Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.30 @ 10:16:13 Player: AnotherZach Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (343) 1715 Value Destroyed (18168) 18168 Prototype IDs (47) 940 Alien Tech Used (8) 1600 Bonus (14299) 14299 TOTAL SCORE: 43722 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8722 Follower Combat Kills 551 Entered DSFs 500 Met Zhirov 300 Acquired SGEMP 2000 Met Sigix 2000 Friendly Fire -774 Cogmind --------- Core Integrity 0/1450 Matter 256/300 Energy 98/767 System Corruption 0% Temperature Cool (20) Movement Walking (106) Location -2/Section 7 Parts ------- > --- POWER (3) -------- Light Quantum Reactor Quantum-Particle Reactor > --- PROPULSION (6) --- Centrium Leg Centrium-HC Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Advanced Phase Shifter Advanced Cloaking Device Centrium Heavy Armor Plating Graphene Brace Improved Remote Force Field > --- WEAPON (4) ------- Hpw. Ballistic Penetrator Construct/C Hyp. KE Rail Construct/C Directed Quantum Construct/C Hpw. Kinetic Penetrator Construct/G > --- INVENTORY (25) --- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Biometal Heavy Treads Centrium Leg Improved Antigrav System Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well (500) Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Advanced Focal Shield Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Microwarp Drive Enhanced Quantum Rifle SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Quantum Reactor Quantum-Particle Reactor > --- PROPULSION ------- Centrium Leg Centrium-HC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Huge Storage Unit Advanced Phase Shifter Advanced Cloaking Device Centrium Heavy Armor Plating Microwarp Drive > --- WEAPON ----------- Hpw. Ballistic Penetrator Construct/C Hyp. KE Rail Construct/C Directed Quantum Construct/C Hpw. Kinetic Penetrator Construct/G > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Biometal Heavy Treads Centrium Leg Improved Antigrav System Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Reaction Control System Advanced Focal Shield Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Quantum Rifle SGEMP Prototype [Rating: 219] Favorites ----------- Power Constructs Engine Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Makeshift Propulsion Shielding Artifact Phase Armor Weapon Mini Grenade Launcher Energy Gun Plasma Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . . 10 . 2 . . . . 2 . 2 . . Power 2 | . . . . 1 . 1 . . . . . . . . . Propulsion 4 | . . . . 4 . . . . . . . . . . . Utility 8 | . . . . 4 . 1 . . . . 1 . 2 . . Weapon 2 | . . . . 1 . . . . . . 1 . . . . Parts Attached 227 | 7 11 17 9 4 7 5 5 9 6 10 32 22 40 17 26 Power 17 | 1 1 3 2 . 2 2 . 1 . 3 1 . . . 1 Engine 9 | 1 1 3 2 . . . . . . 2 . . . . . Core 5 | . . . . . 2 2 . 1 . . . . . . . Reactor 3 | . . . . . . . . . . 1 1 . . . 1 Propulsion 16 | 2 . 2 1 1 2 . . . . . 4 1 2 . 1 Treads 5 | 2 . 2 1 . . . . . . . . . . . . Leg 5 | . . . . 1 2 . . . . . . . 1 . 1 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 . . . . Flight 4 | . . . . . . . . . . . 2 1 1 . . Utility 131 | 2 4 1 1 3 2 1 4 4 4 6 17 14 30 15 23 Device 87 | 1 . 1 1 1 2 1 3 3 3 4 10 12 16 11 18 Storage 12 | 1 3 . . 1 . . 1 1 . . 1 . 4 . . Processor 6 | . 1 . . 1 . . . . . . 2 . 1 1 . Hackware 3 | . . . . . . . . . . . . 1 . 1 1 Protection 19 | . . . . . . . . . 1 2 4 1 8 2 1 Artifact 4 | . . . . . . . . . . . . . 1 . 3 Weapon 63 | 2 6 11 5 . 1 2 1 4 2 1 10 7 8 2 1 Energy Gun 13 | 2 . . . . . . 1 1 . . 6 1 2 . . Energy Cannon 10 | . . . . . . . . . . . . 4 5 . 1 Ballistic Gun 5 | . 3 1 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 28 | . 3 8 3 . 1 2 . 3 2 1 3 . 1 1 . Special Weapon 2 | . . 1 . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 1 . . 1 . . 2 . 4 3 3 3 2 Corrupted Parts 3 | . . . . . . . 2 . . 1 . . . . . System Corruption 15 | . . . . . . . 12 . . 3 . . . . . Parts Lost 25 | . . 3 . . 4 3 . . . . . 1 3 4 7 Power 4 | . . 1 . . 2 . . . . . . . . . 1 Propulsion 3 | . . 1 . . 1 . . . . . . . . . 1 Utility 10 | . . . . . . 2 . . . . . 1 3 3 1 Weapon 8 | . . 1 . . 1 1 . . . . . . . 1 4 Highest Loss Streak 4 | . . 2 . . 3 3 . . . . . 1 1 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 92 85 44 62 57 60 60 54 60 65 65 58 58 61 Engine 4 | . 14 6 14 10 3 . . . . 1 2 . . . . Core 1 | . . . . . 5 12 13 9 9 2 . . . . . Reactor 1 | . . . . . . . . . . 4 4 3 4 4 3 Treads 14 | . 28 27 20 . . 1 . . . 2 . . . 3 1 Leg 1 | . . . . 4 10 6 4 8 5 2 . . 1 . 4 Device 16 | . 1 12 13 5 14 14 16 23 20 21 19 22 20 26 25 Storage 8 | . 14 14 7 4 5 4 1 3 4 5 4 4 4 4 4 Processor 2 | . 12 1 . 4 5 4 4 . . . 2 4 3 1 . Protection 1 | . . . . . . . . . 3 4 3 . 3 1 3 Energy Gun 1 | . 2 . 2 5 8 . 1 . . 3 9 3 2 4 2 Energy Cannon 1 | . . . . . . . 6 5 2 . . 3 7 6 5 Ballistic Gun 2 | . 14 . 2 5 1 . . . 2 5 2 . . . . Ballistic Cannon 1 | . . . . . 1 7 1 2 . 1 2 8 . . 4 Launcher 10 | . 10 20 15 . 2 3 2 3 2 5 1 . . . . Slashing Weapon 3 | . . 6 7 . . . . . . . . . . . . Peak Build Rating 219 | 9 12 20 39 73 103 113 133 140 138 130 153 172 203 197 219 Average Rating 79 | 5 10 15 26 63 90 106 123 134 114 115 143 165 187 185 195 On Entrance 96 | . 9 10 20 39 73 98 108 125 140 106 126 151 164 184 188 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 204 | 13 49 56 61 62 96 107 106 110 99 113 132 122 199 196 204 Greatest Support 263 | 40 40 40 40 50 80 108 87 108 108 189 217 179 200 207 263 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 2 1 1 1 . . 1 1 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 19 | 7 17 20 12 17 20 20 7 17 20 20 20 20 22 25 25 Most Carried 25 | 8 20 20 20 6 19 20 11 20 20 20 20 20 25 25 25 Average Carried 18 | 4 15 19 12 5 12 11 5 15 19 19 19 19 21 23 24 Final Capacity 25 | 8 20 20 5 20 20 20 5 20 20 20 20 20 25 25 25 Final Carried 25 | 8 19 20 5 6 19 10 5 20 19 20 20 20 25 25 25 Scrap Engine Consumption 387 | . . . 24 . 31 19 11 26 5 36 60 29 69 32 45 Constructs Created 17 | . . . 3 1 3 . 1 . 3 . 1 . . . 5 Constructs Modified 137 | . . . 2 1 3 5 12 5 4 19 14 9 33 17 13 Class Distribution -------------------- 52% | Mutant 35% | Construct 5% | Hacker-Construct 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Bomber | -5/DSF Bomber | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Mutant | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Construct | -2/Research Hacker-Construct | -2/Testing Scavenger-Construct | -2/Section 7 Resources | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Matter Collected 8791 | 318 733 1273 571 . 208 91 82 352 89 581 716 1017 1453 318 989 Remotely 176 | . . . . . . . . . . . . . 176 . . Salvage Created 24631 | 171 481 95 727 . 844 624 244 663 212 963 1891 1708 7061 4165 4782 Parts 1060 | 10 49 11 29 . 33 18 13 21 3 37 89 83 264 181 219 Haulers Intercepted 4 | . 1 . . . . . . . . . . . 3 . . Recyclers Shooed 9 | . . . 2 . . 1 . . . . 1 1 1 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . 4 . . . . 3 5 1 10 . . . . . Prevented 39 | . . . . . . . 7 12 1 19 . . . . . Kills | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 259 | . 13 3 6 . 12 6 2 7 . 8 22 16 73 40 51 Guns 55 | . 4 . . . 9 . . . . 2 13 1 9 10 7 Cannons 144 | . . . . . . 1 1 3 . . 4 15 54 25 41 AOE 37 | . 9 3 6 . 1 5 . 4 . 2 3 . 1 3 . Classes Destroyed 28 | 3 5 3 3 . 2 . 2 . . 2 1 1 4 1 1 Worker 26 | 2 9 . . . . . . . . . 3 3 3 2 4 Builder 15 | . 1 . . . . . . . . . . . 7 3 4 Tunneler 5 | 2 1 . . . . . . . . . . . 2 . . Hauler 4 | . 1 . . . . . . . . . . . 3 . . Recycler 24 | 1 1 . 5 . . 1 . . . . 3 4 3 4 2 Carrier 1 | . . . . . . . . . . . . . 1 . . Mechanic 3 | . . . . . . . . . . . 1 . . 1 1 Operator 4 | . . . . . . . . . . . . 2 . . 2 Turret 1 | . . 1 . . . . . . . . . . . . . Watcher 14 | . 3 . . . . . . . . . 1 2 5 2 1 Swarmer 22 | . 9 1 . . . . . 3 . . 5 . 4 . . Cutter 7 | . . . . . 2 . . . . . 3 . 2 . . Grunt 109 | . 4 . . . 9 4 . 4 . 2 1 7 29 27 22 Brawler 7 | . . . . . . . . . . . . . 4 2 1 Duelist 6 | . . . . . . . 1 . . . . . 3 . 2 Protector 2 | . . . . . . . . . . . . . 1 . 1 Researcher 1 | . . . . . . . . . . . . . . 1 . Sentry 23 | . . . 3 . . 2 . 1 . . 4 . 7 . 6 Specialist 2 | . . . . . . . . . . . . . . . 2 Hunter 17 | . . . . . . . . . . 4 1 4 4 . 4 Programmer 50 | . . . . . . . . . . 1 7 5 15 11 11 Heavy 4 | . . . . . 1 . . . . . 1 . 1 . 1 Behemoth 4 | . . . . . . . 1 . . 1 . . 2 . . S7 Guard 1 | . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . 1 . . Artisan 3 | . . 3 . . . . . . . . . . . . . Subdweller 5 | . . 4 1 . . . . . . . . . . . . Scientist 2 | . . . 2 . . . . . . . . . . . . Scrapper 3 | . . . 3 . . . . . . . . . . . . Best Kill Streak 13 | 3 7 2 5 . 5 5 1 5 . 3 11 10 13 12 10 Combat Bots Only 12 | . 3 1 3 . 5 5 1 5 . 3 6 4 8 12 10 Max Kills in Single Turn 3 | 1 3 1 3 . 2 3 1 2 . 1 2 1 3 3 2 Gunslinging 1 | . 1 . . . 1 . . . . . . . . . . Exploded 3 | . 2 1 1 . 1 3 . 2 . 1 1 . 1 2 . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Hostile Shots Fired 2479 | . 26 17 5 . 73 61 60 24 . 71 119 229 528 386 880 Missed 1001 | . 10 7 2 . 29 18 18 7 . 22 33 145 194 121 395 Damage Taken 19466 | . 285 533 233 . 1170 690 567 350 45 596 1131 1123 2920 3988 5835 Core 2036 | . 12 128 8 . 154 82 51 . . 43 24 123 344 419 648 Absorbed by Shields 6384 | . . . . . . 254 204 129 16 213 441 154 2626 1000 1347 Reduced by Siege Mode 115 | . . . . . . . . . . . . . . 115 . Redirected to Core 476 | . . . . . . . . . . . . . 139 . 337 Redirected to Shielding 312 | . . . . . . . . . 8 34 44 28 198 . . Ignored by Resistances 9693 | . 85 113 64 . 285 263 210 148 16 509 788 559 2891 1357 2405 Regen/Repaired (Parts) 7456 | . . . 5 . 189 563 332 197 57 288 496 379 1190 2262 1498 Core Remaining (%) 78 | 100 . . 40 . 84 . . . . 84 . 82 . . . Volleys Fired 674 | 9 36 55 10 . 25 17 11 13 2 22 68 59 148 71 128 Largest 4 | 2 2 2 2 . 3 3 3 3 1 3 4 4 3 3 4 Hottest 407 | 80 80 60 80 . 204 166 276 247 46 166 277 298 283 314 407 Shots Fired 1873 | 18 62 86 12 . 67 36 26 30 3 70 222 217 418 187 419 Gun 690 | 18 45 3 4 . 60 . 3 1 . 38 163 49 136 64 106 Cannon 975 | . . . . . . 28 15 19 . 3 42 168 279 108 313 Launcher 207 | . 17 83 8 . 7 8 8 10 3 29 16 . 3 15 . Special 1 | . . . . . . . . . . . 1 . . . . Kinetic 503 | . 37 8 12 . . 28 8 6 . 4 78 122 27 32 141 Thermal 926 | 18 8 . . . 58 . 10 14 . 37 127 63 241 139 211 Explosive 96 | . 17 78 . . . . . . . . 1 . . . . Electromagnetic 347 | . . . . . 9 8 8 10 3 29 15 32 150 16 67 Robot Hit Streak 55 | 7 26 4 12 . 25 12 32 39 1 24 29 15 55 28 27 Robot Miss Streak 5 | 1 2 1 . . 2 1 . 4 1 1 2 4 5 2 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . 1 Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . 5 . Shots Hit Robots 1247 | 12 39 6 22 . 55 28 23 15 1 53 147 108 310 124 304 Core Hits 628 | 6 36 15 20 . 32 16 7 16 2 21 73 48 131 78 127 Critical Kills 13 | . . . . . 1 . . . . . 2 3 7 . . Critical Parts Destroyed 17 | . . . . . . . . . . . 2 10 5 . . Critical Strikes 57 | . . . 1 . 5 . 1 . . . 9 14 20 . 7 Burn 11 | . . . . . 4 . . . . . 5 1 . . 1 Meltdown 5 | . . . . . 1 . . . . . . . 4 . . Destroy 25 | . . . . . . . . . . . 4 13 8 . . Blast 6 | . . . . . . . 1 . . . . . . . 5 Corrupt 9 | . . . . . . . . . . . . . 8 . 1 Sever 1 | . . . 1 . . . . . . . . . . . . Melee Attacks 74 | . . 52 13 . . . . . . . . 9 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 65 | . . 52 13 . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . 9 . . . Sneak Attacks 4 | . . . 4 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 65993 | 138 1613 879 1218 . 2107 1574 714 877 148 1866 4812 3746 22084 9598 14619 Guns 13194 | 138 349 . 51 . 1320 . 67 23 . 718 3081 665 2994 1777 2011 Cannons 42422 | . . . . . . 621 434 274 . 31 994 3028 18537 5895 12608 Explosions 9772 | . 1264 879 635 . 787 953 193 580 148 1117 737 . 553 1926 . Melee 532 | . . . 532 . . . . . . . . . . . . Ramming 73 | . . . . . . . 20 . . . . 53 . . . Kinetic 12580 | . 284 119 686 . . 621 248 73 . 118 1716 1989 645 1483 4598 Thermal 39370 | 138 65 . . . 1426 347 253 224 . 631 2359 1327 17503 6462 8635 Explosive 2024 | . 1264 760 . . . . . . . . . . . . . Electromagnetic 11414 | . . . . . 681 606 193 580 148 1117 737 377 3936 1653 1386 Impact . | . . . . . . . . . . . . . . . . Slashing 532 | . . . 532 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 12 14 15 19 5 8 3 6 7 Average Corruption 8 | . . . . . . . 11 12 14 15 3 5 2 4 6 Corruption Purged 12 | . . . . . . . . . . . 5 . . . 7 Corruption Blocked 8 | . . . . . . . . . . . . . . 8 . Effects 375 | . . . . . . . 18 79 16 110 20 29 36 31 36 Message Errors 77 | . . . . . . . 4 15 5 23 3 4 5 9 9 Matter Fused 92 | . . . . . . . 4 23 3 20 6 12 10 7 7 Heat Flow Errors 37 | . . . . . . . 3 7 4 11 2 1 4 1 4 Energy Discharges 59 | . . . . . . . 3 14 1 18 3 3 6 4 7 Parts Rejected 5 | . . . . . . . . . . 1 . 1 1 1 1 Parts Fused 6 | . . . . . . . . 1 . 1 1 . 2 1 . Data Loss (minor) 42 | . . . . . . . 1 8 1 17 2 4 3 5 1 Data Loss (major) 16 | . . . . . . . 2 5 . 5 . 2 1 1 . Misfires 22 | . . . . . . . . 4 1 7 3 2 4 1 . Alerts 8 | . . . . . . . . 1 1 4 . . . 1 1 Misdirections 1 | . . . . . . . 1 . . . . . . . . Weapon Failures 10 | . . . . . . . . 1 . 3 . . . . 6 Overload Shots 125 | . . . . . . . . . . . . . 67 6 52 Effects 4 | . . . . . . . . . . . . . 1 . 3 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Heat Surge 2 | . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . 1 . . Overflow Damage 5613 | . 81 17 141 . 2 13 . 48 35 34 123 103 3148 1183 685 Projectiles 5114 | . . . . . . 6 . 1 . . 90 103 3054 1175 685 Explosions 358 | . 81 17 . . 2 7 . 47 35 34 33 . 94 8 . Melee 141 | . . . 141 . . . . . . . . . . . . Knockbacks 93 | . . . . . . 4 . . . . 7 24 5 10 43 Impact . | . . . . . . . . . . . . . . . . Kinetic 83 | . . . . . . 4 . . . . 6 20 5 8 40 Secondary 10 | . . . . . . . . . . . 1 4 . 2 3 Self-Inflicted Damage 1287 | . 133 221 124 . 24 234 10 117 61 136 107 26 . 94 . Shots 57 | . 7 9 5 . 1 7 . 6 3 8 6 . . 5 . Rammed 2 | . . . . . . . 1 . . . . 1 . . . Targets Rammed 2 | . . . . . . . 1 . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 2396 | 36 36 . 91 . 2396 292 366 209 196 196 351 199 462 318 483 Average Temperature 120 | 19 15 . 37 . 567 100 153 77 74 86 107 34 65 78 148 Received Heat Transfer 3356 | . 78 9 73 . 282 170 51 42 . 36 84 209 613 586 1123 Effects 46 | . . . . . 29 1 5 . . . 3 . 1 . 7 Shutdowns 7 | . . . . . 3 . 1 . . . . . 1 . 2 Energy Bleed 5 | . . . . . 3 1 . . . . . . . . 1 Interference 11 | . . . . . 3 . 3 . . . 3 . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . 1 . . . . . . . 1 Damage (minor) 2 | . . . . . 2 . . . . . . . . . . Damage (major) 17 | . . . . . 17 . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . Total Turns 34 | . . . . . . . . . . . . . . 34 . Longest Duration 34 | . . . . . . . . . . . . . . 34 . Robots Corrupted 18 | . . . . . 1 . 1 . . 4 1 . 7 2 2 Combat Hostiles 16 | . . . . . 1 . 1 . . 4 1 . 5 2 2 Parts Fried 47 | . . . . . 3 5 1 5 . 4 4 1 13 6 5 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . 1 . . . . . 1 . 4 . 1 Combat Hostiles 7 | . . . . . 1 . . . . . 1 . 4 . 1 Parts Melted 63 | 1 . . . . 3 . 1 1 . 1 20 . 8 7 21 Heat Transferred 26517 | 300 150 . . . 2900 150 335 235 . 740 5038 1273 4565 3419 7412 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 2 1 . 1 . . . . 2 1 . Alert | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Peak Influence 2063 | 25 201 . 108 100 330 534 . . . . 618 988 2063 1700 1860 Initial 1100 | . 13 . . 100 63 150 . . . . 2 217 478 1100 743 Average 546 | 7 62 . 14 100 205 330 . . . . 233 550 974 1282 1113 Maximum Alert Level 5 | . 1 . . . 1 2 . . . . 2 3 5 5 5 Low Security (%) 43 | 100 93 . 100 100 45 42 . . . . 53 . . . . Level 1 6 | . 6 . . . 54 21 . . . . 20 20 . . . Level 2 15 | . . . . . . 36 . . . . 26 55 46 . . Level 3 12 | . . . . . . . . . . . . 23 16 18 48 Level 4 17 | . . . . . . . . . . . . . 15 78 38 Level 5 2 | . . . . . . . . . . . . . 11 2 1 High Security 2 | . . . . . . . . . . . . . 8 . 10 Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . Squads Dispatched 71 | . . . . . 2 2 . . . . 10 9 22 11 15 Investigation 8 | . . . . . . . . . . . 2 3 1 2 . Extermination 18 | . . . . . . 1 . . . . 4 1 5 4 3 Reinforcement 17 | . . . . . 2 . . . . . 4 3 4 1 3 Assault 27 | . . . . . . 1 . . . . . 2 12 4 8 Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . 2 1 1 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Distress Signals 15 | . . . . . . . . . . . . 5 3 1 6 Communications Jammed 10 | . . . . . . . . . . . . . . 6 4 Distress Signals 10 | . . . . . . . . . . . . . . 6 4 Times Spotted 444 | . 16 16 5 . 12 8 9 11 . 9 36 67 108 51 96 Peak Tracking Total 18 | . 4 4 2 . 3 5 7 7 . 3 6 14 9 11 18 Tactical Retreats 28 | . . 1 . . . . 1 1 . 1 . 9 9 1 5 Traps | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Traps Triggered 12 | . 1 3 . . 1 . . 2 . . 1 3 . 1 . Indirectly 3 | . . . . . 1 . . 1 . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Disabled 63 | . 1 6 5 . . 15 . . 3 . 3 11 2 6 11 Max in Single Turn 14 | . 1 1 5 . . 14 . . 3 . 1 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Machines Accessed 53 | . 7 2 11 2 . . 1 2 4 . 1 7 3 5 8 Terminals 28 | . 6 . 4 1 . . . 1 . . 1 6 1 2 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 1 1 2 . Recycling Units 7 | . 1 . 6 . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . 1 1 1 Total Hacks 132 | . 19 7 24 5 . . 1 5 17 . 2 15 5 10 22 Successful 81 | . 8 7 17 2 . . 1 5 17 . 1 5 3 5 10 Failed 51 | . 11 . 7 3 . . . . . . 1 10 2 5 12 Catastrophic 8 | . . . 3 1 . . . . . . . 2 . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 55 | . 18 . 17 . . . . . . . . 3 1 2 14 Terminals 67 | . 15 . 6 2 . . . 4 . . 2 14 2 3 19 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . . . . . . . . 1 2 5 . Recycling Units 20 | . 4 . 16 . . . . . . . . . . . . Scanalyzers 5 | . . . . 3 . . . . . . . . . . 2 Garrison Access 4 | . . . . . . . . . . . . . 1 2 1 Terminal Hacks 46 | . 1 7 3 1 . . 1 5 17 . 1 4 2 2 2 Record 22 | . . 6 . . . . . 4 5 . . 4 1 1 1 Part Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . 1 1 . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . 1 . Release Object 2 | . . . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . . . . Retrieve Components 3 | . 1 . 2 . . . . . . . . . . . . Scanalyzer 2 | . . . . 1 . . . . . . . . . . 1 Insert Component 2 | . . . . 1 . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . . . 1 1 Unauthorized Hacks 27 | . 6 . 12 . . . . . . . . 1 1 1 6 Terminals 13 | . 4 . 2 . . . . . . . . 1 . . 6 Track 4 | . 2 . . . . . . . . . . . . . 2 Botnet 8 | . 2 . 2 . . . . . . . . 1 . . 3 Disrupt 1 | . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . Patch 2 | . . . . . . . . . . . . . 1 1 . Recycling Units 12 | . 2 . 10 . . . . . . . . . . . . Reject 6 | . 1 . 5 . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . Mask 4 | . . . 4 . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . 6 2 . . . 1 . . 1 6 3 4 5 Full Trace Events 5 | . 1 . 1 . . . . . . . . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 4 . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . 3 . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . 1 . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 1 1 Machine Destruction 2 | . . . . . . . . . . . . . . 1 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total Allies 13 | . . 11 . . . . . 1 . . 1 . . . . Largest Group 5 | . . 5 3 . . . . . . . 1 . . . . Highest-Rated Group 116 | . . 95 57 . . . . . . . 116 . . . . Highest-Rated Ally 116 | . . 19 19 . . . . . . . 116 . . . . Total Orders 9 | . . . . . . . . 2 . 4 2 1 . . . EXPLORE 7 | . . . . . . . . 2 . 2 2 1 . . . RETURN 2 | . . . . . . . . . . 2 . . . . . Ally Attacks 65 | . . 35 6 . . . . 1 . . 23 . . . . Total Damage 2186 | . . 945 160 . . . . 38 . . 1043 . . . . Kills 19 | . . 10 . . . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Robot Analysis Total 5 | . . . 1 . . . . . 4 . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 1 . . . . . . . Drone Launches 23 | . . . . . . . . 8 . 6 6 3 . . . Drone Recoveries 15 | . . . . . . . . 5 . 6 4 . . . . Exploration | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Turns Passed 32618 | 138 2063 12409 2675 202 458 338 1415 1818 348 2732 1301 1001 2373 1819 1528 Spaces Moved 16263 | 60 925 4906 1273 108 203 149 672 1387 173 1414 1147 1140 1006 906 794 Core 2 | 2 . . . . . . . . . . . . . . . Treads 8887 | 58 925 4906 1049 . . . . . 3 686 . . 31 905 324 Legs 3306 | . . . . 93 203 149 . 1214 170 728 67 . 212 . 470 Wheels . | . . . . . . . . . . . . . . . . Hover 1524 | . . . . . . . . . . . 631 149 744 . . Flight 2544 | . . . 224 15 . . 672 173 . . 449 991 19 1 . Fastest Speed 32 | 50 160 240 130 175 110 132 89 95 95 110 39 32 32 112 105 Average Speed 162 | 156 203 246 191 179 167 173 159 102 96 164 62 34 95 142 110 Slowest Speed 273 | 160 240 250 250 180 186 270 273 186 201 201 147 50 266 266 112 Overloaded Moves 7 | . . . . . . . 6 . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . 1 . . . . . . . 4 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 61 | 4 97 98 99 3 89 6 70 97 62 98 25 93 33 72 34 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 6 | . . 1 1 . . . . 1 3 . . . . . . Known Exits Taken 5 | . . . . 1 . 1 . . . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 1 1 . . . 1 . Scrap Searched 19 | . . 11 . . . . 1 3 . 4 . . . . . Spaces Dug 84 | . . 44 . . . . . 1 . . . 26 3 3 7 Terrain Destroyed 1115 | . 110 544 81 . 11 48 3 13 . 6 42 61 66 42 88 Melee 28 | . . 26 . . . . . . . . . 2 . . . Projectile 272 | . . . . . . 11 3 11 . 4 14 59 53 29 88 AOE 815 | . 110 518 81 . 11 37 . 2 . 2 28 . 13 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Sub Rec Fac DSF Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Total 20854 | 83 1045 5102 1489 116 265 201 993 1761 353 1771 1576 1592 2078 1284 1145 Wait 3255 | . 49 52 160 . 15 16 298 330 161 313 283 324 836 266 152 Move 16239 | 59 924 4905 1270 107 202 148 671 1386 172 1413 1140 1138 1005 905 794 Hop 4 | . . . 1 . . . . . . . 2 1 . . . Pick Up 168 | 8 15 9 7 5 13 4 . 16 1 5 21 15 19 11 19 Fast Attach 88 | 7 3 3 2 2 4 1 2 2 4 5 11 9 16 7 10 Attach 60 | . . 3 4 2 2 4 2 2 1 . 10 5 6 9 10 Detach 13 | . . . . . 1 1 2 2 1 . 2 . 2 . 2 Swap 88 | . 8 11 3 . 1 . 1 5 2 5 11 11 18 4 8 Drop 185 | . 10 12 19 . 2 10 5 3 8 8 28 21 28 9 22 Fire 674 | 9 36 55 10 . 25 17 11 13 2 22 68 59 148 71 128 Melee 74 | . . 52 13 . . . . . . . . 9 . . . Ram 1 | . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . 2 . Rewire 2 | . . . . . . . . 1 1 . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 15) 632 | -10/Materials | Discovered new exit (range 13) 839 | -10/Materials | Derelicts attacked the area 1097 | -10/Materials | Discovered new exit (range 16) 2183 | -10/Materials | Discovered new exit (range 7) 2202 | -10/Materials | Entered Subcaves 2202 | -10/Subcaves | Learned location of Zion (-7) 2351 | -10/Subcaves | Discovered new exit (range 13) 2351 | -10/Subcaves | Visited Clippyterm 2358 | -10/Subcaves | Learned Factory garrison access intel 2358 | -10/Subcaves | Learned Factory stockpile data 2950 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2955 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3229 | -10/Subcaves | Visited triangular shrine 3244 | -10/Subcaves | Found Prototype Device 3244 | -10/Subcaves | Identified V3-11A's Pendant 3249 | -10/Subcaves | Befriended Subdweller 3346 | -10/Subcaves | Discovered new exit (range 12) 3369 | -10/Subcaves | Befriended Subdweller 3379 | -10/Subcaves | Befriended Subdweller 3554 | -10/Subcaves | Befriended Subdweller 3554 | -10/Subcaves | Befriended Subdweller 3647 | -10/Subcaves | Ambushed by Subdweller buried in earth 3749 | -10/Subcaves | Befriended Subdweller 3832 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4230 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4467 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 4933 | -10/Subcaves | Core integrity fell below 50% 5984 | -10/Subcaves | Befriended Subdweller 6969 | -10/Subcaves | Befriended Subdweller 7264 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 7910 | -10/Subcaves | Ambushed by Subdweller buried in earth 7914 | -10/Subcaves | Befriended Subdweller 7949 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 7949 | -10/Subcaves | Befriended Subdweller 8743 | -10/Subcaves | Visited 4L-MR0's lab 8773 | -10/Subcaves | Found Arachnoskeleton 11217 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 14447 | -10/Subcaves | Discovered new exit (range 14) 14508 | -10/Subcaves | Ambushed by Subdweller buried in earth 14509 | -10/Subcaves | Befriended Subdweller 14536 | -10/Subcaves | Ambushed by Subdweller buried in earth 14611 | -10/Subcaves | Entered Recycling 14611 | -7/Recycling | Accompanied by 3 allies 15112 | -7/Recycling | Discovered new exit (range 8) 15847 | -7/Recycling | Scanned before Scraplab entrance 16027 | -7/Recycling | Entered Scraplab 16043 | -7/Recycling | Discovered new exit (range 3) 16052 | -7/Recycling | Angered Scraplab inhabitants 16054 | -7/Recycling | Found Prototype Device 16054 | -7/Recycling | Identified Scrap Engine 16706 | -7/Recycling | Build established: Construct 17286 | -7/Recycling | Entered Factory 17286 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 17288 | -5/Factory | Loaded intel: 4 garrison access locations 17316 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 17488 | -5/Factory | Identified exit to DSF 17488 | -5/Factory | Entered DSF 17563 | -5/DSF | Additional patrols routed to DSF 17628 | -5/DSF | Lost 3 parts (1p1n1w) 17736 | -5/DSF | Sterilization system engaged 17756 | -5/DSF | Ambient heat levels rising (+10) 17757 | -5/DSF | Discovered new exit (range 16) 17771 | -5/DSF | Ambient heat levels rising (+10) 17786 | -5/DSF | Ambient heat levels rising (+10) 17801 | -5/DSF | Ambient heat levels rising (+10) 17816 | -5/DSF | Ambient heat levels rising (+10) 17831 | -5/DSF | Ambient heat levels rising (+10) 17846 | -5/DSF | Ambient heat levels rising (+10) 17861 | -5/DSF | Ambient heat levels rising (+10) 17876 | -5/DSF | Ambient heat levels rising (+10) 17891 | -5/DSF | Ambient heat levels rising (+10) 17906 | -5/DSF | Ambient heat levels rising (+10) 17921 | -5/DSF | Ambient heat levels rising (+10) 17936 | -5/DSF | Ambient heat levels rising (+10) 17945 | -5/DSF | Identified exit to Factory 17946 | -5/DSF | Entered Factory 17946 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18053 | -4/Factory | Build established: Bomber 18219 | -4/Factory | Found Prototype Launcher 18219 | -4/Factory | Identified Tesla Bomb Launcher 18223 | -4/Factory | Found Tesla Bomb Launcher 18224 | -4/Factory | First assault squad dispatched 18226 | -4/Factory | Lost 3 parts (2u1w) 18271 | -4/Factory | Discovered new exit (range 4) 18275 | -4/Factory | Identified exit to Upper Caves 18284 | -4/Factory | Entered Upper Caves 18639 | -4/Upper Caves | Spotted B-86 Titan 18642 | -4/Upper Caves | Build established: Construct 18776 | -4/Upper Caves | Destroyed B-86 Titan 19216 | -4/Upper Caves | System corruption reached 10% 19514 | -4/Upper Caves | Discovered new exit (range 6) 19536 | -4/Upper Caves | Learned Research interactive machine intel 19679 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19699 | -4/Upper Caves | Entered another Upper Caves area 20151 | -4/Upper Caves | Discovered new exit (range 9) 20575 | -4/Upper Caves | Learned Research security intel 20666 | -4/Upper Caves | Attracted the attention of an 0b10 base 20712 | -4/Upper Caves | Learned Extension trap positions 20862 | -4/Upper Caves | Discovered new exit (range 13) 21517 | -4/Upper Caves | Entered Zhirov 21517 | -4/Zhirov | Accompanied by 2 allies 21518 | -4/Zhirov | Discovered new exit (range 4) 21536 | -4/Zhirov | Met Zhirov 21561 | -4/Zhirov | Learned location of Quarantine (-3) 21561 | -4/Zhirov | Learned location of Testing (-2) 21561 | -4/Zhirov | Learned location of Command (-1) 21577 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21598 | -4/Zhirov | Found Alien Artifact 21610 | -4/Zhirov | Found Alien Artifact 21610 | -4/Zhirov | Identified Integrated Dissipator 21610 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21865 | -4/Zhirov | Entered Proximity Caves 22305 | -3/Proximity Caves | Spotted B-86 Titan 22335 | -3/Proximity Caves | Destroyed B-86 Titan 22371 | -3/Proximity Caves | Found Hvy. Reflective Plating 22676 | -3/Proximity Caves | Discovered new exit (range 7) 23094 | -3/Proximity Caves | Ambushed by research squad 23708 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24597 | -3/Proximity Caves | Entered Research 24597 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 24599 | -3/Research | Loaded intel: 44 interactive machine locations 24646 | -3/Research | Found Prototype Processor 24647 | -3/Research | Identified Exp. Target Analyzer 25137 | -3/Research | Spotted B-86 Titan 25140 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 25182 | -3/Research | Found Hvy. Reflective Plating 25370 | -3/Research | Spotted B-86 Titan 25655 | -3/Research | Spotted B-86 Titan 25857 | -3/Research | Discovered new exit (range 9) 25897 | -3/Research | Identified exit to Quarantine 25898 | -3/Research | Entered Quarantine 25927 | -3/Quarantine | Found Alien Artifact 26510 | -3/Quarantine | Found Alien Artifact 26510 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 26510 | -3/Quarantine | Warped through subspace 26592 | -3/Quarantine | Found Alien Artifact 26594 | -3/Quarantine | Identified Dimensional Node Initializer 26594 | -3/Quarantine | Initialized slip node 26596 | -3/Quarantine | Found Dimensional Node Initializer 26603 | -3/Quarantine | Found Alien Artifact 26604 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 26615 | -3/Quarantine | Found Alien Artifact 26623 | -3/Quarantine | Identified Terrabomb 26623 | -3/Quarantine | Used Terrabomb 26626 | -3/Quarantine | Met incapacitated Sigix Warrior 26626 | -3/Quarantine | Lockdown squad dispatched 26637 | -3/Quarantine | Found Terrabomb 26642 | -3/Quarantine | Spotted Lightning 26644 | -3/Quarantine | Spotted Lightning 26644 | -3/Quarantine | Spotted Lightning 26679 | -3/Quarantine | Found Sigix Corpse 26877 | -3/Quarantine | Discovered new exit (range 16) 26884 | -3/Quarantine | Found Alien Artifact 26898 | -3/Quarantine | First assault squad dispatched 26898 | -3/Quarantine | Identified exit to Research 26899 | -3/Quarantine | Entered Research 26899 | -2/Research | Evolved 2 slots: Utility x2 26899 | -2/Research | Identified Phase Armor 27194 | -2/Research | First assault squad dispatched 28179 | -2/Research | Spotted B-90 Cyclops 28188 | -2/Research | Destroyed B-90 Cyclops 28218 | -2/Research | Found Quantum Capacitor 28294 | -2/Research | Destroyed 8 combat bots 28442 | -2/Research | Discovered new exit (range 15) 28472 | -2/Research | Identified exit to Access 28489 | -2/Research | Build established: Scavenger-Construct 28490 | -2/Research | Identified exit to Testing 28677 | -2/Research | Spotted B-90 Cyclops 28678 | -2/Research | Destroyed B-90 Cyclops 28992 | -2/Research | Build established: Construct 29071 | -2/Research | High security lockdown imminent 29151 | -2/Research | High security lockdown engaged 29257 | -2/Research | Destroyed Striker 29264 | -2/Research | Found Adv. Force Booster 29272 | -2/Research | Spotted Striker 29272 | -2/Research | Entered Testing 29286 | -2/Testing | Destroyed 7 combat bots 29888 | -2/Testing | Found Prototype Hackware 29888 | -2/Testing | Identified Ghost Barrier 29933 | -2/Testing | Discovered exit to Access (range 5) 30159 | -2/Testing | Destroyed 12 combat bots 30191 | -2/Testing | Build established: Hacker-Construct 30314 | -2/Testing | First assault squad dispatched 30454 | -2/Testing | Destroyed 8 combat bots 30555 | -2/Testing | Initialized slip node 30737 | -2/Testing | Found Prototype Protection 30822 | -2/Testing | Spotted Striker 30833 | -2/Testing | Spotted Striker 30838 | -2/Testing | Used Terrabomb 30838 | -2/Testing | Spotted Alpha 7 30855 | -2/Testing | Stole the SGEMP Prototype 30856 | -2/Testing | Identified Transdimensional Reconstructor (x2) 30856 | -2/Testing | Warped through subspace to slip node 30857 | -2/Testing | Core integrity fell below 50% 30964 | -2/Testing | Spotted Fortress 31046 | -2/Testing | Discovered new exit (range 6) 31091 | -2/Testing | Entered Section 7 31166 | -2/Section 7 | Found Integrated Dissipator 31166 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31449 | -2/Section 7 | Spotted S7 Guard 31459 | -2/Section 7 | Found Alien Artifact 31480 | -2/Section 7 | Destroyed S7 Guard 31622 | -2/Section 7 | First assault squad dispatched 31727 | -2/Section 7 | Core integrity fell below 20% 31737 | -2/Section 7 | Identified Centrium Heavy Armor Plating 31787 | -2/Section 7 | Destroyed 10 combat bots 31797 | -2/Section 7 | Lost 4 parts (1n1u2w) 31941 | -2/Section 7 | Identified Core Membrane 31941 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 32137 | -2/Section 7 | Build established: Scavenger-Construct 32283 | -2/Section 7 | Garrison activated, responded to threat 32454 | -2/Section 7 | High security lockdown imminent 32534 | -2/Section 7 | High security lockdown engaged 32555 | -2/Section 7 | Found Alien Artifact 32555 | -2/Section 7 | Identified Microwarp Drive 32565 | -2/Section 7 | Spotted Executioner 32617 | -2/Section 7 | Spotted B-90 Cyclops 32619 | -2/Section 7 | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 32571_ P-80 Master resets I-47 Archangel, system corruption cleaned. 32574_ Quarantine Pod disabled. 32577_ Slug penetrates Wall. 32578_ E-15 Imp destroyed. 32584_ Relay Coupler [NC] tumbles out of Garrison Access. 32588_ P-80 Master resets P-80 Master, system corruption cleaned. 32591_ Aeration Cycler disabled. 32601_ Core Membrane filtered system corruption (1). 32601_ Slug penetrates Wall. 32605_ Penetrated by Slug. 32605_ Slug penetrates Wall. 32608_ Core Membrane filtered system corruption (1). 32614_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 32619_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????""## "??? #????????????????????????????? | | ??#???? ## ""R"" #????????????????????????????? | | ??# """ ## "" "" #????????????????????????????? | | ??# """ ## #????????????????????????????? | | ??# """ ## """"""" #????????????????????????????? | | ??# """ ## """"""" #????????????????????????????? | | ??# """ ## """"""" #????????????????????????????? | | ???? ?? ? #????????????????????????????? | | ######+######+#####+##???????????????????????????? | | #???"???????????????????????? | | = #?? ???????????????????????? | | """ """ """ #? ""???????????????????????? | | """ """ """ # ""???????????????????????? | | ### """ """ """ # "????????????????????????? | | ??# =* * # ??????????????????????????? | | ### """!""" """!% #???????????????????????????? | | """[""" ""!=[ #???????????????????????????? | | =[%[=="""=" #???????????????????????????? | | [ [[/%!*=! #???????????????????????????? | | !%![! #????????????#??????????????? | | #####""" """###??????????? #??????????????? | | #???#"""T"""#####??????? #??????????????? | | ! " " #############;;;####### #??????????????? | | ! " #??????????????? | | ! g ^ |#??????????????? | | l @ """""?????????????????? | | ^""T""?????????????????? | | ###"#"##"#####;;######## #??????????????? | | #??????######??????# [#??????????????? | | " #????? "??????????#!!= [*[ #??????????????? | | " ! #????# ???????????#!! ** #??????????????? | | " #???#[[????????????#!= ** #??????????????? | | #??#%#?????????????# #??????????????? | | " " #?#*#??????????????+ / #??????????????? | | "G" ## #???????????????# #BB####??????????????? | | ""%#%#########????????# #BB#?????????????????? | | ![!*## #????????# ####?????????????????? | | ###"## #????????# #????????????????????? | | =%|=# % #??? ""?? #????????????????????? | | %!=#" # """# #????????????????????? | | !=/%" """ + ?????????????????????? | | = "" "%%" """??????????????????????????? | | ###" # " %"" """??????????????????????????? | | ??#" # % " %" """??????????????????????????? | | ??## # " " " #?????????????????????????? | | ???# # "#########?????????????????????????? | | ???# # " "#?????????????????????????????????? | | ???# # " " " ##?????????????????????????????????? | | ???# # " """ #??????????????????????????????????? | | ???? # " """ #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 80 Energy Generation 128 Energy Capacity 995 Matter Stores 480 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Corruption Block 15 Armor Coverage 600 Resistance: KI 50 Resistance: TH 45 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 15 Utility Shielding 15 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 6 Recoil Reduction 6 Matter Filtering 30 Force Boost 40 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. KE Penetrator | -2/Testing | Archive Adv. Thermal Defense Suite | -2/Testing | Archive Quantum Shading Machine | -2/Testing | Archive Imp. Matter Compressor | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator High-powered Transdimensional Reconstructor Dimensional Node Initializer Terrabomb Phase Armor Transdimensional Reconstructor Core Membrane Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed TripodArchitectConstruct Manual? 0 Play Time 03:49:51 Cumulative 657.1 hours Start 2024.08.29 @ 21:04:04 End 2024.08.30 @ 10:16:13 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 136 Rogue 0 Adventurer 136 Explorer 0 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 76 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afcd58ad-0c20-4e2d-aa20-f322aa2e3115