Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 21:04:43 Player: shapeshifter Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (698) 698 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (8257) 8257 TOTAL SCORE: 9720 Bonus ------- Follower Combat Kills 7 Prayed to X0-1V1 5000 Major X0-1V1 Interference 3250 Cogmind --------- Core Integrity 0/150 Matter 189/300 Energy 125/125 System Corruption 24% Temperature Warm (172) Movement Core (450) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Weight Redist. System Structural Scanner Improved Terrain Scanner Tractor Beam Light Assault Rifle Mining Laser Mace Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Weight Redist. System Structural Scanner Structural Scanner Improved Terrain Scanner Tractor Beam Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 7 3 3 4 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 3 | 1 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 9 | . 1 3 5 Power 1 | . . 1 . Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 4 | . 1 . 3 Highest Loss Streak 4 | . 1 2 4 To Critical Strikes . | . . . . Average Backups 9 | 1 8 11 9 Power . | . 1 . . Propulsion 1 | . 1 1 . Utility 4 | . 4 5 4 Weapon 3 | . 2 3 5 Tool/Special . | . . . . Unused Backups 8 | 1 . . 7 Power . | . . . . Propulsion 1 | 1 . . . Utility 4 | . . . 4 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 95 Engine 13 | . 14 13 14 Treads 27 | . 28 28 24 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Ballistic Gun 27 | . 28 28 16 Peak Build Rating 20 | 7 20 8 8 Average Rating 7 | 5 7 7 7 On Entrance 5 | . 7 8 8 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 30 | 15 30 29 29 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 12 | 5 12 12 11 Average Carried 9 | 1 9 11 9 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 3 10 11 7 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 937 | 342 193 373 29 Remotely . | . . . . Salvage Created 990 | 152 342 387 109 Parts 67 | 10 25 25 7 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . . 7 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 8 11 4 Guns 21 | . 8 11 2 Cannons 2 | . . . 2 Classes Destroyed 7 | 2 4 1 . Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Swarmer 8 | . 3 3 2 Grunt 14 | . 5 7 2 Sentry 1 | . . 1 . Best Kill Streak 4 | 4 3 3 2 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 153 | . 40 57 56 Missed 38 | . 6 18 14 Hits 115 | . 34 39 42 Projectile 115 | . 34 39 42 Critical Strikes 4 | . . 2 2 Damage Taken 1309 | . 376 458 475 Core 257 | . 84 50 123 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 106 | 12 44 31 19 Largest 2 | 2 2 2 2 Hottest 53 | 40 40 40 53 Shots Fired 209 | 24 87 64 34 Gun 202 | 24 87 64 27 Cannon 7 | . . . 7 Launcher . | . . . . Special . | . . . . Kinetic 209 | 24 87 64 34 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 1 10 6 12 Robot Miss Streak 5 | 3 5 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 119 | 9 53 41 16 Core Hits 52 | 5 18 22 7 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1526 | 156 706 439 225 Guns 1449 | 156 706 434 153 Cannons 72 | . . . 72 Explosions . | . . . . Melee . | . . . . Ramming 5 | . . 5 . Kinetic 1521 | 156 706 434 225 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 24 | . . 24 24 Average Corruption 22 | . . 22 24 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 59 | . . 47 12 Message Errors 9 | . . 9 . Matter Fused 12 | . . 11 1 Heat Flow Errors 7 | . . 5 2 Energy Discharges 5 | . . 4 1 Parts Rejected 1 | . . . 1 Parts Fused 1 | . . 1 . Data Loss (minor) 9 | . . 6 3 Data Loss (major) 3 | . . 3 . Misfires 6 | . . 5 1 Weapon Failures 6 | . . 3 3 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 268 | . 6 268 235 Average Temperature 89 | . 4 96 112 Received Heat Transfer 528 | . 156 231 141 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . . 1 . Low Security (%) 98 | 100 100 96 . Level 1 1 | . . 3 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 212 | 5 90 212 . Initial 23 | . . 23 . Average 49 | . 18 84 . Influence Increases 884 | 20 250 472 142 Destroy 0b10 Robot/C 480 | . 160 220 100 Destroy 0b10 Robot/NC 30 | 20 10 . . Destroy Leader 84 | . 34 40 10 Allied During Kill 2 | . . . 2 Successful Hack 15 | . 15 . . Select Force Hacks 30 | . 30 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . . . 30 Miscellaneous 212 | . . 212 . Influence Decreases 813 | 20 190 366 237 Entered New Map 124 | . . 37 87 Time Decay 599 | 20 180 299 100 Lost Part 90 | . 10 30 50 Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 20 11 6 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 10 | . 8 . 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 17 . 2 Successful 14 | . 12 . 2 Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 16 | . 16 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 . 2 Record 1 | . 1 . . Robot Analysis 1 | . 1 . . Open Door 1 | . . . 1 Release Object 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 9 . . Terminals 8 | . 8 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 90 | . . . 90 Highest-Rated Ally 90 | . . . 90 Total Orders . | . . . . Ally Attacks 5 | . . . 5 Total Damage 152 | . . . 152 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 37 | . 12 . 25 Average Entertainment 6 | . 8 5 7 Good Acts 5 | . 1 3 1 Bad Acts 15 | . 3 12 . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2524 | 51 1110 1155 208 Structural 202 | . . . 202 Seismic 2322 | 51 1110 1155 6 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2609 | 127 1118 1155 209 Spaces Moved 1265 | 55 459 662 89 Core 13 | 13 . . . Treads 1252 | 42 459 662 89 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 134 160 160 161 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 5 72 96 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 1 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1665 | 85 758 701 121 Wait 246 | . 238 1 7 Move 1262 | 54 458 661 89 Hop . | . . . . Pick Up 25 | 11 11 3 . Fast Attach 1 | . . . 1 Attach 17 | 7 3 3 4 Detach . | . . . . Swap 1 | . 1 . . Drop 5 | 1 3 . 1 Fire 106 | 12 44 31 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 8) 469 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Identified exit to Mines 570 | -10/Materials | Learned location of 1 exit from Storage 606 | -10/Materials | Identified exit to Subcaves 632 | -10/Materials | Learned 2 Mines zone layouts 920 | -10/Materials | Prayed at D.C.S.S. Altar Unit 988 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 1243 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1246 | -10/Materials | Entered Mines 1282 | -10/Mines | X0-1V1 vaporized surrounding terrain (radius 20) 1282 | -10/Mines | Discovered exit to Materials (range 9) 1289 | -10/Mines | System corruption reached 10% 1637 | -10/Mines | X0-1V1 caused items to flee you 1675 | -10/Mines | Discovered exit to Materials (range 4) 1920 | -10/Mines | X0-1V1 added 0b10 threat records associated with you (considerable) 1925 | -10/Mines | Items stopped fleeing you 2003 | -10/Mines | Learned location of 1 exit from Materials 2006 | -10/Mines | Learned location of Zion (-6) 2015 | -10/Mines | Learned location of Storage (-7) 2076 | -10/Mines | X0-1V1 sent hostile G-34 Mercenary (x3) 2211 | -10/Mines | X0-1V1 sent you into danger 2399 | -10/Mines | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2401 | -10/Mines | Entered Subcaves 2407 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2477 | -10/Subcaves | Discovered new exit (range 9) 2489 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2586 | -10/Subcaves | X0-1V1 sent allied H-61 Shepherd (x1) 2591 | -10/Subcaves | Core integrity fell below 50% 2610 | -10/Subcaves | Core integrity fell below 20% 2610 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02591_ Flight Unit fries itself beyond repair. 02591_ Acquired Hvy. Assault Rifle. 02595_ System corrupted: Lgt. Cannon jammed. 02596_ Lgt. Ion Engine fries itself beyond repair. 02596_ Flight Unit fries itself beyond repair. 02598_ S-10 Pest knocked back. 02600_ Lgt. Assault Rifle fries itself beyond repair. 02601_ Penetrated by Slug. 02601_ Lgt. Treads destroyed. 02601_ X0-1V1 is amused. 02601_ Knocked back. 02601_ Lgt. Cannon destroyed. 02605_ Slug penetrates S-10 Pest. 02605_ S-10 Pest destroyed. 02609_ System corrupted: Heat flow error (+201). 02609_ System corrupted: Lgt. Assault Rifle jammed. 02609_ Hvy. Assault Rifle blasted off. 02609_ X0-1V1 is interested. 02609_ Knocked back. 02610_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????##########?????????????????????? | | ??????????????????##""""""##?????????????????????? | | ??????????????????##"X""""##?????????????????????? | | ??????????????????##"& ##?????????????????????? | | ??????????????????##" ##?????????????????????? | | ??????????????????##"""" "##?????????????????????? | | ??????????????????###### ###?????????????????????? | | ??????????????????####"" "##?????????????????????? | | ??????????????????#### X###????????????????????? | | ??????????????????###! ####????????????????????? | | ?????????????????### #### ##????????????????????? | | ???????######????#### ## ##????????????????????? | | ################### ### ####??????????????????? | | #########""######## H [@%####??????????????????? | | # #### "" ## #;#%%%= ###?????????????????? | | " #### "" #;%s%% ;##?????????????????? | | " # #"" # ###?????????????????? | | " "" # ###?????????????????? | | ###"" ## ##??????????????????? | | # ## ### ##??????????????????? | | " #### ###?????????????????? | | ## ## ##?????????????????? | | #### " ###?????????????????? | | " ##### < "" ###?????????????????? | | "" ###### &# # ##??????????????????? | | " ############# ## ###??????????????????? | | ################ ####??????????????????? | | # # ""##??????####### ####???????????????????? | | ####""" ##???????????## ###????????????????????? | | ###""" ###??????????## ##?????????????????????? | | ????/ ##???????????? ?????????????????????? | | ????? ##???????????? ???????????????????????? | | ????? ##??????????????????????????????????????? | | ????? ##??????????????????????????????????????? | | ???????? ##??????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetamassCloakingBallwheel Manual? 0 Play Time 00:10:45 Cumulative 1020.1 hours Start 2026.08.26 @ 20:54:03 End 2026.08.26 @ 21:04:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1146 Rogue 1146 Adventurer 0 Explorer 0 Win Type - Total 46 Types 22/1/10/3/2/1/3/2/1/1 Lore% 97 Gallery% 97 Achievement% 93 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2403e967-3aff-46ea-8798-19800f63dfd8