Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 12:00:43 Player: Crackrock_Steady Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (779) 779 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2554 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Medium Armor Plating Improved Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY (5) ---- Light Ion Engine Heat Sink Relay Coupler [Programmer] (80) Relay Coupler [Programmer] (62) Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Medium Armor Plating Improved Hacking Suite Makeshift System Shield > --- WEAPON ----------- Improved Light Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Ion Engine Heat Sink Relay Coupler [Programmer] Relay Coupler [Programmer] Heavy Mace [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Processor Improved Targeting Computer Hackware Makeshift System Shield Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 35 | 5 2 18 5 3 2 Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 4 . . . Treads 6 | 2 . 4 . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . . 4 2 2 1 Device 3 | . . 2 1 . . Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware 2 | . . . . 1 1 Protection 3 | . . 2 . 1 . Artifact . | . . . . . . Weapon 17 | 2 2 8 3 1 1 Energy Gun 4 | 2 . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . . 3 . . . Ballistic Cannon 1 | . . . 1 . . Launcher 6 | . 2 2 1 . 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . 1 . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . 10 1 . 1 Power 1 | . . 1 . . . Propulsion 6 | . . 5 . . 1 Utility 3 | . . 2 1 . . Weapon 2 | . . 2 . . . Highest Loss Streak 6 | . . 6 1 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 69 80 73 77 77 Engine 11 | . 14 10 11 11 11 Treads 17 | . 28 27 11 11 11 Device 11 | . . 9 11 17 5 Processor 5 | . . . 9 10 . Hackware 4 | . . . . 4 16 Protection 4 | . . 11 7 . 11 Energy Gun 5 | . 20 10 . . . Ballistic Gun 1 | . . 5 . . . Ballistic Cannon 6 | . . . 10 11 11 Launcher 2 | . 6 1 7 . 10 Impact Weapon 2 | . . 3 . 4 . Piercing Weapon 3 | . . . 3 6 . Naked Turns . | . . . . . . Heaviest Build 22 | 8 10 18 16 22 22 Greatest Support 60 | 40 40 60 20 20 20 Greatest Overweight (x) 6 | . . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 1 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 34% | Mutant 20% | Derelict-Mutant 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1014 | 245 154 386 116 56 57 Remotely . | . . . . . . Salvage Created 899 | . 162 548 91 . 98 Parts 68 | . 8 39 19 . 2 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 26 | . 5 12 6 . 3 Guns 9 | . 1 8 . . . Cannons 2 | . . . 2 . . AOE 15 | . 4 4 4 . 3 Classes Destroyed 12 | . 1 9 1 . 1 Worker 2 | . . 1 1 . . Builder 3 | . . . 3 . . Tunneler 1 | . . 1 . . . Hauler 1 | . . 1 . . . Recycler 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 11 | . . 3 6 . 2 Grunt 10 | . 5 4 . . 1 Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Samaritan 1 | . . . . . 1 Best Kill Streak 5 | . 5 5 3 . 2 Combat Bots Only 5 | . 5 3 3 . 2 Max Kills in Single Turn 3 | . 3 3 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . 3 1 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 177 | . 7 139 15 . 16 Missed 57 | . 3 45 5 . 4 Damage Taken 1875 | . 52 1475 141 . 207 Core 442 | . 27 335 26 . 54 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 25 | . 25 . . . . Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 91 | . 8 66 12 . 5 Largest 2 | . 2 2 2 . 2 Hottest 90 | . 90 80 70 . 69 Shots Fired 130 | . 14 92 16 . 8 Gun 89 | . 9 79 1 . . Cannon 16 | . . . 11 . 5 Launcher 25 | . 5 13 4 . 3 Special . | . . . . . . Kinetic 32 | . . 16 11 . 5 Thermal 73 | . 9 63 1 . . Explosive 25 | . 5 13 4 . 3 Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 5 3 . 4 Robot Miss Streak 6 | . 1 6 3 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 66 | . 8 49 5 . 4 Core Hits 52 | . 11 28 9 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Burn 1 | . 1 . . . . Melee Attacks 3 | . . 2 1 . . Impact 2 | . . 2 . . . Slashing . | . . . . . . Piercing 1 | . . . 1 . . Sneak Attacks 2 | . . 1 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2418 | . 337 1282 486 . 313 Guns 585 | . 62 523 . . . Cannons 147 | . . . 85 . 62 Explosions 1591 | . 275 723 342 . 251 Melee 95 | . . 36 59 . . Ramming . | . . . . . . Kinetic 272 | . . 125 85 . 62 Thermal 460 | . 62 398 . . . Explosive 1591 | . 275 723 342 . 251 Electromagnetic . | . . . . . . Impact 36 | . . 36 . . . Slashing . | . . . . . . Piercing 59 | . . . 59 . . Highest Corruption 1 | . 1 . . . . Average Corruption 1 | . 1 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . 1 . . . . Matter Fused 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 127 | . . 20 38 . 69 Projectiles . | . . . . . . Explosions 108 | . . 20 19 . 69 Melee 19 | . . . 19 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 238 | . . 149 63 . 26 Shots 8 | . . 4 3 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 525 | . 60 525 . . 9 Average Temperature 190 | . 22 254 . . 5 Received Heat Transfer 507 | . 30 450 . . 27 Effects 12 | . . 12 . . . Interference 3 | . . 3 . . . Matter Decay 2 | . . 2 . . . Damage (minor) 2 | . . 2 . . . Damage (major) 4 | . . 4 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1254 | . 247 1007 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 366 | . 183 366 283 . . Initial 94 | . . 76 94 . . Average 150 | . 46 201 213 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 72 | 100 100 57 65 . . Level 1 27 | . . 42 34 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 6 22 6 . 5 Peak Tracking Total 9 | . 2 9 3 . 4 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 5 2 . . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 15 7 . . . Successful 17 | . 13 4 . . . Failed 5 | . 2 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 14 | . 10 4 . . . Fabricators . | . . . . . . Repair Stations 5 | . 2 3 . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 9 3 . . . Prototype ID Bank 3 | . 2 1 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 2 1 . . . Scan Component 2 | . 1 1 . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 1 . . . Full Trace Events 4 | . 3 1 . . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 43 | . 43 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3247 | 86 386 759 235 1414 367 Spaces Moved 1815 | 54 209 352 122 867 211 Core 11 | 10 . . . . 1 Treads 1804 | 44 209 352 122 867 210 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 161 | 139 160 160 160 162 165 Slowest Speed 350 | 160 160 160 160 240 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 34 35 25 74 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . . 2 3 3 Spaces Dug 25 | . . . 25 . . Terrain Destroyed 182 | . 33 74 51 . 24 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 180 | . 33 74 49 . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2001 | 65 247 449 143 877 220 Wait 23 | . 23 . . . . Move 1810 | 53 208 351 121 866 211 Hop . | . . . . . . Pick Up 28 | 7 5 9 2 4 1 Fast Attach 7 | . . 4 2 1 . Attach 13 | 5 1 7 . . . Detach . | . . . . . . Swap 15 | . 1 7 3 2 2 Drop 11 | . 1 3 2 4 1 Fire 91 | . 8 66 12 . 5 Melee 3 | . . 2 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 5) 446 | -10/Materials | Repaired Grenade Launcher 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 605 | -9/Materials | Core integrity fell below 50% 621 | -9/Materials | Lost 6 parts (1p2n1u2w) 1073 | -9/Materials | Discovered new exit (range 13) 1108 | -9/Materials | Build established: Scavenger-Mutant 1216 | -9/Materials | Core integrity fell below 20% 1232 | -9/Materials | Entered Mines 1261 | -9/Mines | Lost 3 parts (2n1u) 1379 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1463 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1467 | -9/Mines | Entered Zion 1760 | -7/Zion | Learned Factory emergency access door positions 1882 | -7/Zion | Learned location of Quarantine (-3) 2400 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2549 | -7/Zion | Build established: Derelict-Mutant 2825 | -7/Zion | Found Relay Coupler [Programmer] 2830 | -7/Zion | Found Relay Coupler [Programmer] 2857 | -7/Zion | Discovered new exit (range 9) 2881 | -7/Zion | Entered Proximity Caves 3248 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Searching scrap... Found Mining Claw. Found Phase Shifter. Found 34 Matter. Acquired 1 matter. Searching scrap... Found Imp. Hacking Suite. Found 25 Matter. Dropped Hvy. Assault Rifle. Acquired Imp. Hacking Suite. Searching scrap... Found Salvage Targeting Computer. Found Mak. Laser. Found Hvy. Riot Gun. Found Gauss Rifle. Found 24 Matter. Acquired 10 matter. Destroyed VTOL Module. S-27 Virus destroyed. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ##?????# #???????????????????????????????????? | | #####??# ##??????????????????????????????????? | | #### ##?????????????????????????????????? | | #?????????????????????????????????? | | # #?????????????????????????????????? | | #### #?????????????????????????????????? | | ###???????????????????????????????? | | # #???????????????????????????????? | | #???????????????????????????????? | | ### #???????????????????????????????? | | ##?### #????? ????????????????????????? | | ##????## ##??? ????????????????????????? | | ###########???? ????????????????????????? | | #### ## ## ##???? ????????????????????????? | | ???# #???? ????????????????????????? | | ??## #????# ????????????????????????? | | ??# ##???? ????????????????????????? | | ??# ##??? ###?????????????????????? | | ?# ###### ##?? ??????????????????????? | | #######????# #??? ??????????????????????? | | #?????????## ##??? #??#???????????????????? | | #?????????# # ##????# #? #?????? %?????????? | | ????????# ###?????# # #??? s ?????????? | | ????????# #???????# # ## s #???????????? | | ????????# #??????## % % #???????????? | | #??????### ####???# @ *#????????????? | | ######## ##### #???????????? | | [%[ #???????????? | | [! #### #???????????? | | #### ### #????#### #??????????? | | ##?????# ## ## #??????????###??????????? | | ??????# #### # #???????????????????????? | | ?????# ##??? #???????????????????????? | | ?????# ######???? ???????????????????????? | | ???? #??????????#####???????????????????????? | | ?? ???????????????????????????????????????? | | ??##### #???????????????????????????????????????? | | ??????# #????????????????????????????????????????? | | ??????##?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 11 Item Schematics ----------------- Launcher Guidance Computer | -7/Zion | Archive Energy Well | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Light Armor Plating | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Robot Respite Tourist Challenges ------------ None Game ------ Seed CatalystDrainedTerminator Manual? 0 Play Time 00:38:42 Cumulative 2.4 hours Start 2024.05.14 @ 10:57:51 End 2024.05.14 @ 12:00:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4feb5baa-817e-4fef-bfff-851d22d5a120