Cogmind - Beta 12 X1 *** ADVENTURER MODE // 2022.07.09 @ 23:02:39 Player: Sardaukar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (938) 938 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 2512 Bonus ------- High Alert Combat Kills 134 Cogmind --------- Core Integrity 0/400 Matter 76/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Small Storage Unit Light Armor Plating Light Armor Plating Particle Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Light Armor Plating > --- WEAPON ----------- Mace Mace > --- INVENTORY -------- Light Ion Engine Small Storage Unit Light Armor Plating Light Armor Plating Particle Cannon Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 24 | 6 7 11 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device . | . . . . Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 3 8 . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 6 | . 2 4 . Special Weapon . | . . . . Impact Weapon 4 | . . 4 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 7 . Power 1 | . . 1 . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 75 | . 92 67 22 Engine 10 | . 14 8 . Wheel 17 | . 28 10 . Storage 12 | . 14 11 11 Processor 10 | . 10 11 11 Protection 3 | . . 6 . Ballistic Gun 1 | . 3 . . Launcher 14 | . 21 10 . Impact Weapon 5 | . . 10 . Naked Turns . | . . . . Heaviest Build 35 | 11 25 35 20 Greatest Support 26 | 26 26 26 3 Greatest Overweight (x) 9 | . . 9 6 Average Overweight (x) . | . . 2 6 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 6 13 15 15 Most Carried 12 | . 12 12 9 Average Carried 7 | . 6 9 9 Final Capacity 15 | 8 15 15 15 Final Carried 12 | . 12 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 810 | 189 228 393 . Remotely . | . . . . Salvage Created 1206 | . 601 605 . Parts 71 | . 34 37 . Haulers Intercepted 4 | . 2 2 . Recyclers Shooed 4 | . 1 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 22 | . 9 13 . Melee 1 | . . 1 . Guns 1 | . 1 . . AOE 18 | . 8 10 . Classes Destroyed 12 | . 7 5 . Worker 4 | . 2 2 . Builder 6 | . . 6 . Tunneler 2 | . 2 . . Hauler 4 | . 2 2 . Recycler 8 | . 5 3 . Operator 1 | . . 1 . Watcher 5 | . 2 3 . Swarmer 6 | . 3 3 . Grunt 12 | . 6 6 . Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 9 | . 6 9 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 3 | . 3 3 . Gunslinging . | . . . . Exploded 3 | . 3 1 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1229 | . 151 1040 38 Core 468 | . 60 378 30 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 76 . . Volleys Fired 37 | . 19 18 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 65 | . 30 35 . Gun 2 | . 2 . . Cannon . | . . . . Launcher 63 | . 28 35 . Special . | . . . . Kinetic 2 | . 2 . . Thermal . | . . . . Explosive 63 | . 28 35 . Electromagnetic . | . . . . Robot Hit Streak 7 | . 4 7 . Robot Miss Streak 1 | . 1 1 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 48 | . 12 36 . Core Hits 67 | . 30 37 . Critical Kills . | . . . . Critical Parts Destroyed 4 | . . 4 . Critical Strikes 4 | . . 4 . Smash 4 | . . 4 . Melee Attacks 24 | . . 24 . Impact 24 | . . 24 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks 4 | . . 4 . Damage Inflicted 4279 | . 1581 2698 . Guns 20 | . 20 . . Cannons . | . . . . Explosions 3496 | . 1561 1935 . Melee 760 | . . 760 . Ramming 3 | . . 3 . Kinetic 20 | . 20 . . Thermal 115 | . 115 . . Explosive 3381 | . 1446 1935 . Electromagnetic . | . . . . Impact 760 | . . 760 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 4 Average Corruption 4 | . . 4 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 5 2 Message Errors 3 | . . 2 1 Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 364 | . 68 296 . Projectiles . | . . . . Explosions 198 | . 68 130 . Melee 166 | . . 166 . Knockbacks 3 | . . 3 . Impact 3 | . . 3 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 248 | . 88 160 . Shots 12 | . 4 8 . Rammed 6 | . . 6 . Targets Rammed 6 | . . 6 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 155 | . 18 24 155 Average Temperature 24 | . 11 12 85 Received Heat Transfer 351 | . 33 288 30 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions 10 | . . 10 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 1105 | . 763 1105 297 Initial 297 | . . 274 297 Average 510 | . 387 670 297 Maximum Alert Level 4 | . 3 4 1 Low Security (%) 19 | 100 38 . . Level 1 28 | . 18 31 100 Level 2 19 | . 30 14 . Level 3 28 | . 12 46 . Level 4 3 | . . 7 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 33 | . 10 21 2 Peak Tracking Total 4 | . 3 4 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 9 | . 4 5 . Max in Single Turn 2 | . 1 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 7 | . 5 2 . Terminals 7 | . 5 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 16 6 . Successful 15 | . 11 4 . Failed 7 | . 5 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 22 | . 16 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 11 4 . Record 1 | . . 1 . Robot Analysis 2 | . 2 . . Prototype ID Bank 2 | . 2 . . Level Access Points 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Surveillance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 1 . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 911 | 37 366 461 47 Spaces Moved 536 | 32 298 192 14 Core 44 | 2 . 28 14 Treads . | . . . . Legs . | . . . . Wheels 492 | 30 298 164 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 350 Average Speed 119 | 87 90 152 350 Slowest Speed 500 | 90 90 500 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 20 | 3 52 18 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 311 | . 150 161 . Melee . | . . . . Projectile . | . . . . AOE 311 | . 150 161 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 690 | 37 364 275 14 Wait 48 | . 27 21 . Move 533 | 31 297 191 14 Hop . | . . . . Pick Up 12 | . 11 1 . Fast Attach 9 | 6 1 2 . Attach 6 | . 2 4 . Detach 4 | . 1 3 . Swap 9 | . 4 5 . Drop 7 | . 2 5 . Fire 37 | . 19 18 . Melee 19 | . . 19 . Ram 6 | . . 6 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 12) 38 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 17) 212 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 18) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 437 | -9/Materials | Identified exit to Materials 544 | -9/Materials | Discovered new exit (range 12) 657 | -9/Materials | Crushed by falling debris 748 | -9/Materials | Core integrity fell below 50% 836 | -9/Materials | Core integrity fell below 20% 865 | -9/Materials | Entered Mines 912 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00847_ U-05 Engineer lays Concrete. 00849_ K-01 Serf collects debris. 00850_ The unstable cave ceiling collapses. 00850_ U-05 Engineer builds a Wall. 00850_ U-05 Engineer lays Concrete. 00850_ K-01 Serf collects debris. 00851_ R-06 Scavenger collects Sml. Matter Pod. 00852_ U-05 Engineer lays Concrete. 00853_ Mni. Grenade Launcher destroyed. 00854_ U-05 Engineer lays Concrete. 00854_ Slammed into U-05 Engineer. 00855_ U-05 Engineer lays Concrete. 00856_ U-05 Engineer builds a Wall. 00861_ U-05 Engineer lays Concrete. 00863_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00889_ System corrupted: Heat flow error (+183). 00906_ Y&L8QFHPRE7FLQ7#CE>044MC>2P Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####??????????????????????????????????? | | ??????????## ###????????????????????????????????? | | ?????????## ?????????????????????????????????? | | ????????## #?????????????????????????????????? | | ???????## ??????????????????????????????????? | | ??????## #??????????????????????????????????? | | ??????# ##?????????????????????????????????? | | ??????# ##????????????????????????????????? | | ??????# #????????????????????????????????? | | ??????# # ##???????????????????? ?????????? | | ????????# ##???????????????## ??????????? | | ????????# ##????????????? ????????????? | | ????????# #??????????? #?????????????? | | ????????## ### ##???###### t #??????????????? | | ?????????###??## ##### #??????????????? | | ???????????????# #???????????????? | | ???????????????# ####@ #######???????????????? | | ???????????????## ##??# #?????????????????????? | | ????????????????#####??? ????????????????????? | | ???????????????????????? g ???????????????????? | | ???????????????????????# g ??????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# """ """ #???????????????? | | ???????????????????????# """ """ ???????????????? | | ???????????????????????# """ """ ##??????????????? | | ????????????????????????#######??#???????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 42 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapBoreRedistributor Manual? 0 Play Time 00:18:50 Cumulative 207.0 hours Start 2022.07.09 @ 22:28:12 End 2022.07.09 @ 23:02:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 0 Adventurer 48 Explorer 6 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f2043d2-5f7b-43b0-95b2-df1686bc2fd1