Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.14 @ 14:48:53 Player: winnking222 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (450) 450 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1205 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 242/250 System Corruption 0% Temperature Cool (20) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Matter Pod (200) Seismic Detector Targeting Computer Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink High-capacity Matter Pod Seismic Detector Targeting Computer Medium Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 5 9 2 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 2 . . Treads . | . . . . Leg 4 | 2 2 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 4 . . Device 3 | . 3 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 5 | 2 1 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 1 1 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility 1 | . . . 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . 2 1 1 To Critical Strikes 1 | . 1 . . Average Backups 7 | 1 4 9 10 Power . | 1 . . . Propulsion 3 | . . 4 5 Utility 3 | . 2 4 4 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 8 | 1 . . 7 Power . | . . . . Propulsion 5 | . . . 5 Utility 2 | . . . 2 Weapon 1 | 1 . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 83 99 96 Engine 13 | . 12 14 14 Leg 26 | . 22 28 28 Device 15 | . 17 14 10 Storage 9 | . 1 14 14 Energy Gun 27 | . 27 27 28 Peak Build Rating 11 | 5 10 11 11 Average Rating 8 | 3 7 9 10 On Entrance 6 | . 5 10 11 Naked Turns . | . . . . Heaviest Build 31 | 9 31 31 30 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 11 | 5 6 15 15 Most Carried 10 | 4 8 10 10 Average Carried 7 | 1 4 9 10 Final Capacity 15 | 5 15 15 15 Final Carried 10 | 1 8 10 10 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 586 | 250 316 20 . Remotely . | . . . . Salvage Created 594 | 75 419 100 . Parts 32 | 2 27 3 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . . 2 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 10 2 . Guns 12 | . 10 2 . Classes Destroyed 4 | 1 3 . . Recycler 1 | 1 . . . Watcher 2 | . 2 . . Swarmer 2 | . 2 . . Grunt 10 | . 8 2 . Best Kill Streak 3 | 1 3 1 . Combat Bots Only 3 | . 3 1 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 100 | . 66 20 14 Missed 29 | . 19 6 4 Hits 71 | . 47 14 10 Projectile 71 | . 47 14 10 Critical Strikes 2 | . 1 1 . Damage Taken 832 | . 498 195 139 Core 254 | . 168 57 29 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 56 | 3 41 8 4 Largest 2 | 2 2 2 2 Hottest 115 | 90 115 115 105 Shots Fired 105 | 6 75 16 8 Gun 105 | 6 75 16 8 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 95 | 3 68 16 8 Explosive . | . . . . Electromagnetic 10 | 3 7 . . Robot Hit Streak 7 | 2 7 5 3 Robot Miss Streak 4 | 1 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 62 | 3 44 10 5 Core Hits 30 | 2 22 5 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 5 1 1 Burn 7 | . 5 1 1 Melee Attacks 8 | . 8 . . Impact . | . . . . Slashing 8 | . 8 . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 878 | 38 639 135 66 Guns 878 | 38 639 135 66 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 811 | 25 585 135 66 Explosive . | . . . . Electromagnetic 67 | 13 54 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 252 | 30 252 93 10 Average Temperature 52 | 14 60 42 6 Received Heat Transfer 405 | . 195 132 78 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 2665 | 74 1924 432 235 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | 5 102 30 . Initial 27 | . . 27 . Average 12 | . 28 2 . Influence Increases 355 | 5 300 50 . Destroy 0b10 Robot/C 240 | . 200 40 . Destroy 0b10 Robot/NC 15 | 5 10 . . Destroy Leader 64 | . 54 10 . Successful Hack 5 | . 5 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 355 | 5 230 120 . Entered New Map 43 | . . 43 . Time Decay 302 | 5 230 67 . Lost Part 10 | . . 10 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 20 3 2 Peak Tracking Total 4 | . 4 2 2 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 4 | . 4 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 288 | . 288 . . Seismic 288 | . 288 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 3 | . . 1 2 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2050 | 69 777 1180 24 Spaces Moved 1045 | 46 424 568 7 Core 19 | 19 . . . Treads . | . . . . Legs 1026 | 27 424 568 7 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 190 Average Speed 165 | 105 138 190 190 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 64 95 1 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee 1 | . 1 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1245 | 61 520 653 11 Wait 94 | . 21 73 . Move 1042 | 45 423 567 7 Hop . | . . . . Pick Up 21 | 7 11 3 . Fast Attach 6 | . 6 . . Attach 9 | 5 3 1 . Detach . | . . . . Swap 5 | . 4 1 . Drop 3 | 1 2 . . Fire 56 | 3 41 8 4 Melee 8 | . 8 . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 5) 333 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 10) 714 | -10/Materials | Core integrity fell below 50% 789 | -10/Materials | Discovered new exit (range 8) 847 | -10/Materials | Entered Mines 884 | -10/Mines | Met a Derelict bent on vengeance 1087 | -10/Mines | Discovered new exit (range 11) 1156 | -10/Mines | Learned location of Storage (-7) 1225 | -10/Mines | Build established: Scavenger-Mutant 1403 | -10/Mines | Learned location of Zion (-6) 1578 | -10/Mines | Discovered new exit (range 11) 1651 | -10/Mines | Core integrity fell below 20% 2018 | -10/Mines | Discovered new exit (range 6) 2027 | -10/Mines | Entered Subcaves 2027 | -10/Subcaves | Learned 2 Materials zone layouts 2028 | -10/Subcaves | Approached by a straggling Scientist 2033 | -10/Subcaves | Learned 2 Materials zone layouts 2051 | -10/Subcaves | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01668_ G-47 Trooper destroyed. 01675_ Acquired Particle Gun. 01678_ Acquired 10 matter. 01882_ T-07 Excavator is excavating. 01953_ K-01 Serf cleans the Matter Pump. 02018_ EXIT=FOUND LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 02027_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 02028_ 3P-ECX(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." 02031_ 3P-ECX(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 02033_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). 02042_ G-47 Trooper suffers critical hit (Burn). 02047_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????########???????????????????????? | | ????????????????### ### # #??????????????? | | ????????????????# @ #?????????????? | | ????????????????# ## g #???????????? | | ????????????????## #### ## g #???????????? | | ?????????????????# ???## ##?? ##### #???????????? | | ????????????????? ???? ???? #?????????????????? | | ????????????????# ???? ##??????????????????????? | | ????????????????##????## ???????????????????????? | | ???????????????????????# #???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxDisassembledLauncher Manual? 0 Play Time 00:10:20 Cumulative 66.1 hours Start 2025.05.14 @ 14:38:49 End 2025.05.14 @ 14:48:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6807503e-422a-4784-a561-6c98b53792a0