Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.02 @ 09:09:27 Player: Cameron Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (172) 860 Value Destroyed (7117) 7117 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1786) 1786 TOTAL SCORE: 12563 Bonus ------- High Alert Combat Kills 1586 Entered Garrisons 200 Cogmind --------- Core Integrity 286/700 Matter 0/300 Energy 137/160 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg (fused) > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Weapon Cycler Medium Insulated Plating Improved Shield Generator > --- WEAPON (3) ------- Heavy Particle Cannon Flak Gun > --- INVENTORY (5) ---- Coolant Injector Matter Filter Flak Gun Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Coolant Injector Medium Insulated Plating Medium Insulated Plating Medium Insulated Plating > --- WEAPON ----------- Flak Gun Advanced Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Energy Filter Gatling Laser Flak Gun Advanced Assault Cannon Advanced Assault Cannon [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Insulated Plating Weapon Advanced Assault Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 2 . 2 . . Weapon 1 | . . . 1 . . . Parts Attached 119 | 5 11 16 31 18 32 6 Power 16 | 1 1 2 5 3 4 . Engine 7 | 1 1 1 2 1 1 . Core 9 | . . 1 3 2 3 . Reactor . | . . . . . . . Propulsion 31 | 2 5 4 7 3 10 . Treads 5 | . . . . . 5 . Leg 26 | 2 5 4 7 3 5 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 41 | . 3 7 9 8 10 4 Device 17 | . 1 3 2 4 4 3 Storage . | . . . . . . . Processor 2 | . . 1 1 . . . Hackware 1 | . . . 1 . . . Protection 21 | . 2 3 5 4 6 1 Artifact . | . . . . . . . Weapon 31 | 2 2 3 10 4 8 2 Energy Gun 6 | 1 1 . 1 1 2 . Energy Cannon 4 | . . 1 1 1 . 1 Ballistic Gun 11 | 1 1 2 3 . 4 . Ballistic Cannon 9 | . . . 4 2 2 1 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 19 | . . 2 2 7 8 . Power 3 | . . 1 . 1 1 . Propulsion 6 | . . . 1 2 3 . Utility 7 | . . 1 . 3 3 . Weapon 3 | . . . 1 1 1 . Highest Loss Streak 5 | . . 1 1 5 5 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 87 95 93 78 94 96 Engine 3 | . 14 2 3 3 1 . Core 5 | . . 7 5 3 5 7 Treads 5 | . . . . . 16 . Leg 18 | . 27 21 26 18 6 23 Device 14 | . 3 18 6 8 22 29 Processor 5 | . . 10 8 7 1 . Hackware 1 | . . . 4 . . . Protection 13 | . 13 11 12 13 16 13 Energy Gun 2 | . 14 2 . 1 1 . Energy Cannon 1 | . . 6 . 2 . 2 Ballistic Gun 5 | . 13 12 1 . 6 7 Ballistic Cannon 10 | . . . 14 10 12 11 Special Melee Weapon 3 | . . . 7 7 . . Peak Build Rating 55 | 5 10 20 36 44 55 55 Average Rating 32 | 2 7 16 30 35 41 52 On Entrance 24 | . 5 10 18 36 44 55 Naked Turns . | . . . . . . . Heaviest Build 45 | 9 14 18 39 42 45 45 Greatest Support 60 | 20 20 32 42 42 60 60 Greatest Overweight (x) 5 | . 2 . 1 1 5 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 3 | 1 1 3 3 3 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 2 5 3 4 5 5 Class Distribution -------------------- 35% | Scavenger-Tank 29% | Scavenger-Mutant 22% | Mutant 8% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Matter Collected 4695 | 182 272 392 1533 637 1631 48 Remotely . | . . . . . . . Salvage Created 5186 | . 449 1101 1436 764 1394 42 Parts 319 | . 31 90 98 24 73 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . 1 2 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Combat Hostiles Destroyed 144 | . 9 23 47 20 45 . Guns 34 | . 9 10 2 . 13 . Cannons 110 | . . 13 45 20 32 . Classes Destroyed 14 | . 4 5 2 . 3 . Worker 1 | . . . 1 . . . Builder 5 | . . 1 4 . . . Recycler 5 | . 2 . 1 2 . . Operator 2 | . . 1 1 . . . Watcher 15 | . 2 5 5 . 1 2 Swarmer 31 | . 4 3 13 4 7 . Saboteur 2 | . . . . . 2 . Grunt 63 | . 5 11 17 12 18 . Brawler 7 | . . 1 5 . 1 . Duelist 1 | . . 1 . . . . Sentry 29 | . . 7 11 4 7 . Specialist 3 | . . . . . 3 . Hunter 2 | . . . 1 . 1 . Programmer 5 | . . . . . 5 . Thug 1 | . . . . . 1 . Best Kill Streak 8 | . 4 4 8 3 8 1 Combat Bots Only 8 | . 3 4 7 3 8 . Max Kills in Single Turn 2 | . 1 2 2 2 2 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Hostile Shots Fired 971 | . 58 86 225 180 420 2 Missed 328 | . 14 33 79 66 136 . Damage Taken 5966 | . 366 580 1430 1236 2292 62 Core 776 | . 91 103 168 145 269 . Absorbed by Shields 21 | . . . . . . 21 Redirected to Shielding 132 | . 9 17 89 17 . . Ignored by Resistances 1866 | . 112 167 424 361 780 22 Regen/Repaired (Parts) 136 | . . . 136 . . . Core Remaining (%) 76 | 100 63 74 69 . . . Volleys Fired 396 | . 39 62 127 59 105 4 Largest 3 | . 2 2 3 2 3 3 Hottest 156 | . 85 85 111 113 156 151 Shots Fired 851 | . 75 123 231 113 298 11 Gun 310 | . 75 84 27 12 108 4 Cannon 541 | . . 39 204 101 190 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 678 | . 39 65 225 81 259 9 Thermal 161 | . 36 58 6 20 39 2 Explosive . | . . . . . . . Electromagnetic 12 | . . . . 12 . . Robot Hit Streak 30 | . 16 15 30 15 23 4 Robot Miss Streak 10 | . 5 3 4 2 6 10 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 2 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 557 | . 49 82 162 86 173 5 Core Hits 336 | . 24 43 74 36 153 6 Critical Kills 2 | . . . 2 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 26 | . 2 . 13 6 5 . Burn 2 | . 2 . . . . . Destroy 3 | . . . 3 . . . Blast 20 | . . . 10 5 5 . Corrupt 1 | . . . . 1 . . Melee Attacks 1 | . . . 1 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13961 | . 689 1473 4383 2558 4734 124 Guns 3905 | . 677 762 319 169 1933 45 Cannons 9775 | . . 707 4007 2204 2801 56 Explosions 180 | . . . . 180 . . Melee . | . . . . . . . Ramming 101 | . 12 4 57 5 . 23 Kinetic 10596 | . 332 509 4236 1747 3671 101 Thermal 3095 | . 345 960 90 637 1063 . Explosive . | . . . . . . . Electromagnetic 169 | . . . . 169 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 5 Average Corruption 3 | . . . . . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . . . . . 33 13 Message Errors 15 | . . . . . 9 6 Matter Fused 12 | . . . . . 11 1 Heat Flow Errors 3 | . . . . . 1 2 Energy Discharges 11 | . . . . . 8 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . 3 . Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 152 | . . 2 76 18 56 . Projectiles 151 | . . 2 76 17 56 . Explosions 1 | . . . . 1 . . Melee . | . . . . . . . Knockbacks 54 | . 1 . 17 18 17 1 Impact 3 | . 1 . . 1 . 1 Kinetic 47 | . . . 16 16 15 . Secondary 4 | . . . 1 1 2 . Self-Inflicted Damage 98 | . . . . 98 . . Shots 2 | . . . . 2 . . Rammed . | . . . . . . . Targets Rammed 18 | . 5 2 9 1 . 1 Kicked 18 | . 5 2 9 1 . 1 Crushed . | . . . . . . . Highest Temperature 397 | . 397 106 257 279 180 217 Average Temperature 68 | . 120 20 72 91 37 83 Received Heat Transfer 2571 | . 186 279 612 702 780 12 Effects 10 | . 1 . 3 6 . . Shutdowns 1 | . 1 . . . . . Interference 9 | . . . 3 6 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 2 4 . 2 2 . Heat Transferred 5705 | . 1073 1739 185 729 1979 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Peak Influence 2099 | . 220 598 836 683 2099 1063 Initial 954 | . . 47 182 312 328 954 Average 674 | . 136 335 523 466 1103 946 Maximum Alert Level 5 | . 1 2 3 2 5 3 Low Security (%) 10 | 100 62 12 11 . . . Level 1 21 | . 37 56 18 23 11 . Level 2 33 | . . 31 50 76 18 . Level 3 17 | . . . 19 . 17 100 Level 4 9 | . . . . . 30 . Level 5 7 | . . . . . 22 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . . 3 9 8 . 3 Investigation 7 | . . 1 2 3 . 1 Extermination 1 | . . . . . . 1 Reinforcement 4 | . . 2 2 . . . Assault 3 | . . . 2 . . 1 Garrison 8 | . . . 3 5 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 189 | . 15 33 70 22 40 9 Peak Tracking Total 7 | . 4 4 7 4 7 6 Tactical Retreats 11 | . 2 1 5 2 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Traps Triggered 14 | . 1 1 2 . 7 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 5 | . . 3 . . . 2 Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Disabled 17 | . 1 1 3 2 6 4 Max in Single Turn 4 | . 1 1 1 1 1 4 Garrison Access 1 | . . . 1 . . . Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Machines Accessed 24 | . 3 3 9 5 3 1 Terminals 15 | . 3 1 6 1 3 1 Fabricators . | . . . . . . . Repair Stations 4 | . . 1 2 1 . . Recycling Units 2 | . . . . 2 . . Scanalyzers 2 | . . 1 1 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 64 | . 12 5 27 13 4 3 Successful 40 | . 9 3 17 6 3 2 Failed 24 | . 3 2 10 7 1 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 44 | . 12 2 20 3 4 3 Fabricators . | . . . . . . . Repair Stations 10 | . . 1 6 3 . . Recycling Units 6 | . . . . 6 . . Scanalyzers 3 | . . 2 1 . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 27 | . 9 1 10 2 3 2 Record 5 | . 5 . . . . . Prototype ID Bank 2 | . . . 2 . . . Open Door 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . . . . 1 Disarm Traps 2 | . . 1 . . . 1 Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . . 1 . . Surveillance Status 1 | . . . 1 . . . Investigation Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . Hauler Manifests 2 | . . . 2 . . . Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 1 . 1 1 . . Security Stations 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . 6 1 . . Scan Component 5 | . . . 4 1 . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 2 | . . . . 2 . . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer 3 | . . 2 1 . . . Insert Component 2 | . . 1 1 . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . Used . | . . . . . . . Hacking Detections 19 | . 3 2 7 5 1 1 Full Trace Events 7 | . . . 3 3 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 76 | . . . 76 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat . | . . . . . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 1 | . . . 1 . . . parse_system 1 | . . . 1 . . . Relay Couplers Released 21 | . . . 2 . 19 . Machine Destruction 21 | . . . 2 . 19 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Turns Passed 7920 | 44 625 973 2393 833 2538 514 Spaces Moved 4821 | 40 398 601 1489 477 1408 408 Core 28 | 21 3 . . . 4 . Treads 937 | . . . . . 937 . Legs 3856 | 19 395 601 1489 477 467 408 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 123 120 120 Average Speed 129 | 83 120 120 122 128 148 120 Slowest Speed 300 | 120 150 120 190 200 300 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 2 71 76 73 9 82 10 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 126 | . . 4 37 44 2 39 Melee . | . . . . . . . Projectile 52 | . . 4 37 7 2 2 AOE 74 | . . . . 37 . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Total 5711 | 50 467 739 1835 584 1612 424 Wait 205 | 1 . 30 133 9 32 . Move 4813 | 39 397 600 1488 476 1405 408 Hop . | . . . . . . . Pick Up 82 | 5 11 18 22 16 9 1 Fast Attach 13 | . . . 2 . 8 3 Attach 41 | 5 5 7 9 12 3 . Detach 2 | . . . 1 . 1 . Swap 65 | . 6 9 20 6 21 3 Drop 60 | . 4 11 23 5 13 4 Fire 396 | . 39 62 127 59 105 4 Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick 18 | . 5 2 9 1 . 1 Crush . | . . . . . . . Escape Stasis 15 | . . . . . 15 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Sto] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 11) 421 | -10/Materials | Discovered new exit (range 12) 509 | -10/Materials | Build established: Scavenger-Mutant 613 | -10/Materials | Discovered new exit (range 13) 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Utility x2 1200 | -9/Materials | Discovered new exit (range 17) 1343 | -9/Materials | Discovered new exit (range 6) 1625 | -9/Materials | Discovered new exit (range 11) 1643 | -9/Materials | Entered another Materials area 1643 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1937 | -8/Materials | Build established: Scavenger-Tank 2238 | -8/Materials | Build established: Scavenger-Mutant 2265 | -8/Materials | Destroyed 7 combat bots 2347 | -8/Materials | Garrison activated, responded to threat 2444 | -8/Materials | Repaired Lgt. Nuclear Core 2826 | -8/Materials | Build established: Hacker-Mutant 3213 | -8/Materials | Repaired Carbon-fiber Leg 3243 | -8/Materials | First assault squad dispatched 3447 | -8/Materials | Build established: Mutant 3647 | -8/Materials | Discovered new exit (range 10) 3998 | -8/Materials | Discovered new exit (range 16) 4036 | -8/Materials | Entered Factory 4036 | -7/Factory | Evolved 2 slots: Utility x2 4387 | -7/Factory | Garrison activated, responded to threat 4465 | -7/Factory | Lost 5 parts (2n2u1w) 4516 | -7/Factory | Discovered new exit (range 9) 4755 | -7/Factory | Garrison activated, responded to threat 4794 | -7/Factory | Identified exit to Garrison 4869 | -7/Factory | Entered Garrison 4973 | -7/Garrison | Lost 5 parts (3n1u1w) 5153 | -7/Garrison | Learned Factory security intel 5243 | -7/Garrison | Triggered checkpoint 5271 | -7/Garrison | Triggered checkpoint 5285 | -7/Garrison | Build established: Scavenger-Gunner 5309 | -7/Garrison | Triggered checkpoint 5459 | -7/Garrison | Triggered checkpoint 5460 | -7/Garrison | Triggered checkpoint 5519 | -7/Garrison | Destroyed 8 combat bots 5536 | -7/Garrison | Triggered checkpoint 5596 | -7/Garrison | Build established: Scavenger-Tank 5615 | -7/Garrison | Triggered checkpoint 5732 | -7/Garrison | Discovered new exit (range 10) 5775 | -7/Garrison | Triggered checkpoint 5826 | -7/Garrison | Garrison Relay disabled 5991 | -7/Garrison | Discovered new exit (range 8) 6025 | -7/Garrison | Triggered checkpoint 6031 | -7/Garrison | Core integrity fell below 50% 6153 | -7/Garrison | Garrison Relay disabled 6369 | -7/Garrison | Triggered checkpoint 6621 | -7/Garrison | Triggered checkpoint 6638 | -7/Garrison | Discovered new exit (range 13) 6817 | -7/Garrison | Triggered checkpoint 6833 | -7/Garrison | Garrison Relay disabled 7209 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7280 | -7/Garrison | Garrison Relay disabled 7407 | -7/Garrison | Entered Factory 7807 | -7/Factory | First assault squad dispatched 7921 | -7/Factory | Self-destructed Last Messages --------------- 07860_ U-05 Engineer builds a Wall. 07867_ U-05 Engineer lays Concrete. 07871_ System corrupted: Energy discharge (-32). 07875_ U-05 Engineer lays Concrete. 07877_ U-05 Engineer builds a Wall. 07878_ U-05 Engineer builds a Door. 07880_ U-05 Engineer lays Concrete. 07881_ U-05 Engineer builds a Wall. 07903_ K-01 Serf cleans the Megafabricator. 07907_ V%3AIJSV8I=WRECOR0W1>68/Y1 07907_ ALERT: Rogue bot located, Programmers report to Factory Zone 7K. 07916_ C-30 ARC bursts open, deploying its payload. 07916_ G-50 Soldier unfolds itself. 07916_ G-47 Trooper unfolds itself. 07916_ L-41 Fighter unfolds itself. 07916_ G-47 Trooper unfolds itself. 07916_ I-36 Angel unfolds itself. [Achievement: Oops] 07919_ K-01 Serf cleans the Megafabricator. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????? ??????????????????????????????????????? | | ?????? ????????????????????????????????????? | | ?????? #??????????????? ??????????????????? | | ?????? #??????????????# "?????? ?????????? | | ????? #??????????????# "????? ????????? | | ###### ##?????????????# "????? #???????? | | # ! # T#?????????????# "????? #???????? | | / # ??????????????# """""" #???????? | | # # # #??????????????# """""" #???????? | | # # # #??????????????# """""" +???????? | | # # ! # #??????????????+ """""" #???????? | | # # # ## #??????????????# k #???????? | | # #??????????????# "" #???????? | | # ################ "" #???????? | | # " k k k T" #???????? | | / % l "" #???????? | | # g "" ######### | | # i g # ! | | # g @ # """ | | #########+################### # """ | | #????# # # ^ ^ # """ | | #????# ! # # # | | #????# # + + """ | | #????# ] # # # ! """ | | #????# # # # """ | | ########????# ] [ ############## # | | ????????????# #?????????##"###+########### | | ????????????# #?????????# ##? | | ????????????###########?????????# #? | | ????????????????????????????????# ##? | | ????????????????????????????????# #?? | | ????????????????????????????????# #?? | | ????????????????????????????????# # ? | | ????????????????????????????????# " # | | ????????????????????????????????# " # | | ????????????????????????????????# " # | | ############????????????????????# " #? | | #????????????????????# "##? | | / #????????????????????# ##??? | | !! #????????????????????##############???? | | ! #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Oops Challenges ------------ None Game ------ Seed SuperdenseStasisDrive Manual? 0 Play Time 01:46:03 Cumulative 5.8 hours Start 2025.02.09 @ 04:06:22 End 2025.03.02 @ 09:09:27 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d1a119b-2e1e-4aa4-b18d-4407ba1eb363