Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 18:55:46 Player: Reishara Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (5583) 5583 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 11798 Bonus ------- Follower Combat Kills 216 Met Data Miner 300 Friendly Fire -166 Cogmind --------- Core Integrity 0/1000 Matter 282/300 Energy 89/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Coolant Network Salvage Targeting Computer Core Shielding Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Enhanced Flexi-carbon Leg Compact Wheel > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Precision Matter Filter Improved Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Heavy Ion Cannon Phase Cannon Coil Gun > --- INVENTORY -------- Makeshift Power Source Fusion Compressor Makeshift Coolant Network Compact Battery Medium Matter Pod Enhanced Optical Array Improved Signal Interpreter Transport Network Coupler Salvage Targeting Computer Improved Salvage Targeting Computer Improved Kinecellerator Transmission Jammer Core Shielding Power Shielding Improved Force Field Advanced System Shield Beamcaster Long-range Proton Cannon Coil Gun Mass Driver Missile Launcher [Rating: 83] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Deuterium Engine Power Core Fusion Compressor Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Power Amplifier Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Plasma Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 6 | . . 1 1 . . . 2 . . . 2 Weapon 2 | . . 1 1 . . . . . . . . Parts Attached 102 | 6 5 19 10 10 9 4 14 . . 17 8 Power 12 | 1 1 3 2 1 1 1 . . . 1 1 Engine 10 | 1 1 3 2 1 1 1 . . . . . Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 25 | 2 2 3 3 1 4 . 5 . . 5 . Treads 16 | 2 2 3 3 1 2 . . . . 3 . Leg 3 | . . . . . 2 . . . . 1 . Wheel 6 | . . . . . . . 5 . . 1 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 1 1 6 2 4 . 1 5 . . 6 4 Device 12 | . . 4 1 1 . . 1 . . 4 1 Storage 3 | 1 1 . . . . . . . . . 1 Processor 5 | . . . . 1 . . 1 . . 2 1 Hackware . | . . . . . . . . . . . . Protection 10 | . . 2 1 2 . 1 3 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 1 7 3 4 4 2 4 . . 5 3 Energy Gun 9 | 1 1 3 . 1 . . 1 . . 1 1 Energy Cannon 8 | . . 2 2 . 2 . . . . 1 1 Ballistic Gun 10 | 1 . 1 . 3 . . 2 . . 3 . Ballistic Cannon 4 | . . . . . 2 . 1 . . . 1 Launcher 3 | . . . 1 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 . 1 . . . 3 . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . 10 . Parts Lost 69 | . 1 11 4 7 7 7 5 . . 13 14 Power 7 | . 1 1 1 1 . 1 . . . 1 1 Propulsion 19 | . . 2 . 1 5 2 1 . . 5 3 Utility 16 | . . 2 1 2 . 1 3 . . 2 5 Weapon 27 | . . 6 2 3 2 3 1 . . 5 5 Highest Loss Streak 13 | . 1 3 2 2 5 6 1 . . 10 13 To Critical Strikes . | . . . . . . . . . . . . Average Backups 20 | 2 8 21 23 23 23 21 21 24 24 19 18 Power 2 | . . 3 4 2 3 2 2 2 2 1 1 Propulsion 1 | 1 2 1 4 2 . . . 1 1 . . Utility 12 | . 4 14 13 12 12 16 14 14 14 12 12 Weapon 4 | . 1 1 1 5 6 2 4 7 7 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 36 | . 2 2 6 8 1 . 5 . . . 12 Power 7 | . . . . 2 . . 4 . . . 1 Propulsion 2 | . 2 . . . . . . . . . . Utility 20 | . . 1 5 3 1 . . . . . 10 Weapon 6 | . . . 1 3 . . 1 . . . 1 Tool/Special 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 91 | . 94 89 97 98 99 81 80 93 93 89 85 Engine 5 | . 13 9 8 6 7 7 6 6 6 . . Reactor 1 | . . . . . . . . . . 5 4 Treads 17 | . 28 19 18 29 27 9 . . . 13 9 Leg 1 | . . . . . 2 7 2 . . . 4 Wheel 3 | . . . . . . . 9 26 26 5 4 Device 11 | . . 10 18 11 7 7 3 . . 17 15 Storage 8 | . 24 20 9 7 7 7 6 6 6 5 4 Processor 7 | . . . . 1 7 7 12 13 13 12 10 Protection 5 | . . 1 8 6 7 7 13 13 13 . 4 Energy Gun 5 | . 14 11 5 . 6 . 1 . . 5 4 Energy Cannon 9 | . . 7 18 14 6 9 11 6 6 11 9 Ballistic Gun 7 | . 13 5 . 11 13 2 2 13 13 6 4 Ballistic Cannon 1 | . . . . . 2 9 5 6 6 . . Peak Build Rating 83 | 6 10 20 30 48 49 42 52 52 52 73 83 Average Rating 44 | 4 8 14 26 43 46 36 43 52 52 60 74 On Entrance 34 | . 6 10 20 29 48 42 33 52 52 52 73 Avg Prop Armor Cover (%) 11 | . . . . . 5 3 . . . 13 9 Naked Turns 100 | . . . . . . . . . . 37 63 Heaviest Build 141 | 11 92 103 113 118 118 123 141 132 132 132 141 Greatest Support 112 | 40 46 46 56 112 107 42 64 58 58 58 28 Greatest Overweight (x) 46 | . 1 4 2 1 11 40 46 2 2 7 5 Average Overweight (x) 2 | . . 2 1 1 1 4 4 2 2 5 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 25 25 25 25 24 23 Most Carried 25 | 4 13 25 25 25 25 25 25 25 25 25 23 Average Carried 21 | 2 8 21 24 24 24 22 22 25 25 21 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 13 24 25 25 25 21 25 25 25 23 5 Class Distribution -------------------- 28% | Skirmisher 28% | Gunner 20% | Tank 13% | Mutant 7% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Matter Collected 3977 | 239 218 279 185 434 733 161 621 . . 989 118 Remotely . | . . . . . . . . . . . . Salvage Created 5708 | . 351 1056 620 740 1100 191 899 . . 629 122 Parts 296 | . 26 73 32 33 30 10 43 . . 28 21 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 6 | . . 2 1 . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . 29 9 . . . 34 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Combat Hostiles Destroyed 128 | . 11 24 17 15 20 10 16 . . 9 6 Guns 52 | . 9 12 . 5 15 . 4 . . 7 . Cannons 43 | . . 8 10 7 3 3 10 . . 2 . AOE 29 | . 2 3 7 2 . 7 2 . . . 6 Classes Destroyed 15 | . 3 4 1 3 1 . 1 . . 1 1 Worker 9 | . . 3 1 . . . 4 . . . 1 Builder 5 | . . . . . . . 3 . . . 2 Hauler 1 | . . . . . 1 . . . . . . Recycler 2 | . . 1 . . . . 1 . . . . Mechanic 2 | . . 1 . . . 1 . . . . . Watcher 6 | . 1 2 . 1 . . 1 . . . 1 Swarmer 33 | . 6 7 3 1 1 5 6 . . . 4 Grunt 55 | . 5 13 10 4 13 4 4 . . 2 . Brawler 5 | . . . . 1 3 1 . . . . . Duelist 3 | . . . . 1 . . . . . 2 . Protector 1 | . . . . . . . . . . . 1 Sentry 14 | . . 4 3 4 2 . . . . 1 . Hunter 8 | . . . 1 1 . . 3 . . 2 1 Programmer 9 | . . . . 3 1 . 3 . . 2 . Samaritan 1 | . . . . . . . . . . 1 . Best Kill Streak 11 | . 3 5 4 3 5 11 7 . . 4 5 Combat Bots Only 10 | . 3 4 4 3 5 10 4 . . 4 4 Max Kills in Single Turn 6 | . 2 1 3 1 2 6 4 . . 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 2 1 2 1 . 5 2 . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Hostile Shots Fired 1076 | . 59 136 62 173 102 56 123 3 . 120 242 Missed 333 | . 17 32 18 61 26 14 43 . . 20 102 Hits 743 | . 42 104 44 112 76 42 80 3 . 100 140 Melee 19 | . . . . 8 2 . . . . 9 . Projectile 724 | . 42 104 44 104 74 42 80 3 . 91 140 AOE 9 | . . . . 2 . . . . . . 7 Critical Strikes 36 | . 2 3 1 4 3 1 8 . . 10 4 Part Disruptions 6 | . . . . 2 . . . . . 1 3 Damage Taken 12345 | . 475 1185 752 1431 1223 772 1290 59 . 2546 2612 Core 2341 | . 87 121 107 112 106 45 160 . . 591 1012 Absorbed by Shields 121 | . . . . . . . 75 . . . 46 Redirected to Shielding 36 | . . . . . . . 9 . . 12 15 Regen/Repaired (Parts) 245 | . 22 120 57 . . . 46 . . . . Core Remaining (%) 64 | 100 65 69 80 . . 62 . . . 11 . Volleys Fired 278 | . 31 60 23 42 38 9 29 . . 38 8 Largest 4 | . 2 3 4 4 4 4 4 . . 4 4 Hottest 255 | . 60 133 233 196 170 206 220 . . 255 226 Shots Fired 790 | . 62 109 70 149 151 27 105 . . 103 14 Gun 398 | . 62 69 10 61 95 3 31 . . 61 6 Cannon 353 | . . 40 46 83 56 16 68 . . 42 2 Launcher 39 | . . . 14 5 . 8 6 . . . 6 Special . | . . . . . . . . . . . . Kinetic 330 | . 31 17 . 61 89 13 55 . . 61 3 Thermal 344 | . . 51 56 83 62 6 40 . . 42 4 Explosive 39 | . . . 14 5 . 8 6 . . . 6 Electromagnetic 77 | . 31 41 . . . . 4 . . . 1 Robot Hit Streak 15 | . 8 15 8 13 14 6 9 . . 7 3 Robot Miss Streak 10 | . 3 10 3 5 9 2 7 . . 4 8 Penetration Max 2 | . . . . . . . 2 . . 1 1 Secondary Targets 3 | . 2 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 470 | . 35 72 42 98 91 15 52 . . 62 3 Core Hits 322 | . 19 49 32 43 53 24 40 . . 20 42 Critical Kills 7 | . . 1 . . 1 . 3 . . 2 . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 . Critical Strikes 23 | . . 3 1 . 6 . 7 . . 5 1 Burn 6 | . . 1 1 . 3 . . . . . 1 Meltdown 2 | . . 1 . . 1 . . . . . . Destroy 7 | . . . . . . . 4 . . 3 . Blast 7 | . . . . . 2 . 3 . . 2 . Corrupt 1 | . . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14354 | . 504 1356 1447 2296 1919 1538 1798 . . 1335 2161 Guns 4302 | . 437 705 86 646 1219 54 271 . . 763 121 Cannons 5221 | . . 444 713 1441 692 253 1075 . . 572 31 Explosions 4715 | . 67 171 648 209 . 1231 382 . . . 2007 Melee . | . . . . . . . . . . . . Ramming 116 | . . 36 . . 8 . 70 . . . 2 Kinetic 3768 | . 201 63 . 646 954 254 731 . . 863 56 Thermal 5176 | . 67 696 799 1441 957 53 595 . . 472 96 Explosive 4477 | . . . 648 209 . 1231 382 . . . 2007 Electromagnetic 817 | . 236 561 . . . . 20 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 22 | . 1 . . 4 5 5 1 1 1 22 8 Average Corruption 7 | . 1 . . 3 4 5 1 1 1 11 6 Corruption Purged 10 | . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . Effects 277 | . . . . 17 75 13 11 . 1 156 4 Message Errors 65 | . . . . . 16 2 2 . . 45 . Matter Fused 77 | . . . . 5 23 2 3 . 1 43 . Heat Flow Errors 21 | . . . . 1 10 1 . . . 9 . Energy Discharges 46 | . . . . 3 8 4 . . . 29 2 Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 4 | . . . . 1 . 1 . . . 2 . Data Loss (minor) 26 | . . . . 2 11 1 2 . . 9 1 Data Loss (major) 11 | . . . . 1 3 1 . . . 6 . Misfires 12 | . . . . 2 2 . 3 . . 5 . Alerts 9 | . . . . 1 1 1 . . . 6 . Weapon Failures 5 | . . . . 1 1 . 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 397 | . . 1 67 48 . 113 30 . . 75 63 Projectiles 188 | . . . . 48 . 47 18 . . 75 . Explosions 209 | . . 1 67 . . 66 12 . . . 63 Melee . | . . . . . . . . . . . . Knockbacks 7 | . . . . . . 1 4 . . 2 . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . . . 1 3 . . 2 . Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 314 | . . 98 133 . . 48 34 . . . 1 Shots 8 | . . 4 2 . . 2 . . . . . Rammed 17 | . . 9 . . 1 . 6 . . . 1 Targets Rammed 18 | . . 10 . . 1 . 6 . . . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 679 | . 66 112 326 356 443 207 476 . . 679 129 Average Temperature 138 | . 35 32 92 100 148 75 144 . . 268 50 Received Heat Transfer 2499 | . 204 327 270 306 588 144 57 . . 540 63 Effects 49 | . . . 1 . 6 . 5 . . 37 . Shutdowns 6 | . . . . . 3 . . . . 3 . Energy Bleed 4 | . . . 1 . . . 1 . . 2 . Interference 13 | . . . . . . . 3 . . 10 . Matter Decay 7 | . . . . . 1 . 1 . . 5 . Short Circuit 4 | . . . . . 1 . . . . 3 . Damage (minor) 3 | . . . . . 1 . . . . 2 . Damage (major) 9 | . . . . . . . . . . 9 . Damage (core) 3 | . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . 1 . 1 2 . . . . . . Combat Hostiles 3 | . . 1 . 1 1 . . . . . . Parts Melted 14 | . . 2 . 6 4 . 2 . . . . Heat Transferred 8981 | . 100 1358 1628 2257 1924 74 777 . . 744 119 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 3 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 . . . 1 . . . . Low Security (%) 90 | 100 100 100 94 100 . . 66 . . . 100 Level 1 9 | . . . 5 . . . 33 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 346 | . 111 181 245 128 . . 346 . . . 118 Initial 111 | . . . 74 111 . . . . . . 14 Average 71 | . 29 64 123 47 . . 117 . . . 14 Influence Increases 3783 | . 277 691 579 424 425 215 576 . . 354 242 Destroy 0b10 Robot/C 2640 | . 220 480 340 300 400 200 320 . . 280 100 Destroy 0b10 Robot/NC 130 | . 5 35 5 5 5 5 45 . . . 25 Destroy Leader 462 | . 32 114 80 92 20 10 72 . . 30 12 Allied During Kill 44 | . . . . . . . . . . 44 . Successful Hack 47 | . 3 5 24 . . . 15 . . . . Disable Machine 150 | . . 15 15 15 . . 60 . . . 45 Destroy Structure 205 | . 2 12 115 12 . . 34 . . . 30 Partial Spotted 15 | . . 15 . . . . . . . . . Lose Combat Pursuer 90 | . 15 15 . . . . 30 . . . 30 Influence Decreases 3727 | . 277 514 511 639 389 281 241 125 210 331 209 Entered New Map 606 | . . . 103 134 12 13 . 125 210 . 9 Time Decay 2531 | . 270 404 368 456 327 209 201 . . 226 70 Lost Part 590 | . 7 110 40 49 50 59 40 . . 105 130 Squads Dispatched 24 | . 2 6 1 7 . 1 5 . . . 2 Investigation 4 | . 1 1 . 1 . . 1 . . . . Extermination 9 | . . . . 4 . . 4 . . . 1 Reinforcement 10 | . 1 5 1 2 . . . . . . 1 Assault 1 | . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . 1 . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Distress Signals 7 | . 2 4 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 194 | . 15 36 20 18 18 16 20 2 . 14 35 Peak Tracking Total 19 | . 5 5 4 3 5 7 5 2 . 9 19 Tactical Retreats 4 | . 1 1 . . . . 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Traps Triggered 8 | . 3 . . 3 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Machines Disabled 12 | . 1 1 1 1 . 1 4 . . . 3 Max in Single Turn 2 | . 1 1 1 1 . 1 2 . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Machines Accessed 18 | . 2 3 1 3 . . 3 . 4 . 2 Terminals 5 | . 1 2 . 1 . . . . . . 1 Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 6 | . 1 1 1 1 . . 2 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 57 | . 3 9 3 4 . . 6 . 29 . 3 Successful 46 | . 3 7 2 . . . 4 . 29 . 1 Failed 10 | . . 2 1 4 . . 1 . . . 2 Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual . | . . . . . . . . . . . . Terminals 8 | . 1 4 . 1 . . . . . . 2 Fabricators 3 | . . . . 2 . . . . . . 1 Repair Stations 15 | . 2 5 3 1 . . 4 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 34 | . 1 3 . . . . . . 29 . 1 Record 12 | . . . . . . . . . 11 . 1 Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 3 | . . . . . . . . . 3 . . Prototype ID Bank 5 | . . 2 . . . . . . 3 . . Emergency Access Points 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 11 | . 2 4 2 . . . 3 . . . . Scan Component 6 | . 1 2 1 . . . 2 . . . . Repair 5 | . 1 2 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 2 1 3 . . 3 . . . 2 Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . Parts Repaired 5 | . 1 2 1 . . . 1 . . . . Time 141 | . 26 64 13 . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . 34 . Total Damage 1210 | . . . . . . . . . . 1210 . Kills 5 | . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Active Infowar (turns) 8658 | . . . 859 1071 . . 2172 5 114 3729 708 Optics 2550 | . . . . . . . 2172 5 114 259 . Terrain 4178 | . . . . . . . . . . 3470 708 Structural 1930 | . . . 859 1071 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Turns Passed 16096 | 98 950 1401 859 1741 2924 526 2173 5 114 4530 775 Spaces Moved 5021 | 57 332 332 271 577 1087 108 603 4 92 1348 210 Core 183 | 5 . . . . . 1 17 . . 36 124 Treads 3076 | 52 332 332 271 577 1080 107 . . . 325 . Legs 295 | . . . . . 7 . 88 . . 114 86 Wheels 1467 | . . . . . . . 498 4 92 873 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 236 312 115 125 125 50 50 Average Speed 272 | 150 217 324 267 240 248 467 319 125 125 296 218 Slowest Speed 2350 | 160 240 480 320 240 890 2050 2350 125 125 650 470 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 4 58 34 29 15 98 16 16 1 77 96 10 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 7 | . . . . . 2 . . . . 5 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 245 | . 2 9 116 11 15 36 29 . . 11 16 Melee . | . . . . . . . . . . . . Projectile 37 | . . . 2 . 15 3 6 . . 11 . AOE 208 | . 2 9 114 11 . 33 23 . . . 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Total 6845 | 66 498 533 359 841 1228 127 779 4 91 1806 513 Wait 1197 | . 112 86 33 179 55 . 99 1 . 355 277 Move 5010 | 56 331 331 270 576 1086 107 602 3 91 1347 210 Hop . | . . . . . . . . . . . . Pick Up 121 | 4 13 21 11 18 7 . 18 . . 27 2 Fast Attach 31 | 6 2 4 2 1 2 . 5 . . 9 . Attach 72 | . 1 12 5 10 5 5 7 . . 17 10 Detach 4 | . . . . . . 1 1 . . 2 . Swap 23 | . 3 5 4 2 4 1 3 . . 1 . Drop 43 | . 5 4 11 10 4 . 9 . . . . Fire 278 | . 31 60 23 42 38 9 29 . . 38 8 Melee . | . . . . . . . . . . . . Ram 7 | . . . . . . . 6 . . . 1 Kick . | . . . . . . . . . . . . Crush 11 | . . 10 . . 1 . . . . . . Escape Stasis 5 | . . . . . . . . . . . 5 Rewire 43 | . . . . 3 26 4 . . . 10 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 392 | -10/Materials | Repaired Assault Rifle 563 | -10/Materials | Discovered new exit (range 7) 900 | -10/Materials | Discovered new exit (range 13) 1049 | -10/Materials | Entered another Materials area 1049 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1370 | -9/Materials | Lost 3 parts (1u2w) 1644 | -9/Materials | Build established: Gunner 1866 | -9/Materials | Lost 3 parts (1n2w) 2111 | -9/Materials | Build established: Mutant 2203 | -9/Materials | Discovered new exit (range 7) 2341 | -9/Materials | Repaired Imp. Treads 2375 | -9/Materials | Repaired Imp. Treads 2450 | -9/Materials | Entered another Materials area 2450 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2500 | -8/Materials | Repaired Beam Cannon 2843 | -8/Materials | Build established: Tank 3198 | -8/Materials | Discovered new exit (range 8) 3309 | -8/Materials | Entered Factory 3309 | -7/Factory | Evolved 2 slots: Propulsion x2 4871 | -7/Factory | Discovered new exit (range 13) 4915 | -7/Factory | Build established: Gunner 5050 | -7/Factory | Entered Lower Caves 5411 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6245 | -7/Lower Caves | Learned Factory emergency access door positions 7468 | -7/Lower Caves | Lost 5 parts (3n2w) 7631 | -7/Lower Caves | Found Imp. Powered Armor 7712 | -7/Lower Caves | Identified exit to Lower Caves 7938 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7974 | -7/Lower Caves | Entered another Lower Caves area 8066 | -7/Lower Caves | Discovered new exit (range 8) 8165 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8210 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 8219 | -7/Lower Caves | Destroyed 10 combat bots 8500 | -7/Lower Caves | Entered Factory 8500 | -6/Factory | Evolved 2 slots: Utility x2 8807 | -6/Factory | Build established: Tank 9224 | -6/Factory | Central database locked down 10135 | -6/Factory | Build established: Scavenger-Tank 10400 | -6/Factory | Repaired Missile Launcher+ 10610 | -6/Factory | Discovered new exit (range 4) 10673 | -6/Factory | Entered Lower Caves 10674 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10678 | -6/Lower Caves | Entered Data Miner 10678 | -6/Data Miner | Discovered new exit (range 6) 10700 | -6/Data Miner | Met Data Miner 10746 | -6/Data Miner | Learned location of Section 7 (-3) 10746 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10765 | -6/Data Miner | Received God Mode back door access code from Data Miner 10792 | -6/Data Miner | Entered Proximity Caves 11024 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11065 | -5/Proximity Caves | Core integrity fell below 50% 11076 | -5/Proximity Caves | System corruption reached 10% 11084 | -5/Proximity Caves | Core integrity fell below 20% 11086 | -5/Proximity Caves | Escorted by Enhanced Grunt 11087 | -5/Proximity Caves | Released all parts (8) 11114 | -5/Proximity Caves | Lost 10 parts (1p4n2u3w) 11369 | -5/Proximity Caves | Build established: Mutant 11673 | -5/Proximity Caves | Learned location of Warlord (-5) 11678 | -5/Proximity Caves | Build established: Skirmisher 13220 | -5/Proximity Caves | Discovered new exit (range 9) 14872 | -5/Proximity Caves | Lost 3 parts (1n2w) 15322 | -5/Proximity Caves | Entered Factory 15322 | -5/Factory | Evolved 2 slots: Utility x2 16002 | -5/Factory | Cargo convoy interrupted 16034 | -5/Factory | Released all parts (11) 16037 | -5/Factory | Core integrity fell below 50% 16061 | -5/Factory | Lost 13 parts (1p3n5u4w) 16071 | -5/Factory | Spotted B-75 Beast 16084 | -5/Factory | Core integrity fell below 20% 16097 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16036_ Penetrated by Slug. 16037_ Acquired 4 matter. 16037_ Slug penetrates Pressure Siphon. 16037_ Penetrated by Slug. 16037_ Acquired 4 matter. 16041_ R-10 Processor inserts VTOL Module into recycling unit. 16044_ R-10 Processor inserts Lgt. Nuclear Core into recycling unit. 16057_ System corrupted: Component data lost. 16069_ Slammed into M-28 Smith. 16072_ K-01 Serf cleans the Repair Station. 16091_ System corrupted: Energy discharge (-28). 16097_ Neutrino Reactor explodes. 16097_ Matter Pump disabled. 16097_ Neutrino Reactor explodes. 16097_ Matter Pump disabled. 16097_ M-13 Machinist shuts down. 16097_ M-13 Machinist destroyed. 16097_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????##??#### """ """ ###? | | ???????????????????????????#??#### """ """ #??# | | ????????????????????????????????## ##?# | | ?????????????????????????????#?#?# """ #?## | | ?????????????????????????????#???# """ """ ##?? | | ?????????????????????????????????# "G """ +? ? | | ?????????????????????????????????# """ #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????######+#######??? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????#^#????????? | | ???????????????????????????????????#### ########## | | ??????????????????g#??????### ##### | | ?????????????????# ????? | | ?????????????????# ??? | | ?????????????????+ ?? "" | | ?????????????????? k """ | | ??????????????????? """u"""u""" """ """ R" | | ???????????????????# """ "" """ """ """ """ ## | | ???????????????????#k """= """ """ """ #? | | ???????????????????# =%! *! #? | | ???????????????????# ! %"" """ ! #? | | ???????????????????#k "" """ #? | | ???????????????????# %"" """ #? | | ???????????????????# #? | | ???????????????????# @ """ """ """ #? | | ???????????????????# """ """ """ #? | | ???????????????????# """ """ """ #? | | ???????????????????# #? | | ???????????????????# """ """ """ #? | | ???????????????????# """ """ """ # | | ???????????????????# """ """ """ + | | ???????????????????# pp # | | ???????????????????# p p #? | | ???????????????????# ################ #? | | ???????????????????# s##??????????????# #? | | ???????????????????# ????????????????# | | ???????????????????# ss u????????????????+ | | ???????????????????# s ????????????????# | | ???????????????????# ????????????????# | | ???????????????????# ????????????????# ! | | ?????????????????? ????????????????## ! | | ????????????????? ?????????????????# | | ???????????????? ??????????????????# | | ???????????????? ]]] ??????????????????# ### | | ??????????????????] ??????????????????# #?? | | ?????????????????????? ??????????????????##/##?? | | ???????????????????????????????????????????? ??? | | ???????????????????????????????????????????? ???? | | ????????????????????????????????????????????""???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 110 Power Amplification 30 Armor Coverage 625 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Matter Filtering 50 Salvage Targeting 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Railgun | -6/Data Miner | Free Imp. Focal Shield | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 78% | -10/Materials Imp. Treads | 60% | -9/Materials Imp. Treads | 61% | -9/Materials Beam Cannon | 43% | -8/Materials Missile Launcher | 38% | -6/Factory Studied --------- Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption I Have A Map? Quick And Dirty Challenges ------------ None Game ------ Seed QuantumCannonStatue Manual? 0 Play Time 01:30:36 Cumulative 25.8 hours Start 2026.04.04 @ 17:19:58 End 2026.04.04 @ 18:55:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bffc580-0cf1-4d4e-b682-ba50b24bfae8