Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.25 @ 10:24:44 Player: klibe Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1159) 1159 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3174 Bonus ------- None Cogmind --------- Core Integrity 403/550 Matter 48/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (3) ------- Faulty Heavy EM Shotgun Medium Laser Field Laser > --- INVENTORY (8) ---- Trap Scanner Field Recycling Unit (0) Assault Rifle Bore Cannon Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Power Shielding High-powered Tractor Beam > --- WEAPON ----------- Medium Laser Bore Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Compact Wheel VTOL Module Advanced Heat Sink Field Recycling Unit Assault Rifle Mining Laser [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 32 | 7 4 12 4 5 Power 5 | 1 . 2 . 2 Engine 5 | 1 . 2 . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 3 . 3 . 1 Treads 3 | . . 2 . 1 Leg . | . . . . . Wheel 3 | 3 . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 6 | 1 3 2 . . Device 1 | . . 1 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 14 | 2 1 5 4 2 Energy Gun 4 | 1 . . 1 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon 1 | . . . 1 . Launcher 2 | . 1 1 . . Special Weapon 2 | . . 1 1 . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . . . 1 System Corruption 6 | . . . . 6 Parts Lost 8 | . . 5 . 3 Power 4 | . . 2 . 2 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Highest Loss Streak 3 | . . 3 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 96 100 85 Engine 11 | . 14 10 11 12 Treads 18 | . . 17 22 23 Wheel 4 | . 28 3 . . Device 8 | . . 10 11 8 Storage 10 | . 14 11 11 9 Protection 9 | . 13 11 11 4 Energy Gun 9 | . 14 6 10 10 Energy Cannon 1 | . . 4 . . Ballistic Gun 5 | . . 9 7 . Ballistic Cannon 2 | . . . 3 8 Launcher 8 | . 13 6 11 8 Slashing Weapon 1 | . . 4 . . Naked Turns . | . . . . . Heaviest Build 29 | 12 29 17 24 29 Greatest Support 60 | 26 26 40 40 60 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 5 8 8 8 Average Carried 6 | 1 4 6 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 5 8 7 5 Class Distribution -------------------- 54% | Tank 21% | Mutant 14% | Scavenger-Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 712 | 213 21 313 60 105 Remotely 465 | . . 313 47 105 Salvage Created 877 | . 86 469 14 308 Parts 56 | . 3 37 8 8 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | . 2 14 4 10 Guns 10 | . . 7 . 3 Cannons 4 | . . 2 . 2 AOE 16 | . 2 5 4 5 Classes Destroyed 8 | . 2 6 . . Worker 2 | . . 2 . . Builder 5 | . . 4 . 1 Hauler 1 | . 1 . . . Watcher 1 | . . 1 . . Swarmer 7 | . . 3 4 . Grunt 19 | . 2 9 . 8 Duelist 1 | . . 1 . . Sentry 3 | . . 1 . 2 Best Kill Streak 7 | . 3 7 4 3 Combat Bots Only 4 | . 2 4 4 3 Max Kills in Single Turn 5 | . 1 5 3 1 Gunslinging . | . . . . . Exploded 3 | . 1 2 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 121 | . 4 58 6 53 Missed 40 | . 2 22 1 15 Damage Taken 1498 | . 116 549 113 720 Core 303 | . 11 129 16 147 Absorbed by Shields . | . . . . . Redirected to Shielding 61 | . 7 25 1 28 Ignored by Resistances 360 | . 30 161 33 136 Core Remaining (%) 86 | 100 95 . 63 . Volleys Fired 54 | . 3 27 2 22 Largest 3 | . 2 3 2 3 Hottest 138 | . 80 138 130 137 Shots Fired 146 | . 6 73 4 63 Gun 80 | . 3 51 . 26 Cannon 33 | . . 14 . 19 Launcher 31 | . 3 8 2 18 Special 2 | . . . 2 . Kinetic 46 | . . 27 . 19 Thermal 69 | . 3 38 2 26 Explosive 31 | . 3 8 2 18 Electromagnetic . | . . . . . Robot Hit Streak 32 | . 3 32 5 15 Robot Miss Streak 4 | . 1 2 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 96 | . 4 52 1 39 Core Hits 72 | . 9 33 4 26 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 6 | . . . . 6 Critical Strikes 11 | . . 1 . 10 Burn 4 | . . 1 . 3 Destroy 7 | . . . . 7 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3129 | . 257 1451 264 1157 Guns 658 | . 12 414 . 232 Cannons 464 | . . 207 . 257 Explosions 2007 | . 245 830 264 668 Melee . | . . . . . Ramming . | . . . . . Kinetic 398 | . . 141 . 257 Thermal 724 | . 12 480 . 232 Explosive 1959 | . 197 830 264 668 Electromagnetic 48 | . 48 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 17 | . . . . 17 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . . 12 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 104 | . . 51 20 33 Projectiles 10 | . . . . 10 Explosions 94 | . . 51 20 23 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 328 | . 95 166 39 28 Shots 12 | . 3 5 2 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 415 | . 63 415 30 370 Average Temperature 122 | . 32 135 15 126 Received Heat Transfer 492 | . 18 213 . 261 Effects 5 | . . 3 . 2 Shutdowns 1 | . . 1 . . Energy Bleed 3 | . . 1 . 2 Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 6 . 1 Heat Transferred 2146 | . 37 1258 . 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 290 | . 191 275 180 290 Initial 68 | . . 68 59 . Average 103 | . 70 110 103 117 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 87 | 100 100 80 100 76 Level 1 12 | . . 19 . 23 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 . 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . . 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 4 20 11 22 Peak Tracking Total 17 | . 3 5 17 9 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 4 2 . 1 Max in Single Turn 2 | . 2 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 1 . . Successful 2 | . 2 . . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Alert Level 1 | . 1 . . . Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2816 | 77 312 1033 693 701 Spaces Moved 1552 | 79 279 482 340 372 Core 24 | 24 . . . . Treads 1003 | . . 291 340 372 Legs . | . . . . . Wheels 525 | 55 279 191 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 160 160 Average Speed 135 | 77 90 133 160 162 Slowest Speed 165 | 90 105 160 160 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 27 | 4 37 25 47 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 265 | . 36 52 22 155 Melee . | . . . . . Projectile 9 | . . . . 9 AOE 256 | . 36 52 22 146 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2155 | 94 333 821 483 424 Wait 461 | . 38 278 133 12 Move 1548 | 78 278 481 339 372 Hop . | . . . . . Pick Up 37 | 8 6 15 1 7 Fast Attach . | . . . . . Attach 32 | 7 4 12 4 5 Detach 9 | 1 2 3 2 1 Swap . | . . . . . Drop 14 | . 2 5 2 5 Fire 54 | . 3 27 2 22 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 4) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 601 | -9/Materials | Lost 3 parts (1p1n1w) 846 | -9/Materials | Build established: Tank 1329 | -9/Materials | Build established: Scavenger-Mutant 1381 | -9/Materials | Discovered new exit (range 12) 1423 | -9/Materials | Entered Mines 1482 | -9/Mines | Learned location of Storage (-7) 1734 | -9/Mines | Build established: Tank 1792 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2097 | -9/Mines | Discovered new exit (range 10) 2101 | -9/Mines | Assembled infested the area 2106 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2116 | -9/Mines | Entered Materials 2116 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2490 | -8/Materials | Crushed by falling debris 2521 | -8/Materials | Lost 3 parts (2p1u) 2760 | -8/Materials | System corruption reached 10% 2817 | -8/Materials | Self-destructed Last Messages --------------- 02759_ Complication: Mni. Grenade Launcher rejected. 02759_ U-05 Engineer lays Concrete. [Achievement: System Compromised] 02760_ U-05 Engineer lays Concrete. 02763_ U-05 Engineer builds a Wall. 02764_ U-05 Engineer lays Concrete. 02768_ U-05 Engineer builds a Wall. 02769_ U-05 Engineer lays Concrete. 02776_ The unstable cave ceiling collapses. 02780_ System corrupted: Matter fused (-9). 02783_ Identified Hvy. EM Shotgun. 02783_ Faulty integration triggers system corruption (+3). 02791_ K-01 Serf collects debris. 02796_ System corrupted: Substantial component data lost. 02803_ G-47 Trooper suffers critical hit (Burn). 02803_ Imp. Heat Sink melted. 02803_ G-47 Trooper destroyed. 02810_ O-16 Technician distress signal alerts nearby ally. 02810_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02814_ System corrupted: Ion Engine rejected. 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""" #????????????????????? | | ?????????????????? +????????????????????? | | ?????????????????? ! #????????????????????? | | ???????????????????####?# #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher System Compromised Use The Force Challenges ------------ None Game ------ Seed FlyingMicrowarpStreamer Manual? 0 Play Time 00:30:27 Cumulative 3.5 hours Start 2024.07.24 @ 12:13:04 End 2024.07.25 @ 10:24:44 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93d96c26-6d63-445c-a358-964447015a72