Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.27 @ 09:08:50 Player: Midas Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1744) 1744 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 7736 Bonus ------- Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 288/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Myomer Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Long-range Sensor Array Armor Integrity Analyzer ECM Suite Improved Phase Shifter Improved Medium Armor Plating System Shield > --- WEAPON ----------- Flak Gun Antimatter Cannon Rocket Launcher > --- INVENTORY -------- Light Angular Momentum Engine Cooled Fission Core Micro Fission Core Improved Fusion Compressor Light Treads Light Treads Light Treads Large Storage Unit Advanced Sensor Array Improved Shield Generator Mass Driver Improved Datajack Spear [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Improved Fusion Compressor Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon AWS/Gauss Energy Gun Medium Laser Ballistic Gun AWS/Gauss Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Slots Evolved 12 | . . . . . 4 2 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 1 1 . . . 1 . Utility 6 | . . . . . 3 . 1 1 . . 1 . Weapon 2 | . . . . . 1 . . 1 . . . . Parts Attached 75 | . 4 . 7 4 7 7 3 9 15 3 10 6 Power 15 | . 2 . . 2 . 1 2 . 4 . 2 2 Engine 7 | . 2 . . 2 . 1 . . 2 . . . Core 6 | . . . . . . . 2 . 2 . . 2 Reactor 2 | . . . . . . . . . . . 2 . Propulsion 17 | . 1 . 2 1 . 4 . 5 . 1 1 2 Treads 6 | . . . 2 1 . 1 . . . . . 2 Leg 11 | . 1 . . . . 3 . 5 . 1 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | . 1 . 3 1 5 . 1 2 5 . 3 . Device 9 | . . . . . 3 . . . 3 . 3 . Storage 6 | . . . 3 1 1 . . . 1 . . . Processor 1 | . . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . 1 . . . . Protection 4 | . 1 . . . 1 . . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 22 | . . . 2 . 2 2 . 2 6 2 4 2 Energy Gun 3 | . . . . . 2 . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 6 | . . . 1 . . . . 2 2 . 1 . Ballistic Cannon 3 | . . . . . . . . . 1 . 1 1 Launcher 4 | . . . . . . . . . . 2 2 . Special Weapon 2 | . . . 1 . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . 1 . . 1 . . 1 Special Melee Weapon 1 | . . . . . . 1 . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . . 1 . . 1 Parts Lost 18 | . . . . 1 . . . . 6 . . 11 Power 3 | . . . . 1 . . . . 1 . . 1 Propulsion 4 | . . . . . . . . . 1 . . 3 Utility 6 | . . . . . . . . . 2 . . 4 Weapon 5 | . . . . . . . . . 2 . . 3 Highest Loss Streak 11 | . . . . 1 . . . . 4 . . 11 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 100 95 82 80 92 81 90 91 93 85 64 Engine 9 | . 14 14 14 11 9 15 10 . 8 5 . . Core 1 | . . . . . . . 2 11 2 5 1 . Treads 8 | . . . 22 28 18 15 . . . . . . Leg 15 | . 28 28 5 . . 7 20 22 22 22 21 17 Device 8 | . . . . . 21 23 20 11 12 11 12 10 Storage 16 | . 14 14 25 28 18 15 13 11 10 11 10 7 Processor 1 | . . . . . . . 1 5 5 5 5 3 Hackware 1 | . . . . . . . . 2 5 5 5 3 Protection 4 | . 11 14 2 . 3 . . 4 3 5 5 3 Energy Gun 7 | . 28 28 10 . 1 . . . 1 . . . Ballistic Gun 6 | . . . 3 14 9 7 6 10 8 5 5 3 Special Weapon 1 | . . . 10 . . . . . . . . . Piercing Weapon 1 | . . . . . . 5 6 5 3 . . . Naked Turns 45 | . . . . . . . . . . . . 45 Heaviest Build 77 | 12 17 17 39 39 58 54 58 68 69 67 77 77 Greatest Support 100 | 20 20 20 40 40 40 60 60 80 80 75 100 100 Greatest Overweight (x) 2 | . . . 1 . 1 2 . . 1 1 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 8 13 15 15 15 15 15 15 15 15 12 Most Carried 15 | . 8 8 15 15 12 15 15 15 15 10 15 13 Average Carried 11 | . 6 7 11 13 11 12 14 13 12 10 12 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 13 12 12 15 15 15 11 10 13 . Class Distribution -------------------- 49% | Mutant 22% | Hacker-Gunner 12% | Assassin 9% | Hacker-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Matter Collected 1641 | 200 97 46 130 143 . 184 62 85 625 69 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2230 | . 203 180 18 458 64 184 101 119 782 121 . . Parts 104 | . 11 9 1 14 6 8 7 12 34 2 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 25 2 . . Prevented 7 | . . . . . . . . . 7 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Combat Hostiles Destroyed 57 | . 5 . 1 26 . 3 1 1 16 4 . . Melee 2 | . . . . . . 2 . . . . . . Guns 51 | . 5 . 1 26 . 1 1 1 14 2 . . Cannons 2 | . . . . . . . . . 2 . . . AOE 2 | . . . . . . . . . . 2 . . Classes Destroyed 12 | . 4 3 1 2 . . . 1 . 1 . . Worker 3 | . 1 2 . . . . . . . . . . Builder 2 | . . 1 . . . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Watcher 5 | . 1 . . . 2 . 1 1 . . . . Swarmer 9 | . 2 . . 3 . . . . 4 . . . Grunt 16 | . 3 . . . . 2 . . 8 3 . . Duelist 1 | . . . . . . . . . . 1 . . Sentry 6 | . . . . 2 . 1 1 . 2 . . . Demolisher 1 | . . . 1 . . . . . . . . . Programmer 3 | . . . . . . . . 1 2 . . . Assembled 20 | . . . . 20 . . . . . . . . Best Kill Streak 16 | . 5 3 1 16 1 2 2 2 7 4 . . Combat Bots Only 16 | . 4 . 1 16 . 2 1 1 7 4 . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Hostile Shots Fired 231 | . 28 . . 39 . 26 6 2 80 15 . 35 Missed 62 | . 8 . . 18 . 10 4 . 17 4 . 1 Damage Taken 3203 | . 233 . . 274 . 165 8 32 1025 193 . 1273 Core 1430 | . 65 . . 55 . 17 . . 116 16 . 1161 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 851 | . 59 . . 80 . 49 2 10 285 51 . 315 Core Remaining (%) 89 | 100 . . . 52 100 97 100 . . 86 . . Volleys Fired 70 | . 19 11 . . . . . 1 29 8 . 2 Largest 3 | . 2 2 . . . . . 1 2 2 . 3 Hottest 150 | . 100 100 . . . . . 33 150 68 . 101 Shots Fired 244 | . 36 22 2 57 6 10 8 5 78 14 . 6 Gun 231 | . 36 22 2 57 6 10 8 5 76 7 . 2 Cannon 7 | . . . . . . . . . . 5 . 2 Launcher 4 | . . . . . . . . . . 2 . 2 Special 2 | . . . . . . . . . 2 . . . Kinetic 165 | . . . 2 57 6 10 8 5 61 12 . 4 Thermal 60 | . 36 22 . . . . . . 2 . . . Explosive 4 | . . . . . . . . . . 2 . 2 Electromagnetic 15 | . . . . . . . . . 15 . . . Robot Hit Streak 27 | . 8 13 15 23 5 15 16 11 27 26 . 10 Robot Miss Streak 3 | . 3 1 . 1 1 . 1 . 3 1 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Autonomous 135 | . . . 2 57 6 10 8 4 48 . . . Shots Hit Robots 222 | . 24 18 2 52 5 16 7 7 73 11 . 7 Core Hits 128 | . 11 7 1 26 2 5 3 3 48 16 . 6 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . Critical Strikes 6 | . . 2 . . . . . 1 2 1 . . Burn 2 | . . 2 . . . . . . . . . . Destroy 2 | . . . . . . . . . 2 . . . Blast 1 | . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . 1 . . . . Melee Attacks 10 | . . . . . . 7 . 2 . . . 1 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 10 | . . . . . . 7 . 2 . . . 1 Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6068 | . 287 245 59 1582 175 489 199 256 1870 569 . 337 Guns 5020 | . 287 224 59 1582 175 306 199 167 1822 152 . 47 Cannons 184 | . . . . . . . . . . 111 . 73 Explosions 464 | . . . . . . . . . . 306 . 158 Melee 283 | . . . . . . 183 . 89 . . . 11 Ramming 69 | . . 21 . . . . . . . . . 48 Kinetic 4477 | . . . 59 1582 175 306 199 167 1606 263 . 120 Thermal 559 | . 287 224 . . . . . . 48 . . . Explosive 464 | . . . . . . . . . . 306 . 158 Electromagnetic 216 | . . . . . . . . . 216 . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 283 | . . . . . . 183 . 89 . . . 11 Highest Corruption 5 | . . . . . . . . 2 5 5 . . Average Corruption 2 | . . . . . . . . 2 2 5 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 24 | . . . . . . . . . 17 7 . . Message Errors 8 | . . . . . . . . . 7 1 . . Matter Fused 3 | . . . . . . . . . 2 1 . . Heat Flow Errors 6 | . . . . . . . . . 4 2 . . Energy Discharges 2 | . . . . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . 1 1 . . Weapon Failures 2 | . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 18 | . . . . . . . . 18 . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 18 | . . . . . . . . 18 . . . . Knockbacks 1 | . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 20 | . . . . . . . . . . . . 20 Shots . | . . . . . . . . . . . . . Rammed 15 | . . . . . . . . . . . . 15 Targets Rammed 18 | . . 3 . . . . . . . . . 15 Kicked 3 | . . 3 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 566 | . 566 144 . . . . . . 258 256 . 37 Average Temperature 128 | . 205 64 . . . . . . 121 75 . 19 Received Heat Transfer 579 | . 93 . . 9 . 114 . . 264 99 . . Effects 7 | . 5 . . . . . . . 2 . . . Shutdowns 1 | . 1 . . . . . . . . . . . Interference 3 | . 1 . . . . . . . 2 . . . Matter Decay 2 | . 2 . . . . . . . . . . . Damage (core) 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . Heat Transferred 1765 | . 851 814 . . . . . . 100 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Peak Influence 175 | . 148 48 . 121 35 117 175 115 . . 49 38 Initial 73 | . . 48 . . 12 . 49 73 . . 49 13 Average 45 | . 56 28 . 72 20 38 69 103 . . 49 11 Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | . 100 100 . 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 5 | . . . . . . 1 3 1 . . . . Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 3 | . . . . . . 1 1 1 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Distress Signals 1 | . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 73 | . 10 . . 24 2 4 5 2 17 4 . 5 Peak Tracking Total 15 | . 5 . 1 15 1 2 3 1 7 4 . 5 Tactical Retreats 4 | . . . . 1 . . 1 . 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Traps Triggered 5 | . 1 . . . 1 . . 2 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Machines Disabled 4 | . 1 . 1 . . 1 1 . . . . . Max in Single Turn 1 | . 1 . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Machines Accessed 12 | . 1 1 4 . 1 2 1 . 1 . 1 . Terminals 5 | . 1 . . . 1 1 . . 1 . 1 . Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 47 | . 1 1 31 . 1 2 3 . 6 . 2 . Successful 45 | . 1 1 31 . 1 1 2 . 6 . 2 . Failed 2 | . . . . . . 1 1 . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 11 | . 1 . . . 1 1 . . 6 . 2 . Fabricators 3 | . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 43 | . 1 1 31 . 1 1 . . 6 . 2 . Record 37 | . . . 31 . . . . . 6 . . . Open Door 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . . . . . 1 2 1 . 1 . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . Time 117 | . . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Total Allies 5 | . . 3 . 1 . . . 1 . . . . Largest Group 3 | . . 3 3 1 . . . 1 . . . . Highest-Rated Group 49 | . . 40 40 31 . . . 49 . . . . Highest-Rated Ally 49 | . . 16 16 31 . . . 49 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 22 | . . . 8 1 5 1 . 7 . . . . Total Damage 139 | . . . 60 20 10 2 . 47 . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 2 . . . Drone Launches 18 | . . . . . 6 . . 12 . . . . Drone Recoveries 12 | . . . . . 4 2 . 6 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Turns Passed 5741 | . 248 915 775 623 441 359 279 140 1282 130 364 185 Spaces Moved 3732 | 1 147 730 500 381 180 216 120 92 913 82 259 111 Core 21 | . . . . . . . . . . . . 21 Treads 1092 | . . . 392 381 180 139 . . . . . . Legs 2619 | 1 147 730 108 . . 77 120 92 913 82 259 90 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 240 130 130 130 130 127 126 50 Average Speed 140 | 120 120 120 151 160 240 150 130 130 130 127 133 112 Slowest Speed 270 | 120 120 120 190 160 240 270 130 130 200 200 197 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 38 95 75 94 26 7 5 4 89 12 10 42 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 6 | . . 2 . 2 . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 121 | . . . . 45 6 1 1 . 28 28 . 12 Melee . | . . . . . . . . . . . . . Projectile 83 | . . . . 45 6 1 1 . 28 2 . . AOE 38 | . . . . . . . . . . 26 . 12 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Was Total 4123 | . 183 747 515 398 190 241 244 107 964 92 277 165 Wait 157 | . 7 . . . . . 117 . 4 . . 29 Move 3721 | . 146 729 499 380 179 215 119 91 912 81 259 111 Hop . | . . . . . . . . . . . . . Pick Up 25 | . 3 2 3 6 1 6 2 1 . . 1 . Fast Attach 22 | . 1 . 1 1 2 4 . 3 5 1 4 . Attach 29 | . . . 1 1 4 3 1 3 6 1 3 6 Detach 14 | . . . 2 . 3 2 . 1 2 . 4 . Swap 24 | . 3 . 5 2 1 . 2 3 4 1 3 . Drop 31 | . 4 2 2 8 . 4 3 2 2 . 3 1 Fire 70 | . 19 11 . . . . . 1 29 8 . 2 Melee 10 | . . . . . . 7 . 2 . . . 1 Ram 15 | . . . . . . . . . . . . 15 Kick 3 | . . 3 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 14) 143 | -10/Materials | Discovered new exit (range 10) 249 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 381 | -10/Mines | Found the Drone Emporium 424 | -10/Mines | Found Prototype Device 478 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 719 | -10/Mines | Discovered new exit (range 5) 723 | -10/Mines | Learned location of Storage (-7) 733 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 734 | -10/Mines | Discovered new exit (range 5) 850 | -10/Mines | Discovered new exit (range 15) 963 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1081 | -10/Mines | Discovered new exit (range 9) 1164 | -10/Mines | Entered Exiles 1164 | -10/Exiles | Accompanied by 3 allies 1184 | -10/Exiles | Discovered new exit (range 15) 1209 | -10/Exiles | Met 8R-AWN 1233 | -10/Exiles | Met EX-HEX 1377 | -10/Exiles | Met EX-DEC 1420 | -10/Exiles | Learned location of Zion (-7) 1523 | -10/Exiles | Discovered new exit (range 14) 1626 | -10/Exiles | Met EX-BIN 1656 | -10/Exiles | Aligned with FarCom system 1658 | -10/Exiles | Given EX-Vault access code 1714 | -10/Exiles | Opened EX-Vault 1720 | -10/Exiles | Found Prototype Ballistic Gun 1722 | -10/Exiles | Identified AWS/Gauss 1782 | -10/Exiles | Exiles lab attacked by MAIN.C 1905 | -10/Exiles | Lost 3 allies 1939 | -10/Exiles | Left Exiles lab with AWS/Gauss 1939 | -10/Exiles | Entered Mines 1944 | -9/Mines | Learned Materials interactive machine intel 2123 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2135 | -9/Mines | Assembled infested the area 2204 | -9/Mines | Destroyed 16 combat bots 2343 | -9/Mines | Found a hidden stash of uninstalled traps 2524 | -9/Mines | Received a Mining Laser from a helpful Derelict 2546 | -9/Mines | Discovered new exit (range 8) 2550 | -9/Mines | Destroyed YI-UF0 2562 | -9/Mines | Entered Materials 2562 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2563 | -8/Materials | Loaded intel: 16 interactive machine locations 2564 | -8/Materials | Identified Splice Drone Bay 2990 | -8/Materials | Discovered new exit (range 7) 3003 | -8/Materials | Entered Factory 3003 | -7/Factory | Accompanied by 2 allies 3003 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3305 | -7/Factory | Build established: Assassin 3340 | -7/Factory | Discovered new exit (range 16) 3362 | -7/Factory | Entered another Factory area 3362 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3425 | -6/Factory | Spotted B-75 Beast 3567 | -6/Factory | Fabricated Imp. Fusion Compressor (x2) 3619 | -6/Factory | Garrison activated, responded to threat 3621 | -6/Factory | Discovered new exit (range 16) 3641 | -6/Factory | Entered another Factory area 3641 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3751 | -5/Factory | Discovered new exit (range 8) 3781 | -5/Factory | Entered Upper Caves 3954 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3990 | -5/Upper Caves | Attracted the attention of an 0b10 base 4049 | -5/Upper Caves | Destroyed 7 combat bots 4055 | -5/Upper Caves | Learned location of 1 exit from Research 4055 | -5/Upper Caves | Learned Extension security intel 4055 | -5/Upper Caves | Learned Armory terminal intel 4062 | -5/Upper Caves | Build established: Hacker-Gunner 4078 | -5/Upper Caves | Learned Factory stockpile data 4122 | -5/Upper Caves | Learned Factory terminal intel 4565 | -5/Upper Caves | Discovered new exit (range 14) 4943 | -5/Upper Caves | Lost 4 parts (1p1n2u) 5063 | -5/Upper Caves | Entered another Upper Caves area 5064 | -5/Upper Caves | Identified exit to Factory 5193 | -5/Upper Caves | Entered Factory 5193 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5195 | -4/Factory | Loaded intel: 25 terminal locations 5512 | -4/Factory | Build established: Hacker-Skirmisher 5557 | -4/Factory | Sucked down chute 5557 | -4/Factory | Entered Waste 5558 | -4/Waste | Identified exit to Factory 5612 | -4/Waste | Spotted C-40 Crusher 5671 | -4/Waste | Spotted C-40 Crusher 5671 | -4/Waste | Spotted C-40 Crusher 5674 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5677 | -4/Waste | Spotted C-40 Crusher 5680 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5686 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5688 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5689 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5692 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5695 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5695 | -4/Waste | Crushed by Compactor (1 part destroyed) 5709 | -4/Waste | Spotted C-40 Crusher 5713 | -4/Waste | Crushed by Compactor (1 part destroyed) 5716 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5716 | -4/Waste | Crushed by Compactor (1 part destroyed) 5717 | -4/Waste | Core integrity fell below 50% 5736 | -4/Waste | Core integrity fell below 20% 5742 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05695_ Spear crushed. 05695_ Lgt. Angular Momentum Engine crushed. 05695_ Imp. Datajack crushed. 05695_ Lrg. Storage Unit crushed. 05695_ Armor Integrity Analyzer crushed. 05698_ Spear crushed. 05703_ Carbon-fiber Leg crushed. 05705_ Lgt. Antimatter Reactor crushed. 05713_ Imp. Fusion Compressor crushed. 05716_ Lgt. Treads crushed. 05716_ Mass Driver crushed. 05727_ Slammed into C-40 Crusher. 05731_ The unstable cave ceiling collapses. 05731_ Slammed into C-40 Crusher. 05731_ Lrn. Sensor Array crushed. 05732_ Slammed into C-40 Crusher. 05733_ Myomer Leg crushed. 05733_ Slammed into C-40 Crusher. 05735_ Destabilizing: Core damaged (-46). 05736_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ???????### #??????? ###????????????????????? | | ???????# #??????? [ ????????????????????? | | ???????# #??????? ????????????????????? | | ???????# #??????# ?????????????????????? | | ???????# #??????# ??????????????????????? | | ???????### #??????# #??????????????????????? | | #######??# #??????# #??????????????????????? | | #??# = #??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #### ######## #??????????????????????? | | = #??????????????????????? | | #??????????????????????? | | ! #??????????????????????? | | #??????????????????????? | | #### ######## #??????????????????????? | | #??# #??????# CC#??????????????????????? | | #??# ##?????# CC#??????????????????????? | | #######??# ####??# #??????????????????????? | | ???????### ### #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# CC#??????????????????????? | | ???????# CCCC#??????????????????????? | | ???????### # ###CCCC#??????????????????????? | | ?????????# # ###??# CC#??????????????????????? | | ?????????# ##?????# CC@#??????????????????????? | | ?????????# #??????# CC #??????????????????????? | | ?????????# #??????# #??????????????????????? | | ????????? ??????######??????????????????????? | | ???????? ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ???????# = ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ???????# ??????????????????????????????????? | | ???????########??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 42 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 10 Evasion (%) 65 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Fusion Compressor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Exterminator Release The Drones! Challenges ------------ None Game ------ Seed NovaDeliveryBoregun Manual? 0 Play Time 01:10:47 Cumulative 37.4 hours Start 2024.04.18 @ 15:27:07 End 2024.04.27 @ 09:08:50 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 29 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 010211d0-a566-49fb-82ef-26976be5ecf0