loss Streak 13 | . . . 1 6 13 . To Critical Strikes . | . . . . . . . Average Backups 12 | 1 4 5 9 21 15 5 Power 3 | . 1 2 2 4 3 2 Propulsion 2 | . . . 2 4 3 1 Utility 2 | . 1 2 2 4 3 2 Weapon 4 | . 1 1 2 8 4 . Tool/Special . | . . . . . . . Unused Backups 4 | . . . 1 . 2 1 Power 1 | . . . . . 1 . Propulsion . | . . . . . . . Utility 3 | . . . 1 . 1 1 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 85 85 95 98 88 . Engine 5 | . 14 14 10 . . . Core 4 | . . . . 8 6 . Wheel 18 | . 28 28 21 17 11 . Device 4 | . . . 7 . 7 . Storage 9 | . 14 14 11 9 6 . Processor 3 | . . . . 8 3 . Energy Gun 2 | . 4 . 5 . . . Ballistic Gun 42 | . 23 28 37 53 47 . Peak Build Rating 28 | 6 7 6 15 28 28 . Average Rating 16 | 5 6 6 11 25 24 . On Entrance 6 | . 6 6 6 15 13 . Naked Turns 62 | . . . . . 17 45 Heaviest Build 108 | 10 85 85 98 104 108 . Greatest Support 20 | 20 20 20 20 20 20 3 Greatest Overweight (x) 10 | . 4 4 9 10 10 . Average Overweight (x) 4 | . 1 4 4 5 5 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 Average Capacity 22 | 7 17 25 25 25 24 5 Most Carried 24 | 3 5 5 18 24 22 5 Average Carried 13 | 1 4 5 9 21 15 5 Final Capacity 25 | 8 25 25 25 25 5 5 Final Carried 23 | 3 5 5 18 23 5 5 Class Distribution -------------------- 44% | Scavenger-Executioner 21% | Mutant 19% | Scavenger-Gunner 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Executioner | -8/Materials Scavenger-Executioner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 2010 | 387 43 . 783 413 384 . Remotely . | . . . . . . . Salvage Created 2204 | 298 55 . 1196 354 301 . Parts 154 | 25 3 . 76 32 18 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 33 | . 3 . 20 6 4 . Guns 33 | . 3 . 20 6 4 . Classes Destroyed 11 | 3 1 . 5 1 1 . Worker 11 | 4 . . 4 3 . . Builder 6 | . . . 4 1 1 . Tunneler 7 | 6 . . 1 . . . Recycler 4 | 1 . . 2 . 1 . Operator 2 | . . . 2 . . . Watcher 3 | . . . 2 . 1 . Swarmer 6 | . 3 . 3 . . . Grunt 16 | . . . 14 . 2 . Sentry 8 | . . . 3 4 1 . Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Best Kill Streak 7 | 7 3 . 5 2 3 . Combat Bots Only 5 | . 3 . 5 2 2 . Max Kills in Single Turn 2 | 1 2 . 2 2 1 . Gunslinging 1 | . 1 . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 267 | . 9 3 74 54 114 13 Missed 68 | . 2 1 19 11 34 1 Hits 199 | . 7 2 55 43 80 12 Melee 4 | . . . . . . 4 Projectile 195 | . 7 2 55 43 80 8 AOE 1 | . . . . . 1 . Critical Strikes 11 | . . . 1 5 4 1 Damage Taken 3043 | . 55 23 633 814 1216 302 Core 814 | . . . 70 28 414 302 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 100 . 100 82 94 . . Volleys Fired 150 | 31 3 2 65 24 25 . Largest 7 | 2 2 2 4 6 7 . Hottest 159 | 60 60 40 103 146 159 . Shots Fired 563 | 62 6 4 259 141 91 . Gun 563 | 62 6 4 259 141 91 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 483 | 31 3 4 223 141 81 . Thermal 80 | 31 3 . 36 . 10 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 6 4 6 14 6 7 . Robot Miss Streak 12 | 3 2 . 5 12 8 . Penetration Max 1 | . . . . 1 . . Secondary Targets 9 | . 1 . 7 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 283 | 36 4 4 143 47 49 . Core Hits 125 | 16 3 2 60 18 25 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 3 | . . 1 1 . 1 . Burn 1 | . . . . . 1 . Destroy 2 | . . 1 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3423 | 360 51 32 1660 689 600 31 Guns 3353 | 360 51 32 1660 689 561 . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 70 | . . . . . 39 31 Kinetic 2799 | 109 19 32 1414 689 536 . Thermal 554 | 251 32 . 246 . 25 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 30 | . . . . . 17 13 Shots . | . . . . . . . Rammed 19 | . . . . . 11 8 Targets Rammed 19 | . . . . . 11 8 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 371 | 60 40 6 209 192 371 . Average Temperature 61 | 28 26 6 47 47 145 . Received Heat Transfer 933 | . . 12 279 99 471 72 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1373 | 575 75 . 575 . 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 96 | 100 100 100 89 100 100 . Level 1 3 | . . . 10 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 286 | 10 70 15 286 115 31 . Initial 115 | . . 15 . 115 . . Average 44 | 1 42 5 84 42 2 . Influence Increases 1132 | 55 70 . 616 263 128 . Destroy 0b10 Robot/C 660 | . 60 . 400 120 80 . Destroy 0b10 Robot/NC 165 | 55 . . 75 20 15 . Destroy Leader 196 | . 10 . 94 60 32 . Disable Machine 60 | . . . 15 45 . . Destroy Structure 6 | . . . 2 3 1 . Lose Combat Pursuer 45 | . . . 30 15 . . Influence Decreases 1132 | 55 30 40 343 536 126 2 Entered New Map 185 | . . 25 . 158 . 2 Time Decay 833 | 55 30 15 333 351 49 . Lost Part 114 | . . . 10 27 77 . Squads Dispatched 9 | . . . 4 3 2 . Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 5 | . . . 3 1 1 . Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 7 | . . . 4 1 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 61 | . 4 2 28 14 10 3 Peak Tracking Total 6 | . 3 2 4 4 6 3 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 2 | . . . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 4 | . . . 1 3 . . Max in Single Turn 2 | . . . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 4 | . . . . . 4 . Successful 1 | . . . . . 1 . Failed 3 | . . . . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 2981 | 328 97 68 1054 837 552 45 Spaces Moved 1502 | 77 75 39 531 441 271 68 Core 93 | 11 . . . . 14 68 Treads 5 | 5 . . . . . . Legs . | . . . . . . . Wheels 1404 | 61 75 39 531 441 257 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 140 140 140 50 50 Average Speed 139 | 80 109 140 140 155 161 50 Slowest Speed 230 | 160 140 140 215 230 230 50 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 19 25 45 46 11 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . . 2 . . Melee . | . . . . . . . Projectile 2 | . . . . 2 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2036 | 282 83 49 687 517 339 79 Wait 295 | 164 2 9 67 36 14 3 Move 1496 | 76 74 38 530 440 270 68 Hop . | . . . . . . . Pick Up 9 | 3 . . 3 2 1 . Fast Attach 14 | 6 1 . 3 3 1 . Attach 16 | . . . 1 3 12 . Detach 1 | . 1 . . . . . Swap 33 | 2 2 . 16 9 4 . Drop 3 | . . . 2 . 1 . Fire 150 | 31 3 2 65 24 25 . Melee . | . . . . . . . Ram 19 | . . . . . 11 8 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 329 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 8) 426 | -10/Materials | Entered Mines 479 | -10/Mines | Discovered new exit (range 8) 494 | -10/Mines | Entered Materials 494 | -9/Materials | Evolved 2 slots: Weapon x2 831 | -9/Materials | Build established: Gunner 1251 | -9/Materials | Discovered new exit (range 8) 1391 | -9/Materials | Build established: Scavenger-Gunner 1536 | -9/Materials | Discovered new exit (range 4) 1548 | -9/Materials | Entered another Materials area 1548 | -8/Materials | Evolved 2 slots: Weapon x2 1857 | -8/Materials | Build established: Scavenger-Executioner 2356 | -8/Materials | Discovered new exit (range 5) 2385 | -8/Materials | Entered Factory 2385 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2414 | -7/Factory | Lost 6 parts (1n1u4w) 2581 | -7/Factory | Discovered new exit (range 5) 2859 | -7/Factory | Lost 3 parts (3w) 2920 | -7/Factory | Released all parts (2) 2921 | -7/Factory | Discovered new exit (range 10) 2932 | -7/Factory | Core integrity fell below 50% 2937 | -7/Factory | Entered Lower Caves 2949 | -7/Lower Caves | Lost 13 parts (1p2n1u9w) 2978 | -7/Lower Caves | Core integrity fell below 20% 2982 | -7/Lower Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 02931_ Connecting with DSF Access... 02931_ Current location identified: Factory 02931_ Slammed into P-60 Hacker. 02931_ Destabilizing: Core damaged (-14). 02933_ K-01 Serf collects debris. 02933_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 02937_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE 02955_ GK-YSS(k) breaks down the debris. 02960_ System corrupted: Energy discharge (-29). 02973_ Slammed into G-47 Trooper. 02975_ Slammed into B-48 Gladiator. 02976_ Destabilizing: Core damaged (-35). 02977_ Slammed into B-48 Gladiator. 02979_ Knocked back. 02980_ Slammed into B-48 Gladiator. 02980_ Destabilizing: Core damaged (-21). 02982_ Slammed into B-48 Gladiator. 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