Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.08 @ 20:43:57 Player: art-hropod Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (728) 728 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2468 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 42/300 Energy 274/275 System Corruption 10% Temperature Cool (21) Movement Rolling (120) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Wheel > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (12) --- Sensor Array Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Electrolaser Improved Light Cannon > --- INVENTORY -------- Improved Aluminum Leg Armored Wheel Sensor Array Beam Rifle Shotgun Shotgun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Integration Mediator Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Electrolaser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 42 | 6 3 18 15 Power 6 | 2 . 2 2 Engine 6 | 2 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 9 4 Treads 1 | . . 1 . Leg 9 | 2 . 4 3 Wheel 5 | . . 4 1 Hover . | . . . . Flight . | . . . . Utility 6 | . 3 1 2 Device 3 | . 1 . 2 Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 15 | 2 . 6 7 Energy Gun 5 | . . 1 4 Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 4 3 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 26 | . . 8 18 Power 4 | . . 2 2 Propulsion 10 | . . 3 7 Utility 3 | . . 1 2 Weapon 9 | . . 2 7 Highest Loss Streak 18 | . . 4 18 Average Slot Usage (%) 84 | . 95 83 69 Engine 11 | . 14 9 10 Leg 12 | . 28 7 4 Wheel 15 | . . 22 21 Device 7 | . 5 10 4 Storage 11 | . 12 11 9 Processor 1 | . . . 4 Protection 1 | . 5 . . Energy Gun 1 | . . . 6 Ballistic Gun 19 | . 28 20 1 Naked Turns . | . . . . Heaviest Build 52 | 9 44 45 52 Greatest Support 57 | 20 20 48 57 Greatest Overweight (x) 14 | . 2 14 3 Average Overweight (x) 1 | . 1 . . Largest Inventory Capacity 12 | 4 12 12 12 Average Capacity 11 | 4 11 12 12 Most Carried 10 | 4 7 8 10 Average Carried 4 | 1 5 4 5 Final Capacity 12 | 4 12 12 12 Final Carried 7 | 1 7 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 873 | 104 114 569 86 Remotely . | . . . . Salvage Created 797 | . 131 433 233 Parts 58 | . 14 29 15 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 24 | . 3 16 5 Guns 23 | . 3 16 4 Cannons 1 | . . . 1 Classes Destroyed 7 | . 3 4 . Builder 1 | . 1 . . Operator 1 | . . 1 . Watcher 2 | . 2 . . Swarmer 10 | . 3 7 . Grunt 9 | . . 6 3 Duelist 1 | . . 1 . Sentry 4 | . . 2 2 Best Kill Streak 4 | . 3 4 2 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3345 | . 94 1390 1861 Core 853 | . . 298 555 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 100 25 . Volleys Fired 114 | . 13 67 34 Largest 2 | . 2 2 2 Hottest 128 | . 40 95 128 Shots Fired 197 | . 27 119 51 Gun 185 | . 27 118 40 Cannon 12 | . . 1 11 Launcher . | . . . . Special . | . . . . Kinetic 172 | . 27 118 27 Thermal 25 | . . 1 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 3 8 9 Robot Miss Streak 6 | . 6 6 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 137 | . 9 92 36 Core Hits 49 | . 6 30 13 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1714 | . 190 969 555 Guns 1564 | . 190 969 405 Cannons 145 | . . . 145 Explosions . | . . . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1455 | . 190 969 296 Thermal 254 | . . . 254 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 5 . 10 Average Corruption 6 | . 4 . 10 Corruption Purged . | . . . . Effects 15 | . 7 . 8 Message Errors 4 | . 2 . 2 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . 1 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 2 | . 2 . . Misfires 1 | . 1 . . Alerts 1 | . . . 1 Misdirections 1 | . . . 1 Targeting Errors 3 | . . . 3 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 1 | . . . 1 Self-Inflicted Damage 2 | . . . 2 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 2 | . . . 2 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 526 | . 146 33 526 Average Temperature 229 | . 79 10 262 Received Heat Transfer 1095 | . . 411 684 Effects 11 | . . . 11 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Matter Decay 3 | . . . 3 Damage (minor) 3 | . . . 3 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 592 | . . . 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 265 | . 134 265 105 Initial 69 | . . . 69 Average 68 | . 59 82 45 Maximum Alert Level 1 | . . 1 . Low Security (%) 93 | 100 100 88 100 Level 1 6 | . . 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 7 25 9 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 3 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1618 | 44 425 904 245 Spaces Moved 798 | 33 216 439 110 Core 17 | 11 . 6 . Treads . | . . . . Legs 382 | 22 216 140 4 Wheels 399 | . . 293 106 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 90 90 Average Speed 136 | 96 173 130 100 Slowest Speed 750 | 120 180 750 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 21 | 3 39 33 10 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1126 | 44 240 650 192 Wait 134 | . . 112 22 Move 795 | 32 215 438 110 Hop . | . . . . Pick Up 38 | 6 9 14 9 Fast Attach . | . . . . Attach 37 | 5 3 16 13 Detach 1 | . . 1 . Swap 5 | 1 . 2 2 Drop . | . . . . Fire 114 | . 13 67 34 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 3) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x2 745 | -9/Materials | Lost 3 parts (1p2w) 749 | -9/Materials | Core integrity fell below 50% 784 | -9/Materials | Lost 4 parts (1p3n) 1363 | -9/Materials | Discovered new exit (range 5) 1374 | -9/Materials | Entered another Materials area 1374 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1484 | -8/Materials | Garrison activated, responded to threat 1503 | -8/Materials | Crushed by falling debris 1503 | -8/Materials | System corruption reached 10% 1570 | -8/Materials | Core integrity fell below 50% 1604 | -8/Materials | Core integrity fell below 20% 1612 | -8/Materials | Lost 18 parts (2p7n2u7w) 1619 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01584_ K-01 Serf collects debris. 01587_ K-01 Serf cleans the Neutrino Reactor. 01591_ K-01 Serf collects debris. 01596_ 7X=ZQBKRUPY 01606_ R-06 Scavenger collects Heat Sink. 01609_ K-01 Serf collects debris. 01610_ Acquired Hvy. Assault Rifle. 01613_ System corrupted: Hvy. Assault Rifle targeting data glitched. 01613_ Y-45 Defender destroyed. 01613_ K-01 Serf collects debris. 01619_ Neutrino Reactor explodes. 01619_ G-47 Trooper destroyed. 01619_ Chain reaction triggered in Lgt. Nuclear Core. 01619_ K-01 Serf destroyed. 01619_ Chain reaction triggered in Lgt. Ion Engine. 01619_ G-47 Trooper destroyed. 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