Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 18:52:35 Player: celerysam Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2550) 2550 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 6807 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/1000 Matter 228/300 Energy 450/450 System Corruption 12% Temperature Cool (0) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Energy Well > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Deuterium Engine Antigrav System Stasis Canceller Improved Remote Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Improved Gravmag System Improved Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Core Analyzer Transmission Jammer Improved Thermal Defense Suite Hacking Suite > --- WEAPON ----------- Tesla Rifle Improved Remote Datajack > --- INVENTORY -------- Improved Ion Engine Energy Well Advanced Terrain Scanner Stasis Canceller Precision Grenade Launcher [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 1 . . 1 1 Utility 4 | . . 1 . 1 1 1 Weapon 2 | . . . 2 . . . Parts Attached 136 | 7 1 3 21 55 14 35 Power 24 | 1 . . 3 8 3 9 Engine 11 | 1 . . 1 4 1 4 Core 13 | . . . 2 4 2 5 Reactor . | . . . . . . . Propulsion 43 | 2 . 1 9 20 3 8 Treads 12 | . . . 8 . . 4 Leg 2 | . . . . . 1 1 Wheel 4 | 2 . 1 1 . . . Hover 24 | . . . . 19 2 3 Flight 1 | . . . . 1 . . Utility 28 | 1 1 1 3 11 5 6 Device 14 | . 1 . 1 3 5 4 Storage 7 | 1 . 1 2 2 . 1 Processor 1 | . . . . . . 1 Hackware 2 | . . . . 2 . . Protection 4 | . . . . 4 . . Artifact . | . . . . . . . Weapon 41 | 3 . 1 6 16 3 12 Energy Gun 10 | 1 . . . 5 1 3 Energy Cannon 5 | . . . 3 1 . 1 Ballistic Gun 6 | 2 . 1 2 1 . . Ballistic Cannon 6 | . . . 1 2 2 1 Launcher 4 | . . . . 1 . 3 Special Weapon 1 | . . . . . . 1 Impact Weapon 3 | . . . . 3 . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon 3 | . . . . 2 . 1 Unidentified Prototypes 10 | . . . 1 4 . 5 Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 54 | . . 1 2 22 6 23 Power 11 | . . 1 . 3 2 5 Propulsion 17 | . . . . 8 2 7 Utility 15 | . . . . 8 1 6 Weapon 11 | . . . 2 3 1 5 Highest Loss Streak 14 | . . 1 2 6 4 14 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 88 | . 99 97 98 92 66 76 Engine 4 | . 14 9 5 3 3 6 Core 6 | . . . 3 9 5 1 Treads 10 | . . . 10 16 . 4 Wheel 4 | . 28 33 16 . . . Hover 6 | . . . . 5 11 16 Device 14 | . 13 11 12 12 21 20 Storage 6 | . 14 20 14 6 . . Hackware 2 | . . . . 2 6 4 Protection 3 | . . . . 6 . . Energy Gun 4 | . 14 11 5 2 5 3 Energy Cannon 7 | . . . 8 12 . . Ballistic Gun 3 | . 14 11 12 1 . . Ballistic Cannon 6 | . . . 8 8 2 3 Impact Weapon 1 | . . . . 1 3 . Peak Build Rating 75 | 6 7 10 37 51 47 75 Average Rating 39 | 3 6 9 22 44 37 59 On Entrance 17 | . 6 7 9 37 20 43 Naked Turns . | . . . . . . . Heaviest Build 95 | 12 13 18 77 95 31 36 Greatest Support 84 | 26 26 42 84 84 33 40 Greatest Overweight (x) 7 | . . . . 2 1 7 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 5 5 Average Capacity 11 | 6 8 8 9 16 5 5 Most Carried 20 | 7 8 8 13 20 5 5 Average Carried 10 | 4 7 7 8 14 4 4 Final Capacity 20 | 8 8 8 20 5 5 5 Final Carried 13 | 6 8 8 13 5 5 4 Class Distribution -------------------- 43% | Mutant 38% | Tank 11% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 2120 | 270 37 78 311 932 160 332 Remotely . | . . . . . . . Salvage Created 2521 | . 58 220 456 894 176 717 Parts 111 | . 5 9 26 38 7 26 Haulers Intercepted 3 | . 1 . . . . 2 Recyclers Shooed 4 | . . . . 2 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 58 | . 1 5 12 23 4 13 Melee 4 | . . . . 2 . 2 Guns 21 | . 1 5 8 4 2 1 Cannons 19 | . . . 4 13 1 1 AOE 8 | . . . . . . 8 Classes Destroyed 13 | . 2 3 1 5 1 1 Worker 2 | . . 1 1 . . . Builder 2 | . . . . . . 2 Hauler 3 | . 1 . . . . 2 Recycler 1 | . . . . . 1 . Watcher 2 | . . 1 . 1 . . Swarmer 14 | . 1 . 4 1 3 5 Cutter 3 | . . . . 3 . . Grunt 25 | . . 5 5 10 1 4 Brawler 2 | . . . . 1 . 1 Sentry 6 | . . . 3 2 . 1 Specialist 2 | . . . . 2 . . Hunter 2 | . . . . 1 . 1 Programmer 4 | . . . . 3 . 1 Best Kill Streak 5 | . 1 3 5 4 5 4 Combat Bots Only 5 | . 1 2 5 4 4 4 Max Kills in Single Turn 3 | . 1 1 2 1 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 737 | . 6 32 60 364 67 208 Missed 270 | . 3 12 22 148 26 59 Damage Taken 7878 | . 23 219 555 3396 596 3089 Core 1762 | . 10 45 23 534 110 1040 Absorbed by Shields . | . . . . . . . Redirected to Shielding 108 | . . . . 108 . . Ignored by Resistances 114 | . . . . . . 114 Core Remaining (%) 81 | 100 96 88 95 23 87 . Volleys Fired 184 | . 9 26 22 79 17 31 Largest 4 | . 2 2 4 4 2 1 Hottest 239 | . 70 73 239 233 128 65 Shots Fired 380 | . 18 52 80 171 28 31 Gun 214 | . 18 52 39 73 11 21 Cannon 157 | . . . 41 95 17 4 Launcher 9 | . . . . 3 . 6 Special . | . . . . . . . Kinetic 151 | . 9 26 48 47 17 4 Thermal 192 | . 9 26 32 114 11 . Explosive 9 | . . . . 3 . 6 Electromagnetic 28 | . . . . 7 . 21 Robot Hit Streak 11 | . 5 8 10 11 10 7 Robot Miss Streak 8 | . 8 2 4 4 3 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 252 | . 9 38 39 120 20 26 Core Hits 116 | . 3 13 18 42 13 27 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 21 | . . 1 2 14 3 1 Burn 7 | . . 1 1 5 . . Blast 9 | . . . 1 5 3 . Smash 2 | . . . . 2 . . Sever 2 | . . . . 2 . . Impale 1 | . . . . . . 1 Melee Attacks 41 | . . . . 28 2 11 Impact 18 | . . . . 16 2 . Slashing 12 | . . . . 12 . . Piercing 11 | . . . . . . 11 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7502 | . 118 514 938 3445 596 1891 Guns 2458 | . 118 514 377 881 231 337 Cannons 2888 | . . . 559 1891 365 73 Explosions 1427 | . . . . 155 . 1272 Melee 718 | . . . . 511 . 207 Ramming 11 | . . . 2 7 . 2 Kinetic 2241 | . 67 290 557 889 365 73 Thermal 3377 | . 51 224 379 1840 231 652 Explosive 775 | . . . . 155 . 620 Electromagnetic 380 | . . . . 43 . 337 Impact 266 | . . . . 266 . . Slashing 245 | . . . . 245 . . Piercing 207 | . . . . . . 207 Highest Corruption 12 | . . . . 7 . 12 Average Corruption 2 | . . . . 1 . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . . . 20 . 8 Message Errors 7 | . . . . 6 . 1 Matter Fused 7 | . . . . 6 . 1 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 2 | . . . . 1 . 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 6 | . . . . 4 . 2 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 2 | . . . . 2 . . Overload Shots . | . . . . . . . Overflow Damage 227 | . . . . 137 24 66 Projectiles 39 | . . . . 15 24 . Explosions 76 | . . . . 10 . 66 Melee 112 | . . . . 112 . . Knockbacks 21 | . . . 6 7 8 . Impact . | . . . . . . . Kinetic 20 | . . . 5 7 8 . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 29 | . . . 1 3 . 25 Shots 1 | . . . . . . 1 Rammed 4 | . . . 1 2 . 1 Targets Rammed 4 | . . . 1 2 . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 440 | . 27 114 440 436 . 216 Average Temperature 110 | . 10 52 166 121 . 79 Received Heat Transfer 1749 | . . 120 252 795 141 441 Effects 8 | . . . 4 4 . . Shutdowns 2 | . . . 2 . . . Energy Bleed 2 | . . . . 2 . . Interference 3 | . . . 1 2 . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . . . 2 . 1 Combat Hostiles 3 | . . . . 2 . 1 Parts Fried 2 | . . . . 2 . . Impact Corruptions 4 | . . . . 4 . . Robots Melted 3 | . . . . 2 1 . Combat Hostiles 3 | . . . . 2 1 . Parts Melted 10 | . . 1 1 7 1 . Heat Transferred 5983 | . 148 740 777 3293 525 500 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 441 | . 117 231 404 274 312 441 Initial 152 | . . 49 97 113 133 152 Average 137 | . 51 136 242 93 210 201 Maximum Alert Level 2 | . . 1 2 1 1 2 Low Security (%) 71 | 100 100 76 17 90 36 58 Level 1 27 | . . 23 79 9 63 37 Level 2 . | . . . 2 . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . . 2 1 10 1 4 Investigation 2 | . . 1 . 1 . . Extermination 5 | . . . . 3 . 2 Reinforcement 8 | . . 1 1 4 1 1 Assault 2 | . . . . 1 . 1 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 5 | . . 2 1 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 7 9 17 52 14 34 Peak Tracking Total 17 | . 3 5 5 6 5 17 Tactical Retreats 20 | . 2 1 . 6 5 6 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 3 | . . . . 2 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . . 1 . . . 5 Max in Single Turn 2 | . . 1 . . . 2 Garrison Access 2 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 8 | . 1 1 2 2 2 . Terminals 7 | . 1 1 2 1 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 13 | . 1 2 3 3 4 . Successful 6 | . . . 3 1 2 . Failed 7 | . 1 2 . 2 2 . Catastrophic 3 | . . 1 . 2 . . Database Lockouts . | . . . . . . . Manual 9 | . 1 2 3 . 3 . Terminals 11 | . 1 2 3 1 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 3 | . . . 1 1 1 . Emergency Access Points 1 | . . . . 1 . . Alert Level 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 2 . 1 . Terminals 3 | . . . 2 . 1 . Assimilate 2 | . . . 1 . 1 . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 1 1 1 1 2 . Full Trace Events 2 | . . 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 2 . 1 Machine Destruction 3 | . . . . 2 . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 2 | . . . 1 . 1 . Largest Group 1 | . . . 1 1 1 . Highest-Rated Group 10 | . . . 10 10 10 . Highest-Rated Ally 10 | . . . 10 10 10 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 4212 | 56 217 182 514 2186 377 680 Spaces Moved 2849 | 48 196 110 304 1121 444 626 Core 39 | 14 . . . . . 25 Treads 702 | . . . 83 607 . 12 Legs . | . . . . . . . Wheels 561 | 34 196 110 221 . . . Hover 1547 | . . . . 514 444 589 Flight . | . . . . . . . Fastest Speed 42 | 50 90 93 90 42 52 55 Average Speed 112 | 77 90 93 111 154 67 83 Slowest Speed 400 | 90 90 93 160 320 110 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 3 40 16 27 35 15 15 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 15 | . . . . 9 2 4 Terrain Destroyed 100 | . . . 14 39 3 44 Melee 15 | . . . . 9 2 4 Projectile 27 | . . . 14 12 1 . AOE 58 | . . . . 18 . 40 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3461 | 66 218 142 436 1385 483 731 Wait 93 | . 8 1 52 27 1 4 Move 2843 | 47 195 109 303 1120 443 626 Hop . | . . . . . . . Pick Up 74 | 11 4 2 20 29 2 6 Fast Attach 51 | 1 . . 4 14 12 20 Attach 45 | 5 1 2 5 21 2 9 Detach 9 | . . . . 4 1 4 Swap 40 | 1 . 1 12 20 . 6 Drop 77 | 1 1 1 17 41 3 13 Fire 184 | . 9 26 22 79 17 31 Melee 41 | . . . . 28 2 11 Ram 4 | . . . 1 2 . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 8) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 313 | -9/Materials | Build established: Mutant 413 | -9/Materials | Discovered new exit (range 16) 442 | -9/Materials | Discovered new exit (range 16) 456 | -9/Materials | Entered another Materials area 456 | -8/Materials | Evolved 2 slots: Weapon x2 810 | -8/Materials | Build established: Skirmisher 909 | -8/Materials | Discovered new exit (range 9) 970 | -8/Materials | Entered Factory 970 | -7/Factory | Accompanied by 1 ally 970 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1258 | -7/Factory | Build established: Tank 2551 | -7/Factory | Lost 5 parts (2p1n2u) 2641 | -7/Factory | Discovered new exit (range 16) 2854 | -7/Factory | Core integrity fell below 50% 3028 | -7/Factory | Lost 6 parts (1p3n1u1w) 3091 | -7/Factory | Garrison activated, responded to threat 3123 | -7/Factory | Lost 3 parts (1n1u1w) 3149 | -7/Factory | Discovered new exit (range 15) 3156 | -7/Factory | Entered another Factory area 3156 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3305 | -6/Factory | Lost 4 parts (1p2n1u) 3344 | -6/Factory | Build established: Mutant 3449 | -6/Factory | Discovered new exit (range 14) 3533 | -6/Factory | Entered another Factory area 3533 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3817 | -5/Factory | Lost 4 parts (1p1u2w) 4081 | -5/Factory | System corruption reached 10% 4092 | -5/Factory | Lost 3 parts (2n1u) 4175 | -5/Factory | Core integrity fell below 50% 4190 | -5/Factory | Core integrity fell below 20% 4213 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 04181_ Penetrated by Slug. 04182_ K-01 Serf collects debris. 04182_ Penetrated by Slug. 04182_ K-01 Serf collects debris. 04183_ ALERT: Rogue bot located, Programmers report to Factory Zone 2N. 04183_ U-05 Engineer lays Concrete. 04184_ Penetrated by Slug. 04184_ Hacking Suite destroyed. 04185_ U-05 Engineer lays Concrete. 04185_ K-01 Serf collects debris. 04186_ Penetrated by Slug. 04186_ U-05 Engineer lays Concrete. 04186_ K-01 Serf collects debris. 04187_ U-05 Engineer builds a Wall. 04187_ Penetrated by Slug. 04189_ K-01 Serf collects debris. 04209_ W-25 Informer sends out distress signal. 04212_ Acquired Antigrav System. 04213_ Slug penetrates Wall. 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H ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 815 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 25 Power Shielding 66 Evasion (%) 62 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseRemoteGreatsword Manual? 0 Play Time 01:09:58 Cumulative 189.0 hours Start 2025.01.04 @ 20:39:09 End 2025.01.05 @ 18:52:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfa334da-a61a-45ef-a5f0-d33a3714adb3