Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.25 @ 02:28:13 Player: Decinym Result: Destroyed by Meganuke Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (526) 2630 Value Destroyed (26333) 26333 Prototype IDs (81) 1620 Alien Tech Used (2) 400 Bonus (13018) 13018 TOTAL SCORE: 53701 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8241 Follower Combat Kills 1262 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2130 Used Core Reset Matrix 3000 Friendly Fire -6915 Cogmind --------- Core Integrity 0/1300 Matter 239/300 Energy 1100/1100 System Corruption 1% Temperature Cool (0) Movement Walking (150) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (10) ----- Assembled Nanovents Assembled Nanovents Assembled Biocell Array Spectral Analyzer GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- YOLO Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Assembled Flux Generator Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Precision Energy Filter Assembled Alloy Armor GOLEM Unit Power Bank > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Flexi-carbon Leg Zionite Biocell Zionite Biocell Point Defense System Ghost Barrier GOLEM Unit GOLEM Unit YOLO Cannon BFG-9k Vortex Edition Rocket Array Precision Rocket Launcher CPS Tube CPS Tube GAL Module Meganuke [Rating: 206] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Precision Rocket Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . 4 . . . . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 8 | . . . . 2 . . . . 1 . . . . 2 . . . . . 2 . . . . 1 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 419 | . 10 1 14 52 43 4 20 4 20 9 5 . 15 59 2 14 6 25 . 1 2 2 14 1 16 1 1 7 10 53 8 Power 31 | . . 1 1 3 4 . 1 . 1 2 . . 1 6 . . . 2 . . . . 1 . 1 . . . . 7 . Engine 18 | . . 1 1 3 3 . 1 . 1 2 . . 1 3 . . . 2 . . . . . . . . . . . . . Core 4 | . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 7 . Propulsion 134 | . 3 . 4 18 15 . 6 4 4 . 1 . 2 16 . 3 4 5 . . 2 . 2 . 10 . 1 1 4 25 4 Treads 55 | . 2 . 2 6 12 . 6 4 4 . 1 . 2 4 . . 2 5 . . . . . . 5 . . . . . . Leg 68 | . 1 . . 6 3 . . . . . . . . 9 . 3 2 . . . 2 . 2 . 5 . 1 1 4 25 4 Wheel 11 | . . . 2 6 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 124 | . 3 . 1 17 12 3 6 . 9 3 1 . 4 16 2 6 . 8 . 1 . . 9 . 3 1 . 4 1 14 . Device 46 | . . . . 3 6 1 . . 1 1 . . 2 5 1 5 . 3 . 1 . . 7 . 2 1 . 2 . 5 . Storage 6 | . 1 . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . Processor 10 | . 1 . . . . . 1 . 1 . . . . 3 . . . . . . . . 1 . 1 . . . . 2 . Hackware 8 | . 1 . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . 1 2 . Protection 54 | . . . 1 13 6 1 5 . 4 2 1 . 2 6 1 1 . 4 . . . . 1 . . . . 1 . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 130 | . 4 . 8 14 12 1 7 . 6 4 3 . 8 21 . 5 2 10 . . . 2 2 1 2 . . 2 5 7 4 Energy Gun 27 | . 1 . . 7 1 . . . 2 2 2 . 4 3 . 1 1 3 . . . . . . . . . . . . . Energy Cannon 33 | . . . 1 2 4 1 4 . 3 2 . . 2 4 . 2 1 4 . . . 1 . . . . . . . 2 . Ballistic Gun 20 | . 3 . 3 3 4 . . . . . . . . 7 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 34 | . . . 1 2 3 . 2 . . . . . . 5 . 2 . 2 . . . . 1 1 2 . . . 5 5 3 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 2 . . 1 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . 1 . 2 1 . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . . 5 . 1 . . 1 . . . . 1 . 1 . 5 . 1 . 1 6 . 2 . . 4 4 2 1 Corrupted Parts 9 | . . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . System Corruption 36 | . . . . 13 12 . . . . . . . . . . . . . . . . . . . . . . . 10 1 . Parts Lost 123 | . 1 . 6 6 13 1 3 . 2 . 1 . 2 9 . . . 6 2 2 . . 1 1 23 2 2 4 1 23 12 Power 17 | . . . 1 . 1 . 1 . . . . . . 2 . . . 2 1 . . . . . 4 . . . . 4 1 Propulsion 38 | . . . 3 3 6 . 1 . . . 1 . 1 5 . . . 2 . 1 . . . . 2 . . 1 . 7 5 Utility 47 | . . . . 1 3 . 1 . 1 . . . 1 2 . . . 1 1 1 . . 1 1 13 2 2 2 1 10 3 Weapon 21 | . 1 . 2 2 3 1 . . 1 . . . . . . . . 1 . . . . . . 4 . . 1 . 2 3 Highest Loss Streak 13 | . 1 . 4 1 13 1 2 . 2 . 1 . 1 3 . . . 2 1 2 . . 1 1 11 3 2 4 1 9 11 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Average Slot Usage (%) 90 | . 95 100 96 92 93 80 86 98 95 100 100 100 99 96 94 93 93 82 82 85 75 75 84 80 83 87 88 84 87 85 80 Engine 6 | . 14 14 12 9 8 . 2 9 12 15 15 15 14 10 10 10 10 7 . . . . . . . . . . . . . Core 1 | . . . . . . 9 5 . . . . . . 1 5 5 5 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 6 10 8 4 5 5 5 5 7 Treads 13 | . 11 28 25 14 29 18 24 34 29 30 30 30 30 16 . . . 14 24 21 6 . . . 2 21 17 2 . . . Leg 11 | . 16 . . 8 1 . . . . . . . . 6 26 25 25 9 . 1 15 23 22 20 16 . 2 17 20 26 23 Device 15 | . . . . 4 14 17 10 9 7 15 15 15 14 16 15 14 15 9 14 26 17 17 23 20 25 30 31 24 21 14 12 Storage 8 | . 14 14 14 9 9 9 9 9 7 7 7 7 7 5 5 5 5 8 11 11 11 11 10 10 9 9 10 14 15 9 9 Processor 2 | . 2 14 7 . . . . . 1 . . . . 6 6 5 5 5 3 . . . . . 1 . . . . 4 4 Protection 9 | . . . 6 18 11 9 15 18 20 15 15 15 15 11 8 10 10 8 4 5 5 5 8 10 4 4 4 7 7 6 8 Energy Gun 3 | . 9 . . 10 1 . . . 5 10 9 7 12 2 5 4 4 1 . . . . . . . . . . . . . Energy Cannon 7 | . . . 3 1 8 16 14 18 8 3 1 . 1 4 5 4 4 7 10 11 10 10 9 9 10 14 15 11 13 12 11 Ballistic Gun 3 | . 17 28 9 4 7 1 . . . . . . . 4 5 5 5 5 3 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 246 | 11 27 29 49 61 93 68 70 56 140 149 149 139 152 154 155 157 157 192 185 161 161 161 223 223 246 177 177 187 187 195 194 Greatest Support 172 | 20 40 40 40 80 145 145 145 102 94 94 94 94 94 87 75 80 80 114 114 134 115 115 115 110 135 128 128 113 113 172 163 Greatest Overweight (x) 15 | . . . 4 5 15 . . . 1 1 1 1 1 9 2 2 10 2 1 1 1 1 2 2 3 1 1 2 1 2 2 Average Overweight (x) 1 | . . . . . . . . . . 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 1 1 . 1 Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 10 15 15 15 15 15 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 12 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 24 Average Carried 22 | . 8 14 13 14 14 14 14 14 20 24 24 25 24 24 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 22 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 12 14 15 15 15 15 15 15 24 25 25 25 25 25 25 24 25 25 24 25 25 25 24 24 25 25 25 24 25 20 2 Class Distribution -------------------- 26% | Golem 23% | Scavenger-Mutant 23% | Scavenger-Tank 14% | Mutant 4% | Scavenger-Golem 3% | Generator-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Generator-Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 9745 | 180 259 114 431 827 1016 60 567 124 203 129 139 . 220 1338 178 373 78 491 5 10 20 25 195 24 484 126 32 209 234 1286 368 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 23735 | . 372 187 255 1709 1571 224 902 405 944 199 299 . 381 1982 . 371 . 1530 411 266 . 77 649 145 3423 681 126 222 910 4844 650 Parts 1080 | . 26 13 20 84 74 11 40 21 45 12 13 . 10 95 . 16 . 48 20 12 . 3 15 1 144 33 7 9 45 247 16 Haulers Intercepted 16 | . 2 . . 4 1 . . . 1 . . . . 3 . 1 . . . . . . . . 2 . . . . 2 . Recyclers Shooed 7 | . . . . . . 1 . . 2 . . . . 2 . . . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 204 | . . . 12 . . . . . . 10 24 . 9 . . 16 1 . 37 . . 9 . 1 . 33 2 . 50 . . Prevented 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 7 . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 473 | . 7 6 9 33 33 2 25 7 12 5 7 . 5 28 . 11 . 58 8 1 . 1 19 4 64 15 1 . 17 80 15 Guns 86 | . 7 6 2 14 12 . . . 5 5 6 . 5 15 . 2 . 7 . . . . . . . . . . . . . Cannons 216 | . . . 5 3 14 2 15 7 6 . 1 . . 3 . 1 . 9 8 . . 1 5 1 49 15 1 . 14 50 6 AOE 156 | . . . 2 13 4 . 9 . . . . . . 10 . 8 . 39 . . . . 14 3 14 . . . 3 28 9 Classes Destroyed 30 | . 6 . 2 7 3 . . . . 1 . . 1 . . . . 4 . 1 . . 1 . 1 . 1 . 1 1 . Worker 17 | . 1 . . 2 . . . . 1 . . . . 4 . . . . . . . . . . 4 . . . . 5 . Builder 16 | . 1 . . . . . . . 2 . . . . 5 . . . . . . . . . . 3 . . . . 5 . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Hauler 16 | . 2 . . 4 1 . . . 1 . . . . 3 . 1 . . . . . . . . 2 . . . . 2 . Recycler 14 | . . . . 1 . 2 . . 4 . . . . 5 . . . . . 1 . . . . 1 . . . . . . Mechanic 7 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . 1 . . . . 2 . Operator 7 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 1 Drone 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Watcher 11 | . . . . 2 . . . 1 1 . . . . 1 . . . . . . . . . . 3 . . . . 2 1 Swarmer 71 | . 3 6 1 4 7 . . . 2 . 1 . . 7 . 6 . . 3 . . . . . 17 9 . . . 5 . Grunt 174 | . 4 . 2 20 10 1 15 3 7 3 4 . 1 15 . 5 . . 4 . . . 12 4 23 3 . . 5 23 10 Brawler 16 | . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . 1 . 3 . . . . 7 1 Duelist 10 | . . . . . 1 . . . 1 . . . . . . . . . . . . . 3 . 1 . . . 1 3 . Protector 9 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . . 3 2 . Sentry 43 | . . . . 6 10 1 6 3 . . 1 . 1 2 . . . . . . . 1 . . 1 1 1 . 1 8 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hunter 26 | . . . . 1 1 . . . . . . . 1 2 . . . . . . . . . . 4 2 . . . 12 3 Programmer 41 | . . . . . 2 . 3 . 2 . 1 . . 2 . . . . . . . . . . 14 . . . 1 15 1 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Behemoth 4 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 45 | . . . . . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Butcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 41 | . 4 3 3 11 7 2 12 4 5 4 4 . 2 6 . 5 . 41 3 2 . 1 17 3 13 5 1 . 4 13 12 Combat Bots Only 39 | . 4 3 3 7 7 1 12 4 3 4 4 . 2 3 . 5 . 39 3 1 . 1 15 3 9 5 1 . 4 12 9 Max Kills in Single Turn 26 | . 1 2 1 3 1 1 2 1 1 1 1 . 1 3 . 4 . 26 1 2 . 1 10 2 3 2 1 1 2 5 3 Gunslinging 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 26 | . . . 1 3 1 . 2 . . . . . . 2 . 4 . 26 . . . . 9 2 2 . . . 2 5 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . YI-UF0 (-10/Mines) Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 3152 | . 56 33 72 114 279 25 136 21 49 21 43 . 118 222 . 26 . 122 51 15 . 12 122 124 447 104 18 57 40 670 155 Missed 974 | . 20 5 19 27 76 8 35 9 9 6 10 . 43 71 . 9 . 36 19 5 . 5 31 32 151 31 5 8 14 248 42 Damage Taken 38446 | . 392 227 1148 1404 3435 219 1787 224 657 203 544 . 609 2584 . 278 . 2197 634 631 . 124 1163 769 4714 1035 138 948 1044 8177 3161 Core 3719 | . 28 27 127 118 267 . 142 . 9 28 34 . 19 442 . 12 . 189 76 56 . 53 162 62 289 88 . 68 116 739 568 Absorbed by Shields 1665 | . . . . . 209 33 . . . . . . . . . . . . . . . . 403 728 278 . . . 14 . . Reduced by Siege Mode 51 | . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 4995 | . . . 16 12 91 4 27 . 66 10 62 . 202 374 . . . 169 . 118 . 24 325 302 881 224 29 185 207 1278 389 Regen/Repaired (Parts) 834 | . . . . . . . . . 231 . . . . . . . 593 . . . . . 10 . . . . . . . . Core Remaining (%) 50 | 100 . . 27 . . . . 4 . . . . 87 . . . . . 15 . . . . 66 . . . . 51 . . Volleys Fired 1338 | . 54 19 43 90 126 10 65 19 41 23 20 . 21 121 9 15 1 84 25 10 3 13 34 15 138 29 8 36 44 192 30 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 . 2 3 1 3 1 3 2 2 2 2 2 2 3 3 3 3 3 3 3 Hottest 198 | . 60 40 137 122 128 158 158 180 180 165 165 . 150 198 90 198 90 198 50 50 50 50 50 50 75 75 75 75 75 100 75 Shots Fired 2480 | . 106 38 78 123 238 18 115 35 71 36 38 1 39 210 10 33 1 129 49 20 6 25 52 20 302 66 27 62 117 361 54 Gun 751 | . 106 38 41 75 156 . . . 26 21 34 1 34 150 . 19 . 50 . . . . . . . . . . . . . Cannon 1607 | . . . 34 32 75 18 107 35 45 15 4 . 5 48 10 11 1 68 49 20 6 24 49 16 283 66 27 60 115 339 45 Launcher 117 | . . . 3 16 7 . 8 . . . . . . 12 . 3 . 11 . . . . 3 4 19 . . . 2 22 7 Special 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . 2 Kinetic 439 | . 56 38 66 21 83 . 25 . . . . . . 125 . 9 . 16 . . . . . . . . . . . . . Thermal 1818 | . 50 . 9 25 139 18 82 35 71 36 38 1 39 73 10 21 1 71 49 20 6 24 49 16 283 66 27 60 115 339 45 Explosive 117 | . . . 3 16 7 . 8 . . . . . . 12 . 3 . 11 . . . . 3 4 19 . . . 2 22 7 Electromagnetic 101 | . . . . 61 9 . . . . . . . . . . . . 31 . . . . . . . . . . . . . Robot Hit Streak 33 | . 6 5 7 12 33 13 19 27 9 14 18 . 11 12 . 8 . 12 9 7 . 8 14 6 19 10 14 28 24 27 12 Robot Miss Streak 9 | . 4 3 2 5 4 4 2 1 5 3 5 . 9 5 . 9 . 6 2 1 . 1 5 2 3 4 . 1 2 7 8 Penetration Max 1 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 15 | . 2 2 . 1 2 . . . . . 3 . . 5 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1603 | . 63 26 47 94 161 11 71 21 54 21 31 . 25 145 . 19 . 88 33 12 . 8 26 8 186 38 4 53 77 243 38 Core Hits 1440 | . 24 11 19 79 57 4 37 9 48 30 46 . 38 124 . 30 . 169 11 2 . 3 115 10 140 20 2 19 57 262 74 Critical Kills 6 | . . . 1 . 2 . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . . . 3 2 8 . 7 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Burn 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . 2 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 10 | . . . 2 . 1 . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 23 | . . . . . . . . . 4 . 4 . 3 4 . . . 8 . . . . . . . . . . . . . Impact 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . 4 . 4 . 3 . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 84337 | . 762 321 1060 3617 4096 297 3891 765 1554 556 811 . 503 5865 44 1181 . 5679 1554 600 . 292 4584 1091 14828 1874 177 1773 3782 18991 3789 Guns 10526 | . 750 321 306 1117 2200 . . . 446 453 735 . 503 2505 . 277 . 913 . . . . . . . . . . . . . Cannons 42110 | . . . 565 594 1490 293 2071 765 879 103 76 . . 963 . 104 . 1437 1554 597 . 292 1199 289 9078 1874 177 1773 3117 11387 1433 Explosions 31266 | . . . 189 1906 406 . 1820 . . . . . . 2370 . 800 . 3329 . . . . 3385 802 5706 . . . 665 7532 2356 Melee 229 | . . . . . . . . . 229 . . . . . . . . . . . . . . . . . . . . . . Ramming 206 | . 12 . . . . 4 . . . . . . . 27 44 . . . . 3 . . . . 44 . . . . 72 . Kinetic 5434 | . 387 321 736 342 1045 . 352 . . . . . . 1980 . 123 . 148 . . . . . . . . . . . . . Thermal 47729 | . 363 . 135 605 2519 293 1719 765 1325 556 811 . 503 2020 . 258 . 1604 1554 597 . 292 1199 289 10123 1874 177 1773 3117 11825 1433 Explosive 28953 | . . . 189 1608 406 . 1820 . . . . . . 1838 . 800 . 3329 . . . . 3385 802 4661 . . . 665 7094 2356 Electromagnetic 1786 | . . . . 1062 126 . . . . . . . . . . . . 598 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 229 | . . . . . . . . . 229 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . 13 25 25 26 27 1 1 2 2 2 4 4 4 4 . . . . . . . 12 12 12 14 24 44 44 Average Corruption 9 | . . . . 12 22 25 25 26 1 1 1 2 2 2 4 4 4 . . . . . . . 5 12 12 13 15 19 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 15 . Effects 855 | . . . . 35 110 12 67 22 2 16 34 4 28 24 44 65 3 . . . . . . . 33 76 58 41 56 123 2 Message Errors 186 | . . . . 8 20 2 15 2 . 2 10 2 8 6 6 13 1 . . . . . . . 8 22 15 10 13 22 1 Matter Fused 206 | . . . . 11 31 4 12 4 . 5 6 1 8 9 16 18 1 . . . . . . . 7 16 14 10 11 21 1 Heat Flow Errors 110 | . . . . 4 9 2 7 2 1 3 6 . 3 4 9 10 1 . . . . . . . 4 13 4 8 5 15 . Energy Discharges 90 | . . . . 3 13 . 11 . . . 4 . 4 1 4 4 . . . . . . . . 3 11 7 4 7 14 . Parts Rejected 9 | . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . 2 3 . Parts Fused 12 | . . . . . . . 1 1 . 1 2 . . . 1 . . . . . . . . . . 1 . . 1 4 . Data Loss (minor) 92 | . . . . . 15 1 5 9 . 2 2 . 2 2 6 8 . . . . . . . . 5 3 9 4 7 12 . Data Loss (major) 36 | . . . . 1 7 . 5 . . . 1 . 1 . 1 3 . . . . . . . . 1 5 5 1 2 3 . Misfires 43 | . . . . 2 2 . 3 . . 1 2 1 2 1 1 5 . . . . . . . . 2 4 3 1 5 8 . Alerts 20 | . . . . 3 4 . 4 . . 2 1 . . . . 2 . . . . . . . . . . 1 2 1 . . Misdirections 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 47 | . . . . 2 9 2 4 3 . . . . . . . 1 . . . . . . . . 3 1 . 1 2 19 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2991 | . . . 4 38 20 . 317 3 113 . . . . 343 42 43 . 95 3 . . 31 20 49 1002 84 41 51 102 542 48 Projectiles 1728 | . . . . . 11 . 44 3 19 . . . . 86 . 9 . 24 3 . . 31 . 49 710 84 41 51 102 430 31 Explosions 1113 | . . . 4 38 9 . 273 . . . . . . 257 . 34 . 71 . . . . 20 . 288 . . . . 102 17 Melee 150 | . . . . . . . . . 94 . . . . . 42 . . . . . . . . . 4 . . . . 10 . Knockbacks 8 | . . . 5 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 7 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1125 | . . . 31 99 36 . . . . . . . . 176 . . . 32 . . . . 6 34 266 . . . 22 277 146 Shots 44 | . . . 1 3 1 . . . . . . . . 5 . . . 1 . . . . 1 2 9 . . . 1 11 9 Rammed 4 | . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Targets Rammed 12 | . 2 . . . . 2 . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 4 . Kicked 8 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 4 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 576 | . 81 . 24 324 337 281 342 252 258 350 494 5 350 576 250 463 100 141 . . . . 324 208 219 216 224 217 200 326 347 Average Temperature 91 | . 31 . 7 83 67 80 95 82 51 106 133 5 144 110 82 116 36 51 . . . . 130 97 15 91 82 97 75 106 178 Received Heat Transfer 8773 | . 153 . 303 531 923 123 890 72 135 190 144 . 404 579 . 36 . 640 130 . . 27 331 115 638 203 9 36 30 1361 770 Effects 27 | . . . . 1 2 . 4 . 2 . 3 . 3 11 . 1 . . . . . . . . . . . . . . . Shutdowns 4 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Interference 12 | . . . . 1 . . 3 . 2 . 2 . . 4 . . . . . . . . . . . . . . . . . Matter Decay 4 | . . . . . 1 . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 43 | . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 43 | . . . . . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Combat Hostiles 6 | . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Parts Fried 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . . . 2 . Robots Melted 9 | . . . . . 4 . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Combat Hostiles 8 | . . . . . 3 . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Parts Melted 58 | . . . . 1 13 . 7 3 4 . . . . 3 . 3 . 3 1 1 . . 2 . 3 3 . . 1 10 . Heat Transferred 35988 | . 825 . 185 929 4819 407 1920 1007 1564 476 679 . 420 2004 . 461 . 2157 825 350 . 175 699 150 5199 1075 100 1180 1241 6366 775 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 2317 | . 257 106 . 643 1827 988 1516 1048 421 . . . . 887 . . . . . 115 . . . . 1972 . . . . 2317 1605 Initial 1297 | . . 36 . . 417 890 642 739 385 . . . . 300 . . . . . . . . . . . . . . . 150 1297 Average 738 | . 123 47 . 389 1167 919 1223 864 258 . . . . 500 . . . . . 18 . . . . 910 . . . . 925 1407 Maximum Alert Level 5 | . 1 . . 2 5 3 4 3 2 . . . . 3 . . . . . . . . . . 5 . . . . 5 5 Low Security (%) 19 | . 72 100 . 8 . . . . 33 . . . . . . . . . . 100 . . . . 23 . . . . 4 . Level 1 21 | . 27 . . 47 . . . . 57 . . . . 46 . . . . . . . . . . 8 . . . . 33 . Level 2 14 | . . . . 44 19 . 2 . 8 . . . . 25 . . . . . . . . . . 18 . . . . 12 . Level 3 15 | . . . . . 30 100 26 100 . . . . . 27 . . . . . . . . . . 6 . . . . 9 . Level 4 21 | . . . . . 35 . 70 . . . . . . . . . . . . . . . . . 27 . . . . 21 97 Level 5 5 | . . . . . 13 . . . . . . . . . . . . . . . . . . . 12 . . . . 12 2 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 5 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 1 . . 10 . 1 . 1 3 . . . . 10 . . . . . 5 . . . . 17 . . . . 21 6 Investigation 6 | . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 Extermination 14 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . 5 . . . . 4 1 Reinforcement 25 | . 1 . . 5 . . . . 1 . . . . 3 . . . . . 4 . . . . 1 . . . . 7 3 Assault 22 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 9 . . . . 10 1 Garrison 8 | . . . . 3 . . . . 1 . . . . 3 . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 5 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Haulers Reinforced 4 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 26 | . 1 1 . 5 . . . 1 . . . . . . . . . . . 1 . . 1 . 3 . . . 11 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 698 | . 20 8 15 44 44 6 26 9 13 5 11 . 7 39 . 14 . 58 13 5 . 3 69 8 100 15 1 6 17 116 26 Peak Tracking Total 37 | . 5 3 5 8 6 4 8 4 3 4 4 . 3 4 . 5 . 37 5 4 . 1 19 5 11 5 1 3 4 14 7 Tactical Retreats 25 | . 1 1 . 1 6 1 1 1 . . . . 1 2 . 1 . . . . . . . 1 5 . 1 . . 2 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 19 | . . . 1 1 2 1 1 1 1 . . . . 4 . . . . . . . . . . 1 . . . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . 1 . . . . . . . . . . . . 13 . . . . . 4 1 . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 84 | . . . 2 2 6 . 3 . 1 1 . . 1 10 . . . 2 . . . . 2 . 34 . . 2 4 9 5 Max in Single Turn 10 | . . . 1 2 1 . 1 . 1 1 . . 1 4 . . . 1 . . . . . . 10 . . 1 1 1 1 Garrison Access 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 . Garrison Relay 8 | . . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 71 | . 1 . 1 6 3 3 3 4 5 1 2 4 . 9 1 . 1 . . 1 . . 2 . 6 1 . 4 . 10 3 Terminals 39 | . 1 . . 4 3 2 3 4 1 . . . . 6 . . . . . 1 . . . . 4 . . . . 8 2 Fabricators 5 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 1 Total Hacks 198 | . 1 . 9 13 4 9 6 13 19 1 2 32 . 22 1 . 3 . . 1 . . 7 . 11 1 . 17 . 18 8 Successful 115 | . . . 9 4 1 2 2 5 11 1 2 32 . 9 1 . 3 . . . . . 7 . 1 1 . 17 . 4 3 Failed 83 | . 1 . . 9 3 7 4 8 8 . . . . 13 . . . . . 1 . . . . 10 . . . . 14 5 Catastrophic 25 | . 1 . . 2 1 1 2 1 1 . . . . 6 . . . . . 1 . . . . 2 . . . . 5 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 1 . . 4 . 4 . 9 9 . . . . 18 . . 4 . . 1 . . 1 . 4 . . . . 8 5 Terminals 93 | . 1 . . 8 4 6 6 13 7 . . . . 18 . . . . . 1 . . . . 7 . . . . 15 7 Fabricators 12 | . . . . . . . . . 6 . . . . 3 . . . . . . . . . . 3 . . . . . . Repair Stations 7 | . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 2 . 3 . . 2 . . . . 1 . . . . . . . . . . 1 . . . . 3 1 Terminal Hacks 92 | . . . 9 1 1 . 2 4 4 1 2 32 . 3 1 . 3 . . . . . 7 . . 1 . 17 . 1 3 Record 26 | . . . 8 . . . . . . . 1 11 . . 1 . . . . . . . . . . . . 5 . . . Part Schematic 19 | . . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . . 4 . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 13 | . . . . . . . . . . . . 3 . . . . . . . . . . 6 . . . . 4 . . . Open Door 6 | . . . . . 1 . 1 . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 11 | . . . . 1 . 1 . 1 2 . . . . 5 . . . . . . . . . . . . . . . 1 . Terminals 9 | . . . . 1 . 1 . 1 1 . . . . 4 . . . . . . . . . . . . . . . 1 . Botnet 8 | . . . . 1 . 1 . 1 1 . . . . 3 . . . . . . . . . . . . . . . 1 . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 1 . . 5 2 3 2 4 3 . . . . 8 . . . . . 1 . . . . 6 . . . . 9 3 Full Trace Events 4 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . . . . 12 . . . . 18 . . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 112 | . . . . . . . . . 112 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 46 | . . . . . 21 . 15 . . . . . . . . . . . . . . . . . 2 . . . . 4 4 Machine Destruction 34 | . . . . . 17 . 15 . . . . . . . . . . . . . . . . . 2 . . . . . . Programmers 12 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . 1 . . 4 . . 3 . . . . . . . . . . . . 5 . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 20 | . . . . 1 2 . 4 . . 3 . . . . . . . 1 . . . 1 6 . . . . . 2 . . Largest Group 5 | . . . . 1 2 . 4 . . 3 3 . . . . . . 1 1 1 1 2 5 . . . . . 2 2 . Highest-Rated Group 210 | . . . . 16 64 . 129 . . 93 93 . . . . . . 129 129 123 80 165 210 . . . . . 98 98 . Highest-Rated Ally 129 | . . . . 16 39 . 39 . . 31 31 . . . . . . 129 129 123 80 85 121 . . . . . 49 49 . Total Orders 9 | . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . 2 . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 229 | . . . . 2 16 . 20 . . . 17 . . . . . . . 26 26 . 34 72 . . . . . 9 7 . Total Damage 6911 | . . . . . 297 . 371 . . . 341 . . . . . . . 952 519 . 856 2734 . . . . . 431 410 . Kills 37 | . . . . . 6 . . . . . 4 . . . . . . . 6 2 . 3 12 . . . . . 1 3 . Allies Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 18 | . . 1 . . . . . . . 3 1 . 2 . 1 1 1 . 1 . 1 3 . 1 . 1 1 . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 52696 | . 718 1343 1518 1051 2090 192 1463 404 1282 2092 2620 194 2167 2512 2586 2617 4101 4272 1120 300 1663 1706 1937 415 2507 2040 1629 1010 1353 3116 678 Spaces Moved 20954 | 1 385 548 761 541 1002 86 708 205 470 816 1033 80 780 889 1060 1245 1277 1644 264 110 677 892 841 164 960 555 450 380 538 1324 268 Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9674 | . 172 548 682 166 996 86 708 205 470 816 1033 80 780 443 . . 1 969 264 110 31 . . . 111 555 448 . . . . Legs 10623 | 1 213 . . 24 5 . . . . . . . . 220 1060 1245 1276 675 . . 646 892 841 164 849 . 2 380 538 1324 268 Wheels 656 | . . . 79 351 . . . . . . . . . 226 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 96 | 120 120 160 125 96 160 160 160 165 165 245 245 245 245 145 190 190 190 190 240 240 183 185 180 180 180 250 183 183 185 122 184 Average Speed 209 | 120 137 160 178 129 162 160 161 165 214 245 245 245 246 222 241 199 320 219 240 240 185 185 192 229 209 250 249 185 185 172 185 Slowest Speed 820 | 120 160 160 240 470 800 160 165 165 245 245 245 245 247 410 260 260 820 260 240 240 240 185 230 230 330 250 250 226 185 235 242 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 60 | 2 66 98 34 49 81 14 51 30 16 94 98 69 80 32 98 97 86 84 53 5 86 89 89 40 31 77 60 73 53 47 43 Regions Visited 31 Branch Regions 20 Pre-discovered Areas 11 | . . . 1 . . . . . . 1 1 1 . . . . 2 . . . . 2 . . . . . 3 . . . Known Exits Taken 9 | . . . . 1 . 1 . . 1 . . . . 1 . . . . 1 1 1 1 . 1 . . . . . . . Unknown Exits Taken 20 | 1 1 1 1 . . . . 1 . 1 1 1 1 . 1 1 1 1 . . . . 1 . 1 1 1 1 1 1 . Scrap Searched 47 | . . 1 4 . . . . . . 4 2 . 4 . 12 4 4 . . . 4 4 . 1 . 2 . . 1 . . Spaces Dug 192 | . . . . 7 14 . 1 4 1 10 6 . 7 14 9 3 . . 1 3 6 14 6 8 13 . 18 . . 44 3 Terrain Destroyed 1466 | . . . 20 104 58 4 24 10 9 11 6 . 7 199 10 54 . 92 16 5 6 17 40 40 199 22 22 7 62 318 104 Melee 8 | . . . . . . . . . 1 . 4 . 2 1 . . . . . . . . . . . . . . . . . Projectile 390 | . . . 8 3 . 4 6 10 8 11 2 . 5 18 10 8 . 14 16 5 6 17 13 10 66 22 22 7 16 75 8 AOE 1068 | . . . 12 101 58 . 18 . . . . . . 180 . 46 . 78 . . . . 27 30 133 . . . 46 243 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 27373 | . 469 976 840 776 1223 118 911 234 667 873 1081 79 984 1209 1074 1354 1290 2160 707 127 1078 926 1111 183 1194 1162 941 630 806 1801 389 Wait 3887 | . 4 405 4 25 20 7 76 3 101 8 12 . 156 86 . 57 . 342 409 2 391 13 95 3 57 563 476 191 169 139 73 Move 20923 | . 384 547 760 541 999 86 707 204 469 815 1032 79 779 888 1059 1244 1276 1643 263 109 676 891 840 163 959 554 449 379 537 1323 268 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | . 8 3 9 17 10 3 1 1 17 3 4 . 3 14 1 7 2 20 1 1 1 1 8 . 7 2 1 4 1 21 1 Fast Attach 223 | . 4 . 5 33 24 2 13 1 12 1 1 . 6 30 . 8 4 10 . 1 1 . 9 . 11 . . 5 7 31 4 Attach 85 | . 3 . 5 10 9 1 3 1 2 . 1 . 2 17 1 2 . 3 . . 1 1 3 . 2 1 1 2 1 12 1 Detach 37 | . . . 1 3 1 . 2 . 1 . . . . 8 . . . 1 . . . 2 2 1 1 1 . 1 3 6 3 Swap 115 | . 3 1 4 10 10 2 4 2 6 8 3 . 7 12 1 4 2 12 . . . 1 2 1 3 . . 1 2 10 4 Drop 386 | . 7 1 9 40 24 4 13 3 14 4 4 . 7 28 2 16 5 37 9 3 5 4 29 . 15 12 6 11 11 58 5 Fire 1338 | . 54 19 43 90 126 10 65 19 41 23 20 . 21 121 9 15 1 84 25 10 3 13 34 15 138 29 8 36 44 192 30 Melee 23 | . . . . . . . . . 4 . 4 . 3 4 . . . 8 . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 4 . Crush 4 | . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Rewire 166 | . . . . 7 . . 27 . . 11 . . . . . 1 . . . . . . 89 . . . . . 31 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Arm / *Qua) -3/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Entered Mines 816 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 819 | -10/Mines | Found Prototype Device 1002 | -10/Mines | Discovered new exit (range 10) 1310 | -10/Mines | Discovered new exit (range 16) 1326 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1362 | -10/Mines | Murdered YI-UF0 1362 | -10/Mines | Destroyed YI-UF0 1379 | -10/Mines | Learned Materials stockpile data 2034 | -10/Mines | Discovered new exit (range 5) 2062 | -10/Mines | Entered Subcaves 2324 | -10/Subcaves | Learned location of Zion (-6) 2324 | -10/Subcaves | Met a Zionite searching for "candidates" 2973 | -10/Subcaves | Visited 4L-MR0's lab 3005 | -10/Subcaves | Found Rainbow Chip 3045 | -10/Subcaves | Found Lrg. Botcube 3246 | -10/Subcaves | Discovered new exit (range 12) 3294 | -10/Subcaves | A Subdweller sparked back to life 3294 | -10/Subcaves | A Subdweller sparked back to life 3294 | -10/Subcaves | A Subdweller sparked back to life 3306 | -10/Subcaves | Core integrity fell below 50% 3351 | -10/Subcaves | Found Power Bank 3355 | -10/Subcaves | Lost 4 parts (1p2n1w) 3580 | -10/Subcaves | Entered Materials 3580 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3705 | -8/Materials | Garrison activated, responded to threat 3837 | -8/Materials | System corruption reached 10% 3878 | -8/Materials | Identified Exp. Sensor Array 4109 | -8/Materials | Build established: Scavenger-Mutant 4172 | -8/Materials | Discovered new exit (range 7) 4380 | -8/Materials | First assault squad dispatched 4483 | -8/Materials | Destroyed 7 combat bots 4631 | -8/Materials | Identified exit to Garrison 4631 | -8/Materials | Entered Garrison 4670 | -8/Garrison | Triggered checkpoint 4746 | -8/Garrison | Spotted B-75 Beast 4848 | -8/Garrison | Core integrity fell below 50% 4852 | -8/Garrison | Destroyed B-75 Beast 4867 | -8/Garrison | Lost 13 parts (1p6n3u3w) 4982 | -8/Garrison | Garrison Relay disabled 5115 | -8/Garrison | Rescued a captive Derelict 5116 | -8/Garrison | Rescued a captive Derelict 5244 | -8/Garrison | Triggered checkpoint 5322 | -8/Garrison | Triggered checkpoint 5406 | -8/Garrison | Triggered checkpoint 5446 | -8/Garrison | Garrison Relay disabled 5563 | -8/Garrison | Discovered new exit (range 9) 5678 | -8/Garrison | Triggered checkpoint 5683 | -8/Garrison | Triggered checkpoint 5745 | -8/Garrison | Destroyed 7 combat bots 5784 | -8/Garrison | Garrison Relay disabled 5808 | -8/Garrison | Triggered checkpoint 5835 | -8/Garrison | Garrison Relay disabled 5947 | -8/Garrison | Discovered new exit (range 12) 5969 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6477 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6555 | -8/Garrison | Build established: Mutant 6608 | -8/Garrison | Triggered checkpoint 6637 | -8/Garrison | Garrison Relay disabled 6705 | -8/Garrison | Discovered new exit (range 10) 6721 | -8/Garrison | Entered Materials 6913 | -8/Materials | Identified exit to Garrison 6913 | -8/Materials | Entered Garrison 6932 | -8/Garrison | Triggered checkpoint 6975 | -8/Garrison | Garrison Relay disabled 7234 | -8/Garrison | Triggered checkpoint 7248 | -8/Garrison | Triggered checkpoint 7255 | -8/Garrison | Core integrity fell below 20% 7314 | -8/Garrison | Destroyed 12 combat bots 7437 | -8/Garrison | Discovered new exit (range 9) 7513 | -8/Garrison | Garrison Relay disabled 7540 | -8/Garrison | Garrison Relay disabled 7544 | -8/Garrison | Build established: Scavenger-Mutant 7791 | -8/Garrison | Spotted B-75 Beast 7842 | -8/Garrison | Destroyed B-75 Beast 8376 | -8/Garrison | Entered Materials 8747 | -8/Materials | Discovered new exit (range 15) 8776 | -8/Materials | First assault squad dispatched 8780 | -8/Materials | Entered Factory 8780 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9082 | -7/Factory | Repaired Arm. Medium Treads 9142 | -7/Factory | Repaired Hvy. Phase Cannon 9264 | -7/Factory | Identified exit to Storage 9264 | -7/Factory | Identified exit to Lower Caves 9605 | -7/Factory | Garrison activated, responded to threat 9918 | -7/Factory | Build established: Mutant 10062 | -7/Factory | Entered Lower Caves 10070 | -7/Lower Caves | Met a Warlord Commander 10071 | -7/Lower Caves | Learned location of Warlord (-5) 10076 | -7/Lower Caves | Found Unknown Device 10077 | -7/Lower Caves | Identified Encrypted Comm Array 10110 | -7/Lower Caves | Learned Factory security intel 10290 | -7/Lower Caves | Build established: Scavenger-Mutant 10357 | -7/Lower Caves | Learned Factory interactive machine intel 10980 | -7/Lower Caves | Build established: Mutant 11700 | -7/Lower Caves | Build established: Scavenger-Mutant 11962 | -7/Lower Caves | Learned Factory terminal intel 12011 | -7/Lower Caves | Discovered new exit (range 14) 12054 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12154 | -7/Lower Caves | Entered another Lower Caves area 12154 | -7/Lower Caves | Accompanied by 3 allies 12190 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12406 | -7/Lower Caves | Discovered new exit (range 9) 12715 | -7/Lower Caves | P-60 Hacker assimilated allied 3W-VBG(g) 13542 | -7/Lower Caves | Encountered a Warlord checkpoint 14448 | -7/Lower Caves | Discovered new exit (range 16) 14774 | -7/Lower Caves | Entered Data Miner 14774 | -7/Data Miner | Discovered new exit (range 6) 14821 | -7/Data Miner | Met Data Miner 14870 | -7/Data Miner | Learned location of Section 7 (-3) 14870 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14907 | -7/Data Miner | Received God Mode back door access code from Data Miner 14968 | -7/Data Miner | Entered Proximity Caves 14982 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15075 | -6/Proximity Caves | Found Alien Artifact 15184 | -6/Proximity Caves | Spotter reported a threat 15484 | -6/Proximity Caves | Spotter reported a threat 15614 | -6/Proximity Caves | Build established: Mutant 15666 | -6/Proximity Caves | Learned Factory garrison access intel 16220 | -6/Proximity Caves | Spotted B-75 Beast 16619 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16734 | -6/Proximity Caves | Build established: Scavenger-Mutant 16834 | -6/Proximity Caves | Discovered new exit (range 9) 17135 | -6/Proximity Caves | Entered Factory 17135 | -6/Factory | Evolved 2 slots: Utility x2 17136 | -6/Factory | Identified exit to Extension 17138 | -6/Factory | Loaded intel: 53 interactive machine locations 17139 | -6/Factory | Loaded intel: 28 terminal locations 17140 | -6/Factory | Loaded intel: 4 garrison access locations 17441 | -6/Factory | Build established: Scavenger-Skirmisher 17816 | -6/Factory | Discovered new exit (range 15) 17854 | -6/Factory | Build established: Scavenger-Mutant 17860 | -6/Factory | Identified exit to Factory 18274 | -6/Factory | Build established: Scavenger-Skirmisher 18821 | -6/Factory | Identified exit to Lower Caves 18821 | -6/Factory | Garrison activated, responded to threat 18990 | -6/Factory | Lost 3 parts (1p2n) 19177 | -6/Factory | Build established: Scavenger-Mutant 19231 | -6/Factory | Core integrity fell below 50% 19274 | -6/Factory | Found Prototype Launcher 19274 | -6/Factory | Identified Rocket Array 19333 | -6/Factory | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 19553 | -6/Factory | Build established: Scavenger-Tank 19647 | -6/Factory | Entered Lower Caves 19946 | -6/Lower Caves | Learned 8 Factory zone layouts 22034 | -6/Lower Caves | Encountered a Warlord checkpoint 22165 | -6/Lower Caves | Discovered new exit (range 9) 22233 | -6/Lower Caves | Entered another Lower Caves area 22241 | -6/Lower Caves | Discovered exit to Factory (range 15) 23233 | -6/Lower Caves | Encountered a Warlord checkpoint 24209 | -6/Lower Caves | Learned location of 1 exit from Factory 24516 | -6/Lower Caves | Discovered new exit (range 11) 24850 | -6/Lower Caves | Entered Zion 24931 | -6/Zion | System corruption cleaned by Quarantine Array 25030 | -6/Zion | Discovered new exit (range 15) 25157 | -6/Zion | Build established: Scavenger-Mutant 25554 | -6/Zion | Build established: Scavenger-Tank 25719 | -6/Zion | Received a hallucinogenic algorithm 26039 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 26083 | -6/Zion | Learned Factory trap positions 26449 | -6/Zion | Found GAL Module 28852 | -6/Zion | Visited the Megawrench Repair Shop 28852 | -6/Zion | Megawrench repaired 16 parts 28909 | -6/Zion | Opened final containment barrier to the Deep Caves 28947 | -6/Zion | Discovered new exit (range 3) 28947 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 28951 | -6/Zion | Entered Deep Caves 29254 | -6/Deep Caves | Attacked by Z-Imprinter 29283 | -6/Deep Caves | Destroyed Z-Imprinter 29571 | -6/Deep Caves | Z-Facility disabled 30034 | -6/Deep Caves | Discovered new exit (range 7) 30281 | -6/Deep Caves | Spotted as-92582 30290 | -6/Deep Caves | Destroyed as-92582 30388 | -6/Deep Caves | Spotted as-97712 30408 | -6/Deep Caves | Destroyed as-97712 30459 | -6/Deep Caves | Triggered Deep Caves wall 30459 | -6/Deep Caves | Spotted AS-17006 30466 | -6/Deep Caves | Destroyed AS-17006 30474 | -6/Deep Caves | Spotted AS-72541 30482 | -6/Deep Caves | Destroyed AS-72541 30509 | -6/Deep Caves | Destroyed 39 combat bots 30659 | -6/Deep Caves | Exposed GOLEM chamber 30664 | -6/Deep Caves | Found Unknown Device 30664 | -6/Deep Caves | Identified GOLEM Unit 31068 | -6/Deep Caves | Found Prototype Energy Cannon 31697 | -6/Deep Caves | Found Prototype Protection 31697 | -6/Deep Caves | Identified Zio. Weapon Casing 31784 | -6/Deep Caves | Found Prototype Protection 32060 | -6/Deep Caves | Build established: Scavenger-Mutant 32480 | -6/Deep Caves | Lrg. Botcube activated 32512 | -6/Deep Caves | Lrg. Botcube completed mutation into hovering form, armed with 2 guns. 32939 | -6/Deep Caves | Found GOLEM Unit 32946 | -6/Deep Caves | Found GOLEM Unit 33223 | -6/Deep Caves | Entered Proximity Caves 33223 | -5/Proximity Caves | Accompanied by 1 ally 33244 | -5/Proximity Caves | Build established: Scavenger-Golem 33524 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 33872 | -5/Proximity Caves | Core integrity fell below 20% 33888 | -5/Proximity Caves | Spotted B-75 Beast 33922 | -5/Proximity Caves | Destroyed B-75 Beast 34320 | -5/Proximity Caves | Build established: Golem 34343 | -5/Proximity Caves | Entered Factory 34343 | -5/Factory | Accompanied by 1 ally 34343 | -5/Factory | Evolved 2 slots: Utility x2 34344 | -5/Factory | Identified exit to Upper Caves 34346 | -5/Factory | Loaded intel: 79 trap records 34574 | -5/Factory | Found Prototype Device 34574 | -5/Factory | Identified Active Sensor Suite 34643 | -5/Factory | Entered Upper Caves 34643 | -5/Upper Caves | Accompanied by 1 ally 35548 | -5/Upper Caves | Identified exit to Upper Caves 36306 | -5/Upper Caves | Entered another Upper Caves area 36306 | -5/Upper Caves | Accompanied by 1 ally 36314 | -5/Upper Caves | Spotted B-75 Beast 36317 | -5/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 36615 | -5/Upper Caves | Learned location of Armory (-3) 36918 | -5/Upper Caves | Identified YOLO Cannon 37052 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 37102 | -5/Upper Caves | Murdered *z-chad 37107 | -5/Upper Caves | Found Lrg. Botcube 37223 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 37943 | -5/Upper Caves | Discovered new exit (range 12) 38010 | -5/Upper Caves | Identified exit to Warlord 38012 | -5/Upper Caves | Entered Warlord 38012 | -5/Warlord | Accompanied by 1 ally 38061 | -5/Warlord | Destroyed B-75 Beast 38595 | -5/Warlord | Build established: Commander-Golem 38741 | -5/Warlord | Found Prototype Special Weapon 38741 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 38746 | -5/Warlord | Found RU-N14's Throwing Claymores v3 38752 | -5/Warlord | Found RU-N14's Throwing Claymores v3 38755 | -5/Warlord | Found RU-N14's Throwing Claymores v3 39035 | -5/Warlord | Met Warlord 39060 | -5/Warlord | Warlord's base attacked by MAIN.C 39065 | -5/Warlord | Opened Warlord's prototype stash 39073 | -5/Warlord | Found Prototype Reactor 39073 | -5/Warlord | Identified Vortex Chain Reactor 39081 | -5/Warlord | Found Prototype Device 39081 | -5/Warlord | Identified Exp. Phase Shifter 39097 | -5/Warlord | Found Prototype Hackware 39103 | -5/Warlord | Found Prototype Processor 39103 | -5/Warlord | Identified Exp. Target Analyzer 39386 | -5/Warlord | Met EX-DEC 39392 | -5/Warlord | Found Meganuke 39399 | -5/Warlord | Attached Power Bank, gained temporary slots: Power x3 39399 | -5/Warlord | Found Prototype Energy Cannon 39410 | -5/Warlord | Warlord forces counterattacked 39485 | -5/Warlord | Spotted Executioner 39488 | -5/Warlord | Spotted Striker 39501 | -5/Warlord | Spotted B-86 Titan 39526 | -5/Warlord | Lost 6 allies 39533 | -5/Warlord | Lrg. Botcube activated 39565 | -5/Warlord | Lrg. Botcube completed mutation into flying form, armed with 3 guns, 1 melee weapon. 39566 | -5/Warlord | Spotted Striker 39566 | -5/Warlord | Spotted Striker 39566 | -5/Warlord | Spotted Striker 39567 | -5/Warlord | Spotted Executioner 39606 | -5/Warlord | Allies destroyed Striker 39614 | -5/Warlord | Lost 10 allies 39695 | -5/Warlord | Build established: Generator-Golem 39735 | -5/Warlord | Warlord base infiltrated, sounded retreat 39748 | -5/Warlord | Spotted Striker 39795 | -5/Warlord | Lost 6 allies 39862 | -5/Warlord | Spotted Striker 39875 | -5/Warlord | Destroyed Striker 39896 | -5/Warlord | Destroyed 15 combat bots 39906 | -5/Warlord | Discovered new exit (range 12) 39949 | -5/Warlord | Entered Proximity Caves 39950 | -4/Proximity Caves | Identified exit to Factory 40021 | -4/Proximity Caves | Spotted B-86 Titan 40364 | -4/Proximity Caves | Entered Factory 40364 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 41104 | -4/Factory | Garrison activated, responded to threat 41303 | -4/Factory | Lost 11 parts (2p1n6u2w) 41436 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 41523 | -4/Factory | Build established: Golem 41640 | -4/Factory | Discovered new exit (range 8) 41864 | -4/Factory | First assault squad dispatched 41991 | -4/Factory | Destroyed 9 combat bots 42490 | -4/Factory | Lost 3 parts (2u1w) 42605 | -4/Factory | Spotted B-86 Titan 42744 | -4/Factory | System corruption reached 10% 42745 | -4/Factory | High security lockdown imminent 42796 | -4/Factory | Lost 3 parts (2u1w) 42825 | -4/Factory | High security lockdown engaged 42871 | -4/Factory | Entered Upper Caves 42917 | -4/Upper Caves | Lost 3 parts (1p2u) 43290 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 43343 | -4/Upper Caves | Learned Research terminal intel 43781 | -4/Upper Caves | Spotted B-86 Titan 44543 | -4/Upper Caves | Discovered new exit (range 11) 44911 | -4/Upper Caves | Entered another Upper Caves area 45085 | -4/Upper Caves | Spotted B-86 Titan 45092 | -4/Upper Caves | Learned Research interactive machine intel 45497 | -4/Upper Caves | Discovered new exit (range 9) 46540 | -4/Upper Caves | Entered Zhirov 46542 | -4/Zhirov | Discovered new exit (range 3) 46575 | -4/Zhirov | Met Zhirov 46608 | -4/Zhirov | Learned location of Quarantine (-3) 46608 | -4/Zhirov | Learned location of Testing (-2) 46608 | -4/Zhirov | Learned location of Command (-1) 46626 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 46660 | -4/Zhirov | Found Alien Artifact 46660 | -4/Zhirov | Identified Integrated Reactor 46660 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 46683 | -4/Zhirov | Found Alien Artifact 46959 | -4/Zhirov | Attacked by Zhirov 46960 | -4/Zhirov | Cloak Generator disabled 46971 | -4/Zhirov | Zhirov warped through subspace 46975 | -4/Zhirov | Zhirov detonated his lab 47006 | -4/Zhirov | Lost 4 parts (1n2u1w) 47006 | -4/Zhirov | Lost 4 allies 47069 | -4/Zhirov | Found Prototype Device 47069 | -4/Zhirov | Identified Exp. Thermal Shield 47550 | -4/Zhirov | Entered Proximity Caves 47553 | -3/Proximity Caves | Spotter reported a threat 48021 | -3/Proximity Caves | Discovered new exit (range 14) 48185 | -3/Proximity Caves | Found Prototype Launcher 48185 | -3/Proximity Caves | Identified Mni. Smartbomb Launcher 48188 | -3/Proximity Caves | Found Prototype Launcher 48188 | -3/Proximity Caves | Identified Scatter Rocket Array 48903 | -3/Proximity Caves | Entered Research 48903 | -3/Research | Accompanied by 2 allies 48903 | -3/Research | Evolved 2 slots: Propulsion x2 48904 | -3/Research | Identified exit to Armory 48905 | -3/Research | Loaded intel: 48 interactive machine locations 48906 | -3/Research | Loaded intel: 26 terminal locations 49555 | -3/Research | Build established: Scavenger-Golem 49701 | -3/Research | Found Prototype Device 49701 | -3/Research | Identified Exp. ECM Suite 49828 | -3/Research | System corruption reached 10% 50188 | -3/Research | Build established: Golem 50403 | -3/Research | First assault squad dispatched 50447 | -3/Research | Found Exp. Shield Generator 50848 | -3/Research | Spotted B-86 Titan 50851 | -3/Research | Discovered new exit (range 14) 50868 | -3/Research | Identified exit to Research 50908 | -3/Research | Discovered exit to Research (range 5) 51026 | -3/Research | System corruption reached 30% 51035 | -3/Research | Destroyed 7 combat bots 51072 | -3/Research | Lost 9 parts (2p2n4u1w) 51129 | -3/Research | Lost 4 parts (1p3n) 51130 | -3/Research | Found Prototype Processor 51130 | -3/Research | Identified Spectral Analyzer 51176 | -3/Research | Incoming assault squad redirected 51280 | -3/Research | Cargo convoy interrupted 51728 | -3/Research | Lost 3 parts (1n1u1w) 51740 | -3/Research | Crushed by falling debris 51740 | -3/Research | Core integrity fell below 50% 51780 | -3/Research | Discovered exit to Research (range 8) 51782 | -3/Research | Destroyed 12 combat bots 51838 | -3/Research | High security lockdown imminent 51918 | -3/Research | High security lockdown engaged 52003 | -3/Research | Spotted B-90 Cyclops 52004 | -3/Research | Discovered new exit (range 7) 52019 | -3/Research | Entered Quarantine 52032 | -3/Quarantine | Found Alien Artifact 52032 | -3/Quarantine | Identified Core Reset Matrix 52032 | -3/Quarantine | Identified Transdimensional Reconstructor 52032 | -3/Quarantine | Used Core Reset Matrix 52036 | -3/Quarantine | Detected hypermatrix surge 52036 | -3/Quarantine | Sensed 3 artifacts in vicinity 52090 | -3/Quarantine | Cryocooling Duct disabled 52105 | -3/Quarantine | Ambient heat levels rising (+20) 52105 | -3/Quarantine | Non-combat units ordered to evacuate 52269 | -3/Quarantine | First assault squad dispatched 52358 | -3/Quarantine | Destroyed 9 combat bots 52411 | -3/Quarantine | Found Subatomic Replicator 52645 | -3/Quarantine | Spotted Fortress 52697 | -3/Quarantine | Triggered Meganuke 52697 | -3/Quarantine | Destroyed by Meganuke Last Messages --------------- 52675_ Myomer Leg destroyed. 52675_ Asb. Alloy Armor destroyed. 52675_ Knocked back. 52676_ Rocket intercepted. 52681_ The unstable cave ceiling collapses. 52681_ Knocked back. 52688_ Acquired 6 matter. 52689_ The unstable cave ceiling collapses. 52690_ Knocked back. 52693_ Myomer Leg destroyed. 52693_ Knocked back. 52696_ Flexi-carbon Leg destroyed. 52697_ Dropped Meganuke. 52697_ Triggered Meganuke. 52697_ Asb. Focal Cannon destroyed. 52697_ Huge Storage Unit destroyed. 52697_ Scatter Rocket Array destroyed. 52697_ Asb. Focal Cannon destroyed. 52697_ Asb. Flux Generator destroyed. 52697_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????#######?? #????????????????????? | | ###################;#;#;###;###################??? | | ?? | | pw ?? | | % ?? | | ? | | % ? | | ]!! ? | | #################### &!% #################????? | | ?????????????????# # !!@""#????????????????????? | | ?????????????????# # " FFF""#????????????????????? | | ?????????????????# ""FFF""#????????????????????? | | ?????????????????####""FFF""#????????????????????? | | ????????????????????#"""""""#????????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 115 Energy Capacity 1940 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 8 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 50 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveAccelerationLance Manual? 0 Play Time 03:53:39 Cumulative 379.7 hours Start 2024.01.23 @ 18:01:28 End 2024.01.25 @ 02:28:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 392 Rogue 392 Adventurer 0 Explorer 0 Win Type - Total 29 Types 16/3/4/1/2/0/3/0/0 Lore% 87 Gallery% 88 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74966f5f-b723-438c-b312-c2234c8e8708