Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.29 @ 21:47:02 Player: Olexender Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (142) 710 Value Destroyed (5349) 5349 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1861) 1861 TOTAL SCORE: 13500 Bonus ------- High Alert Combat Kills 692 Follower Combat Kills 1169 Cogmind --------- Core Integrity 0/1300 Matter 186/300 Energy 131/265 System Corruption 0% Temperature Cool (9) Movement Rolling (80) Location -3/Research Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (8) --- Wheel Wheel > --- UTILITY (8) ------ Structural Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Advanced Gravity Neutralizer Hacking Suite System Restoration Module Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Gravmag Array Gravmag Array Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Power Amplifier Medium Storage Unit Large Battery ECM Suite Advanced Reaction Control System Improved Medium Armor Plating > --- WEAPON ----------- Railgun Micro-nuke Launcher Powered Hammer > --- INVENTORY -------- Light Antimatter Reactor High-capacity Matter Pod Improved Medium Armor Plating Advanced Thermal Shield System Restoration Module [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Aerolev Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Small Storage Unit Device Microactuators Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 6 | . . 1 1 . . . 1 1 1 1 Utility 6 | . . 1 1 . . . 1 1 1 1 Weapon 1 | . . . . 1 . . . . . . Parts Attached 184 | 6 6 31 20 3 . 63 5 22 12 16 Power 25 | 1 1 2 2 2 . 9 . 4 1 3 Engine 10 | 1 1 2 1 2 . 1 . 1 . 1 Core 10 | . . . 1 . . 6 . 3 . . Reactor 5 | . . . . . . 2 . . 1 2 Propulsion 69 | 2 1 12 6 1 . 30 4 8 3 2 Treads . | . . . . . . . . . . . Leg 29 | 2 1 6 1 . . 14 1 4 . . Wheel 2 | . . . . . . . . . . 2 Hover 32 | . . 6 5 1 . 10 3 4 3 . Flight 6 | . . . . . . 6 . . . . Utility 52 | 1 2 6 6 . . 15 1 10 6 5 Device 29 | . . 2 3 . . 11 1 5 3 4 Storage 7 | 1 1 . . . . . . 3 2 . Processor 3 | . 1 1 1 . . . . . . . Hackware . | . . . . . . . . . . . Protection 13 | . . 3 2 . . 4 . 2 1 1 Artifact . | . . . . . . . . . . . Weapon 38 | 2 2 11 6 . . 9 . . 2 6 Energy Gun 9 | 1 1 3 . . . . . . . 4 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 14 | 1 1 4 3 . . 4 . . 1 . Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . 2 . . . . Slashing Weapon 6 | . . 3 3 . . . . . . . Piercing Weapon 3 | . . . . . . 3 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 . . . . . . 1 Parts Lost 66 | . . 5 2 . . 16 . 16 2 25 Power 9 | . . 1 . . . 4 . 2 . 2 Propulsion 22 | . . 3 1 . . 5 . 8 . 5 Utility 23 | . . 1 1 . . 6 . 4 2 9 Weapon 12 | . . . . . . 1 . 2 . 9 Highest Loss Streak 14 | . . 2 1 . . 6 . 13 1 14 To Critical Strikes 2 | . . . . . . 1 . . . 1 Average Slot Usage (%) 82 | . 88 95 87 92 92 90 86 49 67 47 Engine 5 | . 14 10 1 15 15 4 6 . . . Core 4 | . . . 7 . . 9 6 4 3 . Leg 10 | . 27 13 4 . . 11 20 6 2 . Hover 15 | . . 14 25 30 30 15 13 10 21 15 Device 9 | . . 5 11 7 7 13 20 9 13 10 Storage 8 | . 15 11 9 7 7 6 . 1 4 6 Processor 2 | . 4 9 . 7 7 . . . . . Protection 5 | . . 7 9 7 7 6 . 3 8 1 Energy Gun 4 | . 12 9 5 . . . . . . . Ballistic Gun 4 | . 14 8 5 . . 1 . . 2 2 Impact Weapon 1 | . . . . . . 1 6 5 5 1 Slashing Weapon 5 | . . 3 7 15 15 9 6 1 . . Piercing Weapon 1 | . . . . . . 4 6 1 . . Peak Build Rating 94 | 6 7 22 37 42 43 59 53 57 92 94 Average Rating 32 | 3 6 15 27 40 42 44 48 41 73 59 On Entrance 34 | . 6 7 16 37 42 43 45 50 43 88 Naked Turns 8 | . . . . . . . . . . 8 Heaviest Build 60 | 14 16 22 26 32 32 44 39 39 60 58 Greatest Support 72 | 20 20 45 31 33 33 69 54 69 72 62 Greatest Overweight (x) 7 | . 1 2 1 . . 7 . 2 . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 5 25 10 10 Average Capacity 7 | 6 8 8 8 8 8 7 5 5 7 9 Most Carried 8 | 5 8 8 8 8 8 8 5 5 6 8 Average Carried 6 | 1 5 7 7 7 7 7 4 2 3 6 Final Capacity 10 | 8 8 8 8 8 8 5 5 5 10 5 Final Carried 8 | . 8 7 8 8 8 5 4 2 6 4 Class Distribution -------------------- 54% | Mutant 17% | Gladiator 15% | Scavenger-Mutant 11% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gladiator | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 3036 | 217 273 650 370 . 30 753 . 274 120 349 Remotely . | . . . . . . . . . . . Salvage Created 5772 | . 459 944 1101 . . 1384 . 796 478 610 Parts 280 | . 20 52 68 . . 66 . 25 20 29 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 7 | . 3 . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 111 | . 5 23 23 . . 27 . 17 7 9 Melee 58 | . . 5 12 . . 25 . 11 5 . Guns 36 | . 5 17 11 . . 1 . . . 2 Cannons 1 | . . . . . . . . . . 1 AOE 6 | . . . . . . . . . . 6 Classes Destroyed 14 | . 3 4 2 . . 4 . . . 1 Worker 3 | . . . . . . 1 . . . 2 Builder 4 | . . 1 . . . . . . . 3 Tunneler 1 | . . . 1 . . . . . . . Recycler 3 | . 2 . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . 1 Operator 6 | . . 2 1 . . 1 . 1 . 1 Watcher 13 | . 3 4 3 . . 1 . 1 . 1 Swarmer 25 | . . 7 6 . . 5 . 7 . . Grunt 50 | . 5 13 7 . . 8 . 5 4 8 Brawler 2 | . . . . . . 2 . . . . Duelist 4 | . . . 2 . . 1 . . 1 . Sentry 21 | . . 3 8 . . 3 . 4 2 1 Hunter 6 | . . . . . . 6 . . . . Programmer 3 | . . . . . . 2 . 1 . . Best Kill Streak 10 | . 3 5 6 . . 6 . 5 2 10 Combat Bots Only 6 | . 2 4 5 . . 6 . 5 2 5 Max Kills in Single Turn 3 | . 1 2 2 . . 1 . 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee 1 | . . 1 1 . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 1412 | . 25 139 112 . . 508 . 176 76 376 Missed 477 | . 8 34 46 . . 169 . 44 38 138 Damage Taken 10522 | . 176 925 743 . . 2898 . 1817 653 3310 Core 2351 | . . 114 68 . . 448 . 358 53 1310 Absorbed by Shields 892 | . . . . . . 614 . 265 13 . Ignored by Resistances 3427 | . 54 276 217 . . 1066 . 625 207 982 Regen/Repaired (Parts) 857 | . . 35 94 . 209 519 . . . . Core Remaining (%) 81 | 100 100 71 87 . . 36 100 64 95 . Volleys Fired 193 | . 36 67 36 . . 10 . . 2 42 Largest 2 | . 2 2 2 . . 1 . . 1 2 Hottest 132 | . 70 88 93 . . 28 . . 35 132 Shots Fired 312 | . 60 115 65 . . 12 . . 2 58 Gun 291 | . 60 115 65 . . 12 . . 2 37 Cannon 13 | . . . . . . . . . . 13 Launcher 8 | . . . . . . . . . . 8 Special . | . . . . . . . . . . . Kinetic 198 | . 36 67 36 . . 12 . . 2 45 Thermal 106 | . 24 48 29 . . . . . . 5 Explosive 8 | . . . . . . . . . . 8 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | . 12 22 14 . . 15 . . . 14 Robot Miss Streak 4 | . 4 2 3 . . 1 . . . 2 Penetration Max 2 | . . . . . . . . . . 2 Secondary Targets 7 | . 2 4 1 . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . Shots Hit Robots 488 | . 43 111 90 . . 112 . 55 32 45 Core Hits 212 | . 18 40 36 . . 42 . 13 10 53 Critical Kills 6 | . 1 . 1 . . . . 1 3 . Critical Parts Destroyed 13 | . . . . . . 1 . 9 3 . Critical Strikes 52 | . 2 8 10 . . 14 . 10 6 2 Burn 11 | . 1 7 3 . . . . . . . Destroy 4 | . 1 . 1 . . 1 . . . 1 Blast 1 | . . . . . . . . . . 1 Smash 17 | . . . . . . 1 . 10 6 . Sever 18 | . . 1 6 . . 11 . . . . Impale 1 | . . . . . . 1 . . . . Melee Attacks 282 | . . 18 46 . . 119 . 66 33 . Impact 108 | . . 8 . . . 12 . 55 33 . Slashing 151 | . . 10 46 . . 87 . 8 . . Piercing 23 | . . . . . . 20 . 3 . . Sneak Attacks 4 | . . 2 . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 26 | . . 1 7 . . 17 . 1 . . Damage Inflicted 14936 | . 563 1973 2108 . . 3383 . 2124 1216 3569 Guns 3798 | . 563 1304 799 . . 147 . . . 985 Cannons 447 | . . . . . . . . . . 447 Explosions 2137 | . . . . . . . . . . 2137 Melee 8554 | . . 669 1309 . . 3236 . 2124 1216 . Ramming . | . . . . . . . . . . . Kinetic 3098 | . 390 778 444 . . 147 . . . 1339 Thermal 1147 | . 173 526 355 . . . . . . 93 Explosive 2137 | . . . . . . . . . . 2137 Electromagnetic . | . . . . . . . . . . . Impact 3624 | . . 268 . . . 259 . 1881 1216 . Slashing 4403 | . . 401 1309 . . 2509 . 184 . . Piercing 527 | . . . . . . 468 . 59 . . Highest Corruption 16 | . . . . . . 16 6 5 . . Average Corruption 10 | . . . . . . 13 5 4 . . Corruption Purged 3 | . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 65 | . . . . . . 54 1 10 . . Message Errors 14 | . . . . . . 11 . 3 . . Matter Fused 22 | . . . . . . 19 . 3 . . Heat Flow Errors 8 | . . . . . . 5 . 3 . . Energy Discharges 5 | . . . . . . 4 1 . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . 5 . . . . Data Loss (major) 5 | . . . . . . 4 . 1 . . Misfires 2 | . . . . . . 2 . . . . Alerts 2 | . . . . . . 2 . . . . Misdirections 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 929 | . . 136 21 . . 126 . 458 122 66 Projectiles . | . . . . . . . . . . . Explosions 66 | . . . . . . . . . . 66 Melee 863 | . . 136 21 . . 126 . 458 122 . Knockbacks 9 | . . . . . . . . 3 1 5 Impact 4 | . . . . . . . . 3 1 . Kinetic 4 | . . . . . . . . . . 4 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 268 | . 135 255 41 . . 268 . 194 10 208 Average Temperature 74 | . 50 110 9 . . 89 . 71 7 58 Received Heat Transfer 2936 | . 153 516 342 . . 591 . 399 156 779 Effects 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 12 | . . 1 . . . 1 . 8 2 . Combat Hostiles 10 | . . 1 . . . 1 . 6 2 . Parts Fried 16 | . . 2 . . . 3 . 9 2 . Impact Corruptions 29 | . . 2 . . . 2 . 19 6 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . 5 . . . . . . . . Heat Transferred 3911 | . 592 2035 1073 . . . . . . 211 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Peak Influence 1361 | . 109 264 397 89 25 1361 490 383 360 598 Initial 490 | . . 28 41 89 25 14 490 143 161 163 Average 341 | . 69 123 146 89 25 856 431 260 233 363 Maximum Alert Level 4 | . . 1 1 . . 4 2 1 1 2 Low Security (%) 56 | 100 100 92 77 100 100 10 . 27 40 33 Level 1 18 | . . 7 22 . . 4 38 72 59 5 Level 2 10 | . . . . . . 25 61 . . 61 Level 3 5 | . . . . . . 21 . . . . Level 4 9 | . . . . . . 38 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 42 | . . 5 1 . . 23 1 7 1 4 Investigation 20 | . . 2 . . . 9 1 4 1 3 Extermination 4 | . . . . . . 3 . 1 . . Reinforcement 9 | . . 3 . . . 3 . 2 . 1 Assault 2 | . . . . . . 2 . . . . Garrison 7 | . . . 1 . . 6 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 17 | . 1 4 1 . . 2 . 3 . 6 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 202 | . 10 33 33 . . 65 2 26 9 24 Peak Tracking Total 9 | . 2 5 6 . . 7 . 8 3 9 Tactical Retreats 10 | . . . 3 . . 2 . 1 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 8 | . 2 . . 1 . 3 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 7 | . . 1 5 . . . . . 1 . Reprogrammed 4 | . 4 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 6 | . . . . . . 5 . . . 1 Max in Single Turn 1 | . . . . . . 1 . . . 1 Garrison Access 2 | . . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 61 | . 9 6 17 1 . 14 1 5 3 5 Terminals 39 | . 7 5 11 1 . 9 1 2 1 2 Fabricators 7 | . . . . . . 3 . 2 1 1 Repair Stations 2 | . . 1 1 . . . . . . . Recycling Units 5 | . 2 . 2 . . . . . 1 . Scanalyzers 5 | . . . 2 . . 1 . . . 2 Garrison Access 3 | . . . 1 . . 1 . 1 . . Total Hacks 202 | . 31 29 54 1 . 38 3 20 9 17 Successful 129 | . 23 17 46 . . 15 1 11 7 9 Failed 73 | . 8 12 8 1 . 23 2 9 2 8 Catastrophic 10 | . . . . 1 . 5 . 4 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 133 | . 25 26 35 1 . 22 3 11 4 6 Fabricators 22 | . . . . . . 9 . 7 3 3 Repair Stations 6 | . . 3 3 . . . . . . . Recycling Units 13 | . 6 . 5 . . . . . 2 . Scanalyzers 23 | . . . 10 . . 5 . . . 8 Garrison Access 5 | . . . 1 . . 2 . 2 . . Terminal Hacks 83 | . 19 15 30 . . 8 1 6 2 2 Record 41 | . 10 7 17 . . 3 . 3 . 1 Part Schematic 1 | . . . . . . . . . . 1 Robot Schematic 4 | . . . . . . 3 . 1 . . Robot Analysis 5 | . . 1 2 . . 1 . 1 . . Emergency Access Points 2 | . . . 1 . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 2 | . . 1 . . . . 1 . . . Disarm Traps 3 | . . 1 1 . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . Maintenance Status 3 | . . 1 2 . . . . . . . Transport Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Hauler Manifests 4 | . . 1 3 . . . . . . . Zone Layout 11 | . 3 3 3 . . 1 . 1 . . Fabricator Hacks 12 | . . . . . . 3 . 4 3 2 Network Status 3 | . . . . . . 1 . . 1 1 Load Schematic 4 | . . . . . . 1 . 2 1 . Build 5 | . . . . . . 1 . 2 1 1 Repair Station Hacks 4 | . . 2 2 . . . . . . . Scan Component 2 | . . 1 1 . . . . . . . Repair 2 | . . 1 1 . . . . . . . Recycling Unit Hacks 9 | . 4 . 3 . . . . . 2 . Report Inventory 6 | . 2 . 3 . . . . . 1 . Retrieve Components 3 | . 2 . . . . . . . 1 . Scanalyzer 19 | . . . 10 . . 4 . . . 5 Insert Component 10 | . . . 5 . . 2 . . . 3 Analyze 9 | . . . 5 . . 2 . . . 2 Garrison Access Hacks 2 | . . . 1 . . . . 1 . . Seal Access 2 | . . . 1 . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 54 | . 7 6 13 1 . 14 1 5 2 5 Full Trace Events 21 | . 1 4 . . . 7 1 4 1 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 3 . 1 . . Robots Built 6 | . . . . . . . . 3 3 . Authchips . | . . . . . . . . . . . Time 192 | . . . . . . . . 58 134 . Total Robot Build Rating 21 | . . . . . . . . 9 12 . Part Schematics Acquired 8 | . . . 5 . . 1 . . . 2 Parts Built 6 | . . . . . . 2 . 2 . 2 Authchips . | . . . . . . . . . . . Time 206 | . . . . . . 106 . 36 . 64 Total Part Build Rating 34 | . . . . . . 12 . 6 . 16 Parts Repaired 2 | . . 1 1 . . . . . . . Time 70 | . . 38 32 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 11 | . 8 . . . . . . . 3 . Parts Scanalyzed 9 | . . . 5 . . 2 . . . 2 Part Schematics Acquired 7 | . . . 5 . . 1 . . . 1 Parts Damaged 1 | . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies 26 | . . . . . 20 . . 3 3 . Largest Group 20 | . . . . . 20 20 . 3 3 . Highest-Rated Group 548 | . . . . . 548 548 . 48 60 . Highest-Rated Ally 35 | . . . . . 35 35 . 16 20 . Total Orders 2 | . . . . . . . . 2 . . EXPLORE 1 | . . . . . . . . 1 . . RETURN 1 | . . . . . . . . 1 . . Ally Attacks 292 | . . . . . . 264 . 19 9 . Total Damage 4722 | . . . . . . 4118 . 237 367 . Kills 50 | . . . . . . 46 . 2 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Robot Analysis Total 5 | . . 1 2 . . 1 . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 6222 | 37 759 1073 1212 45 157 1600 77 681 314 267 Spaces Moved 5203 | 32 498 689 1123 89 248 1307 58 574 327 258 Core 76 | 17 . . . . . . . 48 . 11 Treads . | . . . . . . . . . . . Legs 1433 | 15 498 308 136 . . 362 58 56 . . Wheels 12 | . . . . . . . . . . 12 Hover 3653 | . . 381 987 89 248 916 . 470 327 235 Flight 29 | . . . . . . 29 . . . . Fastest Speed 38 | 50 120 52 43 43 43 43 120 66 38 45 Average Speed 82 | 82 122 99 77 43 43 89 120 75 49 51 Slowest Speed 595 | 120 190 190 190 43 43 595 120 150 66 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . . . . 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 90 54 90 2 97 37 2 23 10 5 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . 2 3 . Terrain Destroyed 72 | . . . . . . . . 2 3 67 Melee 3 | . . . . . . . . 2 1 . Projectile 5 | . . . . . . . . . 2 3 AOE 64 | . . . . . . . . . . 64 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 6482 | 42 586 951 1376 96 300 1586 65 724 421 335 Wait 442 | . 37 109 121 . 43 55 . 42 30 5 Move 5181 | 31 497 688 1122 89 247 1293 57 573 326 258 Hop 6 | . . . . . . 6 . . . . Pick Up 126 | 5 9 18 20 2 5 28 1 12 15 11 Fast Attach 26 | 1 5 3 3 . . 9 . 3 . 2 Attach 83 | 5 . 10 6 1 . 16 3 16 12 14 Detach 11 | . . . . . . 3 1 4 1 2 Swap 75 | . 1 18 11 2 . 38 2 3 . . Drop 89 | . 1 21 19 2 5 30 1 7 2 1 Fire 193 | . 36 67 36 . . 10 . . 2 42 Melee 250 | . . 17 38 . . 98 . 64 33 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Discovered new exit (range 6) 620 | -10/Materials | Discovered new exit (range 12) 753 | -10/Materials | Discovered new exit (range 15) 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Discovered new exit (range 15) 1554 | -9/Materials | Repaired Airjet 1838 | -9/Materials | Discovered new exit (range 16) 1870 | -9/Materials | Entered another Materials area 1870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2397 | -8/Materials | Repaired Autogun 2499 | -8/Materials | Garrison activated, responded to threat 2644 | -8/Materials | Discovered new exit (range 16) 2839 | -8/Materials | Build established: Gladiator 3052 | -8/Materials | Discovered new exit (range 16) 3082 | -8/Materials | Entered Factory 3082 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3127 | -7/Factory | Sucked down chute 3127 | -7/Factory | Entered Waste 3128 | -7/Waste | Joined by Warlord forces that had cleared the area 3224 | -7/Waste | Discovered new exit (range 12) 3284 | -7/Waste | Entered Factory 3284 | -7/Factory | Accompanied by 20 allies 3425 | -7/Factory | Fabricated Mic. Fission Core (x2) 3703 | -7/Factory | System corruption reached 10% 3734 | -7/Factory | Lost 6 parts (1p2n2u1w) 3950 | -7/Factory | Garrison activated, responded to threat 4130 | -7/Factory | Garrison activated, responded to threat 4147 | -7/Factory | P-60 Hacker assimilated allied EP-MER(g) 4165 | -7/Factory | Lost 6 allies 4240 | -7/Factory | Build established: Scavenger-Mutant 4484 | -7/Factory | First assault squad dispatched 4731 | -7/Factory | Core integrity fell below 50% 4789 | -7/Factory | Build established: Scavenger-Gladiator 4880 | -7/Factory | Discovered new exit (range 4) 4884 | -7/Factory | Entered another Factory area 4884 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4951 | -6/Factory | Discovered new exit (range 6) 4961 | -6/Factory | Entered another Factory area 4961 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5198 | -5/Factory | Lost 13 parts (2p6n3u2w) 5265 | -5/Factory | Fabricated G-47 Trooper? 5310 | -5/Factory | Fabricated Imp. Light Armor Plating? 5406 | -5/Factory | Build established: Mutant 5575 | -5/Factory | Discovered new exit (range 16) 5642 | -5/Factory | Entered another Factory area 5642 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5940 | -4/Factory | Fabricated B-48 Gladiator? 5949 | -4/Factory | Discovered new exit (range 16) 5956 | -4/Factory | Entered Research 5956 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5972 | -3/Research | Spotted B-86 Titan 6087 | -3/Research | Lost 3 parts (1p1u1w) 6144 | -3/Research | Fabricated Linear Accelerator (x2) 6172 | -3/Research | Lost 14 parts (1p4n6u3w) 6182 | -3/Research | Core integrity fell below 50% 6199 | -3/Research | Core integrity fell below 20% 6223 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06208_ K-01 Serf collects debris. 06208_ M-28 Smith repairs G-67 Veteran. 06209_ Acquired Wheel. 06209_ K-01 Serf collects debris. 06209_ Penetrated by Slug. 06209_ Slug penetrates Earth. 06211_ Extracted 26 matter. 06211_ M-28 Smith repairs G-67 Veteran. 06212_ K-01 Serf collects debris. 06213_ Penetrated by Slug. 06213_ Acquired 23 matter. 06215_ R-10 Processor collects Lgt. Ion Engine. 06215_ K-01 Serf collects debris. 06215_ Acquired Wheel. 06215_ K-01 Serf collects debris. 06218_ The unstable cave ceiling collapses. 06218_ Acquired Structural Scanner. 06218_ K-01 Serf collects debris. 06219_ R-10 Processor collects Terrain Scanner. 06219_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????# """ #???# # #???????????? | | ??????????# """ ##### # #???????????? | | ??????????# + # """#???????????? | | ??????????# ##### # """#???????????? | | ??????????# #???# # """#???????????? | | ??????????#####+####???# # #???????????? | | ????????????? ?????# #### #???????????? | | ??????????? #???# #??# #???????????? | | ????????? ?? #??#####+####???????????? | | ??????? ####???# #???????????? | | ??????####### ?????# #???????????? | | ????????????# #????# #???????????? | | ????????????# "" ###????# ##########??? | | ????????????# """ ########### # #??? | | ????????????# R" # # # #??? | | ????????????# ""? # # # """ #??? | | ????????????# ? # """" +% / """ #??? | | ????????????# # ""S"" # # S #??? | | ????????????+ / "" "" # # " #??? | | ????????????# ???#### #% " #??? | | ????????????? ??????# #= #?? | | ?????????????????###### # ## | | ????????????????? #############;# ## ## | | ????????????????? # % u % | | ????????????????? # % [ | | ????????????????? # @ g != % | | ????????????????? #^^^^ %R m% =%* % | | ????????????????? # ^^ ######## # k ### | | ????????????????? # # # | | ????????????????? # # # # | | ????????????????? # # # ## | | ?????????????????## # # ## "" | | ??????????????????# / # !! %= ## "" | | ??????????????????# # # ! 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"" | | ??????????????????# # # """ #???? | | ??????????????????# # # F" #????? | | ??????????????????# ###### "" #?????### | | ??????????????????# ?????# #???????? | | ??????????????????# ????????# #???????? | | ??????????????????# ????????##""" """#####???????? | | ??????????????????#??????????#"""T"""#???????????? | | ?????????????????????????????#########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Lrg. Battery | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Light Armor Plating | -7/Factory | Scanalyzed Lgt. Particle Reactor | -3/Research | Hacked System Restoration Module | -3/Research | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked G-47 Trooper | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ Mic. Fission Core | x2 | -7/Factory | Preloaded G-47 Trooper | x3 | -5/Factory Imp. Light Armor Plating | x2 | -5/Factory B-48 Gladiator | x3 | -4/Factory Linear Accelerator | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyGravityTube Manual? 0 Play Time 01:59:55 Cumulative 281.5 hours Start 2025.03.26 @ 16:33:03 End 2025.03.29 @ 21:47:02 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 224 Rogue 0 Adventurer 161 Explorer 63 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 62 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be076460-44ed-4011-a354-6355a9a0e296