Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.31 @ 22:06:53 Player: Cog on my mind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (388) 1940 Value Destroyed (19868) 19868 Prototype IDs (92) 1840 Alien Tech Used (4) 800 Bonus (19846) 19846 TOTAL SCORE: 54194 Bonus ------- Pacifist 200 High Alert Combat Kills 6389 Follower Combat Kills 1698 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2040 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -81 Cogmind --------- Core Integrity 960/1600 Matter 274/300 Energy 376/400 System Corruption 26% Temperature Cool (16) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Spectral Analyzer Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Experimental Focal Shield Improved System Shield > --- WEAPON (4) ------- Enhanced Quantum Rifle Enhanced Quantum Rifle KE Penetrator Railgun > --- INVENTORY (20) --- Advanced Heat Sink Advanced Coolant Injector Improved Matter Compressor (300) Improved Matter Compressor (300) Structural Scanner Thermal Barrier Experimental Shock Absorption System Point Defense Array Antimissile System High-powered Tractor Beam Transdimensional Reconstructor Vortex Driver (30) KE Penetrator Fusion Bomb Launcher Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Centrium Heavy Armor Plating > --- WEAPON ----------- Heavy Dispersion Rifle Enhanced Quantum Rifle Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Quantum Reactor Improved Quantum Reactor Improved Matter Compressor Improved Matter Compressor Structural Scanner Experimental Focal Shield Thermal Barrier Experimental Shock Absorption System Point Defense Array Hacking Suite System Shield Transdimensional Reconstructor Terrabomb Vortex Driver KE Penetrator KE Penetrator KE Penetrator Fusion Bomb Launcher Advanced Micro-nuke Launcher Z-bomb Delivery System [Rating: 222] Favorites ----------- Power Reinforced Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion High-density Centrium Leg Treads Biometal Heavy Treads Leg High-density Centrium Leg Hover Unit Antigrav Array Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Centrium Heavy Armor Plating Weapon Power Sword Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Phase Cannon Ballistic Gun Helical Railgun Ballistic Cannon Compact Mass Driver Launcher Advanced Micro-nuke Launcher Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Slots Evolved 18 | . . 2 2 2 . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Utility 9 | . . 1 1 1 . . . 2 . . . . . . . . . . . 1 . . . 1 . 2 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Attached 552 | . 1 9 3 29 10 . 3 7 5 5 4 9 8 11 46 14 4 15 3 58 23 29 59 47 72 36 42 Power 45 | . . 1 . 2 2 . . 1 . . . . . 1 6 . 1 1 . 4 1 6 7 4 1 3 4 Engine 8 | . . 1 . 1 1 . . . . . . . . . 3 . . . . . . 2 . . . . . Core 10 | . . . . 1 1 . . 1 . . . . . 1 3 . . 1 . 2 . . . . . . . Reactor 27 | . . . . . . . . . . . . . . . . . 1 . . 2 1 4 7 4 1 3 4 Propulsion 111 | . . 5 1 14 3 . . 2 5 . . . . . 11 . . 2 . 10 6 6 9 13 13 5 6 Treads 16 | . . 2 . . . . . . . . . . . . . . . . . . 1 . 5 5 3 . . Leg 35 | . . . . . . . . . 2 . . . . . 1 . . . . . . . 3 8 10 5 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 49 | . . . . 8 3 . . 2 3 . . . . . 10 . . 2 . 10 4 6 1 . . . . Flight 11 | . . 3 1 6 . . . . . . . . . . . . . . . . 1 . . . . . . Utility 236 | . . 2 2 7 2 . 1 3 . 5 2 3 4 6 23 12 2 6 . 23 11 12 23 20 34 14 19 Device 156 | . . 1 . 3 2 . 1 2 . 2 1 1 2 4 15 9 2 3 . 16 10 1 16 15 24 11 15 Storage 10 | . . . . 1 . . . . . 1 . . . . 1 . . 1 . 2 . 1 2 . 1 . . Processor 26 | . . 1 . 1 . . . . . 1 . . . 1 2 . . 1 . 1 1 6 1 3 5 1 1 Hackware 17 | . . . 2 1 . . . 1 . 1 . . 1 . 1 . . . . 2 . 3 . . 1 1 3 Protection 27 | . . . . 1 . . . . . . 1 2 1 1 4 3 . 1 . 2 . 1 4 2 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 160 | . 1 1 . 6 3 . 2 1 . . 2 6 4 4 6 2 1 6 3 21 5 5 20 10 24 14 13 Energy Gun 33 | . . . . . . . . . . . 2 3 1 . 2 1 . 1 . 2 . 1 4 1 4 6 5 Energy Cannon 14 | . . . . . . . . . . . . . . . . . . 2 . . . 1 6 1 4 . . Ballistic Gun 46 | . 1 1 . 1 1 . 1 . . . . . . . . . . 1 . 9 1 2 1 8 12 2 5 Ballistic Cannon 9 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . 4 . . 2 . Launcher 23 | . . . . 1 2 . . . . . . . . 2 . . . . 1 1 1 1 3 . 4 4 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . Slashing Weapon 28 | . . . . 1 . . 1 1 . . . 3 2 . 4 1 1 2 2 8 2 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . 1 . . 1 . . . . . . . 1 . . . . 6 . . 3 4 12 12 12 . . Parts Lost 83 | . . . . 6 4 . 2 . . . 1 3 . 2 6 . . 1 . 5 10 4 11 2 6 5 15 Power 12 | . . . . 1 1 . . . . . . . . . 2 . . . . 1 2 1 2 . . . 2 Propulsion 18 | . . . . 3 1 . . . . . . . . . 1 . . 1 . 3 4 . 2 . . 1 2 Utility 31 | . . . . 1 1 . 1 . . . 1 1 . 1 3 . . . . 1 2 1 6 2 2 2 6 Weapon 22 | . . . . 1 1 . 1 . . . . 2 . 1 . . . . . . 2 2 1 . 4 2 5 Highest Loss Streak 9 | . . . . 3 2 . 2 . . . 1 2 . 1 6 . . 1 . 3 9 2 2 1 2 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 7 48 85 96 92 84 87 87 96 79 79 79 80 78 87 91 94 92 88 89 66 60 77 85 80 92 95 Core 3 | . . . . 5 5 . . 5 6 6 6 6 6 6 7 11 6 5 5 5 3 . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 3 5 5 4 3 5 8 8 8 8 7 Treads 3 | . . 7 . . . . . . . . . . . . . . . . . . . . 12 10 14 1 . Leg 7 | . . . . . . . . . 1 13 13 13 13 13 3 . . . . . . . . 14 5 28 30 Hover 11 | . . . . 17 37 38 38 33 27 . . . . . 21 29 29 27 23 26 18 13 4 . . . . Flight 1 | . . 9 36 18 . . . . . . . . . . . . . . . . . . . . . . . Device 10 | . . . 9 12 18 15 16 17 26 20 12 13 13 6 8 10 11 11 11 9 10 1 9 11 4 13 13 Storage 4 | . . . . 2 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 3 1 4 4 4 4 4 Processor 13 | . . 10 9 10 7 7 7 6 6 9 13 9 6 12 15 11 11 11 11 10 8 15 17 14 18 17 19 Hackware 5 | . . . 4 10 . . . 2 6 8 13 13 13 13 5 5 5 5 5 10 7 5 . . 2 1 5 Protection 2 | . . . . . . . . . . . . 3 6 5 1 3 5 4 5 5 . 3 2 4 4 3 . Energy Gun 2 | . . . . . . . . . . . 1 4 4 . . . . . . . . 1 3 1 3 7 6 Ballistic Gun 3 | . 7 18 18 7 . . . . . . . . . . . . . . . 1 2 3 . 9 12 4 6 Slashing Weapon 4 | . . . . 4 7 7 8 13 13 13 11 7 6 6 6 10 11 7 11 8 4 4 . . . . . Peak Build Rating 222 | . 1 20 29 51 51 43 50 61 75 82 82 82 87 92 105 97 96 109 105 135 135 138 168 198 211 222 217 Average Rating 120 | . . 10 24 42 46 43 45 53 62 80 81 81 83 90 87 94 93 102 103 120 93 94 140 175 199 212 196 On Entrance 81 | . . 1 20 29 46 43 43 49 58 75 82 79 82 84 91 95 92 93 108 104 132 11 131 143 197 211 189 Naked Turns 93 | . 41 . . . . . . . . . . . . . . . . . . . 52 . . . . . . Heaviest Build 155 | . 1 8 8 35 39 35 40 44 44 64 62 67 67 96 126 77 54 82 69 93 81 87 126 143 145 155 134 Greatest Support 310 | 3 3 46 20 48 46 46 46 47 105 105 105 105 105 105 120 57 57 74 83 92 87 97 250 265 310 240 246 Greatest Overweight (x) 2 | . . 1 . 2 . . . . . . . . . . 1 1 . 1 . 1 1 1 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 5 15 15 15 15 15 15 20 20 20 20 20 20 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 5 5 5 8 15 15 15 15 15 19 20 20 20 20 16 15 15 18 20 19 16 9 20 20 20 20 20 Most Carried 20 | . 1 5 5 10 9 8 8 11 15 20 20 20 20 20 19 15 15 20 20 20 20 13 20 20 20 20 20 Average Carried 16 | . . 3 4 5 7 8 6 7 12 18 20 19 19 19 15 14 14 17 19 19 16 5 18 19 19 19 18 Final Capacity 20 | 5 5 5 5 15 15 15 15 15 15 20 20 20 20 20 15 15 15 20 20 20 5 20 20 20 20 20 20 Final Carried 20 | . . 5 5 9 8 8 6 10 12 20 20 20 20 20 15 14 15 19 20 19 5 13 20 20 20 19 15 Class Distribution -------------------- 22% | Scavenger-Gunner 9% | Hacker-Mutant 9% | Scout 9% | Scavenger-Skirmisher 8% | Trapper-Scout 7% | Hacker-Scout 4% | Hacker-Assassin 3% | Hacker-Gladiator 3% | Trapper-Gladiator 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Gladiator | -6/Factory Scavenger-Ninja | -6/Waste Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Gladiator | -5/Proximity Caves Trapper-Scout | -5/Factory Scout | -5/Upper Caves Trapper-Scout | -5/Upper Caves Trapper-Assassin | -5/Warlord Trapper-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Commander-Mutant | -3/Research Gunner | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Matter Collected 14242 | . . 332 75 464 364 . 263 60 40 53 52 80 30 491 478 650 30 160 37 782 180 543 1807 1242 2463 1693 1873 Remotely 266 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 266 Salvage Created 17745 | . . 282 . 588 123 . 277 200 . . 94 262 . 712 1115 188 27 519 73 947 89 827 2609 290 3426 2587 2510 Parts 809 | . . 18 . 51 6 . 8 9 . . 3 10 . 24 50 4 . 21 3 51 8 55 104 11 168 109 96 Haulers Intercepted 8 | . . 1 . 1 . . . . . . . . . . 2 . . . . . . 1 2 1 . . . Recyclers Shooed 12 | . . 1 . 5 . . . . . . . . . . . . . . . . . 1 1 . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . 6 . 8 . . . 3 16 . 21 . 2 . . 1 . . . . . . . . Prevented 37 | . . . . . 2 . 1 . . . 4 7 . 11 . 11 . . 1 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Combat Hostiles Destroyed 271 | . . 1 . 3 10 . 3 . . . 2 4 . 12 15 2 1 17 2 11 5 10 40 2 46 45 40 Melee 35 | . . . . . 1 . 2 . . . . . . 6 15 2 1 . 1 5 2 . . . . . . Guns 103 | . . 1 . . . . 1 . . . 2 4 . . . . . . . . . 6 6 2 39 19 23 Cannons 55 | . . . . . . . . . . . . . . . . . . 17 . 1 . . 27 . 1 9 . AOE 74 | . . . . 3 9 . . . . . . . . 4 . . . . 1 5 3 4 5 . 6 17 17 Classes Destroyed 25 | . . 5 . 5 3 . . . . . . . . . . . . 4 1 . 1 1 1 . 4 . . Worker 24 | . . 1 . 2 . . . . . . . . . . 3 . . . . 3 . 2 3 . 4 5 1 Builder 31 | . . 1 . 5 . . . 2 . . . . . . 2 . . . . 1 . 2 4 . 4 10 . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . 1 . 1 . . . . . . . . . . 2 . . . . . . 1 2 1 . . . Recycler 16 | . . 2 . 2 . . . 1 . . . . . . 2 . . . . 3 . . 2 . . 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Operator 8 | . . . . 3 . . . 1 . . . . . . . . . . . . . 2 . 1 . . 1 Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 22 | . . . . 3 . . . . . . . . . . 3 . . . . 3 . 2 3 1 2 1 4 Swarmer 47 | . . . . . 7 . 2 . . . . . . 4 8 1 1 1 . 5 . 4 . . 4 . 10 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Saboteur 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . 2 Grunt 79 | . . . . 2 . . . . . . 2 2 . 7 1 1 . 7 . . . . 13 . 14 17 13 Brawler 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 3 Duelist 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 2 . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 9 | . . 1 . . . . . . . . . 1 . 1 1 . . . . 1 . 1 . . . 2 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 41 | . . . . 1 2 . . . . . . 1 . . 1 . . 4 . . . . 13 2 7 8 2 Programmer 64 | . . . . . 1 . 1 . . . . . . . 4 . . 1 1 5 2 5 13 . 10 12 9 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 24 | . . 6 . 3 3 . 2 2 . . 2 1 . 4 5 1 1 6 1 5 4 8 11 1 8 24 11 Combat Bots Only 16 | . . 1 . 2 3 . 2 . . . 2 1 . 4 4 1 1 6 1 5 4 7 7 1 6 16 11 Max Kills in Single Turn 13 | . . 1 . 2 3 . 1 1 . . 1 1 . 1 1 1 1 2 1 3 2 3 2 1 2 13 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 2 3 . . . . . . . . 1 . . . . 1 3 2 3 2 . 2 6 5 Melee 1 | . . . . . 1 . 1 . . . . . . 1 1 1 1 . 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Hostile Shots Fired 2201 | . 11 24 13 105 29 . 20 . . 4 1 21 . 43 174 16 3 18 8 83 216 70 342 54 406 330 210 Missed 691 | . 4 12 11 52 11 . 7 . . 1 . 2 . 12 47 7 1 2 3 27 114 30 80 18 67 117 66 Damage Taken 30236 | . 57 158 30 704 410 . 212 . 67 58 80 336 . 552 2214 190 32 377 104 1449 1551 958 5223 681 6935 4697 3161 Core 2640 | . 57 52 . 73 109 . 17 . 24 39 8 14 . 41 318 57 14 64 . 94 567 22 367 22 41 329 311 Absorbed by Shields 572 | . . . . . . . . . . . . . . . . . . 22 . . . . 317 233 . . . Reduced by Siege Mode 1428 | . . . . . . . . . . . . . . . . . . . . . . . 463 76 889 . . Ignored by Resistances 2246 | . . . . . . . . . . . . . . . 217 . . . . . . . . . 1142 567 320 Regen/Repaired (Parts) 1451 | . . . . . . . . 70 135 5 . . . . . 29 . 421 39 406 . 71 216 59 . . . Core Remaining (%) 76 | 100 77 87 100 . . . 71 . . . . . . 85 . . . . 54 . 42 . 65 . 95 . 60 Volleys Fired 637 | . 5 15 . 30 18 . 7 . . . 4 26 . 6 7 6 . 30 1 25 5 21 112 32 130 81 76 Largest 4 | . 1 2 . 2 1 . 1 . . . 2 2 . 1 1 1 . 1 1 2 1 3 4 4 4 4 4 Hottest 293 | . 20 43 . 76 39 . 24 . . . 110 110 . 43 94 94 . 100 46 104 43 125 273 177 237 293 228 Shots Fired 1562 | . 5 30 . 37 18 . 7 . . . 8 31 . 6 7 6 . 30 1 33 5 45 260 87 432 271 243 Gun 1132 | . 5 30 . 13 . . 7 . . . 8 31 . . 7 6 . . . 25 3 43 88 51 408 182 225 Cannon 357 | . . . . 24 . . . . . . . . . . . . . 30 . 5 . . 167 36 12 74 9 Launcher 73 | . . . . . 18 . . . . . . . . 6 . . . . 1 3 2 2 5 . 12 15 9 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 920 | . 5 30 . 37 . . 7 . . . . . . . . . . . . 28 3 33 108 79 329 132 129 Thermal 499 | . . . . . . . . . . . . 18 . . 7 6 . . . . . . 143 8 91 124 102 Explosive 64 | . . . . . 18 . . . . . . . . . . . . . . 3 2 . 5 . 12 15 9 Electromagnetic 36 | . . . . . . . . . . . 8 13 . 6 . . . . 1 . . 2 3 . . . 3 Entropic 43 | . . . . . . . . . . . . . . . . . . 30 . 2 . 10 1 . . . . Robot Hit Streak 44 | . . 18 . 6 2 . 1 . . . 3 5 . 3 1 . . 22 . 6 1 9 25 13 44 21 22 Robot Miss Streak 9 | . 3 3 . 9 1 . 8 . . . 2 4 . . 2 . . 1 . 4 1 4 3 3 6 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 Secondary Targets 15 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 11 . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . 1 . 1 Shots Hit Robots 1199 | . . 23 . 41 5 . 8 6 . 2 5 23 . 18 74 9 1 27 5 44 8 47 167 56 317 174 139 Core Hits 705 | . . 13 . 26 14 . 6 1 . . 2 9 . 16 28 2 1 16 2 29 12 32 90 17 145 145 99 Critical Kills 26 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 5 8 7 Critical Parts Destroyed 26 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 6 13 4 Critical Strikes 121 | . . . . 4 . . . . . . . 2 . . 12 . . 25 1 4 . 3 16 3 12 27 12 Burn 7 | . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Destroy 50 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 2 12 22 11 Blast 17 | . . . . 2 . . . . . . . . . . . . . . . . . . 8 1 . 5 1 Sever 15 | . . . . 2 . . . . . . . . . . 9 . . . 1 2 . 1 . . . . . Impale 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Sunder 25 | . . . . . . . . . . . . . . . . . . 25 . . . . . . . . . Melee Attacks 396 | . . . . 62 3 . 6 10 . 3 . 5 1 18 133 13 3 . 8 73 16 27 15 . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact 7 | . . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . . Slashing 356 | . . . . 59 3 . 6 10 . 3 . 5 1 16 104 13 3 . 8 73 16 27 9 . . . . Piercing 31 | . . . . . . . . . . . . . . 2 29 . . . . . . . . . . . . Sneak Attacks 58 | . . . . 14 1 . . 5 . . . 3 . 2 13 1 . . . 9 . 7 3 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Follow-up Attacks 31 | . . . . . . . . 1 . . . 1 . 2 19 1 . . 3 4 . . . . . . . Damage Inflicted 59577 | . . 305 . 2701 1146 . 332 536 . 72 105 737 . 1380 3554 522 46 3379 264 2358 717 2405 8564 1505 10950 10334 7665 Guns 21583 | . . 292 . 177 . . 49 . . . 105 443 . . 99 . . . . 414 . 1248 1461 688 8600 3674 4333 Cannons 11992 | . . . . 98 . . . . . . . . . . . . . 3379 . 81 . . 5767 817 221 1470 159 Explosions 15072 | . . . . 838 1039 . . . . . . . . 668 . . . . 50 419 423 243 900 . 2129 5190 3173 Melee 10917 | . . . . 1588 107 . 283 536 . 72 . 294 . 712 3455 522 46 . 214 1444 294 914 436 . . . . Ramming 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18821 | . . 292 . 275 . . 49 . . . . . . . . . . . . 371 . 779 4192 1409 6788 2310 2356 Thermal 11251 | . . . . 838 . . . . . . . 259 . . 99 . . . . 76 . 73 2941 96 2033 2834 2002 Explosive 13197 | . . . . . 1039 . . . . . . . . . . . . . . 343 423 . 900 . 2129 5190 3173 Electromagnetic 1423 | . . . . . . . . . . . 105 184 . 668 . . . . 50 . . 170 112 . . . 134 Impact 263 | . . . . 150 . . . . . . . . . . . . . . . . . . 113 . . . . Slashing 10140 | . . . . 1438 107 . 283 536 . 72 . 294 . 645 3081 522 46 . 214 1444 294 914 250 . . . . Piercing 441 | . . . . . . . . . . . . . . 67 374 . . . . . . . . . . . . Entropic 4028 | . . . . . . . . . . . . . . . . . . 3379 . 124 . 469 56 . . . . Highest Corruption 34 | . . . . 2 2 . . . . . . . . . 6 . . . . 11 15 4 34 . 23 17 26 Average Corruption 11 | . . . . 1 1 . . . . . . . . . 4 . . . . 8 12 3 22 . 11 13 20 Corruption Purged 8 | . . . . . 2 . . . . . . . . . 6 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 359 | . . . . 23 . . . . . . . . . . 26 . . . . 35 14 5 75 . 92 25 64 Message Errors 81 | . . . . 6 . . . . . . . . . . 6 . . . . 11 5 1 12 . 18 5 17 Matter Fused 65 | . . . . 5 . . . . . . . . . . 5 . . . . 5 3 2 11 . 24 2 8 Heat Flow Errors 39 | . . . . 1 . . . . . . . . . . 1 . . . . 4 1 1 13 . 7 1 10 Energy Discharges 39 | . . . . 3 . . . . . . . . . . 5 . . . . 3 1 1 9 . 7 6 4 Parts Rejected 11 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 2 1 2 Parts Fused 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . . Data Loss (minor) 36 | . . . . 3 . . . . . . . . . . 3 . . . . 4 2 . 8 . 8 2 6 Data Loss (major) 21 | . . . . 2 . . . . . . . . . . 3 . . . . . . . 7 . 6 . 3 Misfires 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 2 Alerts 8 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . 2 2 . Misdirections 13 | . . . . . . . . . . . . . . . . . . . . 2 2 . 1 . 5 1 2 Weapon Failures 36 | . . . . 1 . . . . . . . . . . . . . . . 1 . . 10 . 11 3 10 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 3183 | . . . . 328 124 . 54 315 . . . 161 . 90 288 133 . 277 7 200 16 229 549 24 87 189 112 Projectiles 653 | . . . . . . . . . . . . . . . . . . 277 . . . . 302 24 . 26 24 Explosions 637 | . . . . 116 76 . . . . . . . . . . . . . . 21 5 24 57 . 87 163 88 Melee 1893 | . . . . 212 48 . 54 315 . . . 161 . 90 288 133 . . 7 179 11 205 190 . . . . Knockbacks 36 | . . . . 2 . . . . . . . . . . . . . . . . . . 14 1 . 17 2 Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . 1 . . . . . . . . . . . . . . . . . . 13 1 . 14 2 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Self-Inflicted Damage 953 | . . 6 . . 162 . . . . . . . . . . . . . 3 78 41 85 . . 20 332 226 Shots 20 | . . . . . 3 . . . . . . . . . . . . . 1 1 1 1 . . 3 7 3 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 443 | . . 2 . 204 4 . . . 4 . 102 155 . 24 408 300 . 370 18 367 167 211 362 370 443 412 396 Average Temperature 101 | . . 2 . 18 3 . . . 4 . 54 49 . 10 159 122 . 147 10 84 102 60 67 137 124 120 124 Received Heat Transfer 2526 | . . 72 9 171 . . . . 9 27 18 81 . 171 48 36 . 18 . . 51 9 624 12 531 459 180 Effects 29 | . . . . . . . . . . . . . . . 2 . . 6 . 4 . . . 4 9 3 1 Shutdowns 8 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 2 1 1 Energy Bleed 5 | . . . . . . . . . . . . . . . 1 . . 2 . 2 . . . . . . . Interference 10 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 7 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Damage (minor) 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . Siege Activations 27 | . . . . . . . . . . . . . . . . . . . . . . . 12 2 13 . . Total Turns 535 | . . . . . . . . . . . . . . . . . . . . . . . 210 25 300 . . Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . . . . 40 20 47 . . Robots Corrupted 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Fried 14 | . . . . . 1 . . . . . . 1 . 6 . . . . 2 . . 2 2 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Melted 30 | . . . . . . . . . . . . . . . . . . . . . . . 14 . 3 6 7 Heat Transferred 13706 | . . . . 550 . . . . . . . 555 . . 111 . . . . . . 50 4415 200 2238 3256 2331 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Peak Influence 2352 | . 120 107 134 647 . . . 201 137 524 . . . . 499 . . . . 491 807 638 1161 838 1026 1753 2352 Initial 1121 | . . 50 44 . . . . 63 70 95 . . . . 18 . . . . 21 240 445 288 652 293 472 1121 Average 564 | . 31 78 69 381 . . . 132 107 267 . . . . 306 . . . . 183 216 471 607 615 563 870 1828 Maximum Alert Level 5 | . . . . 2 . . . 1 . 2 . . . . 2 . . . . 2 3 2 4 3 3 5 5 Low Security (%) 18 | 100 100 100 100 22 . . . 95 100 40 . . . . 9 . . . . 53 55 . . . 7 . . Level 1 25 | . . . . 17 . . . 4 . 32 . . . . 74 . . . . 44 30 20 23 . 33 . . Level 2 33 | . . . . 59 . . . . . 26 . . . . 16 . . . . 2 13 79 50 93 21 48 . Level 3 10 | . . . . . . . . . . . . . . . . . . . . . . . 16 6 37 16 . Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . 30 33 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 66 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 108 | . 1 1 . 19 . . . 2 . 5 . . . . 7 . . . . 8 4 3 13 1 19 15 10 Investigation 27 | . . . . 13 . . . . . 2 . . . . 6 . . . . 3 . 1 . . 2 . . Extermination 23 | . . . . 2 . . . . . 1 . . . . 1 . . . . 3 . . 5 . 6 3 2 Reinforcement 32 | . 1 1 . 3 . . . 2 . 2 . . . . . . . . . 2 4 2 5 1 6 2 1 Assault 18 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 4 7 Garrison 8 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 3 4 Construction Impeded 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Distress Signals 26 | . . 1 . 2 . . . . . . . . . . 3 . . 1 . 1 1 2 1 10 . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 601 | . 9 8 6 47 9 . 5 3 5 3 4 13 . 19 42 17 1 46 2 33 41 27 49 19 72 59 62 Peak Tracking Total 21 | . 7 7 6 8 4 . 4 5 2 1 3 4 . 5 7 5 1 12 1 11 21 5 8 3 6 11 11 Tactical Retreats 67 | . 1 . . 16 1 . 1 2 . . . . . 3 10 5 . 3 . 5 5 2 1 . 5 5 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Traps Triggered 8 | . . . . 1 . . . 1 . . . . . . . . . . . 4 . 1 . . . . 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 12 | . . . . . . . 1 . . . . . . . 2 8 . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 13 | . . . . . . . 1 . . . . . . . 2 8 . . . 2 . . . . . . . Triggered 22 | . . . . . 4 . 1 . . . . . . . 2 9 . 5 . 1 . . . . . . . Fabricated Traps 16 | . . . . . . . . . . . . . . 6 . 10 . . . . . . . . . . . Most Traps Carried 10 | . . . . . 3 3 3 2 2 2 2 5 5 10 10 8 8 8 8 8 6 . . . . . . Objects Rigged 5 | . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Machines Disabled 42 | . . . . 11 . . . . . 2 . . . 1 . 1 . 2 . 3 1 . 6 1 8 1 5 Max in Single Turn 7 | . . . . 7 . . . . . . . . . . . 1 . 1 . 1 1 . 1 1 2 1 2 Garrison Access 8 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . 2 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Machines Accessed 119 | . . . 5 22 . 4 . 3 . 4 . 3 . . 20 2 3 5 . 14 4 6 7 . 12 3 2 Terminals 72 | . . . 5 13 . . . 2 . 3 . 1 . . 9 1 1 . . 7 4 5 7 . 10 2 2 Fabricators 15 | . . . . 5 . . . . . 1 . . . . 5 . . . . 3 . . . . 1 . . Repair Stations 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . . . . . . . . 3 . . . . 1 . . . . . . . Garrison Access 7 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . . 1 1 . Total Hacks 385 | . . . 14 78 . 32 . 10 . 19 . 7 . . 56 5 6 13 . 58 17 17 13 . 32 4 4 Successful 223 | . . . 7 37 . 32 . 4 . 9 . 7 . . 35 5 6 13 . 32 11 6 3 . 16 . . Failed 162 | . . . 7 41 . . . 6 . 10 . . . . 21 . . . . 26 6 11 10 . 16 4 4 Catastrophic 29 | . . . 2 3 . . . . . . . . . . 4 . . . . 4 1 3 4 . 5 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 154 | . . . 10 31 . . . 7 . 10 . . . . 25 . . 2 . 25 11 5 8 . 13 3 4 Terminals 243 | . . . 14 55 . . . 7 . 17 . 1 . . 28 4 4 . . 34 17 16 13 . 26 3 4 Fabricators 45 | . . . . 16 . . . . . 2 . . . . 15 . . . . 8 . . . . 4 . . Repair Stations 11 | . . . . . . . . 3 . . . . . . 2 . . . . 6 . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . 1 . . . . . . . . . . 9 . . . . 7 . . . . . . . Garrison Access 12 | . . . . 3 . . . . . . . . . . 2 . . . . 3 . 1 . . 2 1 . Terminal Hacks 131 | . . . 5 17 . 32 . . . 4 . 7 . . 10 5 6 13 . 12 6 3 2 . 9 . . Record 34 | . . . . . . 11 . . . . . 6 . . . 4 5 6 . . . . 2 . . . . Part Schematic 16 | . . . . 1 . 11 . . . 1 . . . . 1 . . . . 2 . . . . . . . Robot Schematic 7 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 18 | . . . 2 4 . 3 . . . . . . . . 1 . . 6 . 1 1 . . . . . . Open Door 4 | . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 5 | . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 4 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 4 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 . . Unreport Threat 10 | . . . 1 1 . . . . . . . . . . 1 . . . . . 1 1 . . 5 . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 9 | . . . 1 2 . . . . . 1 . . . . 1 . . . . 1 1 1 . . 1 . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 22 | . . . . 7 . . . . . 2 . . . . 8 . . . . 4 . . . . 1 . . Network Status 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 12 | . . . . 3 . . . . . 1 . . . . 4 . . . . 3 . . . . 1 . . Build 8 | . . . . 3 . . . . . 1 . . . . 3 . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . . . . . 2 . . . . . . 1 . . . . 3 . . . . . . . Scan Component 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . . . . . . . . . 6 . . . . 6 . . . . . . . Insert Component 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . Analyze 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . Garrison Access Hacks 5 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Seal Access 5 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Unauthorized Hacks 47 | . . . 2 12 . . . 2 . 3 . . . . 8 . . . . 6 5 2 1 . 6 . . Terminals 34 | . . . 2 5 . . . 2 . 3 . . . . 4 . . . . 4 5 2 1 . 6 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Assimilate 4 | . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Botnet 22 | . . . 2 2 . . . 2 . 2 . . . . 2 . . . . 4 2 2 1 . 3 . . Detonate 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Operators 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Fabricators 10 | . . . . 4 . . . . . . . . . . 4 . . . . 2 . . . . . . . Report 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overload 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 90 | . . . 5 19 . . . 2 . 4 . . . . 17 1 1 . . 11 4 5 6 . 10 3 2 Full Trace Events 19 | . . . . 9 . . . . . 1 . . . . 5 . . . . 1 . 1 . . 2 . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . 7 . . . . . . 2 . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . 10 . 11 . . . 1 . . 15 . 2 . . . . 4 . . . . 4 . . Parts Built 12 | . . . . 4 . . . . . 2 . . . . 5 . . . . 1 . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Time 445 | . . . . 141 . . . . . 53 . . . . 187 . . . . 64 . . . . . . . Total Part Build Rating 75 | . . . . 24 . . . . . 12 . . . . 31 . . . . 8 . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Time 117 | . . . . . . . . 70 . . . . . . . . . . . 47 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . 2 . . . 5 . . 1 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Total Allies 44 | . . . . 2 . . . . 20 . . . 2 2 2 . . 5 . . 11 . . . . . . Largest Group 20 | . . . . 1 . . . . 20 14 10 7 3 2 1 1 . 5 . . 10 6 . . . . . Highest-Rated Group 715 | . . . . 26 . . . . 715 557 373 261 107 79 26 10 . 255 . . 481 283 . . . . . Highest-Rated Ally 65 | . . . . 26 . . . . 50 50 46 46 51 51 26 10 . 65 . . 58 58 . . . . . Total Orders 23 | . . . . . . . . . . . . . . . 12 . . . . . 1 4 4 2 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 20 | . . . . . . . . . . . . . . . 10 . . . . . . 4 4 2 . . . RETURN 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Ally Attacks 342 | . . . . . . . . . 127 44 15 52 . 18 . . . 13 . . 45 28 . . . . . Total Damage 11640 | . . . . . . . . . 4895 1257 691 1435 . 559 . . . 607 . . 1293 903 . . . . . Kills 51 | . . . . . . . . . 9 10 3 9 . 5 . . . 4 . . 8 3 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Robot Analysis Total 6 | . . . . 2 . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . 1 . 1 . . . 1 2 1 2 . 1 2 . 2 . . . . . . . . Drone Launches 38 | . . . . . . . . . . . . . . . 12 . . . . . . 16 4 6 . . . Drone Recoveries 22 | . . . . . . . . . . . . . . . 11 . . . . . . 6 2 3 . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Turns Passed 21024 | 9 99 139 72 1288 638 31 343 310 227 515 297 1068 977 1131 1541 815 334 691 349 1421 340 632 1530 1158 2657 1330 1082 Spaces Moved 21794 | 18 170 162 210 2221 1095 82 730 525 303 342 206 742 794 597 2349 1039 922 866 759 2137 349 777 908 713 1338 833 607 Core 454 | 18 170 56 . . . . . . . . . . . . . . . . . . 68 142 . . . . . Treads 1883 | . . 3 . . . . . . . . . . . . . . . . . . 1 . 459 299 1121 . . Legs 4937 | . . . . . . . . . 24 342 206 742 794 597 161 . . . . . . . . 414 217 833 607 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 12888 | . . . . 919 1095 82 730 525 279 . . . . . 2188 1039 922 866 759 2137 263 635 449 . . . . Flight 1632 | . . 103 210 1302 . . . . . . . . . . . . . . . . 17 . . . . . . Fastest Speed 27 | 50 50 34 31 27 38 38 38 38 40 115 115 115 115 115 31 34 34 34 33 30 35 40 40 115 116 115 117 Average Speed 66 | 50 50 43 31 35 38 38 38 39 45 115 115 115 115 115 41 34 34 47 42 40 48 52 101 132 146 116 119 Slowest Speed 225 | 50 50 160 31 180 38 38 38 40 115 115 115 115 115 115 215 94 34 95 43 103 160 120 161 225 188 117 120 Overloaded Moves 142 | . . . . . . . . . . . . . . . 8 . . . 5 42 . 35 52 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . 1 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 3 34 20 30 72 80 68 85 16 95 10 41 84 85 66 58 90 91 89 85 50 34 27 70 39 96 28 26 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 7 | . . . . 2 . 1 . . . . . . 1 . . . 1 . 2 . . . . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . 1 1 . . . . . . . . . . . . 1 . Scrap Searched 25 | . . . . . 3 . 3 . . . 1 4 3 3 . 4 2 . 2 . . . . . . . . Spaces Dug 213 | . . . . 29 27 . 1 4 . 1 . . . 1 26 1 2 . . 27 12 4 14 3 3 50 8 Terrain Destroyed 1334 | . . . . 98 292 . 1 4 . 1 . . . 1 29 2 2 10 . 87 41 11 107 22 193 215 218 Melee 98 | . . . . 21 . . 1 4 . 1 . . . 1 26 . 2 . . 27 8 4 3 . . . . Projectile 190 | . . . . 10 . . . . . . . . . . 3 2 . 10 . 8 4 . 48 22 44 28 11 AOE 1044 | . . . . 67 292 . . . . . . . . . . . . . . 52 29 7 56 . 147 187 207 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Res Qua Res Tes Acc Com Total 26642 | 17 179 199 213 2598 1288 81 779 611 395 459 256 917 858 1011 2757 1467 936 1111 772 2562 490 926 1310 874 1741 1040 795 Wait 2755 | . 3 5 . 224 158 . 31 58 76 96 43 128 43 351 213 374 5 134 2 236 82 51 155 17 153 64 53 Move 21755 | 17 169 159 204 2218 1094 81 729 525 302 341 205 741 793 596 2348 1038 921 865 758 2136 348 774 906 712 1337 832 606 Hop 5 | . . 1 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 180 | . 1 7 3 15 2 . 1 9 3 9 . 6 3 5 14 3 1 9 2 18 3 9 20 14 8 8 7 Fast Attach 246 | . . 7 1 15 2 . 1 2 . 1 1 . 5 2 15 2 2 6 . 11 10 23 32 37 43 12 16 Attach 114 | . 1 2 2 8 4 . 2 4 5 . . 3 2 4 12 5 . 2 . 10 5 5 17 4 4 5 8 Detach 39 | . . . . . 2 . . . 3 1 . . 1 1 2 3 . 1 . 3 3 2 12 2 2 . 1 Swap 196 | . . . . 6 4 . . 1 . 4 3 6 1 5 19 7 2 7 3 37 8 1 12 7 25 19 19 Drop 276 | . . 2 1 19 1 . 1 3 6 4 . 3 9 8 22 9 2 10 1 15 9 8 28 49 39 19 8 Fire 637 | . 5 15 . 30 18 . 7 . . . 4 26 . 6 7 6 . 30 1 25 5 21 112 32 130 81 76 Melee 347 | . . . . 62 3 . 6 9 . 3 . 4 1 16 103 12 3 . 5 62 16 27 15 . . . . Ram 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . 7 . . 1 . . . . Rewire 65 | . . . . . . . . . . . . . . 17 . . . 47 . . 1 . . . . . . Trap 13 | . . . . . . . 1 . . . . . . . 2 8 . . . 2 . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x2 / Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 10) 109 | -10/Materials | Entered another Materials area 109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 241 | -9/Materials | Discovered new exit (range 17) 248 | -9/Materials | Entered another Materials area 248 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -8/Materials | Discovered new exit (range 13) 320 | -8/Materials | Entered Factory 320 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 408 | -7/Factory | Lost 3 parts (1p2n) 470 | -7/Factory | Identified exit to Lower Caves 608 | -7/Factory | Discovered new exit (range 3) 692 | -7/Factory | Garrison activated, responded to threat 900 | -7/Factory | Fabricated Antigrav System (x2) 1014 | -7/Factory | Fabricated Antigrav System (x2) 1120 | -7/Factory | Search patrols dispatched 1520 | -7/Factory | Search patrols dispatched 1608 | -7/Factory | Entered Lower Caves 1623 | -7/Lower Caves | Learned Factory terminal intel 1703 | -7/Lower Caves | Build established: Scout 1705 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1708 | -7/Lower Caves | Identified exit to Data Miner 1741 | -7/Lower Caves | Encountered a Warlord checkpoint 1904 | -7/Lower Caves | Ambushed by research squad 2246 | -7/Lower Caves | Entered Data Miner 2246 | -7/Data Miner | Discovered new exit (range 6) 2250 | -7/Data Miner | Identified exit to Proximity Caves 2254 | -7/Data Miner | Met Data Miner 2261 | -7/Data Miner | Learned location of Section 7 (-3) 2261 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2269 | -7/Data Miner | Received God Mode back door access code from Data Miner 2277 | -7/Data Miner | Entered Proximity Caves 2333 | -6/Proximity Caves | Learned Factory emergency access door positions 2552 | -6/Proximity Caves | Discovered new exit (range 13) 2559 | -6/Proximity Caves | Identified exit to Factory 2620 | -6/Proximity Caves | Entered Factory 2620 | -6/Factory | Evolved 2 slots: Utility x2 2622 | -6/Factory | Loaded intel: 26 terminal locations 2694 | -6/Factory | Repaired Cld. Airjet 2861 | -6/Factory | Build established: Gladiator 2930 | -6/Factory | Sucked down chute 2930 | -6/Factory | Entered Waste 2931 | -6/Waste | Met a frightened Derelict 2950 | -6/Waste | Spotted C-40 Crusher 3011 | -6/Waste | Spotted C-40 Crusher 3012 | -6/Waste | Spotted C-40 Crusher 3012 | -6/Waste | Spotted C-40 Crusher 3018 | -6/Waste | Warlord forces began an assault 3022 | -6/Waste | Allies destroyed C-40 Crusher 3061 | -6/Waste | Allies destroyed C-40 Crusher 3063 | -6/Waste | Spotted C-40 Crusher 3065 | -6/Waste | Allies destroyed C-40 Crusher 3066 | -6/Waste | Spotted C-40 Crusher 3068 | -6/Waste | Allies destroyed C-40 Crusher 3076 | -6/Waste | Allies destroyed C-40 Crusher 3096 | -6/Waste | Lost 3 allies 3102 | -6/Waste | Discovered new exit (range 12) 3128 | -6/Waste | Found Hvy. Reactive Plating 3152 | -6/Waste | Identified exit to Factory 3157 | -6/Waste | Entered Factory 3157 | -6/Factory | Accompanied by 14 allies 3237 | -6/Factory | Identified exit to Lower Caves 3565 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 3672 | -6/Factory | Entered Lower Caves 3672 | -6/Lower Caves | Accompanied by 10 allies 3778 | -6/Lower Caves | Learned Factory stockpile data 3814 | -6/Lower Caves | Build established: Hacker-Assassin 3910 | -6/Lower Caves | Discovered new exit (range 11) 3937 | -6/Lower Caves | Identified exit to Lower Caves 3942 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3969 | -6/Lower Caves | Entered another Lower Caves area 3969 | -6/Lower Caves | Accompanied by 7 allies 3977 | -6/Lower Caves | Lost 3 allies 4058 | -6/Lower Caves | Discovered new exit (range 8) 4067 | -6/Lower Caves | Identified exit to Factory 4199 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4259 | -6/Lower Caves | Lost 4 allies 4746 | -6/Lower Caves | Build established: Hacker-Mutant 4764 | -6/Lower Caves | Encountered a Warlord checkpoint 4767 | -6/Lower Caves | Learned location of 1 exit from Factory 4798 | -6/Lower Caves | Learned location of 1 exit from Research 4798 | -6/Lower Caves | Learned Research garrison access intel 4798 | -6/Lower Caves | Learned Armory garrison access intel 4994 | -6/Lower Caves | Discovered new exit (range 17) 5037 | -6/Lower Caves | Entered Zion 5037 | -6/Zion | Accompanied by 1 ally 5140 | -6/Zion | Discovered new exit (range 15) 5257 | -6/Zion | Found Prototype Device 5355 | -6/Zion | Received a hallucinogenic algorithm 5411 | -6/Zion | Learned Factory terminal intel 5484 | -6/Zion | Gained Derelict followers 5542 | -6/Zion | Met Imprinter 5742 | -6/Zion | Identified Bomb Factory No. 2 6014 | -6/Zion | Entered Proximity Caves 6014 | -5/Proximity Caves | Accompanied by 2 allies 6111 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6429 | -5/Proximity Caves | Build established: Hacker-Gladiator 6490 | -5/Proximity Caves | Learned Factory stockpile data 6584 | -5/Proximity Caves | Learned Factory trap positions 6601 | -5/Proximity Caves | Discovered exit to Factory (range 6) 7145 | -5/Proximity Caves | Entered Factory 7145 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7146 | -5/Factory | Identified exit to Upper Caves 7147 | -5/Factory | Loaded intel: 88 trap records 7149 | -5/Factory | Loaded intel: 26 terminal locations 7236 | -5/Factory | Build established: Trapper-Gladiator 7435 | -5/Factory | Lost 6 parts (2p1n3u) 7570 | -5/Factory | Discovered new exit (range 103) 7919 | -5/Factory | Fabricated Lrn. Sensor Array? 8023 | -5/Factory | Build established: Trapper-Scout 8148 | -5/Factory | Fabricated Adv. Trap Extractor? 8353 | -5/Factory | Discovered new exit (range 13) 8412 | -5/Factory | Identified exit to Factory 8494 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 8686 | -5/Factory | Entered Upper Caves 8686 | -5/Upper Caves | Accompanied by 1 ally 8687 | -5/Upper Caves | Encountered a Warlord checkpoint 8705 | -5/Upper Caves | Spotted B-75 Beast 8783 | -5/Upper Caves | Learned Research emergency access door positions 8931 | -5/Upper Caves | Learned location of 2 exits from Factory 9418 | -5/Upper Caves | Discovered new exit (range 9) 9421 | -5/Upper Caves | Identified exit to Upper Caves 9501 | -5/Upper Caves | Entered another Upper Caves area 9519 | -5/Upper Caves | Discovered exit to Factory (range 9) 9568 | -5/Upper Caves | Learned Factory stockpile data 9723 | -5/Upper Caves | Learned Research garrison access intel 9723 | -5/Upper Caves | Learned Armory terminal intel 9723 | -5/Upper Caves | Learned location of 1 exit from Research 9723 | -5/Upper Caves | Learned location of 1 exit from Factory 9798 | -5/Upper Caves | Discovered new exit (range 7) 9801 | -5/Upper Caves | Identified exit to Warlord 9835 | -5/Upper Caves | Entered Warlord 9845 | -5/Warlord | Discovered new exit (range 12) 9848 | -5/Warlord | Identified exit to Proximity Caves 9990 | -5/Warlord | Learned Testing trap positions 9990 | -5/Warlord | Learned 4 Quarantine zone layouts 9990 | -5/Warlord | Learned Armory fabricator intel 9990 | -5/Warlord | Learned Armory recycling unit intel 9990 | -5/Warlord | Learned Armory scanalyzer intel 9990 | -5/Warlord | Learned Armory garrison access intel 10004 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10021 | -5/Warlord | Visited the Vortex Lab 10024 | -5/Warlord | Met EX-DEC 10031 | -5/Warlord | Found Prototype Energy Cannon 10034 | -5/Warlord | Found Prototype Energy Cannon 10035 | -5/Warlord | Identified Vortex Driver 10040 | -5/Warlord | Found Prototype Energy Gun 10040 | -5/Warlord | Identified Vortex Shotgun 10042 | -5/Warlord | Found Vortex Shotgun 10043 | -5/Warlord | Warlord's base attacked by MAIN.C 10046 | -5/Warlord | Found Vortex Driver 10068 | -5/Warlord | Met Warlord 10091 | -5/Warlord | Opened Warlord's prototype stash 10093 | -5/Warlord | Found Prototype Processor 10093 | -5/Warlord | Identified Exp. Target Analyzer 10095 | -5/Warlord | Found Prototype Device 10095 | -5/Warlord | Identified System Purifier 10228 | -5/Warlord | Lost 3 allies 10306 | -5/Warlord | Warlord forces counterattacked 10343 | -5/Warlord | Spotted Executioner 10423 | -5/Warlord | Lost 6 allies 10461 | -5/Warlord | Spotted Executioner 10461 | -5/Warlord | Spotted Executioner 10469 | -5/Warlord | Spotted Executioner 10481 | -5/Warlord | Destroyed Executioner 10513 | -5/Warlord | Lost 5 allies 10526 | -5/Warlord | Entered Proximity Caves 10547 | -4/Proximity Caves | Learned location of Quarantine (-3) 10700 | -4/Proximity Caves | Spotted B-86 Titan 10801 | -4/Proximity Caves | Discovered exit to Factory (range 5) 10875 | -4/Proximity Caves | Entered Factory 10875 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10876 | -4/Factory | Identified exit to Research 10876 | -4/Factory | Identified exit to Extension 10896 | -4/Factory | Found Prototype Processor 11057 | -4/Factory | Identified exit to Upper Caves 11057 | -4/Factory | Identified exit to Armory 11289 | -4/Factory | Lost 3 parts (1p1n1u) 11435 | -4/Factory | Build established: Hacker-Scout 11440 | -4/Factory | Fabricated Antigrav Array (x1) 11538 | -4/Factory | Spotted B-86 Titan 11546 | -4/Factory | Identified Exp. Signal Interpreter 11665 | -4/Factory | Repaired Broken Antigrav Array 12028 | -4/Factory | System corruption reached 10% 12296 | -4/Factory | Entered Armory 12297 | -4/Armory | Loaded intel: 16 terminal locations 12298 | -4/Armory | Loaded intel: 7 fabricator locations 12299 | -4/Armory | Loaded intel: 2 recycling unit locations 12331 | -4/Armory | Spotted B-86 Titan 12371 | -4/Armory | Found Prototype Device 12371 | -4/Armory | Identified Exp. ECM Suite 12559 | -4/Armory | Energy Cycler disabled 12560 | -4/Armory | Released all parts (9) 12590 | -4/Armory | Lost 9 parts (2p3n2u2w) 12593 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 12595 | -4/Armory | Core integrity fell below 50% 12636 | -4/Armory | Entered Research 12636 | -3/Research | Accompanied by 6 allies 12636 | -3/Research | Evolved 2 slots: Weapon x2 12637 | -3/Research | Identified exit to Quarantine 12637 | -3/Research | Identified exit to Research 12639 | -3/Research | Loaded intel: 4 garrison access locations 12665 | -3/Research | Lost 4 allies 12718 | -3/Research | Incoming investigation squad redirected 12742 | -3/Research | Found Gamma Bomb Array 12973 | -3/Research | Destroyed 7 combat bots 12974 | -3/Research | Lost 5 allies 13252 | -3/Research | Found Prototype Device 13268 | -3/Research | Entered Quarantine 13313 | -3/Quarantine | Found Alien Artifact 13320 | -3/Quarantine | Found Alien Artifact 13325 | -3/Quarantine | Found Alien Artifact 13359 | -3/Quarantine | Found Fusion Bomb Launcher 13420 | -3/Quarantine | Identified Exp. Focal Shield 13470 | -3/Quarantine | Identified Terrabomb (x3) 13470 | -3/Quarantine | Used Terrabomb 13483 | -3/Quarantine | Crushed by falling debris 13484 | -3/Quarantine | System corruption reached 10% 13527 | -3/Quarantine | Found Alien Impact Weapon 13527 | -3/Quarantine | Identified Core Stripper 13676 | -3/Quarantine | Found Prototype Launcher 13676 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 13798 | -3/Quarantine | First assault squad dispatched 13821 | -3/Quarantine | Incoming assault squad redirected 13908 | -3/Quarantine | Found Alien Energy Cannon 13908 | -3/Quarantine | Identified Core Cannon 14193 | -3/Quarantine | Found Imp. Powered Armor 14320 | -3/Quarantine | System corruption reached 30% 14386 | -3/Quarantine | Destroyed 7 combat bots 14401 | -3/Quarantine | Discovered exit to Research (range 13) 14450 | -3/Quarantine | Found Alien Artifact 14450 | -3/Quarantine | Identified Transdimensional Reconstructor 14450 | -3/Quarantine | Warped through subspace 14491 | -3/Quarantine | Found Prototype Launcher 14491 | -3/Quarantine | Identified Mni. Smartbomb Launcher 14608 | -3/Quarantine | Garrison activated, responded to threat 14677 | -3/Quarantine | Destroyed 7 combat bots 14729 | -3/Quarantine | Found Transdimensional Reconstructor 14733 | -3/Quarantine | Found Alien Artifact 14771 | -3/Quarantine | Build established: Scavenger-Gunner 14796 | -3/Quarantine | Incoming assault squad redirected 14798 | -3/Quarantine | Entered Research 14798 | -2/Research | Warlord forces began assault on 0b10 14798 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14799 | -2/Research | Loaded intel: 4 garrison access locations 14908 | -2/Research | Research machine network offline 14949 | -2/Research | Met up with Warlord 14976 | -2/Research | Found Prototype Protection 14976 | -2/Research | Identified Centrium Heavy Armor Plating 14981 | -2/Research | Found Centrium Heavy Armor Plating 15045 | -2/Research | Found Prototype Device 15045 | -2/Research | Identified Exp. EM Disruption Field 15082 | -2/Research | Borebot progress halted 15151 | -2/Research | Build established: Scavenger-Skirmisher 15242 | -2/Research | Found Prototype Device 15242 | -2/Research | Identified Exp. Thermal Defense Suite 15409 | -2/Research | Discovered new exit (range 10) 15420 | -2/Research | Identified exit to Testing 15439 | -2/Research | Borebot progress halted 15463 | -2/Research | Borebot progress halted 15493 | -2/Research | Discovered new exit (range 21) 15506 | -2/Research | Spotted Striker 15548 | -2/Research | Lost 3 allies 15568 | -2/Research | Identified exit to Access 15573 | -2/Research | Found Prototype Processor 15573 | -2/Research | Identified Exp. Core Analyzer 15592 | -2/Research | Spotted Executioner 15593 | -2/Research | Spotted Executioner 15637 | -2/Research | Lost 6 allies 15799 | -2/Research | Warlord invited to help at Command 15922 | -2/Research | Found Prototype Processor 15922 | -2/Research | Identified Exp. Targeting Computer 15956 | -2/Research | Entered Testing 15957 | -2/Testing | Loaded intel: 14 trap records 15991 | -2/Testing | Spotted PD-5JOR1EMHMF 16205 | -2/Testing | Found Prototype Energy Gun 16205 | -2/Testing | Identified Tachyon Dispersion Ray 16414 | -2/Testing | Found Prototype Launcher 16414 | -2/Testing | Identified Gui. Micro-nuke Launcher 16637 | -2/Testing | Found Centrium Heavy Armor Plating 16718 | -2/Testing | Found Prototype Device 16718 | -2/Testing | Identified Thermal Barrier 16877 | -2/Testing | Build established: Scavenger-Gunner 17009 | -2/Testing | Scanned by Researcher 17166 | -2/Testing | Found Exp. Signal Interpreter 17197 | -2/Testing | Discovered exit to Access (range 12) 17289 | -2/Testing | System corruption reached 10% 17456 | -2/Testing | First assault squad dispatched 17483 | -2/Testing | Incoming assault squad redirected 17509 | -2/Testing | Incoming assault squad redirected 17697 | -2/Testing | Found Prototype Launcher 17697 | -2/Testing | Identified Z-bomb Delivery System 17854 | -2/Testing | Found Prototype Processor 17854 | -2/Testing | Identified Spectral Analyzer 17858 | -2/Testing | Found Spectral Analyzer 17886 | -2/Testing | Spotted PG-9ES67Z5O5A 17935 | -2/Testing | Found Prototype Processor 17935 | -2/Testing | Identified Exp. Armor Integrity Analyzer 17986 | -2/Testing | Found Prototype Device 17986 | -2/Testing | Identified Imp. Particle Accelerator 18027 | -2/Testing | Protovariant out of control (PG-9ES67Z5O5A) 18027 | -2/Testing | Unleashed a protovariant (PG-9ES67Z5O5A) 18128 | -2/Testing | Found Prototype Device 18128 | -2/Testing | Identified Exp. Shock Absorption System 18247 | -2/Testing | Found Prototype Energy Gun 18247 | -2/Testing | Identified Warp Gun 18409 | -2/Testing | Spotted Striker 18410 | -2/Testing | Spotted Striker 18613 | -2/Testing | Entered Access 18613 | -1/Access | Evolved 2 slots: Utility x2 18936 | -1/Access | Garrison activated, responded to threat 19113 | -1/Access | First assault squad dispatched 19148 | -1/Access | Incoming assault squad redirected 19450 | -1/Access | Garrison activated, responded to threat 19470 | -1/Access | System corruption reached 10% 19538 | -1/Access | Destroyed 16 combat bots 19641 | -1/Access | Incoming assault squad redirected 19783 | -1/Access | Incoming assault squad redirected 19929 | -1/Access | Destroyed 10 combat bots 19935 | -1/Access | Discovered new exit (range 7) 19943 | -1/Access | Entered Command 20286 | -1/Command | Phase Generator disabled 20486 | -1/Command | First assault squad dispatched 20506 | -1/Command | Incoming assault squad redirected 20514 | -1/Command | Incoming assault squad redirected 20516 | -1/Command | Incoming assault squad redirected 20595 | -1/Command | Lost 3 parts (2p1u) 20599 | -1/Command | Destroyed 11 combat bots 20710 | -1/Command | Incoming assault squad redirected 20790 | -1/Command | Lost 4 parts (2u2w) 20968 | -1/Command | Lost 4 parts (1n2u1w) 21010 | -1/Command | Used Terrabomb 21010 | -1/Command | Spotted B-99 Colossus 21020 | -1/Command | Discovered new exit (range 4) 21022 | -1/Command | Spotted Executioner 21025 | -1/Command | Spotted Executioner 21025 | -1/Command | Spotted Striker 21025 | -1/Command | Spotted Alpha 7 21025 | *** | Escaped! Last Messages --------------- 20993_ Acquired 20 matter. 21003_ K-01 Serf collects debris. 21007_ System corrupted: Matter fused (-7). 21010_ Terrabomb activated. 21011_ W-44 Eye sends out distress signal. 21012_ Penetrated by Slug. 21014_ K-01 Serf collects debris. 21014_ S-43 Plague springs to life. 21018_ K-01 Serf collects debris. 21019_ Triggered Stasis Trap. 21019_ A bubble of rippling energy engulfs the area. 21019_ Stasis field depleted. 21020_ Access Shell breached. 21020_ EXIT=FOUND 21020_ Slug penetrates Access Shell. 21021_ Penetrated by Slug. 21021_ K-01 Serf collects debris. 21024_ Penetrated by Slug. 21024_ Slug penetrates Access Shell. Map ----- +----------------------------------------------------+ | ?????????## " ## ## | | ????####### ## | | ????############# ## | | ????## = # # +####### [ # | | ????## # ####### "" | | ????## # # ####### """" # | | ????## # k# ## """" = | | ????## # #### ## "" | | ????## # ## ####+## % | | ????## " # | | ??###""""+"""+"""" # "" #% % | | ?## " " + + """" %= | | ## ; " " # """" % | | # ; + " # "" | | ; ; " """ """ # | | ; ; " """T""" # # % | | ; + """"""";;;"""""############# # | | ; ; """"""";;;""""""############ # | | ; ;;;;;;;""""""";;;""""????????????## # | | ; ;;;;;;;;"" ??????????????## # | | ; ; ;;" ????????????????## + | | ; ; ;;; ????????????????## # | | ; ; ;;; "" """??????????????## # | | ; ;** ;;; " "???????????? + # | | ; ;* ;;; "" "???????????? + # | | ; ; ;;; @" "???????????? + # | | ";;;; ; ; ;;; E ????? + # | | " ; ; + % %;; "" "" ######## | | " ; ; C; ;;; ^ ; ;E#K#7########## | | " ; ; ; ;;; BB ";;##????????????? | | """ ;;;; ; ;;" BB """#?????????????? | | ; ;"""""";;;;;;"""" #?????????????? | | =; """""";;;;;;;;""" #?????????????? | | !!%; " #?????????????? | | !*!;;;;"""" ##?????????????? | | """ "";;%[;;;"""""""" #??????????????? | | " " ;k%; " ##??????????????? | | " " ; *" " #???????????????? | | " " ; |" " ##???????????????? | | """"" " " "";; #????????????????? | | " " """ + ; ##????????????????? | | # " " """ "; ; ##?????????????????? | | ## " " R" "; ; ##??????????????????? | | ?## " " """ "; ; ##???????????????????? | | ??### " + "" ;; ; #####??????????????????? | | ????###" " ;;+;#######??????????????????? | | ??????## " ; ##??????????????????? | | ??????## ########+## = ##??????????????????? | | ??????## ######## # ##??????????????????? | | ??????## ##????## + "" ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 100 Energy Generation 49 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 50 Resistance: EX 75 Resistance: EM 25 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 72 Targeting Accuracy 24 Melee Accuracy 8 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 8 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 26 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Antigrav System | -7/Factory | Hacked Imp. Cooling System | -7/Factory | Extracted Gravmag System | -7/Factory | Extracted Wheel | -7/Factory | Extracted Hvy. Laser | -7/Factory | Extracted Field Laser | -7/Factory | Extracted Component Analysis Suite | -7/Factory | Extracted Hvy. Armor Plating | -7/Factory | Extracted System Shield | -7/Factory | Extracted Adv. Assault Cannon | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Hvy. Siege Treads | -6/Factory | Hacked Hpw. Shock Rifle | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Wave Gun | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Lrn. Sensor Array | -5/Factory | Hacked Hvy. Armored Exoskeleton | -5/Factory | Scanalyzed Antigrav Array | -4/Factory | Hacked Biometal Heavy Treads | -4/Factory | Hacked Helical Railgun | -4/Factory | Scanalyzed Imp. Kinecellerator | -4/Factory | Scanalyzed Exp. EM Disruption Field | -2/Testing | Archive Adv. Remote Shield | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Lrn. Phase Cannon | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive I-36 Angel | -6/Zion | Archive A-27 Freighter | -2/Testing | Archive Fabricated ------------ Antigrav System | x2 | -7/Factory Antigrav System | x2 | -7/Factory Imp. Plasma Cutter | x2 | -6/Factory Lrn. Sensor Array | x2 | -5/Factory Adv. Trap Extractor | x2 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Antigrav Array | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Terrabomb Core Stripper Core Cannon Transdimensional Reconstructor Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed ExoskeletonLaserManipulator Manual? 0 Play Time 06:49:07 Cumulative 204.8 hours Start 2025.01.30 @ 18:55:27 End 2025.01.31 @ 22:06:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type 0 Total 11 Types 7/0/2/1/0/0/0/1/0 Lore% 63 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 815d8af1-b4cf-4afd-8304-585f1ab8e92b