Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 20:37:44 Player: DS-RVS Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (160) 800 Value Destroyed (5658) 5658 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (5174) 5174 TOTAL SCORE: 22892 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 565 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 152/300 Energy 94/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Sigix Broadsword Vortex Lance > --- INVENTORY -------- Heavy Antimatter Reactor Light Particle Reactor Combat Linear Gravjet Advanced Energy Well Transdimensional Reconstructor Fusion Bomb Launcher Gravity Flail Vortex Lance [Rating: 162] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Chainsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . 1 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . Utility 9 | . . . 1 2 . . . . . . 1 . . . . 1 . . . . 1 . 1 . 2 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 7 5 26 4 16 17 23 3 10 . 2 4 2 . 7 . 8 1 . 10 . 10 3 . 4 13 Power 23 | 1 1 4 1 2 1 3 2 1 . 1 . . . 1 . 1 . . . . 2 . . 1 1 Engine 8 | 1 1 4 1 1 . . . . . . . . . . . . . . . . . . . . . Core 9 | . . . . 1 1 2 2 1 . 1 . . . . . 1 . . . . . . . . . Reactor 6 | . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . 1 1 Propulsion 53 | 2 1 7 1 2 5 11 . 5 . . 2 1 . 3 . 1 . . 2 . 1 . . . 9 Treads 15 | 2 . 3 1 2 3 3 . 1 . . . . . . . . . . . . . . . . . Leg 12 | . . 2 . . . 7 . 3 . . . . . . . . . . . . . . . . . Wheel 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Flight 18 | . . . . . 2 1 . 1 . . . 1 . 3 . 1 . . 2 . 1 . . . 6 Utility 56 | 2 2 5 2 5 2 7 . 2 . . 2 1 . 3 . 4 . . 6 . 6 2 . 2 3 Device 22 | 1 . 2 1 1 1 4 . 1 . . 1 . . 1 . 3 . . 3 . 2 1 . . . Storage 8 | 1 2 . . . . . . . . . . . . . . 1 . . 1 . 2 . . 1 . Processor 11 | . . 1 . 3 . . . . . . 1 1 . . . . . . 1 . 2 1 . . 1 Hackware 7 | . . . . . . 2 . 1 . . . . . 1 . . . . 1 . . . . 1 1 Protection 8 | . . 2 1 1 1 1 . . . . . . . 1 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 1 10 . 7 9 2 1 2 . 1 . . . . . 2 1 . 2 . 1 1 . 1 . Energy Gun 11 | . . 5 . . 2 1 1 . . . . . . . . 1 1 . . . . . . . . Energy Cannon 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 1 2 . 3 2 . . 2 . 1 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Launcher 5 | . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 4 . . 8 2 . . . . . . . 4 . . . . 8 . 4 2 . 2 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Lost 67 | . 2 7 . 5 3 6 4 10 . 1 . . . . . 1 . . . . 3 2 . . 23 Power 9 | . . 1 . 1 . 2 1 2 . . . . . . . 1 . . . . . . . . 1 Propulsion 31 | . 1 2 . 2 2 2 3 4 . 1 . . . . . . . . . . . . . . 14 Utility 14 | . 1 1 . 1 . 2 . 1 . . . . . . . . . . . . 2 1 . . 5 Weapon 13 | . . 3 . 1 1 . . 3 . . . . . . . . . . . . 1 1 . . 3 Highest Loss Streak 16 | . 1 4 . 5 2 2 3 9 . 1 . . . . . 1 . . . . 2 2 . . 16 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 16 | 5 8 16 19 18 19 22 24 20 22 19 4 4 4 4 4 4 5 5 5 5 4 5 4 8 5 Power 1 | . . 1 1 1 2 . . 1 1 1 1 1 1 . . . . . . . . 1 . 1 1 Propulsion 2 | 3 3 5 3 2 . 2 3 2 3 2 . . . . 1 . . . . 2 . . . . 1 Utility 4 | . 2 4 5 5 4 6 7 6 6 5 . . . . 1 3 4 4 2 1 1 1 1 1 . Weapon 7 | . 1 5 8 9 11 11 12 9 11 9 2 2 2 1 1 . . . . 1 1 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 1 10 3 3 8 5 . . . 4 . . . . . . . . 2 . 1 . . . 4 Power 4 | . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . 7 . . . . . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . . 2 1 . . . . 1 . . . . . . . . 2 . 1 . . . . Weapon 21 | . . 2 3 1 5 5 . . . 3 . . . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 94 96 96 97 99 97 90 75 60 66 59 77 82 84 88 92 94 94 98 100 94 98 86 82 50 Engine 3 | . 14 10 9 2 6 . . . . . . . . . . . . . 3 5 2 . . . . Core 4 | . . . . 4 . 9 11 5 6 6 5 5 5 5 5 3 . . . . . . . . . Reactor 1 | . . . . . . 2 . . . . . . . 1 5 5 5 5 5 5 6 9 13 8 2 Treads 14 | . 25 22 36 29 29 17 . 5 6 4 . . . . . . . . . . . . . . . Leg 7 | . . 3 . . . 15 25 14 13 10 . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . 3 17 18 23 29 35 36 36 36 36 36 38 38 34 34 15 Device 6 | . 9 . 5 7 7 6 6 6 6 6 5 11 11 9 11 10 10 10 10 10 9 8 4 4 . Storage 6 | . 14 11 9 7 7 6 6 6 6 5 . . . . . . . . . . . . . 3 1 Processor 9 | . . 3 . 13 15 13 13 6 6 6 6 11 11 11 11 10 10 10 10 10 11 19 17 17 14 Hackware 4 | . . . . . . . 6 10 13 13 11 11 11 11 11 10 10 10 10 10 9 9 8 9 11 Protection 3 | . . 5 9 7 6 4 . . . . . . . 1 . 4 5 5 4 5 2 . . . . Energy Gun 4 | . . 17 9 4 4 . 5 2 . . . . . . . 4 5 5 5 5 2 . . . . Energy Cannon 1 | . . 2 . . . 4 6 . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 28 10 9 13 10 5 . 12 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 4 6 1 . . . . . . . . . 5 5 5 5 4 3 . . . Slashing Weapon 1 | . . . . . 1 . 1 . . 5 5 5 5 5 5 5 5 5 2 . . 1 . . . Peak Build Rating 162 | 8 8 25 29 43 48 70 68 63 48 62 59 67 67 85 81 105 106 106 130 127 148 152 145 162 150 Average Rating 53 | 5 7 18 26 39 44 61 63 50 40 43 47 62 67 74 81 101 105 106 116 127 133 146 144 136 87 On Entrance 73 | . 8 7 22 29 43 47 62 63 52 40 40 59 67 67 81 81 105 106 106 127 127 148 138 145 134 Avg Prop Armor Cover (%) 12 | . 12 11 . 5 . 3 . 8 13 13 12 16 15 15 . . . . . . 2 . . 3 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 14 48 60 63 69 70 118 114 117 95 98 10 10 10 28 28 38 38 38 41 41 51 50 52 52 52 Greatest Support 116 | 40 40 69 89 89 83 116 80 55 30 30 18 25 25 37 37 45 45 45 45 44 52 52 52 52 53 Greatest Overweight (x) 6 | . 4 5 . 1 1 1 3 6 3 3 . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 . . . . 1 2 3 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 25 25 25 25 25 5 5 5 5 5 15 5 5 5 5 5 5 5 15 15 Average Capacity 18 | 7 10 20 20 20 20 24 25 25 25 22 5 5 5 5 5 5 5 5 5 5 5 5 5 14 9 Most Carried 25 | 8 9 20 20 20 20 25 25 24 23 23 5 5 5 5 5 5 5 5 5 5 5 5 5 12 15 Average Carried 16 | 5 8 16 19 18 19 22 24 20 22 19 4 4 5 4 5 4 5 5 4 5 4 4 4 9 6 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 15 5 Final Carried 25 | 8 9 20 20 17 20 25 24 20 23 5 4 5 5 5 5 5 5 5 5 5 5 5 5 11 . Class Distribution -------------------- 18% | Mutant 16% | Skirmisher 16% | Hacker-Scout 13% | Scavenger-Skirmisher 8% | Gunner 6% | Hacker-Mutant 6% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 5353 | 247 293 457 39 543 786 1129 390 468 . 138 . 60 . 100 . 172 95 . 67 84 69 84 92 40 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6251 | 21 543 1293 58 847 684 1547 255 353 . 120 . 46 . 100 . . 48 44 . . 75 . 98 . 119 Parts 321 | 5 32 74 5 52 30 63 17 15 . 4 . 4 . 1 . . 2 4 . . 5 . 2 . 6 Haulers Intercepted 10 | . 2 4 . . 2 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 9 10 . 8 . 4 . . . . . . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 115 | . 11 24 1 14 10 30 10 10 . 1 . . . . . . . . . . . . 1 . 3 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Guns 63 | . 11 24 1 4 9 4 1 8 . 1 . . . . . . . . . . . . . . . Cannons 14 | . . . . . 1 13 . . . . . . . . . . . . . . . . . . . AOE 34 | . . . . 10 . 13 9 2 . . . . . . . . . . . . . . . . . Classes Destroyed 20 | 1 4 4 . 6 . 1 1 2 . . . . . . . . . . . . . . . . 1 Worker 6 | . . . . 3 1 1 . . . . . . . . . . . . . . 1 . . . . Builder 5 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 4 . . 2 2 . . . . . . . . . . . . . . . . . . . Recycler 7 | . . 2 . 1 1 3 . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . 2 . . 1 . . 1 . . . . . . . . . . . . 1 . . . . Watcher 7 | . 2 1 . . 1 2 . . . . . . . . . . . . . . 1 . . . . Swarmer 29 | . 3 7 . . . 10 7 2 . . . . . . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 40 | . 8 9 . 4 3 10 3 3 . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 6 | . . 2 . . 1 2 . 1 . . . . . . . . . . . . . . . . . Sentry 13 | . . 6 1 1 4 . . . . . . . . . . . . . . . . . 1 . . Specialist 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Hunter 5 | . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . Programmer 11 | . . . . 4 2 5 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 7 | . . . . . . . 2 1 . 2 . . . . . . 1 1 . . . . . . . Thug 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 3 6 1 14 4 7 4 4 . 1 . 1 . . . . . . . . 2 . 1 . 3 Combat Bots Only 10 | . 3 6 1 10 3 5 4 4 . 1 . . . . . . . . . . . . 1 . 3 Max Kills in Single Turn 6 | 1 1 2 1 6 3 3 2 2 . 1 . 1 . . . . 1 1 . . 1 . 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . 3 2 1 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 1270 | . 77 94 6 178 217 150 38 82 . 12 . 10 . . 12 33 . 8 20 6 24 25 12 32 234 Missed 534 | . 23 28 1 69 94 47 13 29 . 6 . 8 . . 10 18 . 5 14 4 14 16 7 16 112 Hits 736 | . 54 66 5 109 123 103 25 53 . 6 . 2 . . 2 15 . 3 6 2 10 9 5 16 122 Melee 29 | . . 5 . . 1 2 . 2 . . . . . . . . . . . . . . . . 19 Projectile 707 | . 54 61 5 109 122 101 25 51 . 6 . 2 . . 2 15 . 3 6 2 10 9 5 16 103 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Critical Strikes 27 | . 1 3 . 3 1 3 1 3 . 1 . . . . . . . . . . . . 1 . 10 Part Disruptions 4 | . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . Damage Taken 13116 | . 578 890 70 1769 1187 1913 468 966 . 93 . 33 . . 29 311 . 51 92 41 290 178 115 278 3764 Core 3092 | . 66 133 12 226 129 306 17 113 . . . 15 . . . 109 . 28 25 . 33 48 . 160 1672 Absorbed by Shields 47 | . . . . . . 47 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 152 | . . . . . . . . . . . . . . . . 55 . 20 21 18 38 . . . . Regen/Repaired (Parts) 101 | . . 83 . . . . . . . . . . . . . . . . . . . . . . 18 Core Remaining (%) 79 | 100 73 66 97 . 49 . . . . 48 . . . . 98 . . . . 85 . 93 . 88 . Volleys Fired 355 | 2 53 70 3 35 44 88 12 26 . 5 . . . . . 12 . . . . 5 . . . . Largest 3 | 2 2 3 2 3 3 3 3 3 . 2 . . . . . 1 . . . . 1 . . . . Hottest 205 | 40 40 168 79 107 148 175 205 140 . 110 . . . . . 44 . . . . 44 . . . . Shots Fired 818 | 4 106 179 6 72 114 234 19 57 . 10 . . . . . 12 . . . . 5 . . . . Gun 563 | 4 106 178 6 52 79 73 3 52 . 10 . . . . . . . . . . . . . . . Cannon 209 | . . 1 . . 35 150 6 . . . . . . . . 12 . . . . 5 . . . . Launcher 43 | . . . . 18 . 10 10 5 . . . . . . . . . . . . . . . . . Special 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Kinetic 525 | 4 106 70 3 48 90 135 3 44 . 5 . . . . . 12 . . . . 5 . . . . Thermal 241 | . . 103 3 4 24 88 6 8 . 5 . . . . . . . . . . . . . . . Explosive 33 | . . . . 8 . 10 10 5 . . . . . . . . . . . . . . . . . Electromagnetic 16 | . . 6 . 10 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | 2 11 43 4 13 18 21 10 9 . 8 . . . . . 4 . . . . . . . . . Robot Miss Streak 8 | 1 5 4 1 2 2 5 1 8 . 3 . . . . . 1 . . . . . . . . . Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . 1 . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 572 | 2 71 120 4 51 73 166 17 37 . 11 . 2 . 2 . 4 1 1 . . 3 . 1 . 6 Core Hits 355 | 2 32 52 2 68 38 87 19 41 . 4 . 2 . 1 . 1 1 1 . . 1 . . . 3 Critical Kills 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 1 . 1 1 . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 26 | . 2 12 . 1 4 4 1 . . . . . . . . . . . . . . . 1 . 1 Burn 12 | . . 11 . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 6 | . 2 1 . 1 2 . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 85 | . . 2 1 3 7 2 3 . . 6 . 2 . 2 2 14 1 1 . . 10 4 5 3 17 Impact 11 | . . 2 1 . . . . . . . . . . . . . . . . . . 3 4 . 1 Slashing 48 | . . . . 3 7 2 3 . . 6 . 2 . 2 2 14 1 1 . . 1 . . . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . . . . . . . . . . . 9 1 1 3 12 Sneak Attacks 12 | . . . . . . . 3 . . 4 . 2 . . . . 1 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17416 | 25 723 1717 66 3046 1876 4974 1285 1527 . 484 . 155 . 141 . 177 82 96 . . 447 . 96 . 499 Guns 6882 | 25 723 1717 66 887 1159 1274 46 818 . 167 . . . . . . . . . . . . . . . Cannons 3441 | . . . . . 578 2660 138 . . . . . . . . 65 . . . . . . . . . Explosions 4927 | . . . . 2159 139 1040 880 709 . . . . . . . . . . . . . . . . . Melee 2166 | . . . . . . . 221 . . 317 . 155 . 141 . 112 82 96 . . 447 . 96 . 499 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6564 | 25 723 500 32 819 1215 2306 81 753 . 45 . . . . . 65 . . . . . . . . . Thermal 3989 | . . 1171 34 344 522 1628 103 65 . 122 . . . . . . . . . . . . . . . Explosive 3713 | . . . . 945 139 1040 880 709 . . . . . . . . . . . . . . . . . Electromagnetic 984 | . . 46 . 938 . . . . . . . . . . . . . . . . . . . . . Impact 96 | . . . . . . . . . . . . . . . . . . . . . . . 96 . . Slashing 1348 | . . . . . . . 221 . . 317 . 155 . 141 . 112 82 96 . . . . . . 224 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 722 | . . . . . . . . . . . . . . . . . . . . . 447 . . . 275 Highest Corruption 12 | . . . . 9 9 2 . 11 11 11 . . . . . 2 2 2 2 . 2 2 . . 12 Average Corruption 6 | . . . . 6 5 1 . 10 11 11 . . . . . 1 2 2 2 . 1 2 . . 5 Corruption Purged 7 | . . . . . 5 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 123 | . . . . 11 35 11 . 31 8 12 . . . . . 4 1 . 2 . 1 . . . 7 Message Errors 23 | . . . . 2 7 4 . 5 1 4 . . . . . . . . . . . . . . . Matter Fused 34 | . . . . 4 9 2 . 9 2 3 . . . . . 1 . . 2 . . . . . 2 Heat Flow Errors 12 | . . . . . 2 1 . 6 1 1 . . . . . . . . . . . . . . 1 Energy Discharges 17 | . . . . 1 6 1 . 4 2 . . . . . . . . . . . 1 . . . 2 Parts Rejected 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . . 4 2 . 4 1 1 . . . . . 1 . . . . . . . . . Data Loss (major) 11 | . . . . 1 2 1 . 1 1 3 . . . . . 1 . . . . . . . . 1 Misfires 4 | . . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 969 | . . . . 42 23 124 127 17 . 143 . . . 54 . 3 . . . . 236 . 96 . 104 Projectiles 119 | . . . . . . 113 6 . . . . . . . . . . . . . . . . . . Explosions 114 | . . . . 42 23 11 1 17 . . . . . . . . . . . . . . . . 20 Melee 736 | . . . . . . . 120 . . 143 . . . 54 . 3 . . . . 236 . 96 . 84 Knockbacks 23 | . . . . . 5 16 2 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . 5 15 2 . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . . . . 63 54 22 28 176 . . . . . . . . . . . . . . . . 112 Shots 13 | . . . . 2 1 1 1 7 . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 27 306 . 81 250 240 135 245 138 169 . . . . . . . . 10 . 19 39 49 8 228 Average Temperature 62 | . 9 94 . 41 47 62 56 64 80 83 . . . . . . . . 10 . 7 16 20 1 103 Received Heat Transfer 1957 | . 207 282 27 225 297 294 112 162 . 54 . . . . 9 18 . 9 24 . . 12 9 . 216 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . 15 . . 2 3 . . . . . . . . . . . . . . . . . . . Heat Transferred 8395 | . . 3700 74 423 1073 2426 274 150 . 275 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Maximum Alert Level 2 | . . 1 . 1 1 2 . . . . 2 . . . . . . . . . . . . . 1 Low Security (%) 81 | 100 100 88 100 68 61 77 . . . . . . . . . 100 . . . . 100 100 100 100 68 Level 1 15 | . . 11 . 31 38 14 . . . . . . . . . . . . . . . . . . 31 Level 2 2 | . . . . . . 7 . . . . 100 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 600 | 10 110 230 74 292 277 496 . . . . 600 . . . . 60 . . . . 88 116 89 74 351 Initial 600 | . . 22 74 7 121 109 . . . . 600 . . . . 2 . . . . 23 8 48 49 38 Average 103 | . 47 90 47 87 176 130 . . . . 590 . . . . 13 . . . . 21 66 61 49 123 Influence Increases 6423 | 10 388 763 62 565 819 1010 230 150 . 20 600 35 . . 30 183 . 30 15 45 156 138 51 105 1018 Destroy 0b10 Robot/C 2500 | . 220 480 20 320 360 600 200 120 . 20 . . . . . . . . . . . . 20 . 140 Destroy 0b10 Robot/NC 230 | 10 20 45 . 35 45 45 . 5 . . . 5 . . . . . . . . 15 . . . 5 Destroy Leader 634 | . 68 140 10 70 128 136 30 10 . . . . . . . . . . . . 2 . 10 . 30 Allied During Kill 206 | . . . . 8 141 . . . . . . . . . . . . . . . . . . . 57 Successful Hack 204 | . 20 19 17 14 21 . . . . . . . . . . 39 . . . . 22 31 12 . 9 Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . . 30 15 75 75 135 . . . . . . . . . . . . . . 15 30 . 45 15 Destroy Structure 249 | . . 4 . 28 34 49 . . . . . . . . . 24 . . . . 12 2 9 . 87 Advance Influence 600 | . . . . . . . . . . . 600 . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . 15 . . . . . 30 . 15 . Lose Combat Pursuer 1275 | . 60 15 . 15 15 45 . 15 . . . 30 . . 30 105 . 30 15 45 90 45 . 45 675 Influence Decreases 6087 | 10 334 641 222 313 847 770 628 232 . 20 20 275 85 255 25 146 36 22 14 25 176 67 48 130 746 Entered New Map 1324 | . . 32 102 9 147 131 178 17 . . . 215 65 255 . 3 16 2 14 15 12 7 38 40 26 Time Decay 3516 | 10 314 539 120 236 490 579 410 150 . 20 20 60 20 . 25 123 20 20 . 10 70 40 10 80 150 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 Lost Part 601 | . 20 70 . 50 30 60 40 65 . . . . . . . 10 . . . . 6 20 . . 230 Lost Ally 458 | . . . . 18 180 . . . . . . . . . . 10 . . . . . . . 10 240 Purge Threat 88 | . . . . . . . . . . . . . . . . . . . . . 88 . . . . Squads Dispatched 44 | . 3 4 . 2 2 11 . . . . 1 . . . . 4 . . . . 3 1 . 3 10 Investigation 7 | . . 1 . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . Extermination 18 | . . . . 2 2 5 . . . . . . . . . 2 . . . . 1 1 . 2 3 Reinforcement 13 | . 3 3 . . . 1 . . . . . . . . . . . . . . 1 . . 1 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 16 | . 3 4 . . . . . . . 2 . . . . . . . . . . 1 . 1 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 356 | . 21 34 1 26 20 37 8 16 . 5 . 3 1 . 4 20 . 3 20 6 13 15 4 17 82 Peak Tracking Total 29 | . 5 7 1 15 3 4 4 7 . 4 . 4 3 . 2 11 . 3 20 4 7 12 5 13 29 Tactical Retreats 31 | . 4 1 . 1 1 1 . 1 . . . 1 . . 2 4 . 1 1 1 3 1 . 1 7 ECM-based Alert Blocks 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 8 | . 1 . . . 3 2 . . . . . . . . . . . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 29 | . . 2 1 5 5 9 . . . . . . . . . . . . . . 1 2 . 3 1 Max in Single Turn 4 | . . 1 1 4 1 4 . . . . . . . . . . . . . . 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 78 | . 3 11 1 4 3 7 2 . 4 . 1 . . 4 . 10 1 1 7 . 6 3 1 7 2 Terminals 42 | . 3 9 1 1 2 5 . . . . . . . . . 6 . . . . 5 3 1 5 1 Fabricators 5 | . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . Repair Stations 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Garrison Access 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 1 Total Hacks 194 | . 4 33 5 7 6 10 3 . 23 . 3 . . 13 . 23 1 1 7 . 22 7 5 16 5 Successful 107 | . 2 17 3 3 3 2 3 . 23 . . . . 13 . 11 1 1 7 . 6 2 1 6 3 Failed 87 | . 2 16 2 4 3 8 . . . . 3 . . . . 12 . . . . 16 5 4 10 2 Catastrophic 23 | . 1 3 . . 2 4 . . . . . . . . . 4 . . . . 1 3 2 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 1 13 5 2 2 5 . . . . . . . . . 11 . . 2 . 14 7 5 6 2 Terminals 109 | . 4 23 5 2 4 8 . . . . . . . . . 14 . . . . 21 7 5 12 4 Fabricators 12 | . . . . 3 . 1 . . . . 3 . . . . 5 . . . . . . . . . Repair Stations 12 | . . 9 . 1 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Garrison Access 7 | . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 2 1 Terminal Hacks 63 | . 1 5 1 . 1 . 3 . 23 . . . . 13 . 1 1 1 7 . 4 . . 1 1 Record 13 | . . . . . . . 2 . 3 . . . . 1 . . . . 5 . 1 . . . 1 Part Schematic 16 | . . . . . . . . . 12 . . . . 4 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 10 | . . 2 . . 1 . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . . . . . . 1 . . . . . . . . . 1 1 2 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . 1 . 1 . . . . . . . . . 4 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Build 4 | . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 6 | . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Retrieve Study 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Seal Access 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Unauthorized Hacks 24 | . 1 7 2 1 1 1 . . . . . . . . . 3 . . . . 1 2 1 3 1 Terminals 23 | . 1 6 2 1 1 1 . . . . . . . . . 3 . . . . 1 2 1 3 1 Assimilate 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Botnet 14 | . 1 1 1 1 1 . . . . . . . . . . 2 . . . . 1 2 1 2 1 Skim 6 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 3 8 1 3 3 6 . . . . 1 . . . . 7 . . . . 5 3 1 7 1 Full Trace Events 5 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . . . . . . . . . . . 2 . Robots Built 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 192 | . . . . 58 . 134 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 12 . . . . 4 . . . . . . . . . 3 . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 253 | . . . . . . . . . . . . . . . . 253 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . Parts Repaired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . . 52 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 31 | . . . . 3 10 1 2 . . . . . . . . 1 . . . . . . . 1 13 Largest Group 10 | . . . . 3 10 1 3 1 . . . . . . . 1 . . . . . . . 1 6 Highest-Rated Group 173 | . . . . 48 173 10 55 10 . . . . . . . 10 . . . . . . . 45 84 Highest-Rated Ally 45 | . . . . 16 29 10 25 10 . . . . . . . 10 . . . . . . . 45 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 122 | . . . . 18 78 . . . . . . . . . . . . . . . . . . . 26 Total Damage 1938 | . . . . 197 955 . . . . . . . . . . . . . . . . . . . 786 Kills 17 | . . . . 2 9 . . . . . . . . . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Active Infowar (turns) 8730 | 25 538 . . 593 1014 2157 885 627 249 374 56 121 51 75 123 666 50 50 208 41 210 86 35 169 327 Optics 630 | . . . . . . . . . . . . . . . . . . . . . 13 86 35 169 327 Sensors 7833 | . . . . 593 1014 2157 885 627 249 374 56 121 51 52 123 666 50 50 208 41 158 86 35 167 70 Terrain 1654 | . . . . . . . . . . . 10 121 51 71 123 645 50 50 208 41 210 74 . . . Seismic 563 | 25 538 . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 73 | . . . . . . . . . . . . . . . . . . . . . 73 . . . . ECM 24 | . . . . . . . . . . . . . . . . 24 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 12071 | 118 791 1600 255 901 1291 2391 993 840 249 374 56 121 51 75 123 666 50 50 208 41 210 86 35 169 327 Spaces Moved 11101 | 60 357 737 136 387 606 1053 413 245 76 207 157 353 164 167 403 1046 238 248 922 241 723 445 125 802 790 Core 64 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 62 Treads 2499 | 58 272 471 136 387 606 569 . . . . . . . . . . . . . . . . . . . Legs 1293 | . . . . . . 484 413 242 76 78 . . . . . . . . . . . . . . . Wheels 351 | . 85 266 . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 Flight 6864 | . . . . . . . . 3 . 129 157 353 164 167 403 1046 238 248 922 241 723 445 125 802 698 Fastest Speed 15 | 50 140 120 162 162 165 164 190 260 330 32 32 31 31 22 22 19 19 19 17 17 15 15 15 15 15 Average Speed 82 | 156 156 152 162 169 170 177 227 299 330 144 32 31 31 27 22 19 19 19 18 17 15 15 15 15 25 Slowest Speed 540 | 160 240 160 162 250 250 243 330 540 330 330 32 32 31 31 22 19 19 19 19 17 19 15 15 18 60 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . . . . . . . . . . 3 1 2 10 . 9 4 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 61 60 16 10 82 37 60 41 68 40 6 61 40 62 45 28 41 48 94 52 24 82 6 77 28 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 22 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . 2 2 . . . 2 1 . 1 . 2 1 . 3 . . . . . Spaces Dug 44 | . . 1 . 3 7 3 . . . 1 . . . . 2 14 . . . . 6 1 3 . 3 Terrain Destroyed 302 | . . 1 . 27 34 49 81 57 . 1 . . . . 2 14 . . . . 6 1 3 . 26 Melee 32 | . . 1 . 3 3 2 . . . 1 . . . . 2 10 . . . . 3 1 3 . 3 Projectile 47 | . . . . 1 19 16 . 4 . . . . . . . 4 . . . . 3 . . . . AOE 223 | . . . . 23 12 31 81 53 . . . . . . . . . . . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 13161 | 78 495 1070 166 556 756 1380 440 298 78 273 161 357 163 190 433 1481 240 248 952 239 798 448 134 838 889 Wait 1101 | 1 73 179 11 97 27 160 1 7 . 25 . . . . 29 377 . . 8 . 42 2 4 8 50 Move 11022 | 59 356 736 135 386 605 1052 412 244 75 206 156 352 163 166 402 1045 237 247 917 238 719 425 124 783 782 Hop 25 | . . . . . . . . . . . . . . . . . . . 1 1 1 9 . 9 4 Pick Up 124 | 9 2 32 6 6 20 22 1 . . 1 1 1 . 3 . 6 . . 3 . 1 . 1 4 5 Fast Attach 67 | 6 2 7 . . 7 2 1 6 . . 2 1 . 4 . 4 1 . 3 . 7 2 . 4 8 Attach 67 | 1 1 6 2 7 3 6 2 7 . 7 2 . . 1 . 5 . . . . 1 . 1 4 11 Detach 31 | . 2 . . . 2 1 . 3 3 5 . . . . . 2 . . . . 1 2 . 5 5 Swap 143 | . 3 17 2 14 22 32 8 5 . . . 1 . 8 . 6 . . 14 . 6 3 . . 2 Drop 125 | . 3 21 6 5 19 15 . . . 18 . . . 6 . 10 1 . 6 . 5 2 . 3 5 Fire 355 | 2 53 70 3 35 44 88 12 26 . 5 . . . . . 12 . . . . 5 . . . . Melee 83 | . . 2 1 3 7 2 3 . . 6 . 2 . 2 2 14 1 1 . . 10 3 4 3 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . Rewire 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 4) 710 | -10/Materials | Discovered new exit (range 9) 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1025 | -9/Materials | Lost 3 parts (1u2w) 1072 | -9/Materials | Lost 4 parts (1p2n1w) 1339 | -9/Materials | Build established: Gunner 1903 | -9/Materials | Discovered new exit (range 11) 2010 | -9/Materials | Build established: Tank 2144 | -9/Materials | Identified exit to Materials 2177 | -9/Materials | Discovered exit to Materials (range 7) 2235 | -9/Materials | Learned location of 1 exit from Recycling 2264 | -9/Materials | Repaired Lgt. Armor Plating 2265 | -9/Materials | Learned Storage emergency access door positions 2283 | -9/Materials | Learned Storage stockpile data 2291 | -9/Materials | Repaired Lgt. Armor Plating 2311 | -9/Materials | Learned location of Mines (-9) 2348 | -9/Materials | Loaded intel: 18 interactive machine locations 2379 | -9/Materials | Identified exit to Mines 2407 | -9/Materials | Build established: Mutant 2510 | -9/Materials | Entered another Materials area 2510 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2748 | -8/Materials | Discovered new exit (range 5) 2765 | -8/Materials | Entered Factory 2765 | -7/Factory | Evolved 2 slots: Utility x2 3075 | -7/Factory | Build established: Skirmisher 3143 | -7/Factory | Fabricated G-47 Trooper (x3) 3337 | -7/Factory | Cargo convoy interrupted 3390 | -7/Factory | Destroyed 10 combat bots 3442 | -7/Factory | Lost 5 parts (1p2n1u1w) 3614 | -7/Factory | Discovered new exit (range 15) 3646 | -7/Factory | Identified exit to Storage 3659 | -7/Factory | Build established: Mutant 3666 | -7/Factory | Entered Storage 3875 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4422 | -7/Storage | Lost 3 allies 4554 | -7/Storage | Lost 3 allies 4663 | -7/Storage | Core integrity fell below 50% 4726 | -7/Storage | Found Prototype Launcher 4726 | -7/Storage | Identified Rocket Array 4838 | -7/Storage | Build established: Skirmisher 4929 | -7/Storage | Discovered new exit (range 16) 4956 | -7/Storage | Identified exit to Factory 4957 | -7/Storage | Entered Factory 4957 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5660 | -6/Factory | Discovered new exit (range 16) 5683 | -6/Factory | Identified exit to Factory 6488 | -6/Factory | Build established: Scavenger-Skirmisher 7067 | -6/Factory | Garrison activated, responded to threat 7330 | -6/Factory | Discovered new exit (range 9) 7343 | -6/Factory | Identified exit to Lower Caves 7348 | -6/Factory | Entered Lower Caves 7348 | -6/Lower Caves | Accompanied by 1 ally 7810 | -6/Lower Caves | Lost 3 parts (3n) 7954 | -6/Lower Caves | Entered an active Warlord outpost 7963 | -6/Lower Caves | A Commander dispatched an escort 8322 | -6/Lower Caves | Discovered new exit (range 8) 8338 | -6/Lower Caves | Identified exit to Lower Caves 8341 | -6/Lower Caves | Entered another Lower Caves area 8341 | -6/Lower Caves | Accompanied by 3 allies 8342 | -6/Lower Caves | Commander's escort returned to base 8342 | -6/Lower Caves | Commander's escort returned to base 8353 | -6/Lower Caves | Attacked by a faux Warlord 8379 | -6/Lower Caves | System corruption reached 10% 8409 | -6/Lower Caves | Lost 9 parts (2p3n1u3w) 8693 | -6/Lower Caves | Encountered a Warlord checkpoint 8697 | -6/Lower Caves | Build established: Scavenger-Mutant 8733 | -6/Lower Caves | Core integrity fell below 50% 9158 | -6/Lower Caves | Discovered new exit (range 8) 9178 | -6/Lower Caves | Identified exit to Data Miner 9180 | -6/Lower Caves | Build established: Hacker-Skirmisher 9181 | -6/Lower Caves | Entered Data Miner 9183 | -6/Data Miner | Discovered new exit (range 6) 9246 | -6/Data Miner | Met Data Miner 9328 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9355 | -6/Data Miner | Received God Mode back door access code from Data Miner 9427 | -6/Data Miner | Identified exit to Proximity Caves 9430 | -6/Data Miner | Entered Proximity Caves 9465 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9484 | -5/Proximity Caves | Build established: Hacker-Mutant 9663 | -5/Proximity Caves | Spotter reported a threat 9683 | -5/Proximity Caves | Spotter reported a threat 9707 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 9736 | -5/Proximity Caves | Spotter reported a threat 9789 | -5/Proximity Caves | Spotter reported a threat 9802 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9804 | -5/Proximity Caves | Entered Factory 9804 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9838 | -5/Factory | Discovered new exit (range 6) 9840 | -5/Factory | Identified exit to Upper Caves 9860 | -5/Factory | Entered Upper Caves 9899 | -5/Upper Caves | Encountered a Warlord checkpoint 9978 | -5/Upper Caves | Discovered new exit (range 10) 9981 | -5/Upper Caves | Identified exit to Upper Caves 9981 | -5/Upper Caves | Entered another Upper Caves area 9984 | -5/Upper Caves | Identified exit to Zhirov 10032 | -5/Upper Caves | Entered Zhirov 10032 | -5/Zhirov | Discovered new exit (range 3) 10033 | -5/Zhirov | Identified exit to Proximity Caves 10038 | -5/Zhirov | Met Zhirov 10049 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10056 | -5/Zhirov | Found Alien Artifact 10056 | -5/Zhirov | Identified Integrated Dissipator 10056 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10096 | -5/Zhirov | Found Alien Artifact 10107 | -5/Zhirov | Entered Proximity Caves 10123 | -4/Proximity Caves | Identified exit to Factory 10143 | -4/Proximity Caves | Build established: Hacker-Scout 10230 | -4/Proximity Caves | Entered Factory 10230 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10397 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 10790 | -4/Factory | Identified exit to Upper Caves 10790 | -4/Factory | Identified exit to Armory 10854 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 10896 | -4/Factory | Entered Upper Caves 10944 | -4/Upper Caves | Encountered a Warlord checkpoint 10945 | -4/Upper Caves | Discovered new exit (range 7) 10946 | -4/Upper Caves | Identified exit to Upper Caves 10946 | -4/Upper Caves | Entered another Upper Caves area 10952 | -4/Upper Caves | Discovered new exit (range 5) 10954 | -4/Upper Caves | Identified exit to Research 10974 | -4/Upper Caves | Identified exit to Warlord 10996 | -4/Upper Caves | Entered Warlord 11004 | -4/Warlord | Discovered new exit (range 8) 11017 | -4/Warlord | System corruption cleaned by Quarantine Array 11045 | -4/Warlord | Met Warlord 11067 | -4/Warlord | Found Prototype Special Weapon 11067 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 11070 | -4/Warlord | Warlord's base attacked by MAIN.C 11091 | -4/Warlord | Found Prototype Piercing Weapon 11091 | -4/Warlord | Identified Vortex Lance 11095 | -4/Warlord | Found Vortex Lance 11104 | -4/Warlord | Found Prototype Device 11104 | -4/Warlord | Identified Minesniffer Drone Bay 11117 | -4/Warlord | Opened Warlord's prototype stash 11126 | -4/Warlord | Found Prototype Processor 11126 | -4/Warlord | Identified Exp. Targeting Computer 11139 | -4/Warlord | Found Prototype Hackware 11139 | -4/Warlord | Identified Ghost Barrier 11144 | -4/Warlord | Found Prototype Device 11144 | -4/Warlord | Identified Exp. Focal Shield 11190 | -4/Warlord | Opened side exit 11204 | -4/Warlord | Identified exit to Proximity Caves 11204 | -4/Warlord | Entered Proximity Caves 11243 | -3/Proximity Caves | Discovered exit to Research (range 13) 11245 | -3/Proximity Caves | Entered Research 11245 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11337 | -3/Research | Spotted B-86 Titan 11376 | -3/Research | Found Prototype Launcher 11376 | -3/Research | Identified Com. Tesla Bomb Launcher 11379 | -3/Research | Identified exit to Testing 11437 | -3/Research | Found Fusion Bomb Launcher 11442 | -3/Research | Found Prototype Processor 11442 | -3/Research | Identified Spectral Analyzer 11455 | -3/Research | Entered Testing 11487 | -3/Testing | Spotted Striker 11488 | -3/Testing | Spotted Striker 11496 | -3/Testing | Spotted PH-ZYW1CH3B1U 11510 | -3/Testing | Found Prototype Device 11510 | -3/Testing | Identified Exp. Hardlight Generator 11539 | -3/Testing | Discovered new exit (range 12) 11541 | -3/Testing | Identified exit to Research 11541 | -3/Testing | Entered Research 11541 | -2/Research | Warlord forces began assault on 0b10 11541 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11547 | -2/Research | Watched by a mysterious "MATRIX" hacker. 11573 | -2/Research | Discovered new exit (range 5) 11573 | -2/Research | Identified exit to Quarantine 11576 | -2/Research | Entered Quarantine 11602 | -2/Quarantine | Found Alien Slashing Weapon 11602 | -2/Quarantine | Identified Sigix Broadsword 11660 | -2/Quarantine | Cryocooling Duct disabled 11665 | -2/Quarantine | Identified exit to Access 11672 | -2/Quarantine | Lost 3 allies 11675 | -2/Quarantine | Ambient heat levels rising (+20) 11675 | -2/Quarantine | Non-combat units ordered to evacuate 11737 | -2/Quarantine | Found Alien Artifact 11737 | -2/Quarantine | Identified Core Reset Matrix 11737 | -2/Quarantine | Identified Transdimensional Reconstructor 11737 | -2/Quarantine | Used Core Reset Matrix 11741 | -2/Quarantine | Detected hypermatrix surge 11741 | -2/Quarantine | Sensed 7 artifacts in vicinity 11742 | -2/Quarantine | Discovered exit to Access (range 14) 11745 | -2/Quarantine | Entered Access 11745 | -1/Access | Evolved 2 slots: Utility x2 11812 | -1/Access | Garrison activated, responded to threat 11864 | -1/Access | Energy Cycler disabled 11951 | -1/Access | Core integrity fell below 50% 11957 | -1/Access | Emitted hypermatrix ping 11962 | -1/Access | Assembled emerged from beneath the floor 11977 | -1/Access | Lost 16 parts (1p11n2u2w) 11995 | -1/Access | Search patrols dispatched 11995 | -1/Access | Lost 5 allies 12038 | -1/Access | Assembled emerged from beneath the floor 12065 | -1/Access | System corruption reached 10% 12066 | -1/Access | Core integrity fell below 20% 12072 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 12041_ G-73 Enforcer knocked back. 12042_ K-01 Serf collects debris. 12042_ as-52749 destroyed. 12042_ K-01 Serf collects debris. 12042_ K-01 Serf destroyed. 12043_ Slug penetrates G-73 Enforcer. 12043_ G-73 Enforcer suffers critical hit (Destroy). 12043_ G-73 Enforcer destroyed. 12043_ K-01 Serf destroyed. 12043_ Slug penetrates G-73 Enforcer. 12047_ System corrupted: Matter fused (-6). 12061_ Adv. Hacking Suite destroyed. 12064_ Antigrav Array destroyed. 12065_ System corrupted: Substantial component data lost. 12067_ P-80 Master resets A-15 Conveyor, system corruption cleaned. 12067_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 12068_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8X. 12071_ Knocked back. 12071_ Gravity Flail destroyed. Map ----- +----------------------------------------------------+ | # # ## """ | | # #+##/########## " | | # # * ###### | | # # !!! #????? | | # # !! #????? | | # + ! !! #????? | | # # ! ]#????? | | # # ! #????? | | # # ! #????? | | # ######## #################/####????? | | #[! #??????# #???????????????? ??????? | | #! #??????# #???????????????? ????? | | # #??????# #???????????????? ???? | | ################ #???????????????? ?? | | ??# # #????????????????" # | | ??# # #????????????????" # | | ??# "" # #????????????????" # | | ??# """ # #????????????????? # | | ??# T" #^ ^ #????????????????? # | | ??# """ + #??????#################### | | ??# "" # #??????# ??????? | | ??# # #??????# ??????? | | ??# # ######## ??????? | | ??# # # """"" ???????? | | ??# # # """""""" ??????? | | ??# # %@ # """""""" #?????? | | ??######## ##### + """"" #?????? | | ?????????###???# # #?????? | | ???????????????# H %# #?????? | | ???????????????# # #?????? | | ???????????????######## p # #?????? | | ??????????????????????# A # #?????? | | ??????????????????????# ##############?????? | | ??????????????????????# #??????????????????? | | ?????????############## #??????????????????? | | ?????????# # #??????????????????? | | ?????????# # %#??????????????????? | | ?????????# # #??????????????????? | | ?????????# # #??????????????????? | | ?????????# # #??????????????????? | | ?????????#]= + pp##?????????????????? | | ?????????#== " # l;#############?????? | | ?????????#= "%" # p # #?????? | | ?????????# " # x# #?????? | | ########## "%" # g # #?????? | | + " # g g# #?????? | | # # gg # """"" #?????? | | ############## p + """""""" #?????? | | ## """""" # g # """""""" #?????? | | " ## """""" # # """"" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 59 Energy Capacity 910 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 67 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 38 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Repaired ---------- Lgt. Armor Plating | 42% | -9/Materials Lgt. Armor Plating | 65% | -9/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Reset Matrix Achievements -------------- Alien Roots Reappropriation Recruitment Drive Challenges ------------ None Game ------ Seed RingAluminumRigger Manual? 0 Play Time 02:58:47 Cumulative 49.4 hours Start 2026.03.01 @ 21:32:29 End 2026.03.03 @ 20:37:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 37 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e991e8f9-32a5-4d5c-963b-8585599a2364