Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.11.12 @ 17:50:57 Player: aoemica Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (41) 205 Value Destroyed (1662) 1662 Prototype IDs (54) 1080 Alien Tech Used (9) 1800 Bonus (33266) 33266 TOTAL SCORE: 47913 Bonus ------- Triggered High Security 500 Triggered Max Security 2000 High Alert Combat Kills 134 Follower Combat Kills 160 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 976 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Acquired SGEMP 2000 Met Sigix 2000 Activated Exoskeleton 3000 Escaped with Exo-Sigix 10000 Met Warlord at Command 2000 Win 3000 Win Speed 630 Friendly Fire -234 Cogmind --------- Core Integrity 1471/1850 Matter 333/425 Energy 196/200 System Corruption 3% Temperature Cool (9) Movement Flying (11) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Electron Diverter Improved Diametric Drive Improved Q-thruster Improved Q-thruster > --- UTILITY (11) ----- Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Propulsion Shielding Layered Light Armor Plating Hacking Suite Microwarp Drive > --- WEAPON (2) ------- Power Maul Makeshift Sword > --- INVENTORY (10) --- Light Particle Reactor Micro Antimatter Reactor Cooled Impulse Thruster Experimental Q-thruster Advanced Powered Armor Advanced Force Field High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Cooled Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Electron Diverter Improved Diametric Drive Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Improved Utility Shielding Layered Light Armor Plating Microwarp Drive > --- WEAPON ----------- Cooled Nova Cannon Makeshift Sword > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Cooled Impulse Thruster Experimental Q-thruster Advanced Powered Armor Advanced Force Field High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Terrabomb Power Maul [Rating: 188] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Leg Improved Aluminum Leg Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Layered Light Armor Plating Artifact Microwarp Drive Weapon Makeshift Sword Energy Gun Small Laser Energy Cannon Cooled Nova Cannon Ballistic Gun Light Assault Rifle Launcher Vortex Catalyst Activator Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 8 | . . . 2 . . . 1 . . . 1 . . . . 1 . . . . 1 . 1 . . 1 . Utility 9 | . . . . . . . 1 2 2 . . . . . . 1 . . . . 1 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 144 | 1 2 . 4 1 1 . 5 15 2 2 13 . 1 14 2 7 . . 5 2 4 11 15 6 17 7 7 Power 13 | . . . . . . . . 2 . . 3 . . . . 2 . . . . . 1 . 1 3 1 . Engine 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 3 1 . Propulsion 30 | . 2 . 3 . . . 2 5 . . 4 . . 1 . 1 . . 3 . 1 1 2 3 1 1 . Treads 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . 1 . . . 2 5 . . 4 . . 1 . 1 . . 3 . 1 1 2 3 1 1 . Utility 57 | . . . 1 1 . . 3 4 2 1 5 . . 5 . 2 . . 2 1 3 5 3 2 9 3 5 Device 29 | . . . . 1 . . 2 . 1 . 2 . . 3 . 2 . . 2 1 . 3 2 1 5 2 2 Storage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Processor 5 | . . . 1 . . . 1 1 . . 1 . . 1 . . . . . . . . . . . . . Hackware 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 Protection 15 | . . . . . . . . 3 1 1 2 . . 1 . . . . . . . 2 . 1 1 1 2 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon 44 | 1 . . . . 1 . . 4 . 1 1 . 1 8 2 2 . . . 1 . 4 10 . 4 2 2 Energy Gun 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . 1 . . . . 1 . . . . . 2 2 . 2 1 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Special Weapon 8 | . . . . . . . . . . . . . . 4 1 . . . . . . . 3 . . . . Impact Weapon 15 | . . . . . . . . 2 . 1 . . . 1 1 . . . . 1 . 2 5 . . 1 1 Slashing Weapon 6 | . . . . . 1 . . . . . . . 1 1 . 1 . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 1 . . . 1 . . . . . 8 . . . . 1 . 1 2 1 2 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 57 57 70 72 63 51 67 83 89 93 86 88 92 92 93 90 94 94 93 94 93 94 92 94 92 89 89 Engine 1 | . . . . . . . . 2 . . 3 5 5 5 5 . . . . . . . . . . . . Core 3 | . . . . . . . . 3 6 6 6 5 5 5 5 5 5 5 5 5 4 2 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 4 5 5 5 5 4 6 8 8 8 8 8 Treads 1 | . . . 22 22 22 22 18 . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 28 18 11 11 11 9 . . . . . . . . . . . . . . . . . . . . Flight 28 | . . . 3 11 11 7 6 31 33 33 28 29 29 29 29 31 31 31 31 31 32 33 32 34 34 35 36 Device 11 | . . . . . . . 16 15 18 20 11 11 11 11 11 11 15 15 14 15 14 13 13 13 13 14 11 Storage 1 | . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 4 Processor 9 | . . . 4 6 . . 8 13 13 13 10 11 11 11 11 10 10 10 10 10 9 9 8 8 8 8 8 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . 3 4 7 8 3 . 2 Protection 11 | . . . . . . . . 8 11 13 16 17 17 16 17 15 15 15 15 15 10 9 8 7 8 8 7 Energy Gun 1 | . 14 14 11 11 11 11 9 . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 6 6 6 5 5 5 4 2 5 5 5 5 5 4 3 3 4 4 3 3 Slashing Weapon 3 | . . . . . 4 . . . . . . . 3 3 5 4 5 5 5 5 4 4 4 4 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 2 2 2 2 2 4 1 3 15 18 20 36 28 30 35 37 35 35 35 36 36 43 46 54 46 49 64 63 Greatest Support 71 | 3 3 3 3 3 3 3 3 26 20 26 33 33 33 34 34 41 41 41 42 42 49 58 59 61 63 71 71 Greatest Overweight (x) 1 | . . . . . 1 . . 1 . 1 1 . . 1 1 . . . 1 . . . 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 10 Most Carried 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Average Carried 6 | 2 4 5 3 5 5 5 4 4 4 5 4 5 5 3 4 4 5 5 4 5 6 9 10 9 9 9 9 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Final Carried 10 | 2 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 Class Distribution -------------------- 36% | Scout 14% | Mutant 13% | Commander-Scout 11% | Hacker-Scout 6% | Sprinter 5% | Alien-Scout 4% | Commander-Assassin 3% | Alien-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Scout | -5/Warlord Commander-Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 1632 | 219 . . 3 . 66 . . 143 88 . 90 46 24 140 20 51 29 . . 33 100 30 200 110 68 . 172 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1368 | 58 . . 3 . . . . 143 131 . 183 . . 106 . 34 29 . . . 269 81 331 . . . . Parts 60 | 1 . . 1 . . . . 7 2 . 1 . . 8 . 6 3 . . . 14 . 17 . . . . Haulers Intercepted 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . 4 . 5 . 3 . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 20 | . . . . . . . . . . . . . . 11 . . . . . . . . 9 . . . . Cannons 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . AOE 16 | . . . . . . . . . . . . . . 10 . . . . . . . . 6 . . . . Classes Destroyed 10 | 1 . . 1 . . . . 3 . . 1 . . 3 . . 1 . . . . . . . . . . Worker 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Builder 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Hauler 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . . . Recycler 5 | 1 . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Watcher 5 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 2 . . . . . Swarmer 15 | . . . . . . . . . . . . . . 6 . . . . . . . . 9 . . . . Grunt 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 10 | 1 . . 1 . . . . 2 1 . 1 . . 10 . 1 1 . . . 3 1 10 . . . . Combat Bots Only 10 | . . . . . . . . . . . . . . 10 . . . . . . . . 9 . . . . Max Kills in Single Turn 4 | 1 . . 1 . . . . 1 1 . 1 . . 4 . 1 1 . . . 1 1 4 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . 4 . . . . . . . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zhirov (-1/Access) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 3105 | . 262 . 272 . 23 99 41 29 . . 57 . 42 52 77 . . . . . 177 57 130 46 768 549 424 Core 860 | . 102 . 30 . . 41 15 . . . . . . 16 . . . . . . 50 . 42 . 326 132 106 Absorbed by Shields 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Redirected to Shielding 297 | . . . . . . . . . . . 24 . . 23 16 . . . . . 15 . 27 . 14 93 85 Regen/Repaired (Parts) 813 | . . . . . . . . . . . . . . . . . . . . . . . . . . 813 . Core Remaining (%) 89 | 100 . 59 . . . 82 97 100 . 100 . . . . 98 . . . . 100 . 87 . . 78 . 79 Volleys Fired 45 | 9 . . . . . . . 3 . . 1 . . 10 . 2 . . . . . 3 10 . 3 3 1 Largest 2 | 2 . . . . . . . 1 . . 1 . . 1 . 1 . . . . . 1 1 . 1 1 1 Hottest 150 | 60 . . . . . . . 40 . . 85 . . 20 . 105 . . . . . 50 150 . 50 150 50 Shots Fired 54 | 18 . . . . . . . 3 . . 1 . . 10 . 2 . . . . . 3 10 . 3 3 1 Gun 20 | 18 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Cannon 18 | . . . . . . . . . . . 1 . . . . 2 . . . . . 3 5 . 3 3 1 Launcher 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Special 13 | . . . . . . . . . . . . . . 8 . . . . . . . . 5 . . . . Kinetic 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 29 | 9 . . . . . . . 2 . . 1 . . . . 2 . . . . . 3 5 . 3 3 1 Explosive 14 | . . . . . . . . 1 . . . . . 8 . . . . . . . . 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Robot Hit Streak 6 | 4 . . . . . . . 3 . . . . . 5 . . . . . . . . 6 . . . . Robot Miss Streak 2 | 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 44 | 12 . . . . . . . 6 1 . 2 . . 2 . 2 1 . . . 7 2 5 . 1 3 . Core Hits 37 | 2 . . . . . . . 1 1 . . . . 15 . . 1 . . . 4 . 11 . 1 1 . Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 2 . . . . . . . . . . . . 1 1 . . . . . Critical Strikes 6 | . . . . . . . . 2 . . . . . . . . . . . . 3 1 . . . . . Smash 5 | . . . . . . . . 2 . . . . . . . . . . . . 2 1 . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 159 | . . . . . 1 . . 8 3 . 21 5 . 9 1 9 1 2 . 7 21 14 13 3 22 15 4 Impact 99 | . . . . . . . . 8 3 . 21 5 . 7 . 2 . . . . 13 9 12 1 12 5 1 Slashing 60 | . . . . . 1 . . . . . . . . 2 1 7 1 2 . 7 8 5 1 2 10 10 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 4 1 . 2 . . . . 2 1 . . . 2 1 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Damage Inflicted 5572 | 107 . . 4 . . . . 397 101 . 179 . . 2217 . 161 79 . . . 391 188 1516 . 37 195 . Guns 129 | 107 . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 3196 | . . . . . . . . . . . . . . 2112 . . . . . . . . 1084 . . . . Melee 1930 | . . . . . . . . 375 101 . 179 . . . . 161 79 . . . 391 188 224 . 37 195 . Ramming 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 53 | 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 76 | 54 . . . . . . . 22 . . . . . . . . . . . . . . . . . . . Explosive 2796 | . . . . . . . . . . . . . . 1712 . . . . . . . . 1084 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1371 | . . . . . . . . 375 101 . 179 . . . . 75 . . . . 229 188 224 . . . . Slashing 872 | . . . . . . . . . . . . . . 105 . 86 79 . . . 162 . 208 . 37 195 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 400 | . . . . . . . . . . . . . . 400 . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . . . . . . . . 1 6 . . 1 3 3 Average Corruption 2 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 2 3 Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Corruption Blocked 34 | . . . . . . . . . . . . . . . . . . . . . . . 29 . . . 5 Effects 14 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 3 4 Message Errors 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Overflow Damage 1072 | . . . . . . . . 300 . . 139 . . 124 . 111 . . . . 134 133 131 . . . . Projectiles 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . Explosions 107 | . . . . . . . . . . . . . . 104 . . . . . . . . 3 . . . . Melee 945 | . . . . . . . . 300 . . 139 . . . . 111 . . . . 134 133 128 . . . . Knockbacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . Impact 4 | . . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 140 | 20 . . . . . . . 6 . . 40 3 7 3 2 28 . . . . . 130 58 26 140 110 115 Average Temperature 36 | 8 . . . . . . . 4 . . 16 2 3 3 2 17 . . . . . 56 29 26 31 53 46 Received Heat Transfer 342 | . 90 . 69 . . 9 18 12 . . . . 9 . . . . . . . 18 54 . . 36 18 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . . . 4 . . 3 . . . . . . . . . . 3 2 . . . . Impact Corruptions 17 | . . . . . . . . 4 . . 5 . . . . 1 . . . . 1 4 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 175 | 125 . . . . . . . 50 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 2384 | 5 48 18 71 27 . 15 108 340 188 135 373 . . . . 26 . . . . 346 451 1014 668 1744 2384 2214 Initial 1529 | . 3 18 6 27 . . 1 49 166 135 70 . . . . . . . . . . 194 247 570 270 1100 1529 Average 429 | 1 24 18 40 27 . 11 46 141 180 135 250 . . . . 13 . . . . 161 278 565 555 597 1853 1900 Maximum Alert Level 5 | . . . . . . . . 1 . . 1 . . . . . . . . . 1 2 3 2 5 5 5 Low Security (%) 38 | 100 100 100 100 100 . 100 100 74 100 100 26 . . . . 100 . . . . 51 . . . . . . Level 1 27 | . . . . . . . . 25 . . 73 . . . . . . . . . 48 94 34 . 29 . . Level 2 20 | . . . . . . . . . . . . . . . . . . . . . . 5 35 100 59 . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 16 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 93 . Squads Dispatched 35 | . . . . . . . . 2 . . 2 . . . . . . . . . 3 2 . 3 10 12 1 Investigation 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 Extermination 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . . . Reinforcement 7 | . . . . . . . . 1 . . . . . . . . . . . . 2 . . 2 2 . . Assault 20 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 7 12 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 17 | . . . 1 . . . . 2 . . 1 . . . . . . . . . . 1 6 2 1 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 7 . 17 . 7 2 8 12 . . 5 3 4 18 2 . . 2 . . 16 11 20 11 28 35 50 Peak Tracking Total 33 | . 4 . 18 . 9 2 5 10 . . 6 4 3 12 2 . . 4 . . 10 7 9 4 14 30 33 Tactical Retreats 31 | . . . . . . . 1 3 . . . 2 2 . . . . 1 . . 3 1 3 . 6 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 5 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . 1 . 5 . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 21 | . . . . . 1 . . . . . 1 . . 2 . . . . . . 2 3 2 1 5 1 3 Max in Single Turn 2 | . . . . . 1 . . . . . 1 . . 2 . . . . . . 1 1 1 1 1 1 2 Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 61 | . . . 1 1 2 1 3 1 1 . 2 . . 1 . 1 1 1 4 . 5 7 4 12 8 . 5 Terminals 46 | . . . 1 . . 1 3 1 1 . 1 . . . . . . . . . 5 6 3 11 8 . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . Total Hacks 140 | . . . 4 1 2 2 7 4 2 . 5 . . 1 . 1 1 1 17 . 10 20 10 26 16 . 10 Successful 85 | . . . 2 1 2 . 3 2 1 . 2 . . 1 . . 1 1 17 . 3 11 7 19 9 . 3 Failed 55 | . . . 2 . . 2 4 2 1 . 3 . . . . 1 . . . . 7 9 3 7 7 . 7 Catastrophic 9 | . . . 1 . . . 1 2 . . 1 . . . . 1 . . . . . 1 . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . . . 3 . 1 2 7 4 . . 1 . . . . . . . . . 6 14 2 15 10 . 3 Terminals 109 | . . . 4 . . 2 7 4 2 . 3 . . . . . . . . . 10 18 8 25 16 . 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 1 . . . Terminal Hacks 54 | . . . 2 1 2 . 1 1 1 . 1 . . 1 . . 1 1 17 . 1 3 4 10 6 . 1 Record 8 | . . . 1 . 1 . . . . . . . . . . . . . 5 . . . . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . 1 . . . Open Door 9 | . . . . 1 . . . . . . . . . 1 . . 1 1 . . . . . 1 4 . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 7 | . . . . . . . . . . . . . . . . . . . . . . 2 2 2 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 27 | . . . . . . . 2 1 . . 1 . . . . . . . . . 2 6 2 8 3 . 2 Terminals 27 | . . . . . . . 2 1 . . 1 . . . . . . . . . 2 6 2 8 3 . 2 Track 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . Assimilate 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . Botnet 15 | . . . . . . . 2 1 . . 1 . . . . . . . . . 2 2 2 3 . . 2 Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 42 | . . . 1 . . 1 3 1 . . 2 . . . . 1 . . . . 5 6 4 10 4 . 4 Full Trace Events 4 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Machine Destruction 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 14 | . . . . . . . . . . . . . . 4 . . . . . . . 2 . 4 1 3 . Largest Group 4 | . . . . . . . . . . . . . . 4 4 . . . . . . 2 . 3 1 1 1 Highest-Rated Group 1195 | . . . . . . . . . . . . . . 180 180 . . . . . . 90 . 78 1195 1195 1195 Highest-Rated Ally 1195 | . . . . . . . . . . . . . . 49 49 . . . . . . 45 . 26 1195 1195 1195 Total Orders 10 | . . . . . . . . . . . . . . 5 3 . . . . . . . . 2 . . . STAY 6 | . . . . . . . . . . . . . . 4 1 . . . . . . . . 1 . . . FOLLOW 4 | . . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . Ally Attacks 32 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 15 13 Total Damage 3609 | . . . . . . . . . . . . . . . 146 . . . . . . . . . 238 2079 1146 Kills 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 2 2 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 5327 | 48 82 11 89 53 165 64 117 278 71 36 272 92 156 553 667 206 100 158 51 234 314 284 280 333 322 160 131 Spaces Moved 12476 | 35 148 22 152 100 254 113 202 632 220 32 538 310 467 1049 651 376 420 505 165 545 827 775 812 1013 965 592 556 Core 1026 | 35 148 22 152 100 254 113 202 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11246 | . . . . . . . . 632 220 32 538 310 467 1049 651 376 420 505 165 545 827 775 812 1013 817 569 523 Fastest Speed 7 | 50 50 50 50 50 50 50 50 25 27 25 25 25 25 25 25 23 23 23 21 21 19 7 7 7 14 11 11 Average Speed 24 | 50 50 50 50 50 62 50 50 31 27 59 25 25 25 25 30 23 23 23 22 21 19 18 19 18 17 16 14 Slowest Speed 112 | 50 50 50 50 50 100 50 50 112 27 109 103 25 25 101 101 23 23 23 100 21 21 19 89 19 96 17 17 Overloaded Moves 43 | . . . . . . . . . . . . . . . . . . . . . . 27 7 4 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . 5 . . 5 . . 6 . . . . . . . 8 1 4 4 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 3 Exploration Rate (%) 42 | 4 37 9 33 20 60 37 25 24 8 49 17 49 65 69 60 9 63 62 62 69 33 85 29 96 62 25 30 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . Known Exits Taken 18 | . . . 1 . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 9 | . . . . 1 . . . . . . . 2 2 . 1 . . . . 3 . . . . . . . Spaces Dug 118 | . . . . . . . . 4 2 . 18 5 . 3 1 7 . 2 . 7 12 6 27 2 7 12 3 Terrain Destroyed 345 | . . . . . . . . 14 2 . 19 5 . 88 1 8 . 2 . 7 12 8 99 2 10 12 56 Melee 95 | . . . . . . . . 4 2 . 18 5 . 3 1 6 . 2 . 7 12 6 7 2 7 10 3 Projectile 15 | . . . . . . . . . . . 1 . . . . 2 . . . . . 2 5 . 3 2 . AOE 235 | . . . . . . . . 10 . . . . . 85 . . . . . . . . 87 . . . 53 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 14206 | 52 156 21 162 102 257 119 215 695 227 48 627 314 504 1318 1120 483 422 544 176 656 946 883 891 1146 951 606 565 Wait 1391 | . 2 . . . . 7 7 23 . . 46 . 37 157 465 85 . 38 . 102 89 77 43 118 68 6 21 Move 12191 | 34 147 21 151 99 253 112 201 621 220 31 529 309 466 1037 650 375 419 504 164 544 826 758 809 1005 818 566 522 Hop 31 | . . . . . . . . 5 . . 3 . . 5 . . . . . . . 8 1 3 3 2 1 Pick Up 59 | . 3 . 4 . . . 2 5 2 . 4 . . 11 1 2 1 . 1 . 6 5 . 2 6 3 1 Fast Attach 71 | . . . . 1 1 . 3 4 . 2 9 . 1 9 . 2 . . 5 1 2 4 3 5 13 2 4 Attach 31 | 1 . . 4 . . . 2 6 2 . . . . 4 1 2 . . . . 1 2 . . 2 3 1 Detach 30 | 2 . . . 1 . . . 6 . . 1 . . 13 . 1 . . . . . 1 . . 3 2 . Swap 52 | . 2 . . . . . . 5 . . 4 . . 1 1 3 . . 1 1 1 6 12 2 7 3 3 Drop 99 | 6 2 . . 1 2 . . 9 . 2 9 . . 23 1 3 1 . 5 1 1 9 1 8 10 1 4 Fire 45 | 9 . . . . . . . 3 . . 1 . . 10 . 2 . . . . . 3 10 . 3 3 1 Melee 146 | . . . . . 1 . . 8 3 . 21 5 . 7 1 8 1 2 . 7 20 10 12 3 18 15 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 13 . . . . . . . . . . . . . . . . 3 Rewire 41 | . . . . . . . . . . . . . . 41 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 8) 131 | -10/Materials | Entered Mines 132 | -10/Mines | Learned location of Storage (-9) 140 | -10/Mines | Discovered new exit (range 6) 142 | -10/Mines | Entered Materials 142 | -9/Materials | Evolved 2 slots: Propulsion x2 180 | -9/Materials | Identified exit to Mines 180 | -9/Materials | Identified exit to Storage 231 | -9/Materials | Entered Mines 258 | -9/Mines | Discovered new exit (range 9) 261 | -9/Mines | Found the Drone Emporium 264 | -9/Mines | Found Prototype Device 264 | -9/Mines | Identified Bomb Drone Bay 281 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 282 | -9/Mines | Discovered new exit (range 5) 284 | -9/Mines | Entered Exiles 293 | -9/Exiles | Discovered new exit (range 15) 298 | -9/Exiles | Met 8R-AWN 305 | -9/Exiles | Build established: Mutant 305 | -9/Exiles | Met EX-HEX 319 | -9/Exiles | Met EX-BIN 325 | -9/Exiles | Aligned with FarCom system 326 | -9/Exiles | Given EX-Vault access code 338 | -9/Exiles | Opened EX-Vault 342 | -9/Exiles | Found Longsword +1 363 | -9/Exiles | Warned to stay clear of 0b10 Research branches 395 | -9/Exiles | Met EX-DEC 399 | -9/Exiles | Learned location of Zion (-7) 410 | -9/Exiles | Attacked by the Exiles 445 | -9/Exiles | Discovered new exit (range 10) 449 | -9/Exiles | Entered Mines 489 | -8/Mines | 7V-RTL came to Exiles' defense 500 | -8/Mines | Discovered new exit (range 6) 513 | -8/Mines | Entered Materials 513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 623 | -8/Materials | Discovered new exit (range 13) 630 | -8/Materials | Entered Factory 630 | -7/Factory | Evolved 2 slots: Utility x2 774 | -7/Factory | Identified exit to Lower Caves 896 | -7/Factory | Discovered new exit (range 10) 908 | -7/Factory | Entered another Factory area 908 | -6/Factory | Evolved 2 slots: Utility x2 979 | -6/Factory | Identified exit to DSF 979 | -6/Factory | Entered DSF 992 | -6/DSF | Discovered new exit (range 19) 1015 | -6/DSF | Entered Factory 1015 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1046 | -5/Factory | Identified exit to Upper Caves 1237 | -5/Factory | Discovered new exit (range 4) 1287 | -5/Factory | Entered Upper Caves 1292 | -5/Upper Caves | Learned location of Warlord (-5) 1304 | -5/Upper Caves | Learned Factory stockpile data 1376 | -5/Upper Caves | Discovered new exit (range 7) 1378 | -5/Upper Caves | Identified exit to Upper Caves 1379 | -5/Upper Caves | Entered another Upper Caves area 1396 | -5/Upper Caves | Discovered new exit (range 12) 1399 | -5/Upper Caves | Identified exit to Factory 1405 | -5/Upper Caves | Learned Factory trap positions 1445 | -5/Upper Caves | Build established: Scout 1461 | -5/Upper Caves | Encountered a Warlord checkpoint 1521 | -5/Upper Caves | Discovered new exit (range 5) 1522 | -5/Upper Caves | Identified exit to Warlord 1535 | -5/Upper Caves | Entered Warlord 1636 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 1648 | -5/Warlord | Found Prototype Special Weapon 1652 | -5/Warlord | Found Prototype Special Weapon 1665 | -5/Warlord | Met Warlord 1673 | -5/Warlord | Found Prototype Processor 1673 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 1678 | -5/Warlord | Found Prototype Device 1678 | -5/Warlord | Identified Exp. Phase Shifter 1687 | -5/Warlord | Warlord's base attacked by MAIN.C 1762 | -5/Warlord | Found Prototype Launcher 1763 | -5/Warlord | Found Prototype Energy Gun 1856 | -5/Warlord | Identified Vortex Catalyst Activator 1866 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 1869 | -5/Warlord | Identified Vortex Shotgun 1889 | -5/Warlord | Found RU-N14's Throwing Claymores v3 1890 | -5/Warlord | Found RU-N14's Throwing Claymores v3 1891 | -5/Warlord | Found RU-N14's Throwing Claymores v3 1893 | -5/Warlord | Found RU-N14's Throwing Claymores v3 1940 | -5/Warlord | Warlord forces counterattacked 1974 | -5/Warlord | Destroyed 10 combat bots 1991 | -5/Warlord | Build established: Commander-Scout 2030 | -5/Warlord | Discovered new exit (range 8) 2032 | -5/Warlord | Identified exit to Proximity Caves 2088 | -5/Warlord | Entered Proximity Caves 2088 | -4/Proximity Caves | Accompanied by 4 allies 2626 | -4/Proximity Caves | Spotted B-86 Titan 2628 | -4/Proximity Caves | Discovered exit to Factory (range 19) 2755 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2755 | -4/Proximity Caves | Entered Factory 2755 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2756 | -4/Factory | Loaded intel: 125 trap records 2767 | -4/Factory | Discovered new exit (range 11) 2779 | -4/Factory | Identified exit to Upper Caves 2921 | -4/Factory | Build established: Scout 2961 | -4/Factory | Entered Upper Caves 3010 | -4/Upper Caves | Encountered a Warlord checkpoint 3061 | -4/Upper Caves | Discovered new exit (range 3) 3061 | -4/Upper Caves | Identified exit to Upper Caves 3061 | -4/Upper Caves | Entered another Upper Caves area 3123 | -4/Upper Caves | Discovered new exit (range 19) 3218 | -4/Upper Caves | Identified exit to Zhirov 3219 | -4/Upper Caves | Entered Zhirov 3219 | -4/Zhirov | Discovered new exit (range 3) 3224 | -4/Zhirov | Met Zhirov 3229 | -4/Zhirov | Learned location of Quarantine (-2) 3229 | -4/Zhirov | Learned location of Testing (-3) 3229 | -4/Zhirov | Learned location of Command (-1) 3234 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3238 | -4/Zhirov | Found Alien Artifact 3238 | -4/Zhirov | Identified Integrated Reactor 3238 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3245 | -4/Zhirov | Found Alien Artifact 3268 | -4/Zhirov | Identified exit to Proximity Caves 3270 | -4/Zhirov | Entered Proximity Caves 3492 | -3/Proximity Caves | Discovered new exit (range 15) 3504 | -3/Proximity Caves | Identified exit to Research 3504 | -3/Proximity Caves | Entered Research 3504 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3505 | -3/Research | Identified exit to Armory 3780 | -3/Research | Spotted B-86 Titan 3816 | -3/Research | Discovered new exit (range 11) 3817 | -3/Research | Identified exit to Testing 3818 | -3/Research | Entered Testing 3824 | -3/Testing | Found Prototype Energy Cannon 3824 | -3/Testing | Identified Cld. Nova Cannon 3901 | -3/Testing | Spotted PG-T89LMELOS1 3947 | -3/Testing | Spotted Striker 3948 | -3/Testing | Spotted Striker 3962 | -3/Testing | Spotted Alpha 7 3962 | -3/Testing | Identified Transdimensional Reconstructor 3962 | -3/Testing | Warped through subspace 3965 | -3/Testing | Stole the SGEMP Prototype 4089 | -3/Testing | Discovered new exit (range 20) 4098 | -3/Testing | Identified exit to Research 4102 | -3/Testing | Entered Research 4102 | -2/Research | Warlord forces began assault on 0b10 4102 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4103 | -2/Research | Identified exit to Quarantine 4112 | -2/Research | Spotted B-90 Cyclops 4114 | -2/Research | Spotted B-90 Cyclops 4153 | -2/Research | Met up with Warlord 4212 | -2/Research | Research machine network offline 4320 | -2/Research | Destroyed 9 combat bots 4342 | -2/Research | Discovered exit to Quarantine (range 5) 4382 | -2/Research | Entered Quarantine 4391 | -2/Quarantine | Cryocooling Duct disabled 4400 | -2/Quarantine | Found Alien Artifact 4400 | -2/Quarantine | Identified Core Reset Matrix 4400 | -2/Quarantine | Used Core Reset Matrix 4404 | -2/Quarantine | Detected hypermatrix surge 4404 | -2/Quarantine | Sensed 2 artifacts in vicinity 4406 | -2/Quarantine | Ambient heat levels rising (+20) 4406 | -2/Quarantine | Non-combat units ordered to evacuate 4422 | -2/Quarantine | Build established: Hacker-Scout 4484 | -2/Quarantine | Met incapacitated Sigix Warrior 4484 | -2/Quarantine | Lockdown squad dispatched 4485 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 4485 | -2/Quarantine | Unlocked Sigix quarantine chamber 4513 | -2/Quarantine | Discovered new exit (range 18) 4547 | -2/Quarantine | Spotted Lightning 4547 | -2/Quarantine | Spotted Lightning 4547 | -2/Quarantine | Spotted Lightning 4632 | -2/Quarantine | Search patrols dispatched 4693 | -2/Quarantine | Spotted Fortress 4714 | -2/Quarantine | Discovered new exit (range 5) 4715 | -2/Quarantine | Identified exit to Section 7 4715 | -2/Quarantine | Entered Section 7 4716 | -2/Section 7 | Sensed 23 artifacts in vicinity 4728 | -2/Section 7 | Found Integrity Redistributor 4745 | -2/Section 7 | Spotted B-90 Cyclops 4761 | -2/Section 7 | Found Integrated Mediator 4761 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 4778 | -2/Section 7 | Discovered new exit (range 20) 4818 | -2/Section 7 | Spotted S7 Guard 4832 | -2/Section 7 | Found Microwarp Drive 4854 | -2/Section 7 | Spotted Executioner 4854 | -2/Section 7 | Spotted Executioner 4866 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 4900 | -2/Section 7 | Spotted B-99 Colossus 4908 | -2/Section 7 | Found Integrated Reactor 4908 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4910 | -2/Section 7 | Found Integrated Reactor 4910 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 4919 | -2/Section 7 | Found LRC Armor 4919 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 4922 | -2/Section 7 | Found LRC Matter Compressor 4922 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 4965 | -2/Section 7 | Search patrols dispatched 4986 | -2/Section 7 | Spotted Executioner 4990 | -2/Section 7 | Activated Sigix Exoskeleton 4990 | -2/Section 7 | Received instructions from Sigix Warrior 4993 | -2/Section 7 | Spotted Executioner 5003 | -2/Section 7 | Found Transdimensional Reconstructor 5004 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 5007 | -2/Section 7 | Found Terrabomb 5033 | -2/Section 7 | Identified exit to Access 5037 | -2/Section 7 | Entered Access 5037 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 5037 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5039 | -1/Access | Attacked by Zhirov 5058 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-141) 5062 | -1/Access | Found Corrupted Unknown Protection 5062 | -1/Access | Identified Adv. Powered Armor 5066 | -1/Access | Allies destroyed Zhirov 5099 | -1/Access | Spotted Executioner 5099 | -1/Access | Spotted Striker 5155 | -1/Access | Spotted B-99 Colossus 5157 | -1/Access | Sigix Exoskeleton integrity reduced to 80% 5192 | -1/Access | Discovered new exit (range 8) 5195 | -1/Access | Identified exit to Command 5197 | -1/Access | Entered Command 5197 | -1/Command | Accompanied by 1 ally (Sigix Warrior) 5269 | -1/Command | High security lockdown imminent 5285 | -1/Command | Found Unknown Launcher 5287 | -1/Command | Spotted B-99 Colossus 5305 | -1/Command | Disengaged cave seal 5305 | -1/Command | Derelicts emerged from the dark tunnel 5305 | -1/Command | Welcomed Warlord to Command 5307 | -1/Command | Attacked by Warlord 5307 | -1/Command | Spotted 58-HO9(K) 5319 | -1/Command | Used Terrabomb 5319 | -1/Command | Spotted Executioner 5319 | -1/Command | Spotted Alpha 7 5319 | -1/Command | Spotted Striker 5319 | -1/Command | Spotted Executioner 5319 | -1/Command | Spotted Executioner 5319 | -1/Command | Spotted B-99 Colossus 5319 | -1/Command | Spotted B-99 Colossus 5319 | -1/Command | Spotted Executioner 5320 | -1/Command | Spotted Striker 5325 | -1/Command | Discovered new exit (range 4) 5325 | -1/Command | Spotted Alpha 7 5325 | -1/Command | Identified exit to Surface 5327 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 5328 | *** | Destroyed 0B10! Last Messages --------------- 05324_ Stasis field depleted. 05324_ LH-NYY(p) knocked back. 05324_ Slug penetrates LH-NYY(p). 05324_ LH-NYY(p) destroyed. 05324_ Quantum Shear penetrates Executioner. 05325_ B-99 Colossus activates siege mode. 05325_ EXIT=FOUND 05325_ Blast Slug penetrates Executioner. 05325_ Executioner Prototype Device blasted off. 05325_ Executioner destroyed. 05325_ EXIT=IDENTIFIED: SURFACE 05326_ Sigix Warrior knocked back. 05326_ Slug penetrates Sigix Warrior. 05327_ Sigix Warrior: "Exoskeleton integrity at 60%." 05327_ Slug penetrates Sigix Warrior. 05328_ Slug penetrates Executioner. 05328_ Slug penetrates Access Shell. 05328_ Slug penetrates Sigix Warrior. 05328_ Slug penetrates Access Shell. 05328_ Slug penetrates Sigix Warrior. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????#########+### | | ????????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????????????????????? "" | | ????????????????????????????????????????""" | | ?????????????????????????????????????? """" | | ????????????????????????????????????? "" | | ????????????????????????????????????? ! | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? "" | | ???????????????????????????????????????"""" | | ???????????????????????????????????# """" | | ???????????????????????????????????# "" | | ???????????????????????????????????# * | | ???????????????????????????????????# | | ???????????????????????????????????# | | ???????????????????????????????????# | | ????????????????###????????????????# | | ??????????????### ???????????????#" ## | | ????????????### ???????? ???"" ## | | ????????### # ???????? ?"" ? ?# | | ####+#### """"""? "" ???# | | + " "? "" ???# | | + ^ @ " "T ??# | | + ^ ^ "" " "" ??# | | + E " "" ?# | | ##; 7E 7E % """ "" ?# | | ##;;; ; "" + | | " # ;;;;; ;; BBKX " # | | " # ;;;;;;;;;% BB + | | !!# ;%!K ;;; *%! # | | !!# ;% ;;; = # | | # ###?# | | # ????# | | ?????# | | k ;; !! / ??????# | | ;;;;;;;;;;;;= !! ???# | | w * ! ???# | | ## ;;;;;;;;;;! ???## | | ?# ;= % ?????# | | ?# = ! ###+## | | ###+#### =* =% | | % | | % ## | | """" """" + %= # | | """" """" # | | """" """" """" # | | """" """" """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 63 Energy Capacity 240 Matter Stores 338 Matter Capacity 425 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 110 Armor Coverage 550 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 79 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Microwarp Drive LRC Armor LRC Matter Compressor Integrity Redistributor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonSystemDesublimator Manual? 0 Play Time 01:31:47 Cumulative 836.5 hours Start 2022.11.12 @ 15:32:05 End 2022.11.12 @ 17:50:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 375 Adventurer 1 Explorer 0 Win Type 3 Total 114 Types 28/11/16/4/2/1/48/3/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5a4f943-e0b5-4ee5-927c-93848151ab4b