Cogmind - Beta 15 *** ADVENTURER MODE // 2025.09.02 @ 20:52:57 Player: Knightshade Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (923) 923 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2263) 2263 TOTAL SCORE: 6686 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Friendly Fire -37 Cogmind --------- Core Integrity 694/850 Matter 143/300 Energy 17/100 System Corruption 0% Temperature Cool (49) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Enhanced Optical Array Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Angular Momentum Engine Improved Cooling System Small Storage Unit Improved Light Armor Plating Gun Armor Hacking Suite Authchip [Power] Authchip [Processor] Authchip [Processor] Authchip [Processor] A0-MCA's Component Scanner Datajack CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (1) Multitool DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Compact Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Focal Shield Tech Extrapolator > --- WEAPON ----------- CPS Tube Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Small Storage Unit Improved Light Armor Plating Gun Armor Authchip [Power] Authchip [Processor] Authchip [Processor] Authchip [Processor] A0-MCA's Component Scanner Lightning Gun Gatling Laser Heavy Flak Cannon Improved Proton Missile Launcher Mini Grenade Launcher CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube CPS Tube Multitool DRS Beacon Botcube [Rating: 41] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Improved Treads Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Tech Extrapolator Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher EMP Blaster Special Weapon CPS Tube Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 6 | . . . . . 6 Weapon . | . . . . . . Parts Attached 42 | 8 8 13 2 3 8 Power 4 | 1 1 1 1 . . Engine 3 | 1 1 1 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 2 2 4 . . . Treads 4 | 2 2 . . . . Leg . | . . . . . . Wheel 4 | . . 4 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 3 1 1 1 2 Device 2 | 1 . . . . 1 Storage 4 | 1 3 . . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 20 | 3 2 7 . 2 6 Energy Gun 9 | 2 2 3 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon 2 | . . 1 . . 1 Launcher 3 | . . 1 . . 2 Special Weapon 2 | . . . . . 2 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 7 . . 9 Power 2 | . . 1 . . 1 Propulsion 4 | . . 2 . . 2 Utility 1 | . . . . . 1 Weapon 9 | . . 4 . . 5 Highest Loss Streak 7 | . . 4 . . 7 To Critical Strikes . | . . . . . . Average Backups 15 | 3 11 13 9 19 22 Power . | . . . . 1 1 Propulsion 1 | 1 3 2 . . . Utility 6 | . 3 5 6 8 9 Weapon 4 | . 4 5 2 6 3 Tool/Special . | . . . . . . Unused Backups 32 | . 1 7 2 4 18 Power 3 | . . 1 . 1 1 Propulsion 3 | . . 3 . . . Utility 12 | . . . 2 1 9 Weapon 7 | . 1 3 . 2 1 Tool/Special 7 | . . . . . 7 Average Slot Usage (%) 88 | . 100 92 100 81 52 Engine 6 | . 14 9 11 . . Core 6 | . . . 2 14 3 Treads 7 | . 28 11 . . . Wheel 18 | . . 15 28 28 12 Device 3 | . 14 1 . . 3 Storage 13 | . 14 14 14 14 6 Processor 8 | . . . 13 14 12 Protection 2 | . . 12 . . . Energy Gun 13 | . 28 17 . 9 6 Ballistic Gun 2 | . . 2 14 . . Ballistic Cannon 2 | . . 4 14 . 2 Peak Build Rating 41 | 7 11 30 35 31 41 Average Rating 21 | 5 9 21 32 22 35 On Entrance 16 | . 7 11 30 17 31 Naked Turns . | . . . . . . Heaviest Build 95 | 15 88 92 94 95 95 Greatest Support 46 | 40 46 46 36 36 16 Greatest Overweight (x) 5 | . 1 5 5 5 5 Average Overweight (x) 3 | . . 1 4 4 5 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 16 25 25 25 25 Most Carried 25 | 4 16 25 25 25 25 Average Carried 19 | 3 11 21 24 20 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 4 16 23 11 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 861 | 261 118 302 . 146 34 Remotely . | . . . . . . Salvage Created 1093 | 64 388 481 . . 160 Parts 70 | 9 20 31 . . 10 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . 13 . . . Prevented 1 | . . 1 . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 28 | . 8 16 . . 4 Guns 14 | . 8 6 . . . Cannons 7 | . . 6 . . 1 AOE 6 | . . 3 . . 3 Classes Destroyed 11 | 1 5 3 . . 2 Tunneler 4 | 4 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | . 1 . . . . Operator 1 | . . . . . 1 Turret 2 | . . 2 . . . Watcher 2 | . 1 . . . 1 Swarmer 14 | . 6 7 . . 1 Grunt 4 | . 2 . . . 2 Duelist 1 | . . . . . 1 Artisan 1 | . . 1 . . . Subdweller 9 | . . 9 . . . Best Kill Streak 5 | 3 3 5 . . 4 Combat Bots Only 4 | . 3 4 . . 3 Max Kills in Single Turn 3 | 1 1 2 . . 3 Gunslinging . | . . . . . . Exploded 2 | . . 2 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 216 | . 56 108 . . 52 Missed 63 | . 15 44 . . 4 Hits 153 | . 41 64 . . 48 Melee 5 | . . . . . 5 Projectile 148 | . 41 64 . . 43 Critical Strikes 4 | . 2 . . . 2 Damage Taken 1921 | . 320 779 . . 822 Core 403 | . 87 160 . . 156 Absorbed by Shields . | . . . . . . Redirected to Shielding 33 | . . 33 . . . Ignored by Resistances 611 | . 98 223 . . 290 Regen/Repaired (Parts) 141 | . . . . 141 . Core Remaining (%) 50 | 100 . . . 1 . Volleys Fired 113 | 7 29 62 . . 15 Largest 2 | 2 2 2 . . 2 Hottest 135 | 100 100 90 . . 135 Shots Fired 188 | 14 57 97 . . 20 Gun 136 | 14 57 58 . . 7 Cannon 44 | . . 39 . . 5 Launcher 6 | . . . . . 6 Special 2 | . . . . . 2 Kinetic 59 | . . 54 . . 5 Thermal 77 | 14 55 2 . . 6 Explosive 5 | . . . . . 5 Electromagnetic 46 | . 2 41 . . 3 Robot Hit Streak 24 | 12 24 24 . . 8 Robot Miss Streak 4 | . 3 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 146 | 12 44 72 . . 18 Core Hits 72 | 4 18 28 . . 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | 2 5 1 . . . Burn 7 | 2 5 . . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2991 | 150 547 1393 . . 901 Guns 1424 | 150 547 563 . . 164 Cannons 706 | . . 608 . . 98 Explosions 861 | . . 222 . . 639 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 931 | . . 833 . . 98 Thermal 1154 | 150 547 222 . . 235 Explosive 392 | . . . . . 392 Electromagnetic 514 | . . 338 . . 176 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . 4 14 6 1 . Message Errors 6 | . . 4 2 . . Matter Fused 6 | . 1 4 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 4 | . 1 2 1 . . Data Loss (minor) 5 | . . 4 . 1 . Data Loss (major) 3 | . 2 . 1 . . Overload Shots . | . . . . . . Overflow Damage 43 | . . 40 . . 3 Projectiles 10 | . . 10 . . . Explosions 33 | . . 30 . . 3 Melee . | . . . . . . Knockbacks 8 | . . 6 . . 2 Impact . | . . . . . . Kinetic 8 | . . 6 . . 2 Secondary . | . . . . . . Self-Inflicted Damage 210 | . . 60 . . 150 Shots 7 | . . 2 . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 431 | 78 431 . 168 . 50 Average Temperature 90 | 31 111 . 88 . 26 Received Heat Transfer 444 | . 144 162 . . 138 Effects 5 | . 5 . . . . Interference 1 | . 1 . . . . Damage (major) 4 | . 4 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 2 | . . 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 10 | 1 8 1 . . . Heat Transferred 3165 | 592 1998 150 . . 425 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 80 | 5 80 . 74 . 69 Initial 74 | . . . 74 . . Average 14 | . 13 . 19 . 16 Influence Increases 887 | 20 226 280 206 . 155 Destroy 0b10 Robot/C 420 | . 160 180 . . 80 Destroy 0b10 Robot/NC 50 | 20 20 . . . 10 Destroy Leader 48 | . 36 10 . . 2 Successful Hack 49 | . 10 . 26 . 13 Select Force Hacks 180 | . . . 180 . . Disable Machine 18 | . . . . . 18 Destroy Structure 32 | . . . . . 32 Lose Combat Pursuer 90 | . . 90 . . . Influence Decreases 887 | 20 226 100 386 . 155 Entered New Map 106 | . . . 106 . . Time Decay 711 | 20 226 100 280 . 85 Lost Part 70 | . . . . . 70 Squads Dispatched 2 | . . . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 16 19 . . 13 Peak Tracking Total 6 | . 4 4 . . 6 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . 3 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 6 | . . 4 . . 2 Max in Single Turn 1 | . . 1 . . 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 32 | . 6 3 14 5 4 Terminals 14 | . 5 . 6 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 . 6 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 94 | . 16 3 40 28 7 Successful 76 | . 9 3 32 28 4 Failed 18 | . 7 . 8 . 3 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 30 | . 13 . 12 . 5 Terminals 31 | . 14 . 11 . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 16 | . 2 . 14 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 53 | . . 3 21 28 1 Record 43 | . . . 15 28 . Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Terminal Index 2 | . . . 1 . 1 Zone Layout 4 | . . . 4 . . Proto ID Catalog 1 | . . 1 . . . Release Object 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 1 . 5 . . Report Inventory 5 | . 1 . 4 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 16 | . 8 . 6 . 2 Terminals 10 | . 8 . . . 2 Botnet 5 | . 3 . . . 2 Skim 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 6 . . Tunnel 6 | . . . 6 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 6 . 7 . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 10 | . . . . 7 3 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 3158 | 15 1438 133 899 319 354 Optics 1572 | . . . 899 319 354 Seismic 1586 | 15 1438 133 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6881 | 181 1438 1114 939 2837 372 Spaces Moved 3543 | 68 584 537 541 1637 176 Core 6 | 6 . . . . . Treads 813 | 62 584 167 . . . Legs . | . . . . . . Wheels 2724 | . . 370 541 1637 176 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 129 129 129 175 Average Speed 172 | 150 185 167 167 171 175 Slowest Speed 240 | 160 240 240 175 175 175 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 83 36 95 91 7 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 8 | . . 1 6 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 10 | . . 5 . 5 . Spaces Dug . | . . . . . . Terrain Destroyed 44 | . . 10 . . 34 Melee . | . . . . . . Projectile . | . . . . . . AOE 44 | . . 10 . . 34 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4134 | 129 886 654 576 1673 216 Wait 334 | 42 244 12 26 3 7 Move 3538 | 67 583 536 540 1636 176 Hop . | . . . . . . Pick Up 62 | 5 14 13 5 22 3 Fast Attach 11 | 6 . 3 . . 2 Attach 14 | 1 2 4 . 2 5 Detach 3 | . . . . 2 1 Swap 24 | 1 7 8 2 1 5 Drop 34 | . 7 16 3 7 1 Fire 113 | 7 29 62 . . 15 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 182 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 498 | -10/Materials | Discovered new exit (range 9) 1128 | -10/Materials | Discovered new exit (range 3) 1192 | -10/Materials | Identified exit to Mines 1217 | -10/Materials | Discovered new exit (range 9) 1298 | -10/Materials | Identified exit to Materials 1367 | -10/Materials | Learned 4 Subcaves zone layouts 1457 | -10/Materials | Learned location of 2 exits from Mines 1620 | -10/Materials | Entered Subcaves 1621 | -10/Subcaves | Identified exit to Materials 1766 | -10/Subcaves | Visited 4L-MR0's lab 1809 | -10/Subcaves | Found Gun Armor 2086 | -10/Subcaves | Found SUBCON Basin 2137 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2266 | -10/Subcaves | Core integrity fell below 50% 2364 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2389 | -10/Subcaves | Core integrity fell below 20% 2410 | -10/Subcaves | Lost 4 parts (1p1n2w) 2639 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2704 | -10/Subcaves | Discovered new exit (range 10) 2734 | -10/Subcaves | Entered Recycling 3470 | -8/Recycling | Discovered new exit (range 20) 3604 | -8/Recycling | Scanned before Scraplab entrance 3670 | -8/Recycling | Discovered new exit (range 3) 3673 | -8/Recycling | Entered Scraptown 3714 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3817 | -8/Scraptown | System corruption cleaned by C-Scrubber 4204 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 4211 | -8/Scraptown | Learned location of Extension (-4) 4235 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 4236 | -8/Scraptown | Discovered new exit (range 5) 4403 | -8/Scraptown | Visited Cyclists 4470 | -8/Scraptown | Visited Science Testing Area 4480 | -8/Scraptown | Visited Artisan Demo Area 4608 | -8/Scraptown | Visited UFD Registry 4608 | -8/Scraptown | Registered with UFD as "Electroslicer" 4673 | -8/Scraptown | Entered Cyclist Reading Room 4729 | -8/Scraptown | Visited The Evicted 4760 | -8/Scraptown | Visited CR-KLE's Repair Center 4772 | -8/Scraptown | CR-KLE repaired 4 parts 4872 | -8/Scraptown | Visited Comm Corps 5308 | -8/Scraptown | Visited Botcube Research 5322 | -8/Scraptown | Found Botcube 5419 | -8/Scraptown | Visited Shadow of the Wyrm 5491 | -8/Scraptown | Visited Derelict Rescue Squad 5508 | -8/Scraptown | Found DRS Beacon 5544 | -8/Scraptown | Visited Chapter 10 5558 | -8/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 5595 | -8/Scraptown | Visited LU-1G1's Boring Crew 5672 | -8/Scraptown | Visited Curators Association 5721 | -8/Scraptown | Visited Supply Room 5774 | -8/Scraptown | Visited Scrapoid Pod Storage 5808 | -8/Scraptown | Visited Observation Area 5885 | -8/Scraptown | Visited Sword Containment 5923 | -8/Scraptown | Visited A0-MCA Data Center 5934 | -8/Scraptown | Given a C rating by A0-MCA 5941 | -8/Scraptown | Found A0-MCA's Component Scanner 6389 | -8/Scraptown | Discovered new exit (range 5) 6510 | -8/Scraptown | Entered Factory 6510 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 6803 | -6/Factory | Discovered new exit (range 17) 6882 | -6/Factory | Self-destructed Last Messages --------------- 06870_ G-50 Soldier destroyed. 06870_ Terminal disabled. 06871_ Penetrated by Slug. 06872_ Nuclear Reactor collapses. 06872_ Nuclear Reactor explodes. 06872_ H-66 Slayer destroyed. 06872_ Focal Shield destroyed. 06873_ Hvy. Flak Cannon destroyed. 06873_ K-01 Serf collects debris. 06874_ Tech Extrapolator generates new schematic "Mak. Targeting Computer". Influences: Adv. Targeting Computer, Imp. Targeting Computer, Targeting Computer. 06874_ Penetrated by Slug. 06874_ Mni. Grenade Launcher destroyed. 06877_ K-01 Serf collects debris. 06877_ Penetrated by Slug. 06878_ The unstable cave ceiling collapses. 06880_ Gatling Laser destroyed. 06880_ Lightning Gun destroyed. 06881_ K-01 Serf collects debris. 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""" ??????????????? "T | | ?????????????????? ?""??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Machine Rigger | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Deep Structural Scanner | -8/Scraptown | Extrapolated Mak. Terrain Scanner | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Spk. Medium Treads | -6/Factory | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationGatlingInverter Manual? 0 Play Time 01:02:54 Cumulative 120.2 hours Start 2025.09.02 @ 17:36:45 End 2025.09.02 @ 20:52:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 87 Rogue 0 Adventurer 87 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3c0be11-10a9-4ebd-a32a-e2995dc4e102