Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 17:10:06 Player: ILikeVoltron Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1114) 1114 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (250) 250 TOTAL SCORE: 2879 Bonus ------- Follower Combat Kills 250 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 13% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Medium Matter Pod (100) Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Targeting Computer Light Armor Plating Tractor Beam Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Shield Generator > --- WEAPON ----------- Improved EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Medium Matter Pod Visual Processing Unit Improved Terrain Scanner Targeting Computer Tractor Beam Improved EM Shotgun Advanced Beam Cannon Heavy Assault Rifle Improved Assault Rifle Light Cannon Mining Laser Flail Katana [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 35 | 2 7 15 11 Power 4 | . . 3 1 Engine 4 | . . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | . 3 5 2 Treads 3 | . 3 . . Leg 7 | . . 5 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 4 2 Device 5 | 2 . 3 . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 11 | . 2 3 6 Energy Gun 5 | . 1 2 2 Energy Cannon . | . . . . Ballistic Gun 3 | . . 1 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 1 3 Parts Lost 9 | . . 2 7 Power . | . . . . Propulsion 3 | . . . 3 Utility 4 | . . 2 2 Weapon 2 | . . . 2 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 12 | 7 8 13 14 Power 1 | 1 1 1 1 Propulsion 2 | 3 3 3 . Utility 4 | 1 2 4 6 Weapon 4 | 1 2 4 6 Tool/Special . | . . . . Unused Backups 27 | 8 . 6 13 Power 4 | 1 . 2 1 Propulsion 5 | 3 . 1 1 Utility 10 | 2 . 2 6 Weapon 8 | 2 . 1 5 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 97 93 Engine 11 | . 14 11 11 Treads 9 | . 17 16 . Leg 22 | . 10 16 31 Device 13 | . 14 14 11 Storage 11 | . 14 11 11 Protection 5 | . . 5 7 Energy Gun 10 | . 12 15 6 Ballistic Gun 8 | . 14 4 11 Impact Weapon 1 | . . . 2 Peak Build Rating 22 | 9 8 18 22 Average Rating 14 | 8 8 14 18 On Entrance 10 | 6 8 8 18 Naked Turns . | . . . . Heaviest Build 43 | 12 27 36 43 Greatest Support 60 | 20 40 60 33 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 9 15 15 Most Carried 15 | 8 10 15 15 Average Carried 12 | 7 8 13 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 10 15 14 Class Distribution -------------------- 49% | Scavenger-Mutant 37% | Mutant 13% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1068 | 425 75 354 214 Remotely 10 | . . 10 . Salvage Created 1961 | 260 177 947 577 Parts 120 | 31 7 40 42 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 5 | 1 . 4 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 25 | . 3 14 8 Guns 25 | . 3 14 8 Classes Destroyed 10 | 3 2 4 1 Worker 6 | 2 . . 4 Builder 3 | . . 1 2 Tunneler 8 | 8 . . . Hauler 2 | . 1 . 1 Recycler 4 | 1 . 3 . Watcher 3 | . . 1 2 Swarmer 1 | . . . 1 Grunt 17 | . 3 11 3 Duelist 1 | . . 1 . Sentry 6 | . . 2 4 Best Kill Streak 9 | 3 2 9 8 Combat Bots Only 7 | . 1 7 2 Max Kills in Single Turn 2 | 2 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 173 | . 23 102 48 Missed 38 | . 5 24 9 Hits 135 | . 18 78 39 Melee 2 | . . 2 . Projectile 133 | . 18 76 39 Critical Strikes 2 | . . 1 1 Damage Taken 2316 | . 243 835 1238 Core 450 | . 39 76 335 Absorbed by Shields 178 | . . 68 110 Core Remaining (%) 92 | 100 84 . . Volleys Fired 170 | 39 26 73 32 Largest 2 | 2 2 2 2 Hottest 100 | 60 100 100 68 Shots Fired 314 | 77 48 129 60 Gun 301 | 77 45 119 60 Cannon . | . . . . Launcher . | . . . . Special 13 | . 3 10 . Kinetic 115 | 39 23 20 33 Thermal 172 | 38 25 109 . Explosive . | . . . . Electromagnetic 27 | . . . 27 Robot Hit Streak 14 | 14 8 12 8 Robot Miss Streak 5 | 2 3 2 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 221 | 55 30 93 43 Core Hits 84 | 12 10 38 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 4 | . . 4 . Melee Attacks 36 | . . . 36 Impact 34 | . . . 34 Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2699 | 396 357 1179 767 Guns 2656 | 396 357 1179 724 Cannons . | . . . . Explosions 43 | . . . 43 Melee . | . . . . Ramming . | . . . . Kinetic 994 | 168 170 282 374 Thermal 1355 | 228 187 897 43 Explosive . | . . . . Electromagnetic 350 | . . . 350 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . . . 13 Average Corruption 11 | . . . 11 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . . . 20 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 218 | . 81 218 187 Average Temperature 59 | . 30 70 49 Received Heat Transfer 608 | . 135 338 135 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 3748 | 525 425 2748 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level 1 | . . . 1 Low Security (%) 81 | 100 100 100 55 Level 1 18 | . . . 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 330 | 15 127 148 330 Initial 55 | . 3 40 55 Average 95 | 2 67 50 168 Influence Increases 1429 | 55 182 396 796 Destroy 0b10 Robot/C 740 | . 60 280 400 Destroy 0b10 Robot/NC 130 | 55 5 25 45 Destroy Leader 230 | . 32 72 126 Allied During Kill 106 | . . . 106 Successful Hack 54 | . 21 9 24 Disable Machine 45 | . . . 45 Destroy Structure 19 | . 4 10 5 Lose Combat Pursuer 105 | . 60 . 45 Influence Decreases 1198 | 50 89 362 697 Entered New Map 137 | . 2 58 77 Time Decay 771 | 50 87 284 350 Lost Part 90 | . . 20 70 Lost Ally 200 | . . . 200 Squads Dispatched 8 | . 2 3 3 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 5 | . . 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 10 22 22 Peak Tracking Total 6 | . 6 5 5 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 12 | . 2 4 6 Terminals 11 | . 2 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 4 13 9 Successful 12 | . 2 4 6 Failed 14 | . 2 9 3 Catastrophic 5 | . 1 2 2 Database Lockouts . | . . . . Manual 7 | . . 7 . Terminals 25 | . 4 12 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 2 4 6 Part Schematic 1 | . . . 1 Prototype ID Bank 2 | . . 1 1 Open Door 1 | . . . 1 Branch Access Points 2 | . 1 . 1 Terminal Index 1 | . 1 . . Alert Level 2 | . . 1 1 Locate Traps 1 | . . 1 . Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 4 3 Full Trace Events 3 | . . 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 10 | . . . 10 Largest Group 10 | . . . 10 Highest-Rated Group 88 | . . . 88 Highest-Rated Ally 16 | . . . 16 Total Orders 2 | . . . 2 STAY 1 | . . . 1 FOLLOW 1 | . . . 1 Ally Attacks 72 | . . . 72 Total Damage 644 | . . . 644 Kills 12 | . . . 12 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 1116 | 230 209 677 . Terrain 889 | 213 . 676 . Seismic 266 | 17 209 40 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2124 | 254 209 782 879 Spaces Moved 770 | 95 76 282 317 Core . | . . . . Treads 187 | . 44 143 . Legs 583 | 95 32 139 317 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 190 Average Speed 168 | 120 143 168 190 Slowest Speed 190 | 120 160 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 6 | . . . 6 Exploration Rate (%) 25 | 6 18 25 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 17 | . 3 10 4 Terrain Destroyed 17 | . 3 10 4 Melee 4 | . . . 4 Projectile 13 | . 3 10 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1207 | 160 120 443 484 Wait 126 | 19 11 36 60 Move 767 | 94 75 281 317 Hop . | . . . . Pick Up 29 | 4 . 16 9 Fast Attach 7 | 1 . 4 2 Attach 6 | . . 5 1 Detach 1 | . . . 1 Swap 33 | 1 7 15 10 Drop 31 | 2 1 13 15 Fire 170 | 39 26 73 32 Melee 36 | . . . 36 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 255 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 406 | -10/Materials | Identified exit to Mines 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -9/Materials | Discovered new exit (range 6) 829 | -9/Materials | Discovered new exit (range 3) 1117 | -9/Materials | Build established: Scavenger-Mutant 1212 | -9/Materials | Destroyed 7 combat bots 1246 | -9/Materials | Entered Storage 1380 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1661 | -9/Storage | Garrison activated, responded to threat 1685 | -9/Storage | Identified exit to Recycling 1715 | -9/Storage | Lost 7 allies 2075 | -9/Storage | Crushed by falling debris 2075 | -9/Storage | Core integrity fell below 50% 2081 | -9/Storage | Crushed by falling debris 2081 | -9/Storage | System corruption reached 10% 2104 | -9/Storage | Crushed by falling debris 2112 | -9/Storage | Lost 5 parts (3n1u1w) 2120 | -9/Storage | Crushed by falling debris 2121 | -9/Storage | Crushed by falling debris 2121 | -9/Storage | Core integrity fell below 20% 2126 | -9/Storage | Crushed by falling debris 2126 | -9/Storage | Smashed by cave-in Last Messages --------------- 02081_ The unstable cave ceiling collapses. 02081_ Crushed by falling debris. 02081_ Flail destroyed. 02081_ System corrupted by crushing effect (+3). 02081_ Imp. Aluminum Leg destroyed. 02081_ System corrupted by crushing effect (+4). 02081_ Aluminum Leg destroyed. 02081_ System corrupted by crushing effect (+2). 02081_ Aluminum Leg destroyed. 02081_ System corrupted by crushing effect (+3). 02083_ System corrupted: Component data lost. 02104_ The unstable cave ceiling collapses. 02104_ Crushed by falling debris. 02108_ System corrupted: Heat flow error (+212). 02120_ The unstable cave ceiling collapses. 02120_ Crushed by falling debris. 02121_ The unstable cave ceiling collapses. 02121_ Crushed by falling debris. 02126_ The unstable cave ceiling collapses. 02126_ Crushed by falling debris. 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