Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 02:37:25 Player: lzrtly Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (45) 225 Value Destroyed (1815) 1815 Prototype IDs (58) 1160 Alien Tech Used (1) 200 Bonus (11991) 11991 TOTAL SCORE: 24491 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 2325 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Hacked God Mode 5000 Friendly Fire -36 Cogmind --------- Core Integrity 0/1600 Matter 229/300 Energy 1/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (12) ----- Makeshift Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Impulse Thruster Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Field Propulsion Array Electron Diverter Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Makeshift ECM Suite Reaction Control System Advanced Cloaking Device Improved Utility Shielding Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved System Shield Ghost Barrier > --- WEAPON ----------- Improved Remote Datajack Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Impulse Thruster Array Dimensional Node Initializer [Rating: 168] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Electron Diverter Treads Light Treads Leg Enhanced Biometal Leg Hover Unit Cooled Antigrav System Flight Unit Electron Diverter Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Plasma Lance Energy Gun Medium Laser Energy Cannon Vortex Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 . . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 7 | . . . . . . 2 . . . . . . 2 . . . . 1 . 1 . 1 . Utility 10 | . . . . . 4 . . 2 . . . . . . . . . 1 . 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 129 | 6 . 1 . . 25 . 5 14 1 7 . . 9 5 . 25 1 2 . 4 14 6 4 Power 14 | 1 . . . . 2 . . 1 1 2 . . . . . 2 . . . . 3 1 1 Engine 4 | 1 . . . . 2 . . 1 . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 1 2 . . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . 1 . . . . 3 1 1 Propulsion 40 | 2 . . . . 8 . . 3 . 3 . . 4 2 . 12 . . . 1 2 3 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . 2 . . 1 . . . . 1 . . 2 . . . . . . . Flight 31 | . . . . . 6 . . 2 . 3 . . 3 2 . 9 . . . 1 2 3 . Utility 42 | 1 . 1 . . 7 . 4 6 . 1 . . 5 1 . 7 . 1 . 1 5 2 . Device 13 | . . 1 . . 1 . . 2 . . . . . . . 3 . 1 . 1 3 1 . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 9 | . . . . . 3 . . 3 . . . . 1 1 . 1 . . . . . . . Hackware 13 | . . . . . . . 4 1 . 1 . . 2 . . 3 . . . . 1 1 . Protection 6 | . . . . . 3 . . . . . . . 2 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . . . . 8 . 1 4 . 1 . . . 2 . 4 1 1 . 2 4 . 3 Energy Gun 2 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 5 | . . . . . . . . . . . . . . 2 . . . . . . . . 3 Special Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 8 . 1 4 . 1 . . . . . . 1 . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 12 | . . . . . 1 . . . . . . . . . . 7 . . . 1 2 . 1 Parts Lost 48 | . . . . 2 2 . 1 1 . 5 . 8 3 1 . 4 . . . . . 3 18 Power 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . 1 2 Propulsion 21 | . . . . . 2 . 1 . . 2 . 4 2 1 . 2 . . . . . 2 5 Utility 15 | . . . . . . . . 1 . 1 . 3 1 . . 1 . . . . . . 8 Weapon 7 | . . . . 2 . . . . . 1 . . . . . 1 . . . . . . 3 Highest Loss Streak 18 | . . . . 2 1 . 1 1 . 4 . 8 3 1 . 4 . . . . . 3 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 100 100 86 50 53 58 70 93 83 86 80 54 48 52 71 94 89 . 91 90 90 81 Engine 3 | . 14 14 14 14 1 . . 3 2 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 5 . 4 8 8 7 Treads 6 | . 28 28 28 28 1 . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . 11 15 13 13 20 20 26 22 6 3 5 12 35 31 . 31 26 27 22 Device 8 | . . 14 14 14 3 . . 6 6 6 6 6 . . . . 5 7 . 13 16 16 14 Storage 3 | . 14 14 14 14 . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . 16 23 3 8 20 10 6 6 5 6 11 6 . . . . . . . Hackware 18 | . . . . . . . 26 26 26 32 33 31 27 23 23 29 35 31 . 28 26 27 26 Protection 4 | . . . . . 7 15 13 1 . . . . 8 11 11 7 5 5 . 4 4 4 3 Energy Gun 3 | . 14 14 14 7 . . . . . . . . . . . 2 1 . . . . . . Ballistic Gun 3 | . 14 14 14 7 . . . . . . . . . . . . . . . . 2 . . Slashing Weapon 1 | . . . . . 6 . . 5 13 6 6 6 . . . . 4 5 . 4 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 2 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 13 13 14 14 14 11 8 8 13 13 13 10 10 4 5 4 18 19 31 31 33 58 55 45 Greatest Support 69 | 40 40 40 40 40 40 10 10 13 13 17 17 17 20 4 4 36 36 36 36 52 59 69 69 Greatest Overweight (x) 2 | . . . . . 2 . . 1 . 1 . 1 1 1 . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 1 6 7 8 8 8 5 5 5 5 5 4 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 6 7 8 4 5 4 4 3 4 4 4 3 4 5 4 4 5 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 6 7 8 8 5 5 5 3 5 4 4 4 4 5 5 5 5 5 5 5 5 2 2 Class Distribution -------------------- 37% | Wizard-Sprinter 23% | Mutant 16% | Hacker-Mutant 12% | Hacker-Sprinter 4% | Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/DSF Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Matter Collected 1563 | 160 39 13 . 62 223 . . 180 50 60 . . . 121 21 340 10 . . . 202 30 52 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1235 | . 39 . . . 448 . . 77 41 104 . . . 86 . . . . . . 57 . 383 Parts 84 | . 2 . . . 25 . . 6 6 8 . . . 10 . . . . . . 5 . 22 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 5 4 . . . 3 1 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Combat Hostiles Destroyed 42 | . 1 . . . 9 . . 3 1 4 . . . 8 . . . . . . 1 . 15 Melee 19 | . . . . . 9 . . 3 1 4 . . . . . . . . . . 1 . 1 Guns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 22 | . . . . . . . . . . . . . . 8 . . . . . . . . 14 Classes Destroyed 8 | . 1 . . . 3 . . . 1 . . . . . . . . . . . . . 3 Watcher 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Swarmer 25 | . . . . . 2 . . 3 . 4 . . . 8 . . . . . . 1 . 7 Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 6 | . 1 . . . 4 . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 15 | . 1 . . . 3 . . 3 1 2 . . . 4 . . . . . . 1 . 15 Combat Bots Only 14 | . 1 . . . 3 . . 3 1 2 . . . 4 . . . . . . 1 . 14 Max Kills in Single Turn 7 | . 1 . . . 1 . . 1 1 1 . . . 4 . . . . . . 1 . 7 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . . . . . . . . 4 . . . . . . . . 7 Melee 1 | . . . . . 1 . . 1 1 1 . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Warlord (-2/Research) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Hostile Shots Fired 438 | . 9 . . 13 39 . 4 32 2 37 . 33 40 23 6 5 10 . 1 6 18 37 123 Missed 184 | . 5 . . 1 12 . 1 19 1 11 . 18 16 9 5 3 4 . . 2 13 19 45 Damage Taken 6469 | . 45 . . 520 297 . 103 171 15 311 . 337 506 253 19 116 108 . 73 104 94 656 2741 Core 2842 | . . . . 96 146 . 55 54 . 106 . 136 218 162 19 45 79 . . 27 26 114 1559 Absorbed by Shields 24 | . . . . . . . . . . . . . 24 . . . . . . . . . . Redirected to Shielding 151 | . . . . . . . . . . . . . 44 7 . . . . . 19 . 44 37 Ignored by Resistances 118 | . . . . . 6 . . 27 . 85 . . . . . . . . . . . . . Regen/Repaired (Parts) 25 | . . . . . 14 . . . . . . . . . . 11 . . . . . . . Core Remaining (%) 81 | 100 . . . 61 73 . 92 . . . . 65 . . . . 47 . 100 97 98 . . Volleys Fired 31 | . 6 . . . . . . . . . . . . 7 . 8 1 . . . 5 . 4 Largest 2 | . 2 . . . . . . . . . . . . 1 . 1 1 . . . 1 . 1 Hottest 70 | . 70 . . . . . . . . . . . . 30 . 55 40 . . . 30 . 52 Shots Fired 37 | . 12 . . . . . . . . . . . . 7 . 8 1 . . . 5 . 4 Gun 16 | . 12 . . . . . . . . . . . . . . 2 1 . . . 1 . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . . . . . 7 . . . . . . . . 4 Special 10 | . . . . . . . . . . . . . . . . 6 . . . . 4 . . Kinetic 7 | . 6 . . . . . . . . . . . . . . . . . . . 1 . . Thermal 7 | . 6 . . . . . . . . . . . . . . . 1 . . . . . . Explosive 11 | . . . . . . . . . . . . . . 7 . . . . . . . . 4 Electromagnetic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Hit Streak 7 | . 5 . . . . . . . . . . . . 6 . 7 . . . . 2 . . Robot Miss Streak 2 | . 1 . . . . . . . . . . . . 2 . 1 . . . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 59 | . 9 . . . 17 . . 5 1 6 . . . 3 . 8 . . . 1 6 . 3 Core Hits 83 | . 2 . . . 10 . . 3 1 4 . . . 9 . . . . . . 2 . 52 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Melee Attacks 101 | . . . . . 27 . . 6 1 10 . . . . . 2 1 . . 15 18 3 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . 27 . . 6 1 10 . . . . . . 1 . . 6 . . . Piercing 50 | . . . . . . . . . . . . . . . . 2 . . . 9 18 3 18 Sneak Attacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Damage Inflicted 5192 | . 101 . . . 760 . . 216 54 262 . 5 . 493 . 27 . . . 69 287 . 2918 Guns 116 | . 101 . . . . . . . . . . . . . . 15 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3257 | . . . . . . . . . . . . . . 493 . . . . . . . . 2764 Melee 1813 | . . . . . 760 . . 216 54 262 . . . . . 12 . . . 68 287 . 154 Ramming 6 | . . . . . . . . . . . . 5 . . . . . . . 1 . . . Kinetic 27 | . 27 . . . . . . . . . . . . . . . . . . . . . . Thermal 74 | . 74 . . . . . . . . . . . . . . . . . . . . . . Explosive 3257 | . . . . . . . . . . . . . . 493 . . . . . . . . 2764 Electromagnetic 15 | . . . . . . . . . . . . . . . . 15 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1292 | . . . . . 760 . . 216 54 262 . . . . . . . . . . . . . Piercing 521 | . . . . . . . . . . . . . . . . 12 . . . 68 287 . 154 Highest Corruption 5 | . . . . . . . . . . . . 5 . . . . . . . . . . 4 Average Corruption 3 | . . . . . . . . . . . . 4 . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 159 | . . . . . . . . 15 . 14 . . . 1 . . . . . . 80 . 49 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 50 | . . . . . . . . . . . . . . 1 . . . . . . . . 49 Melee 109 | . . . . . . . . 15 . 14 . . . . . . . . . . 80 . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . . . . . . . . . . 2 . 48 . . . . . . . . 108 Shots 4 | . . . . . . . . . . . . . . 2 . . . . . . . . 2 Rammed 4 | . . . . . . . . . . . . 3 . . . . . . . 1 . . . Targets Rammed 4 | . . . . . . . . . . . . 3 . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 118 | . 118 . . . . . . . . . . 13 . . . 24 . . . 3 65 28 . Average Temperature 24 | . 50 . . . . . . . . . . 11 . . . 14 . . . 1 21 15 . Received Heat Transfer 405 | . 24 . . . 72 . . 12 . 9 . 135 81 . . . . . . 27 . . 45 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 296 | . 296 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Peak Influence 525 | . 30 11 . . 525 142 114 240 . . . . 34 . . . . . . 103 471 200 461 Initial 156 | . . 11 . . . 142 99 54 . . . . . . . . . . . . 9 156 43 Average 115 | . 17 11 . . 255 142 103 157 . . . . 4 . . . . . . 80 214 132 106 Maximum Alert Level 2 | . . . . . 2 . . 1 . . . . . . . . . . . . 2 1 2 Low Security (%) 78 | 100 100 100 . 100 44 100 100 74 . . . . 100 . . . . 100 100 100 39 94 93 Level 1 15 | . . . . . 24 . . 25 . . . . . . . . . . . . 51 5 4 Level 2 5 | . . . . . 31 . . . . . . . . . . . . . . . 8 . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . . . . 1 1 . . . 1 3 . . . . . . 1 1 1 . Investigation . | . . . . . . . . . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . . . . . 1 1 . . . . 3 . . . . . . 1 1 1 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Distress Signals 16 | . . . . . 1 . . 2 . . . . . . . . . . . . 5 4 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 229 | . 2 . . 7 22 . 3 11 1 9 . 16 9 12 2 17 2 . 1 6 30 17 62 Peak Tracking Total 73 | . 2 . . 4 10 . 3 4 1 5 . 15 6 5 2 8 2 . 1 4 9 12 73 Tactical Retreats 30 | . . . . 2 4 . 1 2 . 3 . . 1 3 . . . . . . 9 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Traps Triggered 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Disabled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Accessed 46 | . 2 . 1 . 5 1 . 5 1 . 4 . 2 . . 7 1 1 . 7 2 4 3 Terminals 24 | . 2 . . . 3 1 . 3 1 . . . . . . . . 1 . 6 2 2 3 Fabricators 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Total Hacks 143 | . 5 . 1 . 16 2 . 8 1 . 29 . 3 . . 24 1 1 . 18 11 13 10 Successful 102 | . 3 . 1 . 5 1 . 5 1 . 29 . 3 . . 24 1 1 . 11 3 11 3 Failed 41 | . 2 . . . 11 1 . 3 . . . . . . . . . . . 7 8 2 7 Catastrophic 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 2 . 1 . 11 . . 7 . . . . . . . 3 . . . 15 11 8 10 Terminals 73 | . 5 . . . 11 2 . 5 1 . . . . . . . . 1 . 17 11 10 10 Fabricators 6 | . . . . . . . . 3 . . . . 1 . . . . . . . . 2 . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Garrison Access 5 | . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . Terminal Hacks 76 | . 3 . 1 . 1 1 . 1 1 . 29 . . . . 24 1 1 . 5 1 6 1 Record 34 | . 1 . . . . . . . 1 . 11 . . . . 17 1 . . . . 3 . Part Schematic 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . . 3 . . . . 6 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . 1 . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 17 | . . . . . 1 . . 4 . . . . . . . . . . . 5 2 3 2 Terminals 14 | . . . . . 1 . . 2 . . . . . . . . . . . 5 2 2 2 Assimilate 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Botnet 11 | . . . . . 1 . . 1 . . . . . . . . . . . 4 2 2 1 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . Fabnet 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 4 1 . 3 . . . . . . . . . . . 5 2 2 3 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 10 . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 1 . 1 1 . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . 1 . 1 1 . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 6 2 2 2 . . . . Autooverrided 3 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total Allies 12 | . . . . . . . . 1 . . . 1 1 . 1 1 . . . 1 5 . 1 Largest Group 5 | . . . . . . . . 1 . . . 1 1 . . . . . . 1 5 . 1 Highest-Rated Group 741 | . . . . . . . . 26 . . . 96 42 . . . . . . 26 741 . 45 Highest-Rated Ally 369 | . . . . . . . . 26 . . . 96 42 . . . . . . 26 369 . 45 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . GUARD 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 96 | . . . . . . . . . . . . 2 1 . 2 . . . . . 91 . . Total Damage 6885 | . . . . . . . . . . . . 43 24 . 18 . . . . . 6800 . . Kills 20 | . . . . . . . . . . . . . . . 1 . . . . . 19 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 2 . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Turns Passed 4694 | 75 295 153 351 295 407 8 55 262 77 202 21 76 224 217 63 411 105 14 7 421 602 182 171 Spaces Moved 9114 | 43 159 95 219 182 604 24 83 579 209 458 81 249 424 461 174 941 392 50 30 735 1819 694 409 Core 78 | 2 . . . . 16 . . . . . . 3 31 26 . . . . . . . . . Treads 714 | 41 159 95 219 182 18 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 25 | . . . . . 1 . . . . . . . 22 . . 2 . . . . . . . Flight 8297 | . . . . . 569 24 83 579 209 458 81 246 371 435 174 939 392 50 30 735 1819 694 409 Fastest Speed 17 | 50 160 160 160 160 32 32 32 29 29 26 26 26 39 35 35 21 21 21 21 19 17 18 21 Average Speed 37 | 154 160 160 160 160 42 32 32 32 29 29 26 28 42 38 35 31 21 21 21 20 19 18 21 Slowest Speed 195 | 160 160 160 160 160 195 32 35 107 29 107 26 100 100 100 35 92 21 21 21 21 23 23 21 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 70 | . . . . . 9 . . 8 . . . . 6 . . 10 . . . 3 19 15 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 36 16 60 43 53 1 89 13 37 62 69 48 10 61 39 91 56 2 40 19 45 20 19 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 5 | . . . . 1 . . . . . 2 1 . . . . 1 . . . . . . . Known Exits Taken 11 | . 1 . . . 1 1 . . 1 . . . 1 1 1 . . 1 . 1 1 1 . Unknown Exits Taken 10 | 1 . 1 1 1 . . . 1 . 1 1 1 . . . 1 1 . . . . . . Scrap Searched 18 | . . 1 . 3 . . . . 5 3 . 1 . 3 1 . 1 . . . . . . Spaces Dug 35 | . . . . . 2 . . . . 1 . . . . . . . . . 11 12 3 6 Terrain Destroyed 126 | . . . . . 2 . . . . 1 . . . 38 . . . . . 11 12 3 59 Melee 35 | . . . . . 2 . . . . 1 . . . . . . . . . 11 12 3 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . AOE 91 | . . . . . . . . . . . . . . 38 . . . . . . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total 10146 | 49 189 96 220 186 723 23 111 637 223 511 80 253 460 491 175 1039 411 51 29 983 2018 725 463 Wait 721 | . 20 . 1 5 51 . 16 41 10 32 . 1 10 16 . 50 15 . . 229 164 35 25 Move 8964 | 42 158 94 218 181 585 23 82 564 208 457 80 248 411 460 173 923 391 49 29 729 1787 663 409 Hop 58 | . . . . . 9 . . 6 . . . . 6 . . 7 . . . 3 12 15 . Pick Up 36 | 1 5 1 1 . 4 . 1 1 2 2 . . 5 1 1 3 1 . . 1 3 1 2 Fast Attach 88 | 6 . 1 . . 17 . 5 9 . 4 . . 5 3 . 19 . 2 . 3 10 3 1 Attach 35 | . . . . . 8 . . 5 . 2 . . 4 2 . 3 1 . . 1 3 3 3 Detach 17 | . . . . . 7 . 1 2 . . . . . 2 . 2 . . . 2 1 . . Swap 8 | . . . . . 1 . . . 1 1 . . . . . 3 . . . . 1 . 1 Drop 72 | . . . . . 17 . 6 3 1 3 . 1 2 . 1 19 1 . . 2 14 2 . Fire 31 | . 6 . . . . . . . . . . . . 7 . 8 1 . . . 5 . 4 Melee 96 | . . . . . 24 . . 6 1 10 . . . . . 2 1 . . 13 18 3 18 Ram 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . 17 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Identified exit to Mines 292 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered Mines 391 | -10/Mines | Learned location of 2 exits from Materials 516 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 518 | -10/Mines | Discovered new exit (range 5) 524 | -10/Mines | Entered Exiles 563 | -10/Exiles | Met 8R-AWN 592 | -10/Exiles | Met EX-HEX 638 | -10/Exiles | Met EX-BIN 664 | -10/Exiles | Aligned with FarCom system 665 | -10/Exiles | Given EX-Vault access code 705 | -10/Exiles | Opened EX-Vault 721 | -10/Exiles | Found Longsword +1 754 | -10/Exiles | Warned to stay clear of 0b10 Research branches 800 | -10/Exiles | Met EX-DEC 861 | -10/Exiles | Discovered new exit (range 11) 875 | -10/Exiles | Left Exiles lab with Longsword +1 875 | -10/Exiles | Entered Mines 931 | -9/Mines | Found a hidden stash of uninstalled traps 959 | -9/Mines | Learned Materials security intel 993 | -9/Mines | Assembled infested the area 998 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1152 | -9/Mines | Learned location of Storage (-9) 1156 | -9/Mines | Discovered new exit (range 6) 1170 | -9/Mines | Entered Materials 1170 | -8/Materials | Evolved 4 slots: Utility x4 1171 | -8/Materials | Identified exit to Factory 1501 | -8/Materials | Repaired Cesium-ion Thruster 1577 | -8/Materials | Entered Factory 1577 | -7/Factory | Evolved 2 slots: Propulsion x2 1578 | -7/Factory | Identified exit to DSF 1585 | -7/Factory | Entered DSF 1607 | -7/DSF | Additional patrols routed to DSF 1632 | -7/DSF | Discovered new exit (range 14) 1640 | -7/DSF | Entered Factory 1640 | -6/Factory | Evolved 2 slots: Utility x2 1672 | -6/Factory | Spotted B-75 Beast 1896 | -6/Factory | Discovered new exit (range 15) 1902 | -6/Factory | Entered Lower Caves 1956 | -6/Lower Caves | Identified exit to Lower Caves 1979 | -6/Lower Caves | Entered another Lower Caves area 2020 | -6/Lower Caves | Encountered a Warlord checkpoint 2026 | -6/Lower Caves | Build established: Hacker-Sprinter 2050 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2098 | -6/Lower Caves | Lost 4 parts (1p1n1u1w) 2178 | -6/Lower Caves | Discovered new exit (range 5) 2181 | -6/Lower Caves | Entered Data Miner 2181 | -6/Data Miner | Discovered new exit (range 6) 2186 | -6/Data Miner | Met Data Miner 2192 | -6/Data Miner | Learned location of Section 7 (-2) 2192 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2196 | -6/Data Miner | Received God Mode back door access code from Data Miner 2202 | -6/Data Miner | Entered Proximity Caves 2202 | -5/Proximity Caves | Spotted B-75 Beast 2263 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 2270 | -5/Proximity Caves | Discovered new exit (range 9) 2278 | -5/Proximity Caves | Entered Factory 2278 | -5/Factory | Evolved 2 slots: Propulsion x2 2308 | -5/Factory | Lost 8 parts (1p4n3u) 2383 | -5/Factory | Discovered new exit (range 6) 2448 | -5/Factory | Discovered new exit (range 15) 2501 | -5/Factory | Identified exit to Upper Caves 2502 | -5/Factory | Entered Upper Caves 2521 | -5/Upper Caves | Lost 3 parts (2n1u) 2583 | -5/Upper Caves | Build established: Hacker-Mutant 2615 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2717 | -5/Upper Caves | Discovered new exit (range 7) 2719 | -5/Upper Caves | Identified exit to Upper Caves 2719 | -5/Upper Caves | Entered another Upper Caves area 2721 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2741 | -5/Upper Caves | Learned Factory trap positions 2777 | -5/Upper Caves | Discovered new exit (range 15) 2781 | -5/Upper Caves | Identified exit to Warlord 2782 | -5/Upper Caves | Entered Warlord 2889 | -5/Warlord | Visited the Vortex Lab 2892 | -5/Warlord | Found Prototype Energy Cannon 2892 | -5/Warlord | Identified Vortex Cannon 2898 | -5/Warlord | Warlord's base attacked by MAIN.C 2927 | -5/Warlord | Learned Armory security intel 2927 | -5/Warlord | Learned Armory fabricator intel 2927 | -5/Warlord | Learned 4 Research zone layouts 2927 | -5/Warlord | Learned 4 Access zone layouts 2928 | -5/Warlord | Learned location of Quarantine (-2) 2928 | -5/Warlord | Learned Quarantine trap positions 2928 | -5/Warlord | Learned Armory emergency access door positions 2928 | -5/Warlord | Learned Testing emergency access door positions 2928 | -5/Warlord | Learned Research emergency access door positions 2933 | -5/Warlord | Met Warlord 2938 | -5/Warlord | Opened Warlord's prototype stash 2949 | -5/Warlord | Found Prototype Hackware 2949 | -5/Warlord | Identified Ghost Barrier 2958 | -5/Warlord | Found Prototype Processor 2958 | -5/Warlord | Identified Exp. Core Analyzer 2975 | -5/Warlord | Found Prototype Reactor 3107 | -5/Warlord | Warlord forces counterattacked 3118 | -5/Warlord | Spotted B-86 Titan 3130 | -5/Warlord | Spotted B-75 Beast 3162 | -5/Warlord | Lost 4 parts (2n1u1w) 3180 | -5/Warlord | Lost 6 allies 3191 | -5/Warlord | Discovered new exit (range 12) 3193 | -5/Warlord | Entered Proximity Caves 3221 | -4/Proximity Caves | Found Alien Artifact 3238 | -4/Proximity Caves | Build established: Wizard-Sprinter 3244 | -4/Proximity Caves | Spotted B-86 Titan 3277 | -4/Proximity Caves | Core integrity fell below 50% 3295 | -4/Proximity Caves | Discovered new exit (range 8) 3298 | -4/Proximity Caves | Entered Factory 3298 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3299 | -4/Factory | Loaded intel: 133 trap records 3312 | -4/Factory | Identified exit to DSF 3312 | -4/Factory | Entered DSF 3315 | -4/DSF | Discovered new exit (range 15) 3319 | -4/DSF | Entered Research 3319 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3320 | -3/Research | Identified exit to Armory 3350 | -3/Research | Identified exit to Testing 3433 | -3/Research | Identified exit to Research 3740 | -3/Research | Entered another Research area 3740 | -2/Research | Warlord forces began assault on 0b10 3740 | -2/Research | Evolved 2 slots: Power x1, Utility x1 3741 | -2/Research | Identified exit to Access 3850 | -2/Research | Research machine network offline 3930 | -2/Research | Met up with Warlord 3957 | -2/Research | Took control of God Mode 3957 | -2/Research | Attacked by Warlord forces 3959 | -2/Research | Attacked by Warlord 3959 | -2/Research | Spotted 61-HDR(K) 3959 | -2/Research | Spotted W8-QEY(K) 3984 | -2/Research | Spotted YS-DNX(B) 3988 | -2/Research | Spotted 5K-MFS(H) 3993 | -2/Research | Allies destroyed 61-HDR(K) 3996 | -2/Research | Spotted Q6-HMH(D) 4004 | -2/Research | Allies destroyed 5K-MFS(H) 4007 | -2/Research | Allies destroyed YS-DNX(B) 4019 | -2/Research | Allies destroyed Warlord 4021 | -2/Research | Warlord destroyed during the assault 4062 | -2/Research | Lost 5 allies 4103 | -2/Research | Spotted OA-SZ0(B) 4126 | -2/Research | Spotted LV-DZ2(K) 4127 | -2/Research | Spotted X1-9VK(B) 4139 | -2/Research | Spotted 8R-9TY(B) 4282 | -2/Research | Spotted Executioner 4333 | -2/Research | Spotted B-90 Cyclops 4342 | -2/Research | Entered Access 4342 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4466 | -1/Access | Identified exit to Command 4524 | -1/Access | Entered Command 4535 | -1/Command | Lost 3 parts (1p2n) 4558 | -1/Command | Found Fusion Bomb Launcher 4560 | -1/Command | Found Fusion Bomb Launcher 4692 | -1/Command | Core integrity fell below 50% 4695 | -1/Command | Identified Dimensional Node Initializer 4695 | -1/Command | Initialized slip node 4695 | -1/Command | Core destroyed Last Messages --------------- 04692_ C-57 Dissector destroyed. 04692_ H-88 Terminator destroyed. 04692_ L-61 Swordsman destroyed. [Achievement: Quick And Dirty] 04692_ S-43 Plague destroyed. 04692_ Destroyed Adv. Phase Shifter. 04693_ Fusion Bomb Launcher destroyed. 04693_ Mak. ECM Suite destroyed. 04693_ Hacking Suite destroyed. 04694_ The unstable cave ceiling collapses. 04694_ Penetrated by Slug. 04695_ The unstable cave ceiling collapses. 04695_ 21 Matter crushed. 04695_ Slug penetrates Wall. 04695_ Mak. Hacking Suite destroyed. 04695_ Identified Dimensional Node Initializer. 04695_ Initializer activates and latches into the ground. 04695_ Slug penetrates Wall. 04695_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | ??????????????????????# "#?????# ! #??# | | ??????????????????????# ##??????######??# | | ??????????????????????# #??????????????? | | ??????????????????????# #???????????????#### | | ??????????????????????# #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# / #????#?????????????? | | ??????????????????????# #??? #?????????????? | | ??????????????????????# * #??? #?????????????? | | ??????????????????????# #?? #?????????????? | | ??????????????????????####+###### #?????????????? | | ????#+#?????????????????# #?????????????? | | ???? ?????????????????# +?????????????? | | ???? ?????????????????# #?????????????? | | ???? ?? s???????????# ##????????????? | | ???? ?? ???????????# #????????????? | | ???? ?? ???????????# #????????????? | | ???? ?? ???????????# #????????????? | | ????# #?# #???????????# #????????????? | | ????# #?# #???????????# ##########????????????? | | ????# #?# #???????##??# # #????????????? | | ????# #?# #????#### ### #????????????? | | ????# #?# #????# +????????????? | | ????# #?# ####### "" #????????????? | | ????# #?# ## p !% """ #????????????? | | //###+"###/ %*h *@/ R" #????????????? | | hhh s hhsh s c%= * "" #????????????? | | blw slh% = ![ #????????????? | | g %p %% #????????????? | | g %gh* #########????????????? | | ++###++###++# =hp # #????????????????????? | | ???#????# # #????????????????????? | | ?????????# ?# ##????????????????????? | | ?????????# ?? # #?????????????????????? | | ?????????#???##### ####^^#?????????????????????? | | ?????????????????## #??? ?????????????????????? | | ??????????????????##???? ?????????????????????? | | ???????????????????????? +????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 62 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Utility Shielding 66 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 18 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 65 Defensive Hacking 42 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Mni. Grenade Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Cya! Godhack Quick And Dirty Challenges ------------ None Game ------ Seed SystemShockCasing Manual? 0 Play Time 01:51:48 Cumulative 40.9 hours Start 2024.05.08 @ 17:21:11 End 2024.05.09 @ 02:37:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 39 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 37 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 52x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4ec4f11-1e4b-442f-af71-f99985e21279