Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.19 @ 21:33:00 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (65) 325 Value Destroyed (2094) 2094 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6039 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 316/700 Matter 203/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Nuclear Core Light Nuclear Core High-capacity Storage Unit Experimental Sensor Array Advanced Terrain Scanner Transmission Jammer Hardened Heavy Armor Plating Chronowheel AWS/Autocannon Proton Missile Launcher Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core High-capacity Storage Unit Experimental Sensor Array Advanced Terrain Scanner Transmission Jammer Hardened Heavy Armor Plating Chronowheel Heavy EM Shotgun AWS/Autocannon Proton Missile Launcher Power Maul [Rating: 53] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 88 | . 16 1 . . 26 45 Power 7 | . . 1 . . 1 5 Engine 3 | . . 1 . . . 2 Core 4 | . . . . . 1 3 Reactor . | . . . . . . . Propulsion 21 | . 5 . . . 7 9 Treads 15 | . 4 . . . 7 4 Leg . | . . . . . . . Wheel 2 | . 1 . . . . 1 Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 22 | . 4 . . . 6 12 Device 3 | . . . . . . 3 Storage 9 | . 3 . . . 4 2 Processor 4 | . . . . . . 4 Hackware 1 | . . . . . . 1 Protection 5 | . 1 . . . 2 2 Artifact . | . . . . . . . Weapon 38 | . 7 . . . 12 19 Energy Gun 10 | . 2 . . . 4 4 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 19 | . 3 . . . 6 10 Ballistic Cannon 1 | . 1 . . . . . Launcher 3 | . 1 . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . Parts Lost 19 | . . . . . 4 15 Power 1 | . . . . . . 1 Propulsion 5 | . . . . . . 5 Utility 5 | . . . . . 1 4 Weapon 8 | . . . . . 3 5 Highest Loss Streak 10 | . . . . . 1 10 Average Slot Usage (%) 93 | . 99 100 100 100 92 84 Engine 7 | . 14 14 14 14 3 . Core 3 | . . . . . 5 6 Treads 23 | . 22 28 28 28 26 15 Wheel 1 | . 4 . . . . 3 Hover 1 | . . . . . . 6 Storage 24 | . 19 28 28 28 27 21 Processor 2 | . . . . . . 7 Protection 4 | . 7 . . . 12 3 Energy Gun 8 | . 7 14 14 14 9 1 Ballistic Gun 11 | . 17 14 14 14 8 10 Naked Turns . | . . . . . . . Heaviest Build 128 | 11 42 42 42 42 116 128 Greatest Support 84 | 20 40 40 40 40 66 84 Greatest Overweight (x) 12 | . 1 1 1 1 1 12 Average Overweight (x) 1 | . . 1 1 1 . 1 Largest Inventory Capacity 28 | 6 16 16 16 16 28 28 Average Capacity 20 | 6 8 16 16 16 24 25 Most Carried 28 | 6 9 11 16 16 28 28 Average Carried 18 | 6 6 10 13 15 22 24 Final Capacity 28 | 6 16 16 16 16 28 16 Final Carried 28 | 6 9 11 16 15 28 14 Class Distribution -------------------- 47% | Hauler-Mutant 45% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1667 | 200 282 49 . . 379 757 Remotely . | . . . . . . . Salvage Created 2813 | . 268 267 . . 881 1397 Parts 157 | . 17 14 . . 62 64 Haulers Intercepted 4 | . . . . . 2 2 Recyclers Shooed 3 | . . 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 9 5 . . 19 20 Guns 40 | . 8 5 . . 10 17 Cannons 1 | . 1 . . . . . AOE 11 | . . . . . 9 2 Classes Destroyed 9 | . 2 1 . . 3 3 Tunneler 1 | . . . . . . 1 Hauler 4 | . . . . . 2 2 Recycler 5 | . . 2 . . 1 2 Watcher 2 | . . . . . 1 1 Swarmer 14 | . 3 3 . . 8 . Grunt 26 | . 6 2 . . 6 12 Sentry 7 | . . . . . 5 2 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . . 4 Best Kill Streak 7 | . 3 4 . . 7 5 Combat Bots Only 7 | . 3 2 . . 7 3 Max Kills in Single Turn 4 | . 1 1 . . 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4169 | . 307 127 . . 714 3021 Core 464 | . 44 10 . . 26 384 Absorbed by Shields . | . . . . . . . Core Remaining (%) 91 | 100 . . . 78 95 . Volleys Fired 162 | . 25 13 . . 39 85 Largest 2 | . 2 2 . . 2 2 Hottest 111 | . 85 85 . . 111 78 Shots Fired 312 | . 49 26 . . 73 164 Gun 295 | . 37 26 . . 70 162 Cannon 11 | . 11 . . . . . Launcher 6 | . 1 . . . 3 2 Special . | . . . . . . . Kinetic 225 | . 44 13 . . 33 135 Thermal 36 | . 4 13 . . 19 . Explosive 6 | . 1 . . . 3 2 Electromagnetic 45 | . . . . . 18 27 Robot Hit Streak 18 | . 11 14 . . 18 15 Robot Miss Streak 3 | . 2 2 . . 3 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 222 | . 34 16 . . 53 119 Core Hits 125 | . 15 10 . . 42 58 Critical Hits 3 | . 1 . . . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . 2 Melee Attacks 7 | . . . . . . 7 Impact 1 | . . . . . . 1 Slashing 6 | . . . . . . 6 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4423 | . 516 242 . 12 1179 2474 Guns 3508 | . 349 237 . . 809 2113 Cannons 74 | . 74 . . . . . Explosions 707 | . 54 . . . 361 292 Melee . | . . . . . . . Ramming 134 | . 39 5 . 12 9 69 Kinetic 2261 | . 372 63 . . 226 1600 Thermal 632 | . 51 174 . . 290 117 Explosive 506 | . 54 . . . 277 175 Electromagnetic 890 | . . . . . 377 513 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . 3 4 Average Corruption 2 | . . . . . 2 1 Corruption Purged . | . . . . . . . Effects 35 | . . . . . 23 12 Message Errors 16 | . . . . . 10 6 Matter Fused 6 | . . . . . 4 2 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 4 | . . . . . 4 . Targeting Errors 5 | . . . . . 2 3 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1 | . 1 . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 1 | . 1 . . . . . Knockbacks 4 | . 3 . . . . 1 Impact 1 | . . . . . . 1 Kinetic 2 | . 2 . . . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 125 | . 17 . . . 33 75 Shots 3 | . . . . . 2 1 Rammed 16 | . 6 1 . 4 1 4 Targets Rammed 17 | . 6 1 . 4 2 4 Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 244 | . 123 99 . . 244 164 Average Temperature 46 | . 26 44 . . 52 52 Received Heat Transfer 1290 | . 120 39 . . 288 843 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Fried 11 | . . . . . 5 6 Impact Corruptions 1 | . 1 . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . 1 . Heat Transferred 1186 | . 111 407 . . 568 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 253 | . 138 183 . . 235 253 Initial 94 | . . 53 . . . 94 Average 78 | . 78 41 . . 87 114 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 95 | 100 100 100 . 100 90 95 Level 1 4 | . . . . . 9 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . . . 2 8 Investigation . | . . . . . . . Extermination 4 | . . . . . . 4 Reinforcement 7 | . 1 . . . 2 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 20 5 . . 34 26 Peak Tracking Total 6 | . 3 2 . . 6 3 Tactical Retreats 2 | . 1 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 25 | . 5 . 5 . 8 7 Terminals 15 | . 4 . . . 6 5 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Total Hacks 113 | . 17 . 50 . 28 18 Successful 89 | . 13 . 50 . 18 8 Failed 23 | . 4 . . . 9 10 Catastrophic 3 | . . . . . 1 2 Database Lockouts 1 | . . . . . 1 . Manual 40 | . 12 . 1 . 14 13 Terminals 57 | . 16 . . . 25 16 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 3 | . 1 . . . 2 . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . 1 . Terminal Hacks 70 | . 8 . 50 . 10 2 Record 52 | . . . 49 . 3 . Robot Analysis 5 | . 4 . . . 1 . Prototype ID Bank 2 | . 1 . . . 1 . Branch Access Points 1 | . . . . . 1 . Locate Traps 3 | . 1 . . . 1 1 Maintenance Status 1 | . . . . . 1 . Hauler Manifests 2 | . 1 . . . 1 . Zone Layout 3 | . 1 . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . Report Inventory 2 | . 1 . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 4 . . . 5 6 Terminals 15 | . 4 . . . 5 6 Track 5 | . 1 . . . 1 3 Assimilate 1 | . 1 . . . . . Botnet 9 | . 2 . . . 4 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 5 . . . 6 7 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 4 . . . 1 . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 7594 | 2 784 938 891 799 1991 2189 Spaces Moved 3897 | 2 473 496 492 440 757 1237 Core 5 | . . . . . . 5 Treads 2936 | . 253 496 492 440 757 498 Legs 24 | 2 22 . . . . . Wheels 489 | . 198 . . . . 291 Hover 443 | . . . . . . 443 Flight . | . . . . . . . Fastest Speed 48 | 120 90 180 180 180 160 48 Average Speed 158 | 120 132 180 180 180 170 136 Slowest Speed 650 | 120 180 180 180 180 183 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 2 58 97 91 82 61 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 7 | . . . . . . 7 Terrain Destroyed 48 | . 6 . . . 26 16 Melee 7 | . . . . . . 7 Projectile 1 | . . . . . . 1 AOE 40 | . 6 . . . 26 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4998 | 1 578 514 499 445 1390 1571 Wait 701 | . 44 2 . . 524 131 Move 3891 | 1 472 495 491 439 756 1237 Hop . | . . . . . . . Pick Up 52 | . 4 2 5 1 18 22 Fast Attach 29 | . 6 . . . 11 12 Attach 19 | . . . . . 4 15 Detach 16 | . 1 . . . 4 11 Swap 41 | . 10 1 . . 12 18 Drop 63 | . 10 . 3 1 20 29 Fire 162 | . 25 13 . . 39 85 Melee 7 | . . . . . . 7 Ram 7 | . 3 . . . . 4 Kick 1 | . 1 . . . . . Crush 9 | . 2 1 . 4 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 9) 327 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 14) 537 | -10/Materials | Discovered new exit (range 9) 787 | -10/Materials | Entered Mines 894 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 897 | -10/Mines | Found Prototype Device 1179 | -10/Mines | Discovered new exit (range 13) 1334 | -10/Mines | Discovered new exit (range 5) 1530 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1532 | -10/Mines | Discovered new exit (range 5) 1607 | -10/Mines | Learned location of Storage (-7) 1725 | -10/Mines | Entered Exiles 1767 | -10/Exiles | Met 8R-AWN 1797 | -10/Exiles | Met EX-HEX 1898 | -10/Exiles | Met EX-DEC 1934 | -10/Exiles | Visited The Gauntlet 2156 | -10/Exiles | Learned location of Zion (-6) 2318 | -10/Exiles | Met EX-BIN 2345 | -10/Exiles | Aligned with FarCom system 2346 | -10/Exiles | Given EX-Vault access code 2429 | -10/Exiles | Opened EX-Vault 2445 | -10/Exiles | Found AWS/Autocannon 2449 | -10/Exiles | Found Chronowheel 2484 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2598 | -10/Exiles | Discovered new exit (range 12) 2616 | -10/Exiles | Stole two prototypes: AWS/Autocannon, Chronowheel 2616 | -10/Exiles | Entered Mines 2631 | -9/Mines | Learned Materials emergency access door positions 2850 | -9/Mines | Learned Materials security intel 2899 | -9/Mines | Discovered new exit (range 13) 3012 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3219 | -9/Mines | Discovered new exit (range 7) 3415 | -9/Mines | Entered Materials 3415 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3710 | -8/Materials | Build established: Hauler-Mutant 3851 | -8/Materials | Destroyed 7 combat bots 4195 | -8/Materials | Discovered new exit (range 3) 4563 | -8/Materials | Central database locked down 5077 | -8/Materials | Discovered new exit (range 11) 5406 | -8/Materials | Entered Factory 5406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5408 | -7/Factory | FarCom data flow suspended 7494 | -7/Factory | Discovered new exit (range 13) 7592 | -7/Factory | Core integrity fell below 50% 7595 | -7/Factory | Self-destructed Last Messages --------------- 07552_ System corrupted: Matter fused (-8). 07554_ Slug penetrates Y-54 Guardian. 07556_ Gravmag System destroyed. 07557_ System corrupted: Gauss Rifle targeting data glitched. 07557_ Slug penetrates Y-54 Guardian. 07561_ Y-54 Guardian IFF system glitched. 07563_ Neutrino Reactor explodes. 07563_ Imp. Medium Armor Plating destroyed. 07563_ Neutrino Reactor explodes. 07563_ Hvy. EM Shotgun destroyed. 07563_ Gauss Rifle destroyed. 07563_ Neutrino Reactor explodes. 07563_ Y-54 Guardian shuts down. 07563_ Gravmag System destroyed. 07564_ Y-54 Guardian system terminally corrupted. 07564_ Gatling Laser fried. 07564_ Imp. Heat Sink fried. 07585_ Y-54 Guardian reactivates. 07585_ Mic. Nuclear Core destroyed. 07586_ R-06 Scavenger collects Imp. Heat Sink. 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