Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.20 @ 12:05:39 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (4) 20 Value Destroyed (93) 93 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2133 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 86/550 Matter 284/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (2) ------ Experimental Targeting Computer Experimental Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Datajack Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Airjet > --- UTILITY ---------- Experimental Targeting Computer Experimental Targeting Computer > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Datajack Improved Datajack Improved Datajack Improved Datajack [Rating: 16] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility Experimental Targeting Computer Processor Experimental Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 4 | . . 2 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 9 | 3 . 2 . 4 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 . 1 Treads 4 | 2 . 2 . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 2 | . . . . 2 Device . | . . . . . Storage . | . . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 1 . . . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 7 | . . 4 . 3 Power . | . . . . . Propulsion 5 | . . 3 . 2 Utility . | . . . . . Weapon 2 | . . 1 . 1 Highest Loss Streak 4 | . . 4 . 2 Average Slot Usage (%) 33 | . 42 40 9 23 Treads 21 | . 28 33 9 2 Processor 5 | . . . . 18 Ballistic Gun 5 | . 14 7 . 1 Naked Turns . | . . . . . Heaviest Build 1 | 1 1 1 . . Greatest Support 60 | 20 3 60 3 3 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 4 | . . 4 4 4 Average Carried 2 | . . 1 4 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | . . 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 193 | 115 . 58 . 20 Remotely . | . . . . . Salvage Created 129 | . . 109 . 20 Parts 9 | . . 6 . 3 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 3 | . . 2 . 1 Melee 3 | . . 2 . 1 Classes Destroyed 3 | . . 2 . 1 Hauler 1 | . . 1 . . Swarmer 1 | . . . . 1 Grunt 2 | . . 2 . . Best Kill Streak 2 | . . 2 . 1 Combat Bots Only 2 | . . 2 . 1 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1371 | . 34 705 59 573 Core 627 | . . 163 27 437 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 100 59 . . Volleys Fired 10 | . . 4 . 6 Largest 1 | . . 1 . 1 Hottest 20 | . . 20 . 20 Shots Fired 10 | . . 4 . 6 Gun 10 | . . 4 . 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 10 | . . 4 . 6 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | . . 1 . 7 Robot Miss Streak 1 | . . 1 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 8 | . . 2 . 6 Core Hits 9 | . . 5 . 4 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 128 | . . 48 . 80 Guns 69 | . . 19 . 50 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 59 | . . 29 . 30 Kinetic 69 | . . 19 . 50 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 1 . 7 Average Corruption 6 | . . 1 . 6 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 24 | . . 11 . 13 Shots . | . . . . . Rammed 14 | . . 7 . 7 Targets Rammed 16 | . . 9 . 7 Kicked . | . . . . . Crushed 2 | . . 2 . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 444 | . 18 327 27 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 129 | . 45 129 68 75 Average Influence 45 | . 20 61 56 45 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 3 . 1 Investigation 4 | . . 3 . 1 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 5 17 2 15 Peak Tracking Total 14 | . 3 14 2 11 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 6 | . . 3 1 2 Terminals 6 | . . 3 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . . 11 4 5 Successful 4 | . . 2 1 1 Failed 16 | . . 9 3 4 Catastrophic 5 | . . 2 3 . Database Lockouts . | . . . . . Manual 17 | . . 11 4 2 Terminals 20 | . . 11 4 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . 2 1 . Terminals 3 | . . 2 1 . Botnet 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 3 1 2 Full Trace Events 5 | . . 3 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 303 | 32 36 133 19 83 Spaces Moved 466 | 34 72 206 38 116 Core 453 | 24 72 203 38 116 Treads 13 | 10 . 3 . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 53 | 82 50 51 50 50 Slowest Speed 160 | 160 50 160 50 50 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 22 30 7 33 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 503 | 36 71 224 37 135 Wait . | . . . . . Move 463 | 33 71 206 37 116 Hop . | . . . . . Pick Up 5 | . . 4 . 1 Fast Attach 8 | 3 . 2 . 3 Attach 1 | . . . . 1 Detach . | . . . . . Swap . | . . . . . Drop 1 | . . . . 1 Fire 10 | . . 4 . 6 Melee . | . . . . . Ram 9 | . . 2 . 7 Kick . | . . . . . Crush 6 | . . 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 12) 33 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 7) 69 | -10/Materials | Entered another Materials area 69 | -9/Materials | Evolved 2 slots: Propulsion x2 199 | -9/Materials | Discovered new exit (range 8) 202 | -9/Materials | Entered another Materials area 202 | -8/Materials | Evolved 2 slots: Propulsion x2 216 | -8/Materials | Discovered new exit (range 10) 221 | -8/Materials | Entered Storage 222 | -8/Storage | Lost 4 parts (3n1w) 225 | -8/Storage | Found Prototype Processor 225 | -8/Storage | Identified Exp. Targeting Computer 227 | -8/Storage | Found Exp. Targeting Computer 276 | -8/Storage | Core integrity fell below 50% 300 | -8/Storage | Core integrity fell below 20% 304 | -8/Storage | Build established: Mutant 304 | -8/Storage | Self-destructed Last Messages --------------- 00271_ Slammed into S-10 Pest. 00271_ Airjet destroyed. 00271_ System corrupted by crushing effect (+4). 00272_ Slammed into S-10 Pest. 00273_ Destabilizing: System corrupted (+2). 00274_ Slammed into S-10 Pest. 00274_ K-01 Serf collects debris. 00275_ IOLIQBBHJKL>D4P>A,KNU2FK%K 00294_ Lgt. Assault Rifle destroyed. 00294_ K-01 Serf collects debris. 00295_ System corrupted: Component data lost. 00295_ K-01 Serf collects debris. 00297_ Slammed into Y-45 Defender. 00297_ K-01 Serf collects debris. 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