Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.18 @ 19:52:01 Player: Vulpy Result: Destroyed by as-36232 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (951) 951 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2456 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Visual Processing Unit Sensor Array Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Beam Rifle Bore Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Visual Processing Unit Sensor Array Sensor Array Terrain Scanner Targeting Computer Power Shielding Power Shielding Beam Rifle Particle Cannon Heavy Assault Rifle Rocket Launcher Hammer [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 34 | . 16 8 9 1 Power 4 | . 1 1 2 . Engine 4 | . 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . 4 2 . . Treads 2 | . . 2 . . Leg 4 | . 4 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 5 1 3 . Device . | . . . . . Storage 2 | . 1 1 . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 5 | . 3 . 2 . Artifact . | . . . . . Weapon 15 | . 6 4 4 1 Energy Gun 4 | . 1 1 2 . Energy Cannon . | . . . . . Ballistic Gun 4 | . 1 3 . . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 . . 1 Special Weapon 2 | . 2 . . . Impact Weapon 2 | . 1 . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 10 2 1 4 Power 1 | . 1 . . . Propulsion 5 | . 3 . . 2 Utility 3 | . 2 . . 1 Weapon 8 | . 4 2 1 1 Highest Loss Streak 4 | . 4 1 1 4 Average Slot Usage (%) 97 | . 93 99 100 98 Engine 12 | . 14 14 11 11 Treads 15 | . . 23 22 21 Leg 9 | . 28 4 . . Storage 12 | . 14 14 11 11 Processor 12 | . 5 14 15 22 Protection 8 | . 7 . 17 10 Energy Gun 7 | . 7 2 10 10 Ballistic Gun 13 | . 10 22 9 . Impact Weapon 2 | . 3 . . 11 Naked Turns 3 | . . . . 3 Heaviest Build 42 | 13 20 27 42 35 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 8 8 14 15 14 Most Carried 15 | 8 9 15 15 15 Average Carried 12 | 6 8 14 14 14 Final Capacity 15 | 8 10 15 15 5 Final Carried 15 | 8 9 15 15 5 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 816 | 210 286 84 219 17 Remotely . | . . . . . Salvage Created 1525 | 96 713 53 562 101 Parts 71 | 2 33 6 30 . Haulers Intercepted 3 | . 1 . 2 . Recyclers Shooed 3 | . 3 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 26 | . 14 3 7 2 Guns 19 | . 9 3 7 . AOE 6 | . 4 . . 2 Classes Destroyed 10 | 2 4 1 2 1 Worker 3 | . 1 . 2 . Builder 1 | . . . 1 . Tunneler 2 | 1 . . 1 . Hauler 3 | . 1 . 2 . Recycler 5 | 1 2 . 1 1 Watcher 3 | . 2 . 1 . Swarmer 3 | . . 3 . . Grunt 19 | . 14 . 5 . Sentry 2 | . . . 2 . Assembled 2 | . . . . 2 Best Kill Streak 5 | 1 5 3 3 2 Combat Bots Only 3 | . 3 3 2 2 Max Kills in Single Turn 4 | 1 4 1 2 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 2604 | . 1249 125 387 843 Core 550 | . 137 . 21 392 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 45 . . Volleys Fired 123 | 10 62 3 46 2 Largest 2 | 2 2 2 2 1 Hottest 120 | 60 100 120 113 33 Shots Fired 234 | 20 115 5 92 2 Gun 223 | 20 111 3 89 . Cannon 3 | . . . 3 . Launcher 5 | . 3 . . 2 Special 3 | . 1 2 . . Kinetic 143 | 10 85 2 46 . Thermal 61 | . 12 3 46 . Explosive 5 | . 3 . . 2 Electromagnetic 25 | 10 15 . . . Robot Hit Streak 15 | 5 10 7 15 6 Robot Miss Streak 4 | 1 4 . 3 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 165 | 14 85 3 61 2 Core Hits 72 | 4 36 4 20 8 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks 12 | . 9 . 2 1 Impact 12 | . 9 . 2 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 1 . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2971 | 131 1624 43 859 314 Guns 1668 | 131 675 38 824 . Cannons 29 | . . . 29 . Explosions 1022 | . 762 . . 260 Melee 230 | . 176 . . 54 Ramming 22 | . 11 5 6 . Kinetic 885 | 62 451 27 345 . Thermal 1229 | . 710 11 508 . Explosive 398 | . 138 . . 260 Electromagnetic 207 | 69 138 . . . Impact 230 | . 176 . . 54 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 355 | . 320 . . 35 Projectiles . | . . . . . Explosions 291 | . 280 . . 11 Melee 64 | . 40 . . 24 Knockbacks 2 | . 2 . . . Impact 2 | . 2 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 279 | . 258 . . 21 Shots 4 | . 3 . . 1 Rammed 1 | . . . 1 . Targets Rammed 4 | . 1 2 1 . Kicked 3 | . 1 2 . . Crushed . | . . . . . Highest Temperature 276 | 40 165 40 276 . Average Temperature 69 | 16 58 20 86 . Received Heat Transfer 715 | . 504 18 153 40 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | 1 1 . . 1 Impact Corruptions 4 | . 3 . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 . 3 . Heat Transferred 1833 | . 550 25 1258 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 237 | 10 237 114 172 42 Initial 39 | . 6 39 . 37 Average 56 | 6 99 34 46 37 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 90 100 100 100 Level 1 2 | . 9 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 4 . 2 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . 3 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 24 5 12 18 Peak Tracking Total 16 | . 6 3 3 16 Tactical Retreats 5 | . 2 . 2 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 4 | . 3 . 1 . Max in Single Turn 3 | . 3 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 7 | . 4 . 3 . Terminals 6 | . 3 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 15 . 7 . Successful 11 | . 8 . 3 . Failed 11 | . 7 . 4 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 21 | . 13 . 8 . Terminals 20 | . 13 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 . 1 . Robot Analysis 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 45 | . . . . 45 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage 38 | . . . . 38 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 2 | . 1 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 3485 | 62 1031 1077 1010 305 Spaces Moved 1959 | 27 620 663 462 187 Core 6 | . . . . 6 Treads 1190 | . . 547 462 181 Legs 763 | 27 620 116 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 160 50 Average Speed 144 | 120 120 153 160 156 Slowest Speed 260 | 120 120 160 260 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 79 99 29 47 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 1 . 1 Spaces Dug 3 | . 1 . 2 . Terrain Destroyed 102 | . 87 . 3 12 Melee 2 | . . . 2 . Projectile 2 | . 1 . 1 . AOE 98 | . 86 . . 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 2377 | 38 788 718 638 195 Wait 179 | . 57 20 98 4 Move 1955 | 26 619 662 461 187 Hop . | . . . . . Pick Up 41 | 2 15 14 10 . Fast Attach 7 | . 3 2 2 . Attach 14 | . 9 2 3 . Detach 1 | . 1 . . . Swap 13 | . 4 4 4 1 Drop 28 | . 8 9 11 . Fire 123 | 10 62 3 46 2 Melee 12 | . 9 . 2 1 Ram . | . . . . . Kick 3 | . 1 2 . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 63 | -11/Scrapyard | Entered Materials 354 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 6) 704 | -10/Materials | Lost 4 parts (1p1n1u1w) 731 | -10/Materials | Discovered new exit (range 3) 788 | -10/Materials | Core integrity fell below 50% 826 | -10/Materials | Lost 3 parts (2n1w) 988 | -10/Materials | Discovered new exit (range 17) 1094 | -10/Materials | Entered Mines 1097 | -10/Mines | Met a Derelict bent on vengeance 1219 | -10/Mines | Discovered new exit (range 9) 1253 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1384 | -10/Mines | Discovered new exit (range 8) 1416 | -10/Mines | Learned Materials interactive machine intel 1439 | -10/Mines | Build established: Scavenger-Mutant 1952 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2071 | -10/Mines | Learned Materials security intel 2171 | -10/Mines | Entered Materials 2171 | -9/Materials | Evolved 2 slots: Utility x2 2173 | -9/Materials | Loaded intel: 17 interactive machine locations 2668 | -9/Materials | Discovered new exit (range 10) 2762 | -9/Materials | Identified exit to Mines 3181 | -9/Materials | Entered Mines 3185 | -9/Mines | Discovered new exit (range 12) 3237 | -9/Mines | Identified exit to Materials 3448 | -9/Mines | Assembled infested the area 3483 | -9/Mines | Core integrity fell below 50% 3483 | -9/Mines | Released all parts (5) 3485 | -9/Mines | Core integrity fell below 20% 3486 | -9/Mines | Destroyed by as-36232 with Assembled Heavy Rifle Last Messages --------------- 03476_ Lgt. Treads destroyed. 03479_ U-05 Engineer lays Concrete. 03479_ as-51120 destroyed. 03479_ Destroyed Asb. Hover Unit. 03479_ as-56104 destroyed. 03479_ as-98909 destroyed. 03479_ as-54413 destroyed. 03480_ U-05 Engineer lays Concrete. 03481_ as-92796 destroyed. 03481_ Rocket Launcher destroyed. 03481_ U-05 Engineer lays Concrete. 03481_ as-14323 destroyed. 03482_ U-05 Engineer lays Concrete. 03483_ Released Hammer. 03483_ Released Signal Interpreter. 03483_ Released Imp. Ion Engine. 03483_ Released Lrg. Storage Unit. 03483_ Released Visual Processing Unit. 03483_ U-05 Engineer lays Concrete. 03485_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????#????# ????????????? | | ?????????????????# ??## ????????????? | | ???????????????### ### ????????????? | | ???????????????? ????????????? | | ????????????????? %????????????? | | ?????????????????? ????????????? | | ???????????????????# ????????????? | | ????????????????????# #####???????? | | ?????????????????????# % ##??????? | | ?????????????????????# #??????? | | ?????????????????????# #??????? | | ????????????????????## % ##??????? | | ????????????????????# [ #???????? | | ????????????????????# ##???????? | | ???????????????????## ##??????? | | ?????????? ??????# ###????? | | ??????????# ??????# #????? | | ??????????# ?????# =! #????? | | ??????????# ?????# !! #????? | | ??????????# ????# ] #????? | | ???????????# ???# #????? | | ????????????# ??# #????? | | ?????????????# #?## #????? | | #???###?????## # ##????? | | ### ##????# !=| ##?????? | | ?????# %d @ #??????? | | ?????## # d ##??????? | | ???????# ?# ##???????? | | ????????# ??# ##???????? | | #?????????#???# #???????? | | ##??????#######% # #???????? | | ######## u ### #???????? | | #?# #??????? | | #### ##?## #?????? | | #########??####????## #?????? | | ##???????????????????###?????? | | ##????###???????????????????? | | ##??# #???????????????????? | | # ### #???????????????????? | | ## ### #???????????????????? | | ?#####?## ##???????????????????? | | ????????# ##????????????????????? | | ????????# ####????##############???? | | ????????#[%#???????# #???? | | ????????#! #???????# #???? | | ????????#[ ######### #???? | | ####????# % #???? | | # ##??# ######### ! ! #???? | | #### ##??????# ! ! #???? | | ## ##?????# !! #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionOpticalPick Manual? 0 Play Time 00:57:19 Cumulative 73.2 hours Start 2021.02.17 @ 21:16:53 End 2021.02.18 @ 19:52:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 50 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3649ef7f-b6b3-4787-879f-ab8b2251635f