Cogmind - Beta 11 X2 *** ADVENTURER MODE // 2021.03.07 @ 02:07:21 Player: Luigi Panache Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (111) 555 Value Destroyed (4212) 4212 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 11146 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 35 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 32/160 System Corruption 0% Temperature Cool (18) Movement Rolling (100) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (8) ------ Visual Processing Unit Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (3) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Gravity Neutralizing Apparatus High-powered Shotgun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer Kinecellerator Improved Kinecellerator Improved Heavy Armor Plating Makeshift Armor Plating Makeshift Armor Plating > --- WEAPON ----------- Flak Gun Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Armored Wheel Armored Huge Wheel Improved Cooling System Visual Processing Unit Particle Gun Light EM Pulse Cannon Light EM Pulse Cannon Ion Cannon High-powered Shotgun Gauss Rifle Heavy Machine Gun Improved Proton Missile Launcher CR-A16's Pointy Stick [Rating: 73] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Cooling System Device Improved Cooling System Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Advanced Hacking Suite Protection Makeshift Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 Utility 6 | . . . . . 3 1 . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . Parts Attached 97 | . 12 . . 4 9 19 1 6 3 1 8 3 . . 6 25 Power 12 | . 1 . . . . 6 . . . . . 1 . . 1 3 Engine 9 | . 1 . . . . 6 . . . . . 1 . . . 1 Core 3 | . . . . . . . . . . . . . . . 1 2 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 17 | . 5 . . 1 2 1 . . . 1 2 1 . . 1 3 Treads . | . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 17 | . 5 . . 1 2 1 . . . 1 2 1 . . 1 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 33 | . 2 . . 1 5 7 1 4 . . 2 1 . . 2 8 Device 16 | . . . . . 3 5 . 3 . . 1 . . . 1 3 Storage 1 | . 1 . . . . . . . . . . . . . . . Processor 5 | . . . . . 2 . 1 . . . . . . . . 2 Hackware 1 | . . . . . . . . . . . . . . . . 1 Protection 10 | . 1 . . 1 . 2 . 1 . . 1 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 35 | . 4 . . 2 2 5 . 2 3 . 4 . . . 2 11 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . Energy Cannon 13 | . . . . . . 4 . 2 2 . 1 . . . . 4 Ballistic Gun 17 | . 2 . . 2 2 1 . . 1 . 2 . . . 2 5 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 1 . . . . . . . . . 1 Parts Lost 45 | . . . . 2 . 5 . . . 1 7 1 1 . 7 21 Power 7 | . . . . . . 1 . . . . 1 . . . 1 4 Propulsion 10 | . . . . 1 . 1 . . . 1 1 1 . . 1 4 Utility 15 | . . . . . . 2 . . . . 2 . 1 . 3 7 Weapon 13 | . . . . 1 . 1 . . . . 3 . . . 2 6 Highest Loss Streak 11 | . . . . 1 . 3 . . . 1 3 1 1 . 4 11 Average Slot Usage (%) 87 | . 92 100 100 86 83 88 92 92 92 91 88 89 86 86 84 72 Engine 12 | . 13 14 14 14 9 14 15 15 15 15 12 12 13 13 8 2 Wheel 15 | . 23 28 28 26 20 13 15 15 15 14 13 12 13 13 13 13 Device 15 | . . . . . 9 17 28 23 23 23 25 20 13 13 11 5 Storage 7 | . 22 14 14 14 9 7 7 7 7 7 6 6 6 6 6 4 Processor 7 | . . . . . 8 12 8 12 7 7 6 6 6 6 6 11 Protection 8 | . 4 14 14 14 9 5 . 2 7 7 5 9 13 13 18 10 Energy Cannon 7 | . . . . . . 14 15 15 15 15 11 . . . . 5 Ballistic Gun 6 | . 12 14 14 16 18 . . . . . 4 13 13 13 13 7 Ballistic Cannon 1 | . . . . . . . . . . . . 6 6 6 5 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 147 | 11 93 93 93 93 97 130 119 127 129 129 142 137 137 133 138 147 Greatest Support 52 | 20 26 26 26 26 38 38 38 38 38 38 40 40 40 40 40 52 Greatest Overweight (x) 29 | . 29 3 3 9 2 4 3 3 3 4 3 3 3 3 3 27 Average Overweight (x) 2 | . 3 3 3 4 2 2 3 3 3 3 3 3 3 3 2 1 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | . 10 10 14 24 25 25 25 25 25 25 25 23 20 20 21 17 Average Carried 21 | . 7 10 12 18 23 24 25 24 24 24 24 20 20 20 19 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 10 14 19 25 25 25 25 25 24 23 20 20 20 18 2 Class Distribution -------------------- 45% | Mutant 19% | Scavenger-Mutant 15% | Scavenger-Tank 10% | Scavenger-Gunner 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 2737 | 170 88 78 . 186 36 214 168 60 . 35 343 268 233 . 370 488 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4825 | . 65 . . 371 36 799 144 152 . 79 1171 160 332 . 313 1203 Parts 272 | . 8 . . 25 1 41 14 10 . 5 63 11 16 . 21 57 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . 9 6 . 3 . 11 11 . 21 . Prevented 15 | . . . . . . . 5 8 . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 91 | . 2 . . 6 1 11 5 2 . 1 20 4 6 . 13 20 Melee 5 | . . . . . . . . . . . . . . . . 5 Guns 44 | . 2 . . 6 1 2 . . . . 8 2 4 . 10 9 Cannons 32 | . . . . . . 7 4 1 . 1 9 2 2 . 3 3 AOE 4 | . . . . . . . . . . . 3 . . . . 1 Classes Destroyed 14 | . 2 . . 3 1 4 1 1 . . 1 . . . . 1 Worker 9 | . 1 . . 4 . 2 . . . . 1 . . . . 1 Builder 4 | . . . . . . . . . . . 2 . . . . 2 Recycler 2 | . . . . 1 . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 2 | . . . . . . 1 . . . . . . . . . 1 Watcher 2 | . . . . . . 1 . . . . . . . . . 1 Swarmer 39 | . 2 . . 3 . . 4 . . . 7 3 . . 12 8 Grunt 33 | . . . . 2 . 8 . 1 . . 10 . 3 . . 9 Brawler 1 | . . . . . . 1 . . . . . . . . . . Duelist 2 | . . . . 1 . 1 . . . . . . . . . . Sentry 2 | . . . . . 1 . . . . . 1 . . . . . Hunter 3 | . . . . . . . 1 . . . . . . . . 2 Programmer 2 | . . . . . . 1 . . . . 1 . . . . . Behemoth 6 | . . . . . . . . 1 . 1 1 1 . . 1 1 Decomposer 1 | . . . . . . . . . . . . . 1 . . . Wasp 2 | . . . . . . . . . . . . . 2 . . . Thug 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 2 . . 3 1 6 4 1 . 1 9 2 3 . 5 4 Combat Bots Only 8 | . 2 . . 3 1 4 4 1 . 1 8 2 3 . 5 3 Max Kills in Single Turn 3 | . 1 . . 1 1 1 1 1 . 1 3 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Damage Taken 7562 | . 53 . . 210 61 923 78 112 . 266 1489 234 147 . 1046 2943 Core 1542 | . 17 . . 21 . 76 . 61 . 24 212 . 47 . 76 1008 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . . . 84 100 . . . . 77 . . . . 60 . Volleys Fired 254 | . 6 . . 26 6 45 6 15 . 6 52 12 10 . 30 40 Largest 3 | . 2 . . 2 2 2 2 2 . 2 3 3 3 . 3 3 Hottest 218 | . 60 . . 70 50 125 112 112 . 128 218 113 113 . 116 172 Shots Fired 559 | . 12 . . 34 12 87 12 30 . 12 113 36 30 . 78 103 Gun 302 | . 12 . . 34 12 16 . . . . 58 24 20 . 55 71 Cannon 257 | . . . . . . 71 12 30 . 12 55 12 10 . 23 32 Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 354 | . 6 . . 31 12 16 . . . . 74 36 30 . 78 71 Thermal 38 | . 6 . . 3 . . . . . 6 17 . . . . 6 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 167 | . . . . . . 71 12 30 . 6 22 . . . . 26 Robot Hit Streak 24 | . 3 . . 7 9 20 5 16 . 14 17 12 9 . 24 13 Robot Miss Streak 4 | . 2 . . 2 4 2 3 1 . 1 2 2 2 . 4 3 Penetration Max 1 | . . . . 1 . . . . . . 1 . 1 . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . Shots Hit Robots 415 | . 6 . . 21 9 65 6 28 . 11 84 23 18 . 53 91 Core Hits 187 | . 3 . . 13 3 30 4 6 . 4 40 7 9 . 19 49 Critical Hits 57 | . . . . 10 . 7 . . . . 24 5 5 . 4 2 Critical Kills 21 | . . . . 5 . 2 . . . . 8 1 2 . 2 1 Critical Parts Destroyed 28 | . . . . 5 . 5 . . . . 11 3 3 . . 1 Melee Attacks 17 | . . . . . . . . . . . . . . . . 17 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . 17 Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10912 | . 59 . . 328 146 2122 153 415 . 387 2619 548 482 . 1282 2371 Guns 4805 | . 47 . . 321 118 169 . . . . 1153 350 365 . 968 1314 Cannons 4135 | . . . . . . 1218 153 415 . 310 948 198 117 . 314 462 Explosions 1402 | . . . . . . 704 . . . 77 518 . . . . 103 Melee 492 | . . . . . . . . . . . . . . . . 492 Ramming 78 | . 12 . . 7 28 31 . . . . . . . . . . Kinetic 5636 | . 14 . . 311 118 169 . . . . 1398 548 482 . 1282 1314 Thermal 1652 | . 33 . . 10 . 467 . . . 278 738 . . . . 126 Explosive 237 | . . . . . . 237 . . . . . . . . . . Electromagnetic 2817 | . . . . . . 1218 153 415 . 109 483 . . . . 439 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 492 | . . . . . . . . . . . . . . . . 492 Highest Corruption 2 | . . . . . . 1 1 1 1 . 2 2 2 2 2 . Average Corruption 1 | . . . . . . 1 1 1 1 . 1 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . 1 1 . . . 1 4 2 . 5 . Message Errors 3 | . . . . . . 1 . . . . 1 1 . . . . Heat Flow Errors 3 | . . . . . . . . . . . . 1 . . 2 . Energy Discharges 7 | . . . . . . . 1 . . . . 2 2 . 2 . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 219 | . . . . . . 170 8 . . . 19 . . . . 22 Projectiles 48 | . . . . . . 35 8 . . . 5 . . . . . Explosions 128 | . . . . . . 114 . . . . 14 . . . . . Melee 43 | . . . . . . 21 . . . . . . . . . 22 Knockbacks 4 | . . . . . . . . . . . 1 . 1 . 2 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 1 . 1 . 2 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 375 | . 6 . . 3 14 309 . . . . 43 . . . . . Shots 7 | . . . . . . 5 . . . . 2 . . . . . Rammed 4 | . 1 . . 1 1 1 . . . . . . . . . . Targets Rammed 4 | . 1 . . 1 1 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 612 | . . . . 54 4 500 . . . . 90 79 . . 245 612 Average Temperature 153 | . . . . 31 4 136 . . . . 29 44 . . 56 204 Received Heat Transfer 1494 | . . . . 18 18 342 . 81 . 36 282 36 72 . 84 525 Effects 19 | . . . . . . 3 . . . . . . . . 2 14 Shutdowns 5 | . . . . . . 2 . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . . 2 1 Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 2 1 1 . . . . . . . 1 Combat Hostiles 5 | . . . . . . 2 1 1 . . . . . . . 1 Parts Fried 12 | . . . . . . 6 . 2 . . 1 . . . . 3 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 . . . . . . Heat Transferred 1457 | . 75 . . 25 . 350 . . . 272 648 . . . . 87 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 2 . . . 1 2 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 474 | . 74 24 . 148 71 474 . . . . 214 . . . . 359 Initial 27 | . . 24 . . 4 27 . . . . . . . . . 16 Average 104 | . 52 24 . 76 13 146 . . . . 71 . . . . 178 Maximum Alert Level 2 | . . . . . . 2 . . . . 1 . . . . 1 Low Security (%) 84 | . 100 100 . 100 100 72 . . . . 95 . . . . 59 Level 1 12 | . . . . . . 12 . . . . 4 . . . . 40 Level 2 3 | . . . . . . 14 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . . . . 7 . . . . 5 . . . . 5 Investigation 5 | . . . . . . 3 . . . . 1 . . . . 1 Extermination 1 | . . . . . . . . . . . 1 . . . . . Reinforcement 9 | . . . . . . 3 . . . . 3 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 5 | . 1 . . . . . . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 128 | . 3 . . 6 2 20 6 4 . 1 23 5 8 . 14 36 Peak Tracking Total 6 | . 3 . . 3 1 3 4 3 . 1 4 3 4 . 5 6 Tactical Retreats 14 | . 1 . . . . 4 1 . . . . 1 . . 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 9 | . 3 . . . . 3 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 33 | . . . . 2 . 24 . . . . 5 . . . . 2 Max in Single Turn 20 | . . . . 1 . 20 . . . . 2 . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 21 | . 1 . 1 . 1 5 . 1 . . 3 . . 4 . 5 Terminals 10 | . 1 . . . 1 3 . 1 . . 1 . . . . 3 Fabricators 2 | . . . . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . 1 Total Hacks 71 | . 6 . 1 . 1 11 . 1 . . 14 . . 27 . 10 Successful 49 | . 2 . 1 . 1 4 . 1 . . 10 . . 27 . 3 Failed 22 | . 4 . . . . 7 . . . . 4 . . . . 7 Catastrophic 4 | . . . . . . 2 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 13 | . . . . . 1 2 . . . . 9 . . . . 1 Terminals 31 | . 6 . . . 1 7 . 1 . . 8 . . . . 8 Fabricators 6 | . . . . . . . . . . . 6 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 4 . . . . . . . . . 1 Terminal Hacks 41 | . 2 . 1 . 1 3 . 1 . . 4 . . 27 . 2 Record 13 | . . . 1 . . . . 1 . . . . . 11 . . Part Schematic 9 | . . . . . . . . . . . 2 . . 7 . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . 1 Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 4 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Build 3 | . . . . . . . . . . . 3 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 2 | . . . . . . . . . . . 2 . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . . . . 5 . . . . 2 . . . . 4 Full Trace Events 4 | . . . . . . 2 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . Matter 153 | . . . . . . . . . . . 153 . . . . . Time 40 | . . . . . . . . . . . 40 . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 2 . . 7 . . Parts Built 4 | . . . . . . . . . . . 4 . . . . . Matter 248 | . . . . . . . . . . . 248 . . . . . Time 93 | . . . . . . . . . . . 93 . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . 1 . . 1 . . . 1 . Largest Group 1 | . . . . . . . . 1 . . 1 1 . . 1 . Highest-Rated Group 95 | . . . . . . . . 30 . . 8 8 . . 95 . Highest-Rated Ally 95 | . . . . . . . . 30 . . 8 8 . . 95 . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . 4 . . . . . . 8 . Total Damage 240 | . . . . . . . . 143 . . . . . . 97 . Kills 1 | . . . . . . . . 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 2 . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 7945 | . 196 111 206 664 290 855 308 767 721 499 906 570 449 110 511 782 Spaces Moved 4919 | 1 104 80 150 404 179 475 214 518 530 352 462 378 299 79 301 393 Core 80 | . 1 . . . . . . . . . . . . . . 79 Treads . | . . . . . . . . . . . . . . . . . Legs 8 | 1 7 . . . . . . . . . . . . . . . Wheels 4831 | . 96 80 150 404 179 475 214 518 530 352 462 378 299 79 301 314 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 135 135 135 116 120 135 135 135 135 135 140 140 140 125 50 Average Speed 134 | 120 150 135 135 144 118 134 135 135 135 135 139 140 140 140 136 111 Slowest Speed 1500 | 120 1500 135 135 215 120 160 135 135 135 160 140 140 140 140 140 1400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 26 34 51 78 18 19 40 64 68 58 19 58 50 70 53 13 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 . . . . 1 1 . . . . 1 1 . Known Exits Taken 3 | . 1 . . . . 1 . . . . . . . . 1 . Unknown Exits Taken 13 | 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . 1 . 2 . . 1 2 . 1 . 2 2 . 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 112 | . . . . 6 . 49 . . . . 26 7 4 . 12 8 Melee . | . . . . . . . . . . . . . . . . . Projectile 54 | . . . . 6 . 1 . . . . 16 7 4 . 12 8 AOE 58 | . . . . . . 48 . . . . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 5719 | . 126 83 153 449 255 608 221 558 536 362 631 392 308 78 337 622 Wait 297 | . . 4 . . 18 29 . 1 . . 104 . . . . 141 Move 4903 | . 103 79 149 403 178 474 213 517 529 351 461 377 298 78 300 393 Hop . | . . . . . . . . . . . . . . . . . Pick Up 60 | . 3 . 4 10 20 10 . 1 2 2 4 . . . 1 3 Fast Attach 39 | . 10 . . 1 6 4 1 2 . . 3 1 . . 4 7 Attach 29 | . . . . 1 1 7 . . . 1 4 2 . . 2 11 Detach 5 | . 1 . . . 1 2 . 1 . . . . . . . . Swap 29 | . 2 . . 2 2 8 . 4 3 . 1 . . . . 7 Drop 55 | . . . . 5 22 12 1 6 2 2 2 . . . . 3 Fire 254 | . 6 . . 26 6 45 6 15 . 6 52 12 10 . 30 40 Melee 17 | . . . . . . . . . . . . . . . . 17 Ram 4 | . 1 . . 1 1 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . . . . . . . . . Rewire 11 | . . . . . . . . 11 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 22 | -10/Materials | Identified exit to Mines 132 | -10/Materials | Met 8R-AWN 190 | -10/Materials | Found Prototype Ballistic Gun 190 | -10/Materials | Identified 8R-AWN's Boregun 197 | -10/Materials | Entered Mines 198 | -10/Mines | Followed 8R-AWN into the Mines 300 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Discovered new exit (range 5) 306 | -10/Mines | Build established: Mutant 308 | -10/Mines | Entered Exiles 348 | -10/Exiles | Welcomed by 8R-AWN 370 | -10/Exiles | Met EX-HEX 428 | -10/Exiles | Met EX-DEC 438 | -10/Exiles | Learned location of Zion (-7) 503 | -10/Exiles | Discovered new exit (range 10) 514 | -10/Exiles | Entered Mines 1162 | -9/Mines | Discovered new exit (range 11) 1178 | -9/Mines | Entered Materials 1178 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1397 | -8/Materials | Identified exit to Storage 1463 | -8/Materials | Discovered new exit (range 3) 1468 | -8/Materials | Entered Factory 1468 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1761 | -7/Factory | Garrison activated, responded to threat 2057 | -7/Factory | Identified exit to Lower Caves 2208 | -7/Factory | Lost 3 parts (1n2u) 2323 | -7/Factory | Entered Lower Caves 2357 | -7/Lower Caves | Learned Factory terminal intel 2618 | -7/Lower Caves | Discovered new exit (range 9) 2631 | -7/Lower Caves | Encountered a Warlord checkpoint 2631 | -7/Lower Caves | Entered another Lower Caves area 3111 | -7/Lower Caves | Spotted B-75 Beast 3136 | -7/Lower Caves | Destroyed B-75 Beast 3233 | -7/Lower Caves | Learned location of 1 exit from Factory 3393 | -7/Lower Caves | Discovered new exit (range 5) 3398 | -7/Lower Caves | Entered Zion 3431 | -7/Zion | Given A8's code to call for help 3461 | -7/Zion | Build established: Scavenger-Mutant 3465 | -7/Zion | System corruption cleaned by Quarantine Array 3552 | -7/Zion | Visited the Megawrench Repair Shop 3555 | -7/Zion | Megawrench repaired 11 parts 3655 | -7/Zion | Found CR-A16's Pointy Stick 3805 | -7/Zion | Learned location of Warlord (-4) 4091 | -7/Zion | Discovered new exit (range 15) 4119 | -7/Zion | Entered Proximity Caves 4291 | -6/Proximity Caves | Spotted B-75 Beast 4307 | -6/Proximity Caves | Destroyed B-75 Beast 4603 | -6/Proximity Caves | Discovered new exit (range 9) 4618 | -6/Proximity Caves | Entered Factory 4618 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4619 | -6/Factory | Identified exit to Factory 4620 | -6/Factory | Loaded intel: 19 terminal locations 4773 | -6/Factory | Fabricated Arm. Wheel (x2) 4809 | -6/Factory | Fabricated Arm. Wheel (x2) 4948 | -6/Factory | Build established: Scavenger-Gunner 5254 | -6/Factory | Spotted B-75 Beast 5303 | -6/Factory | Fabricated R-06 Scavenger (x1) 5371 | -6/Factory | Destroyed B-75 Beast 5393 | -6/Factory | Lost 3 parts (1n1u1w) 5459 | -6/Factory | Destroyed 8 combat bots 5474 | -6/Factory | Discovered new exit (range 16) 5524 | -6/Factory | Entered Lower Caves 5524 | -6/Lower Caves | Accompanied by 1 ally 5851 | -6/Lower Caves | Spotted B-75 Beast 5865 | -6/Lower Caves | Destroyed B-75 Beast 5872 | -6/Lower Caves | Learned Factory terminal intel 6053 | -6/Lower Caves | Discovered new exit (range 7) 6062 | -6/Lower Caves | Build established: Scavenger-Tank 6074 | -6/Lower Caves | Learned Factory terminal intel 6094 | -6/Lower Caves | Entered another Lower Caves area 6449 | -6/Lower Caves | Ambushed by wild Derelicts 6496 | -6/Lower Caves | Discovered new exit (range 13) 6526 | -6/Lower Caves | Learned Factory trap positions 6543 | -6/Lower Caves | Entered Data Miner 6543 | -6/Data Miner | Discovered new exit (range 6) 6570 | -6/Data Miner | Met Data Miner 6604 | -6/Data Miner | Learned location of Section 7 (-2) 6604 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6622 | -6/Data Miner | Received God Mode back door access code from Data Miner 6653 | -6/Data Miner | Entered Proximity Caves 6727 | -5/Proximity Caves | Escorted by Enhanced Grunt 7079 | -5/Proximity Caves | Spotted B-75 Beast 7103 | -5/Proximity Caves | Destroyed B-75 Beast 7133 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 7164 | -5/Proximity Caves | Entered Factory 7164 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7165 | -5/Factory | Loaded intel: 90 trap records 7166 | -5/Factory | Loaded intel: 22 terminal locations 7179 | -5/Factory | Garrison activated, responded to threat 7455 | -5/Factory | Lost 3 parts (1p1u1w) 7764 | -5/Factory | Spotted B-75 Beast 7791 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 7796 | -5/Factory | Destroyed B-75 Beast 7827 | -5/Factory | Core integrity fell below 50% 7852 | -5/Factory | Lost 11 parts (1p3n5u2w) 7927 | -5/Factory | Core integrity fell below 20% 7946 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07914_ K-01 Serf collects debris. 07918_ Slug penetrates Wall. 07920_ K-01 Serf collects debris. 07922_ Penetrated by Slug. 07923_ H-66 Slayer suffers critical hit. 07923_ Destroyed Gauss Rifle. 07929_ Acquired Imp. Proton Missile Launcher. 07929_ Penetrated by Slug. 07929_ Adv. Hacking Suite destroyed. 07929_ U-05 Engineer destroyed. 07930_ K-01 Serf collects debris. 07932_ Penetrated by Slug. 07934_ K-01 Serf collects debris. 07935_ Imp. Proton Missile Launcher destroyed. 07936_ K-01 Serf collects debris. 07938_ H-66 Slayer destroyed. 07938_ K-01 Serf collects debris. 07942_ Acquired Lgt. Fission Core. 07945_ Acquired 37 matter. 07946_ Lgt. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# """" + """""" | | ??????????????????????????????????# """" # | | ??????????????????????????????????# # | | ??????????????????????????????????# # ### | | ??????????????????????????####?#### # #?? | | ##??#####?????????????????# # # #?? | | ?? #?????????????????# """ # # +?? | | ?? #?????????????????# """ # # # ? | | "?? #?????????????????# """ #+###### # | | """ #?????????????????# # #????# #? | | """ #?????????????????# """ =# #????? #? | | #?????????????????# """ # ###### #?? | | """ #?????????????????#= """ # #?? | | """ #?????????????????# # #?? | | """ #?????????????????# " / #?? | | #?????????????##### # #?? | | #?????????????+ + # #?? | | = #?????????????# # ### #### #?? | | +#+#############+###### # #?# #??# #?? | | =[= % % ! + #?# #??# #?? | | % # #?# #??# +?? | | ^"" ^ + #?# #??# #?? | | """ """" "" " """" ###########+#### #?? | | "T """" """" """" #?????# """ # #?? | | """ """" """" """" #?????# "T" # #?? | | "" """" """" """" @#?????# # #?? | | """"^"""" """" !#?????# # #?? | | """" """" """" [][#?????# + #?? | | ^ []##????# """ # #?? | | % """ """" """" ###???# """ # #?? | | """" """" """" % #???# """ # #?? | | """ """" """" #???# # #?? | | ^ """" """" """" ###########+#### ### | | """" """" """ | | """" """" """g /! | | =%g !! | | | g | | k A k | | ################/####+#########+########## ### | | ??????????????? ??? ??# #??# #?? | | ??????????????? ???? "?# """ """ #??# #?? | | ???????????????????? ""# """ """ #??# #?? | | ??????????????????? ""# """ """ #??# #?? | | ??????????????????? S#" #??# #?? | | ???????????????????? ""#" """ """ #### ### | | ???????????????????? ""#" """ """ ## # | | ????????????????????? "?#T """ """ ## # | | ?????????????????????? ?#" ## # | | ?????????????????????????#" ## "" # | | ?????????????????????????#" + T + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 210 Armor Coverage 800 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Thermal Conversion 30 Evasion (%) 50 Launcher Accuracy 20 Particle Charging 15 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 24 Item Schematics ----------------- Arm. Huge Wheel | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Arm. Wheel | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory R-06 Scavenger | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityHugeShifter Manual? 0 Play Time 00:49:31 Cumulative 294.1 hours Start 2021.03.06 @ 20:59:44 End 2021.03.07 @ 02:07:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 294 Rogue 135 Adventurer 81 Explorer 78 Win Type - Total 22 Types 16/0/4/2/0/0/0/0/0 Lore% 79 Gallery% 86 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0e089c4-e448-4349-bbac-47b4e8ed403f