Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.09 @ 14:56:22 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1043) 1043 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3988 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 474/550 Matter 290/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Treading (205) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (6) ------ Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (28) --- Light Deuterium Engine Light Nuclear Core Light Treads Light Treads Light Treads Wheel Medium Storage Unit Large Storage Unit High-capacity Storage Unit Signal Interpreter Signal Interpreter Trap Reconfigurator Particle Gun Firepult Grenade Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Assault Rifle Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Light Treads Wheel Medium Storage Unit Large Storage Unit High-capacity Storage Unit Signal Interpreter Signal Interpreter Trap Reconfigurator Particle Gun Particle Gun Particle Gun Particle Gun Firepult Grenade Launcher Makeshift Spear [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 31 | 1 11 . 1 3 15 Power 3 | . 1 . . 1 1 Engine 2 | . 1 . . . 1 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 6 | . 3 . . . 3 Treads 6 | . 3 . . . 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 4 . . . 4 Device 2 | . . . . . 2 Storage 6 | 1 4 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | . 3 . 1 2 7 Energy Gun 8 | . 2 . 1 . 5 Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . 1 1 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 9 | . 2 . . . 7 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 5 | . 2 . . . 3 Highest Loss Streak 7 | . 1 . . . 7 Average Slot Usage (%) 95 | . 100 100 99 100 81 Engine 10 | . 14 14 14 1 3 Core 1 | . . . . 12 5 Treads 25 | . 27 28 28 28 18 Device 1 | . . . . . 6 Storage 27 | . 28 28 28 28 25 Protection 1 | . . . . . 5 Energy Gun 13 | . 14 14 13 14 10 Ballistic Gun 12 | . 14 14 14 13 6 Naked Turns . | . . . . . . Heaviest Build 122 | 15 74 72 72 74 122 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 6 | . 1 1 1 1 6 Average Overweight (x) . | . . 1 1 1 2 Largest Inventory Capacity 28 | 8 20 20 20 20 28 Average Capacity 19 | 6 14 20 20 20 26 Most Carried 22 | 6 20 20 20 20 22 Average Carried 17 | 6 12 20 19 19 19 Final Capacity 28 | 8 20 20 20 20 28 Final Carried 20 | 6 20 20 20 20 17 Class Distribution -------------------- 73% | Hauler-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 766 | 213 219 . . 84 250 Remotely . | . . . . . . Salvage Created 1576 | 98 953 . . 96 429 Parts 78 | 4 47 . . 4 23 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | . 3 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 12 . . 3 8 Guns 19 | . 12 . . 1 6 AOE 4 | . . . . 2 2 Classes Destroyed 7 | 1 4 . . . 2 Worker 3 | . 3 . . . . Hauler 2 | . 2 . . . . Recycler 6 | 1 4 . . . 1 Watcher 3 | . 2 . . . 1 Grunt 21 | . 12 . . 3 6 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Best Kill Streak 4 | 1 4 . . 3 2 Combat Bots Only 3 | . 2 . . 3 2 Max Kills in Single Turn 1 | 1 1 . . 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1794 | . 589 . . 102 1103 Core 174 | . 81 . . 17 76 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 136 | 3 82 . . 5 46 Largest 2 | 2 2 . . 2 2 Hottest 130 | 60 85 . . 85 130 Shots Fired 253 | 6 151 . . 8 88 Gun 248 | 6 151 . . 6 85 Cannon . | . . . . . . Launcher 5 | . . . . 2 3 Special . | . . . . . . Kinetic 125 | 3 80 . . 3 39 Thermal 123 | 3 71 . . 3 46 Explosive 5 | . . . . 2 3 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 3 12 . . 4 14 Robot Miss Streak 4 | 3 3 . . . 4 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 174 | 3 95 . . 3 73 Core Hits 88 | 2 44 . . 7 35 Critical Hits 3 | . 2 . . . 1 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2275 | 28 1215 . . 177 855 Guns 1970 | 28 1189 . . 41 712 Cannons . | . . . . . . Explosions 270 | . . . . 136 134 Melee . | . . . . . . Ramming 35 | . 26 . . . 9 Kinetic 670 | 7 429 . . 10 224 Thermal 1300 | 21 760 . . 31 488 Explosive 270 | . . . . 136 134 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . . . 10 82 Shots 4 | . . . . 1 3 Rammed 5 | . 3 . . . 2 Targets Rammed 6 | . 4 . . . 2 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 435 | 20 306 . . 99 435 Average Temperature 104 | 15 116 . . 49 85 Received Heat Transfer 684 | . 315 . . 54 315 Effects 5 | . 2 . . . 3 Energy Bleed 1 | . 1 . . . . Interference 3 | . 1 . . . 2 Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 3 . . . . Heat Transferred 2895 | 50 1789 . . 74 982 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 258 | 5 258 75 . 85 214 Average Influence 93 | 3 94 75 . 82 99 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 95 | 100 92 100 . 100 98 Level 1 4 | . 7 . . . 1 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 43 | . 23 . . 3 17 Peak Tracking Total 4 | . 3 . . 3 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 4 . 2 . 3 Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 22 | . 12 . 2 . 8 Successful 14 | . 8 . 2 . 4 Failed 8 | . 4 . . . 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 9 | . 5 . 1 . 3 Terminals 16 | . 10 . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 9 | . 5 . 2 . 2 Record 1 | . . . 1 . . Branch Access Points 2 | . 1 . . . 1 Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 6 | . 4 . . . 2 Terminals 3 | . 2 . . . 1 Botnet 2 | . 1 . . . 1 Disrupt 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 4 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2813 | 16 1088 101 799 195 614 Spaces Moved 1217 | 6 448 57 442 98 166 Core . | . . . . . . Treads 1201 | . 438 57 442 98 166 Legs 16 | 6 10 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 180 180 180 180 Average Speed 178 | 120 164 180 180 180 209 Slowest Speed 290 | 120 180 180 180 180 290 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 81 18 70 29 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 30 | . . . . 15 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 30 | . . . . 15 15 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1618 | 9 659 56 447 108 339 Wait 185 | . 85 . . . 100 Move 1212 | 5 447 56 441 97 166 Hop . | . . . . . . Pick Up 30 | . 21 . 2 1 6 Fast Attach 6 | 1 . . . 1 4 Attach 13 | . 4 . 1 . 8 Detach . | . . . . . . Swap 12 | . 7 . . 2 3 Drop 18 | . 9 . 3 2 4 Fire 136 | 3 82 . . 5 46 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 6 | . 4 . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 681 | -10/Materials | Identified exit to Mines 757 | -10/Materials | Discovered new exit (range 15) 1023 | -10/Materials | Discovered new exit (range 15) 1050 | -10/Materials | Build established: Hauler-Mutant 1105 | -10/Materials | Entered Mines 1199 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1199 | -10/Mines | Discovered new exit (range 5) 1206 | -10/Mines | Entered Exiles 1233 | -10/Exiles | Discovered new exit (range 15) 1250 | -10/Exiles | Met 8R-AWN 1280 | -10/Exiles | Met EX-HEX 1347 | -10/Exiles | Met EX-DEC 1379 | -10/Exiles | Learned location of Zion (-6) 1419 | -10/Exiles | Met EX-BIN 1439 | -10/Exiles | Aligned with FarCom system 1440 | -10/Exiles | Given EX-Vault access code 1484 | -10/Exiles | Opened EX-Vault 1511 | -10/Exiles | Found Firepult 1550 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1817 | -10/Exiles | Found Trap Reconfigurator 1989 | -10/Exiles | Discovered new exit (range 10) 2005 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, Firepult 2005 | -10/Exiles | Entered Mines 2108 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2169 | -9/Mines | Discovered new exit (range 7) 2200 | -9/Mines | Entered Materials 2200 | -8/Materials | Evolved 4 slots: Utility x4 2429 | -8/Materials | Garrison activated, responded to threat 2643 | -8/Materials | Lost 7 parts (1p1n2u3w) 2814 | -8/Materials | Self-destructed Last Messages --------------- 02617_ K-01 Serf collects debris. 02618_ R-06 Scavenger collects Aluminum Leg. 02621_ R-06 Scavenger collects Lgt. Nuclear Core. 02624_ U-05 Engineer lays Concrete. 02628_ R-06 Scavenger collects Imp. Ion Engine. 02629_ U-05 Engineer builds a Wall. 02635_ K-01 Serf collects debris. 02643_ U-05 Engineer builds a Wall. 02648_ U-05 Engineer lays Concrete. 02651_ K-01 Serf collects debris. 02661_ Acquired 14 matter. 02675_ K-01 Serf cleans the Atomic Centrifuge. 02699_ Acquired 51 matter. 02700_ K-01 Serf collects debris. 02705_ Acquired 47 matter. 02707_ K-01 Serf collects debris. 02709_ Acquired Adv. Heat Sink. 02711_ K-01 Serf collects debris. 02739_ R-06 Scavenger collects Carbon-fiber Leg. 02742_ U-05 Engineer lays Concrete. 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