Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 13:54:55 Player: nerdalert Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (903) 903 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3238 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Seismic Detector 0b10 Decoder Chip [Skirmisher] > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (10) --- Cooling System Weight Redist. System Targeting Computer Improved Targeting Computer Hacking Suite Datajack Improved Datajack Heavy Hammer CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Seismic Detector 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Light Assault Rifle Autogun Mining Laser > --- INVENTORY -------- Cooling System Weight Redist. System Targeting Computer Improved Targeting Computer Hacking Suite Rocket Launcher Datajack Improved Datajack Heavy Hammer CR-A16's Pointy Stick [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 36 | 6 4 15 9 1 1 Power 4 | 1 . 3 . . . Engine 4 | 1 . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 3 . . . Treads 5 | 2 . 3 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 1 . 1 . Device 1 | . . 1 . . . Storage 2 | 1 1 . . . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 2 8 9 . 1 Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | 1 2 5 2 . . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 3 . 1 Special Weapon 4 | . . 1 3 . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 2 1 . 6 Power 2 | . . 1 . . 1 Propulsion 2 | . . . . . 2 Utility 1 | . . . 1 . . Weapon 4 | . . 1 . . 3 Highest Loss Streak 6 | . . 1 1 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 95 92 92 95 Engine 11 | . 14 11 11 11 9 Treads 22 | . 28 22 22 22 20 Device 9 | . . 11 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 7 | . 13 11 5 4 11 Energy Cannon 1 | . . 6 . . . Ballistic Gun 22 | . 27 21 21 22 21 Special Weapon 6 | . . . 7 11 9 Peak Build Rating 17 | 6 7 13 12 17 17 Average Rating 11 | 5 6 11 11 13 16 On Entrance 8 | . 6 7 11 11 17 Naked Turns . | . . . . . . Heaviest Build 26 | 14 19 26 24 23 23 Greatest Support 40 | 40 40 40 40 40 40 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 1 8 10 10 10 10 Average Carried 9 | . 6 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 8 10 10 10 9 Class Distribution -------------------- 70% | Scavenger-Gunner 22% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1169 | 182 221 560 164 27 15 Remotely . | . . . . . . Salvage Created 1373 | 120 361 694 120 . 78 Parts 105 | 12 34 49 3 . 7 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 30 | . 11 13 4 . 2 Guns 24 | . 11 9 3 . 1 Cannons 5 | . . 4 1 . . AOE 1 | . . . . . 1 Classes Destroyed 13 | 1 5 3 1 . 3 Worker 1 | . . 1 . . . Tunneler 6 | 5 . 1 . . . Hauler 3 | . 1 2 . . . Recycler 1 | . 1 . . . . Watcher 3 | . 1 2 . . . Swarmer 12 | . 9 3 . . . Grunt 12 | . 2 7 3 . . Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 2 | . . 2 . . . Z-Technician 1 | . . . . . 1 Z-Light 1 | . . . . . 1 Assembled 1 | . . . . . 1 Best Kill Streak 6 | 5 6 3 2 . 1 Combat Bots Only 5 | . 5 3 2 . 1 Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 171 | . 33 69 24 . 45 Missed 53 | . 12 16 9 . 16 Damage Taken 1978 | 26 202 605 219 . 926 Core 457 | . 42 69 . . 346 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 118 | 8 26 55 14 . 15 Largest 3 | 2 2 3 3 . 3 Hottest 140 | 60 40 111 140 . 76 Shots Fired 275 | 13 52 149 30 . 31 Gun 230 | 13 52 109 28 . 28 Cannon 40 | . . 40 . . . Launcher 3 | . . . . . 3 Special 2 | . . . 2 . . Kinetic 225 | 8 52 109 28 . 28 Thermal 42 | . . 40 2 . . Explosive 3 | . . . . . 3 Electromagnetic 5 | 5 . . . . . Robot Hit Streak 12 | 6 12 12 9 . 9 Robot Miss Streak 5 | 1 2 5 1 . 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 158 | 9 32 78 24 . 15 Core Hits 76 | 4 17 32 10 . 13 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 3 | . 1 1 . . 1 Destroy 3 | . 1 1 . . 1 Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2340 | 164 392 1093 213 . 478 Guns 1456 | 123 392 579 165 . 197 Cannons 514 | . . 514 . . . Explosions 322 | 41 . . . . 281 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1383 | 50 392 579 165 . 197 Thermal 603 | 41 . 514 48 . . Explosive 281 | . . . . . 281 Electromagnetic 73 | 73 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 2 2 2 . Average Corruption 1 | . 1 2 2 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . 8 6 2 . Message Errors 4 | . . 2 1 1 . Matter Fused 4 | . . 1 2 1 . Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 1 | . . 1 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 4 | . . 2 2 . . Overload Shots . | . . . . . . Overflow Damage 19 | 11 . 7 . . 1 Projectiles 7 | . . 7 . . . Explosions 12 | 11 . . . . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 26 | 26 . . . . . Shots 1 | 1 . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 503 | 12 2 503 150 . 66 Average Temperature 99 | 12 2 118 38 . 29 Received Heat Transfer 660 | . 48 249 102 . 261 Effects 4 | . . 4 . . . Shutdowns 2 | . . 2 . . . Energy Bleed 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1075 | 50 . 925 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Peak Influence 354 | 25 247 354 184 . . Initial 79 | . 16 78 79 . . Average 149 | 6 116 193 134 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 67 | 100 71 50 100 . . Level 1 32 | . 28 49 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 5 | . 3 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 18 22 5 . 5 Peak Tracking Total 5 | . 5 5 3 . 3 Tactical Retreats 3 | . 1 1 1 . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 6 | . 1 5 . . . Terminals 5 | . 1 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 15 | . 4 11 . . . Successful 3 | . 1 2 . . . Failed 12 | . 3 9 . . . Catastrophic 4 | . 1 3 . . . Database Lockouts . | . . . . . . Manual 20 | . . . . 20 . Terminals 13 | . 4 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 4 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . 1 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . 1 . . Non-combat 1 | . . . 1 . . Combat . | . . . . . . Robot Hacks Applied 1 | . . . 1 . . parse_system 1 | . . . 1 . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 1 Highest-Rated Group 350 | . . . . 350 96 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 12 | . . . . . 12 Total Damage 248 | . . . . . 248 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3671 | 120 510 897 316 1536 292 Spaces Moved 1973 | 58 224 429 159 946 157 Core 8 | 2 . . . . 6 Treads 1965 | 56 224 429 159 946 151 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 160 | 156 160 160 160 160 161 Slowest Speed 200 | 160 160 160 160 160 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 7 43 50 50 84 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | 2 . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | 2 . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2270 | 72 324 537 194 970 173 Wait 99 | . 57 21 3 18 . Move 1968 | 57 223 428 158 945 157 Hop . | . . . . . . Pick Up 22 | 1 9 6 3 3 . Fast Attach 13 | 6 2 3 1 1 . Attach 7 | . . 3 3 . 1 Detach 2 | . . 1 1 . . Swap 16 | . 2 9 5 . . Drop 23 | . 4 11 5 3 . Fire 118 | 8 26 55 14 . 15 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 631 | -10/Materials | Entered another Materials area 631 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1114 | -9/Materials | Build established: Scavenger-Gunner 1464 | -9/Materials | Discovered new exit (range 15) 1528 | -9/Materials | Entered Mines 1537 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1826 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1844 | -9/Mines | Entered Zion 1892 | -7/Zion | Discovered new exit (range 16) 1943 | -7/Zion | System corruption cleaned by Quarantine Array 2031 | -7/Zion | Given A8's code to call for help 2188 | -7/Zion | Found CR-A16's Pointy Stick 2247 | -7/Zion | Met Imprinter 2294 | -7/Zion | Imprinted 2296 | -7/Zion | Declared Zion's savior 2395 | -7/Zion | Learned location of Data Miner (-6) 2412 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3028 | -7/Zion | Received a visual enhancement algorithm 3327 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3333 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3339 | -7/Zion | Opened final containment barrier to the Deep Caves 3377 | -7/Zion | Discovered new exit (range 3) 3377 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3380 | -7/Zion | Entered Deep Caves 3380 | -7/Deep Caves | Accompanied by 4 allies 3643 | -7/Deep Caves | Attacked by Z-Imprinter 3656 | -7/Deep Caves | Core integrity fell below 50% 3666 | -7/Deep Caves | Core integrity fell below 20% 3672 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03626_ RE-2V2(o) destroyed. 03633_ PJ-D36(o) is busy at the terminal. 03635_ 2H-VEW(o) suffers critical hit (Destroy). 03635_ Destroyed Hover Unit. 03640_ Enhanced Grunt heat damages Adv. Heat Sink, Adv. Heat Sink, Prototype Leg, Antimatter Reactor. 03640_ Enhanced Grunt destroyed. 03642_ Mining Laser destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03646_ Lgt. Treads destroyed. 03646_ Imp. Ion Engine destroyed. 03652_ IA-8UB(z) destroyed. 03652_ Destroyed Prototype Hover Unit. 03655_ Autogun destroyed. 03659_ Rocket Launcher destroyed. 03660_ Lgt. Treads destroyed. 03661_ 2H-VEW(o) is busy at the terminal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ??????????????????????? ##?### ##?????######???? | | ????????????????????? ## # #???### ##??? | | ??????????????????? ##### #??? | | ?????????????????? #??? | | ?????????????????? #??? | | ??????????????????? #???? | | ???????????????????? #???? | | ????????????????????"" ##??? | | ???????????????????""" #### | | ??????????????????"""" | | ?????????????????""""" | | ?????????????????"" | | ???????????????????""" ! ## | | ??????????????????"""" % ###? | | ????????????????"""""" %! I ! ##??? | | ???????????????""""""" #???? | | ???????????????"" 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""""" ##???? | | ??????????????????""""" #????? | | ??????????????????""""" ????? | | ???????????????????"""" ??????? | | ????????????????????"" ?????????? | | ????????????????????? ??????????? | | ????????????????????? ??????????? | | ????????????????????""o ???????????? | | ???????????????????? ?????????????? | | ????????????????????? ???????????????? | | ????????????????????? ??????????????????? | | ??????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Enh. Optical Array | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive M-28 Smith | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Help From High Places Signs Are For Wimps Challenges ------------ None Game ------ Seed ChromaticHybridFirepult Manual? 0 Play Time 00:33:47 Cumulative 5.7 hours Start 2024.12.21 @ 13:22:29 End 2024.12.21 @ 13:54:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 6 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18a7859f-e8c9-4cae-a1b9-6996ba9645bb