Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.28 @ 09:13:28 Player: Cmdr.Laserstrahl Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (226) 1130 Value Destroyed (8607) 8607 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2270) 2270 TOTAL SCORE: 16907 Bonus ------- High Alert Combat Kills 2003 Follower Combat Kills 67 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 99/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Structural Scanner Hacking Suite Lightning Gun Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Armored Leg Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Improved Signal Interpreter Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Compact Ion Cannon Coil Gun > --- INVENTORY -------- Reinforced Deuterium Engine Biometal Heavy Treads Armored Leg Armored Wheel Armored Wheel Advanced Heat Sink Compact Battery Improved Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Cloaking Device Improved Medium Armor Plating Improved Medium Armor Plating EM Pulse Cannon Heavy Plasma Cannon Improved Grenade Launcher Remote Datajack Heavy Mace [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Improved Titanium Leg Treads Biometal Heavy Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . Utility 6 | . . . . . 2 1 . 2 1 . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 197 | 7 12 . . 4 34 39 13 44 1 6 37 Power 27 | 1 2 . . 1 5 4 4 7 . 1 2 Engine 18 | 1 1 . . 1 3 3 1 6 . . 2 Core 8 | . 1 . . . 2 1 3 1 . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 57 | 2 5 . . 1 9 17 . 12 . 1 10 Treads 1 | . . . . . . . . . . . 1 Leg 25 | . 2 . . . 7 8 . 6 . . 2 Wheel 29 | 2 3 . . 1 2 9 . 6 . 1 5 Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 62 | 2 4 . . 1 8 10 3 15 1 2 16 Device 34 | 1 3 . . 1 4 4 2 7 1 1 10 Storage 3 | 1 1 . . . . . . . . . 1 Processor 8 | . . . . . . 2 . 3 . 1 2 Hackware 1 | . . . . . . 1 . . . . . Protection 16 | . . . . . 4 3 1 5 . . 3 Artifact . | . . . . . . . . . . . . Weapon 51 | 2 1 . . 1 12 8 6 10 . 2 9 Energy Gun 10 | 1 . . . 1 3 . 1 1 . . 3 Energy Cannon 9 | . . . . . 2 2 . 4 . . 1 Ballistic Gun 21 | 1 1 . . . 7 3 4 3 . . 2 Ballistic Cannon 2 | . . . . . . 1 . . . 1 . Launcher 4 | . . . . . . 1 1 2 . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . . . . 1 1 Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 . 3 . 2 1 Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 1 | . . . . . 1 . . . . . . Parts Lost 89 | . 5 . . 1 13 5 2 20 . 12 31 Power 9 | . 1 . . 1 1 1 . 2 . 1 2 Propulsion 27 | . 3 . . . 5 3 . 3 . 2 11 Utility 30 | . 1 . . . 3 . . 10 . 5 11 Weapon 23 | . . . . . 4 1 2 5 . 4 7 Highest Loss Streak 8 | . 3 . . 1 5 1 1 6 . 6 8 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Backups 17 | 3 16 20 20 19 18 19 18 19 18 16 6 Power . | . 2 2 2 1 1 . . . 1 1 . Propulsion 2 | 1 3 4 4 4 2 1 1 2 3 3 . Utility 8 | . 4 7 7 7 9 9 10 9 9 8 2 Weapon 5 | 1 6 7 7 6 5 5 6 6 4 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . 3 . . 1 5 8 1 3 . 8 5 Power 4 | . . . . . . 1 1 1 . . 1 Propulsion 3 | . 1 . . . . . . 1 . 1 . Utility 17 | . . . . . 4 4 . 1 . 6 2 Weapon 9 | . 2 . . 1 1 3 . . . . 2 Tool/Special 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 98 100 100 98 97 95 99 87 86 69 64 Engine 5 | . 10 . . 5 7 6 2 5 5 1 4 Core 2 | . 2 14 14 6 1 . 4 . . . . Leg 13 | . . . . . 22 9 30 11 17 15 2 Wheel 8 | . 26 28 28 28 2 16 . 6 . . 2 Device 10 | . 13 14 14 14 13 7 7 8 16 12 22 Storage 7 | . 14 14 14 14 9 7 7 6 5 4 2 Processor 8 | . . . . . . 6 7 19 17 11 8 Hackware 3 | . . . . . . 6 7 3 . . . Protection 5 | . . . . . 13 6 7 4 4 4 2 Energy Gun 3 | . 14 14 14 14 7 . . . . . 2 Energy Cannon 5 | . . . . . 2 6 6 8 10 6 . Ballistic Gun 10 | . 14 14 14 14 17 10 11 8 4 3 1 Peak Build Rating 88 | 7 11 11 11 13 28 51 61 77 83 88 70 Average Rating 45 | 4 8 11 11 10 21 39 55 63 81 72 54 On Entrance 31 | . 7 11 11 11 11 24 51 55 74 83 39 Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 12 49 49 49 49 64 74 82 80 73 81 44 Greatest Support 88 | 32 32 26 26 26 40 80 80 80 88 88 75 Greatest Overweight (x) 14 | . 4 1 1 4 2 3 1 7 . . 14 Average Overweight (x) . | . 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 10 Average Capacity 18 | 7 18 20 20 20 20 20 20 20 20 18 7 Most Carried 20 | 7 20 20 20 20 20 20 20 20 20 20 10 Average Carried 18 | 3 16 20 20 19 18 19 19 19 18 17 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 20 20 20 20 20 20 20 20 18 2 5 Class Distribution -------------------- 35% | Scavenger-Tank 18% | Scavenger-Gunner 14% | Mutant 11% | Scavenger-Mutant 8% | Gunner 4% | Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Waste Scavenger-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Matter Collected 5652 | 275 316 . . 62 755 1104 920 1665 57 . 498 Remotely 93 | 93 . . . . . . . . . . . Salvage Created 10775 | 87 656 . . 230 1657 1732 1272 4118 115 . 908 Parts 438 | 5 33 . . 15 73 100 46 133 1 . 32 Haulers Intercepted 6 | . 1 . . . 2 . . 3 . . . Recyclers Shooed 25 | . 1 . . . 4 5 . 13 . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 150 | . 9 . . 6 24 19 30 52 . . 10 Melee 7 | . . . . . . . . 1 . . 6 Guns 63 | . 9 . . 6 21 6 10 11 . . . Cannons 48 | . . . . . 3 10 12 23 . . . AOE 27 | . . . . . . 2 8 14 . . 3 Classes Destroyed 16 | 2 6 . . 3 3 2 . . . . . Worker 16 | . 2 . . 1 . 6 . 4 . . 3 Builder 12 | . 1 . . . 1 . . 6 . . 4 Tunneler 2 | 1 . . . . . 1 . . . . . Hauler 6 | . 1 . . . 2 . . 3 . . . Recycler 27 | 1 2 . . . 3 9 . 9 1 . 2 Mechanic 4 | . . . . . . 2 . 2 . . . Operator 1 | . . . . . 1 . . . . . . Watcher 8 | . 1 . . . 2 3 . 2 . . . Swarmer 30 | . 3 . . 3 2 . 11 10 . . 1 Grunt 76 | . 6 . . . 12 9 11 32 . . 6 Brawler 3 | . . . . 1 . . 1 1 . . . Duelist 3 | . . . . 1 . 1 . 1 . . . Protector 1 | . . . . 1 . . . . . . . Sentry 19 | . . . . . 7 4 3 4 . . 1 Hunter 7 | . . . . . 3 . 2 2 . . . Programmer 11 | . . . . . . 5 2 2 . . 2 Best Kill Streak 10 | 2 3 . . 4 4 6 8 10 1 . 5 Combat Bots Only 9 | . 3 . . 4 4 5 8 9 . . 3 Max Kills in Single Turn 5 | 1 1 . . 2 1 2 2 4 1 . 5 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . 1 2 2 . . 3 Melee 1 | . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Hostile Shots Fired 1305 | . 48 . . 12 170 180 221 383 . 5 286 Missed 419 | . 8 . . 3 57 55 72 134 . 1 89 Hits 886 | . 40 . . 9 113 125 149 249 . 4 197 Melee 19 | . . . . 3 . 4 . 8 . 4 . Projectile 867 | . 40 . . 6 113 121 149 241 . . 197 AOE 1 | . . . . . . . . 1 . . . Critical Strikes 36 | . . . . 2 4 4 . 15 . . 11 Actively Blocked 1 | . . . . . 1 . . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 15010 | . 467 . . 153 1717 1732 1714 3973 . 1718 3536 Core 2524 | . 115 . . 18 237 242 239 658 . 182 833 Absorbed by Shields 104 | . . . . . . . 7 . . . 97 Redirected to Shielding 43 | . . . . . 43 . . . . . . Regen/Repaired (Parts) 346 | . . . . . 15 108 . 223 . . . Core Remaining (%) 51 | 100 . . . 46 56 . 31 22 . . . Volleys Fired 686 | 5 47 . . 20 110 82 178 220 2 15 7 Largest 3 | 2 2 . . 2 3 3 3 3 3 3 2 Hottest 225 | 70 70 . . 70 116 136 153 210 200 210 225 Shots Fired 1586 | 10 95 . . 36 322 227 326 518 6 37 9 Gun 921 | 10 95 . . 36 308 114 109 234 2 7 6 Cannon 638 | . . . . . 14 113 208 268 4 28 3 Launcher 27 | . . . . . . . 9 16 . 2 . Special . | . . . . . . . . . . . . Kinetic 785 | 5 47 . . 20 203 147 130 224 2 7 . Thermal 744 | 5 48 . . 16 96 79 187 278 4 28 3 Explosive 27 | . . . . . . . 9 16 . 2 . Electromagnetic 30 | . . . . . 23 1 . . . . 6 Robot Hit Streak 17 | 10 12 . . 6 9 17 8 15 5 9 2 Robot Miss Streak 7 | . 7 . . 2 7 3 4 5 1 3 4 Penetration Max 1 | . . . . . 1 . 1 1 . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 871 | 10 54 . . 26 196 123 130 276 5 17 34 Core Hits 434 | 4 27 . . 13 85 60 63 164 2 2 14 Critical Kills 8 | . . . . . . 1 2 5 . . . Critical Parts Destroyed 6 | . 1 . . . . . . 2 . . 3 Critical Strikes 43 | 1 4 . . 1 8 4 8 9 . . 8 Burn 14 | 1 3 . . 1 8 . . 1 . . . Meltdown 5 | . . . . . . 1 . 4 . . . Destroy 6 | . 1 . . . . . 2 3 . . . Blast 9 | . . . . . . 3 6 . . . . Smash 3 | . . . . . . . . . . . 3 Sever 1 | . . . . . . . . 1 . . . Impale 5 | . . . . . . . . . . . 5 Melee Attacks 89 | . . . . . . 6 . 20 . 7 56 Impact 25 | . . . . . . . . . . 7 18 Slashing 26 | . . . . . . 6 . 20 . . . Piercing 38 | . . . . . . . . . . . 38 Sneak Attacks 10 | . . . . . . 1 . 1 . . 8 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 Martial Strikes 15 | . . . . . . . . 15 . . . Damage Inflicted 23406 | 104 556 . . 265 2602 3312 3982 9256 132 958 2239 Guns 8688 | 104 556 . . 265 2372 1072 1096 2993 42 85 103 Cannons 8031 | . . . . . 218 1767 1910 3587 90 459 . Explosions 4790 | . . . . . . 419 976 2364 . 414 617 Melee 1885 | . . . . . . 54 . 312 . . 1519 Ramming 12 | . . . . . 12 . . . . . . Kinetic 8135 | 40 218 . . 126 1459 1696 1595 2874 42 85 . Thermal 9176 | 64 338 . . 139 846 1458 1411 3706 90 459 665 Explosive 3702 | . . . . . . . 976 2312 . 414 . Electromagnetic 496 | . . . . . 285 104 . 52 . . 55 Impact 573 | . . . . . . . . . . . 573 Slashing 366 | . . . . . . 54 . 312 . . . Piercing 946 | . . . . . . . . . . . 946 Highest Corruption 45 | . 3 3 3 3 1 4 1 10 . 43 45 Average Corruption 9 | . 2 3 3 3 1 2 1 8 . 18 43 Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 165 | . 9 2 4 5 4 16 13 31 . 16 65 Message Errors 41 | . 6 1 1 1 1 4 2 9 . 3 13 Matter Fused 38 | . 1 1 . . . 4 3 8 . 4 17 Heat Flow Errors 9 | . 1 . . 1 . 3 . . . 1 3 Energy Discharges 20 | . . . . . . 3 4 5 . 2 6 Parts Rejected 5 | . . . . . 1 1 . . . 1 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 23 | . . . 3 . . . 2 4 . 3 11 Data Loss (major) 5 | . . . . . 1 . . 3 . . 1 Misfires 5 | . 1 . . 1 . . 1 1 . . 1 Alerts 8 | . . . . 1 1 1 . 1 . 1 3 Misdirections 8 | . . . . . . . . . . 1 7 Weapon Failures 2 | . . . . 1 . . 1 . . . . Overload Shots 1 | . . . . . . . . . . . 1 Overflow Damage 949 | . . . . . 9 134 18 132 2 . 654 Projectiles 196 | . . . . . 9 93 3 89 2 . . Explosions 198 | . . . . . . 41 15 43 . . 99 Melee 555 | . . . . . . . . . . . 555 Knockbacks 13 | . . . . . . 8 3 . . . 2 Impact 2 | . . . . . . . . . . . 2 Kinetic 10 | . . . . . . 7 3 . . . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 300 | . . . . . . 189 111 . . . . Shots 6 | . . . . . . 3 3 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . Kicked 1 | . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 401 | 80 212 . . 379 108 251 192 401 . 137 172 Average Temperature 64 | 34 29 . . 160 24 26 46 102 . 89 59 Received Heat Transfer 4224 | . 237 . . . 639 474 381 1275 . . 1218 Effects 10 | . . . . 2 . 2 . 6 . . . Shutdowns 2 | . . . . 1 . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 6 | . . . . . . 2 . 4 . . . Short Circuit 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations 2 | . . . . . . . . 2 . . . Total Turns 142 | . . . . . . . . 142 . . . Longest Duration 73 | . . . . . . . . 73 . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 9 | . . . . . . . . . . . 9 Impact Corruptions 12 | . . . . . . . . . . . 12 Robots Melted 5 | . . . . . . 1 . 4 . . . Combat Hostiles 4 | . . . . . . 1 . 3 . . . Parts Melted 22 | . 3 . . . 3 1 1 13 1 . . Heat Transferred 15410 | 259 1221 . . 455 2886 1889 1941 5563 137 659 400 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Maximum Alert Level 5 | . . . . . 1 2 5 4 2 1 . Low Security (%) 38 | 100 100 100 . 100 98 25 . . . 86 100 Level 1 6 | . . . . . 1 30 1 . . 13 . Level 2 14 | . . . . . . 43 8 6 100 . . Level 3 19 | . . . . . . . 29 55 . . . Level 4 17 | . . . . . . . 44 37 . . . Level 5 2 | . . . . . . . 15 . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1716 | 5 85 . . 159 204 563 1716 1420 695 213 170 Initial 900 | . . . . . 42 91 369 900 695 213 . Average 582 | . 25 . . 99 73 327 1158 1066 652 135 56 Influence Increases 6205 | 10 269 . . 199 746 1115 1367 1860 34 36 569 Destroy 0b10 Robot/C 3040 | . 180 . . 160 480 380 600 1040 . . 200 Destroy 0b10 Robot/NC 400 | 10 35 . . 10 45 105 15 130 5 . 45 Destroy Leader 648 | . 34 . . 20 158 136 40 210 . . 50 Allied During Kill 9 | . . . . 9 . . . . . . . Successful Hack 171 | . 5 . . . 9 86 12 45 14 . . Select Force Hacks 60 | . . . . . . 30 . 30 . . . Disable Machine 600 | . . . . . 30 225 60 210 15 . 60 Anti-Garrison Action 400 | . . . . . . . 400 . . . . Destroy Structure 457 | . . . . . 9 78 165 135 . 36 34 Lose Combat Pursuer 420 | . 15 . . . 15 75 75 60 . . 180 Influence Decreases 6152 | 10 269 . . 90 655 787 179 2156 845 645 516 Entered New Map 2272 | . . . . . 67 109 159 816 725 396 . Time Decay 2652 | 10 249 . . 60 496 628 . 690 120 130 269 Lost Part 758 | . 20 . . 10 92 50 20 200 . 119 247 Lost Ally 20 | . . . . 20 . . . . . . . Purge Threat 450 | . . . . . . . . 450 . . . Squads Dispatched 44 | . . . . 1 7 10 . 18 . . 8 Investigation 8 | . . . . . . 4 . 4 . . . Extermination 8 | . . . . . . 4 . 2 . . 2 Reinforcement 11 | . . . . . 5 2 . 2 . . 2 Assault 6 | . . . . 1 . . . 5 . . . Garrison 11 | . . . . . 2 . . 5 . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Distress Signals 12 | . 2 . . . 7 2 . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 282 | . 14 . . 9 44 40 31 86 1 10 47 Peak Tracking Total 16 | . 3 . . 5 5 4 7 14 1 6 16 Tactical Retreats 19 | . 1 . . . 1 3 2 2 . 2 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Traps Triggered 17 | . 2 . . . . 5 5 2 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Machines Disabled 44 | . . . . . 2 15 8 14 1 . 4 Max in Single Turn 5 | . . . . . 1 5 1 2 1 . 3 Garrison Relay 4 | . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Machines Accessed 51 | . 7 . 4 . 4 15 2 15 2 . 2 Terminals 27 | . 7 . . . 1 8 2 7 2 . . Fabricators 2 | . . . . . . . . 2 . . . Repair Stations 3 | . . . . . 1 1 . 1 . . . Recycling Units 5 | . . . . . 1 1 . 2 . . 1 Scanalyzers 8 | . . . . . 1 4 . 2 . . 1 Garrison Access 2 | . . . . . . 1 . 1 . . . Total Hacks 147 | . 21 . 4 . 16 43 4 51 4 . 4 Successful 89 | . 6 . 4 . 12 26 2 34 2 . 3 Failed 58 | . 15 . . . 4 17 2 17 2 . 1 Catastrophic 8 | . . . . . 1 1 1 5 . . . Database Lockouts . | . . . . . . . . . . . . Manual 59 | . 17 . 1 . 3 11 4 18 5 . . Terminals 83 | . 21 . . . 5 22 4 27 4 . . Fabricators 4 | . . . . . . . . 4 . . . Repair Stations 6 | . . . . . 2 2 . 2 . . . Recycling Units 7 | . . . . . 1 3 . 2 . . 1 Scanalyzers 39 | . . . . . 8 14 . 14 . . 3 Garrison Access 4 | . . . . . . 2 . 2 . . . Terminal Hacks 22 | . 3 . 4 . 1 6 . 7 1 . . Record 5 | . 1 . 4 . . . . . . . . Part Schematic 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open DSF 3 | . . . . . . 2 . . 1 . . Scanalyzer Index 1 | . . . . . . 1 . . . . . Alert Level 4 | . . . . . . . . 4 . . . Unreport Threat 3 | . . . . . . . . 3 . . . Locate Traps 3 | . 2 . . . 1 . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . Load Schematic 2 | . . . . . . . . 2 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks 6 | . . . . . 2 2 . 2 . . . Scan Component 3 | . . . . . 1 1 . 1 . . . Repair 3 | . . . . . 1 1 . 1 . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . 1 Report Inventory 2 | . . . . . 1 . . . . . 1 Scanalyzer 33 | . . . . . 7 11 . 13 . . 2 Insert Component 16 | . . . . . 3 6 . 6 . . 1 Analyze 17 | . . . . . 4 5 . 7 . . 1 Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks 20 | . 3 . . . 1 6 2 7 1 . . Terminals 18 | . 3 . . . 1 5 2 6 1 . . Botnet 18 | . 3 . . . 1 5 2 6 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . . Extract 2 | . . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 42 | . 7 . . . 2 13 2 15 2 . 1 Full Trace Events 7 | . 1 . . . 1 2 . 3 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 2 9 . 9 . . 1 Parts Built 4 | . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . Time 146 | . . . . . . . . 146 . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . Parts Repaired 3 | . . . . . 1 1 . 1 . . . Time 88 | . . . . . 26 22 . 40 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 16 | . . . . . 3 6 . 6 . . 1 Part Schematics Acquired 14 | . . . . . 2 5 . 6 . . 1 Parts Damaged 1 | . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . 15 . . . . Machine Destruction 15 | . . . . . . . 15 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . Initial Warlord ECA Mod 17 | . . . . . . . . 5 4 4 4 Total Orders 6 | . . . . . . . . 6 . . . EXPLORE 5 | . . . . . . . . 5 . . . RETURN 1 | . . . . . . . . 1 . . . Ally Attacks 12 | . . . . 12 . . . . . . . Total Damage 190 | . . . . 190 . . . . . . . Kills 3 | . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Active Infowar (turns) 8409 | . 38 40 446 64 334 1341 1962 2786 243 248 907 Optics 2996 | . . . . . . . . 2506 243 247 . Sensors 464 | . . . . . . . . . . . 464 Structural 224 | . . . . . . . . . . . 224 Seismic 922 | . 38 40 446 64 334 . . . . . . Machine Analysis 6521 | . . . . . . 1341 1962 2786 243 117 72 Cloaking 379 | . . . . . . . . . . 1 378 Jamming 2 | . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . 5 . . . Drone Recoveries 4 | . . . . . . . . 4 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Turns Passed 11352 | 71 731 40 446 141 1377 2171 1962 2786 243 291 1093 Spaces Moved 6427 | 40 475 39 425 69 516 1260 1079 1427 186 207 704 Core 69 | 4 . . . . . . . . . 43 22 Treads 8 | . . . . . . . . . . . 8 Legs 3337 | . 5 . . . 437 297 1079 837 186 163 333 Wheels 2911 | 36 470 39 425 69 79 963 . 590 . 1 239 Hover 102 | . . . . . . . . . . . 102 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 105 105 105 95 100 130 95 113 50 50 Average Speed 126 | 95 111 105 105 112 178 122 132 132 113 99 113 Slowest Speed 750 | 100 400 105 105 140 260 330 200 250 113 115 750 Overloaded Moves 37 | . . . . . . . . 37 . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 21 | . . . . . . . . 15 . 6 . Cave-ins Triggered 6 | . . . . . . . . . . 6 . Exploration Rate (%) 43 | 4 70 19 91 12 48 40 78 37 8 93 17 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 102 | . . . . . . 5 21 49 . 17 10 Terrain Destroyed 356 | . . . . . . 85 56 159 . 39 17 Melee 23 | . . . . . . 5 . 1 . 7 10 Projectile 117 | . . . . . . 12 10 80 . 15 . AOE 215 | . . . . . . 68 46 77 . 17 7 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Was Fac Total 8257 | 62 593 38 424 101 758 1717 1340 1874 214 246 890 Wait 513 | . 26 . . . 38 255 24 105 13 . 52 Move 6417 | 39 474 38 424 68 515 1259 1078 1426 186 206 704 Hop . | . . . . . . . . . . . . Pick Up 159 | 10 23 . . 5 30 22 6 30 5 3 25 Fast Attach 89 | 5 2 . . 1 9 22 5 20 1 4 20 Attach 81 | 2 3 . . 2 18 8 2 18 7 7 14 Detach 5 | . . . . . . 3 . 1 . . 1 Swap 80 | . 8 . . 1 13 17 14 20 . 2 5 Drop 134 | 1 10 . . 4 24 43 13 29 . 2 8 Fire 686 | 5 47 . . 20 110 82 178 220 2 15 7 Melee 72 | . . . . . . 6 . 5 . 7 54 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 20 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Sto] / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 384 | -10/Materials | Discovered new exit (range 14) 510 | -10/Materials | Lost 3 parts (1p2n) 572 | -10/Materials | Derelicts attacked the area 741 | -10/Materials | Discovered new exit (range 3) 803 | -10/Materials | Entered Mines 839 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 839 | -10/Mines | Discovered new exit (range 5) 843 | -10/Mines | Entered Exiles 843 | -10/Exiles | Found Exiles lab abandoned 938 | -10/Exiles | Build established: Scavenger-Mutant 1277 | -10/Exiles | Discovered new exit (range 12) 1289 | -10/Exiles | Entered Mines 1290 | -9/Mines | Met a Derelict testing a Signal Generator 1293 | -9/Mines | Found Signal Generator 1355 | -9/Mines | Core integrity fell below 50% 1412 | -9/Mines | Discovered new exit (range 15) 1430 | -9/Mines | Entered Materials 1430 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1468 | -8/Materials | Repaired Core Shielding 1603 | -8/Materials | Lost 5 parts (4n1w) 1667 | -8/Materials | Garrison activated, responded to threat 1791 | -8/Materials | Build established: Scavenger-Tank 2295 | -8/Materials | Garrison activated, responded to threat 2776 | -8/Materials | Discovered new exit (range 11) 2807 | -8/Materials | Entered Factory 2807 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3378 | -7/Factory | Build established: Scavenger-Gunner 3830 | -7/Factory | Identified exit to Garrison 3838 | -7/Factory | Allied Derelicts emerged from ambush trap array 4071 | -7/Factory | Discovered new exit (range 9) 4073 | -7/Factory | Build established: Scavenger-Tank 4156 | -7/Factory | Discovered new exit (range 10) 4352 | -7/Factory | Lost 3 allies 4497 | -7/Factory | Repaired Arm. Huge Wheel 4978 | -7/Factory | Entered Garrison 4998 | -7/Garrison | Triggered checkpoint 5053 | -7/Garrison | Garrison Relay disabled 5146 | -7/Garrison | Core integrity fell below 50% 5164 | -7/Garrison | Triggered checkpoint 5201 | -7/Garrison | Destroyed 8 combat bots 5296 | -7/Garrison | Discovered new exit (range 11) 5452 | -7/Garrison | Garrison Relay disabled 5730 | -7/Garrison | Garrison Relay disabled 5754 | -7/Garrison | Triggered checkpoint 5804 | -7/Garrison | Discovered new exit (range 13) 6056 | -7/Garrison | Triggered checkpoint 6073 | -7/Garrison | Garrison Relay disabled 6159 | -7/Garrison | Discovered new exit (range 9) 6234 | -7/Garrison | Triggered checkpoint 6360 | -7/Garrison | Triggered checkpoint 6426 | -7/Garrison | Triggered checkpoint 6630 | -7/Garrison | Triggered checkpoint 6940 | -7/Garrison | Entered Factory 6940 | -6/Factory | Evolved 2 slots: Utility x2 7247 | -6/Factory | Build established: Scavenger-Gunner 7290 | -6/Factory | First assault squad dispatched 7882 | -6/Factory | Lost 6 parts (1p1n2u2w) 8425 | -6/Factory | Core integrity fell below 50% 8426 | -6/Factory | Garrison activated, responded to threat 8459 | -6/Factory | Lost 3 parts (1p2u) 8515 | -6/Factory | Identified exit to Garrison 8542 | -6/Factory | Discovered new exit (range 18) 8621 | -6/Factory | Fabricated Imp. Medium Armor Plating? 8623 | -6/Factory | Fabricated Arm. Wheel? 8701 | -6/Factory | Destroyed 9 combat bots 8701 | -6/Factory | Lost 5 parts (2u3w) 8770 | -6/Factory | Identified exit to Factory 8934 | -6/Factory | Build established: Mutant 9593 | -6/Factory | System corruption reached 10% 9599 | -6/Factory | Garrison activated, responded to threat 9624 | -6/Factory | Repaired Multireflex Exoskeleton 9709 | -6/Factory | Build established: Gunner 9726 | -6/Factory | Entered another Factory area 9726 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9836 | -5/Factory | Spotted B-75 Beast 9946 | -5/Factory | Discovered new exit (range 5) 9950 | -5/Factory | Identified exit to Upper Caves 9969 | -5/Factory | Sucked down chute 9969 | -5/Factory | Entered Waste 9984 | -5/Waste | EMP discharged 10006 | -5/Waste | Spotted C-40 Crusher 10034 | -5/Waste | Spotted C-40 Crusher 10062 | -5/Waste | Spotted C-40 Crusher 10082 | -5/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 10084 | -5/Waste | EMP discharged 10084 | -5/Waste | System corruption reached 10% 10086 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10113 | -5/Waste | Spotted C-40 Crusher 10168 | -5/Waste | Crushed by falling debris 10170 | -5/Waste | Crushed by falling debris 10172 | -5/Waste | Crushed by falling debris 10184 | -5/Waste | EMP discharged 10184 | -5/Waste | System corruption reached 30% 10200 | -5/Waste | Spotted C-40 Crusher 10203 | -5/Waste | Lost 5 parts (1p2u2w) 10214 | -5/Waste | Crushed by falling debris 10216 | -5/Waste | Crushed by falling debris 10220 | -5/Waste | Crushed by falling debris 10228 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 10229 | -5/Waste | Spotted C-40 Crusher 10231 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 10251 | -5/Waste | Discovered new exit (range 11) 10255 | -5/Waste | Found Prototype Processor 10255 | -5/Waste | Identified Exp. Terrain Scan Processor 10260 | -5/Waste | Entered Factory 10262 | -5/Factory | Lost 6 parts (2n3u1w) 10407 | -5/Factory | Discovered exit to Upper Caves (range 15) 10669 | -5/Factory | Lost 5 parts (1n3u1w) 10816 | -5/Factory | Garrison activated, responded to threat 10900 | -5/Factory | Lost 6 parts (1p3n2w) 10918 | -5/Factory | Garrison activated, responded to threat 11043 | -5/Factory | Build established: Scavenger-Assassin 11205 | -5/Factory | Core integrity fell below 50% 11242 | -5/Factory | Lost 6 parts (1p1n2u2w) 11340 | -5/Factory | Cargo convoy interrupted 11347 | -5/Factory | Core integrity fell below 20% 11353 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11344_ Carbon-fiber Leg destroyed. 11344_ Acquired Wheel. 11344_ Slug penetrates Wall. 11344_ Lance destroyed. 11344_ Slug penetrates Wall. 11344_ Wheel destroyed. 11344_ Imp. Heat Sink destroyed. 11346_ Dropped Med. Storage Unit. 11346_ Slug penetrates Wall. 11348_ Hvy. Flail destroyed. 11348_ Exp. Terrain Scan Processor destroyed. 11348_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 11349_ G-50 Soldier suffers critical hit (Burn). 11351_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 11353_ C-30 ARC bursts open, deploying its payload. 11353_ G-67 Veteran unfolds itself. 11353_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????????????????"""""" # # | | ???????????????????????????"""""" / # | | ?????????????????????????? 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Targeting Computer | -8/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Med. Armor Plating | -7/Factory | Scanalyzed Recoil Stabilizer | -7/Factory | Extracted System Shield | -7/Factory | Extracted Rnf. Ion Engine | -7/Factory | Extracted IFF Parser | -7/Factory | Hacked Arm. Wheel | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Hvy. Plasma Cannon | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Remote Datajack | -6/Factory | Scanalyzed Cryofiber Web | -6/Factory | Extracted Hvy. Particle Cannon | -6/Factory | Extracted Lgt. Angular Momentum Engine | -6/Factory | Extracted Biometal Heavy Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Armor Plating | x2 | -6/Factory Arm. Wheel | x2 | -6/Factory Repaired ---------- Core Shielding | 70% | -8/Materials Arm. Huge Wheel | 56% | -7/Factory Multireflex Exoskeleton | 25% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionCentriumTreads Manual? 0 Play Time 05:37:45 Cumulative 368.4 hours Start 2025.05.27 @ 10:17:25 End 2025.05.28 @ 09:13:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 140 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eee37bcc-3846-41a4-b65b-efbb27d693c6