Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 22:16:45 Player: Toa of Guts Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (85) 425 Value Destroyed (3040) 3040 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (188) 188 TOTAL SCORE: 7513 Bonus ------- Follower Combat Kills 188 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 41/125 System Corruption 1% Temperature Cool (66) Movement Core (550) Ox10 Location -6/Extension Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- Gatling Laser Beamcaster > --- INVENTORY (15) --- Fission Core Improved Heat Sink Advanced Heat Sink Structural Scanner Terrain Scanner Terrain Scan Processor Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Propulsion Shielding Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gatling Laser Flak Gun Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Titanium Leg Titanium Leg Armored Huge Wheel Advanced Targeting Computer Precision Matter Filter ECM Suite Improved Utility Shielding Layered Medium Armor Plating Advanced Force Field Autogun Flak Cannon Gauss Cannon [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Flak Cannon Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Welding Torch Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Slots Evolved 8 | . . 2 2 . 2 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . Utility 4 | . . 1 . . 1 . . 2 . Weapon 2 | . . . 1 . 1 . . . . Parts Attached 161 | 6 8 22 11 9 20 5 2 42 36 Power 14 | 1 2 2 . 1 . 1 . 3 4 Engine 6 | 1 1 1 . 1 . . . 1 1 Core 8 | . 1 1 . . . 1 . 2 3 Reactor . | . . . . . . . . . . Propulsion 47 | 2 3 10 4 2 1 . 1 10 14 Treads 4 | . . 1 . . . . . . 3 Leg 37 | 2 1 9 3 2 1 . 1 10 8 Wheel 6 | . 2 . 1 . . . . . 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 37 | 1 2 5 2 3 9 2 . 9 4 Device 16 | . 1 1 1 1 5 . . 5 2 Storage 2 | 1 1 . . . . . . . . Processor 3 | . . . . . . . . 2 1 Hackware 1 | . . 1 . . . . . . . Protection 15 | . . 3 1 2 4 2 . 2 1 Artifact . | . . . . . . . . . . Weapon 63 | 2 1 5 5 3 10 2 1 20 14 Energy Gun 20 | 1 1 3 2 2 5 1 . 1 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 20 | 1 . 1 1 . 1 . . 12 4 Ballistic Cannon 4 | . . . 1 . 2 . . 1 . Launcher 13 | . . 1 1 1 2 1 1 3 3 Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 3 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 1 . . . 1 Parts Lost 44 | . 1 4 1 . 1 . . 9 28 Power 6 | . 1 1 . . . . . 1 3 Propulsion 13 | . . 1 . . . . . 1 11 Utility 10 | . . . . . 1 . . 3 6 Weapon 15 | . . 2 1 . . . . 4 8 Highest Loss Streak 18 | . 1 2 1 . 1 . . 6 18 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 90 98 96 100 99 100 100 99 82 Engine 4 | . 8 3 9 9 7 3 . 2 . Core 3 | . 5 7 . . . 3 7 3 5 Leg 29 | . 24 31 27 35 29 30 30 25 20 Device 8 | . 5 11 7 9 7 7 7 12 8 Storage 7 | . 14 11 9 9 7 7 7 6 6 Processor 1 | . . . . . . . . 6 9 Protection 11 | . . 8 9 9 14 15 15 12 7 Energy Gun 11 | . 14 11 11 8 14 14 12 5 1 Ballistic Gun 9 | . 14 10 4 9 7 7 7 15 12 Ballistic Cannon 4 | . . . 8 9 7 7 7 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 14 30 44 51 49 55 57 56 60 58 Greatest Support 71 | 20 26 33 45 60 60 60 63 71 71 Greatest Overweight (x) 6 | 1 1 1 4 1 1 . . . 6 Average Overweight (x) . | . . . 2 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 15 Most Carried 15 | 6 11 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 13 12 14 14 14 15 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 11 10 14 15 15 15 15 15 7 Class Distribution -------------------- 53% | Tank 13% | Scavenger-Mutant 13% | Scavenger-Skirmisher 6% | Mutant 6% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Matter Collected 3273 | 241 81 432 186 86 346 181 44 1023 653 Remotely . | . . . . . . . . . . Salvage Created 3162 | . 91 790 186 195 365 143 25 719 648 Parts 180 | . 6 48 13 12 22 4 . 41 34 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 5 | . . . 2 . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Combat Hostiles Destroyed 69 | . 2 21 5 5 10 5 1 11 9 Melee 3 | . . . . . . . . 1 2 Guns 49 | . 2 21 3 2 7 1 1 7 5 Cannons 7 | . . . 2 1 3 . . 1 . AOE 10 | . . . . 2 . 4 . 2 2 Classes Destroyed 11 | . 1 4 1 . 1 1 1 2 . Worker 3 | . . . . . . . . 2 1 Builder 8 | . . . . . . . . 4 4 Tunneler 1 | . . 1 . . . . . . . Hauler 1 | . . . . . . 1 . . . Recycler 3 | . . . 1 . . . . 1 1 Swarmer 13 | . . 6 2 . 3 . . 2 . Grunt 30 | . 2 8 1 4 3 5 . 4 3 Brawler 2 | . . 2 . . . . . . . Sentry 13 | . . 5 2 1 1 . . . 4 Hunter 5 | . . . . . . . 1 3 1 Programmer 5 | . . . . . 3 . . 2 . Thug 1 | . . . . . . . . . 1 Best Kill Streak 5 | . 2 4 2 3 4 5 1 4 4 Combat Bots Only 5 | . 2 4 2 3 4 5 1 3 3 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 1 2 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . 1 . 2 . 2 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Hostile Shots Fired 1105 | . 21 141 19 14 52 14 6 139 699 Missed 408 | . 4 42 8 3 13 7 1 40 290 Damage Taken 8998 | . 216 1392 166 237 576 119 81 1727 4484 Core 1125 | . 26 128 17 28 34 18 . 86 788 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 274 | . . . . 17 91 11 15 124 16 Core Remaining (%) 88 | 100 89 68 . 91 . . 92 . . Volleys Fired 200 | . 10 71 14 6 18 9 3 50 19 Largest 4 | . 2 2 3 3 4 4 4 4 4 Hottest 221 | . 70 80 124 107 221 221 221 221 155 Shots Fired 517 | . 20 141 42 14 69 15 12 163 41 Gun 442 | . 20 141 28 8 51 6 9 144 35 Cannon 47 | . . . 14 4 17 2 3 7 . Launcher 23 | . . . . 2 1 7 . 7 6 Special 5 | . . . . . . . . 5 . Kinetic 325 | . 10 70 23 8 34 4 6 141 29 Thermal 169 | . 10 71 19 4 34 4 6 15 6 Explosive 23 | . . . . 2 1 7 . 7 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | . 8 19 11 14 9 8 4 9 8 Robot Miss Streak 5 | . 1 3 4 4 5 2 3 5 3 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 3 | . . . . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . . . . 1 1 Shots Hit Robots 341 | . 13 106 30 11 41 5 8 83 44 Core Hits 209 | . 5 35 19 13 39 16 6 46 30 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed 4 | . 1 . . . . . . 1 2 Critical Strikes 8 | . 2 . . . 2 . . 2 2 Burn 3 | . 1 . . . 2 . . . . Destroy 5 | . 1 . . . . . . 2 2 Melee Attacks 23 | . . . . . . . . 8 15 Impact . | . . . . . . . . . . Slashing 23 | . . . . . . . . 8 15 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . 1 7 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7860 | . 177 1329 509 361 734 928 136 1867 1819 Guns 4662 | . 177 1329 265 96 494 82 105 1482 632 Cannons 644 | . . . 244 13 240 14 31 102 . Explosions 1746 | . . . . 252 . 832 . 179 483 Melee 802 | . . . . . . . . 100 702 Ramming 2 | . . . . . . . . . 2 Kinetic 3662 | . 101 707 372 64 419 32 52 1414 501 Thermal 1648 | . 76 622 137 45 315 64 84 174 131 Explosive 1746 | . . . . 252 . 832 . 179 483 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 802 | . . . . . . . . 100 702 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 5 . . 1 1 Average Corruption 1 | . . . . . 4 . . 1 1 Corruption Purged 5 | . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . . . . . 7 . . 8 4 Message Errors 4 | . . . . . 3 . . . 1 Matter Fused 3 | . . . . . 2 . . 1 . Heat Flow Errors 2 | . . . . . 1 . . 1 . Energy Discharges 2 | . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . 2 1 Data Loss (major) 3 | . . . . . 1 . . 1 1 Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 144 | . . . . . . 10 . . 134 Projectiles . | . . . . . . . . . . Explosions 10 | . . . . . . 10 . . . Melee 134 | . . . . . . . . . 134 Knockbacks 15 | . . . 1 . 6 . 1 7 . Impact . | . . . . . . . . . . Kinetic 14 | . . . 1 . 6 . 1 6 . Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 89 | . . . . 46 . . . 43 . Shots 4 | . . . . 2 . . . 2 . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 295 | . 160 10 145 9 254 99 186 220 295 Average Temperature 72 | . 103 10 55 6 82 55 84 73 59 Received Heat Transfer 2777 | . 123 495 90 90 66 81 . 270 1562 Effects 1 | . . . . . 1 . . . . Interference 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 . . 2 . . . . Heat Transferred 3860 | . 296 1400 300 100 768 137 187 411 261 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Peak Influence 311 | . 50 311 238 148 145 . . 290 232 Initial 107 | . . 20 83 22 67 . . 18 107 Average 90 | . 21 120 116 25 38 . . 147 149 Maximum Alert Level 1 | . . 1 1 . . . . 1 1 Low Security (%) 87 | 100 100 82 93 100 100 . . 68 76 Level 1 12 | . . 17 6 . . . . 31 23 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . 1 1 3 5 . . 7 2 Investigation 2 | . . . . 1 . . . 1 . Extermination 5 | . . . . . 3 . . 2 . Reinforcement 12 | . . 1 1 2 2 . . 4 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 2 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Distress Signals 8 | . . 2 1 . . . . 2 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 2 31 10 8 14 5 1 30 17 Peak Tracking Total 10 | . 2 7 3 4 6 5 1 5 10 Tactical Retreats 7 | . . 3 . . 1 . . 2 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Traps Triggered 6 | . . . . 2 1 . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Machines Disabled 3 | . . 1 . . . . . 1 1 Max in Single Turn 1 | . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Machines Accessed 5 | . 1 2 1 1 . . . . . Terminals 5 | . 1 2 1 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 6 | . 1 2 2 1 . . . . . Successful 3 | . . 2 . 1 . . . . . Failed 3 | . 1 . 2 . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . 1 1 . . . . . . . Terminals 6 | . 1 2 2 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . 1 . 1 . . . . . Robot Analysis 1 | . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Track 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Total Allies 3 | . . . . . . . . 3 . Largest Group 3 | . . . . . . . . 3 . Highest-Rated Group 93 | . . . . . . . . 93 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 79 | . . . . . . . . 79 . Total Damage 948 | . . . . . . . . 948 . Kills 9 | . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Turns Passed 8602 | 76 258 1249 434 704 2088 1298 256 1776 463 Spaces Moved 4635 | 40 177 537 185 193 1265 1045 199 765 229 Core 4 | 3 . . . . . . . . 1 Treads . | . . . . . . . . . . Legs 4448 | 37 151 505 75 193 1265 1045 199 765 213 Wheels 183 | . 26 32 110 . . . . . 15 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 105 105 120 120 120 120 120 120 95 Average Speed 126 | 142 117 160 151 121 120 120 120 120 125 Slowest Speed 350 | 190 120 190 190 190 190 120 120 122 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 26 43 21 41 28 92 19 17 35 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 3 1 . . Spaces Dug 94 | . . . . . . . . 94 . Terrain Destroyed 230 | . . . . 24 10 16 . 107 73 Melee 3 | . . . . . . . . 3 . Projectile 7 | . . . . . . . . 4 3 AOE 217 | . . . . 24 10 16 . 97 70 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Ext Total 6928 | 56 205 788 309 648 1797 1080 207 1493 345 Wait 1744 | 5 3 131 76 436 462 8 3 596 24 Move 4626 | 39 176 536 184 192 1264 1044 198 764 229 Hop . | . . . . . . . . . . Pick Up 74 | 6 5 10 10 2 13 6 . 12 10 Fast Attach 30 | 6 1 3 4 . 6 . 1 5 4 Attach 47 | . 1 7 3 . 4 . . 9 23 Detach 14 | . . 4 3 . . . . 1 6 Swap 86 | . 6 12 5 9 10 5 1 28 10 Drop 83 | . 3 14 10 3 20 8 1 20 4 Fire 200 | . 10 71 14 6 18 9 3 50 19 Melee 23 | . . . . . . . . 8 15 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 4) 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 356 | -9/Materials | Build established: Mutant 845 | -9/Materials | Build established: Scavenger-Mutant 1500 | -9/Materials | Discovered new exit (range 14) 1584 | -9/Materials | Entered another Materials area 1584 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1954 | -8/Materials | Discovered new exit (range 10) 2018 | -8/Materials | Entered Storage 2072 | -8/Storage | Build established: Tank 2709 | -8/Storage | Discovered new exit (range 7) 2722 | -8/Storage | Entered Factory 2722 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4205 | -7/Factory | Discovered new exit (range 3) 4759 | -7/Factory | Discovered new exit (range 16) 4810 | -7/Factory | Entered Lower Caves 5202 | -7/Lower Caves | Learned Factory security intel 5578 | -7/Lower Caves | Discovered new exit (range 5) 6108 | -7/Lower Caves | Entered another Lower Caves area 6239 | -7/Lower Caves | Discovered new exit (range 4) 6364 | -7/Lower Caves | Entered Factory 6364 | -6/Factory | Evolved 2 slots: Utility x2 6661 | -6/Factory | Build established: Skirmisher 6872 | -6/Factory | Allied Derelicts emerged from ambush trap array 7270 | -6/Factory | Lost 6 parts (1p1n1u3w) 7731 | -6/Factory | Discovered new exit (range 11) 7852 | -6/Factory | Build established: Scavenger-Skirmisher 8140 | -6/Factory | Entered Extension 8178 | -6/Extension | Disrupted transfer network 8333 | -6/Extension | Spotted B-75 Beast 8344 | -6/Extension | Spotted B-75 Beast 8449 | -6/Extension | Core integrity fell below 50% 8462 | -6/Extension | Lost 18 parts (2p2n6u8w) 8580 | -6/Extension | Core integrity fell below 20% 8603 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08565_ Acquired Terrain Scan Processor. 08573_ U-05 Engineer builds a Wall. 08573_ Lgt. Treads destroyed. 08579_ U-05 Engineer builds a Wall. 08579_ Titanium Leg destroyed. 08583_ Machine disabled. 08583_ Fission Core destroyed. 08583_ Arm. Wheel destroyed. 08584_ U-05 Engineer builds a Wall. 08586_ Carbon-fiber Leg destroyed. 08587_ Machine disabled. 08587_ Acquired 5 matter. 08589_ Carbon-fiber Leg destroyed. 08589_ Critical hit (Meltdown: +320). 08592_ Wheel destroyed. 08596_ Acquired 6 matter. 08597_ Carbon-fiber Leg destroyed. 08601_ System corrupted: Substantial component data lost. 08603_ W-25 Informer sends out distress signal. 08603_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#??#?##???????????????????????????????? | | ???????##??##?#??????????????????????????????????? | | ??????#?#?????#??????????????????????????????????? | | ??????##??##???##??????#?????????????????????????? | | ??? ?#???????????##??????????????????????????????? | | ?# ?????##????????????#?????????????????????????? | | ?# ???????#??#?#?##?#?? ???????????????????????? | | # ###########??#????#? #??????????????????????? | | / ^ #?#???##?# ??????????????????????? | | ?# ^^ #????????# ???????????????????????? | | ?# ^ #???#????? ???????????????????????? | | ?# ##??##?##? ???????????????????????? | | ?# ^ ##??#??#??g???????????????????????? | | ?#######^ ####?#???# #??????????????????????? | | ?###???# ###?#?#?# #??????????????????????? | | ??#??#?# #####?#??# #??????????????????????? | | ??#?#??# # #?####?# #??????????????????????? | | ?#?????# # ######## #??????????????????????? | | ???#?### # ###?####w#??????????????????????? | | ??#?#?#####+## # #??#?## #??????????????????????? | | ?#?#### % #!# ####?##%#??????????????????????? | | ??##### #!####?#####@#??????????????????????? | | ###?### * + ##??#?##?# #??????????????????????? | | ??##### [= =#%##??##??## ##?????????????????????? | | ##????# =# ##?##????# #??????????????????????? | | #####?# # #?#?##???#%##?????????????????????? | | #?#???######## #####???## #??????????????????????? | | ??##?#?##?#??# ##"#####?#*#??????????????????????? | | ?#??##?##??### #""%#" ###%###????????????????????? | | #######?#### % %"=!""#????????????????????? | | # ####### % #????????????????????? | | # ### #????????????????????? | | % ## #????????????????????? | | # ##"## #????????????????????? | | ???????????????????? | | %%% ?????????????????? | | ???????????????? | | ?????????????? | | ????????????? | | # ########## ########?????????????? | | ###??##???## #????????????????????? | | ??####?##??# #????????????????????? | | #?##???##### #????????????????????? | | #?#####?#?## #????????????????????? | | #?#???#?#########T#"""#######????????????????????? | | #?#??##???#??#???##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassVortexSplitter Manual? 0 Play Time 01:55:22 Cumulative 67.9 hours Start 2024.04.06 @ 20:17:58 End 2024.04.06 @ 22:16:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2248c245-b2f3-45eb-ad4b-22f90c6c3a35