Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 01:01:23 Player: kaj Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (103) 515 Value Destroyed (4362) 4362 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (961) 961 TOTAL SCORE: 13338 Bonus ------- Follower Combat Kills 95 Entered DSFs 500 Scanned by Researcher 500 Friendly Fire -134 Cogmind --------- Core Integrity 0/1450 Matter 243/300 Energy 150/150 System Corruption 27% Temperature Cool (37) Movement Flying (20) Location -2/Quarantine Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (8) --- Experimental Q-thruster > --- UTILITY (10) ----- Enhanced Optical Array Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Weapon Shielding Beamcaster Sigix Corpse Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Advanced VSS Leg Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Field Propulsion Array > --- UTILITY ---------- Experimental Power Amplifier High-capacity Matter Pod Enhanced Optical Array Improved Signal Interpreter Improved Target Analyzer Advanced Target Analyzer Core Analyzer Improved Reaction Control System Improved Power Shielding Improved Focal Shield > --- WEAPON ----------- Quantum Rifle Hardcell Cannon Great Maul > --- INVENTORY -------- Light Deuterium Engine Micro Fission Core High-powered Tractor Beam Beamcaster Improved Datajack [Rating: 133] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Titanium Leg Treads Armored Treads Leg Improved Titanium Leg Wheel Centrium Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Makeshift Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Slots Evolved 16 | . . . . . 4 2 . . 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 . . . 2 . . . . . 2 . . Utility 8 | . . . . . 2 2 . . . . . . 2 . . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . . . . Parts Attached 175 | . 7 4 1 8 42 5 1 . 6 21 15 3 2 26 12 17 5 Power 28 | . 1 1 . 1 4 2 . . . 5 4 1 . 6 1 1 1 Engine 13 | . . 1 . 1 1 . . . . 3 1 1 . 4 . 1 . Core 14 | . 1 . . . 3 2 . . . 2 3 . . 1 1 . 1 Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 63 | . 2 2 . 3 19 1 . . 6 5 6 1 . 6 3 7 2 Treads 8 | . 1 . . . 5 . . . . . . . . . 1 1 . Leg 23 | . . . . 1 5 . . . 6 5 4 1 . . 1 . . Wheel 17 | . 1 2 . . 5 1 . . . . 2 . . 6 . . . Hover 8 | . . . . . 2 . . . . . . . . . . 4 2 Flight 7 | . . . . 2 2 . . . . . . . . . 1 2 . Utility 41 | . 1 . 1 1 8 2 1 . . 4 3 . 1 7 6 4 2 Device 15 | . . . . . 4 . . . . 1 1 . 1 2 4 1 1 Storage 5 | . . . 1 1 . . . . . . 1 . . 2 . . . Processor 12 | . 1 . . . 2 1 . . . 2 1 . . 1 1 2 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 2 1 1 . . 1 . . . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | . 3 1 . 3 11 . . . . 7 2 1 1 7 2 5 . Energy Gun 4 | . 2 . . . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | . 1 . . 2 6 . . . . 5 2 . . . 1 . . Ballistic Cannon 14 | . . 1 . . 2 . . . . 2 . . 1 7 1 . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . 1 . . . 1 . Slashing Weapon 2 | . . . . . 2 . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . . . . . 1 1 . Corrupted Parts 3 | . . . . . 1 1 . . . . . 1 . . . . . System Corruption 14 | . . . . . 11 1 . . . . . 2 . . . . . Parts Lost 112 | . . 2 . 2 17 . 1 . . 16 16 3 . 22 3 26 4 Power 19 | . . 1 . . 2 . . . . 4 3 1 . 5 . 3 . Propulsion 43 | . . 1 . 2 6 . 1 . . 5 7 1 . 3 2 13 2 Utility 25 | . . . . . 2 . . . . 2 3 . . 7 . 9 2 Weapon 25 | . . . . . 7 . . . . 5 3 1 . 7 1 1 . Highest Loss Streak 16 | . . 1 . 2 8 . 1 . . 6 16 3 . 12 2 12 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 12 | 6 6 7 8 13 11 18 22 22 18 19 18 9 10 9 1 4 2 Power . | 1 1 . . . . 1 1 1 1 . 2 . . 1 . 1 . Propulsion 3 | 4 1 . . 1 . 8 11 11 7 7 3 . . . . . . Utility 6 | . 2 5 6 7 7 6 8 8 8 9 11 9 9 5 1 . 1 Weapon 2 | 1 1 1 2 3 3 2 2 2 2 1 1 . . 2 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 29 | . 7 1 2 1 5 4 2 . . 2 1 . . 2 . 1 1 Power 3 | . 2 . . . . . 1 . . . . . . . . . . Propulsion 6 | . 2 . . . 1 3 . . . . . . . . . . . Utility 14 | . 2 1 2 1 2 . . . . 2 1 . . 2 . . 1 Weapon 5 | . 1 . . . 2 1 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 97 98 100 99 77 90 88 84 96 97 88 62 64 48 76 70 21 Engine 4 | . 6 4 14 14 2 . . . . 4 1 2 5 4 . . . Core 4 | . 7 9 . . 5 7 7 7 6 4 7 2 . . 5 5 4 Treads 3 | . 13 4 . . 2 16 11 7 . . . . . . 2 3 . Leg 9 | . . . . 13 11 . . . 35 34 27 2 5 . . 2 . Wheel 8 | . 13 22 28 . 4 7 7 7 . . 3 13 10 3 25 12 . Flight 1 | . . . . 13 1 . . . . . . . . . . 3 4 Device 4 | . . . . . 7 7 7 7 6 3 4 5 8 5 7 8 . Storage 8 | . 14 14 14 14 9 7 7 7 6 5 5 5 5 8 3 2 . Processor 15 | . 5 14 14 14 12 19 23 23 20 19 21 17 15 12 14 16 6 Protection 2 | . 6 . . . 1 7 7 7 6 3 . . . . 7 2 . Energy Gun 1 | . 19 1 . . . . . . . . . . . . . 2 1 Ballistic Gun 7 | . 8 14 14 23 6 . . . . 6 13 2 . . 3 . . Ballistic Cannon 3 | . . 13 14 4 . . . . . 4 . . 3 10 2 2 . Impact Weapon 2 | . . . . . 2 7 7 7 6 2 . 7 10 1 . 2 . Slashing Weapon 2 | . . . . . 6 7 7 7 6 . . . . . . . . Peak Build Rating 133 | 6 12 12 10 14 33 51 51 48 60 74 75 58 64 84 112 133 47 Average Rating 41 | 6 9 10 9 13 23 46 49 48 58 66 67 54 63 46 89 98 34 On Entrance 40 | 6 6 12 9 10 14 33 51 48 48 60 69 54 55 64 58 112 22 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 13 14 14 27 85 37 125 106 101 101 123 113 45 49 82 40 45 10 Greatest Support 120 | 20 20 20 26 26 60 60 28 28 120 120 115 56 56 96 96 64 15 Greatest Overweight (x) 24 | . . 4 1 4 11 4 3 3 3 1 3 13 . 24 . 1 1 Average Overweight (x) 1 | . . . . 1 1 2 3 3 1 . . . . 6 . . . Largest Inventory Capacity 25 | 8 8 8 15 25 25 25 25 25 25 25 25 15 15 15 5 5 5 Average Capacity 16 | 8 8 8 10 17 15 22 25 25 25 25 23 15 15 12 5 5 5 Most Carried 25 | 6 8 8 11 16 15 25 25 25 25 25 25 12 11 15 5 5 5 Average Carried 14 | 6 6 7 8 14 12 21 24 25 22 23 22 9 9 9 1 4 3 Final Capacity 25 | 8 8 8 15 15 15 25 25 25 25 25 15 15 15 5 5 5 5 Final Carried 25 | 6 8 8 11 15 15 25 25 25 22 25 11 12 9 5 4 3 5 Class Distribution -------------------- 64% | Mutant 20% | Scavenger-Mutant 6% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Gunner | -4/DSF Mutant | -3/Research Scavenger-Mutant | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Matter Collected 4178 | 200 84 136 20 226 984 164 10 . . 1070 391 68 . 569 166 15 75 Remotely 832 | . . . . . 206 . . . . 424 . . . 202 . . . Salvage Created 3877 | . 290 257 42 113 1041 166 158 . . 666 414 171 . 286 149 49 75 Parts 193 | . 14 18 . 21 55 5 4 . . 33 23 5 . 4 6 3 2 Haulers Intercepted 3 | . . . . . 3 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 3 . . . 19 1 . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Combat Hostiles Destroyed 86 | . 6 8 . 9 17 5 3 . . 14 7 3 . 11 2 1 . Melee 13 | . . . . . 5 5 1 . . . . 1 . 1 . . . Guns 35 | . 6 1 . 7 8 . . . . 5 7 . . . 1 . . Cannons 29 | . . 7 . . 3 . . . . 9 . . . 9 1 . . AOE 2 | . . . . 2 . . . . . . . . . . . . . Classes Destroyed 14 | . 5 . . . 5 1 . . . 1 . . . . 1 . 1 Worker 5 | . 1 1 . 1 2 . . . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . . . . . . Recycler 2 | . 1 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . 1 1 . Watcher 3 | . 1 . . . 1 1 . . . . . . . . . . . Swarmer 19 | . 3 2 . 9 1 3 . . . . . . . . . 1 . Grunt 35 | . 3 6 . . 9 . 2 . . 4 5 2 . 4 . . . Brawler 2 | . . . . . . . . . . 1 . 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 7 | . . . . . 3 1 1 . . 1 . . . . 1 . . Specialist 4 | . . . . . 2 . . . . . . . . 2 . . . Hunter 8 | . . . . . 1 . . . . 3 2 . . 2 . . . Programmer 8 | . . . . . . 1 . . . 4 . . . 2 1 . . Heavy 2 | . . . . . 1 . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . . Best Kill Streak 5 | . 5 4 . 3 5 2 2 . . 3 4 2 . 5 2 1 1 Combat Bots Only 5 | . 5 2 . 3 3 2 2 . . 3 4 2 . 5 1 1 . Max Kills in Single Turn 2 | . 1 2 . 2 1 1 1 . . 2 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Hostile Shots Fired 1425 | . 31 28 . 58 173 72 52 . . 197 189 36 . 277 35 251 26 Missed 441 | . 7 3 . 15 49 16 18 . . 50 65 5 . 96 13 99 5 Hits 984 | . 24 25 . 43 124 56 34 . . 147 124 31 . 181 22 152 21 Melee 10 | . . . . . . . . . . . . . . . . 10 . Projectile 974 | . 24 25 . 43 124 56 34 . . 147 124 31 . 181 22 142 21 AOE 2 | . . . . . . . . . . . . . . . . 2 . Critical Strikes 46 | . . . . 1 5 . 2 . . 6 9 1 . 4 1 15 2 Actively Blocked 2 | . . . . . 2 . . . . . . . . . . . . Part Disruptions 5 | . . . . . . . . . . 1 . . . 4 . . . Damage Taken 18946 | . 215 314 . 327 2278 662 317 . . 2638 2278 591 . 4148 577 4130 471 Core 3631 | . 96 34 . 58 516 55 33 . . 246 170 117 . 796 50 1172 288 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 79 | . . . . . 53 . . . . . . . . . 15 11 . Ignored by Resistances 542 | . . . . . . . . . . 120 92 . . . 26 304 . Regen/Repaired (Parts) 20 | . . . . . . . . . . . . . . 20 . . . Core Remaining (%) 61 | 100 . . . 24 6 . . 87 100 . . 46 . 30 96 . . Volleys Fired 320 | . 28 21 4 33 71 . . . . 58 25 2 . 38 8 9 23 Largest 3 | . 2 2 2 2 2 . . . . 3 3 1 . 3 2 1 1 Hottest 153 | . 80 50 50 50 60 . . . . 115 89 23 . 153 85 94 75 Shots Fired 608 | . 56 42 8 65 118 . . . . 123 61 2 . 87 16 9 21 Gun 395 | . 56 21 4 50 109 . . . . 61 61 2 . . 8 2 21 Cannon 212 | . . 21 4 14 9 . . . . 62 . . . 87 8 7 . Launcher 1 | . . . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 537 | . 9 42 8 64 118 . . . . 123 61 2 . 87 16 7 . Thermal 70 | . 47 . . . . . . . . . . . . . . 2 21 Explosive 1 | . . . . 1 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 8 10 10 11 26 . . . . 9 10 2 . 10 18 5 14 Robot Miss Streak 8 | . 4 1 . 3 2 . . . . 8 3 . . 4 . 1 1 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 486 | . 35 33 8 30 117 16 8 . . 78 39 11 . 70 14 11 16 Core Hits 207 | . 16 15 4 17 42 4 1 . . 50 20 2 . 23 6 3 4 Critical Kills 5 | . . . . . . 2 1 . . . 1 . . . 1 . . Critical Parts Destroyed 12 | . . . . . . 3 1 . . 2 . 1 . 2 1 2 . Critical Strikes 42 | . . 3 . . 2 5 2 . . 10 1 1 . 12 2 2 2 Burn 2 | . . . . . . . . . . . . . . . . . 2 Destroy 5 | . . . . . . . . . . 2 1 . . . 2 . . Blast 22 | . . 3 . . 1 . . . . 8 . . . 10 . . . Smash 12 | . . . . . . 5 2 . . . . 1 . 2 . 2 . Sever 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 106 | . . . . . 17 30 11 . . 2 . 11 . 16 . 19 . Impact 82 | . . . . . 2 23 10 . . 2 . 11 . 16 . 18 . Slashing 23 | . . . . . 15 7 1 . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . . 1 . Sneak Attacks 3 | . . . . . 1 . 1 . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . 2 2 1 . . . . . . 1 . . . Damage Inflicted 11646 | . 358 480 100 340 2048 601 378 . . 1801 967 381 . 2915 459 432 386 Guns 4293 | . 358 132 35 239 1341 . . . . 697 967 26 . . 199 55 244 Cannons 4554 | . . 348 65 52 174 . . . . 1104 . . . 2374 260 177 . Explosions 49 | . . . . 49 . . . . . . . . . . . . . Melee 2608 | . . . . . 533 601 378 . . . . 355 . 541 . 200 . Ramming 142 | . . . . . . . . . . . . . . . . . 142 Kinetic 8221 | . 31 480 100 291 1515 . . . . 1801 967 26 . 2374 459 177 . Thermal 626 | . 327 . . . . . . . . . . . . . . 55 244 Explosive 49 | . . . . 49 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 2068 | . . . . . 99 562 378 . . . . 355 . 541 . 133 . Slashing 473 | . . . . . 434 39 . . . . . . . . . . . Piercing 67 | . . . . . . . . . . . . . . . . 67 . Highest Corruption 27 | . . . . . 11 3 3 3 . 9 9 11 . 11 5 18 27 Average Corruption 6 | . . . . . 11 2 3 3 . 8 9 9 . 2 2 13 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 100 | . . . . . 4 5 9 . . 15 23 12 . 9 3 11 9 Message Errors 23 | . . . . . 1 1 4 . . 2 5 4 . 2 1 2 1 Matter Fused 17 | . . . . . 1 1 . . . 6 1 2 . 1 1 3 1 Heat Flow Errors 14 | . . . . . 1 2 2 . . 1 5 . . 1 . 2 . Energy Discharges 12 | . . . . . 1 . 2 . . 1 . 3 . 2 1 . 2 Parts Rejected 4 | . . . . . . . . . . 1 3 . . . . . . Data Loss (minor) 10 | . . . . . . 1 . . . 3 1 2 . . . 2 1 Data Loss (major) 4 | . . . . . . . . . . 1 . . . 2 . . 1 Misfires 2 | . . . . . . . . . . . 1 . . 1 . . . Alerts 6 | . . . . . . . 1 . . . 3 1 . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . 1 1 Weapon Failures 6 | . . . . . . . . . . . 4 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 799 | . . 4 . . 70 207 104 . . 7 . 54 . 216 . 137 . Projectiles 58 | . . 4 . . . . . . . 7 . . . 40 . 7 . Explosions 38 | . . . . . 38 . . . . . . . . . . . . Melee 703 | . . . . . 32 207 104 . . . . 54 . 176 . 130 . Knockbacks 34 | . . 5 2 1 . 2 2 . . 9 . 2 . 7 3 1 . Impact 8 | . . . . . . 2 2 . . . . 2 . 2 . . . Kinetic 24 | . . 4 1 1 . . . . . 9 . . . 5 3 1 . Secondary 2 | . . 1 1 . . . . . . . . . . . . . . Self-Inflicted Damage 365 | . . . . . 224 . . . . . . . . . . . 141 Shots 2 | . . . . . 2 . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 1088 | . 168 63 20 20 185 268 238 . . 186 214 . . 1088 27 231 . Average Temperature 80 | . 44 26 10 9 50 121 93 . . 51 52 . . 272 17 73 . Received Heat Transfer 3239 | . 33 159 . . 729 54 159 . . 396 939 297 . 257 36 144 36 Effects 10 | . . . . . . . . . . . . . . 10 . . . Energy Bleed 2 | . . . . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . . . . . . . . 2 . . . Damage (major) 6 | . . . . . . . . . . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 . 2 . . . . 2 . 1 . 1 . Combat Hostiles 7 | . . . . . 1 . 2 . . . . 2 . 1 . 1 . Parts Fried 6 | . . . . . . 1 2 . . . . . . 2 . 1 . Impact Corruptions 28 | . . . . . 1 7 7 . . . . 2 . 6 . 5 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . . 1 . . . . . . Heat Transferred 1564 | . 750 . . . . . . . . . . . . . . 74 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 . 100 100 100 . . 100 100 . . 100 100 100 97 100 Level 1 . | . . . . . . . . . . . . . . . . 2 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . Peak Influence 250 | . 110 125 . 94 187 90 . . . 145 . . . 154 63 250 159 Initial 137 | . . . . . 31 55 . . . . . . . . 63 . 137 Average 50 | . 24 48 . 14 111 43 . . . 43 . . . 68 37 23 140 Influence Increases 3462 | . 190 225 . 253 740 227 60 . . 450 250 115 . 276 78 499 99 Destroy 0b10 Robot/C 1840 | . 120 160 . 200 420 100 60 . . 280 140 60 . 220 40 20 20 Destroy 0b10 Robot/NC 75 | . 15 10 . 5 30 5 . . . . . . . . 5 5 . Destroy Leader 422 | . 32 40 . 30 138 32 . . . 70 20 10 . 30 20 . . Allied During Kill 30 | . . . . 10 20 . . . . . . . . . . . . Successful Hack 75 | . 23 . . . 9 . . . . . . . . . 9 15 19 Disable Machine 195 | . . . . . 45 45 . . . 60 . . . . . 15 30 Destroy Structure 120 | . . . . 8 33 . . . . 40 . . . 26 4 9 . Partial Spotted 30 | . . . . . . 15 . . . . . . . . . 15 . Lose Combat Pursuer 675 | . . 15 . . 45 30 . . . . 90 45 . . . 420 30 Influence Decreases 3316 | . 190 120 105 171 699 301 109 . . 384 280 151 . 162 191 255 198 Entered New Map 436 | . . . 105 . 51 68 19 . . . 25 8 . . 51 1 108 Time Decay 1969 | . 190 100 . 161 438 233 90 . . 224 159 113 . . 110 101 50 Lost Part 871 | . . 20 . 10 170 . . . . 160 96 30 . 162 30 153 40 Lost Ally 40 | . . . . . 40 . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 5 1 . . . 6 . . . 2 3 4 1 Investigation 4 | . . . . . 2 . . . . 2 . . . . . . . Extermination 7 | . . . . . . 1 . . . 3 . . . . 1 2 . Reinforcement 11 | . 1 . . . 3 . . . . 1 . . . 2 2 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Distress Signals 11 | . 1 . . . 4 1 . . . 1 . . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 17 9 . 10 29 11 3 . . 18 13 6 . 13 7 50 10 Peak Tracking Total 19 | . 4 3 . 4 6 3 2 . . 4 9 3 . 4 5 19 7 Tactical Retreats 20 | . . 1 . . 2 1 . . . . 3 2 . . . 10 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Traps Triggered 8 | . . . . . 5 . . . . 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Machines Disabled 13 | . . . . . 3 3 . . . 4 . . . . . 1 2 Max in Single Turn 2 | . . . . . 2 1 . . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Machines Accessed 24 | . 7 . 3 . 4 . . . . 2 . . 1 . 1 3 3 Terminals 19 | . 6 . . . 4 . . . . 2 . . 1 . 1 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Total Hacks 83 | . 17 . 39 . 9 . . . . 5 . . 1 . 3 4 5 Successful 56 | . 6 . 39 . 2 . . . . . . . 1 . 3 2 3 Failed 27 | . 11 . . . 7 . . . . 5 . . . . . 2 2 Catastrophic 6 | . 2 . . . . . . . . 3 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 14 | . 10 . . . 1 . . . . . . . . . 1 2 . Terminals 41 | . 15 . . . 9 . . . . 5 . . 1 . 3 3 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Terminal Hacks 54 | . 5 . 39 . 2 . . . . . . . 1 . 3 1 3 Record 42 | . . . 39 . . . . . . . . . . . . 1 2 Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Broadcast 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . . . . 1 . . Hacking Detections 18 | . 6 . . . 4 . . . . 2 . . . . 1 3 2 Full Trace Events 7 | . 2 . . . 3 . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Total Allies 2 | . . . . 2 . . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . . . . . . . Highest-Rated Group 45 | . . . . 45 45 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . Initial Warlord ECA Mod 25 | . . . . . . . . . . . . . . . 9 8 8 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . 5 17 . . . . . . . . . . . . Total Damage 319 | . . . . 21 298 . . . . . . . . . . . . Kills 5 | . . . . 1 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Active Infowar (turns) 3772 | . . . . . 1065 614 560 243 237 530 . . . . . 486 37 Optics 523 | . . . . . . . . . . . . . . . . 486 37 Sensors 2877 | . . . . . 693 614 560 243 237 530 . . . . . . . Terrain 372 | . . . . . 372 . . . . . . . . . . . . Seismic 16 | . . . . . . . . . . . . . . . . 16 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . 2 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Turns Passed 8939 | 4 720 274 716 942 1188 614 560 243 237 957 566 313 15 722 233 523 112 Spaces Moved 5293 | 4 358 161 717 340 492 331 358 168 117 488 365 244 13 129 196 592 220 Core 209 | . . 8 . . 36 . . . . . . 2 . 58 . 105 . Treads 492 | . 354 40 . . 47 51 . . . . . . . . . . . Legs 1374 | 4 4 . . 337 160 . . . 108 488 273 . . . . . . Wheels 2832 | . . 113 717 3 246 280 358 168 9 . 92 242 13 71 196 324 . Hover 31 | . . . . . 3 . . . . . . . . . . 28 . Flight 355 | . . . . . . . . . . . . . . . . 135 220 Fastest Speed 20 | 120 120 80 90 105 95 115 145 145 130 128 115 100 100 50 90 20 20 Average Speed 134 | 120 159 119 97 239 163 149 145 145 190 143 124 111 100 387 90 67 20 Slowest Speed 1250 | 120 160 250 105 420 600 250 145 145 200 200 145 700 100 1250 90 140 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 8 . Potential Cave-ins 6 | . . . . . . . . . . . . . . . . 6 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 34 | 2 55 38 91 55 42 7 59 14 3 10 53 22 . 88 8 23 20 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . 2 . 1 . . 3 . . . 2 1 . . . . . Spaces Dug 10 | . . . . . . . . . . 1 . . . . . 9 . Terrain Destroyed 101 | . . . . 10 35 . . . . 23 8 . . 13 2 10 . Melee 10 | . . . . . . . . . . 1 . . . . . 9 . Projectile 48 | . . . . 2 1 . . . . 22 7 . . 13 2 1 . AOE 42 | . . . . 8 34 . . . . . . . . . . . . Terrain Rammed 4 | . . . . . . . . . . . . . . . . . 4 Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled 2 | . . . . . . . . . . . . . . . . . 2 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac DSF Res Res Qua Total 6369 | 3 456 206 731 413 737 408 381 167 133 633 425 263 15 245 234 657 262 Wait 221 | . 43 15 . 18 54 11 8 . 7 26 7 . . 8 8 15 1 Move 5260 | 3 357 160 716 339 491 330 357 167 116 487 364 243 12 128 195 575 220 Hop 7 | . . . . . . . . . . . . . . . . 7 . Pick Up 131 | . 10 3 5 7 30 20 2 . 2 22 4 3 . 10 7 4 2 Fast Attach 76 | . 3 2 . 2 19 5 1 . . 6 1 3 . 11 6 13 4 Attach 100 | . 2 2 . 1 24 2 . . 6 15 13 2 2 16 7 5 3 Detach 16 | . . . . . 2 . . . . 1 . . . 7 . 3 3 Swap 42 | . 2 . 1 8 11 2 . . . 9 5 . . 3 1 . . Drop 94 | . 11 3 3 5 20 15 3 . 2 7 6 . 1 10 2 6 . Fire 320 | . 28 21 4 33 71 . . . . 58 25 2 . 38 8 9 23 Melee 93 | . . . . . 15 23 10 . . 2 . 10 . 14 . 19 . Ram 5 | . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . 1 1 Rewire 2 | . . . 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: [*Acc] / *Qua) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 5 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 16) 725 | -10/Materials | Entered Mines 901 | -10/Mines | Discovered new exit (range 6) 948 | -10/Mines | Core integrity fell below 50% 995 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 995 | -10/Mines | Discovered new exit (range 5) 999 | -10/Mines | Entered Exiles 999 | -10/Exiles | Found Exiles lab destroyed 1248 | -10/Exiles | Learned location of Zion (-7) 1703 | -10/Exiles | Discovered new exit (range 12) 1715 | -10/Exiles | Entered Mines 1874 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1878 | -9/Mines | Found Scrap Suit 2110 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2268 | -9/Mines | Discovered new exit (range 9) 2352 | -9/Mines | Build established: Scavenger-Mutant 2637 | -9/Mines | Assembled infested the area 2642 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2657 | -9/Mines | Entered Materials 2657 | -8/Materials | Accompanied by 2 allies 2657 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2662 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3375 | -8/Materials | Core integrity fell below 50% 3405 | -8/Materials | Lost 7 parts (1p4n1u1w) 3418 | -8/Materials | Build established: Mutant 3470 | -8/Materials | Core integrity fell below 20% 3529 | -8/Materials | Lost 8 parts (1p1n1u5w) 3758 | -8/Materials | System corruption reached 10% 3775 | -8/Materials | Discovered new exit (range 3) 3845 | -8/Materials | Entered Factory 3845 | -7/Factory | Evolved 2 slots: Utility x2 3923 | -7/Factory | Build established: Scavenger-Mutant 4241 | -7/Factory | Build established: Mutant 4378 | -7/Factory | Discovered new exit (range 8) 4388 | -7/Factory | Identified exit to Lower Caves 4459 | -7/Factory | Entered Lower Caves 4474 | -7/Lower Caves | Learned location of 1 exit from Factory 4532 | -7/Lower Caves | Learned Factory garrison access intel 4651 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4978 | -7/Lower Caves | Discovered new exit (range 3) 4984 | -7/Lower Caves | Identified exit to Lower Caves 5019 | -7/Lower Caves | Entered another Lower Caves area 5208 | -7/Lower Caves | Discovered new exit (range 5) 5214 | -7/Lower Caves | Identified exit to Factory 5262 | -7/Lower Caves | Entered Factory 5262 | -6/Factory | Evolved 2 slots: Propulsion x2 5263 | -6/Factory | Identified exit to Factory 5264 | -6/Factory | Loaded intel: 4 garrison access locations 5499 | -6/Factory | Entered another Factory area 5499 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5719 | -5/Factory | Allied Derelicts emerged from ambush trap array 6022 | -5/Factory | P-70 Sage assimilated allied IB-UFF(g) 6099 | -5/Factory | Lost 3 parts (2n1u) 6181 | -5/Factory | Lost 3 parts (1p2w) 6304 | -5/Factory | Lost 6 parts (2p2n1u1w) 6317 | -5/Factory | Discovered new exit (range 10) 6442 | -5/Factory | Identified exit to Upper Caves 6456 | -5/Factory | Entered Upper Caves 6630 | -5/Upper Caves | Learned Factory garrison access intel 6758 | -5/Upper Caves | Build established: Scavenger-Gunner 6952 | -5/Upper Caves | Lost 16 parts (3p7n3u3w) 7013 | -5/Upper Caves | Discovered new exit (range 10) 7021 | -5/Upper Caves | Identified exit to Upper Caves 7022 | -5/Upper Caves | Entered another Upper Caves area 7177 | -5/Upper Caves | Build established: Mutant 7180 | -5/Upper Caves | System corruption reached 10% 7188 | -5/Upper Caves | Core integrity fell below 50% 7202 | -5/Upper Caves | Lost 3 parts (1p1n1w) 7281 | -5/Upper Caves | Discovered new exit (range 5) 7334 | -5/Upper Caves | Identified exit to Factory 7335 | -5/Upper Caves | Entered Factory 7335 | -4/Factory | Evolved 2 slots: Utility x2 7336 | -4/Factory | Loaded intel: 4 garrison access locations 7340 | -4/Factory | Identified exit to DSF 7350 | -4/Factory | Entered DSF 7397 | -4/DSF | Additional patrols routed to DSF 7521 | -4/DSF | Lost 12 parts (2p3n3u4w) 7832 | -4/DSF | Build established: Gunner 7924 | -4/DSF | Sterilization system engaged 7941 | -4/DSF | Lost 4 parts (1p2u1w) 7944 | -4/DSF | Ambient heat levels rising (+10) 7959 | -4/DSF | Ambient heat levels rising (+10) 7960 | -4/DSF | Core integrity fell below 50% 7974 | -4/DSF | Ambient heat levels rising (+10) 7983 | -4/DSF | System corruption reached 10% 7989 | -4/DSF | Ambient heat levels rising (+10) 8004 | -4/DSF | Ambient heat levels rising (+10) 8019 | -4/DSF | Ambient heat levels rising (+10) 8020 | -4/DSF | Lost 6 parts (2p2u2w) 8034 | -4/DSF | Ambient heat levels rising (+10) 8041 | -4/DSF | Discovered new exit (range 15) 8049 | -4/DSF | Ambient heat levels rising (+10) 8064 | -4/DSF | Ambient heat levels rising (+10) 8072 | -4/DSF | Entered Research 8072 | -3/Research | Evolved 2 slots: Propulsion x2 8157 | -3/Research | Build established: Mutant 8265 | -3/Research | Identified exit to Research 8291 | -3/Research | Specialist reinforcements revealed to be Infiltrators 8305 | -3/Research | Entered another Research area 8305 | -2/Research | Evolved 2 slots: Utility x2 8497 | -2/Research | Spotted B-90 Cyclops 8524 | -2/Research | Garrison activated, responded to threat 8595 | -2/Research | Crushed by falling debris 8598 | -2/Research | Crushed by falling debris 8629 | -2/Research | Lost 4 parts (4u) 8679 | -2/Research | System corruption reached 10% 8733 | -2/Research | Core integrity fell below 50% 8749 | -2/Research | Lost 12 parts (2p7n2u1w) 8795 | -2/Research | Lost 3 parts (3n) 8819 | -2/Research | Discovered new exit (range 20) 8819 | -2/Research | Discovered new exit (range 14) 8819 | -2/Research | Spotted B-90 Cyclops 8827 | -2/Research | Identified exit to Quarantine 8828 | -2/Research | Core integrity fell below 20% 8828 | -2/Research | Entered Quarantine 8854 | -2/Quarantine | Found Sigix Corpse 8856 | -2/Quarantine | Scanned by Researcher 8884 | -2/Quarantine | Lost 7 parts (1p3n3u) 8906 | -2/Quarantine | Found Sigix Corpse 8919 | -2/Quarantine | Spotted Alpha 7 8940 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08922_ Destabilizing: Short circuit. 08922_ Destabilizing: System interference. 08922_ Enh. Optical Array temporarily disabled. 08923_ Slammed into Suspension Chamber. 08923_ Imp. Antigrav System destroyed. 08923_ System corrupted by crushing effect (+5). 08923_ Destabilizing: Core damaged (-43). 08923_ Destabilizing: Core damaged (-14). 08925_ HZ6Q15N RRIJUCDSYAE&WD&UKTBRYAL|B 08930_ Slug penetrates Machine. 08930_ Broken Linear Gravjet destroyed. 08931_ Alpha 7 suffers critical hit (Burn). 08933_ Adv. Weight Redist. System destroyed. 08940_ Slug penetrates Wall. 08940_ Penetrated by Slug. 08940_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????w???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????#R???????????????????????? | | ??????????????????????### ##?????????????????????? | | ??????????????????????# k #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????+ R#?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ############+########## #?????????????????????? | | w k ####??????????????????? | | Y#??????????????????? | | @A Y#??????????????????? | | k g Y#??????????????????? | | ## ######+########## ####??????????????????? | | ## #???????????????# #?????????????????????? | | # #???????????????# ######################? | | "# #???????????????# ## ""#? | | T# ##??????????????# ## "]#? | | "# +??????????????# ## ""#? | | # ##??????????????# ## #####? | | # #???????????????###########+### ## T####? | | # #????????????????????# # / """#? | | # ###################### """# # ""#? | | + + """###### """#? | | # ###################### """#????########? | | # #????????????????????# #????????????? | | + #????????????????????# """#????????????? | | ###"########???????????????# """#????????????? | | #???????????????# """#????????????? | | #???????????????# #????????????? | | #???????????????##########????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | T"" #?????????????????????????????????????? | | """ #?????????????????????????????????????? | | " #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 33 Energy Capacity 370 Matter Stores 412 Matter Capacity 700 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 12 Target Analysis 11 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Diametric Drive | -2/Quarantine | Archive Exp. Terrain Scan Processor | -2/Quarantine | Archive Robot Schematics ------------------ C-55 Analyst | -2/Quarantine | Archive R-06 Scavenger | -2/Quarantine | Archive M-36 Artificer | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerPropulsionKatana Manual? 0 Play Time 01:38:47 Cumulative 182.8 hours Start 2025.05.28 @ 23:10:47 End 2025.05.29 @ 01:01:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: bd6f96c1-bc0a-4a20-8e71-05e27062c113