Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.28 @ 16:01:04 Player: Kisscool Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (961) 961 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4821 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Advanced Weight Redist. System Improved Terrain Scanner Advanced ECM Suite System Restoration Module Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Targeting Computer Transmission Jammer > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Hover Unit Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Advanced ECM Suite Gatling Laser AWS/Gauss [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Shotgun Impact Weapon Makeshift Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . Utility 3 | . . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 82 | 8 11 19 7 6 1 2 17 3 8 Power 8 | 1 1 3 . . . . 2 1 . Engine 6 | 1 1 3 . . . . 1 . . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 16 | 2 3 4 . . . 1 5 1 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . Hover 9 | . . 3 . . . 1 4 1 . Flight 4 | . 2 1 . . . . 1 . . Utility 25 | 2 2 4 2 3 1 1 4 . 6 Device 19 | 1 1 4 1 3 1 . 3 . 5 Storage 2 | 1 1 . . . . . . . . Processor 4 | . . . 1 . . 1 1 . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 33 | 3 5 8 5 3 . . 6 1 2 Energy Gun 14 | 3 3 1 2 1 . . 3 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . 2 4 1 1 . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 2 Slashing Weapon 7 | . . 3 2 1 . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . 1 . . 3 . . . . . Parts Lost 17 | . . 2 2 . . . 4 3 6 Power 4 | . . 1 . . . . 1 1 1 Propulsion 9 | . . 1 . . . . 3 2 3 Utility 2 | . . . 1 . . . . . 1 Weapon 2 | . . . 1 . . . . . 1 Highest Loss Streak 3 | . . 1 2 . . . 2 2 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 98 99 97 100 92 95 48 Engine 8 | . 14 10 11 11 11 9 10 4 . Core 3 | . . . . . . . 2 9 7 Wheel 1 | . 20 . . . . . . . . Hover 22 | . . 8 33 33 33 36 24 27 6 Flight 4 | . 6 24 . . . . 4 . . Device 15 | . 14 22 10 10 19 18 18 15 7 Storage 8 | . 14 11 11 11 11 9 7 7 4 Processor 9 | . . . 11 11 . 9 9 15 18 Energy Gun 9 | . 20 10 7 11 11 9 6 13 . Ballistic Gun 2 | . 6 9 5 . . . 3 . . Slashing Weapon 3 | . . 2 8 11 11 9 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 13 15 17 17 16 16 16 31 31 22 Greatest Support 39 | 20 20 24 18 18 24 24 39 39 31 Greatest Overweight (x) 3 | . 1 1 . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 6 Most Carried 8 | 8 8 8 7 8 8 8 8 8 8 Average Carried 6 | 5 7 7 6 5 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 7 8 7 5 8 8 8 8 7 5 Class Distribution -------------------- 56% | Mutant 30% | Scavenger-Mutant 13% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Scout | -8/Mines Scavenger-Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Matter Collected 1099 | 267 188 166 . . 24 . 313 76 65 Remotely . | . . . . . . . . . . Salvage Created 1154 | 59 214 280 . . . . 238 265 98 Parts 73 | 7 7 30 . . . . 13 11 5 Haulers Intercepted 2 | . 2 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 11 2 Prevented 4 | . . . . . . . . 1 3 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 26 | . 4 7 . . . . 4 7 4 Melee 2 | . . . . . . . . . 2 Guns 22 | . 4 7 . . . . 4 7 . Classes Destroyed 8 | 1 4 1 . . . . 2 . . Tunneler 3 | 3 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . Watcher 5 | . 1 2 . . . . 2 . . Swarmer 15 | . 3 3 . . . . . 6 3 Grunt 3 | . 1 1 . . . . . 1 . Sentry 3 | . . 3 . . . . . . . Hunter 3 | . . . . . . . 3 . . Programmer 2 | . . . . . . . 1 . 1 Best Kill Streak 3 | 2 3 3 . . . . 2 3 3 Combat Bots Only 3 | . 3 3 . . . . 1 3 3 Max Kills in Single Turn 1 | 1 1 1 . . . . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Damage Taken 2443 | . 281 287 256 . . . 365 380 874 Core 939 | . 106 60 59 . . . 36 96 582 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 81 | 100 57 . . . 70 100 . . . Volleys Fired 103 | 13 30 18 . . . . 15 20 7 Largest 2 | 2 2 2 . . . . 2 2 2 Hottest 160 | 90 112 79 . . . . 160 160 160 Shots Fired 183 | 14 59 35 . . . . 36 31 8 Gun 183 | 14 59 35 . . . . 36 31 8 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 47 | . 9 18 . . . . 20 . . Thermal 131 | 10 49 17 . . . . 16 31 8 Explosive . | . . . . . . . . . . Electromagnetic 5 | 4 1 . . . . . . . . Robot Hit Streak 16 | 11 7 16 . . . . 8 7 2 Robot Miss Streak 9 | 1 3 3 . . . . 2 9 6 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Autonomous 7 | . . . . . . . 7 . . Shots Hit Robots 136 | 11 34 24 . . . 1 28 23 15 Core Hits 58 | 3 10 12 . . . . 14 15 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 10 | 1 6 2 . . . . . . 1 Burn 9 | 1 6 2 . . . . . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 52 | . . 8 15 . . 8 3 . 18 Impact 18 | . . . . . . . . . 18 Slashing 34 | . . 8 15 . . 8 3 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2527 | 150 512 382 . . . . 456 469 558 Guns 2054 | 150 512 382 . . . . 456 469 85 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 473 | . . . . . . . . . 473 Ramming . | . . . . . . . . . . Kinetic 529 | . 39 201 . . . . 289 . . Thermal 1497 | 122 473 181 . . . . 167 469 85 Explosive . | . . . . . . . . . . Electromagnetic 28 | 28 . . . . . . . . . Impact 473 | . . . . . . . . . 473 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . 10 10 10 . 1 1 1 Average Corruption 3 | . . . 10 10 10 . 1 1 1 Corruption Purged 2 | . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . 2 13 2 . 4 2 1 Message Errors 8 | . . . 1 5 1 . 1 . . Matter Fused 7 | . . . . 5 1 . 1 . . Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 3 | . . . . 2 . . 1 . . Data Loss (minor) 2 | . . . . 1 . . . 1 . Data Loss (major) 2 | . . . . . . . 1 1 . Alerts 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 121 | . . . . . . . . . 121 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 121 | . . . . . . . . . 121 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 520 | 30 520 129 . . . . 108 437 342 Average Temperature 142 | 16 201 43 . . . . 31 170 168 Received Heat Transfer 201 | . 30 81 . . . . . 9 81 Effects 15 | . 7 . . . . . . 6 2 Shutdowns 4 | . 1 . . . . . . 3 . Energy Bleed 5 | . 2 . . . . . . 2 1 Interference 1 | . . . . . . . . 1 . Matter Decay 1 | . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . 1 . . . . . . . . Damage (major) 1 | . 1 . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . 6 Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 2 2 . . . . . . . Heat Transferred 4087 | 444 1480 555 . . . . 358 1050 200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 2 3 Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Peak Influence 337 | 15 191 337 137 . . 23 132 . . Initial 131 | . 9 80 131 . . . 9 . . Average 75 | 6 111 160 128 . . 16 57 . . Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 94 | 100 100 71 100 . 100 100 100 . . Level 1 5 | . . 28 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . . . . . 4 . . Investigation 3 | . 1 . . . . . 2 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 1 | . . . . . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Distress Signals 1 | . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 63 | . 6 11 . . . 2 9 18 17 Peak Tracking Total 7 | . 4 5 . . . 2 2 4 7 Tactical Retreats 6 | . . 1 . . . . 1 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . 1 . . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Machines Accessed 12 | . 2 2 . 1 . 1 5 1 . Terminals 6 | . 1 1 . . . 1 2 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 1 1 . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 7 4 . 3 . 2 13 1 . Successful 18 | . 5 2 . 3 . 1 6 1 . Failed 12 | . 2 2 . . . 1 7 . . Catastrophic 2 | . . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 4 | . . . . 4 . . . . . Terminals 14 | . 4 2 . . . 2 5 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 10 | . 3 2 . . . . 5 . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 2 1 . 3 . 1 1 1 . Record 4 | . . . . 3 . . . 1 . Part Schematic 1 | . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 8 | . 3 1 . . . . 4 . . Process 2 | . 1 . . . . . 1 . . Report Inventory 2 | . . 1 . . . . 1 . . Retrieve Matter 3 | . 1 . . . . . 2 . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 2 . . . 1 3 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 181 | . 101 . . . . . 80 . . Retrieved Matter 181 | . 101 . . . . . 80 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . 2 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Turns Passed 3429 | 122 275 377 128 439 50 397 731 594 316 Spaces Moved 4439 | 68 247 473 124 816 90 336 978 1013 294 Core 218 | 3 . . . . . . . . 215 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 158 | 65 93 . . . . . . . . Hover 3523 | . . 87 124 816 90 336 978 1013 79 Flight 540 | . 154 386 . . . . . . . Fastest Speed 34 | 50 37 34 52 52 52 52 48 48 50 Average Speed 53 | 78 53 38 52 52 52 52 57 49 70 Slowest Speed 200 | 80 120 117 52 52 52 52 116 52 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 39 | 4 35 36 21 94 20 22 24 97 40 Regions Visited 9 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . . . 1 1 . Scrap Searched 5 | . . . . . 1 . . 2 2 Spaces Dug 20 | . . 6 7 . . 6 . . 1 Terrain Destroyed 23 | . . 6 7 . . 6 3 . 1 Melee 20 | . . 6 7 . . 6 . . 1 Projectile 3 | . . . . . . . 3 . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Total 5245 | 122 336 613 154 831 93 541 1110 1068 377 Wait 445 | 18 19 78 9 1 1 194 57 29 39 Move 4430 | 67 246 472 123 815 89 335 977 1012 294 Hop . | . . . . . . . . . . Pick Up 61 | 15 13 10 . 3 1 2 12 4 1 Fast Attach 14 | . 4 1 . 2 . . 5 . 2 Attach 40 | 7 3 5 2 3 1 2 9 3 5 Detach 14 | . 1 . . 3 . . 5 . 5 Swap 28 | 1 4 13 5 1 . . 3 . 1 Drop 45 | 1 16 8 . 3 1 . 11 . 5 Fire 103 | 13 30 18 . . . . 15 20 7 Melee 52 | . . 8 15 . . 8 3 . 18 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 756 | -9/Materials | Discovered new exit (range 16) 775 | -9/Materials | Entered Mines 854 | -9/Mines | Crushed by falling debris 854 | -9/Mines | System corruption reached 10% 861 | -9/Mines | Discovered new exit (range 5) 865 | -9/Mines | Identified exit to Materials 891 | -9/Mines | Learned 2 Materials zone layouts 900 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 900 | -9/Mines | Discovered new exit (range 5) 901 | -9/Mines | Identified exit to Exiles 903 | -9/Mines | Entered Exiles 911 | -9/Exiles | Discovered new exit (range 14) 918 | -9/Exiles | Identified exit to Mines 928 | -9/Exiles | Met 8R-AWN 938 | -9/Exiles | Met EX-HEX 945 | -9/Exiles | Build established: Scavenger-Mutant 962 | -9/Exiles | Met EX-DEC 998 | -9/Exiles | Discovered exit to Mines (range 10) 1042 | -9/Exiles | Visited The Gauntlet 1169 | -9/Exiles | Met EX-BIN 1175 | -9/Exiles | Aligned with FarCom system 1176 | -9/Exiles | Given EX-Vault access code 1270 | -9/Exiles | Opened EX-Vault 1272 | -9/Exiles | Found Prototype Device 1273 | -9/Exiles | Identified Trap Reconfigurator 1276 | -9/Exiles | Found Prototype Device 1277 | -9/Exiles | Identified Supersonic Drone Bay 1281 | -9/Exiles | Found Prototype Ballistic Gun 1283 | -9/Exiles | Identified AWS/Gauss 1300 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1342 | -9/Exiles | Stole three prototypes: Trap Reconfigurator, Supersonic Drone Bay, AWS/Gauss 1342 | -9/Exiles | Entered Mines 1353 | -8/Mines | Discovered exit to Materials (range 9) 1392 | -8/Mines | Entered Materials 1392 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1393 | -8/Materials | Identified exit to Factory 1642 | -8/Materials | Build established: Scavenger-Scout 1789 | -8/Materials | Entered Factory 1789 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1791 | -7/Factory | FarCom data flow suspended 2194 | -7/Factory | Build established: Mutant 2472 | -7/Factory | Discovered new exit (range 6) 2520 | -7/Factory | Entered Lower Caves 2520 | -7/Lower Caves | Spotted TJ-EKD(f) 2521 | -7/Lower Caves | Encountered a Master Thief 2530 | -7/Lower Caves | Spotted LI-1YI(f) 2531 | -7/Lower Caves | Encountered a Master Thief 2532 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 2533 | -7/Lower Caves | Gatling Laser stolen by Master Thief 3023 | -7/Lower Caves | Discovered new exit (range 6) 3032 | -7/Lower Caves | Learned 4 Factory zone layouts 3058 | -7/Lower Caves | Learned 8 Factory zone layouts 3114 | -7/Lower Caves | Entered another Lower Caves area 3114 | -7/Lower Caves | Spotted SD-S0F(f) 3114 | -7/Lower Caves | Spotted X7-Z9W(f) 3114 | -7/Lower Caves | Spotted 0G-L1N(f) 3115 | -7/Lower Caves | Encountered a Master Thief 3115 | -7/Lower Caves | Encountered a Master Thief 3115 | -7/Lower Caves | Encountered a Master Thief 3115 | -7/Lower Caves | Gatling Laser stolen by Master Thief 3124 | -7/Lower Caves | Transmission Jammer stolen by Master Thief 3132 | -7/Lower Caves | Gatling Laser stolen by Master Thief 3244 | -7/Lower Caves | Lost 3 parts (3n) 3405 | -7/Lower Caves | Attracted the attention of an 0b10 base 3408 | -7/Lower Caves | Core integrity fell below 50% 3424 | -7/Lower Caves | Core integrity fell below 20% 3430 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03312_ Dropped Sml. Storage Unit. 03312_ Acquired System Restoration Module. 03317_ Lgt. Nuclear Core destroyed. 03320_ Searching scrap... 03320_ Found Seismic Detector. 03320_ Found 16 Matter. 03321_ Acquired 15 matter. 03321_ Acquired Seismic Detector. 03323_ System Restoration Module purges 1% system corruption (0%). 03323_ Acquired 1 matter. 03350_ Destroyed Gravmag System. 03350_ P-60 Hacker system corrupted by crushing effect. 03350_ P-60 Hacker knocked back. 03352_ Seismic Detector destroyed. 03355_ P-60 Hacker suffers critical hit (Smash). 03355_ Destroyed Imp. Heat Sink. 03355_ P-60 Hacker system corrupted by crushing effect. 03355_ P-60 Hacker destroyed. 03357_ Acquired 14 matter. 03426_ Mak. Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ??????????##?####??????????????????????????? ????? | | ??????????# ## ##??????###????????????????# #???? | | ??????????# #?????? #????????????????# #???? | | ??????????## ##????# ##???????????????# #???? | | ???????????####s ##### ##??????????????# #???? | | ??????????????## ## #?????????????? #???# | | ???????????????#ss ## #???????????????# #???# | | ??????????????## ## #???????????????# #???? | | ??????????????# g ## #?## ???????????# #???? | | ??????????????######g #?# ??????#### ###?? | | ???????????????????##g #?# ###?## ### | | ?????????????#####??# @ ### ## # | | ?????????????# #?##g #?????# ### | | ????????????## ###;# #?????##### #### | | ?????????#### ### ### #?????????## #?# | | ?????????# ### ### #?####?????# #### | | ?????????# ## #?# ### #??#### #?## | | ?????????# ## #?# ### #??## | | ?????????## ### #?# ##???## | | ??????????## ## #?## ##?????? | | ???????????## ### ##?# ##??????# | | ????????????# ### #####??## | | ????????????# #??# | | ????????????# ##+##;##### #?## | | ????????????## ## #" %!"# ### #### | | ?????????????# ## #" "# #?## ##?# | | ???????????### #" "# #??# ##??## # | | ???????????# #? "# #??#######????##? | | ???????????# #? "# #???????????????? | | ???????????# #??" "# #?????????????### | | ???????????### #??" T"# #??????#####??# | | ?????????????## #??? "# #????### #### | | ??????????????# #??? """# #???## %[ | | ??????????##### #####/##### #??## | | | ??????????# #??# ####### | | ?????????# #??## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 6 Item Schematics ----------------- Imp. Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatFluxDiverter Manual? 0 Play Time 01:32:00 Cumulative 36.4 hours Start 2022.10.27 @ 20:34:52 End 2022.10.28 @ 16:01:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bc80226-2555-4b19-82fe-2d207956236f