Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.06 @ 12:31:16 Player: Alrafir Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (325) 1625 Value Destroyed (17976) 17976 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (10873) 10873 TOTAL SCORE: 38654 Bonus ------- High Alert Combat Kills 4132 Follower Combat Kills 579 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Win 3000 Friendly Fire -138 Cogmind --------- Core Integrity 1569/1600 Matter 453/550 Energy 894/915 System Corruption 3% Temperature Cool (19) Movement Treading (155) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Matter Compressor Advanced Sensor Array Advanced Targeting Computer Advanced Weapon Cycler Advanced Phase Shifter Improved Core Shielding Advanced Force Field > --- WEAPON (6) ------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY (20) --- Particle Reactor Medium Treads Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Heavy Treads Advanced Cooling System Matter Compressor (250) Heavy Armor Plating Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Railgun Railgun Railgun Railgun Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Matter Compressor Advanced Sensor Array Advanced Targeting Computer Advanced Weapon Cycler Advanced Phase Shifter Improved Core Shielding Advanced Force Field > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Armored Medium Treads Enhanced Armored Medium Treads Enhanced Armored Heavy Treads Advanced Cooling System Matter Compressor Heavy Armor Plating Advanced Force Field Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Railgun Railgun Railgun Railgun Advanced Remote Datajack Improved Plasma Cutter [Rating: 206] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Railgun Energy Gun Tesla Rifle Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Hypervelocity Mass Driver Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Slots Evolved 19 | . 1 . . . 10 . . . . . 2 . 2 . . . 2 2 Power 3 | . . . . . 1 . . . . . . . 1 . . . . 1 Propulsion 4 | . . . . . 2 . . . . . 1 . . . . . 1 . Utility 8 | . 1 . . . 4 . . . . . 1 . . . . . 1 1 Weapon 4 | . . . . . 3 . . . . . . . 1 . . . . . Parts Attached 247 | 6 18 16 33 2 5 5 22 47 2 19 2 5 14 14 5 12 13 7 Power 33 | 1 3 . 5 . . . 3 5 . 3 . 1 2 . 1 5 . 4 Engine 9 | 1 3 . 4 . . . 1 . . . . . . . . . . . Core 9 | . . . 1 . . . 2 5 . 1 . . . . . . . . Reactor 15 | . . . . . . . . . . 2 . 1 2 . 1 5 . 4 Propulsion 31 | 2 2 . 7 1 . 3 3 6 . 2 1 . . . . 2 2 . Treads 20 | . . . 2 1 . 1 3 6 . 2 1 . . . . 2 2 . Leg 9 | 2 2 . 3 . . 2 . . . . . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 88 | 1 11 6 12 1 3 1 8 15 . 3 1 1 6 1 2 3 10 3 Device 44 | . 5 5 4 . 1 . 2 11 . . 1 . 2 . 1 2 7 3 Storage 19 | 1 5 1 6 . 2 . 1 1 . 1 . . . . . . 1 . Processor 5 | . . . . . . . 3 1 . . . 1 . . . . . . Hackware 1 | . . . . . . . . . . . . . . . . 1 . . Protection 19 | . 1 . 2 1 . 1 2 2 . 2 . . 4 1 1 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 95 | 2 2 10 9 . 2 1 8 21 2 11 . 3 6 13 2 2 1 . Energy Gun 14 | 1 1 3 1 . . . 1 . 1 1 . 1 1 3 . . . . Energy Cannon 2 | . . . . . . . . 2 . . . . . . . . . . Ballistic Gun 50 | 1 1 6 6 . 1 1 1 8 1 7 . 1 3 8 2 2 1 . Ballistic Cannon 9 | . . . 1 . 1 . 2 5 . . . . . . . . . . Launcher 6 | . . . 1 . . . 1 . . . . 1 2 1 . . . . Special Weapon 11 | . . . . . . . 1 6 . 3 . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . Parts Lost 31 | . . . . . . 7 1 11 1 1 . 1 . 4 . 1 4 . Power 2 | . . . . . . . . 1 . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . 1 . . . . . . . . . . Utility 15 | . . . . . . 2 . 5 . 1 . 1 . 2 . . 4 . Weapon 12 | . . . . . . 4 1 4 1 . . . . 2 . . . . Highest Loss Streak 9 | . . . . . . 6 1 9 1 1 . 1 . 3 . 1 2 . To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 94 99 99 100 61 34 79 95 100 97 90 87 87 86 85 85 82 87 Engine 2 | . 11 12 5 . . . . . . . . . . . . . . . Core 5 | . . . 6 12 5 2 10 10 11 9 . . . . . . . . Reactor 4 | . . . . . . . . . . 1 10 9 11 13 13 12 12 15 Treads 12 | . . . 5 25 11 7 11 19 22 20 15 15 13 13 13 13 12 11 Leg 5 | . 25 25 16 . . . . . . . . . . . . . . . Device 15 | . 10 11 13 12 11 5 8 20 22 16 20 20 17 14 12 11 13 22 Storage 9 | . 21 24 13 12 5 2 4 5 5 6 10 10 9 9 9 9 8 7 Processor 3 | . . . . . . . 9 6 5 5 5 5 4 4 4 4 4 3 Protection 5 | . . . 8 12 5 4 8 3 5 8 5 2 3 4 3 4 3 3 Energy Gun 1 | . 11 . . . . . 4 . 1 2 5 . 1 1 . . . . Ballistic Gun 18 | . 11 24 24 25 16 8 2 5 4 16 20 19 20 22 27 27 25 23 Ballistic Cannon 4 | . . . . . 5 2 10 15 16 6 . . . . . . . . Naked Turns 11 | . . . . . . 11 . . . . . . . . . . . . Heaviest Build 192 | 17 90 25 53 39 44 48 113 131 132 135 125 130 166 175 171 177 186 192 Greatest Support 235 | 20 20 20 49 43 52 70 140 140 111 155 182 182 182 182 182 187 235 235 Greatest Overweight (x) 8 | . 4 1 2 . . 8 . 1 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 10 25 10 20 10 20 10 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 9 10 10 11 10 10 7 17 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 10 14 10 9 7 9 20 20 20 17 20 20 19 19 20 20 20 Average Carried 13 | 1 5 9 9 9 7 5 6 14 19 19 16 16 16 16 15 19 16 19 Final Capacity 20 | 10 10 10 10 10 10 5 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 7 10 10 10 7 5 9 20 20 18 16 17 16 16 18 19 17 20 Class Distribution -------------------- 32% | Hacker-Mutant 20% | Hacker-Executioner 14% | Bothacker-Tank 13% | Hacker-Gunner 7% | Generator-Executioner 6% | Hacker-Tank 3% | Bothacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Mutant | -7/Recycling Hacker-Tank | -5/Factory Hacker-Mutant | -5/Waste Hacker-Gunner | -5/Factory Hacker-Tank | -5/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Tank | -4/Factory Hacker-Gunner | -4/DSF Hacker-Executioner | -3/Research Hacker-Executioner | -3/Garrison Hacker-Executioner | -3/Research Hacker-Executioner | -3/Garrison Hacker-Executioner | -2/Research Generator-Executioner | -1/Access Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Matter Collected 15590 | 215 209 144 645 10 . 70 722 2157 435 1562 . 360 675 1280 876 2024 1005 3201 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 19817 | . 219 31 625 . . . 586 1884 453 1628 . 398 1108 1689 1560 2116 1882 5638 Parts 992 | . 16 4 51 . . . 38 79 23 60 . 22 39 71 77 110 106 296 Haulers Intercepted 4 | . . . . . . . . . . . . . . . . . . 4 Recyclers Shooed 3 | . . . . . . . . . . . . . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Combat Hostiles Destroyed 280 | . 8 2 18 . . . 13 39 8 30 . 7 10 32 14 31 18 50 Guns 216 | . 8 2 18 . . . 6 9 1 18 . 5 10 26 14 31 18 50 Cannons 50 | . . . . . . . 3 28 7 12 . . . . . . . . AOE 12 | . . . . . . . 4 . . . . 2 . 6 . . . . Classes Destroyed 24 | . 3 . 3 . . . 5 2 1 . . 2 1 1 3 . . 3 Worker 5 | . . . . . . . . . . . . . . . 1 . . 4 Builder 9 | . . . . . . . 1 . . . . . . . 1 . . 7 Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . Hauler 4 | . . . . . . . . . . . . . . . . . . 4 Recycler 3 | . . . . . . . . . . . . . 2 . . . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . Operator 4 | . . . . . . . . . . . . . . . 2 . 1 1 Drone 1 | . . . . . . . 1 . . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . Watcher 16 | . 1 . . . . . . 1 . 1 . . 2 . 4 . 2 5 Swarmer 58 | . 6 2 4 . . . 3 7 1 6 . 2 . 10 . 12 . 5 Cutter 4 | . . . . . . . . . . . . . . 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 101 | . 2 . 2 . . . 3 17 . 12 . 3 6 8 10 12 5 21 Brawler 11 | . . . . . . . . 1 2 3 . . . 1 . 1 2 1 Duelist 7 | . . . . . . . 1 . 2 2 . . . . . 1 . 1 Sentry 32 | . . . 1 . . . . 9 1 4 . . 2 4 2 1 2 6 Specialist 4 | . . . . . . . . . . . . 1 . 1 . . 2 . Hunter 27 | . . . . . . . 4 1 . 1 . . 2 2 2 2 5 8 Programmer 17 | . . . . . . . 2 2 2 1 . . . 1 . 1 1 7 Heavy 2 | . . . . . . . . . . . . 1 . . . . 1 . Behemoth 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . . Subdweller 11 | . . . 11 . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 15 | . 4 2 4 . . . 6 5 6 5 . 3 9 10 9 6 14 15 Combat Bots Only 12 | . 4 2 4 . . . 5 5 5 5 . 3 7 10 8 6 12 7 Max Kills in Single Turn 3 | . 1 1 1 . . . 2 3 2 3 . 2 2 2 2 3 3 3 Gunslinging 2 | . . . . . . . . . . . . 1 . 1 . 2 1 1 Exploded 2 | . . . . . . . 1 . . . . 2 . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Hostile Shots Fired 1406 | . 27 7 86 . . 7 150 219 20 98 . 17 98 209 46 151 136 135 Missed 399 | . 5 5 34 . . . 10 60 8 21 . 9 48 62 16 34 28 59 Damage Taken 10503 | . 144 11 407 . . 200 1448 2301 140 1156 . 159 273 1206 143 986 1374 555 Core 791 | . 32 . 32 . . 85 106 319 . 64 . 9 20 48 . 38 7 31 Absorbed by Shields 3744 | . . . . . . . . . . . . . 299 1009 157 877 818 584 Reduced by Siege Mode 636 | . . . . . . . 116 115 . 46 . . 33 103 4 55 149 15 Redirected to Shielding 10 | . . . . . . . . . . . . . . . . . . 10 Ignored by Resistances 8660 | . 96 9 260 . . 115 863 1512 99 670 . 94 340 1308 179 1096 1350 669 Regen/Repaired (Parts) 254 | . . . . . . . . . . . . . . . 254 . . . Core Remaining (%) 86 | 100 . . . 74 . . . . . 42 . 99 . . . 91 99 98 Volleys Fired 570 | . 25 4 40 . . 3 41 93 11 76 . 10 21 54 25 49 26 92 Largest 6 | . 2 2 2 . . 4 5 5 5 5 . 5 6 6 6 6 6 6 Hottest 371 | . 60 60 53 . . 112 231 316 371 319 . 189 224 254 240 240 240 240 Shots Fired 2351 | . 50 8 79 . . 12 92 293 52 249 . 34 106 251 150 290 156 529 Gun 1963 | . 50 8 78 . . 9 42 80 13 174 . 33 105 246 150 290 156 529 Cannon 329 | . . . . . . 3 38 183 39 66 . . . . . . . . Launcher 19 | . . . 1 . . . 7 4 . . . 1 1 5 . . . . Special 40 | . . . . . . . 5 26 . 9 . . . . . . . . Kinetic 2142 | . 25 4 78 . . 12 72 230 35 218 . 33 100 210 150 290 156 529 Thermal 142 | . 25 4 . . . . 5 28 17 22 . . 5 36 . . . . Explosive 19 | . . . 1 . . . 7 4 . . . 1 1 5 . . . . Electromagnetic 13 | . . . . . . . 8 5 . . . . . . . . . . Robot Hit Streak 69 | . 14 9 45 . . 12 20 37 67 61 . 54 63 69 46 51 30 42 Robot Miss Streak 4 | . 2 . 2 . . 1 3 1 . 1 . 1 1 3 4 2 2 3 Penetration Max 3 | . . . . . . . . 1 1 2 . 2 2 1 1 1 2 3 Secondary Targets 56 | . 1 . . . . . . . . 4 . 1 4 14 1 16 8 7 Max Gunslinging Chain 3 | . 1 . . . . . . . . 1 . 1 1 1 1 3 2 1 Shots Hit Robots 1739 | . 38 6 67 . . 12 67 187 38 176 . 25 90 226 103 215 130 359 Core Hits 767 | . 14 3 34 . . 4 30 77 12 62 . 13 37 94 51 90 61 185 Critical Kills 179 | . . . . . . . 2 18 5 14 . 1 2 2 22 28 20 65 Critical Parts Destroyed 258 | . 1 . . . . . 8 29 11 16 . . . 2 32 33 22 104 Critical Strikes 477 | . 1 . 1 . . . 10 57 16 32 . 1 2 4 57 78 44 174 Meltdown 2 | . . . . . . . . 2 . . . . . . . . . . Destroy 469 | . 1 . 1 . . . 10 49 16 32 . 1 2 4 57 78 44 174 Blast 6 | . . . . . . . . 6 . . . . . . . . . . Melee Attacks 5 | . . . . . . . 5 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 31652 | . 377 59 1192 . . 232 1675 4512 994 4228 . 1346 2490 6644 984 1886 1268 3765 Guns 24429 | . 377 59 1192 . . 162 659 1557 305 3513 . 797 2383 5676 984 1886 1268 3611 Cannons 4499 | . . . . . . 70 345 2680 689 715 . . . . . . . . Explosions 2658 | . . . . . . . 622 275 . . . 549 107 968 . . . 137 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . . . . 17 Kinetic 25450 | . 139 15 1192 . . 232 875 3389 497 3730 . 797 2232 4603 984 1886 1268 3611 Thermal 3388 | . 238 44 . . . . 145 742 497 498 . . 151 1073 . . . . Explosive 2425 | . . . . . . . 526 275 . . . 549 107 968 . . . . Electromagnetic 372 | . . . . . . . 129 106 . . . . . . . . . 137 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 3 3 5 . . . 2 2 2 2 3 Average Corruption 2 | . . . . . . . . 2 3 4 . . . 1 2 2 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 166 | . . . . . . . . 38 8 69 . . . 9 10 17 2 13 Message Errors 36 | . . . . . . . . 7 3 15 . . . 2 1 3 . 5 Matter Fused 44 | . . . . . . . . 6 2 18 . . . 3 5 7 1 2 Heat Flow Errors 21 | . . . . . . . . 10 . 10 . . . . . 1 . . Energy Discharges 16 | . . . . . . . . 4 2 4 . . . 1 1 2 . 2 Data Loss (minor) 23 | . . . . . . . . 5 1 9 . . . 1 3 2 1 1 Data Loss (major) 8 | . . . . . . . . . . 5 . . . 2 . 1 . . Misfires 4 | . . . . . . . . 2 . 1 . . . . . 1 . . Alerts 3 | . . . . . . . . 2 . 1 . . . . . . . . Weapon Failures 11 | . . . . . . . . 2 . 6 . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 111 | . . . . . . . 10 17 . . . 14 . 43 . . . 27 Projectiles 25 | . . . . . . . 8 17 . . . . . . . . . . Explosions 86 | . . . . . . . 2 . . . . 14 . 43 . . . 27 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . 7 12 2 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . 7 11 2 2 . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 122 | . . . . . . . 53 43 . . . . 26 . . . . . Shots 8 | . . . . . . . 3 4 . . . . 1 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 669 | . 70 20 12 . . 113 520 669 347 222 . . 7 36 15 302 199 184 Average Temperature 111 | . 23 15 9 . . 65 184 172 116 96 . . 3 9 7 111 60 44 Received Heat Transfer 2278 | . 30 . 195 . . . 81 633 21 303 . 42 95 218 61 445 94 60 Effects 39 | . . . . . . . 12 27 . . . . . . . . . . Shutdowns 19 | . . . . . . . 8 11 . . . . . . . . . . Energy Bleed 6 | . . . . . . . 2 4 . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . Matter Decay 2 | . . . . . . . 2 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . . . . . . Damage (minor) 3 | . . . . . . . . 3 . . . . . . . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations 26 | . . . . . . . 3 5 . 1 . 1 1 4 2 3 2 4 Total Turns 604 | . . . . . . . 189 60 . 33 . 4 37 109 33 68 36 35 Longest Duration 132 | . . . . . . . 132 30 . 33 . 4 37 55 17 44 20 17 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . Parts Melted 9 | . . . 1 . . . . 4 2 1 . . . . . . 1 . Heat Transferred 4260 | . 550 100 . . . . 161 869 592 666 . . 185 1137 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Peak Influence 2128 | . 148 81 . 134 . . 300 1868 959 2128 829 710 388 906 503 1008 647 1177 Initial 829 | . . 31 . 134 . . . . 728 517 829 447 299 190 382 60 425 294 Average 546 | . 52 26 . 4 . . 70 838 805 1158 829 577 302 664 282 532 474 634 Maximum Alert Level 5 | . . . . . . . 1 5 3 5 3 3 1 3 2 3 2 4 Low Security (%) 30 | 100 100 100 . 100 100 100 86 4 . . . . 11 3 21 9 . 1 Level 1 15 | . . . . . . . 13 13 . . . . 88 20 64 32 3 29 Level 2 17 | . . . . . . . . 27 . 18 . 62 . 19 14 19 96 25 Level 3 22 | . . . . . . . . 19 100 38 100 37 . 56 . 38 . 39 Level 4 8 | . . . . . . . . 24 . 23 . . . . . . . 5 Level 5 5 | . . . . . . . . 10 . 19 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . Squads Dispatched 30 | . . . . . . . 4 . 4 . . 2 3 . 3 . 5 9 Investigation 4 | . . . . . . . . . . . . . . . 2 . . 2 Extermination 6 | . . . . . . . 2 . 1 . . . . . 1 . . 2 Reinforcement 9 | . . . . . . . 2 . . . . 2 . . . . 4 1 Assault 5 | . . . . . . . . . 1 . . . . . . . 1 3 Garrison 6 | . . . . . . . . . 2 . . . 3 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Distress Signals 6 | . . . . . . . 2 . . . . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 379 | . 12 2 45 . . 6 18 55 14 29 . 9 12 34 19 33 24 67 Peak Tracking Total 10 | . 4 2 6 . . 6 6 8 4 5 . 4 7 10 4 5 9 8 Tactical Retreats 31 | . . . 5 . . . 1 15 1 1 . . . . . . . 8 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Traps Triggered 19 | . 3 . . . 1 . . 6 . 4 . . 3 . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Machines Disabled 18 | . . . 2 . . . 1 4 1 3 . 1 . 1 1 . 1 3 Max in Single Turn 1 | . . . 1 . . . 1 1 1 1 . 1 . 1 1 . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . 3 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . 1 1 . 1 . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Machines Accessed 56 | . 9 1 1 7 1 . 4 2 1 4 1 . 2 2 8 3 2 8 Terminals 41 | . 7 . . 6 1 . 3 2 . 4 1 . 1 2 4 3 1 6 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . 2 . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . 1 . 1 1 Garrison Access 5 | . . . . . . . 1 . 1 . . . 1 . 1 . . 1 Total Hacks 125 | . 29 1 2 16 3 . 6 3 2 9 2 . 4 4 18 7 5 14 Successful 76 | . 21 1 2 11 1 . 3 2 2 4 1 . 3 2 11 2 4 6 Failed 49 | . 8 . . 5 2 . 3 1 . 5 1 . 1 2 7 5 1 8 Catastrophic 6 | . 1 . . . . . . . . . . . 1 . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . 3 1 1 4 . . 1 . . 1 . . 1 . 2 4 1 2 Terminals 96 | . 22 . . 15 3 . 5 3 . 9 2 . 3 4 8 7 3 12 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . 2 . . . . . . . . . . . . . 5 . . . Recycling Units 6 | . 5 . . 1 . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . 3 . 2 1 Garrison Access 7 | . . . . . . . 1 . 2 . . . 1 . 2 . . 1 Terminal Hacks 56 | . 16 1 2 10 1 . 2 2 . 4 1 . 2 2 4 2 2 5 Record 23 | . 11 . 2 3 . . . . . . . . 2 . 2 . 1 2 Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . 1 . . . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . 2 . . 1 . . . . . . . . . . . . 1 1 Emergency Access Points 5 | . . . . 1 . . . 1 . 1 . . . . . 1 . 1 Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . . 2 . . . . . . . . . . 1 . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Garrison Registry 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . . Patrol Navigation 2 | . . . . . . . . . . 1 . . . 1 . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . . . . . . . . 2 . . . Scan Component 2 | . 1 . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . 4 . . 1 . . . . . . . . . . . . . . Recycle Component 2 | . 2 . . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . 3 . 2 . Insert Component 2 | . . . . . . . . . . . . . . . 1 . 1 . Analyze 3 | . . . . . . . . . . . . . . . 2 . 1 . Garrison Access Hacks 7 | . . . . . . . 1 . 2 . . . 1 . 2 . . 1 Unlock Access 4 | . . . . . . . 1 . 1 . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 Coupler Status 2 | . . . . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . 1 . 2 . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . Hacking Detections 40 | . 8 . . 6 . . 2 1 . 3 1 . 1 1 7 3 1 6 Full Trace Events 6 | . 1 . . . . . . . . 1 . . . . 2 . . 2 Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . 1 Corruption 2 | . . . . . . . . . . 1 . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . Time 19 | . . . . . . . . . . . . . . . 19 . . . Parts Recycled 2 | . 2 . . . . . . . . . . . . . . . . . Recycled Matter 199 | . 199 . . . . . . . . . . . . . . . . . Retrieved Matter 199 | . 199 . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . 1 . 1 . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . Robots Hacked 3 | . . . . . . . 3 . . . . . . . . . . . Non-combat 3 | . . . . . . . 3 . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 4 . . . . . . . . . . . parse_system 3 | . . . . . . . 3 . . . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . 12 . 4 . . . . . 7 3 . Machine Destruction 16 | . . . . . . . . 12 . . . . . . . 4 . . Programmers 10 | . . . . . . . . . . 4 . . . . . 3 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . 14 . 4 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Total Allies 25 | . . 3 . . . . . 14 . 4 . . . 2 . 2 . . Largest Group 6 | . . 3 3 . . . . 6 . 2 2 2 1 2 . 2 . . Highest-Rated Group 281 | . . 40 40 . . . . 281 . 218 218 218 119 92 . 175 . . Highest-Rated Ally 119 | . . 16 16 . . . . 49 . 119 119 119 119 46 . 95 . . Total Orders 5 | . . . . . . . 3 1 . . . . 1 . . . . . ROAM 2 | . . . . . . . . 1 . . . . 1 . . . . . EXPLORE 2 | . . . . . . . 2 . . . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . . . Ally Attacks 112 | . . . 8 . . . . 56 . 7 . 18 3 7 . 13 . . Total Damage 3854 | . . . 100 . . . . 1748 . 216 . 680 136 192 . 782 . . Kills 15 | . . . . . . . . 5 . . . 3 1 . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . 1 . . . . 2 . . . . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . 4 . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Turns Passed 21154 | 76 773 1183 3666 1047 62 233 1716 2800 397 2983 6 257 534 1037 914 1271 627 1572 Spaces Moved 9950 | 48 538 597 1845 636 36 146 822 1013 140 1119 3 130 244 464 464 631 272 802 Core 32 | 10 . . . . . 22 . . . . . . . . . . . . Treads 7351 | . . . 451 636 36 124 822 1013 140 1119 3 130 244 464 464 631 272 802 Legs 2281 | 38 538 597 1108 . . . . . . . . . . . . . . . Wheels 286 | . . . 286 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 160 160 50 160 160 247 152 158 158 158 158 158 158 155 155 Average Speed 174 | 105 121 181 167 160 160 147 160 224 247 228 158 158 158 158 158 158 155 155 Slowest Speed 450 | 120 400 190 260 160 160 450 165 247 247 247 158 158 158 158 158 163 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 94 98 93 88 1 81 23 75 7 89 . 93 6 60 14 75 11 26 Regions Visited 18 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 . . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 2 5 . . . . . . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . . 4 . . . 1 . . Terrain Destroyed 271 | . . . 3 . . . 54 45 3 19 . 22 38 28 10 14 9 26 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 60 | . . . . . . . 5 11 3 18 . 4 7 12 . . . . AOE 149 | . . . 3 . . . 48 34 . . . 18 30 16 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Gar Fac Gar Fac DSF Res Gar Res Gar Res Acc Total 12460 | 73 612 692 2349 666 41 156 1142 1370 161 1398 4 161 335 616 571 759 402 952 Wait 1299 | 13 11 42 386 26 . 2 226 141 5 116 . 5 37 61 67 45 76 40 Move 9934 | 47 537 596 1844 635 36 145 821 1012 140 1118 2 129 244 463 463 630 271 801 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 220 | 7 17 18 21 1 . . 18 43 2 23 . 8 14 10 9 12 10 7 Fast Attach 10 | . 1 1 . . . 2 4 . . 2 . . . . . . . . Attach 109 | 6 9 3 5 . 3 3 16 20 1 3 2 3 12 4 5 4 8 2 Detach 9 | . 2 . 1 . . 1 2 2 . . . . . . . . 1 . Swap 128 | . 8 12 28 2 2 . 2 27 1 14 . 2 2 10 . 8 5 5 Drop 136 | . 2 16 24 2 . . 2 22 1 30 . 4 5 6 2 11 5 4 Fire 570 | . 25 4 40 . . 3 41 93 11 76 . 10 21 54 25 49 26 92 Melee 5 | . . . . . . . 5 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 Escape Stasis 10 | . . . . . . . . 2 . 8 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 29 | . . . . . . . 5 8 . 8 . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/DSF -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 77 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Evolved 1 slot: Utility x1 79 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Hacker-Mutant 550 | -10/Materials | Identified exit to Materials 550 | -10/Materials | Discovered exit to Materials (range 10) 650 | -10/Materials | Discovered exit to Materials (range 9) 794 | -10/Materials | Discovered exit to Materials (range 4) 850 | -10/Materials | Entered Mines 941 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1092 | -10/Mines | Discovered exit to Materials (range 6) 1134 | -10/Mines | Learned location of Storage (-7) 1527 | -10/Mines | Discovered exit to Materials (range 5) 1722 | -10/Mines | Identified exit to Subcaves 1722 | -10/Mines | Discovered exit to Subcaves (range 10) 1878 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2033 | -10/Mines | Entered Subcaves 2033 | -10/Subcaves | Accompanied by 3 allies 2095 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2115 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2223 | -10/Subcaves | Learned Materials garrison access intel 2255 | -10/Subcaves | Ambushed by swarm of Subdwellers 2299 | -10/Subcaves | Lost 4 allies 2383 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2554 | -10/Subcaves | Learned location of 1 exit from Materials 3287 | -10/Subcaves | Visited Clippyterm 3294 | -10/Subcaves | Learned Factory garrison access intel 3563 | -10/Subcaves | A Subdweller sparked back to life 3563 | -10/Subcaves | A Subdweller sparked back to life 3563 | -10/Subcaves | A Subdweller sparked back to life 3610 | -10/Subcaves | Lost 3 allies 4179 | -10/Subcaves | Identified exit to Materials 4179 | -10/Subcaves | Discovered exit to Materials (range 5) 4203 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4229 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4259 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4601 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5173 | -10/Subcaves | Identified exit to Recycling 5173 | -10/Subcaves | Discovered exit to Recycling (range 6) 5468 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5578 | -10/Subcaves | Discovered exit to Materials (range 8) 5699 | -10/Subcaves | Entered Recycling 5872 | -7/Recycling | Identified exit to Factory 6746 | -7/Recycling | Entered Factory 6746 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x4, Weapon x3 6747 | -5/Factory | Loaded intel: 3 garrison access locations 6764 | -5/Factory | Identified exit to DSF 6808 | -5/Factory | Sucked down chute 6808 | -5/Factory | Entered Waste 6861 | -5/Waste | Spotted C-40 Crusher 6882 | -5/Waste | Spotted C-40 Crusher 6903 | -5/Waste | Spotted C-40 Crusher 6903 | -5/Waste | Spotted C-40 Crusher 6916 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6918 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6918 | -5/Waste | Spotted C-40 Crusher 6922 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6925 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6956 | -5/Waste | Lost 6 parts (1n2u3w) 6966 | -5/Waste | Spotted C-40 Crusher 7006 | -5/Waste | Crushed by Compactor (1 part destroyed) 7027 | -5/Waste | Identified exit to Factory 7027 | -5/Waste | Discovered exit to Factory (range 10) 7041 | -5/Waste | Entered Factory 7577 | -5/Factory | Build established: Hacker-Gunner 7895 | -5/Factory | Identified exit to Factory 7895 | -5/Factory | Discovered exit to Factory (range 30) 8173 | -5/Factory | Identified exit to Garrison 8676 | -5/Factory | Discovered exit to Factory (range 4) 8757 | -5/Factory | Entered Garrison 8853 | -5/Garrison | Lost 9 parts (1p4u4w) 8887 | -5/Garrison | Core integrity fell below 50% 8930 | -5/Garrison | Heavy support dispatched to Factory 9127 | -5/Garrison | Spotted B-75 Beast 9203 | -5/Garrison | Triggered checkpoint 9241 | -5/Garrison | Triggered checkpoint 9537 | -5/Garrison | Triggered checkpoint 9645 | -5/Garrison | Garrison Relay disabled 9706 | -5/Garrison | Heavy support dispatched to Factory 9769 | -5/Garrison | Build established: Hacker-Tank 9899 | -5/Garrison | Triggered checkpoint 9901 | -5/Garrison | Triggered checkpoint 9992 | -5/Garrison | Triggered checkpoint 10013 | -5/Garrison | Destroyed B-75 Beast 10022 | -5/Garrison | Triggered checkpoint 10280 | -5/Garrison | Lost 4 allies 10431 | -5/Garrison | Triggered checkpoint 10433 | -5/Garrison | Triggered checkpoint 10513 | -5/Garrison | Identified exit to Factory 10513 | -5/Garrison | Discovered exit to Factory (range 49) 10513 | -5/Garrison | Discovered exit to Factory (range 61) 10513 | -5/Garrison | Discovered exit to Factory (range 22) 10572 | -5/Garrison | Garrison Relay disabled 10647 | -5/Garrison | Installed Relay Interface Framework 11003 | -5/Garrison | Build established: Bothacker-Tank 11193 | -5/Garrison | Triggered checkpoint 11239 | -5/Garrison | Triggered checkpoint 11557 | -5/Garrison | Entered Factory 11814 | -5/Factory | Garrison activated, responded to threat 11857 | -5/Factory | First assault squad dispatched 11954 | -5/Factory | Identified exit to Garrison 11954 | -5/Factory | Entered Garrison 12026 | -5/Garrison | Triggered checkpoint 12190 | -5/Garrison | Triggered checkpoint 12377 | -5/Garrison | Discovered exit to Factory (range 10) 12438 | -5/Garrison | Triggered checkpoint 12552 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 13050 | -5/Garrison | Discovered exit to Factory (range 13) 13400 | -5/Garrison | Triggered checkpoint 13405 | -5/Garrison | Learned Factory security intel 13470 | -5/Garrison | Triggered checkpoint 13622 | -5/Garrison | Triggered checkpoint 13781 | -5/Garrison | Triggered checkpoint 13861 | -5/Garrison | Discovered exit to Factory (range 58) 13861 | -5/Garrison | Discovered exit to Factory (range 49) 13861 | -5/Garrison | Discovered exit to Factory (range 21) 13934 | -5/Garrison | Triggered checkpoint 14381 | -5/Garrison | Build established: Bothacker-Gunner 14533 | -5/Garrison | Spotted B-75 Beast 14580 | -5/Garrison | Destroyed B-75 Beast 14809 | -5/Garrison | Build established: Hacker-Gunner 14887 | -5/Garrison | Rewired Executioner 14896 | -5/Garrison | Rewired Striker 14937 | -5/Garrison | Entered Factory 14937 | -4/Factory | Accompanied by 2 allies 14937 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14943 | -4/Factory | Identified exit to DSF 14943 | -4/Factory | Entered DSF 14943 | -4/DSF | Accompanied by 2 allies 14995 | -4/DSF | Additional patrols routed to DSF 15108 | -4/DSF | Sterilization system engaged 15128 | -4/DSF | Ambient heat levels rising (+10) 15143 | -4/DSF | Ambient heat levels rising (+10) 15143 | -4/DSF | Identified exit to Research 15143 | -4/DSF | Discovered exit to Research (range 16) 15158 | -4/DSF | Ambient heat levels rising (+10) 15173 | -4/DSF | Ambient heat levels rising (+10) 15188 | -4/DSF | Ambient heat levels rising (+10) 15200 | -4/DSF | Entered Research 15200 | -3/Research | Accompanied by 1 ally 15200 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 15372 | -3/Research | Garrison activated, responded to threat 15473 | -3/Research | Garrison activated, responded to threat 15501 | -3/Research | Build established: Hacker-Executioner 15645 | -3/Research | Garrison activated, responded to threat 15703 | -3/Research | Destroyed 7 combat bots 15734 | -3/Research | Identified exit to Garrison 15734 | -3/Research | Entered Garrison 15762 | -3/Garrison | Triggered checkpoint 15831 | -3/Garrison | Rescued a captive Derelict 15832 | -3/Garrison | Rescued a captive Derelict 15963 | -3/Garrison | Spotted B-86 Titan 15972 | -3/Garrison | Triggered checkpoint 15978 | -3/Garrison | Triggered checkpoint 16000 | -3/Garrison | Triggered checkpoint 16003 | -3/Garrison | Destroyed B-86 Titan 16024 | -3/Garrison | Destroyed 10 combat bots 16029 | -3/Garrison | Lost 3 parts (2u1w) 16107 | -3/Garrison | Destroyed 7 combat bots 16306 | -3/Garrison | Destroyed 7 combat bots 16446 | -3/Garrison | Identified exit to Research 16446 | -3/Garrison | Discovered exit to Research (range 11) 16455 | -3/Garrison | Discovered exit to Research (range 65) 16455 | -3/Garrison | Discovered exit to Research (range 88) 16455 | -3/Garrison | Discovered exit to Research (range 13) 16604 | -3/Garrison | Expanded RIF knowledge: Watcher Feeds 16700 | -3/Garrison | Triggered checkpoint 16771 | -3/Garrison | Entered Research 16892 | -3/Research | Repaired Hvy. Armor Plating 17011 | -3/Research | Identified exit to Garrison 17566 | -3/Research | Destroyed 8 combat bots 17685 | -3/Research | Entered Garrison 17747 | -3/Garrison | Triggered checkpoint 17747 | -3/Garrison | Garrison Relay disabled 17873 | -3/Garrison | Triggered checkpoint 17874 | -3/Garrison | Spotted B-86 Titan 17975 | -3/Garrison | Destroyed B-86 Titan 18001 | -3/Garrison | Found Unknown Protection 18148 | -3/Garrison | Found embedded Infiltrators 18241 | -3/Garrison | Triggered checkpoint 18285 | -3/Garrison | Identified exit to Research 18285 | -3/Garrison | Discovered exit to Research (range 8) 18301 | -3/Garrison | Triggered checkpoint 18403 | -3/Garrison | Triggered checkpoint 18491 | -3/Garrison | Discovered exit to Research (range 21) 18491 | -3/Garrison | Discovered exit to Research (range 33) 18491 | -3/Garrison | Discovered exit to Research (range 41) 18515 | -3/Garrison | Triggered checkpoint 18604 | -3/Garrison | Expanded RIF knowledge: Code Merge 18757 | -3/Garrison | Triggered checkpoint 18956 | -3/Garrison | Entered Research 18956 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19003 | -2/Research | Identified exit to Testing 19075 | -2/Research | Identified Hvy. Reflective Plating 19206 | -2/Research | First assault squad dispatched 19413 | -2/Research | Destroyed 12 combat bots 19552 | -2/Research | Identified exit to Access 19552 | -2/Research | Discovered exit to Access (range 6) 19583 | -2/Research | Entered Access 19583 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19875 | -1/Access | Build established: Generator-Executioner 19910 | -1/Access | Garrison activated, responded to threat 20333 | -1/Access | First assault squad dispatched 20388 | -1/Access | Destroyed 7 combat bots 20516 | -1/Access | Destroyed 7 combat bots 20928 | -1/Access | Identified exit to Command 21147 | -1/Access | Identified exit to Surface 21147 | -1/Access | Discovered exit to Surface (range 7) 21155 | *** | Escaped! Last Messages --------------- 21091_ Y-72 Warden suffers critical hit (Destroy). 21091_ Y-72 Warden destroyed. 21091_ HV Slug penetrates Wall. 21104_ Acquired 105 matter. 21108_ System corrupted: Matter fused (-6). 21112_ K-01 Serf collects debris. 21122_ Acquired 70 matter. 21125_ HV Slug penetrates W-44 Eye. 21125_ W-44 Eye suffers critical hit (Destroy). 21125_ Destroyed Antigrav System. 21125_ HV Slug penetrates W-44 Eye. 21125_ W-44 Eye suffers critical hit (Destroy). 21125_ W-44 Eye destroyed. 21136_ K-01 Serf collects debris. 21142_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 21147_ The Access Shell folds into the floor. 21147_ EXIT=FOUND: SURFACE [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????# +??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ############ #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ########################???????????? | | !!! !!* ??????????? | | ####### #### !| == !%=????????????? | | ??????# #######+#####! ""#?????????????????? | | ??????# ## #?# ""#?????????????????? | | ??????# ## [#?# ""#?????????????????? | | ??????# ## #?# T#?????????????????? | | ??????# ## #?# ""#?????????????????? | | ??????# ## #?# ""#?????????????????? | | ??????# ##! "=? ### ""##????????????????? | | ??????# ## """ [## #????????????????? | | ??????# ## """!*=### ##????????????????? | | ??????# ## " #?# #?????????????????? | | ??????# ####### ###?# #?????????????????? | | ??????# #?????###???# #?????????????????? | | ####### #???????????# @" #?????????????????? | | #???????????# "" #?????????????????? | | #???????????# #?????????????????? | | #???????????# #?????????????????? | | #???????????# #?????????????????? | | #########???????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 80 Energy Generation 81 Energy Capacity 915 Matter Stores 734 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 11 Kinecelleration 30 Offensive Hacking 30 Trap Extractor Capacity 6 Item Schematics ----------------- Hvy. Reflective Plating | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Backstab Epsilon Run Gunslinger Tank Turtlemind Challenges ------------ None Game ------ Seed ArmoredCobblerRecalibrator Manual? 0 Play Time 05:16:14 Cumulative 19.5 hours Start 2024.06.05 @ 11:42:42 End 2024.06.06 @ 12:31:16 Sessions 4 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 0 Explorer 6 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a180f770-5b2a-409f-8120-f53c04d8815a