Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.31 @ 19:12:23 Player: Compilatron Result: Destroyed by 10-7RE(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1041) 1041 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 2071 Bonus ------- Follower Combat Kills 30 Cogmind --------- Core Integrity 0/250 Matter 278/300 Energy 200/200 System Corruption 0% Temperature Warning (361) Movement Core (400) Ox7 Location -9/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Scrap Engine Medium Storage Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (10) --- Humpback High-capacity Matter Pod (200) Seismic Detector Scrap Shield Subdweller Shrapnel Launcher Multitool Scrap Shield Fragment (46) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel > --- UTILITY ---------- Scrap Engine Medium Storage Unit > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Humpback High-capacity Matter Pod Seismic Detector Subdweller Machine Gun Subdweller Shrapnel Launcher Multitool Scrap Shield Fragment [Rating: 27] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Impact Weapon Maul Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved 1 | . 1 . . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon . | . . . . . Parts Attached 33 | . 10 1 20 2 Power 5 | . 1 . 4 . Engine 5 | . 1 . 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | . 3 1 8 . Treads 2 | . . . 2 . Leg 4 | . 3 1 . . Wheel 6 | . . . 6 . Hover . | . . . . . Flight . | . . . . . Utility 6 | . 4 . 1 1 Device 3 | . 2 . . 1 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 2 . 1 . Artifact . | . . . . . Weapon 10 | . 2 . 7 1 Energy Gun 2 | . 1 . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | . 1 . 4 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . . . 3 To Critical Strikes . | . . . . . Average Backups 8 | 7 8 10 8 7 Power . | 1 1 1 1 . Propulsion . | 2 2 2 . . Utility 2 | 3 1 2 2 3 Weapon 3 | 1 4 5 3 2 Tool/Special . | . . . . . Unused Backups 19 | . 5 . 8 6 Power 1 | . . . . 1 Propulsion 1 | . 1 . . . Utility 4 | . . . 2 2 Weapon 11 | . 4 . 5 2 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 89 | . 95 100 87 85 Engine 12 | . 12 12 12 12 Treads 5 | . . . 7 . Leg 7 | . 24 25 . . Wheel 12 | . . . 16 23 Device 3 | . 11 12 . . Storage 12 | . 12 12 12 12 Protection 11 | . 8 12 12 11 Energy Gun 12 | . 21 12 9 12 Energy Cannon 1 | . . . 2 . Ballistic Gun 10 | . 3 12 11 12 Peak Build Rating 27 | 7 9 9 16 27 Average Rating 13 | 7 8 9 14 14 On Entrance 9 | 7 7 9 9 14 Avg Prop Armor Cover (%) 3 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 45 | 19 23 23 45 41 Greatest Support 40 | 20 20 20 40 20 Greatest Overweight (x) 13 | . 6 1 13 2 Average Overweight (x) 1 | . . 1 2 2 Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 Most Carried 10 | 7 10 10 10 10 Average Carried 9 | 7 8 10 9 9 Final Capacity 10 | 10 10 10 10 10 Final Carried 10 | 7 10 10 10 9 Class Distribution -------------------- 70% | Subdweller-Mutant 29% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Subdweller-Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 1022 | 200 157 219 446 . Remotely . | . . . . . Salvage Created 1321 | 28 309 101 813 70 Parts 68 | 1 18 4 44 1 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 29 | . 7 2 19 1 Guns 24 | . 6 2 15 1 Cannons 4 | . . . 4 . AOE 1 | . 1 . . . Classes Destroyed 11 | 1 5 . 4 1 Worker 2 | . 2 . . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 1 | . 1 . . . Swarmer 7 | . 4 . 3 . Grunt 6 | . 3 2 1 . Sentry 1 | . . . 1 . Cobbler 2 | . . . 2 . Subdweller 14 | . . . 14 . Scrapper 1 | . . . . 1 Best Kill Streak 5 | 1 3 2 5 1 Combat Bots Only 3 | . 2 2 3 1 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 207 | . 24 14 128 41 Missed 64 | . 13 5 42 4 Hits 143 | . 11 9 86 37 Projectile 143 | . 11 9 86 37 Critical Strikes 7 | . 1 . 1 5 Damage Taken 1464 | . 78 83 782 521 Core 261 | . 6 11 45 199 Absorbed by Shields . | . . . . . Ignored by Resistances 905 | . 54 49 495 307 Core Remaining (%) 100 | 100 . . . . Volleys Fired 155 | 2 24 8 115 6 Largest 2 | 2 2 2 2 2 Hottest 110 | 90 90 70 110 90 Shots Fired 303 | 4 48 16 228 7 Gun 287 | 4 48 16 212 7 Cannon 16 | . . . 16 . Launcher . | . . . . . Special . | . . . . . Kinetic 132 | . 4 8 114 6 Thermal 149 | 2 24 8 114 1 Explosive . | . . . . . Electromagnetic 22 | 2 20 . . . Robot Hit Streak 78 | 3 12 18 78 25 Robot Miss Streak 2 | 1 2 1 1 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 199 | 3 35 14 140 7 Core Hits 63 | 1 16 5 39 2 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 1 2 4 . Burn 3 | . . 2 1 . Destroy 3 | . . . 3 . Corrupt 1 | . 1 . . . Melee Attacks 1 | . . . 1 . Impact 1 | . . . 1 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3716 | 40 611 176 2740 149 Guns 3175 | 40 452 176 2358 149 Cannons 382 | . . . 382 . Explosions 158 | . 158 . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 1518 | . 28 75 1286 129 Thermal 1962 | 12 375 101 1454 20 Explosive . | . . . . . Electromagnetic 235 | 28 207 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . 20 . . . Shots 1 | . 1 . . . Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 349 | 60 198 204 98 349 Average Temperature 81 | 35 63 109 59 203 Received Heat Transfer 1034 | . 48 78 339 569 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . 1 2 3 1 Heat Transferred 3292 | 37 779 444 2027 5 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 57 | 5 57 35 . 6 Initial 2 | . 2 . . . Average 4 | 2 7 2 . . Influence Increases 422 | 5 221 50 140 6 Destroy 0b10 Robot/C 320 | . 140 40 140 . Destroy 0b10 Robot/NC 25 | 5 20 . . . Destroy Leader 44 | . 34 10 . . Successful Hack 10 | . 4 . . 6 Destroy Structure 8 | . 8 . . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 422 | . 226 50 140 6 Entered New Map 3 | . 3 . . . Time Decay 419 | . 223 50 140 6 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 16 2 23 3 Peak Tracking Total 6 | . 4 2 6 5 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 11 | . 7 . 1 3 Terminals 8 | . 6 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 18 . 4 9 Successful 24 | . 13 . 4 7 Failed 7 | . 5 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 20 | . 14 . . 6 Terminals 20 | . 14 . . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 3 . 4 5 Record 5 | . . . 4 1 Branch Access Points 2 | . 1 . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 9 . . 2 Terminals 8 | . 6 . . 2 Track 2 | . 2 . . . Botnet 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Reject 1 | . 1 . . . Recyclers 1 | . 1 . . . Mask 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 5 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 45 | . . 45 45 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 8 | . . . 8 . Total Damage 170 | . . . 170 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 1409 | . 910 472 27 . Terrain 462 | . 462 . . . Seismic 947 | . 448 472 27 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 5423 | 6 938 472 3752 255 Spaces Moved 3108 | 1 483 236 2176 212 Core 65 | . 2 . 63 . Treads 301 | . . . 301 . Legs 769 | 1 481 236 51 . Wheels 1973 | . . . 1761 212 Hover . | . . . . . Flight . | . . . . . Fastest Speed 110 | 120 120 190 110 110 Average Speed 155 | 120 165 190 153 110 Slowest Speed 700 | 120 350 190 700 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 19 | . . . 19 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 55 | 3 86 51 91 46 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched 9 | . . . 9 . Spaces Dug 25 | . . . 25 . Terrain Destroyed 31 | . 6 . 25 . Melee . | . . . . . Projectile 25 | . . . 25 . AOE 6 | . 6 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 3414 | 2 570 245 2370 227 Wait 34 | . 29 . 5 . Move 3104 | . 482 235 2175 212 Hop . | . . . . . Pick Up 32 | . 13 . 16 3 Fast Attach 9 | . 7 . 2 . Attach 5 | . 2 . 1 2 Detach . | . . . . . Swap 23 | . 4 1 18 . Drop 40 | . 8 1 27 4 Fire 155 | 2 24 8 115 6 Melee 1 | . . . 1 . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 10 | . . . 10 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 0) 7 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Evolved 1 slot: Utility x1 180 | -10/Materials | Identified exit to Materials 180 | -10/Materials | Discovered exit to Materials (range 10) 303 | -10/Materials | Build established: Hacker-Mutant 463 | -10/Materials | Identified exit to Mines 463 | -10/Materials | Discovered exit to Mines (range 15) 839 | -10/Materials | Discovered exit to Materials (range 13) 945 | -10/Materials | Entered Mines 969 | -10/Mines | Met a Derelict bent on vengeance 993 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 993 | -10/Mines | Identified exit to Exiles 993 | -10/Mines | Discovered exit to Exiles (range 5) 1182 | -10/Mines | Discovered exit to Materials (range 6) 1398 | -10/Mines | Identified exit to Subcaves 1398 | -10/Mines | Discovered exit to Subcaves (range 10) 1417 | -10/Mines | Entered Subcaves 1417 | -10/Subcaves | Accompanied by 2 allies 1419 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1422 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1596 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1607 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1916 | -10/Subcaves | Learned Materials security intel 1916 | -10/Subcaves | Identified exit to Recycling 1916 | -10/Subcaves | Discovered exit to Recycling (range 13) 1922 | -10/Subcaves | Build established: Subdweller-Mutant 2148 | -10/Subcaves | Disturbed a concealed Subdweller 2707 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2806 | -10/Subcaves | Identified exit to Materials 2806 | -10/Subcaves | Discovered exit to Materials (range 8) 2843 | -10/Subcaves | Discovered exit to Materials (range 8) 3071 | -10/Subcaves | Learned location of 2 exits from Materials 3359 | -10/Subcaves | Visited Clippyterm 3362 | -10/Subcaves | Learned Research machine intel 3362 | -10/Subcaves | Learned Factory emergency access door positions 4303 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5169 | -10/Subcaves | Entered Recycling 5256 | -9/Recycling | Identified exit to Factory 5256 | -9/Recycling | Discovered exit to Factory (range 5) 5344 | -9/Recycling | Scanned before Scraplab entrance 5360 | -9/Recycling | Entered Scraplab 5375 | -9/Recycling | Identified exit to Scraptown 5375 | -9/Recycling | Discovered exit to Scraptown (range 3) 5394 | -9/Recycling | Angered Scraplab inhabitants 5396 | -9/Recycling | Found Prototype Device 5407 | -9/Recycling | Identified Scrap Engine 5412 | -9/Recycling | Core integrity fell below 50% 5419 | -9/Recycling | Core integrity fell below 20% 5424 | -9/Recycling | Destroyed by 10-7RE(j) with Overtuned Pulse Rifle Last Messages --------------- 05396_ Acquired Prototype Device. 05397_ Machine disabled. 05398_ Dropped Battle Rifle. 05398_ Dropped Ion Engine. 05399_ Acquired Humpback. Prototype Device integrity failing. 05404_ FO-1B4(j): "Defend the Scraplab!" 05406_ Dropped Scrap Shield. 05406_ Wheel destroyed. 05406_ Critical hit (Burn: +50). 05407_ Identified Scrap Engine. 05408_ Acquired Scrap Shield. 05412_ Sub. Laser shoots sparks and powers down. 05412_ Critical hit (Burn: +50). 05414_ Sub. Machine Gun destroyed. 05415_ Critical hit (Burn: +50). 05416_ Wheel destroyed. 05419_ Critical hit (Burn: +50). 05422_ Mak. Salvage Targeting Computer melted. 05422_ MK-56F(j) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????############?????????? | | ????????????????????????????#"" """"#< #?????????? | | ????????????????????????###?# "*X " ## #?????????? | | ??????????????????????###;### [ j #?????????? | | ?????????????????????##!%@ jc #?????????? | | ?????????????????????# ##### c "#?????????? | | ?????????????????????## #???# ""#?????????? | | ??????????????????????# #???#"& "& X ""#?????????? | | ??????????????????????# #???#"""""""" #?????????? | | ???????????????????#####################?????????? | | ?????##########????# #?????????????????????? | | ?????#"""##"""#????# #?????????????????????? | | ???###"Y"##"T"####?# #??????????############ | | ???# #?# #??????????# | | ???# #?####+####???????????# | | ???# #????# #??????????????# | | ???# "T" #????# ##########?????# | | ??##########+##+####### ## ! #?????# | | ??# # %[! #?????# | | ??# ###### T + = #?????# | | ??#"" """ #????# # #?############+## | | ??#"T """ #????##### ### | | ??#"" """ #????????# * %/ + | | ### #????????# = ### | | #????????# #?###+#+######+## | | ###### ## #??####### #??# ! #?# | | ######+## #??# # #??#! #?# | | + #??# ##### % ! #??# #?# | | ????????# #????????#########??# ! !#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Survival Of The Most Covered You May Approach The Wall Challenges ------------ None Game ------ Seed ArchitectWeightSword Manual? 0 Play Time 00:28:45 Cumulative 86.6 hours Start 2025.12.31 @ 18:31:29 End 2025.12.31 @ 19:12:23 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 144 Rogue 118 Adventurer 20 Explorer 6 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffc05d95-2612-43ff-9709-b7c9bc208df5