Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.29 @ 02:05:45 Player: Scrof Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (339) 1695 Value Destroyed (14503) 14503 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4021) 4021 TOTAL SCORE: 28359 Bonus ------- High Alert Combat Kills 3328 Follower Combat Kills 537 Met Imprinter 300 Friendly Fire -144 Cogmind --------- Core Integrity 0/1600 Matter 114/300 Energy 89/100 System Corruption 45% Temperature Cool (0) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Q-thruster > --- UTILITY (11) ----- Advanced Signal Interpreter Graphene Brace System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav Array High-capacity Storage Unit Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Transport Network Coupler Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Core Shielding Graphene Brace System Shield > --- WEAPON ----------- Heavy Disruptor Cannon Compact Linear Accelerator Compact Linear Accelerator > --- INVENTORY -------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Improved Antigrav System Antigrav Array Antigrav Array Antigrav Array Antigrav Array Advanced Heat Sink High-capacity Storage Unit Phase Gun Enhanced Quantum Rifle Heavy Disruptor Cannon Railgun Advanced Remote Datajack Force Lance [Rating: 185] Favorites ----------- Power Enhanced Nuclear Core Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Biometal Leg Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Q-thruster Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Cooled Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 2 2 2 2 Power 2 | . . . . . . . . . . . . . 1 . . 1 Propulsion 5 | . . . 1 . 1 . . . . . 1 . . 1 . 1 Utility 9 | . . . 1 . 1 2 . . . . . 2 1 1 1 . Weapon 2 | . . . . . . . . . . . 1 . . . 1 . Parts Attached 513 | 6 9 . 26 16 62 23 20 22 9 4 18 43 25 81 37 112 Power 37 | 1 1 . 2 1 4 2 . . . . 2 . 3 6 3 12 Engine 11 | 1 1 . 2 1 2 1 . . . . 1 . 1 1 . . Core 5 | . . . . . 2 1 . . . . 1 . . 1 . . Reactor 21 | . . . . . . . . . . . . . 2 4 3 12 Propulsion 157 | 2 4 . 9 3 25 11 9 4 . . 10 9 6 17 12 36 Treads 91 | . 3 . 6 3 14 7 7 4 . . 9 7 4 13 1 13 Leg 36 | 2 1 . 1 . 7 . . . . . 1 1 2 3 5 13 Wheel 18 | . . . 2 . 4 4 2 . . . . 1 . 1 2 2 Hover 10 | . . . . . . . . . . . . . . . 4 6 Flight 2 | . . . . . . . . . . . . . . . . 2 Utility 151 | 1 2 . 6 1 20 6 4 10 5 . 2 19 11 25 9 30 Device 80 | . . . . 1 3 2 3 4 1 . . 16 8 19 5 18 Storage 12 | 1 1 . 1 . 3 2 . . . . 1 . . . 1 2 Processor 17 | . . . 2 . . 1 . 2 1 . . 1 2 1 3 4 Hackware 3 | . . . . . . . . . 1 . . . . 1 . 1 Protection 39 | . 1 . 3 . 14 1 1 4 2 . 1 2 1 4 . 5 Artifact . | . . . . . . . . . . . . . . . . . Weapon 168 | 2 2 . 9 11 13 4 7 8 4 4 4 15 5 33 13 34 Energy Gun 18 | . 1 . 2 . 2 1 2 . . . . . . . 3 7 Energy Cannon 7 | . . . . . . . . . . . . . . . . 7 Ballistic Gun 86 | 2 1 . 7 6 10 1 3 4 3 3 3 9 4 19 5 6 Ballistic Cannon 7 | . . . . . . . . . . . . . . . 1 6 Launcher 16 | . . . . 3 1 . 1 2 . 1 . . . 6 1 1 Special Weapon 5 | . . . . . . . . . . . . . . 1 . 4 Impact Weapon 6 | . . . . 2 . 2 1 . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 20 | . . . . . . . . 1 1 . 1 6 1 6 2 2 Special Melee Weapon 3 | . . . . . . . . 1 . . . . . 1 1 . Unidentified Prototypes 19 | . . . 2 2 1 2 . . 1 . 1 2 2 2 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . . . 3 . Parts Lost 142 | . 2 . 2 1 5 . . 6 . . . 6 1 17 24 78 Power 19 | . . . . . . . . . . . . . . 2 3 14 Propulsion 41 | . . . 2 . 2 . . 2 . . . 1 . 5 6 23 Utility 44 | . . . . 1 1 . . 3 . . . 2 1 9 7 20 Weapon 38 | . 2 . . . 2 . . 1 . . . 3 . 1 8 21 Highest Loss Streak 32 | . 1 . 1 1 2 . . 5 . . . 2 1 4 24 32 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 97 100 98 100 96 99 99 99 99 100 95 95 93 96 65 80 Engine 3 | . 14 14 11 11 6 4 . . . . 4 5 5 1 . . Core 2 | . . . . . 2 2 7 7 7 7 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 4 6 5 9 Treads 21 | . 19 28 19 17 27 7 25 26 30 30 33 25 6 23 5 8 Leg 2 | . 7 . 1 4 3 10 . . . . . . 8 . 4 8 Wheel 3 | . . . 10 11 3 11 4 3 . . . 1 5 1 2 . Device 10 | . . . . 5 8 22 15 7 5 . . 11 15 22 11 18 Storage 10 | . 25 14 11 11 15 7 15 15 15 15 13 8 5 4 4 4 Processor 10 | . . . 11 5 . 7 7 7 9 15 13 15 21 15 11 13 Protection 7 | . 1 14 11 11 10 7 7 13 12 7 6 5 4 3 . 1 Energy Gun 1 | . 7 14 8 . . 3 . . . . . . . . 1 1 Ballistic Gun 13 | . 20 14 13 17 17 10 13 14 14 14 14 14 14 12 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 216 | 14 16 16 41 44 76 109 115 116 111 105 120 128 136 147 140 216 Greatest Support 277 | 20 40 40 40 12 80 112 112 112 112 112 140 141 28 181 181 277 Greatest Overweight (x) 8 | . . . 3 3 6 8 5 4 . . . 4 4 5 7 2 Average Overweight (x) 1 | . . . 1 3 1 4 1 . . . . . 4 1 1 . Largest Inventory Capacity 25 | 8 8 8 15 15 20 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 8 8 9 15 17 23 25 25 25 25 25 25 25 25 23 23 Most Carried 25 | 6 8 8 15 15 20 25 25 25 25 24 25 25 25 25 25 25 Average Carried 21 | 2 7 8 9 14 17 23 24 23 24 23 24 24 24 24 18 20 Final Capacity 25 | 8 8 8 15 15 20 25 25 25 25 25 25 25 25 25 20 5 Final Carried 25 | 6 8 8 15 15 20 25 25 25 24 24 25 24 24 25 20 4 Class Distribution -------------------- 66% | Mutant 13% | Gunner 7% | Scavenger-Gunner 6% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Matter Collected 12091 | 194 408 . 467 435 1210 264 894 531 121 111 268 1427 307 2692 516 2246 Remotely 2729 | . . . . . 453 264 281 . . . . 10 . 1656 65 . Salvage Created 16189 | . 361 . 1168 858 1311 264 478 456 . 228 318 2065 513 3796 413 3960 Parts 820 | . 25 . 78 50 86 14 5 14 . 7 19 108 24 219 14 157 Haulers Intercepted 7 | . . . . . . 2 . . . . 1 . . 2 . 2 Recyclers Shooed 13 | . . . . . . . . . . . . 2 . 11 . . Parts Field Recycled 4 | . . . . . . . 3 1 . . . . . . . . Retrieved Matter 66 | . . . . . . . 37 29 . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 6 11 2 7 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 251 | . 11 . 24 21 29 5 4 7 . 5 7 30 4 41 6 57 Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 170 | . 11 . 24 13 26 2 4 6 . 3 7 30 4 32 4 4 Cannons 38 | . . . . . . . . . . . . . . . . 38 AOE 36 | . . . . 8 2 3 . 1 . 2 . . . 9 1 10 Classes Destroyed 19 | . 3 . 4 1 3 2 1 2 . . 1 . 1 1 . . Worker 29 | . . . 1 4 1 . . . . . . 2 . 12 4 5 Builder 20 | . . . 1 2 . . . . . . . 4 . 8 . 5 Tunneler 2 | . . . . . 1 1 . . . . . . . . . . Hauler 7 | . . . . . . 2 . . . . 1 . . 2 . 2 Recycler 14 | . . . . . . . . . . . . 4 2 5 . 3 Mechanic 1 | . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . . . . . . 1 . . . . . Watcher 13 | . 2 . 5 1 2 . . . . . . . . 2 . 1 Swarmer 47 | . 6 . 3 3 9 3 . . . . 3 4 . 4 . 12 Grunt 96 | . 5 . 12 15 9 . 3 4 . 3 1 13 . 10 2 19 Brawler 9 | . . . 1 1 . . . . . 1 . 1 . 1 . 4 Duelist 6 | . . . . . . . . 1 . . . 1 . 1 1 2 Protector 3 | . . . . 1 . . . . . . . . . . . 2 Sentry 25 | . . . 8 1 6 1 1 2 . 1 1 . . 2 . 2 Specialist 8 | . . . . . 4 . . . . . . 2 . 2 . . Hunter 20 | . . . . . . . . . . . . . 2 8 3 7 Programmer 33 | . . . . . . 1 . . . . 2 7 2 12 . 9 Heavy 4 | . . . . . 1 . . . . . . 2 . 1 . . Decomposer 2 | . . . . . . . 1 1 . . . . . . . . Packrat 5 | . . . . . . . 5 . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 15 | . 5 . 6 13 6 4 3 6 . 4 3 9 4 9 4 15 Combat Bots Only 9 | . 5 . 5 7 6 3 3 6 . 4 3 9 2 5 4 8 Max Kills in Single Turn 6 | . 1 . 1 6 2 4 1 2 . 2 2 2 1 6 1 5 Gunslinging 1 | . . . . . 1 . . . . . 1 1 . . . . Exploded 4 | . . . . 2 1 3 . 1 . 2 . . . 2 1 4 Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Damage Taken 35879 | . 568 . 921 528 2016 190 674 761 . 137 937 2335 280 4412 4592 17528 Core 3163 | . 107 . 105 37 191 24 95 70 . 20 43 125 22 133 576 1615 Absorbed by Shields 1011 | . . . . 164 156 68 . . . . . 142 45 436 . . Redirected to Shielding 81 | . . . . . . . . . . . . . . . . 81 Regen/Repaired (Parts) 227 | . 74 . . . . . . . . . 153 . . . . . Core Remaining (%) 78 | 100 . 57 . 64 65 . . . . 70 94 87 98 89 60 . Volleys Fired 851 | . 36 . 73 44 119 15 26 23 3 7 24 89 15 142 39 196 Largest 4 | . 2 . 2 2 2 2 2 2 2 2 3 3 3 3 3 4 Hottest 258 | . 70 . 79 53 100 95 62 64 51 72 94 60 81 105 165 258 Shots Fired 1990 | . 70 . 144 84 234 27 52 46 6 14 61 259 45 388 53 507 Gun 1564 | . 70 . 144 79 231 27 48 43 6 12 61 259 45 379 49 111 Cannon 381 | . . . . . . . . . . . . . . . 2 379 Launcher 35 | . . . . 5 3 . 4 3 . 2 . . . 8 2 8 Special 10 | . . . . . . . . . . . . . . 1 . 9 Kinetic 1524 | . 68 . 75 79 218 20 48 43 6 12 61 259 45 379 30 181 Thermal 353 | . 2 . 69 . . 7 . . . . . . . . . 275 Explosive 35 | . . . . 5 3 . 4 3 . 2 . . . 8 2 8 Electromagnetic 68 | . . . . . 13 . . . . . . . . . 21 34 Robot Hit Streak 30 | . 9 . 13 18 30 9 10 18 3 12 7 25 15 15 18 17 Robot Miss Streak 5 | . 4 . 5 2 4 1 3 4 2 1 5 3 3 5 5 5 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 1 1 Secondary Targets 25 | . 4 . 1 1 2 . . 2 . . 1 5 . 7 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . . 1 . . 1 1 . 1 1 1 Shots Hit Robots 1320 | . 40 . 101 58 169 22 34 37 5 13 43 193 30 230 29 316 Core Hits 719 | . 19 . 51 40 69 11 16 41 3 9 20 78 15 160 23 164 Critical Kills 16 | . . . . 1 . . 1 . . . . 3 1 7 1 2 Critical Parts Destroyed 17 | . . . . 3 1 1 1 . . 1 . 1 . 9 . . Critical Strikes 53 | . 1 . 4 4 1 3 2 . . 1 . 4 1 16 2 14 Burn 7 | . 1 . 4 . . 2 . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . 2 Destroy 30 | . . . . 4 1 1 1 . . 1 . 4 1 16 1 . Blast 11 | . . . . . . . . . . . . . . . . 11 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . 1 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 130 | . . . . 2 . 9 4 2 1 . 19 34 3 20 14 22 Impact 21 | . . . . 2 . 9 4 . . . . . . . . 6 Slashing . | . . . . . . . . . . . . . . . . . Piercing 109 | . . . . . . . . 2 1 . 19 34 3 20 14 16 Sneak Attacks 7 | . . . . . . 2 3 . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 39591 | . 518 . 1581 1847 2782 891 1224 831 53 602 940 4787 745 7835 1468 13487 Guns 22317 | . 518 . 1580 871 2629 396 546 688 53 240 940 4733 745 5823 677 1878 Cannons 8732 | . . . . . . . . . . . . . . . . 8732 Explosions 7518 | . . . . 976 153 368 330 143 . 362 . . . 1926 762 2498 Melee 756 | . . . . . . 127 322 . . . . 51 . 41 29 186 Ramming 268 | . . . 1 . . . 26 . . . . 3 . 45 . 193 Kinetic 23039 | . 492 . 723 871 2401 261 546 688 53 240 940 4733 745 5823 321 4202 Thermal 6791 | . 26 . 857 . . 135 . . . . . . . . . 5773 Explosive 7518 | . . . . 976 153 368 330 143 . 362 . . . 1926 762 2498 Electromagnetic 1219 | . . . . . 228 . . . . . . . . . 356 635 Impact 510 | . . . . . . 127 322 . . . . . . . . 61 Slashing . | . . . . . . . . . . . . . . . . . Piercing 246 | . . . . . . . . . . . . 51 . 41 29 125 Highest Corruption 45 | . 1 1 . 3 1 2 2 3 3 . 1 6 1 11 3 45 Average Corruption 4 | . 1 1 . 3 1 1 2 2 3 . 1 3 1 7 3 18 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 240 | . 2 . . 8 10 18 19 24 3 . 3 29 6 47 5 66 Message Errors 57 | . . . . 2 2 2 6 6 . . . 7 2 12 2 16 Matter Fused 57 | . . . . 1 3 8 5 5 2 . 1 7 1 12 1 11 Heat Flow Errors 29 | . . . . 1 1 2 3 7 1 . . 5 2 3 1 3 Energy Discharges 26 | . 1 . . 3 1 2 3 1 . . . 1 1 7 . 6 Parts Fused 3 | . . . . . . . . . . . . 2 . . . 1 Data Loss (minor) 25 | . . . . . 1 3 2 2 . . 1 4 . 4 . 8 Data Loss (major) 11 | . . . . . 1 . . 1 . . . 1 . 3 1 4 Misfires 9 | . 1 . . 1 1 1 . 1 . . 1 1 . 1 . 1 Alerts 2 | . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 19 | . . . . . . . . 1 . . . 1 . 5 . 12 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 391 | . . . . 18 . 71 37 . . 34 . 11 . 17 . 203 Projectiles 162 | . . . . . . . . . . . . . . . . 162 Explosions 163 | . . . . 18 . 71 . . . 34 . . . 17 . 23 Melee 66 | . . . . . . . 37 . . . . 11 . . . 18 Knockbacks 24 | . . . . . . . . . . . . . . . . 24 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 20 | . . . . . . . . . . . . . . . . 20 Secondary 3 | . . . . . . . . . . . . . . . . 3 Self-Inflicted Damage 385 | . . . . 10 . . 58 10 . . . . . 80 . 227 Shots 9 | . . . . 2 . . 1 1 . . . . . 2 . 3 Rammed 20 | . . . 1 . . . 1 . . . . 1 . 6 . 11 Targets Rammed 28 | . . . 1 . . . 3 . . . . 1 . 6 . 17 Kicked 6 | . . . . . . . . . . . . . . . . 6 Crushed 2 | . . . . . . . 2 . . . . . . . . . Highest Temperature 439 | . 49 . 320 184 240 170 199 275 275 16 87 439 250 356 223 335 Average Temperature 71 | . 25 . 94 45 62 49 58 58 96 9 30 61 58 84 73 57 Received Heat Transfer 4259 | . 207 . 396 192 447 29 309 276 . 63 117 310 . 185 243 1485 Effects 7 | . . . 3 . 3 . . . . . . . . 1 . . Energy Bleed 3 | . . . 2 . . . . . . . . . . 1 . . Interference 4 | . . . 1 . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . 1 Parts Fried 6 | . . . . . 4 . 1 . . . . . . . 1 . Impact Corruptions 5 | . . . . . . . 3 . . . . . . . . 2 Robots Melted 4 | . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 Parts Melted 25 | . . . 7 3 . . . . . . . 1 . . . 14 Heat Transferred 8193 | . 148 . 2220 . . 370 . . . . . . . . . 5455 Parts Sabotaged 2 | . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Peak Influence 1688 | . 296 6 385 310 380 177 . . . . 158 478 223 1216 713 1688 Initial 585 | . . 6 1 65 103 109 . . . . 12 29 223 . 585 281 Average 306 | . 92 6 191 124 153 85 . . . . 35 148 72 422 585 1139 Maximum Alert Level 5 | . 1 . 1 1 1 . . . . . . 2 1 4 3 5 Low Security (%) 60 | 100 84 100 51 71 61 100 . . . . 100 78 92 42 . . Level 1 15 | . 15 . 48 28 38 . . . . . . 3 7 11 . 3 Level 2 12 | . . . . . . . . . . . . 18 . 22 96 27 Level 3 3 | . . . . . . . . . . . . . . 16 3 7 Level 4 6 | . . . . . . . . . . . . . . 5 . 43 Level 5 2 | . . . . . . . . . . . . . . . . 17 High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 . 4 7 4 2 . 1 . . 5 4 2 9 2 19 Investigation 12 | . 1 . 3 3 1 . . . . . 2 . 1 . . 1 Extermination 14 | . . . . . . 2 . . . . 2 2 1 4 . 3 Reinforcement 20 | . 2 . 1 2 3 . . . . . 1 2 . 2 2 5 Assault 15 | . . . . 2 . . . 1 . . . . . 3 . 9 Garrison 1 | . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . . . 4 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Distress Signals 20 | . 1 . 2 2 7 . . . . . . 1 . 1 1 5 Communications Jammed 87 | . . . . . . . . . . . . 15 . 45 . 27 Distress Signals 75 | . . . . . . . . . . . . 5 . 43 . 27 Times Spotted 410 | . 17 . 31 27 49 10 5 8 1 5 9 38 4 67 18 121 Peak Tracking Total 19 | . 6 . 5 7 6 6 4 11 1 4 4 10 2 6 7 19 Tactical Retreats 24 | . . . 1 . 5 . . 1 . . . 2 . 3 2 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Traps Triggered 20 | . 2 . 2 1 5 1 . . . . . 4 2 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . Triggered 3 | . . . . . . 2 . . . . 1 . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 2 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Disabled 22 | . . . 1 4 . 3 . 1 . . 1 2 1 2 . 7 Max in Single Turn 3 | . . . 1 1 . 3 . 1 . . 1 1 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Accessed 59 | . 3 . 7 6 6 5 2 1 . . 9 7 4 5 1 3 Terminals 41 | . 2 . 7 6 6 4 . . . . 4 3 3 3 1 2 Fabricators 8 | . . . . . . . . . . . 2 3 1 2 . . Repair Stations 3 | . 1 . . . . 1 . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 1 . . . 1 Total Hacks 137 | . 8 . 17 21 13 10 2 1 . . 25 13 10 11 2 4 Successful 46 | . 6 . 8 6 3 1 2 1 . . 10 4 2 3 . . Failed 91 | . 2 . 9 15 10 9 . . . . 15 9 8 8 2 4 Catastrophic 36 | . 1 . 2 6 7 3 . . . . 4 3 3 3 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 95 | . 5 . 13 12 13 7 . . . . 12 10 8 10 2 3 Terminals 108 | . 6 . 17 21 13 8 . . . . 13 7 9 9 2 3 Fabricators 11 | . . . . . . . . . . . 4 4 1 2 . . Repair Stations 7 | . 2 . . . . 2 . . . . 3 . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 3 2 . . . 1 Terminal Hacks 28 | . 2 . 5 6 3 1 2 1 . . 3 1 2 2 . . Record 2 | . . . . . . . . . . . 1 . . 1 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . 1 . . . . Open Door 3 | . . . . . . . 2 1 . . . . . . . . Alert Level 4 | . . . 2 . . . . . . . 1 . 1 . . . Unreport Threat 13 | . 1 . 2 3 3 1 . . . . 1 . 1 1 . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . 2 . . . . . Scan Component 2 | . 1 . . . . . . . . . 1 . . . . . Repair 2 | . 1 . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 . 3 . . . . . . . 3 3 . 1 . . Terminals 8 | . 2 . 3 . . . . . . . 1 2 . . . . Track 1 | . . . . . . . . . . . . 1 . . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . Botnet 5 | . 1 . 2 . . . . . . . 1 1 . . . . Fabricators 3 | . . . . . . . . . . . 1 1 . 1 . . Fabnet 3 | . . . . . . . . . . . 1 1 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 2 . 5 6 6 5 . . . . 8 6 4 4 1 3 Full Trace Events 8 | . . . 1 2 1 . . . . . 2 . 1 . . 1 Feedback Events 3 | . . . . . 1 . . . . . . . 1 . . 1 Corruption 3 | . . . . . 1 . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . 1 . . . . . Time 70 | . 26 . . . . . . . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . 1 1 . 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . 1 . 1 Relay Couplers Released 6 | . . . . . . . . . . . . 3 . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . 3 4 1 3 1 Autooverrided 1 | . . . . . . . . . . . . . 1 . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total Allies 6 | . . . . 2 . . . . . . . . 1 1 . 2 Largest Group 2 | . . . . 2 . . . . . . . . 1 1 . 1 Highest-Rated Group 219 | . . . . 62 . . . . . . . . 54 116 . 219 Highest-Rated Ally 219 | . . . . 31 . . . . . . . . 54 116 . 219 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . . . 14 . . . . . . . . 4 16 . 15 Total Damage 2734 | . . . . 231 . . . . . . . . 13 1175 . 1315 Kills 14 | . . . . 3 . . . . . . . . . 8 . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Turns Passed 21171 | 59 676 20 1686 662 1747 1335 1544 1565 1595 1589 1338 1856 1086 2024 486 1903 Spaces Moved 10715 | 40 354 13 928 320 822 694 911 921 977 849 694 857 456 824 303 752 Core 4 | 4 . . . . . . . . . . . . . . . . Treads 6246 | . 248 13 232 . 417 11 613 722 977 849 694 654 . 506 39 271 Legs 418 | 36 106 . . . 2 . . . . . . . . . 20 254 Wheels 3626 | . . . 696 320 403 683 298 199 . . . 203 456 318 50 . Hover 405 | . . . . . . . . . . . . . . . 194 211 Flight 16 | . . . . . . . . . . . . . . . . 16 Fastest Speed 40 | 50 120 160 105 135 135 145 145 145 160 160 160 160 160 160 52 40 Average Speed 152 | 113 148 160 144 135 154 153 155 158 160 160 160 160 160 165 98 133 Slowest Speed 255 | 120 160 160 240 135 240 240 240 240 160 160 160 162 160 243 230 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . 13 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . 1 . . Exploration Rate (%) 45 | 3 60 7 66 74 61 20 98 95 87 92 21 24 15 32 7 15 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken 5 | . . . . . . 1 1 . . 1 . . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 . 1 1 . . 1 . Scrap Searched 15 | . . . . . . . 8 1 4 2 . . . . . . Spaces Dug 80 | . . . . . . 6 . 15 . . 13 27 1 11 5 2 Terrain Destroyed 629 | . . . . 54 21 17 31 41 . 36 13 29 2 143 46 196 Melee 66 | . . . . . . 6 . 1 . . 13 27 1 11 5 2 Projectile 113 | . . . . . . . . . . 3 . 2 1 17 6 84 AOE 449 | . . . . 54 21 11 31 40 . 33 . . . 114 35 110 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total 13822 | 51 441 12 1154 464 1091 934 979 986 1003 1065 849 1146 783 1233 418 1213 Wait 1104 | . 27 . 65 69 32 145 4 5 2 200 54 89 254 103 9 46 Move 10684 | 39 353 12 927 319 821 693 910 920 976 848 693 856 455 823 302 737 Hop 2 | . . . . . . . . . . . . . . . . 2 Pick Up 224 | 6 9 . 26 5 23 22 5 9 3 3 16 15 8 31 6 37 Fast Attach 135 | 6 3 . 5 3 18 6 2 2 3 . 2 6 9 14 14 42 Attach 139 | . 1 . 4 1 10 4 1 7 . . 3 10 4 24 18 52 Detach 40 | . . . 2 . 1 2 . 2 1 . 1 2 3 3 7 16 Swap 241 | . 5 . 17 12 34 13 17 13 6 4 13 27 12 43 5 20 Drop 238 | . 7 . 34 9 33 25 7 3 8 3 22 17 16 24 4 26 Fire 851 | . 36 . 73 44 119 15 26 23 3 7 24 89 15 142 39 196 Melee 130 | . . . . 2 . 9 4 2 1 . 19 34 3 20 14 22 Ram 10 | . . . 1 . . . . . . . . . . 3 . 6 Kick 6 | . . . . . . . . . . . . . . . . 6 Crush 12 | . . . . . . . 3 . . . . 1 . 3 . 5 Escape Stasis 4 | . . . . . . . . . . . . . 4 . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Storage -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 543 | -10/Materials | Repaired Lgt. Treads 736 | -10/Materials | Entered Mines 736 | -10/Mines | Discovered new exit (range 13) 756 | -10/Mines | Entered Materials 756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1141 | -9/Materials | Discovered new exit (range 9) 1172 | -9/Materials | Discovered new exit (range 11) 1420 | -9/Materials | Discovered new exit (range 4) 1791 | -9/Materials | Discovered new exit (range 11) 2442 | -9/Materials | Entered Storage 2649 | -9/Storage | Met a pair of Derelict thieves 2774 | -9/Storage | Destroyed 7 combat bots 3075 | -9/Storage | Discovered new exit (range 16) 3104 | -9/Storage | Entered Materials 3104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4634 | -8/Materials | Build established: Scavenger-Mutant 4777 | -8/Materials | Discovered new exit (range 16) 4851 | -8/Materials | Entered Factory 4851 | -7/Factory | Evolved 2 slots: Utility x2 4976 | -7/Factory | Build established: Mutant 5989 | -7/Factory | Cargo convoy interrupted 6115 | -7/Factory | Discovered new exit (range 8) 6185 | -7/Factory | Identified exit to Lower Caves 6186 | -7/Factory | Entered Lower Caves 6468 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6680 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7104 | -7/Lower Caves | Encountered a Warlord checkpoint 7304 | -7/Lower Caves | Learned Factory garrison access intel 7571 | -7/Lower Caves | Discovered new exit (range 6) 7690 | -7/Lower Caves | Identified exit to Lower Caves 7730 | -7/Lower Caves | Entered another Lower Caves area 7788 | -7/Lower Caves | Discovered new exit (range 5) 7793 | -7/Lower Caves | Identified exit to Factory 7897 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8024 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8076 | -7/Lower Caves | Lost 5 parts (2n2u1w) 9143 | -7/Lower Caves | Encountered a Warlord checkpoint 9147 | -7/Lower Caves | Discovered new exit (range 8) 9295 | -7/Lower Caves | Entered Zion 9454 | -7/Zion | Discovered new exit (range 16) 9535 | -7/Zion | Found Prototype Device 9541 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9600 | -7/Zion | Learned Factory security intel 9631 | -7/Zion | System corruption cleaned by Quarantine Array 10890 | -7/Zion | Entered Proximity Caves 10958 | -6/Proximity Caves | Learned Factory trap positions 11686 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12384 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12470 | -6/Proximity Caves | Discovered exit to Factory (range 9) 12479 | -6/Proximity Caves | Entered Factory 12479 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12480 | -6/Factory | Loaded intel: 130 trap records 12482 | -6/Factory | Loaded intel: 4 garrison access locations 12771 | -6/Factory | Build established: Gunner 13136 | -6/Factory | Build established: Mutant 13272 | -6/Factory | Repaired Med. Treads 13472 | -6/Factory | Crushed by falling debris 13627 | -6/Factory | Discovered new exit (range 14) 13817 | -6/Factory | Entered another Factory area 13817 | -5/Factory | Evolved 2 slots: Utility x2 14456 | -5/Factory | Build established: Gunner 15309 | -5/Factory | Destroyed 9 combat bots 15585 | -5/Factory | Discovered new exit (range 11) 15605 | -5/Factory | Build established: Mutant 15673 | -5/Factory | Entered another Factory area 15673 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16235 | -4/Factory | Discovered new exit (range 16) 16247 | -4/Factory | Found Prototype Processor 16247 | -4/Factory | Identified Exp. Terrain Scan Processor 16284 | -4/Factory | Build established: Gunner 16569 | -4/Factory | Identified exit to Research 16759 | -4/Factory | Entered Research 16759 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16910 | -3/Research | Found Antimissile System 17723 | -3/Research | Spotted B-86 Titan 17732 | -3/Research | Found Prototype Launcher 17732 | -3/Research | Identified Adv. Micro-nuke Launcher 17857 | -3/Research | Build established: Scavenger-Skirmisher 18063 | -3/Research | Lost 4 parts (2p1n1u) 18259 | -3/Research | First assault squad dispatched 18395 | -3/Research | Spotted B-86 Titan 18399 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 18551 | -3/Research | Discovered new exit (range 20) 18723 | -3/Research | Crushed by falling debris 18723 | -3/Research | System corruption reached 10% 18778 | -3/Research | Identified exit to Research 18783 | -3/Research | Entered another Research area 18783 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18979 | -2/Research | Lost 24 parts (3p6n7u8w) 19259 | -2/Research | Discovered new exit (range 11) 19269 | -2/Research | Entered Access 19269 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 19721 | -1/Access | Destroyed 8 combat bots 19731 | -1/Access | Lost 9 parts (2p3n4u) 19769 | -1/Access | First assault squad dispatched 19818 | -1/Access | Build established: Scavenger-Gunner 19899 | -1/Access | Lost 6 parts (3n1u2w) 20037 | -1/Access | Lost 8 parts (2p3n1u2w) 20050 | -1/Access | Destroyed 8 combat bots 20204 | -1/Access | Lost 4 parts (1p2n1u) 20212 | -1/Access | System corruption reached 10% 20262 | -1/Access | Lost 8 parts (2p2n2u2w) 20263 | -1/Access | Destroyed 7 combat bots 20895 | -1/Access | Spotted B-99 Colossus 20898 | -1/Access | Spotted B-99 Colossus 20901 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 20985 | -1/Access | Core integrity fell below 50% 21003 | -1/Access | System corruption reached 30% 21099 | -1/Access | Core integrity fell below 20% 21113 | -1/Access | Lost 32 parts (4p7n9u12w) 21172 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21158_ Acquired Adv. Signal Interpreter. 21160_ Slammed into K-01 Serf. 21161_ Slammed into P-80 Master. 21162_ C-30 ARC bursts open, deploying its payload. 21162_ G-73 Enforcer unfolds itself. 21162_ B-74 Champion unfolds itself. 21162_ I-47 Archangel unfolds itself. 21163_ C-30 ARC bursts open, deploying its payload. 21163_ B-74 Champion unfolds itself. 21166_ PD R2GP=GWTZSAEGHQQE M% DYAU 21167_ K-01 Serf collects debris. 21167_ Dropped Antigrav Array. 21168_ Lgt. Quantum Reactor destroyed. 21170_ K-01 Serf collects debris. 21171_ C-30 ARC bursts open, deploying its payload. 21171_ G-73 Enforcer unfolds itself. 21171_ I-47 Archangel unfolds itself. [Achievement: 20k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# = #???????????????????? | | ??????????????????????# = #???????????????????? | | ??????????????????????# Y #???????????????????? | | ?????????????###??????# p #???????????????????? | | ?????????? ###/#######????????????????? | | ?????????? g #????????????????? | | ?????????? ###p##### #????????????????? | | ?????????????###????????#g#??????????????????????? | | ????????????????????????#i#??????????????????????? | | ????????????????????????#b#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????#i#??????????????????????? | | ????????????????????#####l#####??????????????????? | | ????????????????????# ggg #??????????????????? | | ????????########????# k #??????????????????? | | ????????# #????# @ #??????????????????? | | ????????# #????# #??????????????????? | | ????????# #????# #??????????????????? | | ????????# #????# #??????????????????? | | ????????# #????# #??????????????????? | | ?????????? ?????# #??????????????????? | | ?????????###+###????#####+#####??????????????????? | | ?????????# #???????# #?????????????????????? | | ?????????# ######### #?????????????????????? | | ?????????# #?????????????????????? | | #####????# ######### #?????????????????????? | | #????# #???????# #?????????????????????? | | #????###/########??# #?????????????????????? | | #?????# #??# #?????????????????????? | | #?????# #??# #?????????????????????? | | #?????# [ +?? #?????????????????????? | | #?????# #??# #?????????????????????? | | #?????# #??# +?????????????????????? | | #?????# "" "" #??# #?????????????????????? | | #?????# ""T"" #??# #?????????????????????? | | #####?????# """ =#??? #?????????????????????? | | #################/### #????????????????????? | | ! #????????????????????? | | % #????????????????????? | | % #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 61 Energy Capacity 575 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 15 Resistance: EX 25 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Mak. Hammer | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Wave Gun | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Focal Shield | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club A New Friend Achiever Backstab Denied? Just Browsing Leap Before You Look No Signal Prolific Hacker Robot Respite Rockin' Loadout Woof! Challenges ------------ None Game ------ Seed ModifiedReinforcedMinigun Manual? 0 Play Time 05:28:12 Cumulative 24.9 hours Start 2023.05.27 @ 02:12:01 End 2023.05.29 @ 02:05:45 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fd8bea4-bf2e-4434-acf3-3679f0f4fd3c