Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.22 @ 12:01:03 Player: K.Ioz Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (2913) 2913 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 6496 Bonus ------- High Alert Combat Kills 273 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Battery (400) High-capacity Matter Pod (200) Advanced Signal Interpreter Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Myomer Leg Myomer Leg Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Cooling System Medium Storage Unit System Backup Module > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle > --- INVENTORY -------- Micro Fission Core Improved Heat Sink High-capacity Battery High-capacity Matter Pod Advanced Signal Interpreter Autogun Enhanced Autogun Advanced EMP Blaster [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . 1 . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 121 | 6 9 28 39 36 1 2 Power 21 | 1 2 5 8 5 . . Engine 18 | 1 2 5 5 5 . . Core 3 | . . . 3 . . . Reactor . | . . . . . . . Propulsion 22 | 2 2 4 7 5 . 2 Treads . | . . . . . . . Leg 21 | 2 2 4 7 4 . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 23 | 1 3 4 8 7 . . Device 15 | . 2 4 3 6 . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . . 5 1 . . Artifact . | . . . . . . . Weapon 55 | 2 2 15 16 19 1 . Energy Gun 9 | . 1 2 3 2 1 . Energy Cannon 15 | . . 5 4 6 . . Ballistic Gun 17 | 2 1 4 4 6 . . Ballistic Cannon . | . . . . . . . Launcher 14 | . . 4 5 5 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 4 1 . . Parts Lost 34 | . 3 2 9 13 5 2 Power 3 | . . . . 2 1 . Propulsion 14 | . 1 . 4 5 2 2 Utility 8 | . 1 . 3 3 1 . Weapon 9 | . 1 2 2 3 1 . Highest Loss Streak 5 | . 2 2 3 5 5 2 Average Slot Usage (%) 88 | . 93 87 97 90 63 9 Engine 11 | . 13 11 13 11 12 . Core 1 | . . . 4 1 . . Leg 23 | . 26 22 26 23 10 9 Device 17 | . 9 21 13 18 22 . Storage 9 | . 14 11 9 7 5 . Protection 5 | . . . 12 10 . . Energy Gun 2 | . 6 2 1 1 5 . Energy Cannon 5 | . . 7 5 5 . . Ballistic Gun 10 | . 21 10 9 6 4 . Naked Turns 58 | . . . . . 18 40 Heaviest Build 52 | 10 19 22 41 52 41 . Greatest Support 75 | 20 20 26 43 75 35 38 Greatest Overweight (x) 7 | 3 1 . 1 2 7 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 4 Average Capacity 7 | 5 7 8 8 8 6 4 Most Carried 8 | 4 8 8 8 8 8 4 Average Carried 7 | 2 7 7 7 7 6 4 Final Capacity 8 | 6 8 8 8 8 4 4 Final Carried 8 | 4 8 8 8 8 4 4 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2405 | 215 228 729 638 595 . . Remotely . | . . . . . . . Salvage Created 3426 | . 183 1261 1009 973 . . Parts 194 | . 10 85 48 51 . . Haulers Intercepted 4 | . . 3 1 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 63 | . 5 25 19 14 . . Guns 30 | . 4 12 8 6 . . Cannons 10 | . . 5 2 3 . . AOE 20 | . 1 8 8 3 . . Classes Destroyed 13 | . 2 6 4 1 . . Worker 7 | . . 2 2 3 . . Builder 2 | . . 1 1 . . . Hauler 4 | . . 3 1 . . . Recycler 2 | . . . 1 1 . . Mechanic 1 | . . . 1 . . . Watcher 7 | . 1 5 . 1 . . Swarmer 7 | . . 4 3 . . . Grunt 30 | . 5 15 6 4 . . Brawler 1 | . . . 1 . . . Duelist 4 | . . 1 2 1 . . Sentry 13 | . . 5 5 3 . . Hunter 4 | . . . 2 2 . . Programmer 4 | . . . . 4 . . Best Kill Streak 6 | . 2 4 6 4 . . Combat Bots Only 5 | . 2 4 5 3 . . Max Kills in Single Turn 3 | . 1 3 2 1 . . Gunslinging . | . . . . . . . Exploded 3 | . 1 3 2 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 5564 | . 295 884 1357 2222 138 668 Core 980 | . 25 103 138 349 . 365 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 90 74 74 . . . Volleys Fired 250 | . 23 89 69 69 . . Largest 2 | . 2 2 2 2 . . Hottest 125 | . 76 79 86 125 . . Shots Fired 429 | . 46 141 118 124 . . Gun 281 | . 46 85 83 67 . . Cannon 110 | . . 49 23 38 . . Launcher 38 | . . 7 12 19 . . Special . | . . . . . . . Kinetic 208 | . 40 63 56 49 . . Thermal 68 | . 6 22 11 29 . . Explosive 21 | . . 7 12 2 . . Electromagnetic 132 | . . 49 39 44 . . Robot Hit Streak 17 | . 15 17 12 10 . . Robot Miss Streak 5 | . 4 5 3 2 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 290 | . 32 92 79 87 . . Core Hits 164 | . 13 56 47 35 . 13 Critical Hits 4 | . 2 . . 2 . . Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . 2 . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7279 | . 601 2351 1987 2300 . 40 Guns 2893 | . 379 821 940 753 . . Cannons 1918 | . . 870 339 709 . . Explosions 2428 | . 222 660 708 838 . . Melee . | . . . . . . . Ramming 40 | . . . . . . 40 Kinetic 2151 | . 336 663 588 564 . . Thermal 1576 | . 265 240 440 631 . . Explosive 1103 | . . 578 434 91 . . Electromagnetic 2409 | . . 870 525 1014 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . 11 16 16 Average Corruption 6 | . . . . 4 15 16 Corruption Purged 1 | . . . . 1 . . Effects 61 | . . . . 43 5 13 Message Errors 17 | . . . . 12 1 4 Matter Fused 7 | . . . . 6 1 . Heat Flow Errors 6 | . . . . 5 . 1 Energy Discharges 9 | . . . . 9 . . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 7 | . . . . 4 1 2 Misdirections 7 | . . . . . 1 6 Targeting Errors 6 | . . . . 6 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 247 | . 108 17 40 82 . . Projectiles 74 | . . 10 16 48 . . Explosions 173 | . 108 7 24 34 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 400 | . 97 43 154 97 . 9 Shots 15 | . 1 3 6 5 . . Rammed 16 | . . . . . . 16 Targets Rammed 28 | . . . . 1 . 27 Kicked 12 | . . . . 1 . 11 Crushed . | . . . . . . . Highest Temperature 260 | . 15 8 57 260 . 177 Average Temperature 28 | . 7 3 15 51 . 96 Received Heat Transfer 945 | . 114 318 243 270 . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . 1 2 . . Combat Hostiles 3 | . . . 1 2 . . Parts Fried 14 | . . 10 2 2 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2241 | . 211 507 720 803 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . . 2 3 3 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 589 | . 94 256 564 589 190 108 Initial 231 | . . 39 78 231 190 108 Average 210 | . 53 133 361 307 176 107 Maximum Alert Level 2 | . . 1 2 2 . . Low Security (%) 62 | 100 100 87 20 30 100 100 Level 1 14 | . . 12 21 24 . . Level 2 22 | . . . 57 45 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . 4 2 7 . 1 Investigation 4 | . . 3 . . . 1 Extermination 3 | . . . . 3 . . Reinforcement 2 | . . 1 1 . . . Assault 1 | . . . 1 . . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 4 | . 1 3 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 100 | . 10 36 22 22 6 4 Peak Tracking Total 6 | . 2 5 6 4 6 3 Tactical Retreats 4 | . 1 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 1 1 . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 5 | . 1 . 3 1 . . Max in Single Turn 2 | . 1 . 2 1 . . Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 22 | . 3 13 2 4 . . Terminals 14 | . 3 10 1 . . . Fabricators 1 | . . . . 1 . . Repair Stations 1 | . . 1 . . . . Recycling Units 4 | . . 1 1 2 . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 56 | . 6 37 6 7 . . Successful 33 | . 3 24 4 2 . . Failed 23 | . 3 13 2 5 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 16 | . 6 10 . . . . Terminals 38 | . 6 29 3 . . . Fabricators 1 | . . . . 1 . . Repair Stations 2 | . . 2 . . . . Recycling Units 9 | . . 2 3 4 . . Scanalyzers 4 | . . 4 . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 20 | . 3 15 2 . . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 6 | . 1 5 . . . . Disarm Traps 2 | . 2 . . . . . Dispatch Records 1 | . . 1 . . . . Patrol Status 2 | . . 1 1 . . . Transport Status 1 | . . 1 . . . . Investigation Status 1 | . . . 1 . . . Assault Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 5 | . . 2 2 1 . . Process 3 | . . 1 1 1 . . Report Inventory 2 | . . 1 1 . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . Terminals 1 | . . 1 . . . . Assimilate 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 3 9 2 4 . . Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built 2 | . . . . 2 . . Matter 234 | . . . . 234 . . Time 117 | . . . . 117 . . Total Part Build Rating 14 | . . . . 14 . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter 435 | . . 151 245 39 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . 4 . . Programmers 4 | . . . . 4 . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 6164 | 131 753 2264 1141 1655 94 126 Spaces Moved 3542 | 108 462 1500 549 732 80 111 Core 158 | 58 . . . . 37 63 Treads . | . . . . . . . Legs 3384 | 50 462 1500 549 732 43 48 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 Average Speed 122 | 109 123 120 128 132 114 82 Slowest Speed 400 | 200 150 120 150 180 400 125 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 63 88 31 18 67 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 55 | . . . 55 . . . Terrain Destroyed 219 | . 25 49 125 20 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 219 | . 25 49 125 20 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 4925 | 117 604 1824 862 1297 81 140 Wait 881 | . 93 172 174 442 . . Move 3537 | 107 461 1499 548 732 79 111 Hop . | . . . . . . . Pick Up 45 | 4 11 11 13 6 . . Fast Attach 59 | 6 6 14 14 16 1 2 Attach 16 | . 2 4 7 3 . . Detach 3 | . . 2 1 . . . Swap 47 | . 1 10 19 17 . . Drop 59 | . 7 23 17 11 1 . Fire 250 | . 23 89 69 69 . . Melee . | . . . . . . . Ram 8 | . . . . . . 8 Kick 20 | . . . . 1 . 19 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 12) 673 | -10/Materials | Discovered new exit (range 10) 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1237 | -9/Materials | Discovered new exit (range 9) 1470 | -9/Materials | Discovered new exit (range 12) 1565 | -9/Materials | Discovered new exit (range 16) 1588 | -9/Materials | Build established: Scavenger-Mutant 1607 | -9/Materials | Identified exit to Mines 1684 | -9/Materials | Discovered new exit (range 8) 2093 | -9/Materials | Repaired Grenade Launcher 2663 | -9/Materials | Build established: Mutant 3149 | -9/Materials | Entered another Materials area 3149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3464 | -8/Materials | Lost 3 parts (1n1u1w) 3589 | -8/Materials | Lost 3 parts (1n1u1w) 3822 | -8/Materials | Build established: Scavenger-Mutant 4118 | -8/Materials | Discovered new exit (range 16) 4290 | -8/Materials | Entered Factory 4290 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4950 | -7/Factory | Fabricated Myomer Leg (x2) 5194 | -7/Factory | Local fabrication network quarantined 5344 | -7/Factory | Build established: Mutant 5476 | -7/Factory | Garrison activated, responded to threat 5601 | -7/Factory | Lost 5 parts (1n2u2w) 5670 | -7/Factory | Lost 3 parts (2p1n) 5872 | -7/Factory | Garrison activated, responded to threat 5888 | -7/Factory | System corruption reached 10% 5945 | -7/Factory | Sucked down chute 5945 | -7/Factory | Entered Waste 5959 | -7/Waste | Spotted C-40 Crusher 5960 | -7/Waste | EMP discharged 5974 | -7/Waste | Build established: Scavenger-Mutant 5992 | -7/Waste | Spotted C-40 Crusher 6005 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6011 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6015 | -7/Waste | Spotted C-40 Crusher 6018 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6022 | -7/Waste | Spotted C-40 Crusher 6024 | -7/Waste | Spotted C-40 Crusher 6026 | -7/Waste | Spotted C-40 Crusher 6032 | -7/Waste | Discovered new exit (range 14) 6039 | -7/Waste | Entered Factory 6049 | -7/Factory | Lost 5 parts (1p2n1u1w) 6131 | -7/Factory | Core integrity fell below 50% 6159 | -7/Factory | Core integrity fell below 20% 6165 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06130_ Slammed into S-27 Virus. 06132_ Destabilizing: Core damaged (-35). 06133_ Kicked S-27 Virus out of the way. 06133_ K-01 Serf cleans the Subcomponent Replicator. 06134_ Slammed into S-27 Virus. 06136_ XZAKB& V8HEJWKZYUG 6BGI#A 06136_ K-01 Serf cleans the Subcomponent Replicator. 06137_ Kicked S-27 Virus out of the way. 06139_ Slammed into S-27 Virus. 06140_ Kicked S-27 Virus out of the way. 06142_ Slammed into S-27 Virus. 06143_ Kicked S-27 Virus out of the way. 06153_ System corrupted: Component data lost. 06153_ Imp. Carbon-fiber Leg destroyed. 06153_ Slammed into S-27 Virus. 06155_ Kicked S-27 Virus out of the way. 06156_ Imp. Titanium Leg destroyed. 06157_ Slammed into S-27 Virus. 06158_ Destabilizing: Core damaged (-7). 06159_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ## # """ ###########????????????? | | + = # #????????????? | | # # #????????????? | | # ! # #????????????? | | + [ # #????????????? | | ############## #????????????? | | # #???# #????????????? | | # """ "" #???# #????????????? | | # """ Y" #???# ! #????????????? | | # """ "" ########+######????????????? | | + + ###### T" #?????? | | # ## "" +?????? | | # ]!! ## "" ###### #?????? | | # ]!! ## "" ##????????????????? | | # ]! ## """ #?????????????????? | | ########### """ #?????????????????? | | # + """ #?????????????????? | | # # #?????????????????? | | # [ # "" #########+#???????? | | # """ # "" # #???????? | | # "" """ # """ # """ #???????? | | # "Y """ # """ # """ #???????? | | ? "" # """ # """ #???????? | | ?? ] # # "" %%#???????? | | ??##?###### # "Y s%%#???????? | | ??????????# + "" %@%!#???????? | | ??????????####### # %%%%#???????? | | ????????????????# ########/#########? | | ????????????????# #?????#%s% # | | ????????????????# #?????# s% # | | ???????????????? #?????# # | | ???????????????? ?????# # | | ???????????????? ?????# # | | ???????????????? ?????# # | | ???????????????? ?????+ # | | ???????????????? ?????# # | | ??????????????? ?????# # | | ??????????????? ?????# # | | ???????????????####?????# # | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????############# | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 10 Evasion (%) 50 Particle Charging 15 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineFlakManipulator Manual? 0 Play Time 01:44:47 Cumulative 174.8 hours Start 2021.08.22 @ 09:21:01 End 2021.08.22 @ 12:01:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 87 Adventurer 0 Explorer 32 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 9d3acdf5-d71e-468b-86b7-19faf118b05e