Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 17:49:15 Player: obl-vn Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (3489) 3489 TOTAL SCORE: 9949 Bonus ------- Pacifist 2189 Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 143/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Superbattery (1500) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Plasma Cutter Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Terrain Scan Processor Graphene Brace Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Superbattery Drone Bay Drone Bay Drone Bay Plasma Cutter [Rating: 47] Favorites ----------- Power None Propulsion None Utility Improved Terrain Scan Processor Device Advanced Terrain Scanner Processor Improved Terrain Scan Processor Hackware Improved System Shield Protection Light Armor Plating Weapon Hardcell Cannon Ballistic Cannon Hardcell Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Slots Evolved 12 | . . . . . 4 . . . 4 . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 12 | . . . . . 4 . . . 4 . 2 . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 22 | . 1 . . 1 . . 4 3 1 3 . . . 6 3 Power . | . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 21 | . 1 . . 1 . . 4 3 1 3 . . . 5 3 Device 6 | . . . . . . . . . 1 3 . . . 1 1 Storage . | . . . . . . . . . . . . . . . . Processor 13 | . . . . 1 . . 4 2 . . . . . 4 2 Hackware 1 | . . . . . . . . 1 . . . . . . . Protection 1 | . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 7 | . . . . . 1 . . . . 2 . 1 . 2 1 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 7 | . . . . . 1 . . . . 2 . 1 . 2 1 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . 1 . . . . 2 . 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 2 | . . . . 1 1 1 5 5 4 5 5 5 5 4 5 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . . . . 1 1 1 5 4 3 4 4 4 4 3 4 Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . . . . 1 . . . . . . 3 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 1 . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 27 | . 7 14 14 27 18 9 42 52 40 49 41 38 23 32 33 Device 1 | . . . . . . . . . . 11 17 15 5 4 3 Processor 18 | . . . . 13 9 9 42 49 33 30 17 16 11 21 25 Hackware 1 | . . . . . . . . 3 6 6 5 5 5 5 3 Protection 6 | . 7 14 14 14 9 . . . . . . . . . . Peak Build Rating 47 | . 1 1 2 3 3 4 16 20 23 33 27 27 16 38 47 Average Rating 12 | . . 1 1 2 2 2 15 17 18 26 27 25 16 25 34 On Entrance 11 | . . 1 1 2 3 2 4 16 18 18 27 27 16 16 30 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns 59 | . 24 . . . . . . . . . . . . . 35 Heaviest Build 7 | . 3 3 3 3 3 . . . . 6 3 3 1 7 1 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 2 | . . . . . . . . . . 1 . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 1 1 5 5 5 5 5 5 5 5 5 5 Average Carried 2 | . . . . 1 1 1 5 5 4 4 5 5 5 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 1 1 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 91% | Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Scout | -6/DSF Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Matter Collected 295 | 200 . . . 20 . . 40 30 . . . . . . 5 Remotely . | . . . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Hostile Shots Fired 125 | . . 3 . 4 9 5 4 . . 7 . 1 . 33 59 Missed 46 | . . 1 . 2 3 4 2 . . 3 . . . 12 19 Hits 79 | . . 2 . 2 6 1 2 . . 4 . 1 . 21 40 Melee 1 | . . . . . . . . . . . . 1 . . . Projectile 78 | . . 2 . 2 6 1 2 . . 4 . . . 21 40 AOE 3 | . . 3 . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . . 2 . 1 . . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 2035 | . 28 121 . 21 102 6 31 . . 160 . 57 . 301 1208 Core 1840 | . 28 78 . 10 61 6 15 . . 160 . 57 . 267 1158 Absorbed by Shields 32 | . . . . . . . . . . . . . . 32 . Core Remaining (%) 77 | 100 . . . 53 . . . 85 . 81 . . . 67 . Volleys Fired . | . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . 10 10 12 1 Average Corruption 8 | . . . . . . . . . . . . 10 10 10 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . 2 3 5 . Message Errors 1 | . . . . . . . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . . . . . 2 1 . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 2 . Misdirections 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 207 | . . . . . . . . . . . . . 207 . . Average Temperature 107 | . . . . . . . . . . . . . 107 . . Received Heat Transfer 30 | . . . . 12 9 . 9 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 65 | . . 15 . 65 . 45 15 . . . . 15 10 3 37 Initial 9 | . . . . . . . 9 . . . . . . 3 . Average 3 | . . . . 21 . 13 . . . . . 5 1 1 3 Influence Increases 365 | . . 15 . 135 . 45 27 . . . . 15 15 . 113 Successful Hack 65 | . . . . . . . 12 . . . . . 15 . 38 Partial Spotted 30 | . . . . . . . . . . . . 15 . . 15 Lose Combat Pursuer 270 | . . 15 . 135 . 45 15 . . . . . . . 60 Influence Decreases 328 | . . 8 7 135 . 20 52 . . . . 15 10 5 76 Entered New Map 25 | . . . 7 . . . 16 . . . . . . 2 . Time Decay 288 | . . 8 . 135 . 20 36 . . . . 10 10 . 69 Lost Part 10 | . . . . . . . . . . . . . . 3 7 Lost Ally 5 | . . . . . . . . . . . . 5 . . . Squads Dispatched 7 | . 1 . . . . 1 . . . 1 1 . . 1 2 Investigation 3 | . . . . . . 1 . . . . 1 . . . 1 Extermination 1 | . . . . . . . . . . . . . . . 1 Reinforcement 3 | . 1 . . . . . . . . 1 . . . 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Distress Signals 2 | . . . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 44 | . 5 1 . 6 4 5 1 . . 2 1 6 . 3 10 Peak Tracking Total 8 | . 4 1 . 3 4 3 1 . . 2 1 6 . 3 8 Tactical Retreats 8 | . . 1 . 3 . 1 1 . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Traps Triggered 8 | . 1 . . . . 2 . . . . 1 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Machines Accessed 17 | . . . 1 . . 1 5 . 1 . 1 . 3 . 5 Terminals 15 | . . . . . . 1 5 . 1 . 1 . 2 . 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . Total Hacks 30 | . . . 1 . . 1 6 . 2 . 4 . 7 . 9 Successful 16 | . . . 1 . . 1 5 . 1 . . . 3 . 5 Failed 14 | . . . . . . . 1 . 1 . 4 . 4 . 4 Catastrophic 5 | . . . . . . . . . . . 2 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . . . 1 . . 1 5 . . . . . 1 . 5 Terminals 26 | . . . . . . 1 6 . 2 . 4 . 4 . 9 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 3 . . Terminal Hacks 7 | . . . 1 . . 1 . . 1 . . . 2 . 2 Record 1 | . . . . . . . . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . 1 . . Unauthorized Hacks 8 | . . . . . . . 5 . . . . . . . 3 Terminals 8 | . . . . . . . 5 . . . . . . . 3 Botnet 3 | . . . . . . . . . . . . . . . 3 Skim 5 | . . . . . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . . 1 1 . 1 . 1 . 1 . 3 Full Trace Events 2 | . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Total Allies 2 | . . 1 . . . . . . . . . 1 . . . Largest Group 1 | . . 1 . . . . . . . . . 1 . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . 31 . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . Ally Attacks 12 | . . . . . . . . . . . . 12 . . . Total Damage 169 | . . . . . . . . . . . . 169 . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Active Infowar (turns) 852 | . . . . . . . . . . 6 101 59 121 76 489 Optics 534 | . . . . . . . . . . . . . . 45 489 Terrain 319 | . . . . . . . . . . 6 101 59 121 32 . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 2 . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Turns Passed 3993 | 9 56 1247 104 411 37 137 704 262 65 40 104 65 121 76 555 Spaces Moved 3986 | 18 108 194 206 697 74 225 558 509 110 59 207 127 231 72 591 Core 3986 | 18 108 194 206 697 74 225 558 509 110 59 207 127 231 72 591 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 57 50 50 50 72 50 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 50 100 50 50 50 150 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 25 51 59 76 15 32 87 52 4 77 9 80 11 86 19 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 5 | . . . . 2 . . . 3 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Was Fac DSF Fac Total 5939 | 17 108 1343 206 758 73 248 980 515 119 63 207 127 235 93 847 Wait 1918 | . . 1150 . 61 . 20 419 . 8 . . 1 5 4 250 Move 3972 | 17 107 193 205 696 73 224 557 508 109 58 207 126 230 71 591 Hop . | . . . . . . . . . . . . . . . . Pick Up 6 | . . . 1 . . 4 . 1 . . . . . . . Fast Attach 23 | . 1 . . 1 . . 4 3 . 3 . . . 5 6 Attach 3 | . . . . . . . . . 1 1 . . . 1 . Detach 3 | . . . . . . . . . 1 1 . . . 1 . Swap . | . . . . . . . . . . . . . . . . Drop 4 | . . . . . . . . 3 . . . . . 1 . Fire . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown -6/Factory (discovered 4 exits: Fac x2 / Low / DSF) -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory (discovered 5 exits: Res x4 / [*Upp]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 9) 66 | -10/Materials | Entered Mines 69 | -10/Mines | Received a Mining Laser from a helpful Derelict 86 | -10/Mines | Learned 4 Materials zone layouts 95 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 1274 | -10/Mines | Discovered new exit (range 10) 1291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1311 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1311 | -10/Mines | Discovered new exit (range 5) 1313 | -10/Mines | Entered Exiles 1326 | -10/Exiles | Met 8R-AWN 1334 | -10/Exiles | Met EX-HEX 1348 | -10/Exiles | Met EX-BIN 1355 | -10/Exiles | Aligned with FarCom system 1355 | -10/Exiles | Given EX-Vault access code 1367 | -10/Exiles | Opened EX-Vault 1370 | -10/Exiles | Found Superbattery 1381 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1395 | -10/Exiles | Met EX-DEC 1412 | -10/Exiles | Discovered new exit (range 11) 1417 | -10/Exiles | Left Exiles lab with Superbattery 1417 | -10/Exiles | Entered Mines 1454 | -9/Mines | Learned Materials stockpile data 1456 | -9/Mines | Learned location of 1 exit from Materials 1824 | -9/Mines | Discovered new exit (range 9) 1828 | -9/Mines | Identified exit to Materials 1828 | -9/Mines | Entered Materials 1828 | -8/Materials | Evolved 4 slots: Utility x4 1829 | -8/Materials | Identified exit to Factory 1830 | -8/Materials | Identified exit to Storage 1865 | -8/Materials | Entered Storage 1955 | -8/Storage | Allied Derelicts emerged from ambush trap array 1978 | -8/Storage | Used back door to open Recycling access 1978 | -8/Storage | Discovered new exit (range 5) 2001 | -8/Storage | Identified exit to Recycling 2002 | -8/Storage | Entered Recycling 2300 | -8/Recycling | Scanned before Scraplab entrance 2364 | -8/Recycling | Identified exit to Factory 2423 | -8/Recycling | Learned 2 Storage zone layouts 2471 | -8/Recycling | Learned location of 3 exits from Factory 2507 | -8/Recycling | Learned Factory trap positions 2532 | -8/Recycling | Learned Factory scanalyzer intel 2548 | -8/Recycling | Learned Factory stockpile data 2574 | -8/Recycling | Learned location of Zion (-7) 2609 | -8/Recycling | Learned location of 2 exits from Lower Caves 2653 | -8/Recycling | Learned location of 1 exit from Extension 2701 | -8/Recycling | Entered Scraplab 2705 | -8/Recycling | Discovered new exit (range 2) 2705 | -8/Recycling | Identified exit to Scraptown 2706 | -8/Recycling | Entered Scraptown 2798 | -8/Scraptown | Discovered exit to Factory (range 13) 2814 | -8/Scraptown | Visited Junk Repository 2832 | -8/Scraptown | Visited Red Mages 2839 | -8/Scraptown | Visited TADAMA 2843 | -8/Scraptown | Visited Shadow of the Wyrm 2936 | -8/Scraptown | Visited Comm Corps 2941 | -8/Scraptown | Visited Cyclists 2947 | -8/Scraptown | Visited Symbiants 2968 | -8/Scraptown | Entered Factory 2968 | -6/Factory | Evolved 4 slots: Utility x4 2969 | -6/Factory | Identified exit to Factory 2969 | -6/Factory | Identified exit to Lower Caves 2970 | -6/Factory | Loaded intel: 86 trap records 2972 | -6/Factory | Loaded intel: 4 scanalyzer locations 3033 | -6/Factory | Identified exit to DSF 3033 | -6/Factory | Entered DSF 3062 | -6/DSF | Additional patrols routed to DSF 3067 | -6/DSF | Discovered exit to Factory (range 14) 3073 | -6/DSF | Entered Factory 3073 | -5/Factory | Evolved 2 slots: Utility x2 3177 | -5/Factory | Sucked down chute 3177 | -5/Factory | Entered Waste 3178 | -5/Waste | Met a frightened Derelict 3192 | -5/Waste | EMP discharged 3192 | -5/Waste | System corruption reached 10% 3196 | -5/Waste | Spotted C-40 Crusher 3209 | -5/Waste | Spotted C-40 Crusher 3209 | -5/Waste | Spotted C-40 Crusher 3210 | -5/Waste | Spotted C-40 Crusher 3221 | -5/Waste | Spotted C-40 Crusher 3227 | -5/Waste | Spotted C-40 Crusher 3233 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3237 | -5/Waste | Discovered new exit (range 10) 3241 | -5/Waste | Identified exit to Factory 3242 | -5/Waste | Entered Factory 3319 | -5/Factory | Build established: Scout 3363 | -5/Factory | Identified exit to DSF 3363 | -5/Factory | Entered DSF 3402 | -5/DSF | Additional patrols routed to DSF 3430 | -5/DSF | Discovered new exit (range 17) 3439 | -5/DSF | Entered Factory 3439 | -4/Factory | Evolved 2 slots: Utility x2 3661 | -4/Factory | Build established: Mutant 3725 | -4/Factory | Spotted B-86 Titan 3886 | -4/Factory | Identified exit to Research 3933 | -4/Factory | Discovered new exit (range 16) 3964 | -4/Factory | Core integrity fell below 50% 3989 | -4/Factory | Core integrity fell below 20% 3994 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03926_ Enh. Optical Array blown off. 03927_ Acquired Graphene Brace. 03927_ K-01 Serf cleans the TF Node. 03928_ Triggered Segregator Trap. 03928_ Arcs of energy rise from the floor. 03928_ Enh. Optical Array blown off. 03928_ Graphene Brace blown off. 03928_ Adv. Signal Interpreter blown off. 03929_ Acquired Graphene Brace. 03930_ K-01 Serf cleans the TF Node. 03933_ EXIT=FOUND 03934_ W-44 Eye sends out distress signal. 03940_ W-44 Eye destroyed. 03948_ Penetrated by Slug. 03948_ Knocked back. 03960_ Graphene Brace destroyed. 03970_ K-01 Serf cleans the Assembly Bed. 03986_ Knocked back. 03986_ Acquired 5 matter. 03990_ Knocked back. Map ----- +----------------------------------------------------+ | ??# #?????????""" ????????????? | | ??# #??????????"" ?????????????? | | ### #?????????? ?????????????? | | ############+########??????? | | #??????? | | ######### ######### #??????? | | ####+##########+###?????# #??????? | | #?????#p#??????? | | """ #?????#s#??????? | | "R #?????# #??????? | | """ """""" #???### ###????? | | "" """""" ? #???# #????? | | """""?????##### H #????? | | """""" ??+ % #????? | | ##### #????? | | ####/################?# ! #????? | | ???# #?# #?## ##????? | | ???# #?# #??# % #?????? | | ???# #?# #??# +?????? | | ???# #?# #??# #?????? | | #### ### [ ] #??#% #?????? | | % # #??# #?????? | | " #??# #?????? | | # #??# #?????? | | ######## #??# #?????? | | ???????# #??#R@ #?????? | | "??????# #??# %#?????? | | """????# #??# #?????? | | """ ???##############??# #?????? | | ???????????????????# #?????? | | """ ???????????????????# #?????? | | """????????????????????# #?????? | | ???????????????????????# #?????? | | ???????????????????????+ #?????? | | ???????????????????????# #?????? | | ???????????????????????# #?????? | | ??????????????????????? ?????? | | ??????????????????????? Y ?????? | | ??????????????????????? ?????? | | ??????????????????????? ?????? | | ??????????????????????? ?????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 310 Armor Coverage 150 Evasion (%) 50 Target Analysis 5 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingCannonDetector Manual? 0 Play Time 00:29:29 Cumulative 272.3 hours Start 2026.09.07 @ 17:19:37 End 2026.09.07 @ 17:49:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 180 Rogue 180 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 63 Gallery% 75 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84ec6d3e-631b-475d-b597-95fbb746961b