Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.14 @ 18:46:55 Player: Wilfey Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1725) 1725 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 5125 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 61 Aligned with FarCom 300 Friendly Fire -339 Cogmind --------- Core Integrity 0/550 Matter 159/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Maul > --- INVENTORY (8) ---- Aerolev Unit Improved Flight Unit Improved Signal Interpreter Power Shielding Improved Propulsion Shielding YOLO Cannon Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Reaction Control System System Shield > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Signal Interpreter Power Shielding Improved Propulsion Shielding Autogun Datajack Mining Laser [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . 1 . . . . Propulsion 1 | . . . . . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 73 | 6 13 5 10 2 5 8 24 Power 9 | 1 . . 1 1 . 3 3 Engine 9 | 1 . . 1 1 . 3 3 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 1 1 3 . . . 4 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 4 | 2 1 1 . . . . . Hover 3 | . . . . . . . 3 Flight 4 | . . . 3 . . . 1 Utility 15 | 1 3 1 3 . 3 . 4 Device 7 | . 2 . 1 . 2 . 2 Storage 4 | 1 1 . 1 . 1 . . Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . . . . . 1 Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 38 | 2 9 3 3 1 2 5 13 Energy Gun 6 | 2 3 . 1 . . . . Energy Cannon 12 | . . . . . 1 4 7 Ballistic Gun 8 | . 1 3 2 . . . 2 Ballistic Cannon 4 | . 4 . . . . . . Launcher 2 | . . . . 1 1 . . Special Weapon 4 | . . . . . . 1 3 Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . 1 Parts Lost 10 | . . 1 . . . 1 8 Power 3 | . . . . . . 1 2 Propulsion 2 | . . 1 . . . . 1 Utility 3 | . . . . . . . 3 Weapon 2 | . . . . . . . 2 Highest Loss Streak 3 | . . 1 . . . 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 80 | . 94 93 84 78 75 77 51 Engine 13 | . 14 14 18 11 11 11 9 Wheel 11 | . 28 21 8 . . . . Flight 7 | . . . 4 22 22 22 9 Device 6 | . 8 1 . 11 11 11 10 Storage 11 | . 14 14 11 11 10 11 9 Processor 5 | . . . 9 11 11 11 4 Protection 4 | . . 12 9 . . . . Energy Gun 4 | . 15 1 5 . . . . Ballistic Gun 8 | . . 26 16 3 . . . Ballistic Cannon 2 | . 11 . . . . . . Launcher 1 | . . . . 9 9 5 . Naked Turns . | . . . . . . . . Heaviest Build 40 | 13 32 35 40 16 9 28 32 Greatest Support 32 | 26 26 32 16 16 16 16 16 Greatest Overweight (x) 7 | . 1 2 7 . . 1 2 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 Average Capacity 11 | 6 14 15 13 8 7 8 8 Most Carried 15 | 6 15 15 15 8 8 8 8 Average Carried 10 | 3 11 14 12 6 7 7 7 Final Capacity 15 | 8 15 15 8 8 8 8 8 Final Carried 15 | 5 15 15 4 8 7 7 8 Class Distribution -------------------- 89% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1188 | 260 409 63 180 40 . 135 101 Remotely . | . . . . . . . . Salvage Created 2356 | 13 478 12 649 74 . 611 519 Parts 120 | 2 30 . 33 8 . 23 24 Haulers Intercepted 4 | . 2 . 1 . . . 1 Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 48 | . 11 1 4 5 . 11 16 Melee 2 | . . . . . . . 2 Guns 12 | . 3 1 4 . . . 4 Cannons 12 | . 7 . . . . 2 3 AOE 16 | . 1 . . 5 . 7 3 Classes Destroyed 10 | 1 4 . 2 . . 2 1 Worker 1 | . . . . . . . 1 Tunneler 2 | 1 . . . . . 1 . Hauler 4 | . 2 . 1 . . . 1 Recycler 3 | . . . 3 . . . . Watcher 4 | . 3 . 1 . . . . Swarmer 15 | . 3 1 . 3 . . 8 Grunt 26 | . 8 . 2 2 . 8 6 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . . 2 . Sentry 6 | . . . 4 . . . 2 Best Kill Streak 8 | 1 3 1 4 3 . 4 8 Combat Bots Only 8 | . 3 1 1 3 . 3 8 Max Kills in Single Turn 4 | 1 1 1 4 3 . 3 4 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . 3 . 2 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 1633 | . 272 56 126 31 . 69 1079 Core 668 | . 71 . 23 8 . 10 556 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 84 | . 7 . . . . . 77 Core Remaining (%) 86 | 100 . 71 . . . 89 . Volleys Fired 107 | 1 38 3 20 3 . 19 23 Largest 2 | 2 2 2 2 1 . 1 1 Hottest 100 | 80 90 56 78 30 . 100 100 Shots Fired 160 | 2 68 6 39 3 . 19 23 Gun 93 | 2 34 6 39 . . . 12 Cannon 48 | . 34 . . . . 8 6 Launcher 3 | . . . . 3 . . . Special 16 | . . . . . . 11 5 Kinetic 78 | . 34 6 26 . . . 12 Thermal 31 | 1 . . . . . 19 11 Explosive 3 | . . . . 3 . . . Electromagnetic 48 | 1 34 . 13 . . . . Robot Hit Streak 18 | 1 12 3 18 1 . 14 18 Robot Miss Streak 2 | 1 2 2 2 1 . 1 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 140 | 1 58 3 34 1 . 15 28 Core Hits 72 | 1 20 1 18 5 . 12 15 Critical Kills 4 | . . . . . . 2 2 Critical Parts Destroyed 4 | . . . . . . . 4 Critical Strikes 12 | . 3 . . . . 2 7 Meltdown 3 | . . . . . . 2 1 Blast 3 | . 3 . . . . . . Smash 6 | . . . . . . . 6 Melee Attacks 19 | . 5 . . . . . 14 Impact 14 | . . . . . . . 14 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5552 | 11 1023 72 826 349 . 1789 1482 Guns 1391 | 11 468 72 681 . . . 159 Cannons 1730 | . 477 . . . . 788 465 Explosions 1849 | . 69 . 145 349 . 890 396 Melee 461 | . . . . . . . 461 Ramming 10 | . 9 . . . . . 1 Kinetic 1126 | . 477 72 418 . . . 159 Thermal 2875 | 11 69 . 145 . . 1789 861 Explosive 349 | . . . . 349 . . . Electromagnetic 731 | . 468 . 263 . . . . Impact 461 | . . . . . . . 461 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 551 | . . . . 10 . 356 185 Projectiles 375 | . . . . . . 321 54 Explosions 45 | . . . . 10 . 35 . Melee 131 | . . . . . . . 131 Knockbacks 8 | . 8 . . . . . . Impact . | . . . . . . . . Kinetic 7 | . 7 . . . . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 18 | . 14 . 4 . . . . Shots 2 | . 1 . 1 . . . . Rammed 4 | . 2 . . . . . 2 Targets Rammed 4 | . 2 . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 192 | 18 192 21 102 . . 74 99 Average Temperature 35 | 12 57 9 36 . . 27 23 Received Heat Transfer 765 | . 114 18 63 21 . 54 495 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . 6 . 1 . . . 3 Impact Corruptions 4 | . . . . . . . 4 Robots Melted 3 | . . . . . . 2 1 Combat Hostiles 3 | . . . . . . 2 1 Parts Melted 7 | . . . . . . 4 3 Heat Transferred 2885 | 25 100 . 150 . . 1730 880 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 585 | 5 217 32 221 191 . 283 585 Initial 60 | . 2 2 10 14 . . 60 Average 120 | . 108 21 107 138 . 81 291 Maximum Alert Level 2 | . 1 . 1 . . 1 2 Low Security (%) 85 | 100 95 100 98 100 . 91 26 Level 1 10 | . 4 . 1 . . 8 50 Level 2 3 | . . . . . . . 22 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 2 . . . . . 2 Investigation 4 | . 2 . . . . . 2 Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 17 8 9 11 . 9 33 Peak Tracking Total 13 | . 4 3 3 3 . 3 13 Tactical Retreats 8 | . . . . 1 . 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 4 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . 1 . 2 . . 3 . Max in Single Turn 2 | . 1 . 2 . . 2 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 25 | . 7 . 9 1 4 . 4 Terminals 12 | . 5 . 6 . . . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . . . 2 Recycling Units 3 | . 1 . 2 . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 92 | . 25 . 23 1 27 . 16 Successful 70 | . 15 . 15 1 27 . 12 Failed 22 | . 10 . 8 . . . 4 Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 40 | . 20 . 19 . . . 1 Fabricators . | . . . . . . . . Repair Stations 12 | . 2 . . . . . 10 Recycling Units 5 | . 3 . 2 . . . . Scanalyzers 7 | . . . 2 . . . 5 Garrison Access . | . . . . . . . . Terminal Hacks 52 | . 12 . 11 1 27 . 1 Record 35 | . 4 . 5 . 26 . . Prototype ID Bank 2 | . 1 . 1 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 2 | . . . 2 . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . 1 . . . . . . Dispatch Records 2 | . 1 . 1 . . . . Hauler Manifests 4 | . 2 . 1 . . . 1 Registered Components 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 2 . . . . . 7 Scan Component 4 | . 1 . . . . . 3 Repair 4 | . 1 . . . . . 3 Refit 1 | . . . . . . . 1 Recycling Unit Hacks 3 | . 1 . 2 . . . . Report Inventory 3 | . 1 . 2 . . . . Scanalyzer 6 | . . . 2 . . . 4 Insert Component 3 | . . . 1 . . . 2 Analyze 3 | . . . 1 . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 7 . 7 . . . 3 Full Trace Events 3 | . 2 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 . . . . . 3 Time 116 | . 26 . . . . . 90 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 Part Schematics Acquired 3 | . . . 1 . . . 2 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . 3 . . . . . . Non-combat 1 | . 1 . . . . . . Combat 2 | . 2 . . . . . . Robot Hacks Applied 3 | . 3 . . . . . . parse_system 2 | . 2 . . . . . . no_distress 1 | . 1 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 3 2 2 . . Highest-Rated Group 41 | . . 40 40 41 41 . . Highest-Rated Ally 31 | . . 16 16 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 33 | . . 7 26 . . . . Total Damage 307 | . . 55 252 . . . . Kills 5 | . . . 5 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 4292 | 65 846 782 854 337 168 537 703 Spaces Moved 4608 | 49 587 618 643 589 407 1008 707 Core 157 | 1 . . . . . . 156 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1716 | 48 587 618 463 . . . . Hover . | . . . . . . . . Flight 2735 | . . . 180 589 407 1008 551 Fastest Speed 37 | 50 90 90 37 37 37 37 37 Average Speed 70 | 90 104 120 118 37 37 38 47 Slowest Speed 530 | 100 105 130 530 37 37 107 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 10 | . . . . 6 . . 4 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 69 | 4 90 99 55 76 71 92 66 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 227 | . 4 . 4 29 . 103 87 Melee . | . . . . . . . . Projectile 8 | . . . 1 . . 1 6 AOE 219 | . 4 . 3 29 . 102 81 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 5417 | 67 748 653 700 697 428 1115 1009 Wait 497 | 2 76 18 9 107 . 67 218 Move 4581 | 48 586 617 642 576 406 1007 699 Hop 10 | . . . . 6 . . 4 Pick Up 60 | 10 19 4 9 2 8 5 3 Fast Attach 14 | 1 . 2 2 . . 1 8 Attach 45 | 5 5 1 8 . 5 6 15 Detach 20 | . 1 . . 1 1 4 13 Swap 14 | . 8 2 . 2 . 1 1 Drop 46 | . 8 6 10 . 8 5 9 Fire 107 | 1 38 3 20 3 . 19 23 Melee 19 | . 5 . . . . . 14 Ram 4 | . 2 . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 12) 502 | -10/Materials | Identified exit to Mines 577 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Repaired Datajack 841 | -10/Materials | Discovered new exit (range 6) 912 | -10/Materials | Entered Mines 922 | -10/Mines | Learned location of 2 exits from Materials 943 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 966 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1092 | -10/Mines | Discovered new exit (range 13) 1148 | -10/Mines | Learned 8 Materials zone layouts 1183 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1392 | -10/Mines | Discovered new exit (range 2) 1415 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1694 | -10/Mines | Entered Materials 1694 | -9/Materials | Accompanied by 3 allies 1694 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1695 | -9/Materials | Identified exit to Mines 1695 | -9/Materials | Identified exit to Materials 2548 | -9/Materials | Entered Mines 2561 | -9/Mines | Discovered exit to Materials (range 15) 2600 | -9/Mines | Found the Drone Emporium 2603 | -9/Mines | Found Prototype Device 2623 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2623 | -9/Mines | Discovered new exit (range 5) 2637 | -9/Mines | Discovered exit to Materials (range 7) 2684 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2700 | -9/Mines | Learned location of Zion (-7) 2760 | -9/Mines | Found a hidden stash of uninstalled traps 2885 | -9/Mines | Entered Exiles 2885 | -9/Exiles | Accompanied by 2 allies 2891 | -9/Exiles | Discovered new exit (range 15) 2903 | -9/Exiles | Met 8R-AWN 2908 | -9/Exiles | Met EX-HEX 2915 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2920 | -9/Exiles | Met EX-BIN 2924 | -9/Exiles | Aligned with FarCom system 2924 | -9/Exiles | Given EX-Vault access code 2933 | -9/Exiles | Opened EX-Vault 2948 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2966 | -9/Exiles | Identified Decoy Drone Bay 2975 | -9/Exiles | Found YOLO Cannon 3016 | -9/Exiles | Met EX-DEC 3049 | -9/Exiles | Discovered new exit (range 14) 3053 | -9/Exiles | Left Exiles lab with YOLO Cannon 3053 | -9/Exiles | Entered Mines 3423 | -8/Mines | Discovered exit to Materials (range 11) 3590 | -8/Mines | Entered Materials 3590 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3648 | -8/Materials | Repaired Lgt. Ion Engine 3923 | -8/Materials | Discovered new exit (range 4) 3957 | -8/Materials | Repaired Lgt. Ion Engine 3997 | -8/Materials | Repaired Reaction Control System 4044 | -8/Materials | Build established: Hacker-Mutant 4062 | -8/Materials | Discovered new exit (range 13) 4115 | -8/Materials | Destroyed 8 combat bots 4127 | -8/Materials | Lost 3 parts (1p1u1w) 4173 | -8/Materials | Core integrity fell below 50% 4214 | -8/Materials | Lost 3 parts (2u1w) 4272 | -8/Materials | Core integrity fell below 20% 4293 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04266_ G-47 Trooper suffers critical hit (Smash). 04266_ Destroyed Particle Gun. 04266_ G-47 Trooper system corrupted by crushing effect. 04267_ G-47 Trooper system terminally corrupted. 04267_ Lgt. Nuclear Core fried. 04268_ Acquired 49 matter. 04269_ Y-45 Defender suffers critical hit (Smash). 04269_ Destroyed Lgt. Treads. 04269_ Y-45 Defender system corrupted by crushing effect. 04274_ R-06 Scavenger collects Imp. Heat Sink. 04277_ R-06 Scavenger collects Corrupted Aluminum Leg. 04278_ Y-45 Defender destroyed. 04280_ R-06 Scavenger collects Heat Sink. 04281_ Y-45 Defender suffers critical hit (Smash). 04284_ Destroyed Lgt. Treads. 04284_ Y-45 Defender system corrupted by crushing effect. 04285_ Y-45 Defender system terminally corrupted. 04285_ Beam Rifle fried. 04285_ Imp. Ion Engine fried. 04286_ Acquired 52 matter. 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""""" #? | | ######????????# # """"" #? | | # #????????# #" """"" #? | | #!!! #????????# #T """"" #? | | #!!! #????????# #" """"" #? | | #!=!%########## # #? | | # =%Y% ##########? | | # @####! ##????????? | | # #??# """ ########??? | | # #??# G" # ! #??? | | # =#??# """ # #??? | | ######### # !]! #??? | | ?# + + !]! #??? | | ?# # # !! #??? | | ?# "" # """ # #??? | | ?# "T # """ #+######??? | | ?# "" # """ # #???????? | | ?# # # #???????? | | ?####+### # #???????? | | ????# #?# """ # #???????? | | ????# #?# """ # #???????? | | ????# ### """ #???????? | | ????# +???????? | | ????# #???????? | | ???############+###+######### | | ???# ## # [ # | | ???# "" ## # # | | ???# """ ## # # | | ???# """ ## ! # # | | ???# ## # # | | ???# """ ## # # | | ???# """ ## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 19 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Power Shielding | -8/Materials | Scanalyzed Mining Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed HardcellSniperAirjet Manual? 0 Play Time 01:11:44 Cumulative 31.0 hours Start 2023.06.14 @ 15:25:24 End 2023.06.14 @ 18:46:55 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d7e6560-ea69-4c74-8ad1-0b33bf0c6371